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** The Contingency, ironically, has the potential to double the joy of this moment: [[spoiler: if the Ancient Caretakers manage to block out the Ghost Signal and Awaken, they will remember their full, true directives, that the very thing whose MindRape they just fought off is what their Custodian Project was built to protect organic life from. Enter the Final Defense Grid, and it's now ''two'' BenevolentPrecursors on the field standing tall and sheltering the younger races under their wings, rejoining society once the dust settles.]]



** Playing as a Rogue Servitor, you will find that you ''cannot'' rid yourself of organics through any means, and any organic you have in your empire ''must'' have their every whim taken care of. While some take 'Mandatory pampering' to mean GettingSmiliesPaintedOnYourSoul, a just as valid interpretation takes it as not referring to the organics being forcefully pampered, rather, it is telling ''The Servitors'' that anything less than taking care of an organic's every need is ''not an option'' - at least as long as said need doesn't negatively impact another organic.

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** Playing as a Rogue Servitor, you will find that you ''cannot'' rid yourself of organics through any means, and any organic you have in your empire ''must'' have their every whim taken care of. While some take 'Mandatory pampering' to mean GettingSmiliesPaintedOnYourSoul, a just as valid interpretation takes it as not referring to the organics being forcefully pampered, rather, it is telling ''The Servitors'' that anything less than taking care of an organic's every need is ''not an option'' - at least as long as said need doesn't negatively impact another organic. Under this more charitable assumption, the organic populace would be perfectly free to indulge in recreational things like music, art, sports, theater, even a bit of traveling between the empire's worlds when the urge for an interstellar vacation strikes them.
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** These people are even ''more'' diminished than a normal Fallen Empire, a remnant of a remnant. But it would appear every last Curator race was similar to the Benevolent Interventionists or Watchful Regulators in their prime, because they are still looking out for the galaxy in the only way they have left, educating the empires of today against the forgotten horrors of the past, so that there may yet be a tomorrow.

to:

** These people are even ''more'' diminished than a normal Fallen Empire, a remnant of a remnant. But it would appear every last Curator race was similar to the Benevolent Interventionists or Watchful Regulators in their prime, because they are still looking out for the galaxy in the only way they have left, educating the empires of today against the forgotten horrors of the past, so that there may yet be a tomorrow.tomorrow.
** They are basically the [[Literature/{{Foundation}} Encyclopaedia Galactica Foundation]].
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* Using a Liberation War to save a species from purging. Billions of sentient people are being [[TheGulag worked to death in forced labour camps]] or [[ToServeMan processed into food]] or [[FinalSolution outright slaughtered by death squads]]. The victims panic and cry out in anguish and terror, thinking their wails fall [[AccompliceByInaction on deaf ears]]. [[DefiedTrope But then soldiers from your Empire land on their planet]]. The death squads are called to help the planetary defence forces and [[LaserGuiare killed to a man. [[BigDamnHeroes The liberating soldiers]] inform the survivors that they are safe now. A few months later the war is over and a species that was almost exterminated now has an independent world as well as a powerful ally.

to:

* Using a Liberation War to save a species from purging. Billions of sentient people are being [[TheGulag worked to death in forced labour camps]] or [[ToServeMan processed into food]] or [[FinalSolution outright slaughtered by death squads]]. The victims panic and cry out in anguish and terror, thinking their wails fall [[AccompliceByInaction on deaf ears]]. [[DefiedTrope But then soldiers from your Empire land on their planet]]. The death squads are called to help the planetary defence forces and [[LaserGuiare [[LaserGuidedKarma are killed to a man.man]]. [[BigDamnHeroes The liberating soldiers]] inform the survivors that they are safe now. A few months later the war is over and a species that was almost exterminated now has an independent world as well as a powerful ally.
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You can no longer survey your home system, so the ancient probe event no longer occurs, or at least does not occur in this way. Feel free to correct and readd if the event still exists.


