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* [[SchmuckBait DO NOT ATTEMPT ANY OF THE ABOVE CHALLENGES WHILE FIGHTING A HIVE LORD. YOU WILL BE FORCED TO DRINK TWO QUARTS AT LEAST.]]

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* [[SchmuckBait NOTE: DO NOT ATTEMPT ANY OF THE ABOVE CHALLENGES WHILE FIGHTING A HIVE LORD. YOU WILL BE FORCED TO DRINK TWO QUARTS AT LEAST.]]
* [[SincerityMode ADDITIONAL NOTE: UNDER ABSOLUTELY NO CIRCUMSTANCES SHOULD YOU EVER ATTEMPT THIS DRINKING GAME DURING A RETALIATORY STRIKE. YOU WILL ACTUALLY DIE IN REAL LIFE. SERIOUSLY, DO NOT DO THIS.
]]
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** Only take a sip if someone is accidentally killed by a Stratagem. You can only do so much.

to:

** Only take a sip if someone is accidentally killed by a an Offensive Stratagem. You can only do so much.



* Drink through gritted teeth each time your squad's poor coordination causes something stupid to happen (e.g. A Helldiver calls down a Hellpod/Stratagem on someone else's vehicle or turret, destroying it).

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* Drink through gritted teeth each time your squad's poor coordination causes something stupid to happen (e.g. A a Helldiver calls down a Hellpod/Stratagem on someone else's vehicle or turret, destroying it).

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* Drink if a Helldiver is killed by a Hellpod. Drink slightly more if it's their ''own'' hellpod or a Helldiver joining/reinforcing the combat zone.
* Drink any time someone is teamkilled. If you suffer alcohol poisoning because of this, maybe ''learn some trigger discipline?''

to:

* Drink if a Helldiver is killed by a Hellpod. Drink slightly more if it's their ''own'' hellpod Hellpod or a Helldiver joining/reinforcing the combat zone.
* Drink any time someone is teamkilled. If you suffer alcohol poisoning because of this, maybe ''learn some trigger discipline?''discipline?''
** Only take a sip if someone is accidentally killed by a Stratagem. You can only do so much.
* Drink any time the alarm is sounded. To make it clearer, only take this into consideration if the alarm goes from "silent" to "BattleThemeMusic" so that Shadows and Squadleader Soldiers don't send you into a stupor.
* Drink through gritted teeth each time your squad's poor coordination causes something stupid to happen (e.g. A Helldiver calls down a Hellpod/Stratagem on someone else's vehicle or turret, destroying it).
* [[SchmuckBait DO NOT ATTEMPT ANY OF THE ABOVE CHALLENGES WHILE FIGHTING A HIVE LORD. YOU WILL BE FORCED TO DRINK TWO QUARTS AT LEAST.]]
* Take a celebratory toast each time a sector is liberated, a Capital is defended or an Enemy Homeworld is captured.
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[[AC:The Federation of Super Earth does not in any way, shape or form condone the excessive and/or immoderate consumption of alcoholic beverages. This drinking game has been thoroughly reviewed and approved of any potential hazard to its participants by the Ministry of Safety[[labelnote:*]]By engaging in this drinking game, the participant hereby waives any culpability regarding [[ImmediateSelfContradiction any oversight made on the part of the Ministry of Safety]] concerning [[AlcoholInducedIdiocy extreme alcohol consumption]]. You have been warned.]][[/labelnote]].
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!!General Rules
** Things can get a little hectic planetside in ways that make it difficult to drink while playing. For this reason, you will find it much easier to just keep track of how many drinks you need to take and do them in between missions.
** For however many stars you get at the end of a mission, divide the amount of drinks you need to make by the number of stars earned, and round down (e.g. getting a full three stars would turn having to take 16 drinks into 5).
** Subtract the difficulty level of the mission from the total number of drinks needed.
** You may notice that playing very well results in you either drinking very rarely or not having to drink at all. That's the idea! Sobriety is integral to the efficiency of the war effort!
!!Specific Rules
* Take a sip any time a Helldiver dies. Yes, ''any'' time.
* Drink if a Helldiver is killed by a Hellpod. Drink slightly more if it's their ''own'' hellpod or a Helldiver joining/reinforcing the combat zone.
* Drink any time someone is teamkilled. If you suffer alcohol poisoning because of this, maybe ''learn some trigger discipline?''

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