Follow TV Tropes

Following

History Creator / FrederickChavezBorromeo

Go To

OR

Is there an issue? Send a MessageReason:
Not a trope.


* UsefulNotes/{{Dogme 95}}: Subverted. In his own version of the manifesto for RPG Maker games, only known for simplicity and creative use to homage of its version of RTP. Unfortunately, the manifesto was ended shortly after [[{{TheNamesake}} his only work developed under the namesake of his own studio]].
** It was, alongside ''Moonchalk'' and previous two prototypes, later re-packaged into a first trilogy using his own manifesto altogether with "One Map" challenge.
Is there an issue? Send a MessageReason:
None


'''Frederick C. Borromeo''' (full name '''Frederick Chavez-Borromeo''') is a Filipino avant-garde video game developer and aspiring filmmaker known for its deconstructed use of the favored game engine, UsefulNotes/RPGMaker MV, which currently developed his feature film debut, ''{{WebAnimation/Distortion}}''.

to:

'''Frederick C. Borromeo''' (full name '''Frederick Chavez-Borromeo''') is a Filipino avant-garde video game developer and aspiring filmmaker known for its deconstructed use of the favored game engine, UsefulNotes/RPGMaker MediaNotes/RPGMaker MV, which currently developed his feature film debut, ''{{WebAnimation/Distortion}}''.

Added: 539

Changed: 623

Is there an issue? Send a MessageReason:
None


Started in mid-2018, he was interested in game making by using '''Adventure Game Studio''', but he decided against it due to his lack of programming and art used for games. He only needs more "simple and minimal" game engine for adventure games, in which he oversaw RPG Maker MV in December 2018. He started developing prototypes in 2019, but none of them were fully released.

to:

In his early life, he was diagnosed with mild ADHD when he was five years old, although he doesn't speak early on his age until six, and his native speech doesn't go more than English, but he began more outstanding for the same subject in his teens. In his career, he was interested in films and video games, as the latter sparked his expression on its story-driven experiences.

Started in mid-2018, he was interested in game making by using '''Adventure Game Studio''', but he decided against it due to his lack of programming and art used for games. He only needs more "simple and minimal" game engine for adventure games, in which he oversaw RPG Maker MV in December 2018. He started developing prototypes in 2019, but none of them were fully released.
released. Thus, he continued to develop more experimental short games with trial-and-error game development for days without a single commercial and longer game he made of.



* SignatureStyle: Each trademarks for both of his machinimas and video games including, but not limited to:

to:

* SignatureStyle: Each trademarks trademark for both of his machinimas and video games including, but not limited to:

Added: 21

Changed: 60

Is there an issue? Send a MessageReason:
None


* ''Lizzie Andersky''



* DevelopmentHell: ''Fading Path'' was in conception began in mid-2018, introducing as an adventure video game. Though it failed to produce after the years over addiction.

to:

* DevelopmentHell: One of his prototypes, ''Fading Path'' was Path'', made in a conception began in mid-2018, introducing as an adventure horror video game. Though it failed to produce after the years over addiction.addiction and chronic tiredness.

Added: 171

Changed: 34

Is there an issue? Send a MessageReason:
None


'''Frederick C. Borromeo''' (full name '''Frederick Chavez-Borromeo''') is a Filipino experimental video game developer and filmmaker known for its deconstructed use of the favored game engine, UsefulNotes/RPGMaker MV, which currently developed his feature film debut, ''{{WebAnimation/Distortion}}''.

to:

'''Frederick C. Borromeo''' (full name '''Frederick Chavez-Borromeo''') is a Filipino experimental avant-garde video game developer and aspiring filmmaker known for its deconstructed use of the favored game engine, UsefulNotes/RPGMaker MV, which currently developed his feature film debut, ''{{WebAnimation/Distortion}}''.



