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** The line wouldn't find its footing for figure engineering until after the first few waves. This means that despite ''Marvel Legends'' later becoming famous for its immensely posable figures, some early entries like Toad, [[Comicbook/AntMan Goliath]] and Film/{{Daredevil}} were noticeably lacking in the articulation department. Some of the larger characters like [[Comicbook/TheIncredibleHulk Hulk]] and [[Comicbook/FantasticFour The Thing]] also came with bendable fingers, a gimmick that was quickly discarded.
** The early figures came packaged with highly detailed, diorama-like display bases, usually depicting some sort of recognizable location or vehicle from the Comicbook/MarvelUniverse (such as Comicbook/GhostRider's motorcycle, a destroyed Sentinel, or . The display bases were eventually phased out in favor of the Build-a-Figure concept, wherein each toy in a wave would come packaged with a piece needed to complete a special bonus figure.
** One of the most striking differences was the general lack of movie characters in the early years of the line. While a select few films like ''Film/{{Blade II}}'', ''Film/ThePunisher2005'' and the aforementioned ''Daredevil'' received a single ''Marvel Legends'' figure each, the general trend was for [=ToyBiz=] to do separate movie lines that featured the same sculpt and articulation style used in ''Legends'', but without actually labelling them as such. This meant that the big Marvel movies of the early 2000s like ''Film/SpiderMan2'', ''Film/X2XMenUnited'', ''Film/{{Hulk}}'' and ''Film/FantasticFour2005'' did not have any presence in ''Marvel Legends'', with the line instead focusing almost exclusively on comic book figures. When Creator/{{Hasbro}} took over the line in 2007, they did some ''Marvel Legends'' figures for ''Film/XMenTheLastStand'' and ''Film/SpiderMan3'', but generally stuck to [=ToyBiz=]'s strategy of focusing on comic figures instead. However, starting with ''Film/IronMan3'' in 2013, they completely threw out that idea and began integrating characters from the Franchise/MarvelCinematicUniverse, with most subsequent Marvel movies usually getting their own dedicated wave of ''Marvel Legends'' figures.

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** The line wouldn't find nail down its footing for figure engineering formula until after the first few waves. This means meant that despite ''Marvel Legends'' later becoming famous for its immensely posable figures, some early entries like Toad, [[Comicbook/AntMan Goliath]] and Film/{{Daredevil}} were noticeably lacking in the articulation department. Some of the larger characters like [[Comicbook/TheIncredibleHulk Hulk]] and [[Comicbook/FantasticFour The the Thing]] also came with bendable fingers, a gimmick that was quickly discarded.
** The early figures came packaged with highly detailed, diorama-like display bases, usually depicting some sort of recognizable location or vehicle from the Comicbook/MarvelUniverse Franchise/MarvelUniverse (such as Comicbook/GhostRider's motorcycle, a destroyed Sentinel, or . or part of Comicbook/DoctorDoom's castle). The display bases were eventually phased out in favor of the Build-a-Figure concept, wherein each toy in a wave would come packaged with a piece needed to complete a special bonus figure.
figure. The [=ToyBiz=]-era figures also usually included a comic book featuring the character in question, something that Creator/{{Hasbro}} discarded when they took over the license.
** One of the most striking differences was the general lack of movie characters in the early years of the line. While a select few films like ''Film/{{Blade II}}'', ''Film/ThePunisher2005'' ''Film/ThePunisher2004'' and the aforementioned ''Daredevil'' received a single ''Marvel Legends'' figure each, the general trend was for [=ToyBiz=] to do separate movie lines that featured the same sculpt and articulation style used in ''Legends'', but without actually labelling them as such. This meant that the big Marvel movies of the early 2000s like ''Film/SpiderMan2'', ''Film/X2XMenUnited'', ''Film/{{Hulk}}'' and ''Film/FantasticFour2005'' did not have any presence in ''Marvel Legends'', with the line instead focusing almost exclusively on comic book figures. When Creator/{{Hasbro}} Hasbro took over the line in 2007, they did some ''Marvel Legends'' figures for ''Film/XMenTheLastStand'' and ''Film/SpiderMan3'', but generally stuck to [=ToyBiz=]'s strategy of focusing on comic figures instead. However, starting with ''Film/IronMan3'' in 2013, they completely threw out that idea and began integrating characters from the Franchise/MarvelCinematicUniverse, with most subsequent Marvel movies usually getting their own dedicated wave of ''Marvel Legends'' figures.wave.
** As ''Marvel Legends'' was originally a SpinOff of the ''Comicbook/SpiderMan Classics'' line, characters from the franchise were also noticeably absent from ''Legends'' during the [=ToyBiz=] days. Only Comicbook/DoctorOctopus, [[Comicbook/NormanOsborn Green Goblin]] and Spidey himself were featured in ''Legends'' under [=ToyBiz=], while a few other villains like Comicbook/BlackCat, the Vulture, the Rhino and Comicbook/{{Venom}} were included in box sets. Once the line transferred to Hasbro, Spider-Man characters began appearing in the series with far more regularity.
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* Whoo-boy, Gunpla (Franchise/{{Gundam}} plastic models) have evolved tremendously since the early days. The earliest 1/144 scale Gunpla, released in 1980 were of a single color (you had to paint these suckers) with some articulation with the 1/100 and 1/60 scale not faring as well. Also, the intended way of putting in beam sabers back into their sockets? Breaking the blade. 1/100s would be mostly colored by the time ''Anime/MobileSuitZetaGundam'' launched and it wouldn't be until the launch of the Gunpla for ''Anime/MobileSuitGundam0080WarInThePocket'' that we would have stickers for certain areas. During the early days of the High Grade Gunpla the beam sabers would still be one single-colored piece of plastic resembling the blade and hilt (or even worse, blade, hilt and hand holding it) with certain rare models, like the early Rick Dias and RX-78 Gundam having the modern day two piece blade-and-hilt. Don't expect the two-piece to be standard issue until the release of the G-Armor + Gundam set.

