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* Played surprisingly straight in ''Literature/TheBrokenEarth.'' The society of the Stillness is post-apocalyptic many times over, and is explicitly stated to have technologies including asphalt, electric lighting, and antibiotics. The third book reveals the sci-fi tech levels of [[{{Precursors}} the lost civilization of Syl Anagist]]. Despite this, shipboard cannons are described as a relatively new invention.

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* Played surprisingly straight in ''Literature/TheBrokenEarth.''Literature/TheBrokenEarthTrilogy.'' The society of the Stillness is post-apocalyptic many times over, and is explicitly stated to have technologies including asphalt, electric lighting, and antibiotics. The third book reveals the sci-fi tech levels of [[{{Precursors}} the lost civilization of Syl Anagist]]. Despite this, shipboard cannons are described as a relatively new invention.
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* Played surprisingly straight in ''Literature/TheBrokenEarth.'' The society of the Stillness is post-apocalyptic many times over, and is explicitly stated to have technologies including asphalt, electric lighting, and antibiotics. The third book reveals the sci-fi tech levels of [[{{Precursors}} the lost civilization of Syl Anagist]]. Despite this, shipboard cannons are described as a relatively new invention.
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* ''Mistborn'' takes different approaches in its first two eras.
** Enforced during ''Literature/MistbornTheOriginalTrilogy.'' The Lord Ruler keeps the Final Empire in MedievalStasis [[spoiler: so he can get a second crack at the Well of Ascension after a thousand years have passed]]. He knows that he has the power to suppress a medieval populace and actively stamps out technology that could threaten his dominance. Gunpowder is mentioned explicitly as a technology that has been invented and quashed multiple times. The reasoning is that it takes a significant amount of time to train a corps of archers, and the more of them there are, the more likely that they'll be discovered. In contrast, an army of conscripts armed with bayoneted muskets can be made proficient in a very short time. With this trope enforced, ranged combat can only be carried out by archers and allomancers, and the Lord Ruler controls both.
** ''Literature/WaxAndWayne'' goes the other direction, with Wax being a Wild West style gunfighter. He even gets a special revolver that can only be properly used by an allomancer.
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* Played with in ''Literature/TheLongEarth.'' Guns don't exist outside the datum Earth during the first ten years or so after Step Day, not because there's anything special about gunpowder, but because ''iron'' can't step. It's possible to build guns locally, but the other Earths don't have the capacity for industrialization yet. Averted by the start of ''The Long War'' some fifteen years after Step Day. By that point, datum Earth and some of the more built up stepwise worlds have begun manufacturing firearms out non-ferrous materials like brass and ceramic.
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* Averted in ''The Relic Guild'' series by Edward Cox. Humans have mundane guns and have even crafted some themselves. Unfortunately for humanity, the vast majority of guns come from [[OurElvesAreDifferent the Aelfir]] and they have the ability to enchant their firearms as well. Worse yet, humans only number 1,000,000 people and they are stuck in a LandOfOneCity, while the Aelfir exist in the billions and have civilizations in many different dimensions.I
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* Justified in ''The Tide Child'' trilogy by R.J. Barker, humans of this setting should be at the Age of the Sail level of technology. However the world they're on is a MetalPoorPlanet and also appears to be deficient in many other materials as well. This lack of resources goes a long way to stunting their technology. Instead of a brace of pistols, a sailor here will be carrying many smaller crossbows with stone-tipped bolts. which has much the same function.
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* ''Literature/MotherOfLearning'': Subverted in multiple ways. First off, the recent Splinter Wars were in part caused by the proliferation of cheap firearms allowing untrained troops to at least be a problem for trained magic-users. This is part of the reason that magic-users are disdainful of firearms, considering them a brutish peasant weapon. But since on an ''individual'' level guns are really that dangerous compared to magic, there aren't many laws regarding them. When Zorian needs to defend himself in a hurry, he tries to buy a magical weapon or combat spell, but doesn't have the proper licenses. The owner of the combat shop just casually sells him a gun as an alternative, no license or registration required.