Despite his development using the RPG Maker engine; Described himself as a "[[{{BlackSheep}} black sheep]] in the RPG Maker community" [[{{RoleEndingMisdemeanor}} after his toxicity and drama through unbeknownst members, including game developers, in the community via "direct messages"]], he was struggled with [[UsefulNotes/{{AttentionDeficitHyperactivityDisorder}} ADHD]] and depression in over three years since the COVID-19 pandemic, [[{{DevelopmentHell}} leaving his other projects tarnished and underdeveloped]] except the sluggish-developed ''Fading Path'', [[DoingItForTheArt/VideoGames his only significant "passion project" he needed]].

to:

Despite his development using the RPG Maker engine; Described himself as a "[[{{BlackSheep}} black sheep]] in the RPG Maker community" [[{{RoleEndingMisdemeanor}} after his toxicity and drama through unbeknownst members, including game developers, in the community via "direct messages"]], he was struggled with [[UsefulNotes/{{AttentionDeficitHyperactivityDisorder}} ADHD]] and depression in over three years since the COVID-19 pandemic, [[{{DevelopmentHell}} leaving his other projects tarnished and underdeveloped]] except the sluggish-developed project ''Fading Path'', [[DoingItForTheArt/VideoGames his only significant "passion project" he needed]].


Added DiffLines:

* DevelopmentHell: ''Fading Path'' was in conception began in mid-2018, introducing as an adventure video game. Though it failed to produce after the years over addiction.
Is there an issue? Send a MessageReason:
None

Added DiffLines:


Outside of video game works, he produced live-action short films under the local name.
Is there an issue? Send a MessageReason:
None


Started in mid-2018, he was interested in game making by using Adventure Game Engine, but due to his lack of programming and art used for games. He only needs more "simple and minimal" game engine for adventure games, in which he oversaw RPG Maker MV in December 2018. He started developing prototypes in 2019, but none of them were fully released.

to:

Started in mid-2018, he was interested in game making by using Adventure '''Adventure Game Engine, Studio''', but he decided against it due to his lack of programming and art used for games. He only needs more "simple and minimal" game engine for adventure games, in which he oversaw RPG Maker MV in December 2018. He started developing prototypes in 2019, but none of them were fully released.



* BreakTheCutie: Himself. The main reason is the game developer of ''Lawmage Academy'''s virtual friendship with him were severely torned apart after nearly four years prior, resulting of his severe depression in secret.

to:

* BreakTheCutie: Himself. The main reason is the game developer of ''Lawmage Academy'''s virtual friendship with him were severely torned apart apart, after nearly four years prior, prior since August 2019 when they met, resulting of his severe depression in secret.
Is there an issue? Send a MessageReason:
None


* UsefulNotes/{{Dogme 95}}: Subverted. In his own version of the manifesto for RPG Maker games, only known for simplicity and creative use to homage of its version of RTP. Unfortunately, the manifesto was ended shortly after [[{{Namesake}} his only work developed under the namesake of his own studio]]

to:

* UsefulNotes/{{Dogme 95}}: Subverted. In his own version of the manifesto for RPG Maker games, only known for simplicity and creative use to homage of its version of RTP. Unfortunately, the manifesto was ended shortly after [[{{Namesake}} [[{{TheNamesake}} his only work developed under the namesake of his own studio]]studio]].



* TrueCompanions: Only a few of major or executive members of the RPG Maker community trusted him as not only friends, but act like ''[[{{BlackSheep}} a group of white sheeps]]" in good terms. This led himself to make independent from the community and avoid contact with them on Discord who's unbeknownst to him, began in mid-2023.

to:

* TrueCompanions: Only a few of major or executive members of the RPG Maker community trusted him as not only friends, but act like ''[[{{BlackSheep}} a group flock of white sheeps]]" in good terms. This led himself to make independent from the community and avoid contact with them on Discord who's unbeknownst to him, began in mid-2023.
Is there an issue? Send a MessageReason:
None


* BreakTheCutie: Himself after the game developer of ''Lawmage Academy'''s friendship with him were torned apart after nearly four years prior, resulting of his severe depression in secret.

to:

* BreakTheCutie: Himself after Himself. The main reason is the game developer of ''Lawmage Academy'''s virtual friendship with him were severely torned apart after nearly four years prior, resulting of his severe depression in secret.
Is there an issue? Send a MessageReason:
None


* TrueCompanions: Only a few of major or executive members of the RPG Maker community trusted him as not only friends, but act like ''[[{{WhiteSheep}} white sheeps]]" in good terms. This led himself to make independent from the community and avoid contact with them on Discord who's unbeknownst to him, began in mid-2023.

to:

* TrueCompanions: Only a few of major or executive members of the RPG Maker community trusted him as not only friends, but act like ''[[{{WhiteSheep}} ''[[{{BlackSheep}} a group of white sheeps]]" in good terms. This led himself to make independent from the community and avoid contact with them on Discord who's unbeknownst to him, began in mid-2023.

