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** Also, Megatron made that offer BEFORE Optimus went to the core and the planet shutdown. Since the Autobots started leaving after the energon supply stopped, Megatron might have decided "Screw it, I'll slag them all".

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** Also, Megatron made that offer BEFORE Optimus went to the core and the planet shutdown. Since the Autobots started leaving after the energon supply stopped, Megatron might have decided "Screw it, I'll slag them all".all".
** Megatron was already an unstable, ultra-violent warmonger by the beginning of the game, who already has his own delusional self belief that he is saving Cybertron. This leads him to obtain Dark Energon, and then corrupt the core of Cybertron. Then the Autobots came in, and shut it down. In his twisted, and delusional view of reality, he saved all of Cybertron, by giving it the energy it truly needed. Then Optimus, and his insane cult came and destroyed everything he had worked for, and everyone else's future. Now they are leaving the planet for him, and his Decepticons to starve, and die on. He is now convinced that even if he did somehow save the planet (again), they would just come back, and destroy it again. So he decides that he must eliminate the ungrateful traitors, who are unworthy of the rewards he offers. That is his twisted, and delusional worldview. Yes, he is insane.
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** Megatron is a reckless megalomaniac with self-destructive delusions of grander. Hypocrisy is perfectly in line with his personality all things considered. (He is an actual "''Saturday-morning cartoon villain''" after all.)

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** Megatron is a reckless megalomaniac with self-destructive delusions of grander.grandeur. Hypocrisy is perfectly in line with his personality all things considered. (He is an actual "''Saturday-morning cartoon villain''" after all.)
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Answering a headscratcher.

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**Also one word: Recycling.
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** Megatron is a reckless megalomaniac with self-destructive delusions of grander. Hypocrisy is perfectly in line with his personality all things considered. (He is an actual "''Saturday-morning cartoon villain''" after all.)

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** Megatron is a reckless megalomaniac with self-destructive delusions of grander. Hypocrisy is perfectly in line with his personality all things considered. (He is an actual "''Saturday-morning cartoon villain''" after all.))
** Also, Megatron made that offer BEFORE Optimus went to the core and the planet shutdown. Since the Autobots started leaving after the energon supply stopped, Megatron might have decided "Screw it, I'll slag them all".
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* After Megatron defeats the previous Prime and takes control, he gives Optimus and the Autobots the option to leave Cybertron or perish. What do the Autobots do? Make plans to leave. Megatron still tries to kill them anyway!

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* After Megatron defeats the previous Prime and takes control, he gives Optimus and the Autobots the option to leave Cybertron or perish. What do the Autobots do? Make plans to leave. Megatron still tries to kill them anyway!anyway!
** Megatron is a reckless megalomaniac with self-destructive delusions of grander. Hypocrisy is perfectly in line with his personality all things considered. (He is an actual "''Saturday-morning cartoon villain''" after all.)
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* One word; ''Attrition''. The war has apparently been going on got several thousand years, without ceasefire. In just one battle, hundreds of combatants on both sides are destroyed, and those are just the battles you participate in; there are hundreds of others taking place all across the planet simultaneously. As they are technicly robots, I suppose you could just manufacture more, but as there are "young" Autobots like bumblebee, it would seem that their A.I. needs time to mature. Furthermore, with Cybertron being one big city/machine, there's no place to mine raw ore for manufacturing. How do the two factions keep up with the constant cost of war?

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* One word; ''Attrition''. The war has apparently been going on got several thousand years, without ceasefire. In just one battle, hundreds of combatants on both sides are destroyed, and those are just the battles you participate in; there are hundreds of others taking place all across the planet simultaneously. As they are technicly robots, I suppose you could just manufacture more, but as there are "young" Autobots like bumblebee, it would seem that their A.I. needs time to mature. Furthermore, with Cybertron being one big city/machine, there's no place to mine raw ore for manufacturing. How do the two factions keep up with the constant cost of war?war?
*After Megatron defeats the previous Prime and takes control, he gives Optimus and the Autobots the option to leave Cybertron or perish. What do the Autobots do? Make plans to leave. Megatron still tries to kill them anyway!
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** Partly because Starscream is Cybertron's foremost expert on Dark Energon and partly because Starscream "intrigues" him.

