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* DefogOfWar: Her valor skill allows you to see obscured foes within the area-of-effect, like those hiding in the forest. It also provide vision in fog-of-war, which is useful in the main quest ''Legacy of the Lion Kings'', as the battlefield is completely obscured by a blizzard and you conveniently recruited Ramona in the previous main quest.

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* DefogOfWar: Her valor skill allows you to see obscured foes within the area-of-effect, like those hiding in the forest. It also provide vision in fog-of-war, which is useful in the main quest ''Legacy "Legacy of the Lion Kings'', Kings", as the battlefield is completely obscured by a blizzard and you conveniently recruited Ramona in the previous main quest.
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* AchillesHeel: Like thieves, they are vulnerable to classes with [[AlwaysAccurateAttack truestrike skills]], as it makes their high evasion and Nocturnal Evade useless. Downplayed somewhat in that they actually have better HP and P.Def than thieves, meaning they can typically tough out a single hit from a Fencer or Hunter... provided said hit isn't a [[CriticalHitClass critical hit.]]

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* AchillesHeel: Like thieves, they are vulnerable to classes with [[AlwaysAccurateAttack truestrike skills]], as it makes their high evasion and Nocturnal Evade ''Nocturnal Evade'' useless. Downplayed somewhat in that they actually have better HP and P.Def than thieves, meaning they can typically tough out a single hit from a Fencer Swordfighter or Hunter... provided said hit isn't a [[CriticalHitClass critical hit.]]



* InASingleBound: Their ''Jump'' valor power lets them jump towards an ally or an enemy squad, avoiding any obstacle in-between.
* InjuredVulnerability: Werefoxes excel at finishing off debuffed prey. Weakness Hunter allows werefoxes to deal an UnblockableAttack that [[ArmorPiercingAttack ignores half of their defense]] against a debuffed enemy, and Venom Thrust deals extra potency against poisoned enemies.
* PoisonedWeapon: Venom Thrust deals a piercing attack that both poisons enemies and ''AntiRegeneration inflict a debuff that lowers their HP recovery''. It also [[InjuredVulnerability increases potency against poisoned enemies]].
* StatusInflictionAttack: Specializes in these, with all but one of her attacks inflicting some sort of [[StatusEffects Affliction]]. Apart from her PoisonedWeapon above, she can also inflict [[ShieldsAreUseless Guard Seal]] with ''Piercing Thrust'' and Blind enemies with ''Shadow Pursuit.'' Perhaps the most dangerous is ''Passive Hold'', which inflicts Passive Seal on enemies, preventing them from using any skills that require PP.

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* InASingleBound: Their ''Jump'' valor power skill lets them jump towards an ally or an enemy squad, avoiding any obstacle in-between.
* InjuredVulnerability: Werefoxes excel at finishing off debuffed prey. Weakness Hunter ''Weakness Hunter'' allows werefoxes to deal an UnblockableAttack that [[ArmorPiercingAttack ignores half of their defense]] against a debuffed enemy, and Venom Thrust ''Venom Thrust'' deals extra potency against poisoned enemies.
* PoisonedWeapon: Venom Thrust ''Venom Thrust'' deals a piercing attack that both poisons enemies and ''AntiRegeneration [[AntiRegeneration inflict a debuff that lowers their HP recovery''.recovery]]. It also [[InjuredVulnerability increases potency against poisoned enemies]].
* StatusInflictionAttack: Specializes in these, with all but one of her attacks inflicting some sort of [[StatusEffects Affliction]]. Apart from her PoisonedWeapon above, she can also inflict [[ShieldsAreUseless Guard Seal]] with ''Piercing Thrust'' and Blind enemies with ''Shadow Pursuit.'' Pursuit''. Perhaps the most dangerous is ''Passive Hold'', which inflicts Passive Seal on enemies, preventing them from using any skills that require PP.
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* DefendCommand: Werebears have the passive skill Heavy Guard, which allows them to automatically guards against attacks.

