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** And ''emphaticaly'' recommended by [=MrMous=] as well.
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**** Ditto. As this troper said already, feel free to edit.

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**** Ditto.Ditto, HotHeadedAstronomer. As this troper said already, feel free to edit.
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This may just be a rough copy, and Ill get around to edit it in the near future, with any troper’s aid or ideas. Feel free to subscribe and support.

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This By the way, there would still be the conflict between micromanagement vs. macromanagement: I in fact planned to balance it for good, by giving player both the chance to control individual units, or to put them into large regiments and even task forces.

Now, this
may just be a rough copy, and Ill get around to edit it in the near future, with any troper’s aid or ideas. Feel free to subscribe and support.
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**** Ditto. As this troper said already, feel free to edit.
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*** Glad to see I'm not the only one who's thought of this. And the resources in the game would be the same as in AgeOfEmpires (wood, gold, stone, food). Each side would also get a "Hero" unit, like in Warcraft3. In fact, this troper thought up how a Redwall RTS game could work all the way back in '04.
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* Tags: FixFic, ExpandedUniverse
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Hey, everyone loves cute furry things killing people with swords, right? And some people write good fic about it.

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Hey, everyone loves cute furry things killing people each other with swords, right? And some people write good fic about it.
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** These have got to be some of the best fanfictions I've ever read. Warrior4 manages to resurrect Rose ''[[BeyondTheImpossible without breaking canon]]'', and without making it feel like an AssPull in the process. The story features dozens of familiar characters, from both ''Mossflower'' and ''Martin the Warrior'', and manages not to [[CharacterDerailment derail any of them]]. There a number of wonderfully crafted original characters, who all get a good amount of CharacterDevelopment, and a few well-placed {{Shout Out}}s. In addition, Rose and Columbine manage to subvert the classic DamselInDistress situation, by aiding their own rescue from the inside. Warrior4 also manages to capture some of Brian Jacques' trademark feel with a fair amount of well written poems and songs. And finally, to top it off, the main antagonists are some of the best {{Anti Villain}}s I've ever read. [[GushingAboutShowsYouLike Forgive my gushing]], but this is seriously a must-read for any Redwall fan.

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** These have got to be some of the best fanfictions I've ever read. Warrior4 manages to [[spoiler: resurrect Rose Rose]] ''[[BeyondTheImpossible without breaking canon]]'', and without making it feel like an AssPull in the process. The story features dozens of familiar characters, from both ''Mossflower'' and ''Martin the Warrior'', and manages not to [[CharacterDerailment derail any of them]]. There a number of wonderfully crafted original characters, who all get a good amount of CharacterDevelopment, and a few well-placed {{Shout Out}}s. In addition, [[spoiler: Rose and and]] Columbine manage to subvert the classic DamselInDistress situation, by aiding their own rescue from the inside. Warrior4 also manages to capture some of Brian Jacques' trademark feel with a fair amount of well written poems and songs. And finally, to top it off, the main antagonists are some of the best {{Anti Villain}}s I've ever read. [[GushingAboutShowsYouLike Forgive my gushing]], but this is seriously a must-read for any Redwall fan.
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* Pairings: Martin and Rose, Gonff and Columbine, OC/OC, others
* Synopsis: A year after the fall of Kotir, Redwall Abbey is nearing its completion. However, far to the north, the valley of Noonvale is bracing for the invasion of Rassk the Mask and his Silent Slavers. Brome, who has taken his father's place as leader, decides to send out Emalet the owl to find Martin and bring him back. Martin eventually arrives, backed by Gonff, Columbine, and the Redwall otter crew, and defeats the slaver fox. After recovering from the fight, Martin is astonished to find it is Rose who has been caring for him, and a few days later, he asks her to marry him. However, within minutes of his proposal, Rose and Columbine are kidnapped by the ravens of the All-Pack. Now, Martin and Gonff must band together, along with many others from Noonvale and Redwall to rescue their fair maidens.

