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* DefiantToTheEnd: [[spoiler:If you choose to kill him in the Neutral run, he gives one last evil grin and proclaims "I always knew you had it in you."]]

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* DefiantToTheEnd: [[spoiler:If you choose to kill him in the Neutral run, he gives one last evil grin and proclaims "I always knew you had it in you."]]you!"]]



* {{Troll}}: Enjoys messing with you, [[http://i0.kym-cdn.com/photos/images/original/001/020/845/f52.png this]] ('''spoilers''') shows how.

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* {{Troll}}: Enjoys messing with you, [[http://i0.kym-cdn.com/photos/images/original/001/020/845/f52.png this]] ('''spoilers''') shows how.[[note]]To clarify - this occurs near the end of the fight, once you lower his health to zero, and he appears to experience a TechnicolorDeath... only for him to resort to SaveScumming and take you back to the beginning of the fight, so he can repeatedly kill you. Luckily, things don't go as planned for him, and the player is victorious.[[/note]]
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* DidIJustSayThatOutLoud: [[spoiler:While roleplaying with her, if you let her be Undyne, she goes completely overboard saying she's Undyne and she's "piling on the smooches" at the top of her lungs. This gets the attention of the real Undyne, who'd been looking for her by that point.]]
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Fixing spoiler tag.


* ISurrenderSuckers: [[spoiler:Do you enjoy sparing people only to kill them when their guard is down? Well, if you think Sans is being sincere when he offers a truce to a mass murderer like you... [[KarmicDeath prepare to get dunked on.]] Besides just slashing him again, there's something that first-timers can look out for to realize he's faking. Remember how when enemies are in the sparing range, their names turn yellow? Sans' name does... but the "spare" option, which normally does as well, does not.]

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* ISurrenderSuckers: [[spoiler:Do you enjoy sparing people only to kill them when their guard is down? Well, if you think Sans is being sincere when he offers a truce to a mass murderer like you... [[KarmicDeath prepare to get dunked on.]] Besides just slashing him again, there's something that first-timers can look out for to realize he's faking. Remember how when enemies are in the sparing range, their names turn yellow? Sans' name does... but the "spare" option, which normally does as well, does not.]]]
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cause he always got that eyebrow cocked!!!

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* DreamworksFace
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The pink name is enabled by a dialog option with one of the frogs in the Ruins.


* ISurrenderSuckers: [[spoiler:Do you enjoy sparing people only to kill them when their guard is down? Well, if you think Sans is being sincere when he offers a truce to a mass murderer like you... [[KarmicDeath prepare to get dunked on.]] Besides just slashing him again, there's something that first-timers can look out for to realize he's faking. Remember how when enemies are in the sparing range, their names turn yellow? Sans' name turns pink when he "spares" you.]]

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* ISurrenderSuckers: [[spoiler:Do you enjoy sparing people only to kill them when their guard is down? Well, if you think Sans is being sincere when he offers a truce to a mass murderer like you... [[KarmicDeath prepare to get dunked on.]] Besides just slashing him again, there's something that first-timers can look out for to realize he's faking. Remember how when enemies are in the sparing range, their names turn yellow? Sans' name turns pink when he "spares" you.]]does... but the "spare" option, which normally does as well, does not.]
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* ISurrenderSuckers: [[spoiler:Do you enjoy sparing people only to kill them when their guard is down? Well, if you think Sans is being sincere when he offers a truce to a mass murderer like you... [[KarmicDeath prepare to get dunked on.]]]]

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* ISurrenderSuckers: [[spoiler:Do you enjoy sparing people only to kill them when their guard is down? Well, if you think Sans is being sincere when he offers a truce to a mass murderer like you... [[KarmicDeath prepare to get dunked on.]]]]]] Besides just slashing him again, there's something that first-timers can look out for to realize he's faking. Remember how when enemies are in the sparing range, their names turn yellow? Sans' name turns pink when he "spares" you.]]
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* VillainousFriendship: [[spoiler:With Frisk in No Mercy. Flowey is much less condescending and much more genuinely kind in this route, treating the Fallen like an old friend, which may not be far from the truth. Unfortunately, this comes back to haunt him when he realizes just how horrible Frisk really is...]]

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* VillainousFriendship: [[spoiler:With Frisk in No Mercy. Flowey is much less condescending and much more genuinely kind in this route, treating the Fallen like an old friend, which may not be far from the truth. Unfortunately, this comes back to haunt him when he realizes just how horrible Frisk the Fallen really is...]]

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* MeaningfulName: Asgore ''Dreamer''. He's known for his dream more than his person.



* NamesToRunAwayFromReallyFast: Just listen to his name: Asgore... Can you imagine what a guy named that could do to you? And the not-so-funny part? He really ''can'' do what you just imagined to you, [[spoiler: though he'll hate that he has to do it and he'll do his best to stave it off for as long as possible.]]



* MeaningfulName: Asgore ''Dreamer''. He's known for his dream more than his person.
* NamesToRunAwayFromReallyFast: Just listen to his name: Asgore... Can you imagine what a guy named that could do to you? And the not-so-funny thing? He really ''can'' do what you just imagined to you, [[spoiler: though that doesn't mean he'll ''enjoy'' doing it, and he'll do his best to stave off doing it for as long as possible.]]
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Adding the implication that the Worn Knife is Asriel\'s gardening knife in Improbable Weapon User, since he is seen caring for flowers in the end


* ImprobableWeaponUser: Starts out armed with a stick, and moves on to a toy knife, a single leather glove, ballet shoes, a notebook, a [[FryingPanOfDoom frying pan]], and finally a gun with no ammunition. [[spoiler:The final weapon, bucking the trend, is an ''actual'' knife, although if you're not on the No Mercy path it's an old and weathered one. Also, an event at the very end of the game implies that everything but the stick and the actual knife were possessions of the each of the six people who came here before you and didn't survive. The knife is likewise implied to be the Fallen Child's.]]

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* ImprobableWeaponUser: Starts out armed with a stick, and moves on to a toy knife, a single leather glove, ballet shoes, a notebook, a [[FryingPanOfDoom frying pan]], and finally a gun with no ammunition. [[spoiler:The final weapon, bucking the trend, is an ''actual'' knife, although if you're not on the No Mercy path it's an old and weathered one. Also, an event at the very end of the game implies that everything but the stick and the actual knife were possessions of the each of the six people who came here before you and didn't survive. The The sharp knife is likewise implied to be the Fallen Child's.Child's, while the worn gardening knife is implied to be Asriel's.]]

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* CommanderContrarian: When you finally fight Undyne, she'll be angry regardless of how you played: if you killed Papyrus and/or some minor monsters, Undyne will say she thought humans were compassionate, but you're just a monster. If you played as a pacifist, Undyne will say she thought humans were cool, but you're just a wimp and also assume it's just an act. In truth, Undyne doesn't want to face the [[MoralDilemma implications]] of murdering a child to save the Underground, so she just comes up with a reason for them to deserve to die anyway.



* MortonsFork: When you finally fight Undyne, she'll be angry regardless of how you played: if you killed Papyrus and/or some minor monsters, Undyne will say she thought humans were compassionate, but you're just a monster. If you played as a pacifist, Undyne will say she thought humans were cool, but you're just a wimp. However, this is an unusual [[JustifiedTrope justified]] example of this trope; the monsters need your SOUL in order to achieve their dreams, so Undyne invents a reason to kill you regardless of what you do, because the fact that you still ''exist'' delays the monsters' hope.
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* SeenItAllSuicide: [[spoiler: In the No Mercy route, he says that after spending so long scared of death and reliving loops through saving, loading and resetting, he's finally come back around to being ready to die for good because everything's become routine no matter what he does differently, but he also decided he doesn't want to go out alone, and [[OmnicidalManiac wants to take everything else out with him]], though on a neutral or pacifist route, he changes his plan after he sees how you go through the ruins.]]

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* SeenItAllSuicide: [[spoiler: In the No Mercy route, he says that after spending so long scared of death and reliving loops through saving, loading and resetting, he's finally come back around to being ready to die for good because everything's become routine no matter what he does differently, but he differently. He also decided he doesn't want to go out alone, and [[OmnicidalManiac wants to take everything else out with him]], him,]] though on a neutral or pacifist route, he changes his plan after he sees how you go through the ruins.]]
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Rewording this for accuracy


* SeenItAllSuicide: [[spoiler: In the No Mercy route, he states that he's grown bored of living out every possible existence, seeing everything that can be done in every way it can be done, and just wants to die. However, because SAVE and LOAD prevents his permanent death, his final suicide aims to [[OmnicidalManiac take out quite a bit more than just himself]].]]

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* SeenItAllSuicide: [[spoiler: In the No Mercy route, he states says that after spending so long scared of death and reliving loops through saving, loading and resetting, he's grown bored of living out every possible existence, seeing everything that can be done in every way it can be done, and just wants finally come back around to die. However, being ready to die for good because SAVE everything's become routine no matter what he does differently, but he also decided he doesn't want to go out alone, and LOAD prevents his permanent death, his final suicide aims to [[OmnicidalManiac wants to take everything else out quite with him]], though on a bit more than just himself]].neutral or pacifist route, he changes his plan after he sees how you go through the ruins.]]
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* BossRemix: "Your Best Friend", the song that plays when you first meet him in the Ruins, gets a reprise in "Your Best Nightmare", "Finale", "Hopes and Dreams", and "SAVE the World". These are, respectively, the battle themes of the two phases of [[spoiler:God/Omega Flowey]] and the two phases of the fight with [[spoiler:Asriel]], both of which are [[spoiler:more powerful forms of Flowey.]]

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* BossRemix: "Your Best Friend", the song that plays when you first meet him in the Ruins, gets a reprise in "Your Best Nightmare", "Finale", "Hopes and Dreams", and "SAVE the World". These are, respectively, the battle themes of the two phases of [[spoiler:God/Omega Flowey]] and the two phases of the fight with [[spoiler:Asriel]], both of which are [[spoiler:more powerful forms of Flowey.]]]] In addition, "You Idiot", his endgame Leitmotif, is also remixed in "Your Best Nightmare".



* {{Leitmotif}}: "Your Best Friend". [[spoiler:He gets a DarkReprise (or a dozen insane ones) in "Your Best Nightmare" for his boss battle.]]

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* {{Leitmotif}}: "Your Best Friend". [[spoiler:He [[spoiler:For his first appearance, at least. His endgame appearances on Neutral and Pacifist get "You Idiot" instead. The former gets a DarkReprise (or a dozen insane ones) and the latter gets a BossRemix or three in "Your Best Nightmare" for his boss battle.Nightmare".]]
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* FinalBoss: [[spoiler:Subverted. The battle with him is built up throughout the game to be the final showdown, but he is not actually the final boss of any route: that role goes to Omega Flowey in Neutral, Asriel Dreemurr in True Pacifist, and Sans in Genocide. In the latter two cases, Asgore is not even a boss at all. There is one exception, though: a Neutral run set after another Neutral run where Omega Flowey was defeated, without a True Reset. In this case, Asgore really is the final battle of the game as Flowey will not assume his Omega form again.]]
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* TheWorfEffect: You later learn that Toriel is actually [[spoiler:the former queen of the Underground]], but while Toriel is a WakeupCallBoss as described above, she's not nearly as hard as Papyrus, Undyne, or Mettaton are later on. [[JustifiedTrope Justified]], as Toriel is holding back in your boss battle with her since she has no desire to kill you.

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* TheWorfEffect: WillfullyWeak: Comparing the Attack and Defense stated by the Check options (80 for both) to the damage Toriel deals and takes makes it obvious she's holding back in your boss battle with her since she has no desire to kill you. You later learn that Toriel is actually [[spoiler:the former queen of the Underground]], but while Toriel is a WakeupCallBoss as described above, she's not nearly as hard as Papyrus, Undyne, or Mettaton are later on. [[JustifiedTrope Justified]], as Toriel is holding back in your boss battle with her since she has no desire to kill you.
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* MeatPuppet: [[spoiler:Frisk is not truly a cipher for the player character. They're an individual with their own will, but ''extremely'' little ability to act on it. This isn't actually too horrible on a Pacifist route, as Frisk's desire mostly match up with the player's and they eventually gain enough autonomy to assert their own identity; the player can be thought of more as a guide than a controller. For No Mercy, one can only Frisk isn't [[AndIMustScream aware]] of what they're doing.]]

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* MeatPuppet: [[spoiler:Frisk is not truly a cipher for the player character. They're an individual with their own will, but ''extremely'' little ability to act on it. This isn't actually too horrible on a Pacifist route, as Frisk's desire mostly match up with the player's and they eventually gain enough autonomy to assert their own identity; the player can be thought of more as a guide than a controller. For No Mercy, one can only hope Frisk isn't [[AndIMustScream aware]] of what they're doing.]]

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* MysteriousPast: We don't know a single thing about the Child's past - only that at one point they decided to climb Mt. Ebott for an ambiguous reason.

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* MeatPuppet: [[spoiler:Frisk is not truly a cipher for the player character. They're an individual with their own will, but ''extremely'' little ability to act on it. This isn't actually too horrible on a Pacifist route, as Frisk's desire mostly match up with the player's and they eventually gain enough autonomy to assert their own identity; the player can be thought of more as a guide than a controller. For No Mercy, one can only Frisk isn't [[AndIMustScream aware]] of what they're doing.]]
* MysteriousPast: We don't know a single thing about the Child's past - only that at one point they decided to climb ended up on Mt. Ebott for an ambiguous reason.
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* ConditionedToAcceptHorror: [[spoiler:Attacking monsters hurts them by [[KillingIntent conveying desire to do so]]. Frisk's empathy initially causes them to resists the player's orders to attack, and thus do less damage. But, as Sans explain, hurting people drives you away from them, [[ItGetsEasier making it easier to hurt them even more]], and this is basically what your LV really measures.]]

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* ConditionedToAcceptHorror: [[spoiler:Attacking monsters hurts them by [[KillingIntent conveying desire to do so]]. Frisk's empathy initially causes them to resists the player's orders to attack, and thus do less damage. But, as Sans explain, hurting people drives you away from them, [[ItGetsEasier making it easier to hurt them even more]], and this is basically what your LV really measures.]]

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* CorruptTheCutie: You [[spoiler:and the Fallen Child]] cause this over the course of a No Mercy run. Their true nature [[spoiler:as Frisk]] is benevolent, but a No Mercy run causes them to [[spoiler: be overtaken by the spirit of the Fallen Child and]] slowly become more sociopathic and violent. [[spoiler:CharacterLevel in this game is a measure of willingness to hurt others, so gaining ''any'' EXP represents some degree of corruption. Frisk starts the game with the lowest LV possible and zero EXP, indicating they would have never killed anyone without the player's influence.]]

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* ConditionedToAcceptHorror: [[spoiler:Attacking monsters hurts them by [[KillingIntent conveying desire to do so]]. Frisk's empathy initially causes them to resists the player's orders to attack, and thus do less damage. But, as Sans explain, hurting people drives you away from them, [[ItGetsEasier making it easier to hurt them even more]], and this is basically what your LV really measures.]]
* CorruptTheCutie: You [[spoiler:and the Fallen Child]] cause this over the course of a No Mercy run. Their true nature [[spoiler:as Frisk]] is benevolent, but a No Mercy run causes them to [[spoiler: be overtaken by the spirit of the Fallen Child and]] slowly become more sociopathic and violent. [[spoiler:CharacterLevel in this game is a measure of willingness to hurt others, so gaining ''any'' EXP represents some degree of corruption. Frisk starts the game with the lowest LV possible and zero possible, 0 EXP, and 0 AT, indicating they would have never killed anyone without the player's influence.]]
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* CorruptTheCutie: You [[spoiler:and the Fallen Child]] cause this over the course of a No Mercy run. Their true nature [[spoiler:as Frisk]] is benevolent, but a No Mercy run causes them to [[spoiler: be overtaken by the spirit of the Fallen Child and]] slowly become more sociopathic and violent. [[spoiler:Gaining ''any'' EXP represents some degree of corruption as CharacterLevel in this game is a measure of willingness to hurt others. Frisk starts the game with the lowest LV possible and zero EXP, indicating they would have never killing anyone without the player's influence.]]

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* CorruptTheCutie: You [[spoiler:and the Fallen Child]] cause this over the course of a No Mercy run. Their true nature [[spoiler:as Frisk]] is benevolent, but a No Mercy run causes them to [[spoiler: be overtaken by the spirit of the Fallen Child and]] slowly become more sociopathic and violent. [[spoiler:Gaining [[spoiler:CharacterLevel in this game is a measure of willingness to hurt others, so gaining ''any'' EXP represents some degree of corruption as CharacterLevel in this game is a measure of willingness to hurt others. corruption. Frisk starts the game with the lowest LV possible and zero EXP, indicating they would have never killing killed anyone without the player's influence.]]