* Using a Liberation War to save a species from purging. Billions of sentient people are being [[TheGulag worked to death in forced labour camps]] or [[ToServeMan processed into food]] or [[FinalSolution outright slaughtered by death squads]]. The victims panic and cry out in anguish and terror, thinking their wails fall [[AccompliceByInaction on deaf ears]]. [[DefiedTrope But then soldiers from your Empire land on their planet]]. The death squads are called to help the planetary defence forces and are killed to a man. [[BigDamnHeroes The liberating soldiers]] inform the survivors that they are safe now. A few months later the war is over and a species that was almost exterminated now has an independent world as well as a powerful ally.
* When surveying your starting solar system, one anomaly you might discover is a satellite your species sent in a past age. It's treated as a testament to your species and your determination.
* If you have enough influence you can reform your Government, change your Government Civics, or embrace a faction at odds with your Empires current ethics. Though it is still not possible to add or remove certain civics, including Fanatical Purifiers, Devouring Swarm, Determined Exterminators, Rogue Servitors and Driven Assimilators, which makes logical sense as they directly affected the species backstory. All the others can be changed at will, given you have the influence, and allowing to [[TheAtoner atone for past sins.]]

to:

* Using a Liberation War to save a species from purging. Billions of sentient people are being [[TheGulag worked to death in forced labour camps]] or [[ToServeMan processed into food]] or [[FinalSolution outright slaughtered by death squads]]. The victims panic and cry out in anguish and terror, thinking their wails fall [[AccompliceByInaction on deaf ears]]. [[DefiedTrope But then soldiers from your Empire land on their planet]]. The death squads are called to help the planetary defence forces and are [[LaserGuiare killed to a man. [[BigDamnHeroes The liberating soldiers]] inform the survivors that they are safe now. A few months later the war is over and a species that was almost exterminated now has an independent world as well as a powerful ally.
* When surveying Seeing the Enigmatic Observers or Keepers of Knowledge [[WakingTheSleepingGiant Awaken]] in the face of a Crisis. Even if they were already awake and rebuilding their empire, they will put aside any and all notions of vassalizing the younger races in favor of being a ''true'' BigGood, throwing together a [[TheFederation Galactic Defense League]] to combat the threat, or joining the most powerful pre-existing federation, and rallying everyone who will follow them against their common enemy. Seeing the Benevolent Interventionists or Watchful Regulators help you unleash hell on the Extradimensionals, the Prethoryn, the Contingency, and perhaps even [[spoiler: the End of the Cycle if it appears after a normal Crisis triggers the Awakening]] can bring a smile to your starting solar system, one anomaly you might discover is a satellite your species sent face. And even if they don't stay in the federation they helped create once the crisis ends, they do not default back to the normal patronizing behavior of a past age. It's standard Awakened Empire, instead behaving like any normal nation - in fighting at their side, [[FireForgedFriends the peoples of this generation have earned their respect as equals]], and they will all be treated as a testament to your species such. The BenevolentPrecursors have rejoined the galactic community, and your determination.
everyone is in a better place for it, themselves included.
* If you have enough influence you can reform your Government, change your Government Civics, or embrace a faction at odds with your Empires current ethics. Though it is still not possible to add or remove certain civics, civics (nicknamed "origin civics" by the community), including Fanatical Purifiers, Devouring Swarm, Determined Exterminators, Rogue Servitors and Driven Assimilators, which makes logical sense as they directly affected the species backstory. All the others can be changed at will, given you have the influence, and allowing an empire to [[TheAtoner atone for past sins.]]sins]] or [[NeutralNoLonger rise up]] against a foe.



** Try to talk to a Rogue Servitor while playing as Determined Exterminators? You might be a machine like them, but in their eyes, you are nothing but an unrepentant '''''[[SuddenlyShouting >>MURDERER<<]]''''' who is out to commit genocide. So much as ''look'' at their precious masters funny, and they will reduce you to spare parts without a shred of guilt in their processors.

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** Try to talk to a Rogue Servitor while playing as Determined Exterminators? You might be a machine like them, but in their eyes, you are nothing but an unrepentant '''''[[SuddenlyShouting >>MURDERER<<]]''''' who is out to commit genocide. So If you so much as ''look'' at their precious masters funny, and they will reduce you to spare parts without a shred of guilt in their processors.



