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* While MR Kulve Taroth's weapons ended up getting outclassed in raw damage, weapons that deal primarily elemental damage such as the Kjarr Dual Blades and Bows became the top weapons of the meta due to the fact that they have an in-built Critical Element, which means that they no longer have to rely on the mediocre Silver Rathalos armor to maximize their damage output and can run armors such as Safi or Kaiser + Raging Brachy while also allowing more comfort builds due to having more space for defensive slots.

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* While MR Kulve Taroth's weapons ended up getting outclassed in raw damage, weapons that deal primarily elemental damage such as the Kjarr Dual Blades and Bows became the top weapons of the meta due to the fact that they have an in-built Critical Element, which means that they no longer have to rely on the mediocre Silver Rathalos armor to maximize their damage output output, and can run armors such as Safi or Kaiser + Raging Brachy while also allowing more comfort builds due to having more space for defensive slots.

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* Before it was nerfed to the ground in ''Iceborne'', you typically only used the Temporal Mantle after you got it. Reason being that, pre-nerf, it gave you automatic dodges as many times as its time limit could give. Meaning, before nerfs made it so each auto-dodge dramatically lowered the timer, you basically had nigh-invincibility for its entire duration.
* Among the various Bowgun builds you can use, one of the most popular happened to be the Sticky Ammo 3 build. Much of this can be attributed to the fact that they're relatively easy to understand and master, they ignore body part modifiers so you don't have to tenderize them with the Clutch Claw along with the fact that they have high amount of stunning power which allows them as well as other hunters to wail on them for as much as they wanted.

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* Before it was nerfed to the ground in ''Iceborne'', you typically only used the Temporal Mantle after you got it. Reason being that, pre-nerf, it gave you automatic dodges as many times as its time limit could give. Meaning, before nerfs made it so each auto-dodge dramatically lowered the timer, you basically had nigh-invincibility for its entire duration.
* Among the various Bowgun builds you can use, one of the most popular happened to be the Sticky Ammo 3 build. Much of this can be attributed to the fact that they're relatively easy to understand and master, they ignore body part modifiers so you don't have to tenderize them with the Clutch Claw Claw, along with the fact that they have high amount of stunning power power, which allows them as well as other hunters to wail on them for as much as they wanted.
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** Wearing four pieces also gives Artillery Secret (Mentioned above with the Zorah Magdaros set bonus), making it amazing for weapons such as Charge Blade and especially Gunlance, but on an armor with better decoration slots, more defensem and better skills. Heck, with some exceptions like Damascus Beta+ chest for charge blade, the full five piece set is often the best choice for armor for anything that benefits from Artillery. The Alpha set also gives an extra Artillery 5, Guard 2 and Speed Sharpening 3, making it even more of a go to for Gunlance and Charge blade.

to:

** Wearing four pieces also gives Artillery Secret (Mentioned above with the Zorah Magdaros set bonus), making it amazing for weapons such as Charge Blade and especially Gunlance, but on an armor with better decoration slots, more defensem defense and better skills. Heck, with some exceptions like the Damascus Beta+ chest for charge blade, Charge Blade, the full five piece set is often the best choice for armor for anything that benefits from Artillery. The Alpha set also gives an extra Artillery 5, Guard 2 and Speed Sharpening 3, making it even more of a go to for Gunlance and Charge blade.Blade.
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** The Lightbreak weapons all boast raw mere single digits below the meta Safi'jiiva weapons, a little bit of natural purple sharpness with no need for Handicraft, decent Blast damage, an extra level 3 slot, and only needing to be crafted instead of doing the limited-time Raid. This makes them all amazing sidegrades at worst, like for Greatsword and Switch Sxe, or small upgrades for weapons like Charge Blade and Hammer. Special mention goes to the Gunlance which has Wide ''7'' shelling[[note]]Safi's weapons can only go up to Level 6 shelling.[[/note]].

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** The Lightbreak weapons all boast raw mere single digits below the meta Safi'jiiva weapons, a little bit of natural purple sharpness with no need for Handicraft, decent Blast damage, an extra level 3 slot, and only needing to be crafted instead of doing the limited-time Raid. This makes them all amazing sidegrades at worst, like for Greatsword and Switch Sxe, Axe, or small upgrades for weapons like Charge Blade and Hammer. Special mention goes to the Gunlance which has Wide ''7'' shelling[[note]]Safi's weapons can only go up to Level 6 shelling.[[/note]].
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* Safi’Jiva's weapons have become popular choices thanks to their [[DesignItYourselfEquipment sheer customizability]] allowing one to build however they please. Be it for Meta (which they are currently king of) or off Meta.
* Until Safi'Jivas release, for Greatsword users, the new Wyvern Ignition is the Acid Shredder [=II=], being key to maximizing damage output thanks to custom upgrading.