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* TheComicallySerious: They never change that overwhelmingly neutral expression of theirs, no matter how wacky, horrific, or tear-jerking a given situation might be. [[spoiler:Averted during an encounter with an Amalgamate in the True Lab, in which they [[NotSoStoic start crying]] while attempting to laugh, should the player tell them to do the latter. It's also one of the only times outside of the No Mercy run where Frisk acts (somewhat) independently of the player. It's also noticeable that they display hesitation in the bathtub area, as their walking movement suddenly slow as they approach it, and re-examining suspicious areas appear worded as if reassuring themselves.]]
* CorruptTheCutie: You [[spoiler:and the Fallen Child]] cause this over the course of a No Mercy run. Their true nature [[spoiler:as Frisk]] is benevolent, but a No Mercy run causes them to [[spoiler: be overtaken by the spirit of the Fallen Child and]] slowly become more sociopathic and violent.
* TheDeterminator: To the point that save points exist because of it. Using a save point shows that something interesting in the room makes the protagonist determined. [[spoiler:However, killing as many enemies as you can drops the fluff, and the protagonist now simply ''is'' determined.]]
** This goes ''so'' far that eventually [[spoiler: Frisk's determinator tendencies reach the realms of AntiMagic, being able to recover from fatal blows simply because they ''refuse to die''.]]

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* TheComicallySerious: They never change that overwhelmingly neutral expression of theirs, no matter how wacky, horrific, or tear-jerking a given situation might be. [[spoiler:Averted during an encounter with an Amalgamate in the True Lab, in which they [[NotSoStoic start crying]] while attempting to laugh, should the player tell them to do the latter. It's also one of the only times outside of the No Mercy run where Frisk acts (somewhat) independently of the player. It's also noticeable that they display hesitation in the bathtub area, as their walking movement suddenly slow as they approach it, and re-examining suspicious areas appear worded as if reassuring themselves.]]\n
* CorruptTheCutie: You [[spoiler:and the Fallen Child]] cause this over the course of a No Mercy run. Their true nature [[spoiler:as Frisk]] is benevolent, but a No Mercy run causes them to [[spoiler: be overtaken by the spirit of the Fallen Child and]] slowly become more sociopathic and violent.
violent. [[spoiler:Gaining ''any'' EXP represents some degree of corruption as CharacterLevel in this game is a measure of willingness to hurt others. Frisk starts the game with the lowest LV possible and zero EXP, indicating they would have never killing anyone without the player's influence.]]
* TheDeterminator: To the point that save points exist because of it. Using a save point shows that something interesting in the room makes the protagonist determined. [[spoiler:However, killing as many enemies as you can drops the fluff, and the protagonist now simply ''is'' determined.]]
**
]] This goes ''so'' far that eventually [[spoiler: Frisk's determinator tendencies reach the realms of AntiMagic, being able to recover from fatal blows simply because they ''refuse to die''.]]



* TheReveal: [[spoiler: They have an identity that is ''not'' the person you named at the beginning of the game- their name is Frisk. You named the Fallen Child.]]

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* TheReveal: [[spoiler: NotSoStoic: There are only two times outside of the No Mercy run where the child acts (somewhat) independently of the player in expressing themself, both of which happen in [[spoiler:the True Lab]]: Should the player tell them to laugh at [[spoiler:an Amalgamate]], they will attempt to do so but end up crying instead. They have an also display hesitation in the bathtub area, as their walking movement suddenly slow as they approach it, and re-examining suspicious areas appear worded as if reassuring themselves. [[spoiler:Note that this area is only available in the True Pacifist route, where Frisk later asserts their identity that is ''not'' as separate from the person you named at the beginning of the game- their name is Frisk. You named the Fallen Child.player.]]



* TomatoSurprise: [[spoiler: They have an identity that is ''not'' the person you named at the beginning of the game- their name is Frisk. You named the Fallen Child.]]



--> '''Upon [=CHECKing=] Papyrus:''' Forgettable.
--> '''Initiating battle with [[spoiler:the Monster Kid]]:''' In my way.
--> '''[=CHECKing=] [[spoiler:Monster Kid]]:''' [[SerialKiller Looks like free EXP.]]

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--> '''Upon [=CHECKing=] Papyrus:''' Forgettable.
-->
Forgettable.\\
'''Initiating battle with [[spoiler:the Monster Kid]]:''' In my way.
-->
way.\\
'''[=CHECKing=] [[spoiler:Monster Kid]]:''' [[SerialKiller Looks like free EXP.]]
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* CombagPragmatist: Where to begin? When he gets off his lazy butt, he can be quite DangerouslyGenreSavvy. [[spoiler: When he opens up his fight with you, he begins with a dramatic monologue, then proceeds to abruptly take the first turn, instead of letting you have it. Not only that, he uses it to unload his most powerful attack. If you die, [[SNKBoss (and you will - lots)]] and come back, ready for this trick, he will ''interrupt his own monologue and launch the attack early.'' He makes up for his lack of HP/Def by simply dodging out of the way of incoming attacks (and his speech seems to imply anyone is capable of it, but no one had ever thought of doing anything except just standing there and taking your hits before now) and his attacks completely ignore your MercyInvincibility. Halfway through the battle [[ISurrenderSuckers he offers you a Mercy option]] and, if you take it, he hits you with an unavoidable OneHitKill attack. As the fight goes on, he pulls pretty much every dirty trick you can imagine, including cutting between multiple attacks, and attacking you while you're navigating the menu screen. Finally, when all else fails, he unleashes his special attack: nothing. As in, he literally stands there doing nothing, refusing to allow you to take your turn, figuring that sooner or later you'll get bored and quit.]] The whole thing is probably best summed up with this one-liner:

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* CombagPragmatist: CombatPragmatist: Where to begin? When he gets off his lazy butt, he can be quite DangerouslyGenreSavvy. [[spoiler: When he opens up his fight with you, he begins with a dramatic monologue, then proceeds to abruptly take the first turn, instead of letting you have it. Not only that, he uses it to unload his most powerful attack. If you die, [[SNKBoss (and you will - lots)]] and come back, ready for this trick, he will ''interrupt his own monologue and launch the attack early.'' He makes up for his lack of HP/Def by simply dodging out of the way of incoming attacks (and his speech seems to imply anyone is capable of it, but no one had ever thought of doing anything except just standing there and taking your hits before now) and his attacks completely ignore your MercyInvincibility. Halfway through the battle [[ISurrenderSuckers he offers you a Mercy option]] and, if you take it, he hits you with an unavoidable OneHitKill attack. As the fight goes on, he pulls pretty much every dirty trick you can imagine, including cutting between multiple attacks, and attacking you while you're navigating the menu screen. Finally, when all else fails, he unleashes his special attack: nothing. As in, he literally stands there doing nothing, refusing to allow you to take your turn, figuring that sooner or later you'll get bored and quit.]] The whole thing is probably best summed up with this one-liner:
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* SeenItAllSuicide: [[spoiler: In the No Mercy route, he states that he's grown bored of living out every possible existence, seeing everything that can be done in every way it can be done, and just wants to die. However, because SAVE and LOAD prevents his permanent death, his final suicide aims to [[OmnicidalManiac take out quite a bit more than just himself]].]]

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* CombagPragmatist: Where to begin? When he gets off his lazy butt, he can be quite DangerouslyGenreSavvy. [[spoiler: When he opens up his fight with you, he begins with a dramatic monologue, then proceeds to abruptly take the first turn, instead of letting you have it. Not only that, he uses it to unload his most powerful attack. If you die, [[SNKBoss (and you will - lots)]] and come back, ready for this trick, he will ''interrupt his own monologue and launch the attack early.'' He makes up for his lack of HP/Def by simply dodging out of the way of incoming attacks (and his speech seems to imply anyone is capable of it, but no one had ever thought of doing anything except just standing there and taking your hits before now) and his attacks completely ignore your MercyInvincibility. Halfway through the battle [[ISurrenderSuckers he offers you a Mercy option]] and, if you take it, he hits you with an unavoidable OneHitKill attack. As the fight goes on, he pulls pretty much every dirty trick you can imagine, including cutting between multiple attacks, and attacking you while you're navigating the menu screen. Finally, when all else fails, he unleashes his special attack: nothing. As in, he literally stands there doing nothing, refusing to allow you to take your turn, figuring that sooner or later you'll get bored and quit.]] The whole thing is probably best summed up with this one-liner:
-->'''Sans''': huh. always wondered why people never use their strongest attack first.



* DangerouslyGenreSavvy: Does not even begin to describe it. Let's review: [[spoiler: When he opens up his fight with you, he begins with a dramatic monologue, then proceeds to abruptly take the first turn, instead of letting you have it. Not only that, he uses it to unload his most powerful attack. If you die, [[SNKBoss (and you will - lots)]] and come back, ready for this trick, he will ''interrupt his own monologue and launch the attack early.'' He makes up for his lack of HP/Def by simply dodging out of the way of incoming attacks (and his speech seems to imply anyone is capable of it, but no one had ever thought of doing anything except just standing there and taking your hits before now) and his attacks completely ignore your MercyInvincibility. Halfway through the battle [[ISurrenderSuckers he offers you a Mercy option]] and, if you take it, he hits you with an unavoidable OneHitKill attack. As the fight goes on, he pulls pretty much every dirty trick you can imagine, including cutting between multiple attacks, and attacking you while you're navigating the menu screen. Finally, when all else fails, he unleashes his special attack: nothing. As in, he literally stands there doing nothing, refusing to allow you to take your turn, figuring that sooner or later you'll get bored and quit.]] The whole thing is probably best summed up with this one-liner:
-->'''Sans''': huh. always wondered why people never use their strongest attack first.

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* DangerouslyGenreSavvy: Does not even begin to describe it. Let's review: [[spoiler: When he opens up his fight with you, he begins with a dramatic monologue, then proceeds to abruptly take the first turn, instead of letting you have it. Not only that, he uses it to unload his most powerful attack. If you die, [[SNKBoss (and you will - lots)]] and come back, ready for this trick, he will ''interrupt his own monologue and launch the attack early.'' He makes up for his lack of HP/Def by simply dodging out of the way of incoming attacks (and his speech seems to imply anyone is capable of it, but no one had ever thought of doing anything except just standing there and taking your hits before now) and his attacks completely ignore your MercyInvincibility. Halfway through the battle [[ISurrenderSuckers he offers you a Mercy option]] and, if you take it, he hits you with an unavoidable OneHitKill attack. As the fight goes on, he pulls pretty Very much every dirty trick you can imagine, including cutting between multiple attacks, and attacking you while you're navigating the menu screen. Finally, when all else fails, so. Pray he unleashes his special attack: nothing. As in, he literally stands there doing nothing, refusing to allow you to take your turn, figuring that sooner or later you'll get bored and quit.]] The whole thing is probably best summed up with this one-liner:
-->'''Sans''': huh. always wondered why people
never use their strongest attack first.shows you how much he understands how things work.



* DissonantSerenity: No matter how people react around him, Sans has the same big grin on. [[spoiler: This is implied to be an act, since he keeps this up even when it's clear he's in anguish or furious. He even keeps calm and casually talks about getting some food once he's mortally wounded.]]



* MediumAwareness: Sometimes displays this as part of a gag. [[spoiler: He knows MUCH more than he lets on, for instance, he's aware that the player can save and reset events at will. He's also aware of how battle structure works and tries defeating you by prolonging his turn, denying you your turn.]]



* DoesNotKnowHisOwnStrength: He thinks he's weak and resolves to work harder to make it into the Royal Guard. [[spoiler: Undyne notes that while he's not the strongest monster by a long shot, he's definitely strong enough to be soldier- it's his ''naivety'' that's the problem.]]



* HeroAntagonist: If the player is being merciless, he attempts to stop the massacre... with love and understanding. Papryus is so sympathetic that he may in fact be a bigger obstacle to completing a Genocide run than Undyne or even [[spoiler: Sans]](despite not fighting).



* InnocentInaccurate: He's so naive that he misconstrues any insults or ill-will toward him as compliments. [[spoiler: Even when a No Mercy protagonist starts shambling toward him, he takes it as a sign that they're listening to his words and want to hug him to make up for it. Also, if every other boss is killed but him, he becomes King of the Monsters and honestly believes Sans that everyone else just went on a ''very'' long vacation.]]



* KickTheDog: If you kill him, everyone else who knew him treats this as a particularly stand-out example of how heinous you are.
* TheKnightsWhoSaySquee: He wants to be accepted into the Royal Guard so badly, in no small part because of how much he worships Undyne.



* UnwittingPawn: [[spoiler: To [[BigBad Flowey]], who'd been whispering things to Papyrus in the absence of Sans since before Frisk arrived. In the route to the True Endng, it's even '''''heavily''''' implied that he had Papyrus call Frisk to send them to the True Lab, before having him call everyone to Asgore's Castle -- the latter of which was outright stated.]]

to:

* UnwittingPawn: [[spoiler: To [[BigBad Flowey]], who'd been whispering things to Papyrus in the absence of Sans since before Frisk arrived. In the route to the True Endng, Ending, it's even '''''heavily''''' implied that he had Papyrus call Frisk to send them to the True Lab, before having him call everyone to Asgore's Castle -- the latter of which was outright stated.]]

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** Flowey threatens you with this [[spoiler:by overriding your save states in the Omega Flowey boss fight so you would be trapped having him kill you again and again. You manage to persevere.]]

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** Flowey threatens you with this [[spoiler:by overriding your save states in the Omega Flowey boss fight so you would be trapped having him kill you again and again. You manage to persevere.persevere, but not before he maliciously abuses his save states to briefly fulfill his promise.]]


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** [[spoiler:If he dies without the ability to SAVE. Being the only living entity in this game without a soul, he doesn't have an afterlife to go to. He's just...gone. It's not until your last encounter with him on the No Mercy Run that he [[ExplainExplainOhCrap realizes the severity of the situation, and he's scared shitless because of it]]...[[TheresNoKillLikeOverkill For all of 10 seconds before you literally cleave him out of existence in 8 consecutive swipes.]]]]
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\"Frisk\'s name without a spoiler tag? Oh my!\" ...Is what I would have said, but I did that at least once before now. C\'mon, guys.


* ExactWords: Seems to be fond of these, in keeping with his persona as a ruthless prankster: Sans never actually lies to you during his boss battle, even though the implication of his words and his actions don't line up. When asking you to Spare him, he says it would "make his job a lot easier," which is technically true in that he proceeds to kill Frisk while they are off guard, and once you do Spare him, he responds that he "won't let this go to waste," which he also doesn't... it's just that what he isn't wasting is his chance to take Frisk out cleanly.

to:

* ExactWords: Seems to be fond of these, in keeping with his persona as a ruthless prankster: Sans never actually lies to you during his boss battle, even though the implication of his words and his actions don't line up. When asking you to Spare him, he says it would "make his job a lot easier," which is technically true in that he proceeds to kill Frisk the player while they are off guard, and once you do Spare him, he responds that he "won't let this go to waste," which he also doesn't... it's just that what he isn't wasting is his chance to take Frisk you out cleanly.
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He isn\'t powerful. 1 atk, 1 def. He just knows how to use it.


* BrilliantButLazy: Sans is definitely this. [[spoiler:Despite all his shirking off duties and constant disappearances, not only is he well-aware of alternate playthroughs that you have made by which he will judge you accordingly but, during a full No Mercy run, '''he is literally the most powerful monster in the entire game.''']]

to:

* BrilliantButLazy: Sans is definitely this. [[spoiler:Despite all his shirking off duties and constant disappearances, not only is he well-aware of alternate playthroughs that you have made by which he will judge you accordingly but, during a full No Mercy run, '''he is literally the most powerful dangerous monster in the entire game.''']]
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! Main Characters

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! Main Characters[[foldercontrol]]
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! Main Characters
%% Please do not put "Frisk" in the character's folder name, even in spoiler tags.
[[folder: The Protagonist[=/=]The Child[=/=]The Human]]
[[quoteright:100:http://static.tvtropes.org/pmwiki/pub/images/eb2c97b0_a8b7_42bf_c2ea_349e33756911.png]]
[[caption-width-right:100:It's you.]]

