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* ''{{Videogame/EYE Divine Cybermancy}}''



* ''Wizard of Wor''

to:

* ''Wizard of Wor''
Wor'', which also forced single players to contend with a computer-controlled ally's friendly fire.



[[AC:Real Time Strategy]]
* ''{{Pikmin}} 2''



* ''{{Videogame/EYE Divine Cybermancy}}''



* ''{{Pikmin}} 2''
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[[AC:Maze Game]]
* ''Wizard of Wor''
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to:

* ''RaymanOrigins''
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* ''{{Videogame/EYE Divine Cybermancy}}''

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Changed: 560

Removed: 826

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Replacing the arcade/console split with the genre split used on other video game pages


[[AC: Arcade]]
* ''{{Gauntlet}}''
* ''SmashTV''
* Nearly ubiquitous in BeatEmUp[=s=]…
** ''{{Battletoads}}''
** ''DoubleDragon''
** ''FinalFight'' (with the notable exception of the SNES version)
** ''GoldenAxe''
** ''KnightsOfTheRound''
** ''DungeonsAndDragonsShadowOverMystara''
** ''VideoGame/TheSimpsons''
** ''VideoGame/TeenageMutantNinjaTurtlesTheArcadeGame''
** ''XMenArcade''
* …And ShootEmUp[=s=]
** Most ''[[NineteenFortyTwo 1942]]'' games
** ''Aero Fighters''
** ''RadiantSilvergun''
** ''{{Raiden}}''
** ''[[RType R-Type]]''
** ''{{Twinbee}}''
* ''VideoGame/MarioBros.''
* ''BattleCity''
* ''Warpman''

[[AC: Home system]]
* ''[=~Baldur's Gate~=]'' and ''IcewindDale'', both being based on the Infinity engine.
** ''NeverwinterNights''
* ''{{Diablo}}''
* The ''{{Doom}}'' and ''Quake'' series, excluding the last games.
** The XBox port of ''[[ReturnToCastleWolfenstein RtCW]]''
* ''DoomTroopers''
* ''DungeonSiege''

to:

[[AC: Arcade]]

[[AC:Action Adventure]]
* ''{{Gauntlet}}''
* ''SmashTV''
* Nearly ubiquitous in BeatEmUp[=s=]…
** ''{{Battletoads}}''
** ''DoubleDragon''
** ''FinalFight'' (with the notable exception of the SNES version)
** ''GoldenAxe''
** ''KnightsOfTheRound''
** ''DungeonsAndDragonsShadowOverMystara''
** ''VideoGame/TheSimpsons''
** ''VideoGame/TeenageMutantNinjaTurtlesTheArcadeGame''
** ''XMenArcade''
* …And ShootEmUp[=s=]
** Most ''[[NineteenFortyTwo 1942]]'' games
** ''Aero Fighters''
** ''RadiantSilvergun''
** ''{{Raiden}}''
** ''[[RType R-Type]]''
** ''{{Twinbee}}''
* ''VideoGame/MarioBros.''
* ''BattleCity''
* ''Warpman''

[[AC: Home system]]
* ''[=~Baldur's Gate~=]'' and ''IcewindDale'', both being based on the Infinity engine.
** ''NeverwinterNights''
* ''{{Diablo}}''
* The ''{{Doom}}'' and ''Quake'' series, excluding the last games.
** The XBox port of ''[[ReturnToCastleWolfenstein RtCW]]''
* ''DoomTroopers''
* ''DungeonSiege''
''TheLegendOfZeldaFourSwordsAdventures''

[[AC:Action RPG]]



* ''{{Glider}}''
* ''GuitarHero''

to:


[[AC:Beat Em Ups]]
* ''{{Glider}}''
''{{Battletoads}}''
* ''GuitarHero''''DoubleDragon''
* ''FinalFight'' (with the notable exception of the SNES version)
* ''GoldenAxe''
* ''KnightsOfTheRound''
* ''DungeonsAndDragonsShadowOverMystara''
* ''VideoGame/TheSimpsons''
* ''VideoGame/TeenageMutantNinjaTurtlesTheArcadeGame''
* ''XMenArcade''

[[AC:First-Person Shooters]]
* The ''{{Doom}}'' and ''Quake'' series, excluding the last games.