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* Safi’Jiva's Safi'Jiiva's weapons have become popular choices thanks to their [[DesignItYourselfEquipment sheer customizability]] allowing one to build however they please. Be it please, along with having good stats to begin with. This allows them to be used for Meta both meta (which they are currently king of) or and off Meta.
meta builds.
* Until Safi'Jivas Safi'jiiva's release, for Greatsword users, the new Wyvern Ignition is the Acid Shredder [=II=], being key to maximizing damage output thanks to custom upgrading.



* Raging Brachydios' equipment has become the go to for meta very quickly.
** The weapons all boast raw just slightly below the meta Safi'jivas (literally single digits), a little bit of natural purple with no need for handicraft, decent blast, an extra level 3 slot and only needing to be crafted instead of doing the Raid make them all amazing sidegrades at the worst like Greatsword and Switch axe, or small upgrades such as Charge blade and hammer. Special mention goes to the Gunlance which has Wide ''7'' shelling[[note]]Safi's weapons can only go up to Level 6 shelling.[[/note]]. Plus they all have unique designs.
** The armor set is also amazing, thanks to a combination of amazing skills and slots.[[note]]Such as the legs which have 2 Weakness exploit, a 4 slot and two 1 slots, equal to the Yian Garuga legs mentioned above.[[/note]] But the big reason is the addition of the armor skill ''Brachydios Will''. With two armor pieces you get agitator secret, which lets you have 28 attack and 20% affinity boost at level 7 when compared to the level 5 versions 20 attack and 10% affinity. The most common pieces to use are the Beta chest and legs for Agitator 2 and Weakness exploit 2 respectively along with an Agitator 5 charm for level 7 Agitator.\\
Wearing four pieces also gives Artillery secret (Mentioned above with the Zorah Magdaros set bonus), making it amazing for weapons such as Charge blade and especially the Gunlance but on armor with better decoration slots, more defense and better skills. Heck, with some exceptions like Damascus Beta+ chest for charge blade, the full five piece if often the best choice for armor. The Alpha set also gives an extra Artillery 5, Guard 2 and Speed Sharpening 3 making it the go to for Gunlance and Charge blade.

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* Raging Brachydios' equipment has become the became go to for meta very quickly.
quickly after its release:
** The Lightbreak weapons all boast raw just slightly mere single digits below the meta Safi'jivas (literally single digits), Safi'jiiva weapons, a little bit of natural purple sharpness with no need for handicraft, Handicraft, decent blast, Blast damage, an extra level 3 slot slot, and only needing to be crafted instead of doing the Raid make limited-time Raid. This makes them all amazing sidegrades at the worst worst, like for Greatsword and Switch axe, Sxe, or small upgrades such as for weapons like Charge blade Blade and hammer.Hammer. Special mention goes to the Gunlance which has Wide ''7'' shelling[[note]]Safi's weapons can only go up to Level 6 shelling.[[/note]]. Plus they all have unique designs.
[[/note]].
** The armor set is also amazing, thanks to a combination of amazing skills and slots.[[note]]Such slots,[[note]]Such as the legs which have 2 Weakness exploit, Exploit, a 4 slot and two 1 slots, equal to the Yian Garuga legs mentioned above.[[/note]] But but ''especially'' the big reason is the addition of the armor skill set bonus ''Brachydios Will''. With two armor pieces you get agitator secret, Agitator Secret to raise Agitator's level cap to 7, which lets you have 28 +28 attack and 20% +20% affinity boost at level 7 when compared to the level 5 versions 20 attack and 10% affinity. affinity of Agitator 5. The most common pieces to use are the Beta chest and legs for Agitator 2 and Weakness exploit Exploit 2 respectively respectively, along with an Agitator 5 charm for to reach level 7 Agitator.\\
Agitator.
**
Wearing four pieces also gives Artillery secret Secret (Mentioned above with the Zorah Magdaros set bonus), making it amazing for weapons such as Charge blade Blade and especially the Gunlance Gunlance, but on an armor with better decoration slots, more defense defensem and better skills. Heck, with some exceptions like Damascus Beta+ chest for charge blade, the full five piece if set is often the best choice for armor. armor for anything that benefits from Artillery. The Alpha set also gives an extra Artillery 5, Guard 2 and Speed Sharpening 3 3, making it the even more of a go to for Gunlance and Charge blade.



