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* AdaptationalBadass: Crovax is, at least physically, an unstoppable force in ''Nemesis''. His representation in the card game, [[https://gatherer.wizards.com/pages/Card/Details.aspx?printed=true&multiverseid=22897 Ascendant Evincar]], is thoroughly mediocre and actually ''boosts'' the strength of most of the characters he's said to defeat!



* AmbitionIsEvil: [[https://gatherer.wizards.com/pages/card/details.aspx?multiverseid=24646 Latulla, Keldon Overseer]], the villainess of ''Prophecy'', is a Keldon doyenne with ambitions of conquering the continent of Jamuraa.
* AxCrazy: Crovax completely loses all sense of morality and restraint in ''Nemesis''.
* BigBad: [[spoiler:Volrath]] in ''Mercadian Masques'', Crovax in ''Nemesis'', and Latulla in ''Prophecy''.



* CharacterDevelopment: Volrath, who was basically nothing but a stock EvilOverlord archetype in ''Literature/RathAndStorm'' sees considerable development in this cycle, first in ''Mercadian Masques'' which explores his motives and then in ''Nemesis'' where he is portrayed as ALighterShadeOfBlack to Crovax.
* DeadlyDecadentCourt: The Mercadian court in ''Mercadian Masques''.
* DespairEventHorizon: By the end of ''Nemesis'' Ertai is completely broken and resigned to being Crovax's underling.



* FallenHero: [[spoiler: Ertai.]]

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* FaceDeathWithDignity: [[spoiler:Volrath]] is subjected to the most humiliating execution Crovax can imagine, yet he faces it "with glacial dignity, his head held high".
* FallenHero: [[spoiler: Ertai.]][[spoiler:Crovax]] completes his descent into villainy, and by the novel's end so does [[spoiler:Ertai]].
* GameplayAndStorySegregation: Gerrard beats Volrath in ''Mercadian Masques'', as does Crovax in ''Nemesis'' with Ertai's help. Neither character is capable of doing this in the card game.
* HoistByHerOwnPetard: Latulla in ''Prophecy''. After the other Keldon warlords withdraw their support from her, she marches back to Keld and demands a TrialByCombat. She gets it and is decisively beaten, and because of this loss is permanently exiled from Keld.



* IDieFree: [[spoiler: Haddad.]]
* MadeASlave: Haddad.

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* IDieFree: [[spoiler: Haddad.]]
Haddad]] at the end of ''Prophecy''.
* IdiotBall: Ertai in ''Nemesis'' intervenes in the fight between Volrath and Crovax to help Crovax despite utterly hating the latter because he reasons that Croxax's LifeDrinker power makes him invincible... except that Volrath was ''literally about to kill Crovax''.
* MadeASlave: Haddad.Haddad, the protagonist of ''Prophecy'', is a Kipamu soldier forced into slavery by the invading Keldons.
* MasterOfDisguise: Volrath spends most of two books pretending to be different characters.
* ProudWarriorRaceGuy: The Keldons in ''Prophecy''.



* StockholmSyndrome: A very dark and non-romantic case between Ertai and Crovax in ''Nemesis''. Witnessing the latter commit atrocity after atrocity and being completely powerless to stop him, the former decides to throw in him, helping him in his duel with Volrath in a desperate attempt to curry enough favor to ensure his and Belbe's survival.



* VillainEpisode: ''Nemesis'' is this to the rest of the Weatherlight Saga.

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* VillainEpisode: ''Nemesis'' is this to the rest of the Weatherlight Saga.Saga.
* YourMagicsNoGoodHere: On Dominaria, Ertai is a formidable wizard. On Rath, he struggles to magically open a faucet because of the plane's weaker mana content.
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fixed typo


** In ''Mercadian Masques'', Gerrard mentions how an ancient Dominarian myth tells about the Thran becoming the Phyrexians. However, this is not common knowledge on Dominaria: a major plot point in ''Literature/{{Planeswalker}}'' is Urza wandering the planes for milennia because he ''doesn't'' know where the Phyrexians originated. (though it's possible that Urza's research, taking place thousands of years before Masques, could become "ancient myth" by the time Gerrard arrives)

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** In ''Mercadian Masques'', Gerrard mentions how an ancient Dominarian myth tells about the Thran becoming the Phyrexians. However, this is not common knowledge on Dominaria: a major plot point in ''Literature/{{Planeswalker}}'' is Urza wandering the planes for milennia millennia because he ''doesn't'' know where the Phyrexians originated. (though it's possible that Urza's research, taking place thousands of years before Masques, could become "ancient myth" by the time Gerrard arrives)
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How To Create A Works Page explicitly says "No bolding is used for work titles."