Added: 321

Changed: 137

Is there an issue? Send a MessageReason:
None


Despite his development using the RPG Maker engine; Described himself as a "[[{{BlackSheep}} black sheep]] in the RPG Maker community" [[{{RoleEndingMisdemeanor}} after his toxicity and drama through unbeknownst members, including game developers, in the community via "direct messages"]], he was struggled with [[UsefulNotes/{{AttentionDeficitHyperactivityDisorder}} ADHD]] and depression in three years since the COVID-19 pandemic, [[{{DevelopmentHell}} leaving his other projects tarnished and underdeveloped]] except the sluggish-developed ''Fading Path'', [[DoingItForTheArt/VideoGames his only significant "passion project" he needed]].

to:

Despite his development using the RPG Maker engine; Described himself as a "[[{{BlackSheep}} black sheep]] in the RPG Maker community" [[{{RoleEndingMisdemeanor}} after his toxicity and drama through unbeknownst members, including game developers, in the community via "direct messages"]], he was struggled with [[UsefulNotes/{{AttentionDeficitHyperactivityDisorder}} ADHD]] and depression in over three years since the COVID-19 pandemic, [[{{DevelopmentHell}} leaving his other projects tarnished and underdeveloped]] except the sluggish-developed ''Fading Path'', [[DoingItForTheArt/VideoGames his only significant "passion project" he needed]].



* BreakTheCutie: The game developer of ''Lawmage Academy''.

to:

* BreakTheCutie: The Himself after the game developer of ''Lawmage Academy''.Academy'''s friendship with him were torned apart after nearly four years prior, resulting of his severe depression in secret.


Added DiffLines:

* TrueCompanions: Only a few of major or executive members of the RPG Maker community trusted him as not only friends, but act like ''[[{{WhiteSheep}} white sheeps]]" in good terms. This led himself to make independent from the community and avoid contact with them on Discord who's unbeknownst to him, began in mid-2023.
Is there an issue? Send a MessageReason:
None


* BreakTheCutie: The game developer of Lawmage Academy.

to:

* BreakTheCutie: The game developer of Lawmage Academy.''Lawmage Academy''.

Added: 55

Changed: 13

Is there an issue? Send a MessageReason:
None


* BreakTheCutie: The game developer of Lawmage Academy.



* FanWorks: ''Misfortune.gb Enhanced Edition'' and "unofficial" English translation of Russian game ''Barugvael`s Mansion: Rozy Nightmare''

to:

* FanWorks: ''Misfortune.gb Enhanced Edition'' and "unofficial" English translation of Russian game ''Barugvael`s Mansion: Rozy Nightmare''Nightmare''.



** The second installment of "One Map", ''The Trial'', is a mini-game takes homage of ''Series/WhoWantsToBeAMillionaire'' and Creator/TelltaleGames.

to:

** The second installment of "One Map", ''The Trial'', is a mini-game mini game takes homage of ''Series/WhoWantsToBeAMillionaire'' and Creator/TelltaleGames.



** Slow in fade-to-back effect.

to:

** Slow in fade-to-back effect.fade-to-black sequences.

Added: 530

Changed: 134

Is there an issue? Send a MessageReason:
None


* {{Homage}}: The first installment of "One Map", ''Moonchalk'', is a very short game takes homage of Creator/LarsVonTrier's ''Film/{{Dogville}}''.

to:

* {{Homage}}: {{Homage}}:
**
The first installment of "One Map", ''Moonchalk'', is a very short game takes homage of Creator/LarsVonTrier's ''Film/{{Dogville}}''.''Film/{{Dogville}}''.
** The second installment of "One Map", ''The Trial'', is a mini-game takes homage of ''Series/WhoWantsToBeAMillionaire'' and Creator/TelltaleGames.


Added DiffLines:

* RealityHasNoSoundtrack: One of his "Signature-style" trademarks.