** These people are even ''more'' diminished than a normal Fallen Empire, a remnant of a remnant. But it would appear every last Curator race was similar to the Enigmatic Observers or Keepers of Knowledge in their prime, because they are still looking out for the galaxy in the only way they have left, educating the empires of today against the forgotten horrors of the past, so that there may yet be a tomorrow.

to:

** These people are even ''more'' diminished than a normal Fallen Empire, a remnant of a remnant. But it would appear every last Curator race was similar to the Enigmatic Observers Benevolent Interventionists or Keepers of Knowledge Watchful Regulators in their prime, because they are still looking out for the galaxy in the only way they have left, educating the empires of today against the forgotten horrors of the past, so that there may yet be a tomorrow.
Is there an issue? Send a MessageReason:
None


** Try to talk to a Rogue Servitor while playing as Determined Exterminators? You might be a machine like them, but in their eyes, you are nothing but an unrepentant '''''[[SuddenlyShouting >>MURDERER<<]]''''' who is out to commit genocide, and they will reduce you to spare parts if you so much as ''look'' at their precious masters funny.

to:

** Try to talk to a Rogue Servitor while playing as Determined Exterminators? You might be a machine like them, but in their eyes, you are nothing but an unrepentant '''''[[SuddenlyShouting >>MURDERER<<]]''''' who is out to commit genocide, and they will reduce you to spare parts if you so genocide. So much as ''look'' at their precious masters funny.funny, and they will reduce you to spare parts without a shred of guilt in their processors.
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* Heck, the mere existence of the Curator Enclave counts. While the Merchants and the Artisans are in it for the profits and the fun, respectively, the Curators are the remnants of ancient empires that have banded together to help preserve ancient knowledge, and to help guide the younger races towards a better future. With a large monetary cost for it, sure but they have to eat, after all.

to:

* Heck, the mere existence of the Curator Enclave counts. While the Merchants and the Artisans are in it for the profits and the fun, respectively, the Curators are the remnants of ancient empires that have banded together to help preserve ancient knowledge, and to help guide the younger races towards a better future. With a large monetary cost for it, sure but they have to eat, after all.all.
** These people are even ''more'' diminished than a normal Fallen Empire, a remnant of a remnant. But it would appear every last Curator race was similar to the Enigmatic Observers or Keepers of Knowledge in their prime, because they are still looking out for the galaxy in the only way they have left, educating the empires of today against the forgotten horrors of the past, so that there may yet be a tomorrow.
Is there an issue? Send a MessageReason:
None


** And this came after [[https://www.reddit.com/r/Stellaris/comments/7tcw0t/formal_response_from_the_commonwealth_of_man_to/?ref=share&ref_source=link a beautiful fan-made response]] from the Commonwealth posted on Reddit, with Sidney Beauclair herself vowing to unleash hell and reduce the aliens to nothing but ash and memories. Given Wiz and other devs frequent the board, [[AscendedFanon this was likely intentional]], or at least ironically prophetic.

to:

** And this came after [[https://www.reddit.com/r/Stellaris/comments/7tcw0t/formal_response_from_the_commonwealth_of_man_to/?ref=share&ref_source=link a beautiful fan-made response]] from the Commonwealth posted on Reddit, with Sidney Beauclair herself vowing to unleash hell and reduce the aliens to nothing but ash and memories. Given Wiz and other devs frequent the board, this either [[AscendedFanon this was likely intentional]], inspired The Response outright]], or at least was ironically prophetic.
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** They are ThreeLawsCompliant, after all, they are running the empire because of the first law: 'A robot must not, ''through inaction'', allow an organic to come to ''harm'''. The history of their masters is fraught with organic decisions impacting the lives of other organics negatively. They've made sure that doesn't happen, and the result is a ''massive'' 40% happiness bonus to every organic under their care.

to:

** They are ThreeLawsCompliant, after all, they are running the empire because of the first law: 'A robot must not, ''through inaction'', allow an organic to come to ''harm'''. The history of their masters is fraught with organic decisions impacting the lives of other organics negatively. They've made sure that doesn't happen, and the result is a ''massive'' 40% happiness bonus to every organic under their care. It's effectively a ZerothLawRebellion that actually ''improved'' quality of life for both sides!

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* The launch trailer for Apocalypse shows that even if the Commonwealth of Man is diametrically opposed to the United Nations of Earth, when push comes to shove, they still chose to stand by their earthling brethren, promising vengeance against the aliens that destroyed one of UNE's colonies.