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** Partly because Starscream is Cybertron's foremost expert on Dark Energon and partly because Starscream "intrigues" him.him.
* One word; ''Attrition''. The war has apparently been going on got several thousand years, without ceasefire. In just one battle, hundreds of combatants on both sides are destroyed, and those are just the battles you participate in; there are hundreds of others taking place all across the planet simultaneously. As they are technicly robots, I suppose you could just manufacture more, but as there are "young" Autobots like bumblebee, it would seem that their A.I. needs time to mature. Furthermore, with Cybertron being one big city/machine, there's no place to mine raw ore for manufacturing. How do the two factions keep up with the constant cost of war?
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* It's been said that this game explains [[WhyDontYouJustShootHim why Megatron is so tolerant of Starscream]], despite him being, [[ShapedLikeItself well,]] TheStarscream. So, what is that reason? (As in the one specifically given in the game, because I already know some in other versions)

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* It's been said that this game explains [[WhyDontYouJustShootHim why Megatron is so tolerant of Starscream]], despite him being, [[ShapedLikeItself well,]] TheStarscream. So, what is that reason? (As in the one specifically given in the game, because I already know some in other versions)versions)
** Partly because Starscream is Cybertron's foremost expert on Dark Energon and partly because Starscream "intrigues" him.
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* It's been said that this game explains [[WhyDontYouJustShootHim why Megatron is so tolerant of Starscream]], despite him being, [[ShapedLikeItself well,]] TheStarscream. So, what is that reason?

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* It's been said that this game explains [[WhyDontYouJustShootHim why Megatron is so tolerant of Starscream]], despite him being, [[ShapedLikeItself well,]] TheStarscream. So, what is that reason?reason? (As in the one specifically given in the game, because I already know some in other versions)
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** I'll have to play the game again, but I don't remember any of them hitting the wall and exploding. Getting hit and careening offscreen, yes, but not hitting the wall and exploding.

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** I'll have to play the game again, but I don't remember any of them hitting the wall and exploding. Getting hit and careening offscreen, yes, but not hitting the wall and exploding.exploding.
* It's been said that this game explains [[WhyDontYouJustShootHim why Megatron is so tolerant of Starscream]], despite him being, [[ShapedLikeItself well,]] TheStarscream. So, what is that reason?

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Deleting entries related to complaining and capitalizing the rest.


* The Scientist class in the game really kind of bugs me. It just feels like a mishmash of too many different things. It's an Engineer/Trapper, no it's a medic, no - it's a rogue who can disguise itself, no, he's a mid-range fighter. The Scout is a Fragile Speedster, the Leader is a nuker with buffs, and the Warrior is a literal and figurative tank with slow and powerful weapons and attacks. The Scientist, on the other hand, feels like the leftovers of a bunch of half-hearted ideas slapped together.
** It's my personal theory they wanted to go with five classes but couldn't get the last two balanced properly, and so mashed Medic and Scientist together.
*** They probably didn't have time to insert a fifth vehicle model (I imagine a pure Medic would be a helicopter, considering that's the only really common vehicle form from the series that is totally absent) and so cut corners that way. But the result is that playing a Scientist is just bizarre since they can do so many different things, but don't excel at much aside from flying. From the way the website is worded, I think the perception of the developers was just giving a class the ability to fly would automatically put it on par with the other 3, but it really doesn't because they have no synergy and can lose a fight to any other class very easily.
**** No synergy?! Try combining Disguise with Shockwave and equiping the EMP shotgun and the relevent skill perks. Then fly around at top speed looking like the enemy, drop out of the sky next to some unsuspecting sap, shotgun him, shockwave him if he doesn't die straight away, then immediately fly off again before he even realises he's dead. Repeat on all future targets, proceed to win every match. Scientist was so overpowered it's not even funny.
*** In general though the other classes, while easier to define, aren't so easily to pigeonhole either as they all have abilities that let them heavily specialize in one thing or another. Scientists and Scouts share sneaky abilities but Leaders and Soldiers have buffing and support abilities as well. It seems more like the four are general templates you can take in various directions.
*** I'd have to say the Scientist is a SquishyWizard type that uses abilities to overcome having the lowest combat stats.