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* Whoo-boy, Gunpla (Franchise/{{Gundam}} plastic models) have evolved tremendously since the early days. The earliest 1/144 scale Gunpla, released in 1980 were of a single color (you had to paint these suckers) with some articulation with the 1/100 and 1/60 scale not faring as well. Also, the intended way of putting in beam sabers back into their sockets? Breaking the blade. 1/100s would be mostly colored by the time ''Anime/MobileSuitZetaGundam'' launched and it wouldn't be until the launch of the Gunpla for ''Anime/MobileSuitGundam0080WarInThePocket'' that we would have stickers for certain areas. During the early days of the High Grade Gunpla the beam sabers would still be one single-colored piece of plastic resembling the blade and hilt (or even worse, blade, hilt and hand holding it) with certain rare models, like the early Rick Dias and RX-78 Gundam having the modern day two piece blade-and-hilt. Don't expect the two-piece to be standard issue until the release of the G-Armor + Gundam set.set.
* ''Marvel Legends'':
** The line wouldn't find its footing for figure engineering until after the first few waves. This means that despite ''Marvel Legends'' later becoming famous for its immensely posable figures, some early entries like Toad, [[Comicbook/AntMan Goliath]] and Film/{{Daredevil}} were noticeably lacking in the articulation department. Some of the larger characters like [[Comicbook/TheIncredibleHulk Hulk]] and [[Comicbook/FantasticFour The Thing]] also came with bendable fingers, a gimmick that was quickly discarded.
** The early figures came packaged with highly detailed, diorama-like display bases, usually depicting some sort of recognizable location or vehicle from the Comicbook/MarvelUniverse (such as Comicbook/GhostRider's motorcycle, a destroyed Sentinel, or . The display bases were eventually phased out in favor of the Build-a-Figure concept, wherein each toy in a wave would come packaged with a piece needed to complete a special bonus figure.
** One of the most striking differences was the general lack of movie characters in the early years of the line. While a select few films like ''Film/{{Blade II}}'', ''Film/ThePunisher2005'' and the aforementioned ''Daredevil'' received a single ''Marvel Legends'' figure each, the general trend was for [=ToyBiz=] to do separate movie lines that featured the same sculpt and articulation style used in ''Legends'', but without actually labelling them as such. This meant that the big Marvel movies of the early 2000s like ''Film/SpiderMan2'', ''Film/X2XMenUnited'', ''Film/{{Hulk}}'' and ''Film/FantasticFour2005'' did not have any presence in ''Marvel Legends'', with the line instead focusing almost exclusively on comic book figures. When Creator/{{Hasbro}} took over the line in 2007, they did some ''Marvel Legends'' figures for ''Film/XMenTheLastStand'' and ''Film/SpiderMan3'', but generally stuck to [=ToyBiz=]'s strategy of focusing on comic figures instead. However, starting with ''Film/IronMan3'' in 2013, they completely threw out that idea and began integrating characters from the Franchise/MarvelCinematicUniverse, with most subsequent Marvel movies usually getting their own dedicated wave of ''Marvel Legends'' figures.

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* The first three dolls of the [[Toys/AmericanGirlsCollection American Girl line]]--Samantha, Kirsten, and Molly—were originally released with pale white muslin bodies that sharply contrasted with the head and limbs. To hide this, all their clothing was made high to the throat and with sleeves and skirts (and underpants) long enough to cover this up. This changed in 1991 when Felicity was released; the lower necklines of the Revolutionary/Colonial Period meant that the company could not keep the body covered, so they changed the main cloth body to better match the skin tone of the limbs which is how it's since stayed.

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* The first three dolls of the [[Toys/AmericanGirlsCollection American Girl line]]--Samantha, Kirsten, and Molly—were originally released with pale white muslin bodies that sharply contrasted with the head and limbs. To hide this, all their clothing was made high to the throat and with sleeves and skirts (and underpants) long enough to cover this up. This changed in 1991 when Felicity was released; the lower necklines of the Revolutionary/Colonial Period meant that the company could not keep the body covered, so they changed the main cloth body to better match the skin tone of the limbs which is how it's since stayed.stayed.
* Whoo-boy, Gunpla (Franchise/{{Gundam}} plastic models) have evolved tremendously since the early days. The earliest 1/144 scale Gunpla, released in 1980 were of a single color (you had to paint these suckers) with some articulation with the 1/100 and 1/60 scale not faring as well. Also, the intended way of putting in beam sabers back into their sockets? Breaking the blade. 1/100s would be mostly colored by the time ''Anime/MobileSuitZetaGundam'' launched and it wouldn't be until the launch of the Gunpla for ''Anime/MobileSuitGundam0080WarInThePocket'' that we would have stickers for certain areas. During the early days of the High Grade Gunpla the beam sabers would still be one single-colored piece of plastic resembling the blade and hilt (or even worse, blade, hilt and hand holding it) with certain rare models, like the early Rick Dias and RX-78 Gundam having the modern day two piece blade-and-hilt. Don't expect the two-piece to be standard issue until the release of the G-Armor + Gundam set.
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None

