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* ''Literature/AscendanceOfABookworm'': Teleporation of both objects and people requires the presence of both a sending magic circle and receiving one. There needs to be a person give some sort of approval on the receiving side to avoid dangerous objects or people getting sent through those channels without anyone being the wiser.

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* ''Literature/AscendanceOfABookworm'': Teleporation of both objects and people requires the presence of both a sending magic circle and receiving one. There needs to be a person who can give some sort of approval on the receiving side to avoid dangerous objects or people getting sent through those channels without anyone being the wiser.
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* ''Literature/AscendanceOfABookworm'': Teleporation of both objects and people requires the presence of both a sending magic circle and receiving one. There needs to be a person give some sort of approval on the receiving side to avoid dangerous objects or people getting sent through those channels without anyone being the wiser.
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* Porté magic in ''TabletopGame/SeventhSea'''s second edition works like this. A ''sorcier'' can place a drop of their blood on an object and concentrate, placing a Mark on it. A Major Mark allows the sorcier to open a portal and Walk to that object. Sorciers generally prefer placing a Major Mark only on large or immovable objects because placing it on a smaller one runs the risk of that object being moved when you're not looking. First-degree relatives are considered to always have a Major Mark on them.

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