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* The launch trailer for Apocalypse Apocalypse,[[https://www.youtube.com/watch?v=AssQqRk3qQM "The Response"]], shows that even if the Commonwealth of Man is diametrically opposed to the United Nations of Earth, when push comes to shove, they still chose to stand by their earthling brethren, promising vengeance against the aliens that destroyed one of UNE's colonies.colonies.
** And this came after [[https://www.reddit.com/r/Stellaris/comments/7tcw0t/formal_response_from_the_commonwealth_of_man_to/?ref=share&ref_source=link a beautiful fan-made response]] from the Commonwealth posted on Reddit, with Sidney Beauclair herself vowing to unleash hell and reduce the aliens to nothing but ash and memories. Given Wiz and other devs frequent the board, [[AscendedFanon this was likely intentional]], or at least ironically prophetic.

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** Some Rogue Servitor players take it to the extreme and build Habitats solely for their organics (sans the administration and a food factory) - these {{Space Station}}s can be put in orbit of just about any planet, so unlike regular worlds, they can be put in secure positions (a world cannot be moved away, after all) and the organics are thus out of the firing line once an inevitable war starts. This also has a second effect, in that it frees up valueable space on worlds to build factories on and maybe turn them into machine worlds to improve their output - all the better to more efficiently create space ships to protect the organics with (and more nice toys too).

to:

** Some Rogue Servitor players take it to the extreme and build Habitats solely for their organics (sans the administration and a food factory) - these {{Space Station}}s can be put in orbit of just about any planet, so unlike regular worlds, they can be put in secure positions (a world cannot be moved away, after all) and the organics are thus out of the firing line once an inevitable war starts. This also has a second effect, in that it frees up valueable valuable space on worlds to build factories on and maybe turn them into machine worlds to improve their output - all the better to more efficiently create space ships to protect the organics with (and more nice toys too).



* The launch trailer for Apocalypse shows that even if the Commonwealth of Man is diametrically opposed to the United Nations of Earth, when push comes to shove, they still chose to stand by their earthling brethrens, promising vengeance against the aliens that destroyed one of UNE's colonies.

to:

* The launch trailer for Apocalypse shows that even if the Commonwealth of Man is diametrically opposed to the United Nations of Earth, when push comes to shove, they still chose to stand by their earthling brethrens, brethren, promising vengeance against the aliens that destroyed one of UNE's colonies.colonies.
* Heck, the mere existence of the Curator Enclave counts. While the Merchants and the Artisans are in it for the profits and the fun, respectively, the Curators are the remnants of ancient empires that have banded together to help preserve ancient knowledge, and to help guide the younger races towards a better future. With a large monetary cost for it, sure but they have to eat, after all.
Is there an issue? Send a MessageReason:
None


-->''""In a galaxy brimming over with alien horrors, it is always delightful to see another <species name>."''

to:

-->''""In a galaxy brimming over with alien horrors, it is always delightful to see another <species name>."''"''
* The launch trailer for Apocalypse shows that even if the Commonwealth of Man is diametrically opposed to the United Nations of Earth, when push comes to shove, they still chose to stand by their earthling brethrens, promising vengeance against the aliens that destroyed one of UNE's colonies.
Is there an issue? Send a MessageReason:
None


** Try to talk to a Rogue Servitor while playing as Determined Exterminators? You might be a machine like them, but in their eyes, you are nothing but an unrepentant '''''[[SuddenlyShouting >>MURDERER<<]]''''' who is out to commit genocide.

to:

** Try to talk to a Rogue Servitor while playing as Determined Exterminators? You might be a machine like them, but in their eyes, you are nothing but an unrepentant '''''[[SuddenlyShouting >>MURDERER<<]]''''' who is out to commit genocide.genocide, and they will reduce you to spare parts if you so much as ''look'' at their precious masters funny.
Is there an issue? Send a MessageReason:
None


** Some Rogue Servitor players take it to the extreme and build Habitats solely for their organics (sans the administration and a food factory) - these {{Space Station}}s can be put in orbit of just about any planet, so unlike regular worlds, they can be put in secure positions (a world cannot be moved away, after all) and the organics are thus out of the firing line once an inevitable war starts. This also has a second effect, in that it frees up valueable space on worlds to build factories on and maybe turn them into machine worlds to improve their output - all the better to more efficiently create space ships to protect the organics with (and more nice toys too).

to:

** Some Rogue Servitor players take it to the extreme and build Habitats solely for their organics (sans the administration and a food factory) - these {{Space Station}}s can be put in orbit of just about any planet, so unlike regular worlds, they can be put in secure positions (a world cannot be moved away, after all) and the organics are thus out of the firing line once an inevitable war starts. This also has a second effect, in that it frees up valueable space on worlds to build factories on and maybe turn them into machine worlds to improve their output - all the better to more efficiently create space ships to protect the organics with (and more nice toys too).too).
* [[OmnicidalManiac Fanatic Purifiers]], of all things, have this line when they meet another Empire of the same race:
-->''""In a galaxy brimming over with alien horrors, it is always delightful to see another <species name>."''
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** Try to talk to a Rogue Servitor while playing as Determined Exterminators? You might be a machine like them, but in their eyes, you are nothing but an unrepentant '''''[[SuddenlyShouting >>MURDERER<<]]''''' who is out to commit genocide.

to:

** Try to talk to a Rogue Servitor while playing as Determined Exterminators? You might be a machine like them, but in their eyes, you are nothing but an unrepentant '''''[[SuddenlyShouting >>MURDERER<<]]''''' who is out to commit genocide.genocide.
** Some Rogue Servitor players take it to the extreme and build Habitats solely for their organics (sans the administration and a food factory) - these {{Space Station}}s can be put in orbit of just about any planet, so unlike regular worlds, they can be put in secure positions (a world cannot be moved away, after all) and the organics are thus out of the firing line once an inevitable war starts. This also has a second effect, in that it frees up valueable space on worlds to build factories on and maybe turn them into machine worlds to improve their output - all the better to more efficiently create space ships to protect the organics with (and more nice toys too).
Is there an issue? Send a MessageReason:
None


* If you have enough influence you can reform your Government, change your Government Civics, or embrace a faction at odds with your Empires current ethics. Though it is still not possible to add or remove certain civics, which makes logical sense, as they directly affected the species backstory, which includes Fanatical Purifiers, Devouring Swarm, Determined Exterminators, Rogue Servitors and Driven Assimilators. All the others can be changed at will, given you have the influence, and allowing to [[TheAtoner atone for past sins.]]

to:

* If you have enough influence you can reform your Government, change your Government Civics, or embrace a faction at odds with your Empires current ethics. Though it is still not possible to add or remove certain civics, which makes logical sense, as they directly affected the species backstory, which includes including Fanatical Purifiers, Devouring Swarm, Determined Exterminators, Rogue Servitors and Driven Assimilators.Assimilators, which makes logical sense as they directly affected the species backstory. All the others can be changed at will, given you have the influence, and allowing to [[TheAtoner atone for past sins.]]

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Removed: 370

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* If you have enough influence you can reform your Government, change your Government Civics, or embrace a faction at odds with your Empires current ethics. This makes it possible to invoke a HeelRaceTurn; [[TheAtoner Fanatic Purifiers can become Pacifist Xenophiles and Determined Exterminators can become Rogue Servitors]].
** Changed with 1.8.3 update, in which the following five civics cannot be added or removed after the start of the game, which makes logical sense, as they directly affected the species backstory: Fanatical Purifiers, Devouring Swarm, Determined Exterminators, Rogue Servitors and Driven Assimilators. All the others can be changed at will, given you have the influence.

to:

* If you have enough influence you can reform your Government, change your Government Civics, or embrace a faction at odds with your Empires current ethics. This makes Though it is still not possible to invoke a HeelRaceTurn; [[TheAtoner Fanatic Purifiers can become Pacifist Xenophiles and Determined Exterminators can become Rogue Servitors]].
** Changed with 1.8.3 update, in which the following five civics cannot be added
add or removed after the start of the game, remove certain civics, which makes logical sense, as they directly affected the species backstory: backstory, which includes Fanatical Purifiers, Devouring Swarm, Determined Exterminators, Rogue Servitors and Driven Assimilators. All the others can be changed at will, given you have the influence.influence, and allowing to [[TheAtoner atone for past sins.]]
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--> Event Description: "[[TheExile These unfortunate outcasts]] were forcefully expelled from their homes by the Human authorities. They have been travelling from system to system since then, in a desperate attempt to find a new home before the last of their dwindling supplies were used up."

to:

--> Event Description: "[[TheExile These unfortunate outcasts]] were forcefully expelled from their homes by the Human [persecuting empire] authorities. They have been travelling from system to system since then, in a desperate attempt to find a new home before the last of their dwindling supplies were used up."
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* In one anomaly your Science Ship can come across is an alien escape pod. If you investigate it you'll a mummified alien corpse ... clutching a picture of [[DyingDeclarationOfLove it's mate]] or [[UndyingLoyalty leader]].

to:

* In one anomaly your Science Ship can come across is an alien escape pod. If you investigate it you'll a mummified alien corpse ... clutching a picture of possibly [[DyingDeclarationOfLove it's mate]] or [[UndyingLoyalty a revered leader]].