* Can we say "Fucking short single-player campaign"? God, why does PSN have to be charging now?
** Someone wasn't paying attention, Plus is something you pay for but we still get Offline with no charge.
** Agreed about the shortness of the single-player campaign. Maybe I'm just too accustomed to RPG games (which generally average to 30-40 hours of gameplay), but I would have liked story mode to be a ''lot'' longer than this - 10 levels per faction, at least.

* Do you know what bugs me? There is no offline co-op campaign. So lets say I wanna play a game against my brother who has his own PS3, instead of just playing the game on mine in the living room. He has to buy a copy of the game, and then we BOTH have to connect to the same internet draining the downloads severely (australia) oh and making it lag because it's a horrible connected when only one thing connects to it.

* ok this is really irking me. during the battle with trypticon, air-raid, silverbolt and jetfire swoop down to deliver overshields. immediately after delivering them,air raid is smacked away and i clearly see him HIT A WALL AND EXPLODE. silverbolt and jetfire rush in and are blasted to bits with their smoldering remains smacking to a wall and exploding. yet after this happens, they are seen next to the main autobots in the final cutscene completely unharmed. what gives?

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* The Scientist class in the game really kind of bugs me. It just feels like a mishmash of too many different things. It's an Engineer/Trapper, no it's a medic, no - it's a rogue who can disguise itself, no, he's a mid-range fighter. The Scout is a Fragile Speedster, the Leader is a nuker with buffs, and the Warrior is a literal and figurative tank with slow and powerful weapons and attacks. The Scientist, on the other hand, feels like the leftovers of a bunch of half-hearted ideas slapped together.
** It's my personal theory they wanted to go with five classes but couldn't get the last two balanced properly, and so mashed Medic and Scientist together.
*** They probably didn't have time to insert a fifth vehicle model (I imagine a pure Medic would be a helicopter, considering that's the only really common vehicle form from the series that is totally absent) and so cut corners that way. But the result is that playing a Scientist is just bizarre since they can do so many different things, but don't excel at much aside from flying. From the way the website is worded, I think the perception of the developers was just giving a class the ability to fly would automatically put it on par with the other 3, but it really doesn't because they have no synergy and can lose a fight to any other class very easily.
**** No synergy?! Try combining Disguise with Shockwave and equiping the EMP shotgun and the relevent skill perks. Then fly around at top speed looking like the enemy, drop out of the sky next to some unsuspecting sap, shotgun him, shockwave him if he doesn't die straight away, then immediately fly off again before he even realises he's dead. Repeat on all future targets, proceed to win every match. Scientist was so overpowered it's not even funny.
*** In general though the other classes, while easier to define, aren't so easily to pigeonhole either as they all have abilities that let them heavily specialize in one thing or another. Scientists and Scouts share sneaky abilities but Leaders and Soldiers have buffing and support abilities as well. It seems more like the four are general templates you can take in various directions.
*** I'd have to say the Scientist is a SquishyWizard type that uses abilities to overcome having the lowest combat stats.

* Can we say "Fucking short single-player campaign"? God, why does PSN have to be charging now?
** Someone wasn't paying attention, Plus is something you pay for but we still get Offline with no charge.
** Agreed about the shortness of the single-player campaign. Maybe I'm just too accustomed to RPG games (which generally average to 30-40 hours of gameplay), but I would have liked story mode to be a ''lot'' longer than this - 10 levels per faction, at least.

* Do you know what bugs me? There is no offline co-op campaign. So lets say I wanna play a game against my brother who has his own PS3, instead of just playing the game on mine in the living room. He has to buy a copy of the game, and then we BOTH have to connect to the same internet draining the downloads severely (australia) oh and making it lag because it's a horrible connected when only one thing connects to it.