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* Pairings: Martin and Rose, [[spoiler: Rose]], Gonff and Columbine, OC/OC, others
* Synopsis: A year after the fall of Kotir, Redwall Abbey is nearing its completion. However, far to the north, the valley of Noonvale is bracing for the invasion of Rassk the Mask and his Silent Slavers. Brome, who has taken his father's place as leader, decides to send out Emalet the owl to find Martin and bring him back. Martin eventually arrives, backed by Gonff, Columbine, and the Redwall otter crew, and defeats the slaver fox. After recovering from the fight, Martin is astonished to find it is Rose [[spoiler: Rose]] who has been caring for him, and a few days later, [[spoiler: he asks her to marry him. However, within minutes of his proposal, Rose and and]] Columbine are kidnapped by the ravens of the All-Pack. Now, Martin and Gonff must band together, along with many others from Noonvale and Redwall to rescue their fair maidens.
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* '''Survival Games'''
Some writers in the fandom participate in survival-themed writing contests. Ten to twelve writers apply anonymously with an original character and collaborate to create a story. The audience votes one out each week, and the character dies in-story. Started with Redwall Online Community Survivor, or ROC:S (lost to the wilds of the interwebs), continued with the Questors Bold series (the first is missing, but there are four more-- the newest being [[http://www.terrouge.com/qbv/ the fifth]]), and there's a new one almost every year. Try [[http://redventure.swifthost.net/ Redventure]], [[http://terrouge.com/redwallrevolutions/ Redwall: Revolutions]], and [[http://z13.invisionfree.com/Midnight_Mossflower/index.php Midnight Mossflower]].
** The most recent is [[http://z13.invisionfree.com/Midnight_Mossflower/index.php?showforum=21 Midnight Mossflower 2]], currently ongoing.
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*** Officers e.g. (like in Company of Heroes: Opposing Fronts): e.g. Long Patrol(,) heroes
*** Corpsbeasts e.g. Redwall nurses, seers, traveller foxes, "magicians", healers

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*** Officers Officers: e.g. (like in Company of Heroes: Opposing Fronts): e.g. Long Patrol(,) heroes
*** Corpsbeasts Corpsbeasts: e.g. Redwall nurses, seers, traveller foxes, "magicians", healers

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I am a co-writer for this article.


*** Militia: e.g. tribesbeasts, mercenaries, 'conscripts'

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*** Militia: e.g. tribesbeasts, mercenaries, 'conscripts''conscripts', Malkarissian Fanatics



*** Archers: e.g. Any wide range infantry, like the ‘’Greytail horde’’

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*** Archers: e.g. Any wide range infantry, like the ‘’Greytail '’Greytail horde’’



*** Corpsbeasts e.g. Redwall nurses, seers, traveller foxes, "magicians", healers



*** Ships: e.g. corsair ships, fishing boats, logboats

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*** Ships: e.g. corsair ships, fishing boats, logboats
logboats, galleys, merchant vessels
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** These have got to be some of the best fanfictions I've ever read. Warrior4 manages to resurrect Rose ''[[BeyondTheImpossible without breaking canon]]''. The story features dozens of familiar characters, from both ''Mossflower'' and ''Martin the Warrior'', and manages not to [[CharacterDerailment derail any of them]]. There a number of wonderfully crafted original characters, who all get a good amount of CharacterDevelopment, and a few well-placed {{Shout Out}}s. In addition, Rose and Columbine manage to subvert the classic DamselInDistress situation, by aiding their own rescue from the inside. Warrior4 also manages to capture some of Brian Jacques' trademark feel with a fair amount of well written poems and songs. And finally, to top it off, the main antagonists are some of the best {{Anti Villain}}s I've ever read. [[GushingAboutShowsYouLike Forgive my gushing]], but this is seriously a must-read for any Redwall fan.

to:

** These have got to be some of the best fanfictions I've ever read. Warrior4 manages to resurrect Rose ''[[BeyondTheImpossible without breaking canon]]''.canon]]'', and without making it feel like an AssPull in the process. The story features dozens of familiar characters, from both ''Mossflower'' and ''Martin the Warrior'', and manages not to [[CharacterDerailment derail any of them]]. There a number of wonderfully crafted original characters, who all get a good amount of CharacterDevelopment, and a few well-placed {{Shout Out}}s. In addition, Rose and Columbine manage to subvert the classic DamselInDistress situation, by aiding their own rescue from the inside. Warrior4 also manages to capture some of Brian Jacques' trademark feel with a fair amount of well written poems and songs. And finally, to top it off, the main antagonists are some of the best {{Anti Villain}}s I've ever read. [[GushingAboutShowsYouLike Forgive my gushing]], but this is seriously a must-read for any Redwall fan.
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** These have got to be one of the best fanfictions I've ever read. Warrior4 manages to resurrect Rose ''[[BeyondTheImpossible without breaking canon]]''. The story features dozens of familiar characters, from both ''Mossflower'' and ''Martin the Warrior'', and manages not to [[CharacterDerailment derail any of them]]. There a number of wonderfully crafted original characters, who all get a good amount of CharacterDevelopment, and a few well-placed {{Shout Out}}s. In addition, Rose and Columbine manage to subvert the classic DamselInDistress situation, by aiding their own rescue from the inside. Warrior4 also manages to capture some of Brian Jacques' trademark feel with a fair amount of well written poems and songs. And finally, to top it off, the main antagonists are some of the best {{Anti Villain}}s I've ever read. [[GushingAboutShowsYouLike Forgive my gushing]], but this is seriously a must-read for any Redwall fan.

to:

** These have got to be one some of the best fanfictions I've ever read. Warrior4 manages to resurrect Rose ''[[BeyondTheImpossible without breaking canon]]''. The story features dozens of familiar characters, from both ''Mossflower'' and ''Martin the Warrior'', and manages not to [[CharacterDerailment derail any of them]]. There a number of wonderfully crafted original characters, who all get a good amount of CharacterDevelopment, and a few well-placed {{Shout Out}}s. In addition, Rose and Columbine manage to subvert the classic DamselInDistress situation, by aiding their own rescue from the inside. Warrior4 also manages to capture some of Brian Jacques' trademark feel with a fair amount of well written poems and songs. And finally, to top it off, the main antagonists are some of the best {{Anti Villain}}s I've ever read. [[GushingAboutShowsYouLike Forgive my gushing]], but this is seriously a must-read for any Redwall fan.

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...we're waiting, WikiMagic.

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...we're waiting, WikiMagic.
* [[http://www.fanfiction.net/s/3817978/1/A_Mask_and_a_Song A Mask And A Song]] and [[http://www.fanfiction.net/s/3868656/1/Winters_Flowers Winter's Flowers]] by warrior4
* Recommended by Tropers/IronicMouse
* Pairings: Martin and Rose, Gonff and Columbine, OC/OC, others
* Synopsis: A year after the fall of Kotir, Redwall Abbey is nearing its completion. However, far to the north, the valley of Noonvale is bracing for the invasion of Rassk the Mask and his Silent Slavers. Brome, who has taken his father's place as leader, decides to send out Emalet the owl to find Martin and bring him back. Martin eventually arrives, backed by Gonff, Columbine, and the Redwall otter crew, and defeats the slaver fox. After recovering from the fight, Martin is astonished to find it is Rose who has been caring for him, and a few days later, he asks her to marry him. However, within minutes of his proposal, Rose and Columbine are kidnapped by the ravens of the All-Pack. Now, Martin and Gonff must band together, along with many others from Noonvale and Redwall to rescue their fair maidens.
** These have got to be one of the best fanfictions I've ever read. Warrior4 manages to resurrect Rose ''[[BeyondTheImpossible without breaking canon]]''. The story features dozens of familiar characters, from both ''Mossflower'' and ''Martin the Warrior'', and manages not to [[CharacterDerailment derail any of them]]. There a number of wonderfully crafted original characters, who all get a good amount of CharacterDevelopment, and a few well-placed {{Shout Out}}s. In addition, Rose and Columbine manage to subvert the classic DamselInDistress situation, by aiding their own rescue from the inside. Warrior4 also manages to capture some of Brian Jacques' trademark feel with a fair amount of well written poems and songs. And finally, to top it off, the main antagonists are some of the best {{Anti Villain}}s I've ever read. [[GushingAboutShowsYouLike Forgive my gushing]], but this is seriously a must-read for any Redwall fan.
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* ***Redwall RTS Game*** ''(If it weren't for Jacques, it would be at least a comprehensible thought.)''

