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* In the North American version of ''[=RayStorm=]'' for {{PlayStation}}, setting any stage's difficulty below 4 (the default) triggers Training Mode, which ends the game after the first four stages. However, nothing stops you from setting stages 5 through 8 to an easier difficulty...which ALSO triggers Training Mode. So then, what's the point of being allowed to reduce difficulty for those stages?

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* In the North American version of ''[=RayStorm=]'' for {{PlayStation}}, UsefulNotes/PlayStation, setting any stage's difficulty below 4 (the default) triggers Training Mode, which ends the game after the first four stages. However, nothing stops you from setting stages 5 through 8 to an easier difficulty...which ALSO triggers Training Mode. So then, what's the point of being allowed to reduce difficulty for those stages?


* In the NA version of ''[=RayStorm=]'' for [=PS1=], setting any stage's difficulty below 4 (the default) triggers Training Mode, which ends the game after the first four stages. However, nothing stops you from setting stages 5 through 8 to an easier difficulty...which ALSO triggers Training Mode. So then, what's the point of being allowed to reduce difficulty for those stages?

to:

* In the NA North American version of ''[=RayStorm=]'' for [=PS1=], {{PlayStation}}, setting any stage's difficulty below 4 (the default) triggers Training Mode, which ends the game after the first four stages. However, nothing stops you from setting stages 5 through 8 to an easier difficulty...which ALSO triggers Training Mode. So then, what's the point of being allowed to reduce difficulty for those stages?stages?
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* In the NA version of ''[=RayStorm=]'' for [=PS1=], setting any stage's difficulty below 4 (the default) triggers Training Mode, which ends the game after the first four stages. However, nothing stops you from setting stages 5 through 8 to an easier difficulty...which ALSO triggers Training Mode. So then, what's the point of being allowed to reduce difficulty for those stages?

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