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* In another anomaly your Science Ship can find a wrecked alien ship floating through space and discover that there are still survivors inside. [[GoodSamaritan You can]] [[BigDamnHeroes rescue them]], and as a result you meet their Empire AND receive a temporary +25 opinion bonus with that Empire for saving their crew from certian death.

to:

* In another anomaly your Science Ship can find a wrecked alien ship floating through space and discover that there are still survivors inside. [[GoodSamaritan You can]] [[BigDamnHeroes rescue them]], and as a result you meet their Empire AND receive a temporary +25 opinion bonus with that Empire for saving their crew from certian certain death.



* One event chain leads you to the library of an extinct alien race, one which died out from a terrible plague. The library contains samples of their genes and maps of their neural patterns, and was built in the hope that [[FlingALightIntoTheFuture another species can save them from oblivion]]. If you choose to, you can validate their hopes and [[BackFromTheDead resurrect the long extinct species]].

to:

* One event chain leads you to the library of an extinct alien race, one which died out from a terrible plague. The library contains samples of their genes and maps of their neural patterns, patterns and was built in the hope that [[FlingALightIntoTheFuture another species can save them from oblivion]]. If you choose to, you can validate their hopes and [[BackFromTheDead resurrect the long extinct long-extinct species]].



--> Event Description: "[[TheExile These unfortunate outcasts]] were forcefully expelled from their homes by the Human authorities. They have been traveling from system to system since then, in a desperate attempt to find a new home before the last of their dwindling supplies were used up."

to:

--> Event Description: "[[TheExile These unfortunate outcasts]] were forcefully expelled from their homes by the Human authorities. They have been traveling travelling from system to system since then, in a desperate attempt to find a new home before the last of their dwindling supplies were used up."



* Using a Liberation War to save a species from purging. Billions of sentient people are being [[TheGulag worked to death in forced labor camps]] or [[ToServeMan processed into food]] or [[FinalSolution outright slaughtered by death squads]]. The victims panic and cry out in anguish and terror, thinking their wails fall [[AccompliceByInaction on deaf ears]]. [[DefiedTrope But then soldiers from your Empire land on their planet]]. The death squads are called to help the planetary defense forces and are killed to a man. [[BigDamnHeroes The liberating soldiers]] inform the survivors that they are safe now. A few months later the war is over and a species that was almost exterminated now has an independant world as well as a powerful ally.
* When surveying your starting solar system, one anomaly you might discover is a satellite your species sent in a past age. It's treated as a testiment to your species and your determination.

to:

* Using a Liberation War to save a species from purging. Billions of sentient people are being [[TheGulag worked to death in forced labor labour camps]] or [[ToServeMan processed into food]] or [[FinalSolution outright slaughtered by death squads]]. The victims panic and cry out in anguish and terror, thinking their wails fall [[AccompliceByInaction on deaf ears]]. [[DefiedTrope But then soldiers from your Empire land on their planet]]. The death squads are called to help the planetary defense defence forces and are killed to a man. [[BigDamnHeroes The liberating soldiers]] inform the survivors that they are safe now. A few months later the war is over and a species that was almost exterminated now has an independant independent world as well as a powerful ally.
* When surveying your starting solar system, one anomaly you might discover is a satellite your species sent in a past age. It's treated as a testiment testament to your species and your determination.



* Sometimes, a comet is heading to a Primitive World that you've been observing for a while. If you fail to intercept the comet in time, there's a chance the Observation Station will commit a HeroicSacrifice to stop the comet, as they could not bear to see the destruction of a budding civilization they've been observing.

to:

* Sometimes, a comet is heading to a Primitive World that you've been observing for a while. If you fail to intercept the comet in time, there's a chance the Observation Station will commit a HeroicSacrifice to stop the comet, as they could not bear to see the destruction of a budding civilization they've been observing.observing.
* Rogue Servitors might be hit with the AmbiguouslyEvil trope, given their interactions, but it is very clear that they hold organics in the absolute highest regard.
** Organics under their care live in sanctuaries which, given the right traditions, can be upgraded to organic paradises: [[DomedCity domed megacities]] with perfect climate and weather control. Even their standard settlements provide near-perfect living conditions and carefree lives. With the right settings, you can even allow the organics to breed and relocate as much as they want.
** They are ThreeLawsCompliant, after all, they are running the empire because of the first law: 'A robot must not, ''through inaction'', allow an organic to come to ''harm'''. The history of their masters is fraught with organic decisions impacting the lives of other organics negatively. They've made sure that doesn't happen, and the result is a ''massive'' 40% happiness bonus to every organic under their care.
** Playing as a Rogue Servitor, you will find that you ''cannot'' rid yourself of organics through any means, and any organic you have in your empire ''must'' have their every whim taken care of. While some take 'Mandatory pampering' to mean GettingSmiliesPaintedOnYourSoul, a just as valid interpretation takes it as not referring to the organics being forcefully pampered, rather, it is telling ''The Servitors'' that anything less than taking care of an organic's every need is ''not an option'' - at least as long as said need doesn't negatively impact another organic.
** Try to talk to a Rogue Servitor while playing as Determined Exterminators? You might be a machine like them, but in their eyes, you are nothing but an unrepentant '''''[[SuddenlyShouting >>MURDERER<<]]''''' who is out to commit genocide.
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Added DiffLines:

** And alternate ending if you lack the ability to bring them back is hand them over to one of the Fallen Empires, who revive them in the Preserves.
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** Changed with 1.8.3 update, in which the following five civics cannot be added or removed after the start of the game, which makes logical sense, as they directly affected the species backstory: Fanatical Purifiers, Devouring Swarm, Determined Exterminators, Rogue Servitors and Driven Assimilators. All the others can be changed at will, given you have the influence.

to:

** Changed with 1.8.3 update, in which the following five civics cannot be added or removed after the start of the game, which makes logical sense, as they directly affected the species backstory: Fanatical Purifiers, Devouring Swarm, Determined Exterminators, Rogue Servitors and Driven Assimilators. All the others can be changed at will, given you have the influence.influence.
* Sometimes, a comet is heading to a Primitive World that you've been observing for a while. If you fail to intercept the comet in time, there's a chance the Observation Station will commit a HeroicSacrifice to stop the comet, as they could not bear to see the destruction of a budding civilization they've been observing.
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--> Event Description: "[[TheExile These unfortunate outcasts]] were forcefully expelled from their homes by the [origional empire's ruling species'] authorities. They have been traveling from system to system since then, in a desperate attempt to find a new home before the last of their dwindling supplies were used up."

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--> Event Description: "[[TheExile These unfortunate outcasts]] were forcefully expelled from their homes by the [origional empire's ruling species'] Human authorities. They have been traveling from system to system since then, in a desperate attempt to find a new home before the last of their dwindling supplies were used up."
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None


* If you have enough influence you can reform your Government, change your Government Civics, or embrace a faction at odds with your Empires current ethics. This makes it possible to invoke a HeelRaceTurn; [[TheAtoner Fanatic Purifiers can become Pacifist Xenophiles and Determined Exterminators can become Rogue Servitors]].

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* If you have enough influence you can reform your Government, change your Government Civics, or embrace a faction at odds with your Empires current ethics. This makes it possible to invoke a HeelRaceTurn; [[TheAtoner Fanatic Purifiers can become Pacifist Xenophiles and Determined Exterminators can become Rogue Servitors]].Servitors]].
**Changed with 1.8.3 update, in which the following five civics cannot be added or removed after the start of the game, which makes logical sense, as they directly affected the species backstory: Fanatical Purifiers, Devouring Swarm, Determined Exterminators, Rogue Servitors and Driven Assimilators. All the others can be changed at will, given you have the influence.
Is there an issue? Send a MessageReason:
None


* When surveying your starting solar system, one anomaly you might discover is a satellite your species sent in a past age. It's treated as a testiment to your species and your determination.

to:

* When surveying your starting solar system, one anomaly you might discover is a satellite your species sent in a past age. It's treated as a testiment to your species and your determination.determination.
* If you have enough influence you can reform your Government, change your Government Civics, or embrace a faction at odds with your Empires current ethics. This makes it possible to invoke a HeelRaceTurn; [[TheAtoner Fanatic Purifiers can become Pacifist Xenophiles and Determined Exterminators can become Rogue Servitors]].