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* ***Redwall '''Redwall RTS Game*** Game''' ''(If it weren't for Jacques, it would be at least a comprehensible thought.)''

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* Redwall RTS Game (If it weren't for Jacques, it would be at least a comprehensible thought.

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* Redwall ***Redwall RTS Game (If Game*** ''(If it weren't for Jacques, it would be at least a comprehensible thought.)''















Now, the rough two main sides' FactionCalculus may be ''Woodlanders'' (few but strong; Powerhouse) vs. ''Vermin'' (many but weak; Subversive). There will be many more, other, sometimes neutral factions, like robber gangs (always hostile to Ws), corsairs (always hostile to Ws), tribes (could be neutral, hostile to one side, or both sides, depending on the species), mercenaries (hostile to one side, depending on the species), warrior clans (hostile to one side, depending to the species) and ''monsters'' (hostile to either side). More specifically, there can be Gousim travel groups or settlements, whom you can recruit, or help, as long as you're a Wl. BTW, I have thought about an ''assignment'' option for the player, to perform for a neutral, non-hostile side (like in Anno 1701, Anno 1404, or Cossacks II). In return, they promise the player resources, or troops.

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Now, the rough two main sides' FactionCalculus may be ''Woodlanders'' (few but strong; Powerhouse) vs. ''Vermin'' (many but weak; Subversive). There will be many more, other, sometimes neutral factions, like robber gangs (always hostile to Ws), corsairs (always hostile to Ws), tribes (could be neutral, hostile to one side, or both sides, depending on the species), mercenaries (hostile to one side, depending on the species), warrior clans (hostile to one side, depending to the species) and ''monsters'' (hostile to either side). More specifically, there can be Gousim travel groups or settlements, whom you can recruit, or help, as long as you're a Wl.

BTW, I have thought about an ''assignment'' option for the player, to perform for a neutral, non-hostile side (like in Anno 1701, Anno 1404, or Cossacks II). In return, they promise the player resources, or troops.
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** Good idea. Just edit the text above. You are free to do so (just, if possible, don't delete anything; this is supposed to be a collection of ideas).

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** Good idea. Just edit the text above. You are free to do so (just, if possible, don't delete anything; this is supposed to be a collection of ideas).
ideas). Now, on the other hand, you'll surely find enough vermin tribes in Mossflower. At least, you don't run out of them after every book.
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*** Workers: e.g. tribesbeasts, Redwall mice, slaves, moles (on troper's request)

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*** Workers: e.g. tribesbeasts, Redwall mice, slaves, moles (on troper's Zarpaulus' request)
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*** Workers: e.g. tribesbeasts, Redwall mice, slaves, moles (on commenter's request)

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*** Workers: e.g. tribesbeasts, Redwall mice, slaves, moles (on commenter's troper's request)
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*** Workers: e.g. tribesbeasts, Redwall mice, slaves

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*** Workers: e.g. tribesbeasts, Redwall mice, slavesslaves, moles (on commenter's request)




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** Good idea. Just edit the text above. You are free to do so (just, if possible, don't delete anything; this is supposed to be a collection of ideas).
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* Hmm, I would have moles as Redwall workers rather than mice, and the "neutral" factions are kind of weighed against the Vermin. Maybe all "neutral" factions come under the control of their favored faction when found, mercenaries and corsairs being equivalent to Guosim (which is available depends on the map).
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These troops would rather be divided into squads, scores, and regiments, like in Cossacks, AmericanConquest or CoH (but can also be moved singularly, alternately) . They can be moved around, and replenished. Each regiment has the said special abilities, which it can perform on field. They can man forests and enter buildings for ambushes or attacks. They can dominate ‘sectors’ on the map, like in CoH and TheSettlers – Rise of an Empire, and their goal is to destroy the enemy.