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* DefendCommand: Werebears have the passive skill Heavy Guard, ''Heavy Guard'', which allows them to automatically guards against attacks.
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* DefogOfWar: Her valor skill allows you to see obscured foes within the area-of-effect, like those hiding in the forest. It also provide vision in fog-of-war, which is useful in the some quests, like ''Beyond the Swirling Sands'' ''Legacy of the Lion Kings'', as the battlefield is completely obscured by sandstorms and blizzards, respectively.

to:

* DefogOfWar: Her valor skill allows you to see obscured foes within the area-of-effect, like those hiding in the forest. It also provide vision in fog-of-war, which is useful in the some quests, like ''Beyond "Beyond the Swirling Sands'' ''Legacy Sands" and "Legacy of the Lion Kings'', Kings", as the battlefield is completely obscured by sandstorms and blizzards, respectively.
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** [[rArmorPiercingAttack Armor-Piercing Attacks]]. Hoplites are the best physickal tank in the game, but that distinction ends up becoming meaningless against enemies that have an innate ability to pierce through their defense. Warriors are a hard-counter to the class for this reason, and any class that has some form of AntiArmor is best avoided; while it's not as devastating to a Hoplite as Magick, it'll still take off a huge chunk of their health if you're not careful.

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** [[rArmorPiercingAttack [[ArmorPiercingAttack Armor-Piercing Attacks]]. Hoplites are the best physickal tank in the game, but that distinction ends up becoming meaningless against enemies that have an innate ability to pierce through their defense. Warriors are a hard-counter to the class for this reason, and any class that has some form of AntiArmor is best avoided; while it's not as devastating to a Hoplite as Magick, it'll still take off a huge chunk of their health if you're not careful.
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** [[ArmorPiercingAttack Armor-Piercing Attacks]]. Hoplites are the best physickal tank in the game, but that distinction ends up becoming meaningless against enemies that have an innate ability to pierce through their defense. Warriors are a hard-counter to the class for this reason, and any class that has some form of ArmorPiercingAttack is best avoided; while it's not as devastating to a Hoplite as Magick, it'll still take off a huge chunk of their health if you're not careful.

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** [[ArmorPiercingAttack [[rArmorPiercingAttack Armor-Piercing Attacks]]. Hoplites are the best physickal tank in the game, but that distinction ends up becoming meaningless against enemies that have an innate ability to pierce through their defense. Warriors are a hard-counter to the class for this reason, and any class that has some form of ArmorPiercingAttack AntiArmor is best avoided; while it's not as devastating to a Hoplite as Magick, it'll still take off a huge chunk of their health if you're not careful.

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* AchillesHeel: Magick. Spells in this game are [[ShieldsAreUseless unblockable by default]], and the M.Def growth of Hoplites is quite literally ''non-existant,'' with a resounding base stat of... ''1''. In fact, they're so vulnerable to Magick that if you manage to walk your unit into the range of overlapping enemy Magick Assists from enemy units led by Wizards and Witches, they can end up killed before the fight even properly begins!

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* AchillesHeel: Hoplites have two:
**
Magick. Spells in this game are [[ShieldsAreUseless unblockable by default]], and the M.Def growth of Hoplites is quite literally ''non-existant,'' with a resounding base stat of... ''1''. In fact, they're so vulnerable to Magick that if you manage to walk your unit into the range of overlapping enemy Magick Assists from enemy units led by Wizards and Witches, they can end up killed before the fight even properly begins!begins!
** [[ArmorPiercingAttack Armor-Piercing Attacks]]. Hoplites are the best physickal tank in the game, but that distinction ends up becoming meaningless against enemies that have an innate ability to pierce through their defense. Warriors are a hard-counter to the class for this reason, and any class that has some form of ArmorPiercingAttack is best avoided; while it's not as devastating to a Hoplite as Magick, it'll still take off a huge chunk of their health if you're not careful.
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Added link to the main page for easier movement.


[[WMG:[[center: [- '''[[Characters/UnicornOverlord Main Character Index]]'''\\

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[[WMG:[[center: [- '''[[Characters/UnicornOverlord '''VideoGame/UnicornOverlord [[Characters/UnicornOverlord Main Character Index]]'''\\
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* PaintedOnPants: Their pants is skintight, and they show off their butt in their attacking, running (or flying) and dodging animations.

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* PaintedOnPants: Their pants is are skintight, and they show off their butt in their attacking, running (or flying) and dodging animations.
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Added DiffLines:

* PaintedOnPants: Their pants is skintight, and they show off their butt in their attacking, running (or flying) and dodging animations.

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