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* ''Literature/MotherOfLearning'': Subverted in multiple ways. First off, the recent Splinter Wars were in part caused by the proliferation of cheap firearms allowing untrained troops to at least be a problem for trained magic-users. This is part of the reason that magic-users are disdainful of firearms, considering them a brutish peasant weapon. But since on an ''individual'' level guns are aren't really that dangerous compared to magic, there aren't many laws regarding them. When Zorian needs to defend himself in a hurry, he tries to buy a magical weapon or combat spell, but doesn't have the proper licenses. The owner of the combat shop just casually sells him a gun as an alternative, no license or registration required.
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* ''Literature/MotherOfLearning'': Subverted in multiple ways. First off, the recent Splinter Wars were in part caused by the proliferation of cheap firearms allowing untrained troops to at least be a problem for trained magic-users. This is part of the reason that magic-users are disdainful of firearms, considering them a brutish peasant weapon. But since on an ''individual'' level guns are really that dangerous compared to magic, there aren't many laws regarding them. When Zorian needs to defend himself in a hurry, he tries to buy a magical weapon or combat spell, but doesn't have the proper licenses. The owner of the combat shop just casually sells him a gun as an alternative, no license or registration required.
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* Played with in ''The Jackal of Nar'' by John Marco. The Lor-el Lor people have a druid-like religion which goes a long way in limiting their technological advancement to the equivalent of Dark Ages Europe but their magic is even more limited. Only the high priest has magic powers and he had them since birth so he can't spread it around, so they are at a huge disadvantage. Meanwhile the empire facing them is at ClockPunk mixed with SteamPunk level of technology. They have kerosene-powered flame cannons that invert VideoGameFlamethrowersSuck and have so much range and firepower that [[SiegeEngines they can take out]] stone castles and have recently invented high-explosive rockets (think World War 2 Germany's V2 rocket). But somehow all their infantry are stuck at using swords, polearms and partial plate armor. Similarly another kingdom who's people are related to those of Lor-el Lor have galleys armed with cannons and are at stage similar to the Golden Age of Piracy but they still don't have guns for the individual warrior.

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* Played with in ''The Jackal of Nar'' by John Marco. The Lor-el Lor Lucel-Lor people have a druid-like religion which goes a long way in limiting their technological advancement to the equivalent of Dark Ages Europe but their magic is even more limited. Only the high priest has magic powers and he had them since birth so he can't spread it around, so they are at a huge disadvantage. Meanwhile the empire facing them is at ClockPunk mixed with SteamPunk level of technology. They have kerosene-powered flame cannons that invert VideoGameFlamethrowersSuck and have so much range and firepower that [[SiegeEngines they can take out]] stone castles and have recently invented high-explosive rockets (think World War 2 Germany's V2 rocket). But somehow all their infantry are stuck at using swords, polearms and partial plate armor. Similarly another kingdom who's people are related to those of Lor-el Lor Lucel-Lor have galleys armed with cannons and are at stage similar to the Golden Age of Piracy but they still don't have guns for the individual warrior.
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* Played with in ''The Jackal of Nar'' by John Marco. The Lor-el Lor people have a druid-like religion which goes a long way in limiting their technological advancement to the equivalent of Dark Ages Europe but their magic is even more limited. Only the high priest has magic powers and he had them since birth so he can't spread it around, so they are at a huge disadvantage. Meanwhile the empire facing them is at ClockPunk mixed with SteamPunk level of technology. They have kerosene-powered flame cannons that invert VideoGameFlamethrowersSuck and have so much range and firepower that [[SiegeWeapon they can take out]] stone castles and have recently invented high-explosive rockets (think World War 2 Germany's V2 rocket). But somehow all their infantry are stuck at using swords, polearms and partial plate armor. Similarly another kingdom who's people are related to those of Lor-el Lor have galleys armed with cannons and are at stage similar to the Golden Age of Piracy but they still don't have guns for the individual warrior.