The playable character. A human child who climbs Mt. Ebott and literally stumbles into a whole new world.
----
* AllLovingHero: If you choose the [[PacifistRun Pacifist]] route. Despite the [[LowLevelRun difficulty it brings to the journey]], the protagonist's empathy refuses to let them kill a single monster. [[spoiler:It turns out that this is Frisk's true nature, as it's only on a True Pacifist run where they give their name and assert themselves as a separate entity from the [[VillainProtagonist character]] the player named.]]
* AmbiguouslyBrown: Their skin tone isn't really what might be thought of as Caucasian, Hispanic, or Asian, being somewhat closer to orange than a human skin color. This is probably for similar reasons as their other ambiguous traits.
* AmbiguousGender: Their gender is deliberately left vague, and when characters refer to the child, the pronouns used are exclusively gender-neutral.
* AntiHero:
** If you choose the Neutral route. While they just want to return to the surface and get away from monsters that want to kill them and take their soul, they are willing to use lethal force when it could be avoided.
** The Human can be any type of anti hero depending on how you play them. You can choose to be [[KnightInSourArmor a pacifist but be a huge jerk while you're at it]], or kill literally every monster but spare one so as not to trigger a No Mercy run and not be a bad guy [[SociopathicHero technically]]. [[spoiler:How much of the latter is them or the First Child's influence is up in the air.]]
* BadassAdorable: Being something of a [[VideoGame/EarthBound Ness]] expy, this just follows. However, in-universe, ''any'' human has the ability to be a force that no monster could hope to defeat simply due to how their physical natures differ. ''They're'' just the one who, for [[HopeBringer better]] or [[KillEmAll worse]], achieves it. [[spoiler: Comes to an absolute head when their DETERMINATION grows so immense that not even a reality-breaking Asriel can kill them.]]
* BadassPacifist: If you choose to play that way. Every challenge in the game can be passed without having to hurt anyone, even if it comes close to ending the world itself at times.
* BiTheWay: Regardless of whatever the player's gender is, they're allowed to flirt with many characters and monsters of any gender.
* BloodOnTheseHands: [[spoiler: A variant: in a No Mercy run, Papyrus specifically states that "your hands are always covered in dusty powder", which is what monsters turn into when they're killed. Toriel also has an additional phonecall if you kill enemies early on in the game where she asks if you have any allergies, also subtly hinting that you're going to be covered in dust if you stay on your current path.]]
* ButNowIMustGo: [[spoiler: In the True ending, if you choose to not stay with Toriel, Frisk goes off on their own way to who-knows-where, though they keep in touch with everyone.]]
* CasanovaWannabe: If the player so chooses, they can hit on most of the major characters and several ordinary random encounters. Never works out, though it's good for a laugh.
* TheComicallySerious: They never change that overwhelmingly neutral expression of theirs, no matter how wacky, horrific, or tear-jerking a given situation might be. [[spoiler:Averted during an encounter with an Amalgamate in the True Lab, in which they [[NotSoStoic start crying]] while attempting to laugh, should the player tell them to do the latter. It's also one of the only times outside of the No Mercy run where Frisk acts (somewhat) independently of the player. It's also noticeable that they display hesitation in the bathtub area, as their walking movement suddenly slow as they approach it, and re-examining suspicious areas appear worded as if reassuring themselves.]]
* CorruptTheCutie: You [[spoiler:and the Fallen Child]] cause this over the course of a No Mercy run. Their true nature [[spoiler:as Frisk]] is benevolent, but a No Mercy run causes them to [[spoiler: be overtaken by the spirit of the Fallen Child and]] slowly become more sociopathic and violent.
* TheDeterminator: To the point that save points exist because of it. Using a save point shows that something interesting in the room makes the protagonist determined. [[spoiler:However, killing as many enemies as you can drops the fluff, and the protagonist now simply ''is'' determined.]]
** This goes ''so'' far that eventually [[spoiler: Frisk's determinator tendencies reach the realms of AntiMagic, being able to recover from fatal blows simply because they ''refuse to die''.]]
* EasilyForgiven: Heavily zig-zagged based on how you play. The only thing that can get Toriel mad at you to begin with is one of the particularly cruel ways to dispatch her, Papyrus offers his forgiveness and support unconditionally, Undyne refuses to associate with you if you kill anyone, locking you out of befriending her, [[spoiler:Mettaton only legitimately bears you ill will to begin with on No Mercy, where he can forgive you as you kill his NEO form, if you either miss, try to spare him, or hadn't killed everything in the area yet, since he knows that, at least, humanity is safe. Asgore also bears you no ill will. You're just the next human he needs dead to complete his plan.]] On top of all that, while Sans can certainly be displeased with you in a given run, he'll only despise and refuse to associate with you if you killed Papyrus, which also removes all of his scenes until the final corridor from that particular run.
* EyesAlwaysShut: In both the sprite art and manual illustrations (though strangely not in official art - their eyes are basic black, for the curious).
* GoodIsNotNice: Some of the choices that don't lock you out of True Pacifist are outright ''mean''. For instance, you can spare a Snowdrake by telling them that their father never really loved them, or beat most of the random encounters into submission (though this runs the risk of killing them), or eat the snowman piece right in front of him. And of course, the most heinous crime of all, taking as many as ''four'' candies from the bowl that says to take one, knocking it over in the process.
* GuileHero: A less violent protagonist ends up as this trope, taking advantage of the enemy's mindset to end fights without bloodshed.
* HappilyAdopted: [[spoiler: By Toriel in the True Ending, if it is so chosen. The last shot of the ending is Toriel bringing Frisk a slice of pie while Frisk is sleeping quietly in their room.]]
* HeelFaceTurn: Is offered many chances to pull one on No Mercy, first explicitly when Papyrus stops them, then [[spoiler:when the Monster Kid confronts them just before Undyne, then they're pretty much forced into one if you don't immediately waste Mettaton NEO. Sans offers one during his boss fight... [[ISurrenderSuckers by getting them dunked on]] and telling them not to fight him again if they really wanted to put an end to this.]]
* HeroicMime: The version where dialog with other characters is unspoken or picked as a menu option. Monologues are written in the second-person. [[spoiler:If going for the violent route, many descriptions are replaced by first-person quips which are presumed to be said by the First Fallen Child. For instance, looking at a mirror results in "It's me, (name)" instead of "It's you."]]
* ImprobableWeaponUser: Starts out armed with a stick, and moves on to a toy knife, a single leather glove, ballet shoes, a notebook, a [[FryingPanOfDoom frying pan]], and finally a gun with no ammunition. [[spoiler:The final weapon, bucking the trend, is an ''actual'' knife, although if you're not on the No Mercy path it's an old and weathered one. Also, an event at the very end of the game implies that everything but the stick and the actual knife were possessions of the each of the six people who came here before you and didn't survive. The knife is likewise implied to be the Fallen Child's.]]
* InterspeciesAdoption: Toriel attempts this with the Child early in the game. [[spoiler:Later on, Asgore gives Frisk this offer should they spare him, but he's killed before Frisk can make a decision. It's only at the end of a Pacifist Run that Frisk gets to choose whether or not to stay with Toriel. If Frisk agrees, this time it takes.]]
* JerkWithAHeartOfGold: You can be quite mean to everyone verbally, but still refuse to take a single life.
* KidHero: While the Child's age is never specified, they are just that - a child - and one who braves underground caverns full of monsters while armed with a stick.
* KleptomaniacHero: During a No Mercy run, the Buy and Sell options in empty stores are changed to Take and Steal: the former lets you help yourself to the store's inventory for free, while the latter lets you empty out their registers at your leisure, although the latter option only gives any noticeable amounts of cash in Snowdin presumably because it's the shop that had the least amount of time to evacuate, whereas Bratty and Catty operated out of a literal back alley over three quarters through the game.
* MagicallyIneptFighter: All damage they dish out is physical in nature. This doesn't bring too much of a hindrance fighting monsters [[spoiler:except with the Mad Dummy, who as a ghost cannot be hurt by standard means.]]
* MagneticHero: You can befriend every boss in the game. [[spoiler:Even Flowey.]]
* MartialPacifist:
** While sparing monsters is the encouraged option, the Child is more than capable of fighting back if pressed. [[spoiler:Mettaton and Asgore are two crowning examples, the former being a KillerRobot and the latter being the king of all monsters. Even after these fights they can elect to spare them, and they acknowledge that the child's unwillingness to kill has no effect on their overall strength, neither of body nor of character.]]
** [[spoiler: Even a pure pacifist run, Frisk will need to fight the king. And they will win.]]
* MysteriousPast: We don't know a single thing about the Child's past - only that at one point they decided to climb Mt. Ebott for an ambiguous reason.
* OmnicidalNeutral: It's possible to a get a "kill everyone," ending without triggering the No Mercy ending.
* OneManArmy: On a No Mercy run, the Child's Determination, LV, and EXP are so high that they can effortlessly massacre countless monsters.
* TheReveal: [[spoiler: They have an identity that is ''not'' the person you named at the beginning of the game- their name is Frisk. You named the Fallen Child.]]
* ReplacementGoldfish: [[spoiler:For Flowey/Asriel, of the Fallen Child.]] Poor guy couldn't let go, and up until just before the end of the game, he addressed the Protagonist like their long lost friend. This is most evident in a No Mercy Run, where [[spoiler:Flowey treats you better, more like an old friend, because you're acting more like the Fallen Child]].
* PlayerCharacter: Because of the way the game handles PlayerAndProtagonistIntegration, the human is explicitly made out to be a separate entity from the player. This gets touched upon much more in the Pacifist and No Mercy routes. [[spoiler:The Pacifist ending, for instance, reveals that the character's name is Frisk, regardless of what name you picked at the beginning of the game.]]
* PlotAllergy: To Temmies. Unfortunately, because they also like to pet humans, and without the allergy they'd be completely harmless.
* ThouShaltNotKill: Naturally possible, the ability to play this completely straight in an RPG is one of the selling points of the game. [[spoiler:Doing so is even necessary for the GoldenEnding.]]
* TookALevelInJerkass: In the No Mercy run, the protagonist becomes markedly [[{{Understatement}} less friendly]] with everyone. They become absolutely silent when before they would at least respond to questions asked, and by the time they reach Snowdin [[spoiler: they turn completely murderous. It goes so far that comments they make about monsters go from funny comments about them to a variety of dismissive and cruel insults.]]
--> '''Upon [=CHECKing=] Papyrus:''' Forgettable.
--> '''Initiating battle with [[spoiler:the Monster Kid]]:''' In my way.
--> '''[=CHECKing=] [[spoiler:Monster Kid]]:''' [[SerialKiller Looks like free EXP.]]
* VagueAge: They are never given an age and only ever described as a child. This means they could be anywhere between five and twelve years old. This is probably done for the same reasons as AmbiguousGender.
* VillainProtagonist: If you choose the No Mercy route. They go out of their way to kill every monster they can and are clearly satisfied when there are no monsters left in the area. [[spoiler:And depending on your choice in the ending, is a co-destroyer of their world.]]
[[/folder]]

[[folder: Flowey]]
[[quoteright:100:http://static.tvtropes.org/pmwiki/pub/images/image4.gif]]
[[caption-width-right:100:Howdy!]]