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These troops would rather be divided into squads, scores, and regiments, like in Cossacks, AmericanConquest American Conquest or CoH CompanyOfHeroes (but can also be moved singularly, alternately) . They can be moved around, and replenished. Each regiment has the said special abilities, which it can perform on field. They can man forests and enter buildings for ambushes or attacks. They can dominate ‘sectors’ on the map, like in CoH CompanyOfHeroes and TheSettlers The Settlers – Rise of an Empire, and their goal is to destroy the enemy.
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The Redwall book series, in all it's structure, story, and ''classiness'', it actually delivers quite a perfect draft for a Real Time Strategy game, modelled after... er... let's say the AgeOfEmpires series, the Anno series, Cossacks, AmericanConquest, and EmpireEarth (EE II and III are two big disgraces!). Like any other of such RTS games, it may contain a campaign, single missions, ''skirmishes'', and a multiplayer mode.

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The Redwall book series, in all it's structure, story, and ''classiness'', it actually delivers quite a perfect draft for a Real Time Strategy game, modelled after... er... let's say the AgeOfEmpires series, the Anno series, Cossacks, AmericanConquest, American Conquest, and EmpireEarth (EE II and III are two big disgraces!). Like any other of such RTS games, it may contain a campaign, single missions, ''skirmishes'', and a multiplayer mode.

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* [[http://www.fanfiction.net/s/3225879/1/Seven_Seasons_Gone Seven Seasons Gone]], by Clouded Horizon.

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* [[http://www.*[[http://www.fanfiction.net/s/3225879/1/Seven_Seasons_Gone Seven Seasons Gone]], by Clouded Horizon.



* [[http://www.fanfiction.net/s/5542488/1/Cullin_of_the_Fold Cullin' of the Fold]], by Laburnum Steelfang

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* [[http://www.*[[http://www.fanfiction.net/s/5542488/1/Cullin_of_the_Fold Cullin' of the Fold]], by Laburnum Steelfang



Of course, there are many troop types:

Workers: e.g. tribesbeasts, Redwall mice, slaves
Populace: e.g. Redwall mice, 'conscripts'
Militia: e.g. tribesbeasts, mercenaries, 'conscripts'
Swordbeasts: e.g. Any close range infantry, like ''Waterhogs''
Archers: e.g. Any wide range infantry, like the ‘’Greytail horde’’
Scouts: e.g. Gousim, tribesbeasts, any trackers
Skirmishers: e.g. Otters, Squirrels, Gousim, Long Patrol Sleepers
Elite troops: e.g. Long Patrol, heroes,
Officers e.g. (like in Company of Heroes: Opposing Fronts): e.g. Long Patrol(,) heroes
Artillery: e.g. Fire swingers, ballistas, battering rams, siege towers, etc.
Ships: e.g. corsair ships, fishing boats, logboats

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** Of course, there are many troop types:

types:
***
Workers: e.g. tribesbeasts, Redwall mice, slaves
*** Populace: e.g. Redwall mice, 'conscripts'
*** Militia: e.g. tribesbeasts, mercenaries, 'conscripts'
*** Swordbeasts: e.g. Any close range infantry, like ''Waterhogs''
*** Archers: e.g. Any wide range infantry, like the ‘’Greytail horde’’
*** Scouts: e.g. Gousim, tribesbeasts, any trackers
*** Skirmishers: e.g. Otters, Squirrels, Gousim, Long Patrol Sleepers
*** Elite troops: e.g. Long Patrol, heroes,
*** Officers e.g. (like in Company of Heroes: Opposing Fronts): e.g. Long Patrol(,) heroes
*** Artillery: e.g. Fire swingers, ballistas, battering rams, siege towers, etc.
*** Ships: e.g. corsair ships, fishing boats, logboats
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* [[http://www.fanfiction.net/s/3225879/1/Seven_Seasons_Gone Seven Seasons Gone]], by Clouded Horizon.