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* Played with in ''The Jackal of Nar'' by John Marco. The Lor-el Lor people have a druid-like religion which goes a long way in limiting their technological advancement to the equivalent of Dark Ages Europe but their magic is even more limited. Only the high priest has magic powers and he had them since birth so he can't spread it around, so they are at a huge disadvantage. Meanwhile the empire facing them is at ClockPunk mixed with SteamPunk level of technology. They have kerosene-powered flame cannons that invert VideoGameFlamethrowersSuck and have so much range and firepower that [[SiegeWeapon [[SiegeEngines they can take out]] stone castles and have recently invented high-explosive rockets (think World War 2 Germany's V2 rocket). But somehow all their infantry are stuck at using swords, polearms and partial plate armor. Similarly another kingdom who's people are related to those of Lor-el Lor have galleys armed with cannons and are at stage similar to the Golden Age of Piracy but they still don't have guns for the individual warrior.
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* Played with in ''The Jackal of Nar'' by John Marco. The Lor-el Lor people have a druid-like religion which goes a long way in limiting their technological advancement to the equivalent of Dark Ages Europe but their magic is even more limited. Only the high priest has magic powers and he had them since birth so he can't spread it around, so they are at a huge disadvantage. Meanwhile the empire facing them is at ClockPunk mixed with SteamPunk level of technology. They have kerosene-powered flame cannons that invert VideoGameFlamethrowersJustSuck and have so much range and firepower that [[SiegeWeapon they can take out]] stone castles and have recently invented high-explosive rockets (think World War 2 Germany's V2 rocket). But somehow all their infantry are stuck at using swords, polearms and partial plate armor. Similarly another kingdom who's people are related to those of Lor-el Lor have galleys armed with cannons and are at stage similar to the Golden Age of Piracy but they still don't have guns for the individual warrior.

to:

* Played with in ''The Jackal of Nar'' by John Marco. The Lor-el Lor people have a druid-like religion which goes a long way in limiting their technological advancement to the equivalent of Dark Ages Europe but their magic is even more limited. Only the high priest has magic powers and he had them since birth so he can't spread it around, so they are at a huge disadvantage. Meanwhile the empire facing them is at ClockPunk mixed with SteamPunk level of technology. They have kerosene-powered flame cannons that invert VideoGameFlamethrowersJustSuck VideoGameFlamethrowersSuck and have so much range and firepower that [[SiegeWeapon they can take out]] stone castles and have recently invented high-explosive rockets (think World War 2 Germany's V2 rocket). But somehow all their infantry are stuck at using swords, polearms and partial plate armor. Similarly another kingdom who's people are related to those of Lor-el Lor have galleys armed with cannons and are at stage similar to the Golden Age of Piracy but they still don't have guns for the individual warrior.
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* Played with in ''The Jackal of Nar'' by John Marco. The Lor-el Lor people have a druid-like religion which goes a long way in limiting their technological advancement to the equivalent of Dark Ages Europe but their magic is even more limited. Only the high priest has magic powers and he had them since birth so he can't spread it around, so they are at a huge disadvantage. Meanwhile the empire facing them is at ClockPunk mixed with SteamPunk level of technology. They have kerosene-powered flame cannons that invert VideoGameFlamethrowersJustSuck and have so much range and firepower that [[SiegeWeapon they can take out]] stone castles and have recently invented high-explosive rockets (think World War 2 Germany's V2 rocket). But somehow all their infantry are stuck at using swords, polearms and partial plate armor. Similarly another kingdom who's people are related to those of Lor-el Lor have galleys armed with cannons and are at stage similar to the Golden Age of Piracy but they still don't have guns for the individual warrior.
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* Averted in T.C Rypel's ''Gonji'' novels, the books are set in Europe near the Renaissance period so guns of all sizes are fairly commonplace. So much so that the samurai Gonji who DoesNotLikeGuns and initially stuck with his bow, eventually owning a brace of pistols. In this series, guns pack a punch but most supernatural creatures can shrug off gunshot wounds or are even ImmuneToBullets.