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** A lot of ''Bionicle'''s early installment weirdness comes from the drastic changes Lego issued around the end of 2001. Most of the media before that was heavily disjointed with many under-explored and outright abandoned concepts, and a greater focus on mythology lifted from real life Polynesian cultures. The late-01 shifts centered around a variety of factors: the infamous Maori incident wherein activists threatened Lego for using their culture to promote toys (resulting in the abandonment of the tribal themes), the storyline being extended with Mata Nui's reveal pushed back due to the toys' success (resulting in a more extensive lore and a backstory rethought from scratch), ''Bionicle'' becoming its own franchise instead of being a Technic sub-series (leading to more unique toy design), the development of the 2003 DirectToVideo movie (more outsider influence), the cancellation of the 2001 PC game (bringing the ''Mata Nui Online Game'' to the forefront), and even 9/11 (Lego tightening their violence policies). The post-2002 franchise was very different from what Lego had originally planned.
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** Much like its predecessors ''Toys/{{Slizers}}'' and ''Toys/RoboRiders'', ''Bionicle'''s story would have featured [[ElementalEmbodiment elemental creatures]] such as {{rock monster}}s, [[BlobMonster mud monsters]] or [[OurDragonsAreDifferent fire dragons]] as foes. These appear in concept art and the canceled ''Legend of Mata Nui'' PC game as level bosses, but are suspiciously absent from every canonical story source. A smaller variant of the Vatuka Nui mud monster, simply named a Vatuka, did appear thanks to the ''Quest for the Toa'' UsefulNotes/GameBoyAdvance title, and a handful other elemental beings were referred to at points, but never were they anything more than throwaway curiosities. A few possible exceptions are the [[SentientPhlebotinum Energized Protodermis Entity]] and various plant monsters, who were introduced later, bearing no relation to the original concept of the elementals. It is easy to see why they were dropped: [[ToylessToylineCharacter they had no toys]] [[MerchandiseDriven to sell]] and they came off as cheesy once the franchise settled on its more serious tone.
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** The 2001-2003 arcs also placed a bigger emphasis on the franchise being a Lego toy-line. Upon arriving on the island, the Toa reassemble their scattered bodyparts, [[FusionDance the ability to form Kaita or Nui fusions is important]], and there's multiple plots related to [[GottaCatchThemAll collecting items of interest]], which was partially inspired by the canceled ''Legend of Mata Nui'' video game. Later years would only give occasional, off-hand reminders of these concepts; Kaita and Nui combinations were dropped after 2004, and the collecting angle diminished as Lego phased out collectibles in favor of various projectile gimmicks. This also meant that while most early masks were made available in a variety of colors, later on it was rare for a mask to be released in more than one color.
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** Some pieces of very early promotional material more closely aligned with the Toa's preliminary depictions as gods of nature rather than "just" super powerful legendary warriors. There were references to the Toa commanding nature itself, with their arguments causing storms or earthquakes, and even the canonically ultra-friendly Pohatu was described as fierce and temperamental. They were also said to be of different ages instead of having been created at the same time. Other abandoned concepts and character traits also came up, like the significance of tribal and victory dances, or Turaga Matau's never-seen ability to fly. However, given that much of the early lore was relayed to the audience through the legends and beliefs of the Matoran villagers, these strange descriptions do make sense when put into that context.
** In the 2001 plot, the substance protodermis was seen as a rare, life-giving element. In 2002, the Toa's transformation into Toa Nuva was attributed to the mystical powers of protodermis. Beginning from 2004, ''all'' materials in the Matoran Universe were explained away as being protodermis, including rocks, metals, water, flesh and wood, essentially making it the most abundant substance in existence. The type with transformative properties was [[{{Retronym}} retroactively renamed to]] "energized protodermis".
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* The first three dolls of the [[Franchise/AmericanGirlsCollection American Girl line]]--Samantha, Kirsten, and Molly—were originally released with pale white muslin bodies that sharply contrasted with the head and limbs. To hide this, all their clothing was made high to the throat and with sleeves and skirts (and underpants) long enough to cover this up. This changed in 1991 when Felicity was released; the lower necklines of the Revolutionary/Colonial Period meant that the company could not keep the body covered, so they changed the main cloth body to better match the skin tone of the limbs which is how it's since stayed.

to:

* The first three dolls of the [[Franchise/AmericanGirlsCollection [[Toys/AmericanGirlsCollection American Girl line]]--Samantha, Kirsten, and Molly—were originally released with pale white muslin bodies that sharply contrasted with the head and limbs. To hide this, all their clothing was made high to the throat and with sleeves and skirts (and underpants) long enough to cover this up. This changed in 1991 when Felicity was released; the lower necklines of the Revolutionary/Colonial Period meant that the company could not keep the body covered, so they changed the main cloth body to better match the skin tone of the limbs which is how it's since stayed.
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None

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** Epitomized with their ''Anime/DragonBallZ'' line of pose-able figures - the original figures in the line, such as Piccolo, Gohan, and Vegeta had cheaper, looser joints, a flatter paintjob that looked more like clay than actual plastic figures, much more subdued and simplistic expressions, where the grimacing and shouting faces were practically the exact same (if there even were shouting expression faces), and completely different torso to legs articulation, simplistic ball joints with no rotating parts, making any poses besides standing and sitting cross-legged almost impossible. As well, a lot of characters made re-use the original Goku Gi mold or were repaints entirely. Comparatively, the new figures, such as Yamcha, Tien, and the remade Vegeta, are much more expressive, have much better joints, paint jobs that better resemble their manga/anime incarnations and are much more solid and vibrant, and a completely new torso-to-leg joint system that allows much more movement for posing. The older molds are still used, but the figures that use them (such as Ultimate Gohan) usually have a breadth of accessories and are cheaper than the newer mold figures to make up for it, or (in the case of Kaioken Goku) exclusive to events.
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* The mini-comics included with the first few waves of ''Franchise/MastersOfTheUniverse'' action figures painted a very different mythos than that which would be established later by the DC comic books and the animated series. He-Man didn't have a secret identity and was a Literature/{{Tarzan}}-esque jungle man rather than the prince of Eternia, and he predominately used his axe in combat - the Power Sword was merely a {{Macguffin}} that could be used to unlock the door of Castle Greyskull. He-Man and Skeletor each owned one half of it, and they were fighting over the complete sword, an idea that was quickly abandoned in later media. It's also worth noting that He-Man (even in the comics, after some of the other more well-known elements were established) spoke in YeOldeButcheredeEnglishe from time to time, of all things. The Castle itself was presented as more of a prize that all the characters wanted to claim for themselves rather than a base of operation for He-Man. Even Skeletor was given a very different origin story - the first mini-comic explicitly states that he comes from a race of skull-faced beings from another dimension and that he wants to conquer Eternia for his people, while every portrayal of the character after [[WesternAnimation/HeManAndTheMastersOfTheUniverse2002 the 2002 reboot]] has used the story that he was originally an ordinary Eternian sorcerer whose face was burned off in an attack with an acid vial GoneHorriblyWrong.

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* The mini-comics included with the first few waves of ''Franchise/MastersOfTheUniverse'' action figures painted a very different mythos than that which would be established later by the DC comic books and the animated series. He-Man didn't have a secret identity and was a Literature/{{Tarzan}}-esque jungle man rather than the prince of Eternia, and he predominately used his axe in combat - the Power Sword was merely a {{Macguffin}} MacGuffin that could be used to unlock the door of Castle Greyskull. He-Man and Skeletor each owned one half of it, and they were fighting over the complete sword, an idea that was quickly abandoned in later media. It's also worth noting that He-Man (even in the comics, after some of the other more well-known elements were established) spoke in YeOldeButcheredeEnglishe from time to time, of all things. The Castle itself was presented as more of a prize that all the characters wanted to claim for themselves rather than a base of operation for He-Man. Even Skeletor was given a very different origin story - the first mini-comic explicitly states that he comes from a race of skull-faced beings from another dimension and that he wants to conquer Eternia for his people, while every portrayal of the character after [[WesternAnimation/HeManAndTheMastersOfTheUniverse2002 the 2002 reboot]] has used the story that he was originally an ordinary Eternian sorcerer whose face was burned off in an attack with an acid vial GoneHorriblyWrong.
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** With regards to the sets: originally sold under the LEGO Technic title as opposed to having its own, the sets were built around certain action-based gimmicks and put a lot of emphasis on the importance of collectible items, like masks. Their gear structures were at times complicated to build, and the figures suffered from limited articulation and very blocky aesthetics. A stark contrast to the modern, highly articulated, streamlined and skinny (and at times organic-looking) action figures that come with projectile weapons instead of collectibles, and are easier to build.