A friendly flower, and your best friend. [[NightmareFace He has a knack for funny faces.]]
----
* AlasPoorVillain: [[spoiler:Flowey's death at the Fallen Child's hands isn't terrifying just because of its brutality. At that point, with the Fallen Child fully possessing Frisk, that's not the douche flower villain we came to know getting his just desserts. ''That's Asriel getting murdered in cold blood by his best friend.'']]
* AllergicToRoutine: Before the player character arrived in the Underground, [[spoiler: Flowey alone possessed the power to LOAD and SAVE. After being brought to life, He used this power an untold number of times -- to save everyone, to kill everyone, to explore every action and reaction he could...until there was nothing left for him. He was left with the doldrums of omniscient knowledge and no capacity for love, driving him further and further into his single-minded sociopathy until something new finally happened: Frisk arrived.]]
* AndIMustScream:
** Flowey threatens you with this [[spoiler:by overriding your save states in the Omega Flowey boss fight so you would be trapped having him kill you again and again. You manage to persevere.]]
** In the more psychological version of this trope, [[spoiler:while it was alluded to in the other playthroughs, Flowey fully reveals himself to be this in the No Mercy run. He describes how scared he was waking up and not being able to feel his arms and legs, or any sort of love for another being, no matter how hard he tried. When he discovered how he could SAVE, he tried to play out multiple scenarios, up to and including killing everybody but eventually found it tiresome and predictable. He eventually soured out into the sociopath flower you meet in the beginning of the game.]]
* AintTooProudToBeg: [[spoiler:In the No Mercy run, Flowey will start to break down and plead with Frisk/The Fallen Child that he can help them before he is murdered himself, to the point where his VoiceGrunting will take the sound of his past self, Asriel.]]
* ArtShift: Played to utterly horrific effect during [[spoiler:the Omega Flowey bossfight. He looks like an {{Animutation}} of actual images of human and plant body parts jumbled together with a screen showing a screaming human face in 2-bit colour.]]
* BadLiar: Tries to come off as friendly and helpful, but his smug, insincere tone and short temper means that he's not particularly convincing as far as the audience is concerned. It's a different story for the characters--some are taken in by his act. Others, not so much.
* BalefulPolymorph: [[spoiler:His true identity is Asriel Dreemurr, Prince of the Underground and son of Toriel and Asgore. Alphys' experiments on monster souls and Determination led to him being inadvertently reincarnated as a flower. If this wasn't bad enough, being brought back to life without a soul left him unable to love - which ultimately led to him becoming the sociopath the player meets at the start of the game.]]
* BigBad: While the monsters of the Underground are trying to kill or capture you on Asgore's orders, it's Flowey who's ultimately the primary antagonist. [[spoiler:Subverted on a No Mercy run, where ''you'' are the BigBad.]]
* BoringButPractical: His favoured attack pattern is an unescapable circle of bullets surrounding his target, which then closes in on them.
* BossRemix: "Your Best Friend", the song that plays when you first meet him in the Ruins, gets a reprise in "Your Best Nightmare", "Finale", "Hopes and Dreams", and "SAVE the World". These are, respectively, the battle themes of the two phases of [[spoiler:God/Omega Flowey]] and the two phases of the fight with [[spoiler:Asriel]], both of which are [[spoiler:more powerful forms of Flowey.]]
* CatchPhrase: "Down here, it's kill or be killed"! Also, "Don't you have anything better to do?", for when you go out of your way to speak to him over and over again through resets. [[spoiler:Asriel co-opts both and flips them into more positive statements at the end of the game.]] He also enjoys calling you and all of your friends "[[YouFOOL idiots]]".
* TheChessmaster: In a Neutral-to-Pacifist play through, Flowey shows just how cunning he can be. [[spoiler:After Frisk defeats Asgore, Flowey kills him and absorbs the six human [=SOULs=] to become Omega Flowey. When the human [=SOULs=] rebel against him and he's defeated, should he be spared Flowey suggests the player be nicer to Alphys if they want to get a better ending, making it sound like he's undergoing a HeelFaceTurn. After Frisk's trek through the True Lab, they get a mysterious call that says everything is falling into place before the elevator is rocketed up to the castle and jammed shut with vines. Flowey then tells Papyrus to round all the monsters up at the castle, where he absorbs not only the six human [=SOULs=] but all of the monster souls to restore his true form and become a god.]]
* CruelAndUnusualDeath: [[spoiler:On the worst ending, Flowey attempts to gain the First Child's favor by helping kill a weakened Asgore. '''[[NoKillLikeOverkill The Child utterly mutilates him]]''']].
* CutsceneBoss: [[spoiler:If you've already completed a Pacifist run but fail to achieve True Pacifist the second time around, Flowey just plain skips the fight, already knowing how it ends. On the flip side, if you finish the No Mercy route, the Fallen immediately massacres him right after Asgore.]]
* DangerouslyGenreSavvy:
** For a flower, he really seems to know how to play his cards right. [[spoiler:Like waiting for your journey to be almost complete to finish off King Asgore, and then immediately taking over your save file once he has the means to do so so he can kill you over and over again.]]
** After completing a [[spoiler:Neutral Run]], he will appear and tell you that you should try to [[spoiler:achieve the True Pacifist ending]], using dialogue that sounds like it could lead to a HeelFaceTurn on his part. If you do, you'll find out towards the end that [[spoiler:he was only doing that in order to get you and all your friends in one place and absorb your souls, which he does to turn into Asriel Dreemurr. ]]
** [[spoiler:At the start of his boss fight, a blink-and-you'll-miss-it dialogue box says he saves File 3. This is a being who is almost a PhysicalGod that routinely abuses saving and loading File 2 just to make it easier to hit you, and it is keeping a save of the ''beginning'' of the fight ''just in case you win somehow'', which was ultimately vindicated. And even then, he saves to file 6 right after draining you to 1 HP and encircling you with bullets, ''once again'' just in case. Sadly for him, he then falls into the classic trap of [[EvilGloating gloating about it]]...]]
** [[spoiler:He'll also know better than to bother absorbing the six rebellious souls again, skipping the boss fight if you haven't gone through a True Reset but opt to fight Asgore again.]]
* DefiantToTheEnd: [[spoiler:If you choose to kill him in the Neutral run, he gives one last evil grin and proclaims "I always knew you had it in you."]]
* DespotismJustifiesTheMeans: [[spoiler: Before he regains his sense of self as Asriel,]] Flowey's ultimate goal is [[spoiler: to take every SOUL that Asgore has gathered to become godlike, and...not much beyond that, really. Even before that, however, he was stalking Frisk from afar along their journey primarily because, when Frisk gained the power to SAVE, they had ''stolen it from Flowey'' -- and he wants it back.]]
* DevilInPlainSight: He abandons his friendly facade almost immediately after you meet him.
* DrivenToSuicide: [[spoiler:In the No Mercy run, Flowey confides that he attempted suicide after turning into an unfeeling flower, but stopped himself after thinking about [[CessationOfExistence what might happen when a being without a soul dies]]. Through this, he realized how he could [=SAVE=].]]
* EldritchAbomination: [[spoiler:After he attains his Omega Form by absorbing the six human souls. Specifically he looks like a TV screen attached to an organic version of the Determination Extractor made up of a nightmarishly rearranged photorealistic human face, surrounded by eternally looping, photorealistic thorny vines and clawed cactus-arms.]]
* EvenEvilHasLovedOnes: [[spoiler:Flowey still shows signs of Asriel's ill-advised fondness towards the Fallen Child.]]
* EvilCannotComprehendGood: [[spoiler:Flowey was created by giving Determination to something without a SOUL, and so he can not comprehend love. When you defeat his EldritchAbomination form and decide to spare him, he doesn't know why you're being so nice to him, and starts crying that he can't understand.]]
* EvilLaugh: He's a real big fan of these, belting a high-pitched, distorted cackle out every now and then. [[spoiler:They get even worse when he becomes God-Flowey.]]
* ExactWords: If you complete a Neutral non-pacifist run and [[spoiler:choose to spare him, he challenges you to get to the same point from the beginning without killing anyone, promising he won't kill Asgore if you do so. Indeed, if you do so, you get to hear Asgore's full speech which Flowey won't interrupt this time around... which ends up with Asgore realizing that he can't keep you trapped underground and committing suicide so that you can take his SOUL and go through the barrier. Which Flowey then promptly destroys, since he didn't say anything about letting you have his SOUL as well since that would interfere with his plans.]]
* ExplainExplainOhCrap: [[spoiler:In No Mercy, Flowey explains that he was suddenly not able to reset after the player fell into the Underground because the player's DETERMINATION exceeds his own, while lamenting about the possibilities of dying without a soul and that monsters like himself and the player wouldn't hesitate to kill each other... at which point he realizes the player can kill him for real and ''fully intends to''.]]
* {{Expy}}:
** Of [[spoiler:Giygas]] from ''VideoGame/{{Earthbound}}''. [[spoiler:His Omega Flowey form is an all-powerful, [[MindScrew mind-screwey]] EldritchAbomination only defeatable by calling out for help. He is also a TragicMonster, who was not always the embodiment of evil he is now.]]
** He also has some similarities to Porky from the same series. They both [[FalseFriend pretend to be the player character's friend]] and [[spoiler:become so bored after abusing time travel that they decide to effectively [[OmnicidalManiac destroy everything]]]].
* TheFakeCutie: He's an adorable, talking flower who introduces himself as supposedly your best friend, but that charade doesn't even last a minute.
* FakingTheDead: [[spoiler:If you kill him at the end of a Neutral run and then restart, he is absent from most of his scripted encounters. However, he still stalks you as before, and he'll fully reveal himself if you get another Neutral ending just to destroy Asgore's soul and taunt you, saying that he comes back whenever you reset. All killing Flowey does is prevent him from giving you the hint for the True Pacifist route (though it's still achievable).]]
* FalseFriend: To you, obviously, but also to Papyrus. [[spoiler:He manages to manipulate Papyrus into bringing everyone to Asgore's castle in the true ending route.]]
* FauxAffablyEvil: Even after his malicious intentions are revealed, he still acts cheerful and greets the player in a friendly manner. [[spoiler:In fact, in the monologue he gives right before he tries to kill you as God-Flowey, he opens with his usual "Howdy!" and calls himself "your old friend Flowey" before going on to tell you that he plans to SAVE over your death just so he can kill you again.]]
* FinalBoss: [[spoiler:Of the Neutral route. He must be fought at least once to open up the TrueFinalBoss for True Pacifist, and in No Mercy he is a CutsceneBoss.]]
* {{Foil}}: To a genocide playthrough. His main motivation for what he does is that he has zero attachment to this world, and explicitly justifies a lot of his actions with the fact that this is all just a game. [[spoiler: The reason he even started killing in the first place is that he simply grew ''bored'' playing nicely with the cast, seeing all of their dialogue options, and wanted to see what would happen if one of them died. Similar to a player who exhausts all of the pacifist options in the game and just needs to know what happens when you start to become cruel.]]
* GameOverMan: [[spoiler: If you lose to him in the Omega Flowey fight, he'll tell you [[FalseReassurance "This is all a bad dream...]] and you're NEVER waking up!" before descending into [[LaughingMad mad laughter]] that covers the screen and crashes the game.]]
* GigglingVillain: Even though Flowey does a full EvilLaugh quite often, he will also occasionally just chuckle.
* AGodAmI: He proclaims himself the god of the Underworld [[spoiler:after absorbing the six human [=SOULs=] in the Neutral Path final boss fight, and announces his intent to absorb Frisk's as well to become truly all-powerful]].
* GoOutWithASmile: [[spoiler:He sports a demented grin if you decide to kill him in the Neutral route.]]
* HateSink: He has almost no redeeming qualities whatsoever, and spends almost every on-screen moment he gets either saying or doing something horrible. It gets to the point where you want to get the No Mercy ending. [[spoiler:Subverted when he becomes Asriel in the Pacifist ending, where he regains his compassion and becomes nice again. Also subverted at the very end of the No Mercy route, where his evil facade breaks down right before the Fallen kills him, to the point seeing him killed is more horrifying than satisfying.]]
* HeelFaceDoorSlam: [[spoiler:An odd case of a ''Face Heel Door Slam'' happens in the No Mercy ending. Once Flowey realizes you plan on murdering ''him'' once you're done with the rest of the Underground, [[HeelFaceTurn he tries to warn Asgore about you.]] Unfortunately, the kind-hearted king fails to recognize the threat you pose, and you bring him to his knees effortlessly, prompting Flowey to try and get back into your good graces by finishing off Asgore for you. This doesn't save him; the Fallen Child utterly destroys Flowey immediately afterwards.]]
* HeelFaceTurn: [[spoiler:If you beat Flowey in the neutral path and then spare him, he comes back and begins to realize that killing everything is unnecessary, and wishes for you to prove this to him by running a PacifistRun. By doing that and sparing him again, or by playing a Pacifist Run in the first place,[[note]]Doing so on a first playthrough results in the same boss fight as the neutral run.[[/note]] Flowey tells you how to obtain the best ending. However, all of this turns out to be a ploy to absorb everyone's souls and turn back into Asriel. It's only after this final battle that Flowey seems to honestly regret what he did, even begging the player to not set everyone back from their happy ending by replaying the game.]]
* HopelessBossFight:
** His demonstration of how to acquire "LOVE" at the beginning of the game is a trap that nearly kills you. Toriel intervenes to save you from his follow-up attack.
** [[spoiler:The first phases of the fight against God-Flowey is basically this -- just try to survive until ACT appears.]]
* IfYouKillHimYouWillBeJustLikeHim: If the player decides to kill him after the first play through in a Neutral or Pacifist run, just to rub it in, his dying words will be ''gloating about it''.
* ImmortalityImmorality: [[spoiler:Flowey possesses DETERMINATION just like the protagonist, and can and has reset several times after being killed. Once he realized the implications, he started doing whatever the hell he wanted, including and not limited to mass-murder.]]
* InterfaceScrew: He says that he once had the power to Save and Load like the player, but lost that power when the player character arrived. However, he is still aware of yours. If you kill Toriel, reload and replay the battle to save her (a common mistake among new players is to think you need to weaken her sufficiently before she accepts your Mercy, then kill her by accident), he will call you out on it, as well as various other possible save and reload scenarios. [[spoiler:When he becomes Omega Flowey, his will supercedes the child's, allowing him to alter the very fabric of the game and to easily Load his way out of your attempts to kill him... at first.]]
* ItsAllAboutMe: Flowey early on claims that he is the "prince of this world's future". [[spoiler: He's actually ''not'' wrong -- after all, he is an ''actual'' prince in being Asriel Dreemurr, and as the SOUL vessel created by Alphys he technically ''does'' exist to determine the world's future.]]
* JaggedMouth: A couple of his {{Nightmare Face}}s have jagged sharp-edged mouths.
* {{Jerkass}}: To put it mildly. His EstablishingCharacterMoment alone has him attempting to exploit the player's naivety, to try and convince them to walk straight into his attacks.
* KillerRabbit: In Undertale you meet all kinds of monsters, from skeletons to fish knights. And yet the most utterly depraved of them all... '''is a cute smiling flower'''.
* LackOfEmpathy: He is incapable of feeling any love. [[spoiler:And not for the lack of trying - he spent weeks with both his parents (separately) trying to feel ''something'', but failed.]]
* {{Leitmotif}}: "Your Best Friend". [[spoiler:He gets a DarkReprise (or a dozen insane ones) in "Your Best Nightmare" for his boss battle.]]
* NightmareFace: He can shapeshift his face into monstrous forms. The worse ones are near the end of the Neutral Route. [[spoiler: And those are ''before'' facing him in the final battle of said route!]]
* NotSoDifferent: He says this during the No Mercy run. [[YouBastard He's got a point]].
--> ''Hahaha... You're not really human, are you? No. You're empty inside. Just like me.''
* NotSoImaginaryFriend: To Papyrus. Sans doesn't believe he's real, despite Papyrus insisting otherwise.
* NothingLeftToDoButDie: [[spoiler: Flowey was hovering around this point before the player arrived, as he used his ability to SAVE and manipulate time to do pretty much everything. He describes a state of extreme boredom, brought on by the fact that he's "read every book, burned every book, saved everyone, killed everyone," and done [[SeenItAll pretty much everything there is to do]] until the player arrived.]]
* OhCrap:
** Giving all of his talk about the Underground living by the "kill or be killed" rule, [[spoiler:he eventually realizes that the fallen child has no qualms about killing him or anyone else who gets in the way. Given your large body count and the creepy expression you give him near the end of No Mercy route, you can't blame him for breaking down into tears.]]
** One happens in the Neutral Route [[spoiler:during his FinalBoss fight, when he realizes that the human souls start rebelling, causing his power to load save states to no longer work]].
* OmnicidalManiac: Flowey is a sociopath whose first action is to try to lull the Child into a false sense of security so he can kill them and take their SOUL. [[spoiler:He later reveals that using his save scumming ability he's killed the inhabitants of the Underground multiple times out of boredom, but was unable to access the human [=SOUL=]s needed to break the barrier and complete the Fallen Child's mission of destroying humanity. However, he mistakes Frisk for the Fallen and, in a pacifist playthrough, forgoes destroying the world for trapping Frisk in a time loop so they can be together forever.]]
* OneWingedAngel: [[spoiler:His Omega Flowey form at the end of the Neutral Route. He goes from a simple flower to a horrific biomechanical plant monstrosity.]]
* OnlyFriend: If you spare him in the Neutral route, then defeat Asgore repeatedly to see all his reactions, he tells you to stop trying to be his friend, because he could only care about one person. He also points out that, without a SOUL, he doesn't ''really'' care about even that person, but they're the only one he's not bored of, and that's as close as it gets. In the True Pacifist ending, he finally says ''who'' that person is: [[spoiler:Chara, the fallen child.]]
* PerpetualSmiler: Almost always seen smiling smugly or in a fake gentle attitude. And of course he makes [[SlasherSmile scary sharp grins]] sometimes.
* {{Reincarnation}}: [[spoiler:He used to be the monster's prince, Asriel Dreemurr. Shortly after he died, Alphys's experiments with determination brought him back to life in Flowey's form.]]
* RewardedAsATraitorDeserves: In the No Mercy run. [[spoiler:At the end, once he realizes that the sociopathic First Child has no qualms about killing him, Flowey tries to warn King Asgore. When the Fallen effortlessly cuts down Asgore, Flowey finishes him off in order to prove his loyalty, even outright pleading for his life, but is brutally hacked to pieces.]]
* SeriesMascot: His form is on the official site and the first page of the manual.
* TheSocialDarwinist: Flowey's motto, which he never misses an opportunity to inform the Child, is "Kill or be killed".
* TheSociopath: His defining feature. He cares about no one but himself, exemplified by his philosophy of "kill or be killed."
* TheSoulless: [[spoiler:A being with Determination and memories, but no SOUL and no compassion.]]
* SoulJar: [[spoiler: Alphys ''created'' him to become this as a vessel for all the monster [=SOULs=] they had -- Flowey was meant to be the weapon that would destroy the barrier; chosen so because a monster cannot absorb monster souls. Flowey is fully aware of this, and when Frisk arrives, he decides to finally live up to it.]]
* StealthExpert: Flowey can be seen snooping at the Child from the entrance of some rooms if you walk forth and turn back. Through the game he is aware of everything you do.
* StopPokingMe: Will eventually ask if you have anything better to do if you keep restarting the game [[spoiler:Or beating Asgore. He also gets annoyed if you try to repeatedly run into his circle of bullets after he's about to finish you off as Omega Flowey.]]
* StoryBreakerPower: [[spoiler: Unlike Frisk, Flowey's LOAD and SAVE abilities aren't limited to singular points throughout the game, he has ''save states''. In other words, he can SAVE at any time, and LOAD at any time, effectively giving him absolute control over the timeline...which he lost when Frisk, who possesses an even greater determination than he, entered the Underground and usurped this power from him. In any case, he particularly loves to spam this at you when he becomes Omega Flowey.]]
* SuddenlyVoiced: If you kill everything in the Ruins and then meet him afterwards, he recognizes that the child in front of him is actually [[spoiler:The Fallen Child and tells them that he has a plan to become all powerful by killing everyone]], following it up with a voiced "That's a wonderful idea!"
* TearsOfFear: Used to heartbreaking effect in the No Mercy route. Once the player [[spoiler: reaches New Home, Flowey tries to reconnect with his one-time friend, only to realise that said friend is now an utterly deranged murderer who is fully intent on his death. Flowey flees while the player takes on Sans, running back crying to his true father, Asgore, clearly hoping for some measure of protection. When the player effortlessly dispatches Asgore, Flowey deals the deathblow to try and curry favour and, when that doesn't work, changes his face back into that of Asriel before breaking down crying and sobbing in terror while begging for his life. It doesn't work.]]
* TragicMonster: [[spoiler:He is actually the essence of Asriel, manipulated and possibly tainted by The First Child, imbued with Determination and embodied into a flower. The reason why he is so utterly evil is because, despite being sapient and sentient, he lacks a soul and a heart. He is literally '''unable''' to feel empathy for anybody [[EvilCannotComprehendGood or understand why anyone would feel empathy for him]].]]
* TricksterMentor: The manual sets him up as an ally, but he's the first character the player meets and it doesn't take long for him to reveal that he does '''not''' have your best interests in mind. Instead, he's only out for himself.
* {{Troll}}: Enjoys messing with you, [[http://i0.kym-cdn.com/photos/images/original/001/020/845/f52.png this]] ('''spoilers''') shows how.
* UnwinnableByDesign: Exploited. His favorite attack pattern is an undodgeable ring of bullets slowly closing in on your SOUL. Usually after he's already reduced you to 1 HP through other means. Fortunately fate tends to conspire to keep him from actually finishing you off.
* VerbalBackspace: If the player evades his "friendliness pellets" three times in the opening, he snaps at you to "[[PunctuatedForEmphasis RUN. INTO. THE. BULLETS!!!]]" ... and then immediately replaces the last word with "friendliness pellets".
* VillainousBreakdown:
** Flowey enjoys faking a FreakOut only to call you an idiot and reveal that he's still winning; he does this once in the neutral ending and once in the true pacifist ending.
** He does get some genuine breakdowns, though. [[spoiler:The first is when his powers fail him in the FinalBoss of a Neutral playthrough. The second is immediately after if the player chooses to spare him, since he's unable to understand why the player would grant mercy to someone like him. The last of these is in a No Mercy playthough when Flowey realizes that the Fallen Child can not only permanently kill him, but fully intends to do so.]]
* VillainousFriendship: [[spoiler:With Frisk in No Mercy. Flowey is much less condescending and much more genuinely kind in this route, treating the Fallen like an old friend, which may not be far from the truth. Unfortunately, this comes back to haunt him when he realizes just how horrible Frisk really is...]]
* WalkingSpoiler: It's no secret that Flowey is the BigBad of the game, but there's way more details surrounding his character than it would initially appear.
* WhoWantsToLiveForever: [[spoiler:He's done anything and everything, good or evil, through his save ability, but now everything has become predictable, [[OmnicidalManiac so he wants your help to destroy it all.]]]]
* WishfulProjection: [[spoiler:Flowey truly believes that Frisk is the Fallen reborn. It ends up being [[DemonicPossession more than wishful]] if you're on the No Mercy route.]]
* {{Yandere}}: [[spoiler:Platonic example with Frisk in Neutral and True Pacifist, while projecting the Fallen Child onto them. The human's unpredictable nature and Determination that dwarfs Flowey's own gives him the ability to SAVE and RESET, which means as long as they're around, every loop is different. Flowey thus does everything within his power to keep Frisk from escaping the Underground and stalks them constantly, but at the same time never fully finishes them off when he has the upper hand.]]
* YouHaveNoChanceToSurvive: Quite a fan of this.
-->[[spoiler:You really think you can stop ME? Hee hee hee... You really ARE an idiot.\\\
This is all a bad dream... And you're NEVER WAKING UP!]]
[[/folder]]