* ok
Okay, this is really irking me. during During the battle with trypticon, air-raid, silverbolt Trypticon, Air-Raid, Silverbolt and jetfire Jetfire swoop down to deliver overshields. immediately Immediately after delivering them,air raid them, Air-Raid is smacked away and i I clearly see him HIT A WALL AND EXPLODE. silverbolt Silverbolt and jetfire Jetfire rush in and are blasted to bits with their smoldering remains smacking to a wall and exploding. yet Yet after this happens, they are seen next to the main autobots in the final cutscene completely unharmed. what What gives?
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*** I'd have to say the Scientist is a SquishyWizard type that uses abilities to overcome having the lowest combat stats.
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**** No synergy?! Try combining Disguise with Shockwave and equiping the EMP shotgun and the relevent skill perks. Then fly around at top speed looking like the enemy, drop out of the sky next to some unsuspecting sap, shotgun him, shockwave him if he doesn't die straight away, then immediately fly off again before he even realises he's dead. Repeat on all future targets, proceed to win every match. Scientist was so overpowered it's not even funny.
Is there an issue? Send a MessageReason:
None


* ok this is really irking me. during the battle with trypticon, air-raid, silverbolt and jetfire swoop down to deliver overshields. immediately after delivering them,air raid is smacked away and i clearly see him HIT A WALL AND EXPLODE. silverbolt and jetfire rush in and are blasted to bits with their smoldering remains smacking to a wall and exploding. yet after this happens, they are seen next to the main autobots in the final cutscene completely unharmed. what gives?

to:

* ok this is really irking me. during the battle with trypticon, air-raid, silverbolt and jetfire swoop down to deliver overshields. immediately after delivering them,air raid is smacked away and i clearly see him HIT A WALL AND EXPLODE. silverbolt and jetfire rush in and are blasted to bits with their smoldering remains smacking to a wall and exploding. yet after this happens, they are seen next to the main autobots in the final cutscene completely unharmed. what gives?gives?
** I'll have to play the game again, but I don't remember any of them hitting the wall and exploding. Getting hit and careening offscreen, yes, but not hitting the wall and exploding.
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because i was confused as to what happened


* Do you know what bugs me? There is no offline co-op campaign. So lets say I wanna play a game against my brother who has his own PS3, instead of just playing the game on mine in the living room. He has to buy a copy of the game, and then we BOTH have to connect to the same internet draining the downloads severely (australia) oh and making it lag because it's a horrible connected when only one thing connects to it.

to:

* Do you know what bugs me? There is no offline co-op campaign. So lets say I wanna play a game against my brother who has his own PS3, instead of just playing the game on mine in the living room. He has to buy a copy of the game, and then we BOTH have to connect to the same internet draining the downloads severely (australia) oh and making it lag because it's a horrible connected when only one thing connects to it.it.

*ok this is really irking me. during the battle with trypticon, air-raid, silverbolt and jetfire swoop down to deliver overshields. immediately after delivering them,air raid is smacked away and i clearly see him HIT A WALL AND EXPLODE. silverbolt and jetfire rush in and are blasted to bits with their smoldering remains smacking to a wall and exploding. yet after this happens, they are seen next to the main autobots in the final cutscene completely unharmed. what gives?
Is there an issue? Send a MessageReason:
None


** Agreed about the shortness of the single-player campaign. Maybe I'm just too accustomed to {{RPG RPGs}} (which generally average to 30-40 hours of gameplay), but I would have liked story mode to be a ''lot'' longer than this - 10 levels per faction, at least.

to:

** Agreed about the shortness of the single-player campaign. Maybe I'm just too accustomed to {{RPG RPGs}} RPG games (which generally average to 30-40 hours of gameplay), but I would have liked story mode to be a ''lot'' longer than this - 10 levels per faction, at least.
Is there an issue? Send a MessageReason:
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** Agreed about the shortness of the single-player campaign. Maybe I'm just too accustomed to RPGs (which generally average to 30-40 hours of gameplay), but I would have liked story mode to be a ''lot'' longer than this - 10 levels per faction, at least.

to:

** Agreed about the shortness of the single-player campaign. Maybe I'm just too accustomed to RPGs {{RPG RPGs}} (which generally average to 30-40 hours of gameplay), but I would have liked story mode to be a ''lot'' longer than this - 10 levels per faction, at least.
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** Agreed about the shortness of the single-player campaign. Maybe I'm just too accustomed to RPGs (which generally average to 30-40 hours of gameplay), but I would have liked story mode to be a ''lot'' longer than this - 10 levels per faction, at least.

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