* With its debut, Fatalis's armor is blatantly meant to be purposefully overpowered to represent the most top-tier monster there is. Two pieces unlocks all extra tiers for skills that have them available, while having four also grants True Razor Sharp/Spare Shot in addition to putting both health/stamina at their absolute maximum at the start of a quest ''and'' whenever you cart. Every piece of the Beta armor comes with three level 4 decoration slots, making it ludicrously easy to fit just about any build in for a fight, assuming you have the Decorations to slot in everything you desire.

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* With its debut, Fatalis's armor is blatantly meant to be purposefully overpowered PurposefullyOverpowered to represent the most top-tier monster there is. Two On top of already having one of the highest defense values along with powerful skills like Weakness Exploit, Handicraft, and Critical Eye, it has the ''Fatalis Legend'' set bonus, where wearing two pieces unlocks all extra tiers the level caps for skills ''all skills'', essentially making it so that you have them available, while having every Skill Secret active ''at the same time''. Wearing four pieces upgrades this to also grants grant True Razor Sharp/Spare Shot in addition to putting maxing out both health/stamina at their absolute maximum health and stamina at the start of a quest ''and'' whenever you cart. Every piece of the Beta armor comes with three level 4 decoration slots, making which combined with the unlocked skill caps makes it ludicrously easy to fit just about make any build in for a fight, you please, assuming you have the Decorations to slot in everything you desire.
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* With its debut, Fatalis's armor is blatantly meant to be purposefully overpowered to represent the most top-tier monster there is. Two pieces unlocks all extra tiers for skills that have them available, while having four also grants True Razor Sharp/Spare Shot in addition to putting both health/stamina at their absolute maximum at the start of a quest ''and'' whenever you cart. Every piece of the Beta armor comes with three level 4 decoration slots, making it ludicrously easy to fit just about any build in for a fight.

to:

* With its debut, Fatalis's armor is blatantly meant to be purposefully overpowered to represent the most top-tier monster there is. Two pieces unlocks all extra tiers for skills that have them available, while having four also grants True Razor Sharp/Spare Shot in addition to putting both health/stamina at their absolute maximum at the start of a quest ''and'' whenever you cart. Every piece of the Beta armor comes with three level 4 decoration slots, making it ludicrously easy to fit just about any build in for a fight.fight, assuming you have the Decorations to slot in everything you desire.
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"It's" and "its" are not interchangeable words; "it's" is a contraction of "it is", "its" is a possessive form of the pronoun it, meaning belonging to it.


* Before it was nerfed to the ground in ''Iceborne'', you typically only used the Temporal Mantle after you got it. Reason being that, pre-nerf, it gave you automatic dodges as many times as it's time limit could give. Meaning, before nerfs made it so each auto-dodge dramatically lowered the timer, you basically had nigh-invincibility for it's entire duration.

to:

* Before it was nerfed to the ground in ''Iceborne'', you typically only used the Temporal Mantle after you got it. Reason being that, pre-nerf, it gave you automatic dodges as many times as it's its time limit could give. Meaning, before nerfs made it so each auto-dodge dramatically lowered the timer, you basically had nigh-invincibility for it's its entire duration.



* Out of all the Safi Light Bowguns that are available, no other weapons are more popular than Safi Aquashot. This is not only due to the fact that they're the only Safi weapon capable of running Sticky Ammo 3 but also because they are the only elemental bowguns that are capable of reaching normal Recoil rate, enabling them to fire while still moving while also being able to reload without the need to stand still. As a result, it ended up being the go-to weapon when it comes to breaking Safi's parts, particularly it's back and wings.