[[folder: Toriel]]
[[quoteright:146:http://static.tvtropes.org/pmwiki/pub/images/toriel.png]]
[[caption-width-right:146:Do not be afraid, my child.]]
Guardian of the ruins, Toriel is a very motherly figure who guides you through the first part of the story. Her favorite food is snail pie.
%% In a text in the final walk, she asks Frisk to not use Dreemurr to refer to her, so we probably shouldn't either.
----
* AdultFear:
** Everything she does stems from her desire to protect the protagonist. [[spoiler:It becomes HarsherInHindsight when you remember that both of her children - her son Asriel and their adopted human child - both died on the same day.]]
** She's also completely oblivious to the fact that [[spoiler: Flowey is a soulless reincarnation of Asriel, who she nonchalantly blew away in the first five minutes of the game while thinking it nothing more than a wretched predator.]]
* TheAgeless: Toriel is a Boss Monster, which is a species of monster that does not age unless she has a child. [[spoiler:So, like her husband, she hasn't aged since her son died.]]
* BadassAdorable: Absolutely huggable ''and'' a powerful magician who will completely wreck you if she doesn't hold back.
* BarefootCartoonAnimal: Wears a robe, but neither shoes nor socks, unlike most of the other monsters we meet. Yet she has a sock drawer in her room. Scandalous indeed!
* BehindEveryGreatMan: [[spoiler:Outright said that she was the brains of the royal family as Queen.]]
* BerserkButton: If you reach her house with a sliver of HP left, Toriel will be ''angry'' demanding to know who dared to harm you.
* BewareTheNiceOnes:
** Toriel effortlessly dealing with Flowey's attack at the introduction should be an indication that she is as powerful as she is kind. [[spoiler:She also does the same thing to Asgore in the True Pacifist route]].
** She is also willing to beat the player character to near-death to stop them from leaving the Ruins. She's doing it to spare the child from what she believes to be a certain death, but still.
* BigDamnHeroes:
** In her debut appearance, she erases Flowey's unavoidable attack and then blows him away with a fireball.
** [[spoiler:Does it a second time when you face Asgore after exploring the True Laboratory. She even uses the same line.]]
* BirdsOfAFeather: With Sans, as they both enjoy bad jokes.
* ChekhovsGag: Her attempts at puns are adorably bad. [[spoiler:They're also the primary reason why Sans didn't kill you as soon as you left the ruins.]]
* CoolOldLady:
** Certainly has the attitude of one. While her age is never even hinted at, she prefers to spend her time cooking and reading.
** Subverted in that physically, she [[spoiler: ''and'' Asgore]] are ''both'' physically rather young. Boss Monsters are explicitly stated to only age beyond adulthood as their child grows, [[spoiler: so now that Asriel's gone,]] she'll be where she is for keeps.
* CuteLittleFangs: Has a very prominent and very adorable pair whenever shown in the dialog box.
* DeathGlare: Toriel can be surprisingly intimidating with her eyes as the first Froggit can attest.
* DoWrongRight: [[spoiler:The reason she wants nothing to do with Asgore anymore. She didn't condone his plan to begin with, but she absolutely despises his cowardice and unwillingness to go all the way with it, which is making all monsters suffer for who knows how long.]]
* GodWasMyCoPilot: [[spoiler:Toriel was the queen of the Underground, but abdicated the throne out of disgust at Asgore's plan. She ascends back to the throne in some of the neutral endings, and is the default character to do so if she survives.]]
* LaughingMad: [[spoiler:If you kill her when she has begun her speech and stopped attacking you or if you are on the KillEmAll route, her last moments will be a painful smile about how much she misunderstood you before laughing and dissolving.]]
* {{Leitmotif}}: "Fallen Down," which plays when she first introduces herself in a BigDamnHeroes moment. A variation of it plays again when Toriel suddenly comes back in at the end of a True Pacifist run plot, again, in a BigDamnHeroes moment.
* MoralityChain:
** [[spoiler:To Sans. If it wasn't for her, he would have killed you as soon as you left the ruins.]]
** Also, in a way, to the player. Every interaction with her in the beginning of the game is designed to make the player want to play the game as a pacifist without forcing them.
* MyBelovedSmother: She solves the first "puzzle" in the game for you, tells you the solution to the second, and literally holds your hand through the third. She also scares away early random encounters for you. And at two different points you can't advance in the game unless you ignore her instructions to stay put while she does something important. It is all played in a very endearing light though.
* MyGodWhatHaveIDone: [[spoiler:It is very difficult to die to her, as her bullets will actively avoid you when your health reaches a certain point. If you ''do'' manage to die to her, her split-second expression before the screen goes black is a shocked gasp.]]
* PersonalityPowers: Played with. She isn't hotheaded, impulsive, or violent, the typical personality traits associated with PlayingWithFire. She instead embodies the concept of an enduring, nurturing flame — light, life, and warmth rather than chaos and destruction.
* PlayingWithFire: She knows fire magic. Examining the stove in her house shows it to be surprisingly clean, suggesting she even cooks with it.
* PungeonMaster: She keeps a motherly presence when first meeting you, but it's later revealed she absolutely adores bad jokes. [[spoiler:She and Sans ended up becoming friends after discovering their mutual taste in comedy.]]
* PunnyName: Toriel leads you through the early phase of the game. She's a living tu'''torial'''.
* ReallySevenHundredYearsOld: [[spoiler: She and Asgore have been around since monsters were first sealed and lived in the Ruins,]] but due to being a Boss Monster, she hasn't aged physically beyond moderate-adulthood.
* RedEyesTakeWarning: {{Averted|Trope}}, for the most part. While she does have red eyes, she's not evil in any term. Though, she's a very competent pyromancer and able to kick ass when needed.
* SickeninglySweethearts: According to Gerson, she and [[spoiler:Asgore]] were this when they were married.
* SuicideByCop: Forces you into a fight to the death... and then holds back. It's more of a SecretTestOfCharacter to prove to her that you're willing to do what it takes to survive.
* StealthPun: She's an anthropomorphic she-goat and acts as a substitute mother figure for the player. In other words, she's a literal nanny goat. Also, if you become close, you become like her 'kid'.
* TechnologicallyBlindElders: If you don't kill her, she can learn how to text on her phone. She texts ''exactly'' like you'd expect, writing long, drawn-out messages, texting you back to correct previous spelling mistakes, and even getting into an impersonation-war with Sans.
* UtilityMagic: Her fire magic mostly isn't used for combat, just cooking.
* VoiceGrunting: Sounds similar to the soft bleating of a goat.
* WalkingSpoiler: Toriel is a lot more than the simple motherly old lady you first meet...
* WakeupCallBoss: Her blocking the exit from the Ruins seeks to teach you about the game's boss battles. First of all, her attacks are much harder to dodge and and the battle is much longer than any previous battle. But equally important, she's the first opponent where sparing requires more thought than just "try everything in the Act menu once", and the first battle where sparing takes significantly more turns (and effort) than fighting.
* TheWorfEffect: You later learn that Toriel is actually [[spoiler:the former queen of the Underground]], but while Toriel is a WakeupCallBoss as described above, she's not nearly as hard as Papyrus, Undyne, or Mettaton are later on. [[JustifiedTrope Justified]], as Toriel is holding back in your boss battle with her since she has no desire to kill you.
* WouldHurtAChild: Entirely willing to beat the protagonist within an inch of their life to stop them from venturing outside to find a way home. [[spoiler:That said, she will adamantly refuse to kill you even if you're about to kill her - others will not be so caring.]]
[[/folder]]

