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* '''Fafnir'''. His kit is mostly built around Poison -- his unique passive skill Golden Greed triples the amount of Poison damage dealt to enemies while he's alive, two of his Panels reduce damage dealt to him by Poisoned enemies, and he's one of the few demons with access to Blight, which inflicts Poison on all foes and works off of his high Strength. Unfortunately, even with the boost, Poison is simply too weak to base an entire kit around, and even then, Fafnir isn't the best at it -- that honor goes to Pale Rider, who automatically unleashes a powerful FixedDamageAttack on all poisoned foes at the end of the enemy turn. This means that Fafnir is hopelessly outclassed, with the only real advantage over Pale Rider being the fact that he's available through fusion and Pale Rider is Gacha-exclusive, he ''does'' have a use in a team though, but for said team to work you would be needing a Lilith with minimum 3 panels unlocked, the extremely rare event exclusive Demon 2* Kabuso, and a double Intimaditing stance demon like [=Cthulhu=] or [=General Masakado=] for a set-up that totally '''neutralizes''' almost all T1 teams, but even said team can fail if a demon that is immune to ailments like Maria or Elohim (if protector archetype) is on the other team, but the reason he's still this is that for him to be a viable option, you '''must''' have Kabuso or else it wouldn't work.
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* '''Fafnir'''. His kit is mostly built around Poison -- his unique passive skill Golden Greed triples the amount of Poison damage dealt to enemies while he's alive, two of his Panels reduce damage dealt to him by Poisoned enemies, and he's one of the few demons with access to Blight, which inflicts Poison on all foes and works off of his high Strength. Unfortunately, even with the boost, Poison is simply too weak to base an entire kit around, and even then, Fafnir isn't the best at it -- that honor goes to Pale Rider, who automatically unleashes a powerful FixedDamageAttack on all poisoned foes at the end of the enemy turn. This means that Fafnir is hopelessly outclassed, with the only real advantage over Pale Rider being the fact that he's available through fusion and Pale Rider is Gacha-exclusive, he ''does'' have a use in a team though, but for said team to work you would be needing a Lilith with minimum 3 panels unlocked, the extremely rare event exclusive Demon 2* Kabuso, and a double Intimaditing stance demon like [=Cthulhu=] Cthulhu or [=General Masakado=] General Masakado for a set-up that totally '''neutralizes''' almost all T1 teams, but even said team can fail if a demon that is immune to ailments like Maria or Elohim (if protector archetype) is on the other team, but the reason he's still this is that for him to be a viable option, you '''must''' have Kabuso or else it wouldn't work.
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%%** [[Manga/Berserk Schierke]]
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%%** [[VideoGame/Bayonetta Jeanne]]
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%%** [[Manga/Berserk [[Manga/{{Berserk}} Schierke]]
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VideoGame/{{Bayonetta}}
%%**[[VideoGame/Bayonetta [[VideoGame/{{Bayonetta}} Jeanne]]
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%%* [[Manga/TheSevenDeadlySins Elizabeth]]
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%%* Collaboration demons
%%** [[Manga/Berserk Schierke]]
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%%** [[VideoGame/Bayonetta Jeanne]]
%%** [[Manga/TheSevenDeadlySins Elizabeth]]
%%** [[Manga/Berserk Schierke]]
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%%** [[Manga/TheSevenDeadlySins Elizabeth]]
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%%* Norn
* '''Seraph''' is incredibly powerful, possessing one of the highest Magic stats in the game, two powerful single-target skills, Merciless Blow in Clear, and Garden of Eden, a unique passive that boosts the damage of all party members when they strike a weakness. Their Panels boost damage for them and their party even further. However, both of its attacking skills are incredibly expensive, making it AwesomeButImpractical outside of Democalypse and a few PvE modes.
* '''Seraph''' is incredibly powerful, possessing one of the highest Magic stats in the game, two powerful single-target skills, Merciless Blow in Clear, and Garden of Eden, a unique passive that boosts the damage of all party members when they strike a weakness. Their Panels boost damage for them and their party even further. However, both of its attacking skills are incredibly expensive, making it AwesomeButImpractical outside of Democalypse and a few PvE modes.
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* '''Seraph''', the other Democalypse reward demon, is incredibly powerful, possessing one of the highest Magic stats in the game, two powerful single-target skills, Merciless Blow in Clear, and Garden of Eden, a unique passive that boosts the damage of all party members when they strike a weakness. Their Panels boost damage for them and their party even further. However, both of its attacking skills are incredibly expensive, making it AwesomeButImpractical outside of Democalypse and a few PvE modes.