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* Averted in T.C Rypel's ''Gonji'' novels, the books are set in Europe near the Renaissance period so guns of all sizes are fairly commonplace. So much so that the samurai Gonji who DoesNotLikeGuns and initially stuck with his bow, eventually owning got a brace of pistols.pistols since he couldn't dismiss their firepower. In this series, guns pack a punch but most supernatural creatures can shrug off gunshot wounds or are even ImmuneToBullets.
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* Averted in T.C Rypel's ''Gonji'' novels, the books are set in Europe near the Renaissance period so guns of all sizes are fairly commonplace. So much so that the samurai Gonji who DoesNotLikeGuns and initially stuck with his bow, eventually owning a brace of pistols. In this series, guns pack a punch but most supernatural creatures can shrug off gunshot wounds or are even ImmuneToBullets.
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* ''Literature/JohannesCabalAndTheFearInstitute'': Upon entering the mutable reality of the {{Dreamland}}s, Johannes is annoyed to find his HandCannon transformed into a sword. He bitterly speculates that the collective unconscious of the place will catch up to archaic flintlocks by the time the waking world has invented {{Death Ray}}s.

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* ''Literature/JohannesCabalAndTheFearInstitute'': Upon entering the mutable reality of the {{Dreamland}}s, Johannes is annoyed to find his HandCannon transformed into a sword. He bitterly speculates that by the time the collective unconscious of the place will catch up advances to incorporating archaic flintlocks by the time flintlocks, the waking world has will have invented {{Death Ray}}s.Ray}}s and germ bombs.



* In ''Literature/ThreeWorldsCycle'' two of the AmbiguouslyHuman races are extremely advanced in certain technologies. Additionally two parts of the series are sent centuries after the first book and humanity developed an industry out of making combat {{MiniMecha}} that's based on {{Magitek}}. However these "clankers" use catapults and ballistic, this is especially eye-opening since gunpowder-based explosives was commonplace even before the TimeSkip. These explosives were uses for mining.

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* In ''Literature/ThreeWorldsCycle'' ''Literature/TheThreeWorldsCycle'' two of the AmbiguouslyHuman races are extremely advanced in certain technologies. Additionally two parts of the series are sent centuries after the first book and humanity developed an industry out of making combat {{MiniMecha}} that's based on {{Magitek}}. However these "clankers" use catapults and ballistic, this is especially eye-opening since gunpowder-based explosives was commonplace even before the TimeSkip. These explosives were uses for mining.

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* In ''Literature/ThreeWorldsCycle'' two of the AmbiguouslyHuman races are extremely advanced in certain technologies. Additionally two parts of the series are sent centuries after the first book and humanity developed an industry out of making combat {{MiniMecha}} that's based on {{Magitek}}. However these "clankers" use catapults and ballistic, this is especially eye-opening since gunpowder-based explosives was commonplace even before the TimeSkip. These explosives were uses for mining.



* ''Literature/TheTraitorSonCycle'' is generally a medieval fantasy setting, complete with knights and dragons, but one of the latter has clearly gotten tired of that and is slowly introducing gunpowder and guns into Alba. It's also implied that such weapons are already known elsewhere.

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* ''Literature/TheTraitorSonCycle'' is generally a medieval fantasy setting, complete with knights and dragons, but one of the latter has clearly gotten tired of that and is slowly introducing gunpowder and guns into Alba. It's also implied that such weapons are already known elsewhere. Gun technology eventually plays a major role in the Red Knight's company.
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* ''Literature/{{Dragonvarld}}'': Although hand-held firearms still don't exist, cannons do in the books' universe. Edward gets them to fight dragons, perfecting highly maneuverable cannons that can shoot them from the air on his castle. [[spoiler:It turns out humans developing cannons is what convinced some dragons they were now a dire threat, so they had to take control over human society secretly.]]

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