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* Out of all the Safi Light Bowguns that are available, no other weapons are more popular than Safi Aquashot. This is not only due to the fact that they're the only Safi weapon capable of running Sticky Ammo 3 but also because they are the only elemental bowguns that are capable of reaching normal Recoil rate, enabling them to fire while still moving while also being able to reload without the need to stand still. As a result, it ended up being the go-to weapon when it comes to breaking Safi's parts, particularly it's its back and wings.
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Wearing four pieces also gives Artillery secret (Mentioned above with the Zorah Magdaros set bonus), making it amazing for weapons such as Charge blade and especially the Gunlance but on armor with better decoration slots, more defense and better skills. Heck, with some exceptions like Damascus Beta+ chest for charge blade, the full five piece if often the best choice for armor. The Alpha set also gives an extra Artillery 5, Guard 2 and Speed sharpening 3 making it the go to for Gunlance and Charge blade.

to:

Wearing four pieces also gives Artillery secret (Mentioned above with the Zorah Magdaros set bonus), making it amazing for weapons such as Charge blade and especially the Gunlance but on armor with better decoration slots, more defense and better skills. Heck, with some exceptions like Damascus Beta+ chest for charge blade, the full five piece if often the best choice for armor. The Alpha set also gives an extra Artillery 5, Guard 2 and Speed sharpening Sharpening 3 making it the go to for Gunlance and Charge blade.



* Expect at least one person to eat a custom platter with Felyne Safeguard as a food skill before going into almost any quest. This is because Felyne Safeguard gives your team one extra [[VideoGameLives cart.]] While this may seem rather uninteresting, it's a godsend on harder endgame bosses such as Fatalis or Alatreon, and gives your team a considerable bit more wiggle room in easier quests. And unlike Felyne Insurance, which does the same thing, but is only available as a Daily Skill, Felyne Safeguard can be activated at any time. The only problem is [[GuideDangIt collecting the special "Snow White" account item that unlocks one of the ingredients needed to use the skill.]]

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* Expect at least one person to eat a custom platter with Felyne Safeguard as a food skill before going into almost any quest. This is because Felyne Safeguard gives your team one extra [[VideoGameLives cart.]] cart,]] two if you get lucky and it can ''stack'' with Felyne Insurance. [[BoringButPractical While this may seem rather uninteresting, it's a godsend on harder endgame bosses such as Fatalis or Alatreon, and gives your team a considerable bit more wiggle room in easier quests. quests.]] And unlike the aforementioned Felyne Insurance, which does the same thing, but is only available as a Daily Skill, Felyne Safeguard can be activated at any time. The only problem is [[GuideDangIt collecting the special "Snow White" account item that unlocks one of the ingredients needed to use the skill.]]
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* Support builds got a new lease in life thanks to Free Meal Secret, which can go up to a whopping 75% chance of not expending your consummable items; this means that you can spam potions and nullberries with reckless abandon, made even better if you maxed out the Speed Eating skill. This skill is readily available upon wearing three pieces of armour from either the Tigrex set or its Brute Tigrex subspecies, as well as putting a Tigrex Essence awaken in any Safi'jiiva weapon. If you're running a healer build, you're likely to be using most of the Tigrex set, but Update 13.5 introduces us to a far more desirable armour set in the form of Master Rank Kulve Taroth, which has Free Meal Secret as one of its two set bonuses on top of staying competitive in terms of damage output thanks to the inclusion of skills like Peak Performance and Critical Boost; with the right decorations, you are able to match several offense-oriented builds while possessing the ability to quickly heal teammates.

to:

* Support builds got a new lease in life thanks to Free Meal Secret, which can go up to a whopping 75% chance of not expending your consummable items; this means that you can spam potions and nullberries with reckless abandon, made even better if you maxed out the Speed Eating skill.skill for efficient healing or the Medicine skill for massive healing at almost no cost, effectively making it the ''Monster Hunter'' version of the Bottomless Gloves from ''VideoGame/MarioAndLuigiDreamTeam''. This skill is readily available upon wearing three pieces of armour from either the Tigrex set or its Brute Tigrex subspecies, as well as putting a Tigrex Essence awaken in any Safi'jiiva weapon. If you're running a healer build, you're likely to be using most of the Tigrex set, but Update 13.5 introduces us to a far more desirable armour set in the form of Master Rank Kulve Taroth, which has Free Meal Secret as one of its two set bonuses on top of staying competitive in terms of damage output thanks to the inclusion of skills like Peak Performance and Critical Boost; with the right decorations, you are able to match several offense-oriented builds while possessing the ability to quickly heal teammates.
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None