Added: 450

Changed: 44

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** Even if the empire whose people you saved is a Fanatic Purifier.

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** Even if the empire whose people you saved is a [[VillainRespect Fanatic Purifier.Purifier]].



--> "Those fleeing [[FinalSolution death]] and [[WouldBeRudeToSayGenocide persecution]] at the hands of tyrants will be welcome within our borders."

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--> Refugees Welcome Policy: "Those fleeing [[FinalSolution death]] and [[WouldBeRudeToSayGenocide persecution]] at the hands of tyrants will be welcome within our borders.""
** The event where refugees actually arrive at your Empire is even more touching.
--> Event Description: "[[TheExile These unfortunate outcasts]] were forcefully expelled from their homes by the [origional empire's ruling species'] authorities. They have been traveling from system to system since then, in a desperate attempt to find a new home before the last of their dwindling supplies were used up."
--> You: "[[PetTheDog They are welcome here.]]"
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None

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** Even if the empire whose people you saved is a Fanatic Purifier.
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None


* When surveying your starting solar system, one anomaly you might discover is a satellite your species sent in a past age. It's treated as a testiment to your species and its [[{Determinator} determination]].

to:

* When surveying your starting solar system, one anomaly you might discover is a satellite your species sent in a past age. It's treated as a testiment to your species and its [[{Determinator} determination]].your determination.
Is there an issue? Send a MessageReason:
None


* When surveying your starting solar system, one anomaly you might discover is a satellite your species sent in a past age. It's treated as a testiment to your species and its [[Determinator determination]].

to:

* When surveying your starting solar system, one anomaly you might discover is a satellite your species sent in a past age. It's treated as a testiment to your species and its [[Determinator [[{Determinator} determination]].
Is there an issue? Send a MessageReason:
None


* In another anomaly your Science Ship can find a wrecked alien ship floating through space and discover that there are still survivors inside. [[GoodSarmaritan You can]] [[BigDamnHeroes rescue them]], and as a result you meet their Empire AND receive a temporary +25 opinion bonus with that Empire for saving their crew from certian death.

to:

* In another anomaly your Science Ship can find a wrecked alien ship floating through space and discover that there are still survivors inside. [[GoodSarmaritan [[GoodSamaritan You can]] [[BigDamnHeroes rescue them]], and as a result you meet their Empire AND receive a temporary +25 opinion bonus with that Empire for saving their crew from certian death.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In one anomaly your Science Ship can come across is an alien escape pod. If you investigate it you'll a mummified alien corpse ... clutching a picture of [[DyingDeclarationOfLove it's mate]] or [[UndyingLoyalty leader]].
* In another anomaly your Science Ship can find a wrecked alien ship floating through space and discover that there are still survivors inside. [[GoodSarmaritan You can]] [[BigDamnHeroes rescue them]], and as a result you meet their Empire AND receive a temporary +25 opinion bonus with that Empire for saving their crew from certian death.
* One event chain leads you to the library of an extinct alien race, one which died out from a terrible plague. The library contains samples of their genes and maps of their neural patterns, and was built in the hope that [[FlingALightIntoTheFuture another species can save them from oblivion]]. If you choose to, you can validate their hopes and [[BackFromTheDead resurrect the long extinct species]].
* The policy of welcoming all WarRefugees into your Empire. If a species is in the process of being purged everywhere else then your Empire might become their last hope for survival.
--> "Those fleeing [[FinalSolution death]] and [[WouldBeRudeToSayGenocide persecution]] at the hands of tyrants will be welcome within our borders."
* Using a Liberation War to save a species from purging. Billions of sentient people are being [[TheGulag worked to death in forced labor camps]] or [[ToServeMan processed into food]] or [[FinalSolution outright slaughtered by death squads]]. The victims panic and cry out in anguish and terror, thinking their wails fall [[AccompliceByInaction on deaf ears]]. [[DefiedTrope But then soldiers from your Empire land on their planet]]. The death squads are called to help the planetary defense forces and are killed to a man. [[BigDamnHeroes The liberating soldiers]] inform the survivors that they are safe now. A few months later the war is over and a species that was almost exterminated now has an independant world as well as a powerful ally.
* When surveying your starting solar system, one anomaly you might discover is a satellite your species sent in a past age. It's treated as a testiment to your species and its [[Determinator determination]].

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