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* [[http://www.*[[http://www.fanfiction.net/s/3225879/1/Seven_Seasons_Gone Seven Seasons Gone]], by Clouded Horizon.



* [[http://www.fanfiction.net/s/5542488/1/Cullin_of_the_Fold Cullin' of the Fold]], by Laburnum Steelfang

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* [[http://www.*[[http://www.fanfiction.net/s/5542488/1/Cullin_of_the_Fold Cullin' of the Fold]], by Laburnum Steelfang


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* [[http://www.fanfiction.net/s/3225879/1/Seven_Seasons_Gone Seven Seasons Gone]], by Clouded Horizon.

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* [[http://www.*[[http://www.fanfiction.net/s/3225879/1/Seven_Seasons_Gone Seven Seasons Gone]], by Clouded Horizon.



* [[http://www.fanfiction.net/s/5542488/1/Cullin_of_the_Fold Cullin' of the Fold]], by Laburnum Steelfang

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* [[http://www.*[[http://www.fanfiction.net/s/5542488/1/Cullin_of_the_Fold Cullin' of the Fold]], by Laburnum Steelfang



The Redwall book series, in all it's structure, story, and ''classiness'', it actually delivers quite a perfect draft for a Real Time Strategy game, modelled after... er... let's say the AgOfEmpires series, the Anno series, Cossacks, American Conquest, and EmpireEarth (EE II and III are two big disgraces!). Like any other of such RTS games, it may contain a campaign, single missions, ''skirmishes'', and a multiplayer mode.

to:

The Redwall book series, in all it's structure, story, and ''classiness'', it actually delivers quite a perfect draft for a Real Time Strategy game, modelled after... er... let's say the AgOfEmpires AgeOfEmpires series, the Anno series, Cossacks, American Conquest, AmericanConquest, and EmpireEarth (EE II and III are two big disgraces!). Like any other of such RTS games, it may contain a campaign, single missions, ''skirmishes'', and a multiplayer mode.
Is there an issue? Send a MessageReason:
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* [[http://www.fanfiction.net/s/3225879/1/Seven_Seasons_Gone Seven Seasons Gone]], by Clouded Horizon.

to:

* [[http://www.*[[http://www.fanfiction.net/s/3225879/1/Seven_Seasons_Gone Seven Seasons Gone]], by Clouded Horizon.



* [[http://www.fanfiction.net/s/5542488/1/Cullin_of_the_Fold Cullin' of the Fold]], by Laburnum Steelfang

to:

* [[http://www.*[[http://www.fanfiction.net/s/5542488/1/Cullin_of_the_Fold Cullin' of the Fold]], by Laburnum Steelfang



* Redwall RTS Game

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* Redwall RTS GameGame (If it weren't for Jacques, it would be at least a comprehensible thought.
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[[WMG: Other Fics]]
* Redwall RTS Game
The Redwall book series, in all it's structure, story, and ''classiness'', it actually delivers quite a perfect draft for a Real Time Strategy game, modelled after... er... let's say the AgOfEmpires series, the Anno series, Cossacks, American Conquest, and EmpireEarth (EE II and III are two big disgraces!). Like any other of such RTS games, it may contain a campaign, single missions, ''skirmishes'', and a multiplayer mode.
In the single missions, e.g. Redwall may be constructed over the courses of several books. It may be the player's job to supervise, and/or defend the construction. Or you can take charge of Salamandastron, and defend the area on the coast, and the county.
In the campaign, those scenarios may be used as well, together with plots of different, correlating books. Alternatively, the player may also form and lead a ''horde'' to pride and glory; also in a ''skirmish'' or a multiplayer game.
In another version, the steps of e.g. Martin the Warrior can be traced throughout the different books, in a campaign similar to ''Napoleon: Total War'' (TotalWar series).

