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* Take a "small" sip (we don't want you dead be sensible) every time the announcer says a Color Power.




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* Take a celebratory drink for the Final Color Blaster against [[spoiler: The Nega-Wisp Armor]]
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* When [[spoiler:Sonic and Elise kiss]], start chugging and don't stop until it ends. No, this isn't part of the drinking game, it's just good advice.

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* When [[spoiler:Sonic and Elise kiss]], start chugging and don't stop until it ends. No, this isn't part of the drinking game, it's just good advice. Alternatively, if you actually like the scene, take shot.
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** Down another bottle if it was because you got stuck on [[GuideDangIt "The Barrel Of Doom"]]

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** Take another if you get killed by Robotnik's laser before the race finishes.
*** Take yet another one if you had rings.

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** Take another if he does so by reaching the safe vault before you and does his finger wag pose
***
Take another if you get killed by Robotnik's laser before the race finishes.
*** **** Take yet another one if you had rings.
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* ''Don't'' take any drinks in the Death Egg Zone. You'll need your sobriety to defeat [[FinalBoss Metal]] [[ThatOneBoss Robotnik]].

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* ''Don't'' take any drinks in the Death Egg Zone. You'll need your sobriety to defeat The [[FinalBoss Metal]] Death Egg]] [[ThatOneBoss Robotnik]].Robot]].

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Added a general and beefed up shadow's section



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* Are you playing [[VideoGame/SonicStorybookSeries Sonic and the Secret Rings]]? If so, just start chugging when Seven Rings in Hand starts playing, and don't stop until it does. May you rest in peace.




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* Every time you complete a Hero mission, take a drink of fruit juice or soda. Drink your hardest liquor if you do a Dark mission. Neutral is anything with alcohol.
* Take a drink every time you get in a vehicle slower than Shadow.
* Finish your drink if you do something that [[WhatTheHellHero makes your current buddy upset]].
* Lost Impact, might as well break out the booze and just chug through it.
* Take a sip of water every time you use Chaos Control. Do it with whiskey for Chaos Blast. To encourage usage of these, chug for when you just hold the power state for invincibility and infinite ammo.
* Your buddy takes a shot for any of the above if they're playing as your ally. Two if they do something that makes their character complain.
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* In the HD versions' Eggmanland, take a drink for every 10 minutes that pass on the in-game clcok.
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* Take a drink every time you miss the Perfect bonus because converting a grid of blue spheres into rings depleted the blue sphere counter to 0.
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* Toast every time you beat an Act in less than 30 seconds for the 50,000-point bonus.
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[[AC:VideoGame/ShadowTheHedgehog]]
* Take a shot every time someone swears.

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* In Sandopolis Zone Act 2, take a drink if the place fully darkens and the ghosts enter aggressive mode. [[FailureIsTheOnlyOption Yes, this means take a drink at the beginning if you're playing as Knuckles]].

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* In Sandopolis Zone Act 2, take 2:
** [[ThisIsGonnaSuck Take
a drink if when you hit the place fully darkens and ghost capsule.]]
** If
the ghosts enter aggressive mode. mode, start sipping and don't stop until you've hit a light switch. [[FailureIsTheOnlyOption Yes, this means take a drink start sipping at the beginning of the Act if you're playing as Knuckles]].Knuckles.]]

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* In ''VideoGame/BlueSphere'':
** Take a drink every time the speed reaches maximum.
** Take a drink if you [[GameOver hit a red sphere]].
** If there is only one sphere left, take a drink for every 10 seconds that passes without you finding it.
** Take a drink every time you end up between two bumpers.
** If you completed the last stage needed to get all seven Chaos or Super Emeralds, toast your victory with a glass of champagne.


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[[AC:Videogame/BlueSphere (both ''S3&K'' and ''Mania'' versions)]]
* Take a drink every time the speed reaches maximum.
* Take a drink if you [[GameOver hit a red sphere]].
* If there is only one sphere left, take a drink for every 10 seconds that passes without you finding it.
* Take a drink every time you end up between two bumpers.
* ''Sonic 3'', ''Sonic & Knuckles'', and ''S3&K'' only: If you completed the last stage needed to get all seven Chaos or Super Emeralds, toast your victory with a glass of champagne.
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* Take a drink if you run out of ground trying to fight the Death Egg Robot.