[[folder: Sans]]
[[quoteright:150:http://static.tvtropes.org/pmwiki/pub/images/image25.png]]
[[caption-width-right:150:i got a ton of work done today. a skele-'''ton'''.]]
A lazy skeleton who hates work and loves puns.
----
* AllLowercaseLetters: sans almost always speaks entirely in lower case.
* AlmightyJanitor: [[spoiler:Sans is the deadliest Monster in the entire underground bar none. He judges you outright in the Palace before you meet the King, and is an immensely powerful boss in his own right. He is quite literally SO powerful he can only be fought in a No Mercy Run, where you'll have near max EXP and LOVE.]]
* AntiNihilist: [[spoiler:He's pretty much resigned to his life, or lack thereof, being a thing determined by someone else's whim. He is nonetheless very jovial and friendly to pretty much everyone but those that deserve otherwise, tries to enjoy life to the best of his ability, and even laments having to kill you if you drive him to it.]]
-->'''Sans''': [[spoiler:sounds strange, but before all this i was secretly hoping we could be friends.]]
* AttackDrone: [[spoiler:Uses four giant floating demonic skulls called "Gaster Blasters". They also fire [[{{WaveMotionGun}} wave motion guns]].]]
* AwakeningTheSleepingGiant: Sans is very, very lazy and generally disinterested in involvement beyond bad puns. [[spoiler:This is largely because the screwy time manipulation that's come about in the Underground has caused him to abandon hope of getting to the surface -- but he's still watching how things are playing out. Press his buttons one time too many over the adventure, and he'll decide he "[[LetsGetDangerous can't afford not to care anymore]]".]]
* AwesomenessByAnalysis: [[spoiler:While his time manipulation isn't as strong as being able to save, he's ''very'' good at filling in the blanks based on how you act and react to the events around you.]]
* BadassBoast: [[spoiler:He's full of these when he gets serious, but one in particular stands out.]]
--> '''Sans''': [[spoiler:heh heh heh heh...all right. well, here's a better question. [[GameFace do you wanna have a bad time?]] 'cause if you take another step forward...you are REALLY not going to like what happens next. ]]
* BallisticBone: [[spoiler:His main form of attack. They're highly poisonous too]].
* BeleagueredBureaucrat: He's implied to become this in [[spoiler:the Neutral ending where Papyrus becomes king by process of elimination. For the most part, all that Papyrus seems to do is make everyone spaghetti and listen to their problems, but he remarks that Sans is actually ''working'' a lot on things he's not entirely clear on, and hard at that, and that life has generally improved in the Underground.]]
* BerserkButton: Downplayed. The only thing that gets you on his bad side is killing Papyrus (turning him from a consistently wacky side character to someone who shows up just to judge you near the end), but if you're at a point where he's willing to take direct action against you, ''much'' higher things are at stake.
* BewareTheSillyOnes: Inverted trope, as he is a non-vilainous example. While Sans tells bad skeleton puns and is incredibly lazy, [[spoiler:he can provide quite the ass-kicking when someone sets him off.]]
* BigBrotherInstinct: While he and Papyrus' ages aren't actually highlighted, he is extremely protective of him and his happiness.
* BigBrotherWorship: Again, while it's vague how old they are, Sans makes it clear on many occasions how cool he genuinely finds Papyrus, for all he messes with him.
* BigGood: [[spoiler:Apparently regarded as a threat by the game's main villain Flowey (hence why he avoids letting him know he even exists), having a working knowledge of how saving/determination works, as well as being implied to have a straightforward time machine. He is on good terms with many other characters and even promised Toriel to protect humans. He also knows the true nature of EXP and LOVE and even explains it to you should you be doing a Neutral or Pacifist run. He faces you head on as the toughest boss fight in the game if you were to be playing on the "No Mercy" route (which ends in dire consequences that could never be fully recovered from in-game except through messing with the save files). That said, just how "good" he truly is is questionable, since he does state he would have killed the protagonist on the spot if it weren't for his promise to Toriel.]]
* BirdsOfAFeather: With Toriel, both of them really enjoy bad jokes. [[spoiler: Thanks to that, Sans didn't kill off Frisk the first time they met. ]]
* BrilliantButLazy: Sans is definitely this. [[spoiler:Despite all his shirking off duties and constant disappearances, not only is he well-aware of alternate playthroughs that you have made by which he will judge you accordingly but, during a full No Mercy run, '''he is literally the most powerful monster in the entire game.''']]
* DamageOverTime: [[spoiler:In addition to massive direct damage when you touch them, his attacks also leave a slow damage over time effect. The more you get hit, the longer this effect lasts.]]
* DangerouslyGenreSavvy: Does not even begin to describe it. Let's review: [[spoiler: When he opens up his fight with you, he begins with a dramatic monologue, then proceeds to abruptly take the first turn, instead of letting you have it. Not only that, he uses it to unload his most powerful attack. If you die, [[SNKBoss (and you will - lots)]] and come back, ready for this trick, he will ''interrupt his own monologue and launch the attack early.'' He makes up for his lack of HP/Def by simply dodging out of the way of incoming attacks (and his speech seems to imply anyone is capable of it, but no one had ever thought of doing anything except just standing there and taking your hits before now) and his attacks completely ignore your MercyInvincibility. Halfway through the battle [[ISurrenderSuckers he offers you a Mercy option]] and, if you take it, he hits you with an unavoidable OneHitKill attack. As the fight goes on, he pulls pretty much every dirty trick you can imagine, including cutting between multiple attacks, and attacking you while you're navigating the menu screen. Finally, when all else fails, he unleashes his special attack: nothing. As in, he literally stands there doing nothing, refusing to allow you to take your turn, figuring that sooner or later you'll get bored and quit.]] The whole thing is probably best summed up with this one-liner:
-->'''Sans''': huh. always wondered why people never use their strongest attack first.
* DeadpanSnarker: When his humor isn't puns, pranks, or some combination of the two, it's this, and many of his lines are dripping with it.
* DeathByIrony: [[spoiler:Sans spends entire fight playing on your expectations and trying to catch you off guard. How do you defeat him? By catching ''him'' off guard with a surprise attack while he taunts you after pulling yet another NonchalantDodge.]]
* DeathOfAThousandCuts: [[spoiler:Basically his combat strategy. Individually, his attacks are the weakest in the game. But it also avoids triggering your MercyInvincibility, and he can attack ''a lot''.]]
* DemBones: He's a talking skeleton who loves to eat and sleep.
* DespairEventHorizon: He's goofy and a PungeonMaster, but underneath that big grin, Sans... Sans is not well. [[spoiler: Living with the knowledge that at any second your life can be irrevocably snatched away from you every minute of the day tends to do that to a guy.]]
* ExactWords: Seems to be fond of these, in keeping with his persona as a ruthless prankster: Sans never actually lies to you during his boss battle, even though the implication of his words and his actions don't line up. When asking you to Spare him, he says it would "make his job a lot easier," which is technically true in that he proceeds to kill Frisk while they are off guard, and once you do Spare him, he responds that he "won't let this go to waste," which he also doesn't... it's just that what he isn't wasting is his chance to take Frisk out cleanly.
** [[spoiler:If you CHECK him in battle, he is described as "The easiest enemy. Can only deal 1 damage." This is ''technically'' true in that he has the worst stats in the game (only one ATK, DEF and [[OneHitPointWonder HP]]). But he dodges all your attacks, and his rapid-fire attacks override MercyInvincibility and leave behind residual damage, meaning every frame that heart touches his bone attacks will drop your HP rapidly, one by one.]]
* FatalFlaw: He is really, ''really'' lazy, even if the cause of that is up for debate. While it's played for laughs every time it comes up for the most part, [[spoiler:he winds up exhausted should the player make it all the way to the end of his final barrage in No Mercy. From there, he starts to doze off...]]
** Although the real reason for his laziness is [[spoiler: the knowledge that everything he does will probably be reset at the whim of the protagonist. He shows that he may well be faking this flaw by how he pretends to be asleep at the end of the Genocide run.]]
* FatAndSkinny: Surprisingly stocky for a skeleton, considering he doesn't have any flesh to speak of. [[StealthPun Because he's not fat, he's big-boned.]]
* {{Foreshadowing}}: Despite Sans downplaying Papyrus's abilities, he's definitely no pushover. [[spoiler:Sans has pretty high standards when it comes to power.]]
* FinalBoss: Of the No Mercy route. After him, you move onto Asgore who's automatically one-shotted, so he's the last true boss you'll fight.
* FragileSpeedster: [[spoiler:Sans takes this trope to its absolute conclusion. He is a OneHitPointWonder, but good luck getting even one hit in.]]
* FullContactMagic: [[spoiler:In his boss fight, he slams your soul into the walls and ceiling of the action box with a wave of his hand.]]
* GameFace: Sans is always grinning, constantly looking around to make aside glances while he talks, giving him a cheerful, animated feel. [[spoiler: When his eyes disappear and he just ''stares'' straight at you with empty, pitch-black eye sockets, you know things have just gotten real. And when his left eye starts [[GlowingEyesOfDoom glowing]]... start praying, for all the good it will do.]]
* GlassCannon: [[spoiler: Sans when serious is raw annihilation incarnate, and perhaps even more dangerous than [[TrueFinalBoss Asriel]] himself. ...He is ''also'' more fragile than ''Whimsun''. Seriously, he has '''''1 HP'''''. A ''stiff breeze'' could knock him over. Thankfully for Sans he is plenty aware of this, and is an absolute master of the art of dodging.]]
* GlowingEyelightsOfUndeath: His general expressions have those. They actually help making him look friendly and approachable (probably because of the artstyle). [[spoiler:They will disappear when he wants to sound threatening]].
* GlowingEyesOfDoom: [[spoiler:One of Sans's eyes glows as he uses various abilities during his battle, like Asgore.]]
* GodzillaThreshold: In the No Mercy run, [[spoiler:that would be ''you'', and the reason that Sans decided to get off his ass and try to stop you with anything he could muster, before you poison every timeline in the game.]]
* GroundhogDayLoop: [[spoiler:Sans compares you starting and restarting the timeline via saves as this in the No Mercy path as you're fighting him. Part of his laziness is because he knows how futile everything would be if it all resets again.]]
* HardWorkHardlyWorks: Papyrus constantly tries his best to join the Royal Guard while Sans just mostly slacks off. [[spoiler:Yet Sans is by far the strongest of the two brothers.]]
* HeavySleeper: Sans appears to be rather lazy and can be seen sleeping on his job once. [[spoiler:This proves to be his undoing on the No Mercy route.]]
* HeroAntagonist: In the No Mercy run, [[spoiler:he's the last fight before Asgore and the only character besides Undyne to give you any trouble.]]
* HeroicBSOD: If you kill Papyrus, regardless of how many others you kill, [[spoiler:Sans completely disappears from the game until his judgment. He cares a '''lot''' about his brother.]]
* HiddenDepths: [[spoiler:Sans tends to [[AlmightyJanitor keep a low profile]], but displays awareness of his alternate selves, the multiple timelines and resets, praises you if you didn't die up to the restaurant scene, counts the number of times he kills you, possesses incredible time-space abilities similar to yours and owns items such as the group shot you get by clearing a Pacifist run and choosing not to stay with Toriel. Just what is his deal?]]
* HopelessBossFight: [[spoiler:The fight in the No Mercy run is this. Not for you, but for ''him''. While he can (and will) kill you very quickly and messily, he knows it won't do any good since you can just reload your save and try again, and it's only a matter of time before you finally defeat him. The best he can hope for is to try to get you to quit entirely.]]
* TheHyena: His VoiceGrunting is a low-pitched chuckle. Hehehehehehe...
* InterfaceScrew: [[spoiler:Many of Sans attacks abruptly change from one to the next, and during your turns he'll send bones through the menu to hit your SOUL cursor. He's able to change the direction of gravity during the Blue Heart phases as well]].
* ISurrenderSuckers: [[spoiler:Do you enjoy sparing people only to kill them when their guard is down? Well, if you think Sans is being sincere when he offers a truce to a mass murderer like you... [[KarmicDeath prepare to get dunked on.]]]]
* LaserGuidedKarma: [[spoiler:While fighting him, your life bar is under a "KR" effect that slowly decreases your HP like poison every time Sans hits you. Given cut battle narration lines in the script stating you're doomed by KARMA, it's safe to assume KR stands for Karmic Retribution. He also attempts to kill you by feigning a truce, much like you easily could have done for Toriel and many ordinary monsters at this point.]]
-->[[spoiler:''"You feel your sins crawling on your back."'']]
* LeaningOnTheFourthWall: More than a bit MediumAware. [[spoiler:He uses this to full effect when denying you your turn in the battle against him, thus denying you the ability to actually progress through the game. Also extended to how he treats your reloads, which he seems to observe from an in-universe perspective. While Flowey is actively aware of how you handle the timeline and abuses savestates to skip around, Sans seems to treat your different loads as alternate timelines and simply skips forwards in battle without any visible justification. The main method of figuring out you've reloaded? Not through hard evidence, but simply recognizing how you react to different things. "That look on your face...it means something."]]
* {{Leitmotif}}: The appropriately titled "sans." is a laid-back, quirky theme that suits him well, [[spoiler:though "MEGALOVANIA" is his battle theme.]]
* LethalJokeCharacter: [[spoiler:Sans is described as the easiest enemy who can do only a single point of damage per hit. As it turns out, what this really means is that his attacks pierce MercyInvincibility to deal constant damage and leaving a poison effect. And they're some of the most ''intense'' in the entire game. He leaves the 1 defense point moot by constantly dodging your one hit kill swings.]]
* LetsGetDangerous: [[spoiler:In the No Mercy run, he comes to realize he can't stand by anymore, and resolves to finally do his job.]]
--> [[spoiler:all i know is...seeing what comes next...i can't afford not to care anymore.]]
* LosingHorns: When the Annoying Dog eats Papyrus' stash of bones and gets away, Sans peeks out of his room and plays a few mocking notes on a trombone.
* MagicFromTechnology: While he does have powers similar to Papyrus, Sans doesn't have [[spoiler:the power to SAVE or RippleEffectProofMemory]]. He shows that he can make up for it with a scientific background and, [[GuideDangIt if you can figure out how to access it]], [[spoiler:what is heavily implied to be a broken time machine in the locked room behind his house]].
* MeaningfulName:
** He has a very comical personality, and [[PaintingTheMedium His speech is written]] in Comic Sans. He's also very lazy, and Comic Sans is often seen as a lazy choice. [[spoiler:Except when he's being serious, where it changes to a more conventional, "serious" sans-serif font (8bitoperator).]]
** "Sans" on its own means "without" or "lacking". [[spoiler:Which fits his hopeless view on the world, poor Sans is lacking in a lot of things.]]
** [[spoiler: Fans have taken this to mean all sorts of things. Sans, of course, is obviously a negation, but 'Serif' sounds like 'seraph', the angelic host, and something which a prophecy in the game predicted would appear -- an angel from the surface, guaranteed to remove everyone from the Underground.]]
* MetaphoricallyTrue: [[spoiler:His stat readout lists him at 1 attack and 1 HP. And while that is technically true, he not only ''refuses'' to let your attacks land, but his attacks continually deal 1 HP for every instant their hitboxes make contact with you ''and'' apply a poison effect that ticks down at - you guessed it - 1 damage a second.]]
* MundaneUtility: [[spoiler:Uses both his time manipulation and his incredible guesswork to set up a prank that transcends time. And according to Papyrus, does things like this frequently.]] He also teleports himself and friends anywhere and everywhere for any reason, the most common reason being "a cheap joke".
* NonchalantDodge: [[spoiler:Sans can sidestep your attacks. [[LampshadeHanging Well, why doesn't anyone else?]] ...But then it's subverted to disturbing effect when the player character spams the attack button [[DiagonalCut and slices him in two.]]]]
* NoNonsenseNemesis: [[spoiler: Granted, it takes ''a lot'' to push Sans into dropping the nonsense and becoming your nemesis, and even that is ''only'' because he made a promise to Toriel, but once you've crossed the final line of no return and there are no other options left, he'll cut out the puns and... well, the DangerouslyGenreSavvy section up there can tell you all about it... "You feel like you're going to have a bad time" ''indeed''.]]
* OffscreenTeleportation: Sans can warp around when out of sight and often shows up way ahead of you through the areas [[TookAShortcut for no explained reason.]] [[spoiler:The abilities he displays during his battle suggest he has some control over time and space like you and Flowey do.]]
* OhCrap: His expression just before [[spoiler:he is sliced in half.]]
* OneHitKO: [[spoiler:Partway through the fight, Sans will offer to spare you. This is a trap; if you accept this offer, Sans will fill up the combat box with bones arranged in a jail-cell pattern that ''can't be dodged'', taking off all your health and resulting in a game over.]]
* OneHitpointWonder: [[spoiler: Sans has one HP, but he is still the hardest boss in the game.]]
* OOCIsSeriousBusiness: Sans is almost always cracking wise or lazing about, seemingly without a care in the world. Yet he has his moments of gravity, and when it comes time to deliver them, his pupils fade into darkness, his voice babbling disappears (often taking the background music with it), and he loses his AllLowerCaseLetters speaking style. He even changes fonts (he usually speaks in Comic Sans, but switches to Sans Serif for his serious lines).
* PerpetualSmiler: Sans always has a mysterious smug, sneaky air about him, at least [[spoiler:when he's not exuding a TranquilFury attitude]] instead.
* ThePrankster: Not only does Sans love bad jokes and puns, he also likes to pull harmless pranks on the protagonist. Whoopie cushions in the hand and on the chair, loosening the cap on a ketchup bottle and having paint in a telescope's eyepiece stand out.
* PreAssKickingOneliner: [[spoiler:"it's a beautiful day outside. birds are singing, flowers are blooming... on days like these, kids like you... '''Should be burning in hell.'''" This is even played with to mess with you even further - he'll cut the speech off mid-sentence and immediately jump into his opening routine entirely at random.]]
* PungeonMaster: Sans enjoys harassing Papyrus with bad skeleton-related puns.
* RealityWarper: [[spoiler: Where do we even begin with Sans? He can teleport virtually wherever, whenever he likes and abuses this regularly for both "shortcuts" and moving his sentry station to use as a hotdog stand, he is conscious of resets in the timeline, he can alter gravity with the Blue attack, he can summon WaveMotionGun skulls from thin air --[[NoKillLikeOverKill an unlimited amount, at that]]-- and in the middle of any given attack pattern, he can instantly "warp" you into an entirely different one during the second half of his fight. Sadly, controlling time is not among all this, so no matter what he does, he'll always be helpless to the player's whim.]]
* RedOniBlueOni: The blue to Papyrus' red (blue clothing, calm personality...).
* RippleEffectProofMemory: Really the only character with working knowledge of how the timelines work who ''[[AvertedTrope doesn't]]'' seem to have this. He's just extremely good at piecing things together, having [[CrazyPrepared a lot of mental flags set up just in case he picks up on a time traveler]].
* RoaringRampageOfRevenge: [[spoiler: He ''unleashes hell on you'' for all the innocent lives you've taken, and if you went and killed Papyrus as well, he's already let you know before this that you've well and broken his last straw.]]
* SadClown: [[spoiler:Alluded to when facing him as a Lost Soul, and explicitly stated when fighting him on a No Mercy run. His knowledge of the player's and Flowey's interference with the timeline (through saving and resetting), and the belief that things will inevitably be reset again in the future, has left him exhausted and existentially depressed. It's implied that this also has something to do with W.D. Gaster and the strange machine Sans is working on...]]
* SealedEvilInADuel: [[spoiler: Attempted. His 'Special Attack' is simply to start his turn... and never end it. He outright says that he intends to just sit there until you get bored and turn off the game. Unfortunately, he falls asleep after a while, allowing you to kill him anyways.]]
* ScrewTheRulesImDoingWhatsRight: [[spoiler: When facing him at the end of a No Mercy Run, he disregards many of the established mechanics in the game and fights dirty - interrupting his dialog to open with a brutal first strike, ignoring MercyInvincibility with his attacks, dodging your swings, feigning surrender, attacking while you're in the menu, and using his last turn to bore you into submission. All as a last ditch effort to stop you from killing everyone.]]
* TheSlacker: Sans takes laziness to an art form. At one point he converts a guard booth into a makeshift shop to hawk food to passersby. As an impressed Papyrus notes, he's not doing his job by ''doing another job.''
* SNKBoss: [[spoiler: A non-fighting game example. He breaks damn near every rule of the game (and of turn-based [=RPGs=] in general) when fighting you and is far and away the hardest fight in the game to boot.]]
* TheSouthpaw: Close obsevation suggests that Sans is a lefty: he offers his left hand to shake hands at the start of the game, and at Grillby's he uses his left hand when he chugs an entire bottle of ketchup. [[spoiler:He also uses his left hand to smear you across the walls, floor, and ceiling with the gravity power of the Blue SOUL attack if you face him on a No Mercy run.]]
* TheSpook: Apparently he and his brother just sort of showed up in Snowdin one day. With Papyrus, it's less apparent, since he wears his heart on his shoulder, but Sans keeps most people at an arm's length, and it's never made explicitly clear just how much he knows about (or is involved in) any given plot point, though it's at least a fair bet to say "significantly."
* StepfordSmiler: To varying degrees, depending on how the player affects the world and how hopeful things seem. [[spoiler:Even on the best possible path, he has enough awareness of just how easily things can be turned back that it's very likely a contributor to his lazy demeanor.]]
* StrongerSibling: [[spoiler:His brother Papyrus is a BadAss of his own right... But Sans is far, far more powerful than him. One shudders to think what would happen if he actually trained.]]
* ThisIsGonnaSuck: [[spoiler:If you survive his opening barrage in the boss fight, he immediately opens his eyelights again and says "here we go"]].
--> [[spoiler:''"You feel like you're going to have a bad time"'']].
* TranquilFury: Sans, of course, is a very chill skeleton...[[spoiler: and the most chilling thing about him becomes his no-nonsense font and lightless sockets if you manage to piss him off.]]
* TrashOfTheTitans: [[spoiler:His room turns out to have a literal trash storm in it]].
* {{Troll}}: It's pretty much his M.O. One of the best (and arguably most hilarious) instances of this is during [[spoiler: his boss fight, should you accept his offer of mercy (and get hit with the subsequent - and completely unavoidable - OneHitKill attack).]] The "Game Over" music will be replaced with a sped-up version of the goofy "Dog Song" track as Sans mocks you. Reload the game and talk to him again and he'll mention how incredibly pissed off you look.
-->'''Sans:''' geeettttttt dunked on!!!
* TrustPassword: [[spoiler:If you reload a save after listening to his Judgment during a Pacifist run, he will give you one of these that, if you reset and talk to him again, will utterly fail to convince him that you're a time traveller. He will, however, give you a ''second'' password that, when reset and told to him again, causes him to give you a key to his room. The passwords are, respectively, [[{{Troll}} "I'm a stupid doodoo butt" and "I'm the legendary fartmaster."]]]]
* WalkingSpoiler: There's quite a bit more to Sans than just the joke-loving skeleton you meet early on.
* WeakButSkilled: [[spoiler:Technically speaking, he really is the weakest enemy in the game, having only 1 HP and only capable of doing 1 damage. He makes up for it through clever abuse of game mechanics. He only has 1 HP, but he dodges all of your attacks instead of just taking them like every other monster in the game. He knows 1-damage attacks don't trigger the invincibility period, so he does 1 damage ''per frame''. That's not even getting into his SPARE trick, or his "special attack". Indeed, the only reason you can even kill him is by breaking the game -- dragging your SOUL over to the ATTACK button ''during his turn.'']]
* WideEyesAndShrunkenIrises: [[spoiler:His irises become very small pinpricks of white after you mortally wound him.]]
* WhamLine: [[spoiler:Sans has several which are said WITHOUT his usual 'accent' of Comic Sans, such as...]]
--> [[spoiler:''"YOU WOULD'VE BEEN DEAD WHERE YOU STAND."'' - referencing that if Toriel hadn't asked him to leave you be, he would've instantly killed you the moment he saw you.]]
--> [[spoiler:''"LOVE, too, is an acronym."'' - Near the end, the not-so-goofy Sans reveals the true nature of your stats and judges your actions.]]
--> [[spoiler:''"YOU DIRTY BROTHER KILLER."'' - Only said if you kill Papyrus, though not on a No Mercy run.]]
--> [[spoiler:''"If you keep going the way you are now... you're gonna have a bad time."'' - Said on the No Mercy run, in place of what was previously innocuous advice about the upcoming boss battle. He teleports away immediately after, which is also the only time in the game you actually ''see'' him teleport, with a very creepy effect.]]
* WorldsBestWarrior: [[spoiler: There is not a soul in the Underground more deadly than the short, goofy pun-lover. Sure, he might be the physically weakest monster there, but he'll essentially break reality to take you down.]]
* YankTheDogsChain: [[spoiler:If the player's earned the True Ending, in subsequent play-throughs he'll have a copy of the group photograph that you're given where you choose to not stay with Toriel. The fact that he has it means that he's at least aware of the True Ending where everyone gets to survive and reach the surface... and then seen all that undone.]]