Added DiffLines:

** Lack the use of background/copyright music, especially ''Distortion''.
* SliceOfLife: ''Tetralogy of Night Conversations'' was his only project feature "slice-of-life" elements.
Is there an issue? Send a MessageReason:
None


Despite his development using the RPG Maker engine; Described himself as a "[[{{BlackSheep}} black sheep]] in the RPG Maker community" [[{{RoleEndingMisdemeanor}} after his toxicity and drama through unbeknownst members, including game developers, in the community via "direct messages"]], he was struggled with [[UsefulNotes/{{AttentionDeficitHyperactivityDisorder}} ADHD]] and depression in three years since the COVID-19 pandemic, [[{{DevelopmentHell}} leaving his other projects tarnished and underdeveloped]] [[DoingItForTheArt/VideoGames except the sluggish-developed ''Fading Path'', his only significant "passion project" he needed]].

to:

Despite his development using the RPG Maker engine; Described himself as a "[[{{BlackSheep}} black sheep]] in the RPG Maker community" [[{{RoleEndingMisdemeanor}} after his toxicity and drama through unbeknownst members, including game developers, in the community via "direct messages"]], he was struggled with [[UsefulNotes/{{AttentionDeficitHyperactivityDisorder}} ADHD]] and depression in three years since the COVID-19 pandemic, [[{{DevelopmentHell}} leaving his other projects tarnished and underdeveloped]] [[DoingItForTheArt/VideoGames except the sluggish-developed ''Fading Path'', [[DoingItForTheArt/VideoGames his only significant "passion project" he needed]].

Added: 216

Changed: 306

Is there an issue? Send a MessageReason:
None


Despite his development using the RPG Maker engine; Described himself as a "[[{{BlackSheep}} black sheep]] in the RPG Maker community" [[{{RoleEndingMisdemeanor}} after his toxicity and drama through unbeknownst members, including game developers, in the community via "direct messages"]], he was struggled with [[UsefulNotes/{{AttentionDeficitHyperactivityDisorder}} ADHD]] and depression in three years since the COVID-19 pandemic, [[{{DevelopmentHell}} leaving his projects tarnished and underdeveloped]].

He was the founder of Studio Moonchalk, after a few of the previous names of his studio.

to:

Despite his development using the RPG Maker engine; Described himself as a "[[{{BlackSheep}} black sheep]] in the RPG Maker community" [[{{RoleEndingMisdemeanor}} after his toxicity and drama through unbeknownst members, including game developers, in the community via "direct messages"]], he was struggled with [[UsefulNotes/{{AttentionDeficitHyperactivityDisorder}} ADHD]] and depression in three years since the COVID-19 pandemic, [[{{DevelopmentHell}} leaving his other projects tarnished and underdeveloped]].

underdeveloped]] [[DoingItForTheArt/VideoGames except the sluggish-developed ''Fading Path'', his only significant "passion project" he needed]].

He was the founder of Studio Moonchalk, after a the following few of the previous names as an improvement since March 2019. The namesake of the studio was named after his studio.eponymous short game of the same name.



* ''Fading Path'' (planned)



* FadeToBlack: One of his "Signature-style" trademarks.



* SignatureStyle: Each trademarks including, but not limited to:

to:

* SignatureStyle: Each trademarks for both of his machinimas and video games including, but not limited to:


Added DiffLines:

** Centered-text message system (with/without faceset)
** Mostly homage to mainstream/independent films.
** Slow in fade-to-back effect.

Added: 508

Changed: 626

Is there an issue? Send a MessageReason:
None


Described himself as a "[[{{BlackSheep}} black sheep]] in the RPG Maker community" [[{{RoleEndingMisdemeanor}} after his toxicity and drama through unbeknownst members, including game developers, in the community via "direct messages"]], he was struggled with [[UsefulNotes/{{AttentionDeficitHyperactivityDisorder}} ADHD]] and depression in three years since the COVID-19 pandemic, [[{{DevelopmentHell}} leaving his projects tarnished and underdeveloped]].

to:

Started in mid-2018, he was interested in game making by using Adventure Game Engine, but due to his lack of programming and art used for games. He only needs more "simple and minimal" game engine for adventure games, in which he oversaw RPG Maker MV in December 2018. He started developing prototypes in 2019, but none of them were fully released.

Despite his development using the RPG Maker engine;
Described himself as a "[[{{BlackSheep}} black sheep]] in the RPG Maker community" [[{{RoleEndingMisdemeanor}} after his toxicity and drama through unbeknownst members, including game developers, in the community via "direct messages"]], he was struggled with [[UsefulNotes/{{AttentionDeficitHyperactivityDisorder}} ADHD]] and depression in three years since the COVID-19 pandemic, [[{{DevelopmentHell}} leaving his projects tarnished and underdeveloped]].