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* Take a drink if you [[TimeLimitBoss run out of ground ground]] trying to fight the Death Egg Robot.
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[[AC:VideoGame/SonicMania]]
* As with ''Generations'', take a sip every time a new Zone brings about a wave of nostalgia.
* Take a drink if you run out of ground trying to fight the Death Egg Robot.
* Take a drink every time a Zone-to-Zone transition involves the Phantom Ruby warping your PlayerCharacter somewhere.
* Take two drinks if you go from one Zone to the next with no real transition.
* In Oil Ocean Zone:
** Take a sip every time your Flame Shield ignites the oil.
** If the fumes in Act 2 start to drain your Rings, start chugging and don't stop until you either extinguish the fumes or die.
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* Take a drink every time you time travel when you don't want to.

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* Take a drink every time you time travel when you don't want to. Take a second to calm your nerves if you end up in a BadFuture as a result.

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* If you are playing the prototype version:
** Take a drink every time you go to an incomplete level.
*** Take another drink once you get to a point where you can't progress any further.
** Take two drinks every time you pick a level and you just fall into a void of nothing to your death.
*** If it was Death Egg Zone and you now have no sound, finish your drink.
** If you are playing the game normally, take a sip every time you see something that's different from the final version.

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Have fun with adventure >;}



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* Finish your drink if you spindash off of the Tornado in Sky Chase Zone.




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* Take a sip if you cast a line as Big and a fish catches your hook.
** Take two if it's not Froggy, except for the B and A rank missions.
** Take a shot if you fail to catch the fish.
** Finish your drink if you don't set the lure properly before reeling in Froggy and let him slip by.
* Take a shot every time Sonic comments on your performance as Tails. Two for Robotnik.
* Take a sip for every combination you get in Casinopolis' Sonic Pinball board. Make that a drink for 3 Robotniks.
* Take a shot for every bizarre facial animation.
* Take a shot every time you collect an animal.
** Two for if you give that animal to a Chao.
* Hold a grand beer party upon collecting the 130th Emblem on the GCN versions onward.
** Finish the drink in sorrow if you do so with the Dreamcast version, for there is no reward.
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* Take a drink if the Egg Viper [[BossArenaUrgency destroys the only platform you have left]]. Take two if [[DoubleKnockout this happened upon its defeat]].

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* Take a drink two shots if the Egg Viper [[BossArenaUrgency destroys the only platform you have left]]. Take two Finish your drink if [[DoubleKnockout this happened upon its defeat]].
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[[AC:VideoGame/SonicAdventure]]
* Take a drink if the Egg Viper [[BossArenaUrgency destroys the only platform you have left]]. Take two if [[DoubleKnockout this happened upon its defeat]].
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* Take a shot every time you die to a boss whose arena has no rings, respawn at a checkpoint, and are unable to collect any rings before the boss (such as in [[Videogame/SonicTheHedgehog Mystic Cave Zone Act 2]]).
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* In Starlight Carnival, take a drink every time you encounter a section where Sonic runs and no input is required from the player.
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* Toast if you get to the [[TrueFinalBoss Doomsday Zone]], and again if you beat it.
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The fastest drinking game alive!

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The fastest drinking game alive!alive! Please note that TV Tropes does not condone running at speeds comparable to motorsports vehicles while under the influence of alcohol.
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** Take 3 drinks if you die as a result of being hit by the final boss and subsequently running out of rings right afterwards. (But take just 2 drinks if it was Solaris or Perfect Dark Gaia.) [[note]]The latter only applies to the Wii & PS2 versions of Unleashed, as in the PS3 and Xbox360 versions, Super Sonic has a health bar, and no time limit.[[/note]]

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** Take 3 drinks if you die as a result of being hit by the final boss and subsequently running out of rings right afterwards. (But take just 2 drinks if it was Solaris or Perfect Dark Gaia.) [[note]]The latter only applies to the Wii & PS2 versions of Unleashed, as in the PS3 [=PS3=] and Xbox360 UsefulNotes/Xbox360 versions, Super Sonic has a health bar, and no time limit.[[/note]]
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* If you get an E grade, finish your drink and attempt a rendition of the "stage cleared" theme.
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* In City Escape: Act 2, take a drink every time the Mad Convoy gets a new upgrade.
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* In versions of the game with the spike "bug", take a drink every time you get killed by spikes while still under invincibility. If it [[YetAnotherStupidDeath wasn't because you had been knocked by spikes into more spikes]], take another drink.

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* In versions of the game with the spike "bug", take a drink every time you get killed by spikes while still under invincibility.MercyInvincibility. If it [[YetAnotherStupidDeath wasn't because you had been knocked by spikes into more spikes]], take another drink.
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* In versions of the game with the spike "bug", take a drink every time you get killed by spikes while still under invincibility. If it [[YetAnotherStupidDeath wasn't because you had been knocked by spikes into more spikes]], take another drink.
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* Take a drink every time you lose a Fire Shield or Lightning Shield to water.
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* Take a drink whenever Princess Elise gets kidnapped.

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