[[/folder]]

[[folder: Papyrus]]
[[quoteright:144:http://static.tvtropes.org/pmwiki/pub/images/papyrus16.png]]
[[caption-width-right:144:NYEH HEH HEH HEH!]]
A glory-seeking skeleton who has a very high opinion of himself. But maybe all he wants is a friend...
----
* {{Adorkable}}: He loves puzzles, wears armor that is actually just a costume he used in a party once (calling it his "battle body", according to Sans), collects action figures, sleeps in a racecar bed and is looking for friends and respect. His "date" with you just cranks this UpToEleven, as he has to rely on a manual to be able to know what to do.
* AllLovingHero: Heroic in the sense of always trying to do good (even if he's a bit of a goof and a ''lot'' of a CloudCuckoolander), and unrivalled in compassion and friendliness. In fact, he'll [[spoiler:spare a No Mercy run protagonist on the spot]] just because he believes they have some good in them. He persists in this belief this even after [[spoiler:he's killed in a No Mercy run]].
* BadLiar: Excusing himself to the "bathroom" and then ''leaping out the window.'' He also tells the player to go to a lab during the Pacifist route with some very {{Suspiciously Specific Denial}}s.
* BallisticBone: His main form of attack. He actually has a cardboard box in his room containing all the bones he used in his fight against you.
* BareYourMidriff: His "Battle Body" only covers up half of his top, and his other outfits also show off his lower spine.
* BerserkButton: The most angry you see him is when he has to hear the jokes of Sans [[spoiler:and Toriel in the GoldenEnding]]. That said some of Sans' jokes do make him laugh.
* BigBrotherInstinct: Again, it's not certain which one of them is older, but he does try to take care of Sans and was the one who encouraged him to get a job. He states Sans is 'lucky to have such a cool guy taking care of him'.
* BigEgoHiddenDepths: Despite Papyrus's SmallNameBigEgo, he never comes across as having the typical arrogance or buried self-doubt that his type of character is usually portrayed with. He just seems to be ''very'' enthusiastic in how much he believes in himself. He might actually be the most self-sure member of the cast. Also despite how klutzy he is, his enthusiasm is so potent that even Undyne decided to look past his goofiness to give him a shot at being a soldier. She even admits that he trains hard enough that he actually could be part of the royal guard based on his combat skill if he wasn't so innocent as a person. He's also capable of being very sly, such as when he realizes that Undyne will put in the effort to befriend you if he makes it into a challenge, he also has some pretty witty DeadpanSnarker lines if you call him in certain rooms.
* BossRemix: His normal theme, "Nyeh Heh Heh!", is replaced by "Bonetrousle" once the boss battle turns serious.
* {{CAPS LOCK}}: IT EVEN EXTENDS TO HIS WRITING.
* CloudCuckooLander: Much of what he's speaking about could be considered non-sequiturs at best.
--> "I WISH I HAD EIGHT LEGS... SO I COULD WEAR 4 PAIRS OF HOT PANTS."
* ComicallyMissingThePoint: When Papyrus meets [[spoiler:Toriel]] for the first time, his reaction is [[spoiler:"DID ASGORE SHAVE? AND CLONE HIMSELF?"]]
* DemBones: A talking skeleton, but he still eats and tries to flex muscles he doesn't have.
--> * Papyrus dabs some [random substance] behind his ear.\\
* Papyrus remembers that he doesn't have ears.
* FatAndSkinny: In spite of his build, he's quite noticeably skinnier compared to his brother... [[StealthPun because he's boney, you see]].
* {{Foil}}: Generally represents the pacifist option. Nice to a fault, he spends most of your trip to Snowdin trying to stall and dispatch you through nonviolent means, essentially being a pacifist player who isn't very good at finding the right solutions. He ''will'' also fight you if he feels absolutely forced to, [[spoiler: similar to a pacifist player facing Asgore,]] but he's still the only enemy incapable of ''killing'' you (seemingly pulling off the "weaken them until spare-able" strategy). [[spoiler: On a Genocide playthrough he'll even show complete compassion to someone murdering him, which leads to his own death... unless if it works.]]
* FriendToAllLivingThings: ''Nobody'' dislikes him, not even ''[[TheSociopath Flowey]]'', with the possible exception of a [[OmnicidalManiac No Mercy protagonist]], and he doesn't have a bad bone in his body.
* HeroicWillpower: [[spoiler: In the Genocide Run, he confronts you not with force or threat, but with words and ideals -- despite knowing as well as if not better than anyone how dangerous a human with killing intent is. Even if he's stricken down in the face of his pleas, he insists that [[YouAreBetterThanYouThinkYouAre they can still be a good person if they try]], before [[GoOutWithASmile turning to dust with that unbreakable, determined grin still plastered on his face]].]]
* HotBlooded: Comes with hanging around Undyne too long. Whatever he does, he does it either one hundred percent effort, or not at all.
* IJustWantToHaveFriends: The main reason he wants to capture a human and get into the Royal Guard is for others' friendship and respect.
* IncorruptiblePurePureness: ''Never'' becomes bitter towards you [[spoiler: even as you kill him.]]
* InsultBackfire: Completely oblivious to any rudeness directed his way.
* ItsAllAboutMe: Falls ''firmly'' into this. [[spoiler: He even feels like Frisk's entire journey was to get ''him'' into the Royal Guard.]] Still, his friendliness, outgoing nature and downright earnest support keeps this from being the slightest bit antagonistic.
* {{Keet}}: Papyrus is always extremely enthusiastic about everything he does and lightens up the mood of pretty much any scene he is in.
* {{Leitmotif}}: "Nyeh Heh Heh!"/"Bonetrousle."
* LetsGetDangerous: Papyrus is a CloudCuckoolander alright, and the fight with him looks like it will be hilariously easy, since he can only throw bones of various sizes along the floor and your hitbox can fly above them... But then he performs his 'blue attack', throwing a huge curveball at the overconfident player, and that's when the real fight begins. This could be summed up in that, by word of Undyne, his actual combat ability is impressive enough that it alone could get him onboard with her in the Royal Guard. The only problem is that, well, it's [[CloudCuckooLander Papyrus]], and he's more or less his own worst enemy in success. Still, bear in mind -- when you fight him, he's ''completely distracted'' the entire time and even wants to ''let you go'', and he's ''still'' the toughest thing you've faced so far.
* LargeHam: How else would you describe an overly confident and glory-seeking skeleton that speaks entirely in CAPS LOCK?
* LethalChef: Undyne motivated him take up cooking as a hobby in the first place, and as a result he takes a lot from her. Sans notes to the player that Papyrus' cooking actually has been slowly but steadily improving since he started, though that he also believes that Papyrus finally making a dish that is edible is still a far way off.
* ManChild: We don't know how old he is exactly, but he's adult enough to keep Sans in line and have Undyne be willing to train him for the Royal Guard, yet still childish enough to believe in Santa and need a bedtime story to go to sleep.
* MeaningfulName: [[PaintingTheMedium His speech is written]] in Papyrus font. As an overused decorative font, Papyrus is associated with looking silly whilst trying to look cool, which fits his personality perfectly.
* MoralityPet:
** Most of the good that Sans can be assed to do traces back to his dear brother.
** In a way, he may become one for the Player, [[spoiler: no, not the player as in the player character, the player as in YOU. He doesn't stop believing in your penchant to change if you do a No Mercy run, even in his dying breath, combined with his lovable personality, if someone's going to throw away a No Mercy run, they usually do it when they realize they can't bring themselves to strike Papyrus down.]]
* NiceGuy: Though he may think extremely highly of himself, Papyrus is very much one of the nicest and sincerest characters in the game, and this is in a game where just about every character encountered can't really be considered truly evil (with the exception of [[spoiler:The Fallen Child]]). He will give you advice even ''during'' his fight if you get hit too much [[spoiler:when he changes your soul with his "blue attack"]], is the only enemy that doesn't kill you when he beats you (he simply captures you and leaves you in a pen outside his house which you can easily walk out of. And if you lose 2 more times, he just lets you go since he doesn't want to hurt you), and he's nice to even a No Mercy protagonist, believing that they still have the capacity to be good in spite of likely having murdered every single monster up to that point.
* NotSoHarmlessVillain: While not a villain, from your exit from the Ruins clear until the tail-end of Snowdin, Papyrus has been a complete nonissue. Not only unable to hurt you, but unwilling to try, at that; he's actually more nice than anything else. When he finally fights you, his attacks slide along the floor, being impossibly simple to avoid. Even his supposed deadly "blue attack" does nothing of worth...[[spoiler:until you realize the "do not move" shade of blue was ''not'' the one used to describe his attack. Suddenly, you can no longer move freely -- your SOUL has "gravity" to it. [[AwesomeMusic Bonetrousle]] kicks in. ''Game on''.]]
* PerpetualSmiler: Always grinning like a goofball. Though being a skeleton, that's kind of a given.
* PunchClockVillain: As an aspiring member of the royal guard, he ''tries'' to fit the mold, but he's seen as ''such'' a good person that [[spoiler:Undyne won't let him throw himself into such a dangerous position, even when she acknowledges his sheer strength and skill.]]
* RedOniBlueOni: The red to Sans' blue (red armor, enthusiastic personality...)
* RunningGag: The Annoying Dog stealing his bones.
* ShamelessSelfPromoter: Rarely misses a chance to promote his own greatness.
* SmallNameBigEgo: But in a very lovable way. Unlike most examples of the trope, Papyrus might think highly of himself, but he is never condescending towards others. His bluster doesn't hide any kind of InferioritySuperiorityComplex either; he does genuinely believe that much in himself. Additionally, he is not quite as much of a "small name" as you might think. He is a surprisingly challenging and powerful boss, [[spoiler:and Undyne admits that he would easily have made it to Royal Guard rank if it weren't for his naive attitude. And if you walk around before finishing the game on a True Pacifist run... you might find out that [[HeroWorshipper he's even gained an admirer!]]]]
* SignatureLaugh: NYEH-HEH-HEH-HEH! ..... HEH. Lampshaded in his Non-"No Mercy" Check.
--> "He likes to say: 'Nyeh heh heh!'"
* SkilledButNaive: Papyrus can effortlessly [[spoiler:restrict the range of motion of the child's soul for extended periods of time, and manipulate the battle plane]], two abilities that are otherwise virtually exclusive to the toughest boss in the game. The only thing keeping him from being a serious threat is his total unwillingness to kill and inexperience in fighting humans.
* StepfordSmiler: If most of the monsters are killed and Papyrus is left to [[spoiler:rule the Kingdom of Monsters by process of elimination because Toriel, Undyne, Mettaton, and Alphys are dead. He tries to maintain a cheerful disposition around the few survivors, especially around his newly hard-working brother, but confides to the player that being lonely and unable to raise anyone else's spirits is very difficult.]]
* StockVideoGamePuzzle: Papyrus is fond of creating these to trap humans. He's not very good at it: [[spoiler:when he doesn't inadvertedly reveal the solution right away, he instead fails to make sure that you can't just walk past the puzzle unhindered. The only time he actually makes even a remotely difficult puzzle is when he fiddles around with an existing one out of boredom to make it look more like his face.]]
* TrademarkFavoriteFood: Loves cooking and eating spaghetti.
* UndyingLoyalty: [[spoiler:Papyrus, provided you've spared and befriended him, will actively try to hinder Undyne's assault in the Waterfall.]]
* UnwittingPawn: [[spoiler: To [[BigBad Flowey]], who'd been whispering things to Papyrus in the absence of Sans since before Frisk arrived. In the route to the True Endng, it's even '''''heavily''''' implied that he had Papyrus call Frisk to send them to the True Lab, before having him call everyone to Asgore's Castle -- the latter of which was outright stated.]]
* VideoGameCrueltyPotential: It's functionally impossible to exhaust Papyrus's HP before he moves to spare you.
* WakeUpCallBoss: Papyrus's fight starts off as [[AntiClimaxBoss a complete joke]], [[spoiler:but he's the first boss of the game that is capable of turning the game mechanics on their head, forcing you to adapt to a new playstyle.]]
* WideEyedIdealist: Undyne cites it as the reason she can't let him in the Royal Guard - he's ''strong'' enough, but he's simply ''too sweet and innocent'' to handle the position. Notably, he's the only enemy in the game that won't give you a game over if he defeats you in battle - he's specifically in it to ''capture'' you, and will just leave you in his shed, with only a basic fence to keep you there. Even in a No Mercy run, [[spoiler:he'll immediately offer to spare Frisk when they fight, believing they still have it in them to be a good person. If you take him up on it, he lets you move on without any more trouble... and even when killed, he'll have no regrets, and continue to say that he thinks you can change.]]

[[/folder]]