The gameplay: When not working with the afore-mentioned Redwall or Salamandastron scenarios, some other maps could be used (Northlands= mountains, Mossflower= continent, Sampetra= Islands, etc.), or you play on a randomly- generated map.
After designing or picking a ''leader'' or ''hero'' (like in Tropico 3, and AOE III), a special character with special leading features and abilities (though varying fields of expertise, sanity and occupation, like e.g. defenses, strength, or resourcefulness), each faction (normally ''Woodlanders'' vs. ''Vermin'') with a HQ on opposite sides of the map, where their main goal may be to construct, a ''colony'', a refuge, or some other type of secured community, ridding the area of their foe(s), either offensively or defensively (in the ''Woodlanders' '' case), or you can horde troops, and dominate the map (the same idea, but a little bit more offensive) with the amount of troops you collected (for the ''Vermin'' faction).
Apart from the leaders, technology trees are of importance too. You can choose from one (like in CompanyOfHeroes), depending on what type of strategy the player sees as fit on this map. They can upgrade features of most aspects (like economically -when collecting resources, or building units-, and militarily- improving units' abilities). I will think about that aspect a little bit later though.
Now, the rough two main sides' FactionCalculus may be ''Woodlanders'' (few but strong; Powerhouse) vs. ''Vermin'' (many but weak; Subversive). There will be many more, other, sometimes neutral factions, like robber gangs (always hostile to Ws), corsairs (always hostile to Ws), tribes (could be neutral, hostile to one side, or both sides, depending on the species), mercenaries (hostile to one side, depending on the species), warrior clans (hostile to one side, depending to the species) and ''monsters'' (hostile to either side). More specifically, there can be Gousim travel groups or settlements, whom you can recruit, or help, as long as you're a Wl. BTW, I have thought about an ''assignment'' option for the player, to perform for a neutral, non-hostile side (like in Anno 1701, Anno 1404, or Cossacks II). In return, they promise the player resources, or troops.
Of course, there are many troop types:
Workers: e.g. tribesbeasts, Redwall mice, slaves
Populace: e.g. Redwall mice, 'conscripts'
Militia: e.g. tribesbeasts, mercenaries, 'conscripts'
Swordbeasts: e.g. Any close range infantry, like ''Waterhogs''
Archers: e.g. Any wide range infantry, like the ‘’Greytail horde’’
Scouts: e.g. Gousim, tribesbeasts, any trackers
Skirmishers: e.g. Otters, Squirrels, Gousim, Long Patrol Sleepers
Elite troops: e.g. Long Patrol, heroes,
Officers e.g. (like in Company of Heroes: Opposing Fronts): e.g. Long Patrol(,) heroes
Artillery: e.g. Fire swingers, ballistas, battering rams, siege towers, etc.
Ships: e.g. corsair ships, fishing boats, logboats

These troops would rather be divided into squads, scores, and regiments, like in Cossacks, AmericanConquest or CoH (but can also be moved singularly, alternately) . They can be moved around, and replenished. Each regiment has the said special abilities, which it can perform on field. They can man forests and enter buildings for ambushes or attacks. They can dominate ‘sectors’ on the map, like in CoH and TheSettlers – Rise of an Empire, and their goal is to destroy the enemy.

In this game, it must be necessary, to remove most prejudicial elements of both sides. In other words, that the ''Vermin'' faction is not to be disregarded or disadvantaged in any way (also not their appearance. After all, they are just animals as well), and their masses should balance their weakness.

This may just be a rough copy, and Ill get around to edit it in the near future, with any troper’s aid or ideas. Feel free to subscribe and support.

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