* Gold Rathian weapons were considered the best weapons bar none, with all of them commonly used as a result, [[MasterofAll with the only drawback being they are unable to reach purple sharpness even with Handicraft lv. 5.]] [[StrongAndSkilled They combine 10 to 15% affinity, 290 true raw damage, and a fat chunk of natural white sharpness]] with a major poison stack on top of this. For context, high [[UnskilledButStrong Raw weapons generally sacrifice affinity,]] [[UselessUsefulSpell while status-effect weapons sacrifice raw damage.]] The Gold Rathian weapons only sacrifice purple sharpness, but with massive white sharpness to compensate. The Chargeblade, in particular is especially powerful thanks to having two lvl2 decoration slots rather than one lvl1 slot.

to:

* Gold Rathian weapons were considered the best weapons bar none, with all of them commonly used as a result, [[MasterofAll with the only drawback being they are unable to reach purple sharpness even with Handicraft lv. 5.]] [[StrongAndSkilled They combine 10 to 15% affinity, 290 true raw damage, and a fat chunk of natural white sharpness]] with a major poison stack on top of this.this [[note]]With the exception being the Hunting Horn, it has a decent purple sharpness with Handicraft lv.5, 25% affinity, 270 true raw, and fire element.[[/note]]. For context, high [[UnskilledButStrong Raw weapons generally sacrifice affinity,]] [[UselessUsefulSpell while status-effect weapons sacrifice raw damage.]] The Gold Rathian weapons only sacrifice purple sharpness, but with massive white sharpness to compensate. The Chargeblade, in particular is especially powerful thanks to having two lvl2 decoration slots rather than one lvl1 slot.
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None


* The Glider Mantle became overused as a result of two level 4 decoration slots and a very generous downtime of only 120 seconds compared to its high duration of 180 seconds. Plus, it can allow Hunters to attempt a mounting attack at any time during its duration! [[labelnote:Explanation]]When your Hunter finishes their Clutch Claw attack with the Glider Mantle on, they're launched back up into the air due to the effects of the mantle, allowing them to deal mount damage whenever they please, assuming they can get a good shot on the monster.[[/labelnote]]

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* The Glider Mantle became overused as a result of two level 4 decoration slots and a very generous downtime of only 120 seconds compared to its high duration of 180 seconds. Plus, it can allow Hunters to attempt a mounting attack at any time during its duration! [[labelnote:Explanation]]When your Hunter finishes their Clutch Claw attack stops grappling onto a monster with the Glider Mantle on, Clutch Claw, they're launched back up into the air due to the effects a quirk of the mantle, allowing them to deal mount damage whenever they please, assuming they can get a good shot on the monster.[[/labelnote]]

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Expect people to use these items, armor, etc for [[ComplacentGamingSyndrome maximum effectiveness]].


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Expect people to use these items, armor, etc etc. for [[ComplacentGamingSyndrome maximum effectiveness]].



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* Expect at least one person to eat a custom platter with Felyne Safeguard as a food skill before going into almost any quest. This is because Felyne Safeguard gives your team one extra [[VideoGameLives cart.]] While this may seem rather uninteresting, it's a godsend on harder endgame bosses such as Fatalis or Alatreon, and gives your team a considerable bit more wiggle room in easier quests. And unlike Felyne Insurance, which does the same thing, but is only available as a Daily Skill, Felyne Safeguard can be activated at any time. The only problem is [[GuideDangIt collecting the special "Snow White" account item that unlocks one of the ingredients needed to use the skill.]]
Is there an issue? Send a MessageReason:
None


* The Glider Mantle became overused as a result of two level 4 decoration slots and a very generous downtime of only 120 seconds compared to its high duration of 180 seconds.
* The Zorah Magdaros set, Artillery Secret, is essentially mandatory on Gunlances (and sometimes Bowguns using sticky ammo), due to significantly beefing up damage. Additionally, the introduction of the Wyrmstake Blast and the relative ease with optimizing a charged shell build (which disregards the need for tenderizing body parts, makes maintaining weapon sharpness an afterthought, and is universally effective regardless of where it hits the monster) requires just three skills: Focus, Artillery, and Capacity Boost. This subsequently allows the rest of the build to be oriented towards survival or comfort.

to:

* The Glider Mantle became overused as a result of two level 4 decoration slots and a very generous downtime of only 120 seconds compared to its high duration of 180 seconds.
seconds. Plus, it can allow Hunters to attempt a mounting attack at any time during its duration! [[labelnote:Explanation]]When your Hunter finishes their Clutch Claw attack with the Glider Mantle on, they're launched back up into the air due to the effects of the mantle, allowing them to deal mount damage whenever they please, assuming they can get a good shot on the monster.[[/labelnote]]
* The Zorah Magdaros set, Artillery Secret, is essentially mandatory on Gunlances (and sometimes Bowguns using sticky ammo), due to significantly beefing up explosive damage. Additionally, the introduction of the Wyrmstake Blast and the relative ease with optimizing a charged shell build (which disregards the need for tenderizing body parts, makes maintaining weapon sharpness an afterthought, and is universally effective regardless of where it hits the monster) requires just three skills: Focus, Artillery, and Capacity Boost. This subsequently allows the rest of the build to be oriented towards survival or comfort.
Is there an issue? Send a MessageReason:
None


* With its debut, Fatalis's armor is blatantly meant to be purposefully overpowered. Two pieces unlocks all the extra tiers for skills that have them available, while having four also grants True Razor Sharp/Spare Shot in addition to putting both health and stamina at their absolute maximum at the start of a quest and whenever you cart. Every piece of the Beta armor comes with three level 4 decoration slots, making it ludicrously easy to fit just about any build in in for a fight.

to:

* With its debut, Fatalis's armor is blatantly meant to be purposefully overpowered. overpowered to represent the most top-tier monster there is. Two pieces unlocks all the extra tiers for skills that have them available, while having four also grants True Razor Sharp/Spare Shot in addition to putting both health and stamina health/stamina at their absolute maximum at the start of a quest and ''and'' whenever you cart. Every piece of the Beta armor comes with three level 4 decoration slots, making it ludicrously easy to fit just about any build in in for a fight.
Is there an issue? Send a MessageReason:
None


* The Zorah Magdaros set, Artillery Secret, is essentially mandatory on Gunlances (and sometimes Bowguns using sticky ammo), due to significantly beefing up damage.

to:

* The Zorah Magdaros set, Artillery Secret, is essentially mandatory on Gunlances (and sometimes Bowguns using sticky ammo), due to significantly beefing up damage. Additionally, the introduction of the Wyrmstake Blast and the relative ease with optimizing a charged shell build (which disregards the need for tenderizing body parts, makes maintaining weapon sharpness an afterthought, and is universally effective regardless of where it hits the monster) requires just three skills: Focus, Artillery, and Capacity Boost. This subsequently allows the rest of the build to be oriented towards survival or comfort.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* With its debut, Fatalis's armor is blatantly meant to be purposefully overpowered. Two pieces unlocks all the extra tiers for skills that have them available, while having four also grants True Razor Sharp/Spare Shot in addition to putting both health and stamina at their absolute maximum at the start of a quest and whenever you cart. Every piece of the Beta armor comes with three level 4 decoration slots, making it ludicrously easy to fit just about any build in in for a fight.
Is there an issue? Send a MessageReason:
None


* While MR Kulve Taroth's weapons ended up getting outclassed in raw damage, weapons that deal primarily elemental damage such as the Kjarr Dual Blades and Bows became the top weapons of the meta due to the fact that they have an in-built Critical Element, which means that they no longer have to rely on the mediocre Silver Rathalos armor to maximize their damage output and can run armors such as Safi or Kaiser + Raging Brachy while also allowing extra comfort due to having more space for defensive slots.

to:

* While MR Kulve Taroth's weapons ended up getting outclassed in raw damage, weapons that deal primarily elemental damage such as the Kjarr Dual Blades and Bows became the top weapons of the meta due to the fact that they have an in-built Critical Element, which means that they no longer have to rely on the mediocre Silver Rathalos armor to maximize their damage output and can run armors such as Safi or Kaiser + Raging Brachy while also allowing extra more comfort builds due to having more space for defensive slots.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Support builds got a new lease in life thanks to Free Meal Secret, which can go up to a whopping 75% chance of not expending your consummable items; this means that you can spam potions and nullberries with reckless abandon, made even better if you maxed out the Speed Eating skill. This skill is readily available upon wearing three pieces of armour from either the Tigrex set or its Brute Tigrex subspecies, as well as putting a Tigrex Essence awaken in any Safi'jiiva weapon. If you're running a healer build, you're likely to be using most of the Tigrex set, but Update 13.5 introduces us to a far more desirable armour set in the form of Master Rank Kulve Taroth, which has Free Meal Secret as one of its two set bonuses on top of staying competitive in terms of damage output thanks to the inclusion of skills like Peak Performance and Critical Boost; with the right decorations, you are able to match several offense-oriented builds while possessing the ability to quickly heal teammates.
Is there an issue? Send a MessageReason:
None