Added: 456

Changed: 85

Is there an issue? Send a MessageReason:
None


'''Frederick C. Borromeo''' (full name '''Frederick Chavez-Borromeo''') is a Filipino experimental video game developer and filmmaker known for its deconstructed use of the favored game engine, UsefulNotes/RPGMaker MV, which currently developed his feature film debut, ''{{WebAnimation/Distortion}}''. Described himself as a "[[{{BlackSheep}} black sheep]]" in the RPG Maker community,

to:

'''Frederick C. Borromeo''' (full name '''Frederick Chavez-Borromeo''') is a Filipino experimental video game developer and filmmaker known for its deconstructed use of the favored game engine, UsefulNotes/RPGMaker MV, which currently developed his feature film debut, ''{{WebAnimation/Distortion}}''. ''{{WebAnimation/Distortion}}''.

Described himself as a "[[{{BlackSheep}} black sheep]]" sheep]] in the RPG Maker community,
community" [[{{RoleEndingMisdemeanor}} after his toxicity and drama through unbeknownst members, including game developers, in the community via "direct messages"]], he was struggled with [[UsefulNotes/{{AttentionDeficitHyperactivityDisorder}} ADHD]] and depression in three years since the COVID-19 pandemic, [[{{DevelopmentHell}} leaving his projects tarnished and underdeveloped]].

Added: 510

Changed: 200

Is there an issue? Send a MessageReason:
None


Frederick C. Borromeo (full name Frederick Chavez-Borromeo) is a Filipino experimental video game developer and filmmaker known for its deconstructed use of the favored game engine, UsefulNotes/RPGMaker MV, which currently developed his feature film debut, ''{{WebAnimation/Distortion}}''.

to:

Frederick '''Frederick C. Borromeo Borromeo''' (full name Frederick Chavez-Borromeo) '''Frederick Chavez-Borromeo''') is a Filipino experimental video game developer and filmmaker known for its deconstructed use of the favored game engine, UsefulNotes/RPGMaker MV, which currently developed his feature film debut, ''{{WebAnimation/Distortion}}''.
''{{WebAnimation/Distortion}}''. Described himself as a "[[{{BlackSheep}} black sheep]]" in the RPG Maker community,



* ''One Map'' trilogy

to:

* ''One Map'' trilogytrilogy:



* UsefulNotes/{{Dogme 95}}: Subverted. In his own version of the manifesto for RPG Maker games, only known for simplicity and creative use to homage of its version of RTP. Unfortunately, the manifesto was ended shortly after [[{{Namesake}} his only work developed under the namesake of his own studio]] and later developed into a first trilogy using his own manifesto altogether with "One Map" challenge.

to:

* UsefulNotes/{{Dogme 95}}: Subverted. In his own version of the manifesto for RPG Maker games, only known for simplicity and creative use to homage of its version of RTP. Unfortunately, the manifesto was ended shortly after [[{{Namesake}} his only work developed under the namesake of his own studio]] studio]]
** It was, alongside ''Moonchalk''
and previous two prototypes, later developed re-packaged into a first trilogy using his own manifesto altogether with "One Map" challenge.challenge.
* FanWorks: ''Misfortune.gb Enhanced Edition'' and "unofficial" English translation of Russian game ''Barugvael`s Mansion: Rozy Nightmare''



* LeFilmArtistique: Despite its lack of narrative and bad grammar in previous years, Borromeo has a strong passion of experimental and simplified features for his own video games over the years such as Telltale Games-style "timed-choices" and deconstructed action-RPG system, but some of their games he experimented were released while others don't.

to:

* LeFilmArtistique: Despite its lack of narrative and bad grammar in previous years, Borromeo has a strong passion of experimental and simplified features for his own video games over the years such as Telltale Games-style "timed-choices" and deconstructed action-RPG system, but some of their games he experimented were released while others don't.don't.
* SignatureStyle: Each trademarks including, but not limited to:
** Primarily but deconstructed use of RPG Maker MV.
** Slow-pacing movement through cinematography.
** Minimalistic use of RPG Maker tilesets.
----
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* {{Homage}}: The first installment of "One Map", ''Moonchalk'', is a very short game takes homage of Creator/LarsVonTrier's ''Film/{{Dogville}}''.
Is there an issue? Send a MessageReason:
None