** ''{{Marathon}} 2'' & ''∞''
* ''TheLegendOfZeldaFourSwordsAdventures''
* ''Left4Dead'' (campaign)
* Nearly every LegoAdaptationGame.
* ''VideoGame/MarioKart Double Dash!!''
* ''{{Minecraft}}''

to:

** * ''{{Marathon}} 2'' & ''∞''
* ''TheLegendOfZeldaFourSwordsAdventures''
The XBox port of ''ReturnToCastleWolfenstein''
* ''Left4Dead'' (campaign)
''VideoGame/SeriousSam''

[[AC:Platform Games]]
* Nearly every LegoAdaptationGame.
* ''VideoGame/MarioKart Double Dash!!''
* ''{{Minecraft}}''
''VideoGame/ChipNDaleRescueRangers''



* ''{{Pikmin}} 2''
* ''ResidentEvilOutbreak'' (until its servers were shut down)

to:

* ''{{Pikmin}} 2''
''VideoGame/SonicColors''

[[AC:Rhythm Games]]
* ''ResidentEvilOutbreak'' (until its servers were shut down)''GuitarHero''




[[AC:Shoot Em Ups]]
* Most ''[[NineteenFortyTwo 1942]]'' games
* ''Aero Fighters''
* ''RadiantSilvergun''
* ''{{Raiden}}''
* ''[[RType R-Type]]''
* ''SmashTV''
* ''{{Twinbee}}''

[[AC:Western [=RPGs=]]]
* ''[[BaldursGate Baldur's Gate]]''
* ''{{Diablo}}''
* ''IcewindDale''
* ''NeverwinterNights''

[[AC:Unsorted/Miscellaneous]]
* ''{{Gauntlet}}''
* ''VideoGame/MarioBros.''
* ''BattleCity''
* ''Warpman''
* ''DoomTroopers''
* ''DungeonSiege''
* ''{{Glider}}''
* ''Left4Dead'' (campaign)
* Nearly every LegoAdaptationGame.
* ''VideoGame/MarioKart Double Dash!!''
* ''{{Minecraft}}''
* ''{{Pikmin}} 2''
* ''ResidentEvilOutbreak'' (until its servers were shut down)



* ''SeriousSam''



* ''SonicColors''



* ''ToejamAndEarl''

to:

* ''ToejamAndEarl''''VideoGame/ToejamAndEarl''



* ''VideoGame/ChipNDaleRescueRangers''

to:

* ''VideoGame/ChipNDaleRescueRangers''

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Changed: 42

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** ''Raiden''

to:

** ''Raiden''''{{Raiden}}''



** ''{{Twinbee}}''




to:

* ''VideoGame/ChipNDaleRescueRangers''
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->[-TRY TWO PLAYERS-]\\
[-[=*=] MORE ENERGY-]\\
[-[=*=] MORE COINS-]\\
[-[=*=] MORE STRATEGIES-]\\
[-[=*=] DOUBLE FIREPOWER-]\\
[-[=*=] PLAYERS CANNOT HURT EACH OTHER-]

to:

->[-TRY ->TRY TWO PLAYERS-]\\
[-[=*=]
PLAYERS\\
[=*=]
MORE ENERGY-]\\
[-[=*=]
ENERGY\\
[=*=]
MORE COINS-]\\
[-[=*=]
COINS\\
[=*=]
MORE STRATEGIES-]\\
[-[=*=]
STRATEGIES\\
[=*=]
DOUBLE FIREPOWER-]\\
[-[=*=]
FIREPOWER\\
[=*=]
PLAYERS CANNOT HURT EACH OTHER-]OTHER
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Added DiffLines:

->[-TRY TWO PLAYERS-]\\
[-[=*=] MORE ENERGY-]\\
[-[=*=] MORE COINS-]\\
[-[=*=] MORE STRATEGIES-]\\
[-[=*=] DOUBLE FIREPOWER-]\\
[-[=*=] PLAYERS CANNOT HURT EACH OTHER-]
-->--''Xybots''

Changed: 17

Removed: 32

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* Nearly every LegoCrossoverGame.

to:

* Nearly every LegoCrossoverGame.LegoAdaptationGame.



* The ''LegoCrossoverGame[=s=]''
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Horrible typo


** ''VidoeGame/TheSimpsons''

to:

** ''VidoeGame/TheSimpsons''''VideoGame/TheSimpsons''
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** ''FinalFight''

to:

** ''FinalFight''''FinalFight'' (with the notable exception of the SNES version)



** ''Game/TheSimpsons''

to:

** ''Game/TheSimpsons''''VidoeGame/TheSimpsons''
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** ''{{X-Men Arcade}}''

to:

** ''{{X-Men Arcade}}''''XMenArcade''
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** ''Knights of the Round''

to:

** ''Knights of the Round''''KnightsOfTheRound''



** ''TheSimpsons''
** ''[[{{Ptitle0j7huvhy}} Teenage Mutant Ninja Turtles]]''
** ''{{X-Men}}''

to:

** ''TheSimpsons''
''Game/TheSimpsons''
** ''[[{{Ptitle0j7huvhy}} Teenage Mutant Ninja Turtles]]''
''VideoGame/TeenageMutantNinjaTurtlesTheArcadeGame''
** ''{{X-Men}}''''{{X-Men Arcade}}''
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* The name escapes me, but there was a Jet Fighter game for the NES that practically NEEDED an assistant on the higher difficulties. On 'easy', the jet would practically fly itself (auto-speed, auto-level, auto-landing), you had 1 type of multi-purpose missle, and 1 type of counter-measure. On the hardest difficulty there were 3 types of missiles, 2 types of counter-measures, and you had to handle all normal flight controls (speed/leveling/etc...). Needless to say, with only 4 buttons there were LOTS of mutli-button controls to switch which missile was loaded, or which C-M to launch, or how to adjust speed. The second player's controller did nothing BUT these secondary tasks.