to:

** With regards to the sets: originally sold under the LEGO Technic title as opposed to having its own, the sets were built around certain action-based gimmicks and put a lot of emphasis on the importance of collectible items, like masks. Their gear structures were at times complicated to build, and the figures suffered from limited articulation and very blocky aesthetics. A stark contrast to the modern, later, highly articulated, streamlined and skinny (and at times organic-looking) action figures that come came with projectile weapons instead of collectibles, and are were easier to build.build. Many early larger figures initially came in pairs, encouraging kids to duel with them, [[SpiritualSuccessor which can be seen as an extension]] of the older ''Competition'' or ''[=CyberSlam=]'' LEGO theme. Smaller toys were designed to be able to knock off each other's masks, which was also gradually done away with. The [[Toys/{{Bionicle2015}} 2015 reboot]] utilized both projectiles and mask-popping gimmicks in its first year, mostly abandoning them in the second.
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* ''Franchise/{{Bionicle}}'':

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* ''Franchise/{{Bionicle}}'':''Toys/{{Bionicle}}'':
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AG note


* The first three dolls of the [[Franchise/AmericanGirlsCollection American Girl line]]--Samantha, Kirsten, and Molly—were originally released with pale white muslin bodies that sharply contrasted with the head and limbs. To hide this, all their clothing was made high to the throat and with sleeves long enough to cover this up. This changed in 1991 when Felicity and the lower necklines of the Revolutionary/Colonial Period meant that the company changed the main cloth body to better match the skin tone of the limbs, which is how it's since stayed.

to:

* The first three dolls of the [[Franchise/AmericanGirlsCollection American Girl line]]--Samantha, Kirsten, and Molly—were originally released with pale white muslin bodies that sharply contrasted with the head and limbs. To hide this, all their clothing was made high to the throat and with sleeves and skirts (and underpants) long enough to cover this up. This changed in 1991 when Felicity and was released; the lower necklines of the Revolutionary/Colonial Period meant that the company could not keep the body covered, so they changed the main cloth body to better match the skin tone of the limbs, limbs which is how it's since stayed.
Is there an issue? Send a MessageReason:
Adding in American Girl stuff.


* Toys/SHFiguarts in the beginning was very different. The figurines only had the bare minimum of accessories to mess with, usually a couple of hands and a weapon. Compare the original S.H. Figuarts figurine of Series/KamenRiderBlackRX, which only had a few hands, his Revolcane and a ball-joint system which make it look like he was wearing UnderwearOfPower, to his Renewal version, which not only fixed the ball-joint system to make it more show-accurate, but also gave it multiple hands and the ability to mimic having Black RX pull out Revolcane from his belt. Figuarts from the ''Franchise/PrettyCure'' series also show the vast difference - compare the sparse options involving the ''Anime/YesPrettyCure5GoGo'' characters and the glut with the ''Anime/HeartcatchPrettyCure'' figures.

to:

* Toys/SHFiguarts in the beginning was very different. The figurines only had the bare minimum of accessories to mess with, usually a couple of hands and a weapon. Compare the original S.H. Figuarts figurine of Series/KamenRiderBlackRX, which only had a few hands, his Revolcane and a ball-joint system which make it look like he was wearing UnderwearOfPower, to his Renewal version, which not only fixed the ball-joint system to make it more show-accurate, but also gave it multiple hands and the ability to mimic having Black RX pull out Revolcane from his belt. Figuarts from the ''Franchise/PrettyCure'' series also show the vast difference - compare the sparse options involving the ''Anime/YesPrettyCure5GoGo'' characters and the glut with the ''Anime/HeartcatchPrettyCure'' figures.figures.
* The first three dolls of the [[Franchise/AmericanGirlsCollection American Girl line]]--Samantha, Kirsten, and Molly—were originally released with pale white muslin bodies that sharply contrasted with the head and limbs. To hide this, all their clothing was made high to the throat and with sleeves long enough to cover this up. This changed in 1991 when Felicity and the lower necklines of the Revolutionary/Colonial Period meant that the company changed the main cloth body to better match the skin tone of the limbs, which is how it's since stayed.
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None


* The first three generations of Toys/BeanieBabies had much plainer designs and no cutesy poems in their tags. Generation 4 introduced the poems or birthdays, and the toys' designs started to become gradually more varied throughout generation 5 onward. It was also at this point that the fad took off in full force.

to:

* The first three generations of Toys/BeanieBabies had much plainer designs and no cutesy poems in their tags. Generation 4 introduced the poems or birthdays, and the toys' designs started to become gradually more varied throughout generation 5 onward. It was also at this point that the fad took off in full force.force.
* Toys/SHFiguarts in the beginning was very different. The figurines only had the bare minimum of accessories to mess with, usually a couple of hands and a weapon. Compare the original S.H. Figuarts figurine of Series/KamenRiderBlackRX, which only had a few hands, his Revolcane and a ball-joint system which make it look like he was wearing UnderwearOfPower, to his Renewal version, which not only fixed the ball-joint system to make it more show-accurate, but also gave it multiple hands and the ability to mimic having Black RX pull out Revolcane from his belt. Figuarts from the ''Franchise/PrettyCure'' series also show the vast difference - compare the sparse options involving the ''Anime/YesPrettyCure5GoGo'' characters and the glut with the ''Anime/HeartcatchPrettyCure'' figures.
Is there an issue? Send a MessageReason:
None


* The original ''Franchise/MyLittlePony'' toys were only what are now called "Earth ponies". It wasn't until Year 2 that pegasus, unicorn, and sea-ponies were introduced. Likewise, the ponies were on a sliding scale of anthropomorphic early on but [[AnthropomorphicShift eventually]] began learning toward being more humanoid.[[note]][[Franchise/MyLittlePonyGeneration4 "G4" incarnation]] or not.[[/note]]

to:

* The original ''Franchise/MyLittlePony'' toys were only what are now called "Earth ponies". It wasn't until Year 2 that pegasus, unicorn, and sea-ponies were introduced. Likewise, the ponies were on a sliding scale of anthropomorphic early on (which is why early material has them doing stuff like licking each other and living in stables) but [[AnthropomorphicShift eventually]] began learning leaning toward being more humanoid.[[note]][[Franchise/MyLittlePonyGeneration4 "G4" incarnation]] or not.[[/note]]
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None


* The original ''Franchise/MyLittlePony'' tales were only what are now called "Earth ponies". It wasn't until Year 2 that pegasus, unicorn, and sea-ponies were introduced. Likewise, the ponies were on a sliding scale of anthropomorphic early on but [[AnthropomorphicShift eventually]] began learning toward being more humanoid.[[note]][[Franchise/MyLittlePonyGeneration4 "G4" incarnation]] or not.[[/note]]

to:

* The original ''Franchise/MyLittlePony'' tales toys were only what are now called "Earth ponies". It wasn't until Year 2 that pegasus, unicorn, and sea-ponies were introduced. Likewise, the ponies were on a sliding scale of anthropomorphic early on but [[AnthropomorphicShift eventually]] began learning toward being more humanoid.[[note]][[Franchise/MyLittlePonyGeneration4 "G4" incarnation]] or not.[[/note]]
Is there an issue? Send a MessageReason:
None


* The original ''Franchise/MyLittlePony'' tales were only what are now called "Earth ponies". It wasn't until Year 2 that pegasus, unicorn, and sea-ponies were introduced. Likewise, the ponies were on a sliding scale of anthropomorphic early on but [[AnthropomorphicShift eventually]] began learning toward being more humanoid.[[note]][[Franchise/MyLittlePonyGeneration4 "G4" incarnation]] or not.[[/note]]

to:

* The original ''Franchise/MyLittlePony'' tales were only what are now called "Earth ponies". It wasn't until Year 2 that pegasus, unicorn, and sea-ponies were introduced. Likewise, the ponies were on a sliding scale of anthropomorphic early on but [[AnthropomorphicShift eventually]] began learning toward being more humanoid.[[note]][[Franchise/MyLittlePonyGeneration4 "G4" incarnation]] or not.[[/note]][[/note]]
* The first three generations of Toys/BeanieBabies had much plainer designs and no cutesy poems in their tags. Generation 4 introduced the poems or birthdays, and the toys' designs started to become gradually more varied throughout generation 5 onward. It was also at this point that the fad took off in full force.
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None

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* Creator/{{LEGO}} itself didn't have normal bricks in green or brown when it started, because even the ''option'' to build anything substantial out of camouflage colors was seen as encouraging violence.
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** The series bible from [[WesternAnimation/HeManAndTheMastersOfTheUniverse1983 the original show]] includes some ideas that the actual show abandoned and were never used again. Most notably, Snake Mountain was located on another planet rather than on Eternia, and Beastman, Tri-Klops, and Evil-Lyn were all astronauts from Earth.

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* ''{{Bionicle}}'':
** With regards to the sets: originally sold under the ''LEGOTechnic'' title as opposed to having its own, the sets were built around certain action-based gimmicks and put a lot of emphasis on the importance of collectible items, like masks. Their gear structures were at times complicated to build, and the figures suffered from limited articulation and very blocky aesthetics. A stark contrast to the modern, highly articulated, streamlined and skinny (and at times organic-looking) action figures that come with projectile weapons instead of collectibles, and are easy as heck to build.
** Storyline-wise: imaginative setting but a painfully basic, linear plot, focusing mostly on the [[MonsterOfTheWeek monster of the year]] and [[GottaCatchThemAll collecting the current items of importance]]. No secretive organisations or scheming murderers, barely any sci-fi but a lot of talk about mystical prophecies and legends, and the character personalities are little more than stereotypes. Almost the exact opposite of what it has turned into since the beginning -- numerous, decidedly non-straightforward and non-generic plotlines, but in exchange it is very hard to get a sense of atmosphere due to all the differently-toned stories and the constant shifting between settings.

to:

* ''{{Bionicle}}'':
''Franchise/{{Bionicle}}'':
** With regards to the sets: originally sold under the ''LEGOTechnic'' LEGO Technic title as opposed to having its own, the sets were built around certain action-based gimmicks and put a lot of emphasis on the importance of collectible items, like masks. Their gear structures were at times complicated to build, and the figures suffered from limited articulation and very blocky aesthetics. A stark contrast to the modern, highly articulated, streamlined and skinny (and at times organic-looking) action figures that come with projectile weapons instead of collectibles, and are easy as heck easier to build.
** Storyline-wise: imaginative setting but a painfully basic, linear plot, focusing mostly on the [[MonsterOfTheWeek monster of the year]] and [[GottaCatchThemAll collecting the current items of importance]]. No secretive organisations organizations or scheming murderers, barely any sci-fi but a lot of talk about mystical prophecies and legends, and the character personalities are little more than stereotypes. Almost the exact opposite of what it has turned into since the beginning -- numerous, decidedly non-straightforward and non-generic plotlines, but in exchange it is very hard to get a sense of atmosphere due to all the differently-toned stories and the constant shifting between settings.



* The mini-comics included with the first few waves of ''Franchise/MastersOfTheUniverse'' action figures painted a very different mythos than that which would be established later by the DC comic books and the animated series. He-Man didn't have a secret identity and was a {{Tarzan}}-esque jungle man rather than the prince of Eternia, and he predominately used his axe in combat - the Power Sword was merely a {{Macguffin}} that could be used to unlock the door of Castle Greyskull. He-Man and Skeletor each owned one half of it, and they were fighting over the complete sword, an idea that was quickly abandoned in later media. It's also worth noting that He-Man (even in the comics, after some of the other more well-known elements were established) spoke in YeOldeButcheredeEnglishe from time to time, of all things. The Castle itself was presented as more of a prize that all the characters wanted to claim for themselves rather than a base of operation for He-Man. Even Skeletor was given a very different origin story - the first mini-comic explicitly states that he comes from a race of skull-faced beings from another dimension and that he wants to conquer Eternia for his people, while every portrayal of the character after [[WesternAnimation/HeManAndTheMastersOfTheUniverse2002 the 2002 reboot]] has used the story that he was originally an ordinary Eternian sorcerer whose face was burned off in an attack with an acid vial GoneHorriblyWrong.