After the [[Literature/BloodlinesMagicTheGathering Artifacts Cycle]], the story of the Weatherlight Saga returns to present day. Uniquely among ''[[TabletopGame/MagicTheGathering Magic']]''s cycles, the '''Masquerade Cycle''' doesn’t follow one continuous story. Instead, it consists of three simultaneous story arcs.

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After the [[Literature/BloodlinesMagicTheGathering Artifacts Cycle]], the story of the Weatherlight Saga returns to present day. Uniquely among ''[[TabletopGame/MagicTheGathering Magic']]''s cycles, the '''Masquerade Cycle''' ''Masquerade Cycle'' doesn’t follow one continuous story. Instead, it consists of three simultaneous story arcs.
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Correcting timeline scaling.


** In ''Mercadian Masques'', Gerrard mentions how an ancient Dominarian myth tells about the Thran becoming the Phyrexians. However, this is not common knowledge on Dominaria: a major plot point in ''Literature/{{Planeswalker}}'' is Urza wandering the planes for milennia because he ''doesn't'' know where the Phyrexians originated.

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** In ''Mercadian Masques'', Gerrard mentions how an ancient Dominarian myth tells about the Thran becoming the Phyrexians. However, this is not common knowledge on Dominaria: a major plot point in ''Literature/{{Planeswalker}}'' is Urza wandering the planes for milennia because he ''doesn't'' know where the Phyrexians originated. (though it's possible that Urza's research, taking place thousands of years before Masques, could become "ancient myth" by the time Gerrard arrives)



* VillainEpisode: ''Nemesis'' is this to the rest of the Weatherlight Saga.

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* VillainEpisode: ''Nemesis'' is this to the rest of the Weatherlight Saga.
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* HorseOfADifferentColor: The Mercadians ride on jhovalls, six-legged tigers. Rathi soldiers ride kerls.
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Minor corrections.


* PlotHole: Anything surrounding Ramos. He's a dragon engine supposedly reprogrammed by Urza during the [[Literature/TheBrothersWar Brothers' War]] (when on Argoth, to be specific) to takes refugees from Dominaria to Mercadia. Except at that point in time, Urza wouldn't have known how to alter a dragon egine or how to planeshift and wouldn't have had the time or motivation to do it.

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* PlotHole: Anything surrounding Ramos. He's a dragon engine supposedly reprogrammed by Urza during the [[Literature/TheBrothersWar Brothers' War]] (when on Argoth, to be specific) to takes take refugees away from Dominaria to Mercadia. Argoth. Except at that point in time, Urza wouldn't have known how to alter a dragon egine or engine (which itself would not have known how to planeshift planeshift) and wouldn't have had the time or motivation to do it.

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''Nemesis'' by Paul B. Thompson follows Crovax and Ertai, who have been left behind on Rath. Volrath’s sudden disappearance has left a power vacuum. Belbe, a Phyrexian agent, is sent to Rath to appoint a new evincar, but he will have to earn his throne in blood.

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''Nemesis'' by Paul B. Thompson follows Crovax and Ertai, who have been left behind on Rath. Volrath’s sudden disappearance has left a power vacuum. Belbe, a Phyrexian agent, is sent to Rath to appoint a new evincar, but he the candidate will have to earn his throne in blood.



** Also in ''Mercadian Masques'', crewman Dabis is briefly referred to as an Icatian. However, according to WordOfGod, at this point in the timeline, Icatia and indeed the whole of Sarpadia has been [[http://archive.wizards.com/Magic/magazine/article.aspx?x=mtgcom/daily/mc93 overrun by thrulls]].