to:

* The name escapes me, but there was F-15 Strike Eagle, is a Jet Fighter game for the NES that practically NEEDED an assistant on the higher difficulties. On 'easy', the jet would practically fly itself (auto-speed, auto-level, auto-landing), you had 1 type of multi-purpose missle, and 1 type of counter-measure. On the hardest difficulty there were 3 types of missiles, 2 types of counter-measures, and you had to handle all normal flight controls (speed/leveling/etc...). Needless to say, with only 4 buttons there were LOTS of mutli-button controls to switch which missile was loaded, or which C-M to launch, or how to adjust speed. The second player's controller did nothing BUT these secondary tasks.
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None



to:

* The name escapes me, but there was a Jet Fighter game for the NES that practically NEEDED an assistant on the higher difficulties. On 'easy', the jet would practically fly itself (auto-speed, auto-level, auto-landing), you had 1 type of multi-purpose missle, and 1 type of counter-measure. On the hardest difficulty there were 3 types of missiles, 2 types of counter-measures, and you had to handle all normal flight controls (speed/leveling/etc...). Needless to say, with only 4 buttons there were LOTS of mutli-button controls to switch which missile was loaded, or which C-M to launch, or how to adjust speed. The second player's controller did nothing BUT these secondary tasks.
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None


* ''MarioKart Double Dash!!''

to:

* ''MarioKart ''VideoGame/MarioKart Double Dash!!''
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None


* ''MarioBros.''

to:

* ''MarioBros.''VideoGame/MarioBros.''
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* ''NewSuperMarioBros. Wii''

to:

* ''NewSuperMarioBros. Wii''''VideoGame/NewSuperMarioBrosWii''
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* ''SuperMarioGalaxy''

to:

* ''SuperMarioGalaxy''''VideoGame/SuperMarioGalaxy''
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to:

* ''HeavyWeapon'' (the Xbox 360 version)
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** The sequel expands on this by adding an orange [[RediculouslyCuteCritter Luma]] that can further assist Mario on top of the actions the second player did in the first game.

to:

** The sequel expands on this by adding an orange [[RediculouslyCuteCritter [[RidiculouslyCuteCritter Luma]] that can further assist Mario on top of the actions the second player did in the first game.



Essentially a single-player game where the game forces multiple players to take turns. Player 1 plays until he dies, then Player 2 plays until he dies, then back to Player 1, etc. Both players work toward a common goal and share progress. Individual players' scores may be tracked for competition.

to:

Essentially a single-player game where the game forces multiple players to take turns.turns, a little like a SuccessionGame. Player 1 plays until he dies, then Player 2 plays until he dies, then back to Player 1, etc. Both players work toward a common goal and share progress. Individual players' scores may be tracked for competition.
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* ''MarioKart Double Dash!!''
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* ''{{Minecraft}}''
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* ''DonkeyKongCountryReturns'' plays this mostly straight, though Player 2 ''can'' continue the game by himself whenever Player 1 dies (as shown in [[http://www.youtube.com/watch?v=xiBB1iA-y7I this video]]).

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Changed: 326

Removed: 24

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* In ''[[DeadRising Dead Rising 2]]'', the host player's progress through the story is used. The guest player starts with none of the items they have in their 1-player game, and when they leave they drop everything they're carrying. All the guest player keeps from co-op is any money and PP earned.
* ''{{DeathSpank}}''



* ''WorldOfMana'' series



* ''{{DeathSpank}}''
* In ''[[DeadRising Dead Rising 2]]'', the host player's progress through the story is used. The guest player starts with none of the items they have in their 1-player game, and when they leave they drop everything they're carrying. All the guest player keeps from co-op is any money and PP earned.

to:

* ''{{DeathSpank}}''
* In ''[[DeadRising Dead Rising 2]]'', the host player's progress through the story is used. The guest player starts with none of the items they have in their 1-player game, and when they leave they drop everything they're carrying. All the guest player keeps from co-op is any money and PP earned.
''WorldOfMana'' series

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Changed: 15

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added ResidentEvil5


* ''{{Mana}} series''

to:

* ''{{Mana}} series''''WorldOfMana'' series


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* ''ResidentEvil5''
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to:

* In ''[[DeadRising Dead Rising 2]]'', the host player's progress through the story is used. The guest player starts with none of the items they have in their 1-player game, and when they leave they drop everything they're carrying. All the guest player keeps from co-op is any money and PP earned.
Is there an issue? Send a MessageReason:
None


* ''{{Kirby}} Super Star''

to:

* ''{{Kirby}} Super Star''Star'' and ''Kirby's Dreamland 3''
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to:

* ''Warpman''
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* ''SonicColors''

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