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* '''Fafnir'''. His kit is mostly built around Poison -- his unique passive skill Golden Greed triples the amount of Poison damage dealt to enemies while he's alive, two of his Panels reduce damage dealt to him by Poisoned enemies, and he's one of the few demons with access to Blight, which inflicts Poison on all foes and works off of his high Strength. Unfortunately, even with the boost, Poison is simply too weak to base an entire kit around, and even then, Fafnir isn't the best at it -- that honor goes to Pale Rider, who automatically unleashes a powerful FixedDamageAttack on all poisoned foes at the end of the enemy turn. This means that Fafnir is hopelessly outclassed, with the only real advantage over Pale Rider being the fact that he's available through fusion and Pale Rider is Gacha-exclusive.
to:
* '''Fafnir'''. His kit is mostly built around Poison -- his unique passive skill Golden Greed triples the amount of Poison damage dealt to enemies while he's alive, two of his Panels reduce damage dealt to him by Poisoned enemies, and he's one of the few demons with access to Blight, which inflicts Poison on all foes and works off of his high Strength. Unfortunately, even with the boost, Poison is simply too weak to base an entire kit around, and even then, Fafnir isn't the best at it -- that honor goes to Pale Rider, who automatically unleashes a powerful FixedDamageAttack on all poisoned foes at the end of the enemy turn. This means that Fafnir is hopelessly outclassed, with the only real advantage over Pale Rider being the fact that he's available through fusion and Pale Rider is Gacha-exclusive.Gacha-exclusive, he ''does'' have a use in a team though, but for said team to work you would be needing a Lilith with minimum 3 panels unlocked, the extremely rare event exclusive Demon 2* Kabuso, and a double Intimaditing stance demon like [=Cthulhu=] or [=General Masakado=] for a set-up that totally '''neutralizes''' almost all T1 teams, but even said team can fail if a demon that is immune to ailments like Maria or Elohim (if protector archetype) is on the other team, but the reason he's still this is that for him to be a viable option, you '''must''' have Kabuso or else it wouldn't work.
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* Demons that specialize in healing are generally looked down upon, since the RocketTagGameplay of most [=PvP=] modes means that even if the opponent doesn't [[ShootTheMedicFirst focus on them first]], their allies probably won't survive long enough for healing to help them in any way. They're generally better in [=PvE=], but even then, they start falling off around late-game.
* '''Fafnir'''. His kit is mostly built around Poison -- his unique passive skill Golden Greed triples the amount of Poison damage dealt to enemies while he's alive, two of his Panels reduce damage dealt to him by Poisoned enemies, and he's one of the few demons with access to Blight, which inflicts Poison on all foes and works off of his high Strength. Unfortunately, even with the boost, Poison is simply too weak to base an entire kit around, and even then, Fafnir isn't the best at it -- that honor goes to Pale Rider, who automatically unleashes a powerful FixedDamageAttack on all poisoned foes at the end of the enemy turn. This means that Fafnir is hopelessly outclassed, with the only real advantage over Pale Rider being the fact that he's available through fusion and Pale Rider is Gacha-exclusive.
%%* [[Manga/TheSevenDeadlySins Elizabeth]]
%%* Norn
* '''Seraph''' is incredibly powerful, possessing one of the highest Magic stats in the game, two powerful single-target skills, Merciless Blow in Clear, and Garden of Eden, a unique passive that boosts the damage of all party members when they strike a weakness. Their Panels boost damage for them and their party even further. However, both of its attacking skills are incredibly expensive, making it AwesomeButImpractical outside of Democalypse and a few PvE modes.
%%* Michael
* '''Fafnir'''. His kit is mostly built around Poison -- his unique passive skill Golden Greed triples the amount of Poison damage dealt to enemies while he's alive, two of his Panels reduce damage dealt to him by Poisoned enemies, and he's one of the few demons with access to Blight, which inflicts Poison on all foes and works off of his high Strength. Unfortunately, even with the boost, Poison is simply too weak to base an entire kit around, and even then, Fafnir isn't the best at it -- that honor goes to Pale Rider, who automatically unleashes a powerful FixedDamageAttack on all poisoned foes at the end of the enemy turn. This means that Fafnir is hopelessly outclassed, with the only real advantage over Pale Rider being the fact that he's available through fusion and Pale Rider is Gacha-exclusive.
%%* [[Manga/TheSevenDeadlySins Elizabeth]]
%%* Norn
* '''Seraph''' is incredibly powerful, possessing one of the highest Magic stats in the game, two powerful single-target skills, Merciless Blow in Clear, and Garden of Eden, a unique passive that boosts the damage of all party members when they strike a weakness. Their Panels boost damage for them and their party even further. However, both of its attacking skills are incredibly expensive, making it AwesomeButImpractical outside of Democalypse and a few PvE modes.
%%* Michael