* Gold Rathian weapons were considered the best weapons bar none, with all of them commonly used as a result, [[MasterofAll with the only drawback being they are unable to reach purple sharpness even with Handicraft lv. 5.]] [[StrongAndSkilled They combine good affinity, 290 true raw damage, and a fat chunk of white sharpness]] with a major poison stack on top of this. For context, high [[UnskilledButStrong Raw weapons generally sacrifice affinity,]] [[UselessUsefulSpell while status-effect weapons sacrifice raw damage.]] The Gold Rathian weapons only sacrifice purple sharpness, but with massive white sharpness to compensate. The Chargeblade, in particular is especially powerful thanks to having two lvl2 decoration slots rather than one lvl1 slot.

to:

* Gold Rathian weapons were considered the best weapons bar none, with all of them commonly used as a result, [[MasterofAll with the only drawback being they are unable to reach purple sharpness even with Handicraft lv. 5.]] [[StrongAndSkilled They combine good 10 to 15% affinity, 290 true raw damage, and a fat chunk of natural white sharpness]] with a major poison stack on top of this. For context, high [[UnskilledButStrong Raw weapons generally sacrifice affinity,]] [[UselessUsefulSpell while status-effect weapons sacrifice raw damage.]] The Gold Rathian weapons only sacrifice purple sharpness, but with massive white sharpness to compensate. The Chargeblade, in particular is especially powerful thanks to having two lvl2 decoration slots rather than one lvl1 slot.
Is there an issue? Send a MessageReason:
None


* Gold Rathian weapons were considered the best weapons bar none, with all of them commonly used as a result, [[MasterofAll with the only drawback being they are unable to reach purple sharpness even with Handicraft lv. 5.]] [[StrongAndSkilled They combine good affinity, very good raw damage, and a fat chunk of white sharpness]] with a major poison stack on top of this. For context, high [[UnskilledButStrong Raw weapons generally sacrifice affinity,]] [[UselessUsefulSpell while status-effect weapons sacrifice raw damage.]] The Gold Rathian weapons only sacrifice purple sharpness, but with massive white sharpness to compensate. The Chargeblade, in particular is especially powerful thanks to having two lvl2 decoration slots rather than one lvl1 slot.

to:

* Gold Rathian weapons were considered the best weapons bar none, with all of them commonly used as a result, [[MasterofAll with the only drawback being they are unable to reach purple sharpness even with Handicraft lv. 5.]] [[StrongAndSkilled They combine good affinity, very good 290 true raw damage, and a fat chunk of white sharpness]] with a major poison stack on top of this. For context, high [[UnskilledButStrong Raw weapons generally sacrifice affinity,]] [[UselessUsefulSpell while status-effect weapons sacrifice raw damage.]] The Gold Rathian weapons only sacrifice purple sharpness, but with massive white sharpness to compensate. The Chargeblade, in particular is especially powerful thanks to having two lvl2 decoration slots rather than one lvl1 slot.
Is there an issue? Send a MessageReason:
None


* Gold Rathian weapons were considered the best weapons bar none, with all of them commonly used as a result, [[MasterofAll with the only drawback being they are unable to reach purple sharpness even with Handicraft lv. 5.]] [[StrongAndSkilled They combine good affinity, very good raw damage, and a fat chunk of white sharpness]] with a major poison stack on top of this. For context, high [[UnskilledButStrong Raw weapons generally sacrifice affinity,]] [[UselessUsefulSpell while status-effect weapons sacrifice raw damage.]] The Gold Rathian weapons only sacrifice purple sharpness, but they're compensating it with massive white sharpness. The Chargeblade, in particular is especially powerful thanks to having two lvl2 decoration slots rather than one lvl1 slot.

to:

* Gold Rathian weapons were considered the best weapons bar none, with all of them commonly used as a result, [[MasterofAll with the only drawback being they are unable to reach purple sharpness even with Handicraft lv. 5.]] [[StrongAndSkilled They combine good affinity, very good raw damage, and a fat chunk of white sharpness]] with a major poison stack on top of this. For context, high [[UnskilledButStrong Raw weapons generally sacrifice affinity,]] [[UselessUsefulSpell while status-effect weapons sacrifice raw damage.]] The Gold Rathian weapons only sacrifice purple sharpness, but they're compensating it with massive white sharpness.sharpness to compensate. The Chargeblade, in particular is especially powerful thanks to having two lvl2 decoration slots rather than one lvl1 slot.
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* Gold Rathian weapons were considered the best weapons bar none, with all of them commonly used as a result, [[MasterofAll with the only drawback being they are unable to reach purple sharpness even with Handicraft lv. 5.]] [[StrongAndSkilled They combine good affinity, very good raw damage, and a fat chunk of white sharpness]] with a major poison stack on top of this. For context, high [[UnskilledButStrong Raw weapons generally sacrifice affinity,]] [[UselessUsefulSpell while status-effect weapons sacrifice raw damage.]] The Gold Rathian weapons sacrifice almost nothing, and have pretty good sharpness to boot. The Chargeblade, in particular is especially powerful thanks to having two lvl2 decoration slots rather than one lvl1 slot.

to:

* Gold Rathian weapons were considered the best weapons bar none, with all of them commonly used as a result, [[MasterofAll with the only drawback being they are unable to reach purple sharpness even with Handicraft lv. 5.]] [[StrongAndSkilled They combine good affinity, very good raw damage, and a fat chunk of white sharpness]] with a major poison stack on top of this. For context, high [[UnskilledButStrong Raw weapons generally sacrifice affinity,]] [[UselessUsefulSpell while status-effect weapons sacrifice raw damage.]] The Gold Rathian weapons only sacrifice almost nothing, and have pretty good sharpness to boot.purple sharpness, but they're compensating it with massive white sharpness. The Chargeblade, in particular is especially powerful thanks to having two lvl2 decoration slots rather than one lvl1 slot.
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* Gold Rathian weapons were considered the best weapons bar none, with all of them commonly used as a result, [[MasterofAll with the only drawback being they are unable to reach purple sharpness even with Handicraft lv. 5.]] [[StrongAndSkilled They combine great affinity, the highest raw damage in the game, and a fat chunk of white sharpness]] with a major poison stack on top of this. For context, high [[UnskilledButStrong Raw weapons generally sacrifice affinity,]] [[UselessUsefulSpell while status-effect weapons sacrifice raw damage.]] The Gold Rathian weapons sacrifice almost nothing, and have pretty good sharpness to boot. The Chargeblade, in particular is especially powerful thanks to having two lvl2 decoration slots rather than one lvl1 slot.

to:

* Gold Rathian weapons were considered the best weapons bar none, with all of them commonly used as a result, [[MasterofAll with the only drawback being they are unable to reach purple sharpness even with Handicraft lv. 5.]] [[StrongAndSkilled They combine great good affinity, the highest very good raw damage in the game, damage, and a fat chunk of white sharpness]] with a major poison stack on top of this. For context, high [[UnskilledButStrong Raw weapons generally sacrifice affinity,]] [[UselessUsefulSpell while status-effect weapons sacrifice raw damage.]] The Gold Rathian weapons sacrifice almost nothing, and have pretty good sharpness to boot. The Chargeblade, in particular is especially powerful thanks to having two lvl2 decoration slots rather than one lvl1 slot.
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* Gold Rathian weapons were considered the best weapons bar none, with all of them commonly used as a result, [[MasterofAll without any significant drawback.]] [[StrongAndSkilled They combine great affinity, the highest raw damage in the game, and a fat chunk of white sharpness]] with a major poison stack on top of this. For context, high [[UnskilledButStrong Raw weapons generally sacrifice affinity,]] [[UselessUsefulSpell while status-effect weapons sacrifice raw damage.]] The Gold Rathian weapons sacrifice nothing, and have great sharpness to boot. The Chargeblade, in particular is especially powerful thanks to having two lvl2 decoration slots rather than one lvl1 slot.

to:

* Gold Rathian weapons were considered the best weapons bar none, with all of them commonly used as a result, [[MasterofAll without any significant drawback.with the only drawback being they are unable to reach purple sharpness even with Handicraft lv. 5.]] [[StrongAndSkilled They combine great affinity, the highest raw damage in the game, and a fat chunk of white sharpness]] with a major poison stack on top of this. For context, high [[UnskilledButStrong Raw weapons generally sacrifice affinity,]] [[UselessUsefulSpell while status-effect weapons sacrifice raw damage.]] The Gold Rathian weapons sacrifice almost nothing, and have great pretty good sharpness to boot. The Chargeblade, in particular is especially powerful thanks to having two lvl2 decoration slots rather than one lvl1 slot.

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