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* ''VideoGame/HelldiversII'' milks this trope for all the {{satire}} it can muster. You're given outrageous amounts of firepower and [[DropPod dropped]] into various planetary battlefields to mow down [[RobotWar killer robots]] and [[HordeOfAlienLocusts space bugs]] by the thousands, you're talked up by your officers as a glorious champion of Liberty and Freedom™... but the game makes it clear you're CannonFodder in a RedShirtArmy, fighting a ForeverWar on behalf of a [[PeoplesRepublicOfTyranny hyper-militaristic dictatorship]] run by lunatics and morons. And it's ''[[PlayedForLaughs hilarious]]''.

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* ''VideoGame/HelldiversII'' milks this trope for all the {{satire}} it can muster. You're given really cool armor and outrageous amounts of firepower and before you're [[DropPod dropped]] into various planetary battlefields to mow down [[RobotWar killer robots]] and [[HordeOfAlienLocusts space bugs]] by the thousands, you're talked up by your officers as a glorious champion of Liberty and Freedom™... but the game makes it clear you're CannonFodder in a RedShirtArmy, fighting a ForeverWar on behalf of a [[PeoplesRepublicOfTyranny hyper-militaristic dictatorship]] run by lunatics and morons. And it's ''[[PlayedForLaughs hilarious]]''.
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* ''VideoGame/HelldiversII'' milks this trope for all the {{satire}} it can muster. You're given outrageous amounts of firepower and [[DropPod dropped]] into various planetary battlefields to mow down [[RobotWar killer robots]] and [[HordeOfAlienLocusts space bugs]] by the thousands, you're talked up by your officers as a glorious champion of Liberty and Freedom™... but the game makes it clear you're CannonFodder in a RedShirtArmy, fighting a ForeverWar on behalf of a [[PeoplesRepublicOfTyranny hyper-militaristic dictatorship]] run by lunatics and morons. And it's ''[[PlayedForLaughs hilarious]]''.
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** Amusingly, the game actually '''titled''' ''VideoGame/Warhammer40000SpaceMarine'', where you play as one of the genetically-engineered super soldiers of the Adeptus Astartes, doesn't fit the trope. The Player Character is much too talkative, and the third-person gameplay has quite a few elements of StylishAction hack-and-slash games.

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** Amusingly, the game actually '''titled''' ''VideoGame/Warhammer40000SpaceMarine'', where you play as one of the genetically-engineered super soldiers of the Adeptus Astartes, doesn't fit the trope. The Player Character is much too talkative, and the third-person gameplay has quite a few elements of StylishAction hack-and-slash games. The game that follows up on what happened to the planet, ''VideoGame/Warhammer40000Boltgun'', sticks rather closer to it as a deliberate [[{{Retraux}} throwback]] to old first-person shooters, even if the player character ''can'' be rather more talkative than the norm (there is a dedicated taunt button).
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* ''VideoGame/UnrealIITheAwakening'' was like this, which resulted in numerous complaints by fans of the original game who felt the developers had traded in the unique atmosphere of the first ''VideoGame/{{Unreal}}'' for a generic Space Marine storyline. Granted, Dalton and crew were given great characterisation that was a total aversion of the usual cliches, but the rest of the storyline and game design were pretty much 100% A Space Marine Is You.

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* ''VideoGame/UnrealIITheAwakening'' was like this, which resulted in numerous complaints by fans of the original game who felt the developers had traded in the unique atmosphere of the first ''VideoGame/{{Unreal}}'' ''VideoGame/{{Unreal|I}}'' for a generic Space Marine storyline. Granted, Dalton and crew were given great characterisation that was a total aversion of the usual cliches, but the rest of the storyline and game design were pretty much 100% A Space Marine Is You.
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--> -- [[http://www.cracked.com/article_16196_7-commandments-all-video-games-should-obey.html The Seven Commandments All Video Games Should Obey]]

A form of ClicheStorm for video games.

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--> -- [[http://www.-->-- ''Website/{{Cracked}}'', "[[http://www.cracked.com/article_16196_7-commandments-all-video-games-should-obey.html The Seven Commandments All Video Games Should Obey]]

Obey]]"

A form of ClicheStorm for video games.
VideoGames.
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* Your primary weapon will be some form of assault rifle. You will probably have a nearly useless pistol in case the rifle runs out of ammunition. Over the course of the game, you will have access to [[StandardFPSGuns a heavier machine gun, a shotgun, a grenade launcher, a rocket launcher, and a sniper rifle]]. You will probably also have access to some sort of advanced energy weapon (with a high chance of it being a {{BFG}}), and a powered melee weapon, such as a {{chainsaw|Good}} or "{{vibro|weapon}}" sword. No matter what, however, [[NoSidepathsNoExplorationNoFreedom these weapons will be incapable of shooting the locks off of doors]].

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* Your primary weapon will be some form of assault rifle. You will probably have a [[RangedEmergencyWeapon nearly useless pistol pistol]] in case the rifle runs out of ammunition. Over the course of the game, you will have access to [[StandardFPSGuns a heavier machine gun, a shotgun, a grenade launcher, a rocket launcher, and a sniper rifle]]. You will probably also have access to some sort of advanced energy weapon (with a high chance of it being a {{BFG}}), and a powered melee weapon, such as a {{chainsaw|Good}} or "{{vibro|weapon}}" sword. No matter what, however, [[NoSidepathsNoExplorationNoFreedom these weapons will be incapable of shooting the locks off of doors]].

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** "Game Over Man! Game Over!"

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** "Game Over Over, Man! Game Over!"



** A third force enters the fray.


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** A third force enters the fray. This, too, can result in you joining the other faction (or at least have an EnemyMine episode), but sometimes you just end up with a three-way war instead.
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* The ''VideoGame/{{Resistance}}'' series:
** Nathan Hale, the protagonist of the first two games, is a United States Army Ranger in TheFifties rather than a SpaceMarine, but otherwise fits the description perfectly. He's an elite soldier who rarely speaks and has little backstory or characterization outside the ExpandedUniverse and his participation in an experimental program called Project Abraham to give him immunity to the [[TheVirus Chimeran virus]], which means that, when he and his squad get infected at the end of the first game's first mission, he winds up getting superhuman abilities from it instead of killed and turned into a Chimera. His weapon of choice is an assault rifle, specifically one inspired by the M1 Garand and the M14, though all of the StandardFPSGuns eventually show up. The first game ends with him storming London, where the Chimera have their main base in the UK, the destruction of which destroys all Chimeran forces in the British Isles. The second game has him speaking a lot more, as well as becoming more aggressive, [[spoiler:possibly because the Chimeran virus is taking hold of him. The game ends with him succumbing to Chimeran infection and being [[MercyKill put out of his misery]] by his partner Joseph Capelli, after the Chimera had largely [[TheBadGuyWins succeeded in invading the mainland United States]].]]
** Joseph Capelli was this in the second game where he served as Hale's partner and a fellow Project Abraham subject, but by the time he becomes the protagonist in the third, he's more concerned with protecting his family and his homestead, the military and most human governments having fallen to the Chimera years ago.

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