* LeFilmArtistique: Despite it's lack of narrative and bad grammar in previous years, Borromeo has a strong passion of experimental and simplified features for his own video games over the years such as Telltale Games-style "timed-choices" and deconstructed action-RPG system, but some of their games he experimented were released while others don't.

to:

* LeFilmArtistique: Despite it's its lack of narrative and bad grammar in previous years, Borromeo has a strong passion of experimental and simplified features for his own video games over the years such as Telltale Games-style "timed-choices" and deconstructed action-RPG system, but some of their games he experimented were released while others don't.

Added: 402

Changed: 40

Is there an issue? Send a MessageReason:
None


* ''Tetralogy of Night Conversations'' (formerly known as ''Project Love and Cafe''): a kinetic novel based on a play by Dr. Joem Antonio.

to:

* ''Tetralogy of Night Conversations'' (formerly known as ''Project Love and Cafe''): a kinetic novel an interactive drama game based on a play an anthology theatre by Dr. Joem Antonio.



* UsefulNotes/{{Dogme 95}}: Subverted. In his own version of the manifesto for RPG Maker games, only known for simplicity and creative use to homage of its version of RTP. Unfortunately, the manifesto was ended shortly after [[{{Namesake}} his only work developed under the namesake of his own studio]] and later developed into a first trilogy using his own manifesto altogether with "One Map" challenge.

to:

* UsefulNotes/{{Dogme 95}}: Subverted. In his own version of the manifesto for RPG Maker games, only known for simplicity and creative use to homage of its version of RTP. Unfortunately, the manifesto was ended shortly after [[{{Namesake}} his only work developed under the namesake of his own studio]] and later developed into a first trilogy using his own manifesto altogether with "One Map" challenge.challenge.
* KineticNovel: ''Tetralogy of Night Conversations''
* LeFilmArtistique: Despite it's lack of narrative and bad grammar in previous years, Borromeo has a strong passion of experimental and simplified features for his own video games over the years such as Telltale Games-style "timed-choices" and deconstructed action-RPG system, but some of their games he experimented were released while others don't.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* UsefulNotes/AttentionDeficitHyperactivityDisorder: Explicitly mentioned in Itch.io or Discord when he has a mental condition with this.
Is there an issue? Send a MessageReason:
None


* UsefulNotes/{{Dogme 95}}: Subverted. In his own version of the manifesto for RPG Maker games, only known for simplicity and creative use to homage of its version of RTP. Unfortunately, the manifesto was ended shortly after [[{{Namesake}} his only work developed under the namesake of his own studio]].

to:

* UsefulNotes/{{Dogme 95}}: Subverted. In his own version of the manifesto for RPG Maker games, only known for simplicity and creative use to homage of its version of RTP. Unfortunately, the manifesto was ended shortly after [[{{Namesake}} his only work developed under the namesake of his own studio]].studio]] and later developed into a first trilogy using his own manifesto altogether with "One Map" challenge.

Added: 488

Changed: 25

Is there an issue? Send a MessageReason:
None



He was the founder of Studio Moonchalk, after a few of the previous names of his studio.



----

to:

----* ''One Map'' trilogy
** ''Moonchalk''
** ''The Trial''
** ''Teenagers at Chester Street''
----
!!Tropes in creator listed:
* UsefulNotes/{{Dogme 95}}: Subverted. In his own version of the manifesto for RPG Maker games, only known for simplicity and creative use to homage of its version of RTP. Unfortunately, the manifesto was ended shortly after [[{{Namesake}} his only work developed under the namesake of his own studio]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

Frederick C. Borromeo (full name Frederick Chavez-Borromeo) is a Filipino experimental video game developer and filmmaker known for its deconstructed use of the favored game engine, UsefulNotes/RPGMaker MV, which currently developed his feature film debut, ''{{WebAnimation/Distortion}}''.
----
!!Frederick C. Borromeo's works include:
* ''Tetralogy of Night Conversations'' (formerly known as ''Project Love and Cafe''): a kinetic novel based on a play by Dr. Joem Antonio.
* ''Distortion''
----

Top