to:

* The mini-comics included with the first few waves of ''Franchise/MastersOfTheUniverse'' action figures painted a very different mythos than that which would be established later by the DC comic books and the animated series. He-Man didn't have a secret identity and was a {{Tarzan}}-esque Literature/{{Tarzan}}-esque jungle man rather than the prince of Eternia, and he predominately used his axe in combat - the Power Sword was merely a {{Macguffin}} that could be used to unlock the door of Castle Greyskull. He-Man and Skeletor each owned one half of it, and they were fighting over the complete sword, an idea that was quickly abandoned in later media. It's also worth noting that He-Man (even in the comics, after some of the other more well-known elements were established) spoke in YeOldeButcheredeEnglishe from time to time, of all things. The Castle itself was presented as more of a prize that all the characters wanted to claim for themselves rather than a base of operation for He-Man. Even Skeletor was given a very different origin story - the first mini-comic explicitly states that he comes from a race of skull-faced beings from another dimension and that he wants to conquer Eternia for his people, while every portrayal of the character after [[WesternAnimation/HeManAndTheMastersOfTheUniverse2002 the 2002 reboot]] has used the story that he was originally an ordinary Eternian sorcerer whose face was burned off in an attack with an acid vial GoneHorriblyWrong.



* The original ''MyLittlePony'' tales were only what are now called "Earth ponies". It wasn't until Year 2 that pegasus, unicorn, and sea-ponies were introduced. Likewise, the ponies were on a sliding scale of anthropomorphic early on but [[AnthropomorphicShift eventually]] began learning toward being more humanoid.[[note]][[MyLittlePonyFriendshipIsMagic "G4" incarnation]] or not.[[/note]]

to:

* The original ''MyLittlePony'' ''Franchise/MyLittlePony'' tales were only what are now called "Earth ponies". It wasn't until Year 2 that pegasus, unicorn, and sea-ponies were introduced. Likewise, the ponies were on a sliding scale of anthropomorphic early on but [[AnthropomorphicShift eventually]] began learning toward being more humanoid.[[note]][[MyLittlePonyFriendshipIsMagic [[note]][[Franchise/MyLittlePonyGeneration4 "G4" incarnation]] or not.[[/note]]
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* The original ''MyLittlePony'' tales were only what are now called "Earth ponies". It wasn't until Year 2 that pegasus, unicorn, and sea-ponies were introduced. Likewise, the ponies were on a sliding scale of anthropomorphic early on but [[AnthropomorphicShift eventually]] began learning toward being more humanoid.

to:

* The original ''MyLittlePony'' tales were only what are now called "Earth ponies". It wasn't until Year 2 that pegasus, unicorn, and sea-ponies were introduced. Likewise, the ponies were on a sliding scale of anthropomorphic early on but [[AnthropomorphicShift eventually]] began learning toward being more humanoid.[[note]][[MyLittlePonyFriendshipIsMagic "G4" incarnation]] or not.[[/note]]
Is there an issue? Send a MessageReason:
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* The mini-comics included with the first few waves of ''WesternAnimation/HeManAndTheMastersOfTheUniverse'' action figures painted a very different mythos than that which would be established later by the DC comic books and the animated series. He-Man didn't have a secret identity and was a {{Tarzan}}-esque jungle man rather than the prince of Eternia, and he predominately used his axe in combat - the Power Sword was merely a {{Macguffin}} that could be used to unlock the door of Castle Greyskull. He-Man and Skeletor each owned one half of it, and they were fighting over the complete sword, an idea that was quickly abandoned in later media. It's also worth noting that He-Man (even in the comics, after some of the other more well-known elements were established) spoke in YeOldeButcheredeEnglishe from time to time, of all things. The Castle itself was presented as more of a prize that all the characters wanted to claim for themselves rather than a base of operation for He-Man. Even Skeletor was given a very different origin story - the first mini-comic explicitly states that he comes from a race of skull-faced beings from another dimension and that he wants to conquer Eternia for his people, while every portrayal of the character after the 2002 reboot has used the story that he was originally an ordinary Eternian sorcerer whose face was burned off in an attack with an acid vial GoneHorriblyWrong.

to:

* The mini-comics included with the first few waves of ''WesternAnimation/HeManAndTheMastersOfTheUniverse'' ''Franchise/MastersOfTheUniverse'' action figures painted a very different mythos than that which would be established later by the DC comic books and the animated series. He-Man didn't have a secret identity and was a {{Tarzan}}-esque jungle man rather than the prince of Eternia, and he predominately used his axe in combat - the Power Sword was merely a {{Macguffin}} that could be used to unlock the door of Castle Greyskull. He-Man and Skeletor each owned one half of it, and they were fighting over the complete sword, an idea that was quickly abandoned in later media. It's also worth noting that He-Man (even in the comics, after some of the other more well-known elements were established) spoke in YeOldeButcheredeEnglishe from time to time, of all things. The Castle itself was presented as more of a prize that all the characters wanted to claim for themselves rather than a base of operation for He-Man. Even Skeletor was given a very different origin story - the first mini-comic explicitly states that he comes from a race of skull-faced beings from another dimension and that he wants to conquer Eternia for his people, while every portrayal of the character after [[WesternAnimation/HeManAndTheMastersOfTheUniverse2002 the 2002 reboot reboot]] has used the story that he was originally an ordinary Eternian sorcerer whose face was burned off in an attack with an acid vial GoneHorriblyWrong.
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Apart from the story, the first toys also had a bizarre feature called "mutant masks" -- basically, every bigger figure had two faces or heads: one robot-face and one based on some kind of animal (not always on the one that the toys actually transformed into). This concept was done away with when the show, due to the limitations of CGI, gave each character only one face.

to:

Apart from the story, the first toys also had a bizarre feature called "mutant masks" -- basically, every bigger figure had two faces or heads: one robot-face and one based on some kind of animal (not always on the one that the toys actually transformed into). This concept was done away with when the show, due to the limitations of CGI, gave each character only one face.face.
* The original ''MyLittlePony'' tales were only what are now called "Earth ponies". It wasn't until Year 2 that pegasus, unicorn, and sea-ponies were introduced. Likewise, the ponies were on a sliding scale of anthropomorphic early on but [[AnthropomorphicShift eventually]] began learning toward being more humanoid.
Is there an issue? Send a MessageReason:
None