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** Also in ''Mercadian Masques'', crewman Dabis is briefly referred to as an Icatian. However, according to WordOfGod, at this point in the timeline, Icatia and indeed the whole of Sarpadia has been [[http://archive.wizards.com/Magic/magazine/article.aspx?x=mtgcom/daily/mc93 overrun by thrulls]].thrulls]].
** ''Literature/RathAndStorm'' implies that Rayne is dead. However, she's quite alive in ''Prophecy''.
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* SeriesContinuityError
** In ''Mercadian Masques'', Gerrard mentions how an ancient Dominarian myth tells about the Thran becoming the Phyrexians. However, this is not common knowledge on Dominaria: a major plot point in ''Literature/{{Planeswalker}}'' is Urza wandering the planes for milennia because he ''doesn't'' know where the Phyrexians originated.
** Also in ''Mercadian Masques'', crewman Dabis is briefly referred to as an Icatian. However, according to WordOfGod, at this point in the timeline, Icatia and indeed the whole of Sarpadia has been [[http://archive.wizards.com/Magic/magazine/article.aspx?x=mtgcom/daily/mc93 overrun by thrulls]].

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* TheCameo: Jolrael (from Mirage and Visions) briefly appears in ''Prophecy''.

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* TheCameo: Jolrael (from Mirage ''Mirage'' and Visions) ''Visions'') briefly appears in ''Prophecy''.


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* OurGoblinsAreDifferent: As an inversion of the standard portrayal of goblins in ''Magic'', Mercadia is ruled by intelligent goblins.
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Page launch.

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After the [[Literature/BloodlinesMagicTheGathering Artifacts Cycle]], the story of the Weatherlight Saga returns to present day. Uniquely among ''[[TabletopGame/MagicTheGathering Magic']]''s cycles, the '''Masquerade Cycle''' doesn’t follow one continuous story. Instead, it consists of three simultaneous story arcs.

''Mercadian Masques'' by Francis Lebaron follows Gerrard and the rest of the Weatherlight crew. After their [[Literature/RathAndStorm escape from Rath]] they end up on Mercadia. No sooner have they mourned their dead than the Weatheright is captured by the Cho-Arrim, who believe its arrival to be part of an ancient prophecy. To get it back, Gerrard allies himself with Mercadia City.

''Nemesis'' by Paul B. Thompson follows Crovax and Ertai, who have been left behind on Rath. Volrath’s sudden disappearance has left a power vacuum. Belbe, a Phyrexian agent, is sent to Rath to appoint a new evincar, but he will have to earn his throne in blood.

''Prophecy'' by Vance Moore is set on Dominaria and follows Barrin and Rayne as they are sent to Jamuraa to help Teferi defend the continent from an invasion by the Keldons. In all fairness, it has almost nothing to do with the main storyline and is widely considered to be one of the worst Magic novels.

The Weatherlight Saga in concluded in the ''Literature/InvasionCycle''.

!! Tropes in the ''Masquerade Cycle'':

* AdiposeRex: The Mercadian magistrate.
* TheCameo: Jolrael (from Mirage and Visions) briefly appears in ''Prophecy''.
* EvilPowerVacuum: The vacuum resulting in Rath from Volrath’s sudden disappearance is what drives the plot of ''Nemesis''.
* FallenHero: [[spoiler: Ertai.]]
* IDieFree: [[spoiler: Haddad.]]
* MadeASlave: Haddad.
* RuleOfSymbolism: Everything is upside down in Mercadia, with humans ruled by goblins. So naturally, the city is built on an inverted mountain.
* SlaveCollar: Haddad gets one that will kill him when he tries to take it off.
* OffWithHerHead: [[spoiler: Barrin beheads Latulla after she mistakes him for a slave.]]
* PinballProtagonist: Haddad in ''Prophecy''.
* PlotHole: Anything surrounding Ramos. He's a dragon engine supposedly reprogrammed by Urza during the [[Literature/TheBrothersWar Brothers' War]] (when on Argoth, to be specific) to takes refugees from Dominaria to Mercadia. Except at that point in time, Urza wouldn't have known how to alter a dragon egine or how to planeshift and wouldn't have had the time or motivation to do it.
* VillainEpisode: ''Nemesis'' is this to the rest of the Weatherlight Saga.

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