* The mini-comics included with the first few waves of ''HeMan'' action figures painted a very different mythos than that which would be established later by the DC comic books and the animated series. He-Man didn't have a secret identity and was a {{Tarzan}}-esque jungle man rather than the prince of Eternia, and he predominately used his axe in combat - the Power Sword was merely a {{Macguffin}} that could be used to unlock the door of Castle Greyskull. He-Man and Skeletor each owned one half of it, and they were fighting over the complete sword, an idea that was quickly abandoned in later media. It's also worth noting that He-Man (even in the comics, after some of the other more well-known elements were established) spoke in YeOldeButcheredeEnglishe from time to time, of all things. The Castle itself was presented as more of a prize that all the characters wanted to claim for themselves rather than a base of operation for He-Man. Even Skeletor was given a very different origin story - the first mini-comic explicitly states that he comes from a race of skull-faced beings from another dimension and that he wants to conquer Eternia for his people, while every portrayal of the character after the 2002 reboot has used the story that he was originally an ordinary Eternian sorcerer whose face was burned off in an attack with an acid vial GoneHorriblyWrong.

to:

* The mini-comics included with the first few waves of ''HeMan'' ''WesternAnimation/HeManAndTheMastersOfTheUniverse'' action figures painted a very different mythos than that which would be established later by the DC comic books and the animated series. He-Man didn't have a secret identity and was a {{Tarzan}}-esque jungle man rather than the prince of Eternia, and he predominately used his axe in combat - the Power Sword was merely a {{Macguffin}} that could be used to unlock the door of Castle Greyskull. He-Man and Skeletor each owned one half of it, and they were fighting over the complete sword, an idea that was quickly abandoned in later media. It's also worth noting that He-Man (even in the comics, after some of the other more well-known elements were established) spoke in YeOldeButcheredeEnglishe from time to time, of all things. The Castle itself was presented as more of a prize that all the characters wanted to claim for themselves rather than a base of operation for He-Man. Even Skeletor was given a very different origin story - the first mini-comic explicitly states that he comes from a race of skull-faced beings from another dimension and that he wants to conquer Eternia for his people, while every portrayal of the character after the 2002 reboot has used the story that he was originally an ordinary Eternian sorcerer whose face was burned off in an attack with an acid vial GoneHorriblyWrong.
Is there an issue? Send a MessageReason:
None


* The mini-comics included with the first few waves of ''HeMan'' action figures painted a very different mythos than that which would be established later by the DC comic books and the animated series. He-Man didn't have a secret identity and was a {{Tarzan}}-esque jungle man rather than the prince of Eternia, and he predominately used his axe in combat - the Power Sword was merely a {{Macguffin}} that could be used to unlock the door of Castle Greyskull. He-Man and Skeletor each owned one half of it, and they were fighting over the complete sword, an idea that was quickly abandoned in later media. It's also worth noting that He-Man (even in the comics, after some of the other more well-known elements were established) spoke in YeOldeButcheredeEnglishe from time to time, of all things. The Castle itself was presented as more of a prize that all the characters wanted to claim for themselves rather than a base of operation for He-Man. Even Skeletor was given a very different origin story - the first mini-comic explicitly states that he comes from a race of skull-faced beings from another dimension and that he wants to conquer Eternia for his people, while every portrayal of the character after the 2002 reboot has used the story that he was originally an ordinary Eternian sorcerer whose face was burned off in an attack with an acid vial GoneHorriblyWrong.

to:

* The mini-comics included with the first few waves of ''HeMan'' action figures painted a very different mythos than that which would be established later by the DC comic books and the animated series. He-Man didn't have a secret identity and was a {{Tarzan}}-esque jungle man rather than the prince of Eternia, and he predominately used his axe in combat - the Power Sword was merely a {{Macguffin}} that could be used to unlock the door of Castle Greyskull. He-Man and Skeletor each owned one half of it, and they were fighting over the complete sword, an idea that was quickly abandoned in later media. It's also worth noting that He-Man (even in the comics, after some of the other more well-known elements were established) spoke in YeOldeButcheredeEnglishe from time to time, of all things. The Castle itself was presented as more of a prize that all the characters wanted to claim for themselves rather than a base of operation for He-Man. Even Skeletor was given a very different origin story - the first mini-comic explicitly states that he comes from a race of skull-faced beings from another dimension and that he wants to conquer Eternia for his people, while every portrayal of the character after the 2002 reboot has used the story that he was originally an ordinary Eternian sorcerer whose face was burned off in an attack with an acid vial GoneHorriblyWrong.GoneHorriblyWrong.
* Similar to the above, the early ''WesternAnimation/BeastWars'' bonus comics and toy biographies detailed a story that the actual TV show completely abandoned. The characters of Optimus Primal and Megatron were initially described as being new forms of the Generation 1 originals -- actually, Primal is the descendant of Optimus Prime, while Megatron simply took up G1 Megatron's name. The story would have taken place in a modern-day setting, and the Beast forms would have came from human laboratories instead of the Transformers' DNA-scanners. The personalities and stats of the characters varied, too -- for instance, Tarantulas was at first envisioned as a ninja with an intelligence stat of 4, but the show's writers changed him into a highly intelligent, if very crazy, MadScientist.\\
Apart from the story, the first toys also had a bizarre feature called "mutant masks" -- basically, every bigger figure had two faces or heads: one robot-face and one based on some kind of animal (not always on the one that the toys actually transformed into). This concept was done away with when the show, due to the limitations of CGI, gave each character only one face.
Is there an issue? Send a MessageReason:
None


* The mini-comics included with the first few waves of ''HeMan'' action figures painted a very different mythos than that which would be established later by the DC comic books and the animated series. He-Man didn't have a secret identity and was a {{Tarzan}}-esque jungle man rather than the prince of Eternia, and he predominately used his axe in combat - the Power Sword was merely a {{Macguffin}} that could be used to unlock the door of Castle Greyskull. He-Man and Skeletor each owned one half of it, and they were fighting over the complete sword, an idea that was quickly abandoned in later media. It's also worth noting that He-Man (even in the comics, after some of the other more well-known elements were established) spoke in YeOldeButcheredEnglishe from time to time, of all things. The Castle itself was presented as more of a prize that all the characters wanted to claim for themselves rather than a base of operation for He-Man. Even Skeletor was given a very different origin story - the first mini-comic explicitly states that he comes from a race of skull-faced beings from another dimension and that he wants to conquer Eternia for his people, while every portrayal of the character after the 2002 reboot has used the story that he was originally an ordinary Eternian sorcerer whose face was burned off in an attack with an acid vial GoneHorriblyWrong.

to:

* The mini-comics included with the first few waves of ''HeMan'' action figures painted a very different mythos than that which would be established later by the DC comic books and the animated series. He-Man didn't have a secret identity and was a {{Tarzan}}-esque jungle man rather than the prince of Eternia, and he predominately used his axe in combat - the Power Sword was merely a {{Macguffin}} that could be used to unlock the door of Castle Greyskull. He-Man and Skeletor each owned one half of it, and they were fighting over the complete sword, an idea that was quickly abandoned in later media. It's also worth noting that He-Man (even in the comics, after some of the other more well-known elements were established) spoke in YeOldeButcheredEnglishe YeOldeButcheredeEnglishe from time to time, of all things. The Castle itself was presented as more of a prize that all the characters wanted to claim for themselves rather than a base of operation for He-Man. Even Skeletor was given a very different origin story - the first mini-comic explicitly states that he comes from a race of skull-faced beings from another dimension and that he wants to conquer Eternia for his people, while every portrayal of the character after the 2002 reboot has used the story that he was originally an ordinary Eternian sorcerer whose face was burned off in an attack with an acid vial GoneHorriblyWrong.
Is there an issue? Send a MessageReason:
None


* The mini-comics included with the first few waves of ''HeMan'' action figures painted a very different mythos than that which would be established later by the DC comic books and the animated series. He-Man didn't have a secret identity and was a {{Tarzan}}-esque jungle man rather than the prince of Eternia, and he predominately used his axe in combat - the Power Sword was merely a {{Macguffin}} that could be used to unlock the door of Castle Greyskull. He-Man and Skeletor each owned one half of it, and they were fighting over the complete sword, an idea that was quickly abandoned in later media. The Castle itself was presented as more of a prize that all the characters wanted to claim for themselves rather than a base of operation for He-Man. Even Skeletor was given a very different origin story - the first mini-comic explicitly states that he comes from a race of skull-faced beings from another dimension and that he wants to conquer Eternia for his people, while every portrayal of the character after the 2002 reboot has used the story that he was originally an ordinary Eternian sorcerer whose face was burned off in an attack with an acid vial GoneHorriblyWrong.

to:

* The mini-comics included with the first few waves of ''HeMan'' action figures painted a very different mythos than that which would be established later by the DC comic books and the animated series. He-Man didn't have a secret identity and was a {{Tarzan}}-esque jungle man rather than the prince of Eternia, and he predominately used his axe in combat - the Power Sword was merely a {{Macguffin}} that could be used to unlock the door of Castle Greyskull. He-Man and Skeletor each owned one half of it, and they were fighting over the complete sword, an idea that was quickly abandoned in later media. It's also worth noting that He-Man (even in the comics, after some of the other more well-known elements were established) spoke in YeOldeButcheredEnglishe from time to time, of all things. The Castle itself was presented as more of a prize that all the characters wanted to claim for themselves rather than a base of operation for He-Man. Even Skeletor was given a very different origin story - the first mini-comic explicitly states that he comes from a race of skull-faced beings from another dimension and that he wants to conquer Eternia for his people, while every portrayal of the character after the 2002 reboot has used the story that he was originally an ordinary Eternian sorcerer whose face was burned off in an attack with an acid vial GoneHorriblyWrong.
Is there an issue? Send a MessageReason:
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** According to a quote from the story writer, this initial weirdness was one of the key reasons why the line didn't receive a movie at its debut. The first year's story was apparently stuck in an indecisive middle-point between the early and bizarre "''[[WorkingTitle Doo Heads]]''" concepts and what it eventually settled on.

to:

** According to a quote from the story writer, this initial weirdness was one of the key reasons why the line didn't receive a movie at its debut. The first year's story was apparently stuck in an indecisive middle-point between the early and bizarre "''[[WorkingTitle Doo Heads]]''" concepts and what it eventually settled on.on.
* The mini-comics included with the first few waves of ''HeMan'' action figures painted a very different mythos than that which would be established later by the DC comic books and the animated series. He-Man didn't have a secret identity and was a {{Tarzan}}-esque jungle man rather than the prince of Eternia, and he predominately used his axe in combat - the Power Sword was merely a {{Macguffin}} that could be used to unlock the door of Castle Greyskull. He-Man and Skeletor each owned one half of it, and they were fighting over the complete sword, an idea that was quickly abandoned in later media. The Castle itself was presented as more of a prize that all the characters wanted to claim for themselves rather than a base of operation for He-Man. Even Skeletor was given a very different origin story - the first mini-comic explicitly states that he comes from a race of skull-faced beings from another dimension and that he wants to conquer Eternia for his people, while every portrayal of the character after the 2002 reboot has used the story that he was originally an ordinary Eternian sorcerer whose face was burned off in an attack with an acid vial GoneHorriblyWrong.
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None

Added DiffLines:

* ''{{Bionicle}}'':
** With regards to the sets: originally sold under the ''LEGOTechnic'' title as opposed to having its own, the sets were built around certain action-based gimmicks and put a lot of emphasis on the importance of collectible items, like masks. Their gear structures were at times complicated to build, and the figures suffered from limited articulation and very blocky aesthetics. A stark contrast to the modern, highly articulated, streamlined and skinny (and at times organic-looking) action figures that come with projectile weapons instead of collectibles, and are easy as heck to build.
** Storyline-wise: imaginative setting but a painfully basic, linear plot, focusing mostly on the [[MonsterOfTheWeek monster of the year]] and [[GottaCatchThemAll collecting the current items of importance]]. No secretive organisations or scheming murderers, barely any sci-fi but a lot of talk about mystical prophecies and legends, and the character personalities are little more than stereotypes. Almost the exact opposite of what it has turned into since the beginning -- numerous, decidedly non-straightforward and non-generic plotlines, but in exchange it is very hard to get a sense of atmosphere due to all the differently-toned stories and the constant shifting between settings.
** According to a quote from the story writer, this initial weirdness was one of the key reasons why the line didn't receive a movie at its debut. The first year's story was apparently stuck in an indecisive middle-point between the early and bizarre "''[[WorkingTitle Doo Heads]]''" concepts and what it eventually settled on.

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