[[folder: Undyne]]
[[quoteright:204:http://static.tvtropes.org/pmwiki/pub/images/image5.png]]
[[caption-width-right:204:NGAHHH!!!]]
The captain and leader of the royal guard. Really doesn't like humans.
----
* ActionGirl: Loves fighting and big swords. What else could she be? But try to hurt her friends, and...
* {{Adorkable}}: No, really. It's downplayed but it is there, as she genuinely believes that anime is real.
* AffectionateParody: Everything about her seems to be one to common shonen and shojo anime tropes. [[spoiler:She even has a transformation involving the hearts of everyone in the world uniting to defeat you on the No Mercy route.]]
* ArmorIsUseless: She has negative defense in her boss fight, despite being covered in plate. [[spoiler:During her un-armored rematch after the "date", she somehow has more defense.]]
* {{Badass}}: So much so that, [[spoiler:in the No Mercy route, after becoming Undyne the Undying, she is the ''only'' boss able to take more than one hit from you.]] She's also [[spoiler:able to outright resist dying, something that only ever happens to Frisk at the finale to the True Pacifist route. If you run a Check on Undyne the Undying it also reveals that she reformed using her own Determination, making her the only monster capable of creating her own Determination power. Further proof of this is the fact that her dying animations show her beginning to melt before she turns into dust.]]
* BadassGay: She's a really tough woman. She also has a thing for Alphys, and asks you to deliver a love letter she wrote to her in the true ending route, because she can't muster the courage to do so herself. And if you call her while in the garbage dump, she'll describe it as "a GREAT place to meet girls."
* BladeOnAStick: Her weapons are spears, and she seems to be able to summon and throw as many as she wants, often throwing 3 at once or summoning up to 6 through the floor. While they appear to be made of water in the overworld, her battle sprites seem to be holding whole spears.
* BlackKnight: In her first appearances. Her dark armor covers her entire body, disguising her face. She is almost never heard speaking, giving her a very sinister and mysterious vibe. Naturally, she is incredibly powerful and a major antagonist (being TheDeterminator that relentlessly chases you through the whole Waterfall zone. Unusually, she uses spears instead of swords.
* BloodKnight: Loves fighting. In fact, it's impossible to spare her when you engage in combat - [[spoiler:you have to run away]] as she refuses to accept your mercy.
* ChallengeSeeker: Tell her she can't do something. Anything at all. She will do exactly what you say she can't do, or die trying! For example: [[spoiler:when she resists befriending you, Papyrus uses ReversePsychology on her, saying she's "not up to the challenge". After that, she insists on becoming "besties" with you.]]
* CoolBigSis: According to their nicknames, Undyne is 3-4 years older than Papyrus, and he seems to view her as something like this. She in turn is very protective of him, and it's obvious that despite their bickering she cares about Papyrus a lot.
* CulturedBadass: Plays the piano fairly well, from what little you can hear of it. Can make good tea, though the rest of her culinary skills are questionable. She also ''thinks'' she's well versed in human history through no fault of her own, making her an incidental PopCulturedBadass.
* TheDeterminator: The brave heroine that NEVER gives up. [[spoiler:Even if it kills her.]]
* EveryoneHasStandards: Apparently, she won't fight someone who's on the phone. During the middle of the fight in the Neutral/Pacifist run when Papyrus calls you, she won't attack while you're talking to him.
** She also insists on making sure the fight is a fair one--if you fail to block her first attack she'll remind you how the mechanic works, and if you keep failing she'll complain that she gave you a spear to block with just to make things fair and become quite frustrated.
* EyeBeams: [[spoiler:Upon transforming into Undyne the Undying, she gains the ability to shoot energy out of the eye that had been covered by her eye patch]].
* EyeColourChange: When she taps into her Determination, her sclera turn black and her pupils white. [[spoiler:It only happens after she's mortally wounded in a Neutral or No Mercy Playthrough.]]
* EyepatchOfPower: Most people will barely notice that she wears one. [[spoiler:Subverted in a No Mercy run, where she loses it as Undyne the Undying]].
* FantasticRacism: She has a rather odd love-hate relationship with humans. While it's clear she thinks very little of them, she also watches a lot of "human history" (read: anime) with Alphys, and it's clear that it's an influence in her demeanor. She also mellows her demeanor toward humans on a pacifist run, and on No Mercy [[spoiler: she realizes that you're just as much a threat to humans than the monsters and fights for them as well.]]
* FieryRedhead: She's a HotBlooded LargeHam, and her overworld sprite reveals that she's got a big red ponytail under that helmet.
* FishPeople: Looks like a fish when she takes her armor off.
* {{Foil}}: To a neutral playthrough. She considers herself to be a hero, and refuses to use violence casually... but regardless of your actions, she'll find ''some'' way to justify killing you. Even if you've been strictly pacifist, she assumes you simply deserve to die anyway. She never seems to notice the hypocrisy of her actions because she's fully convinced herself that it's okay to murder you, since you're not important to anyone and are more useful to her dead. Her mentality is identical to those who play this game as a typical RPG, sparing important [=NPCs=] or characters they like but killing enemies who are "just" enemies, or "deserve" to die for what they've done.
* FriendToAllChildren: She apparently knows the children that live in Snowdin Woods on a personal basis.
* GlassCannon: Statistically, anyways. She has a very powerful attack score of seven, but her defense score is '''''zero''''', despite all of that heavy armor she's wearing. She has enough health to make up for it though. [[spoiler:Averted during a No Mercy route, as she's one of the few things that can take more than one hit from you.]]
* GoOutWithASmile: [[spoiler:On the No Mercy route, she dies happy believing that her friends will stop you from killing everyone after her death. [[TheBadGuyWins Too bad it doesn't come into fruition.]] ]]
* HandicappedBadass: Sometimes players forget she is missing an eye.
* HelmetsAreHardlyHeroic: She's wearing a full helm in her first appearance, but ditches it right before she is fought and never wears it again.
* HeroAntagonist: Begins this way, but can get over it if the player is suitably heroic themselves.
* HeroicBSOD: [[spoiler:In most neutral endings where she's alive, Undyne either swears vengeance on you or forgives you, depending on your friendship with her. However, if your neutral run ends with Asgore and Mettaton dead, Papyrus explains that Alphys vanished. As a result of losing both Asgore ''and'' Alphys, Undyne completely gives up at life, spending most of her time either working at Sans's hotdog stand or laying on his couch.]]
* HeroicRROD: In the No Mercy run, she has so much determination and willpower to strike you down in order to save her homeland [[spoiler:that energy radiates out of her eye socket where her eyepatch was, and then her body begins to ''melt'' before disintegrating (a side-effect of monsters with determination as Alphys is all too aware of).]]
* HeroicSecondWind: [[spoiler:If you kill her during the neutral route, she shows signs of pulling this, but it turns out to be a mere HopeSpot. During the No Mercy route, however, after taking a killing blow directed at a monster kid, she manages to come back even stronger than before. In both situations she finally dies when she begins to melt, meaning she had SO MUCH willpower, she was creating her own Determination and using the same ability Frisk gains at the climax of the True Pacifist route.]]
* HeroWorshipper: She seemed to be this in her youth for Gerson, the old turtle archeologist (who was once a hero himself). That relationship wasn't much unlike the current relationship between her and the Monster Kid, as she was also described as being clumsy back then.
* HotBlooded: Does absurd things like ''suplex boulders'' in the middle of a fight, just because she can. Even her cooking is hot-blooded, making spaghetti sauce by punching the vegetables, and stirring the pot by stabbing it with her spear.
* JerkWithAHeartOfGold: ''Very much so''. She's extremely aggressive, but also completely dedicated to justice for all of monster-kind. This trope can be seen in full effect whenever she shows "affection" toward the people she likes.
* TheLadette: She shows traits of being one, anyway. Loud, rude, loves fighting with a passion... And then there's her tendency to involve [[ToiletHumor projectile vomiting]] in her puzzle ideas.
* LargeHam: Does everything (aside from crafting puzzles) with EXTREME ardor, from making friends to cooking.
--> '''Undyne''': CHERISH HARDER!
* {{Leitmotif}}: At first, "Undyne." After she unmasks herself, it's replaced by "NGAHHH!!"/"Spear of Justice." [[spoiler:As the Undying, she gets "Battle Against a True Hero" as her battle theme.]]
* LethalChef: Suffice to say, one cooking lesson from her will highlight where Papyrus gets his "skills" from.
-->'''Undyne''': ''(After [[spoiler:setting fire to her kitchen]])'' Ah. Man, no wonder Papyrus sucks at cooking.
* LetsFightLikeGentlemen: She wants to defeat you fairly, so she gives you a spear at the beginning of the battle to block her attacks. If you repeatedly fail to block her first attack, she gets extremely pissed off over you being such a worthless opponent, and unleashes an extremely brutal flurry of attacks.
* LogicalWeakness: [[spoiler:A water dweller wearing full plate armor that heats up easily? Of course she doesn't do too [[IncrediblyLamePun hot]] in a volcano area...]]
* MakingASplash: The spears that she summons appear to be made of water.
* MamaBear: If you spare the Monster Kid on a No Mercy run and have killed Papyrus before, [[OOCIsSeriousBusiness Undyne becomes incredibly cold and straightforward]]. No heroic declarations, not even the hamminess she has [[spoiler: as Undyne the Undying]], nothing but quiet rage. And, with no shouting or theatrics whatsoever, so swears that she will ''kill'' you.
* MeaningfulName: An [[https://en.wikipedia.org/wiki/Undine undine]] is a female water spirit. Undyne is a FishPerson that can conjure spears made from water. [[spoiler:Also comes up in the No Mercy Route--Undyne the ''Undying''.]]
* MonsterKnight: Quite literally. She is a monster, and a knight, and she has the sense of honor and justice that comes with the description.
* MortonsFork: When you finally fight Undyne, she'll be angry regardless of how you played: if you killed Papyrus and/or some minor monsters, Undyne will say she thought humans were compassionate, but you're just a monster. If you played as a pacifist, Undyne will say she thought humans were cool, but you're just a wimp. However, this is an unusual [[JustifiedTrope justified]] example of this trope; the monsters need your SOUL in order to achieve their dreams, so Undyne invents a reason to kill you regardless of what you do, because the fact that you still ''exist'' delays the monsters' hope.
* MusclesAreMeaningless: She's surprisingly skinny underneath all that armor, and she suplexes boulders![[note]]Because she can![[/note]]
* NoSocialSkills: The two of you hanging out starts with her breaking her table in half with her spear when you try to select a beverage, and ends with the two of you accidentally burning her house down while trying to make spaghetti.
* NotInFrontOfTheKid: One phone call with her has her cutting herself off before she says the word "ass" to you and substituting the word "booty" instead.
* NotSoAboveItAll: Although she seems like a very straight-laced, dutiful knight fitting her position as head of the Royal Guard, once you befriend her it turns out she's just as big of an enthusiastic goofball as Papyrus himself. The monologue she subjected you to just before her fight was something she'd [[RuleOfCool been practicing for just the occasion,]] and the reason she cut it off partway through was because ''she forgot the rest of it.''
* OfficialCouple: [[spoiler:Becomes this with Alphys in the true ending route.]]
* OneWingedAngel: [[spoiler:As Undyne the Undying. Her attacks get more complex, deal far more damage, and move much faster. She also switches the player's SOUL color between red and green more often, and the player is prevented from escaping the fight.]]
* PerpetualSmiler: Once the helmet's off, she almost never frowns. Due to her large teeth this can border on a SlasherSmile at times, but it is also strangely endearing. [[spoiler:Reminding her of how much she loves to smile is one of the ways you can Act when facing her as a Lost Soul.]]
* PlatonicLifePartners: She's huge friends with Papyrus, but they're clearly only friends, and it's enforced by the fact that Undyne's a lesbian.
* ThePowerOfFriendship: Professes this to cheesy anime levels.
* PunnyName: Undines are a mythological elemental creatures of water. Undyne is a fish looking monster who lives in a house that also looks like a fish.
* SamusIsAGirl: She wears a huge, feature-obscuring suit of armor, but many people refer to her as a woman before you see what she actually looks like.
* ShootTheShaggyDog: [[spoiler:She was only trying to keep the world safe...from [[YouBastard YOU.]] ]]
* SirSwearsALot: The level of language in Undertale is pretty conservative to begin with, but Undyne is the most crassly-spoken among the cast.
* ThisIsUnforgivable: Won't befriend you if you've killed any monsters beforehand (and explicitly mentions if Papyrus doesn't show up to his meeting with her...), and killing anyone after befriending her will cause her to hate you far more in the ending phone call than she would if you had just killed people.
* TinTyrant: In her first appearances, her body is fully covered in platemail, so her face doesn't show. She even makes a heavy clanging sound when she walks. [[HelmetsAreHardlyHeroic She discards the helmet when she battles you]].
* ToiletHumor: Loves this. Particularly notable is her puzzle idea of "timing pukes."
* TookALevelInBadass: [[spoiler:Not that she wasn't badass before, mind you, but in a No Mercy run, she takes '''several''' levels when she becomes Undyne the Undying. [[ThatOneBoss And we do mean "several".]]]]
* TheStoic: When she stalks you she is completely silent, and never says a word. Eventually, she gets sick of your shit and [[NotSoStoic starts behaving like an overly hammy anime heroine]]. The latter is what sticks for the rest of the game.
* {{Troll}}: Has a tendency to do this, especially on Papyrus.
-->'''Papyrus''': OH MY GOD??? NO? WHY??? I THOUGHT YOU HATE MAKING PUZZLES!!\\
'''Undyne''': Yeah, but I love driving you crazy!
%%* {{Tsundere}}: A heavy type A. [[spoiler:The "dere" side is mostly reserved for Alphys.]]
* TVNeverLies: Watching [[CargoCult "human history"]] with Alphys has left her convinced that ''anime is real''.
* VoiceGrunting: Not a particularly unique sound, but she has the second deepest 'voice' in the game.
* WakeUpCallBoss:
** She's the first enemy you see that's actively trying to kill you, and it shows! She's much more difficult to deal with than Toriel and Papyrus. The method of sparing her is quite unorthodox as well. [[spoiler:That is to say, you ''don't'' spare her. You run away.]]
** She's also this if you're attempting a No Mercy run. Players expecting her to get one-shot like every other enemy in a No Mercy run are going to be in for one ''hell'' of a surprise.
* WasItAllALie: In the True Pacifist playthrough. [[spoiler:She laughs off Alphys' confession that anime is fiction... but as soon as Alphys is out of earshot she begins to undergo an existential crisis.]]
* WrongGenreSavvy: After Alphys tells her that anime and comic books are "human history," she's become convinced that the world works that way. As a result, she acts much like a typical {{shonen}} anime protagonist.
[[/folder]]

[[folder: Alphys]]
[[quoteright:285:http://static.tvtropes.org/pmwiki/pub/images/image12.png]]
[[caption-width-right:285:Wh-wh-what?]]
The royal scientist, and a complete nerd.
----
* {{Adorkable}}: She's adorable, fumbling and nervous and constantly fidgeting or sweating.
* BadBadActing: [[spoiler:She's ''very'' bad at remembering her lines and cues when "helping" with Mettaton, even though she's presumably the one who ''wrote the script.'' Though one could argue that this makes the whole thing more believable than if she actually did things properly...]]
* BitchInSheepsClothing: [[spoiler:She was pulling the strings behind the entire Hotland section of the game in non-No Mercy routes out of a desire to feel useful as your VoiceWithAnInternetConnection. And that's to say nothing of her DarkAndTroubledPast... It's ultimately subverted, though, since you can still get to know her on the True Pacifist route and find her to still be very genuinely nice and regretful of... Everything, and still taking care of the Amalgamates in secret despite great personal danger in doing so.]]
* BiTheWay: [[spoiler:Is stated to have a crush on both Asgore and Undyne. She only ever acts on the latter, but she can admit that Asgore is handsome in the Pacifist ending.]]
* BreakTheCutie: It's a long process for poor Alphys. [[spoiler:It starts when Mettaton sabotages her attempts to save you from danger that she herself set up, causing her to suffer a lapse in the confidence she's just recently built by saving you before. It gets worse when Mettaton reveals she's been deceiving you, and that he's done playing around, causing her to have a full breakdown. And that's not even getting into the True Labs, where the results of her experiments on determination show their face. It's no wonder that, on some routes, Alphys can commit suicide out of grief.]]
* DrivenToSuicide:
** She's on the verge of it. When Undyne first met her at the garbage dump, she was sitting on the edge of the abyss, looking... contemplative. It's heavily implied that she goes through with it in any ending where you kill Mettaton, but weren't on the No Mercy route. Even in a true pacifist run, [[spoiler:she implies that she had been considering it when she went into the True Lab, when faced with the prospect of revealing the truth of the Determination experiments]].
** This is also implied in any ending where Mettaton [[spoiler: takes over the Underground]], as Mettaton [[spoiler: mentions that he searched for her in order to apologize for how he treated her and ask her to assist him in ruling, but was never able to find her.]]
* TheGhost: In the No Mercy route, she's said to be evacuating any and all survivors someplace safe and out of your reach, and as a result most of Hotland is completely shut out to a No Mercy player. She can only potentially appear if [[spoiler:you get pushed into the neutral path by Mettaton NEO, at which point Sans will end up putting her on the phone for you. However, she does this only to tell you that you're a monster and that she hates you.]]
* GoneHorriblyWrong: [[spoiler: Her experiments with Determination are mostly this, as they caused the monsters she was experimenting upon to not only come back to life - which was the opposite of what she wanted - but it caused their bodies to melt and fuse with one another, creating the amalgamations. However...]]
* GoneHorriblyRight: [[spoiler: Her experiments also led to the creation of Flowey, a test to see if one could give something that was neither human nor monster the will to live. It worked, but it also accidentally proved her previous theory - she gave Determination to the original flower from the surface, the one with the most dust on it from Asriel's passing, and in doing so, resurrected Asriel's personality and implanted it in the flower we now know as Flowey.]]
* HeroicSelfDeprecation: She seems to make a habit of comparing herself to garbage. [[spoiler:During the True Ending playthrough, it's revealed to come from [guilt over the results of her experiments. It can even lead her to kill herself if she's pushed far enough.]]
* IJustWantToBeLoved: The reason she lies constantly. She fears that if people knew she was a nerdy loser [[spoiler:and responsible for several monsters' hideous mutations]], everyone would hate her.
* ItsAllMyFault: Maintains this mindset throughout the entire True Pacifist run, and can even be seen saying it when [[spoiler:you fight her as a Lost Soul.]]
* {{Leitmotif}}: "Alphys." [[spoiler:The DarkReprise "[[https://www.youtube.com/watch?v=jb8E8NQCErg Here We Are]]" plays in the True Lab.]]
* LuminescentBlush: [[spoiler:Being kissed by Undyne]] in the True Ending renders her red from ''head to toe'' and she topples over.
* ManipulativeBastard: [[spoiler:Mettaton reveals that the entire "killer robot" act was just a song-and-dance Alphys put him up to so she could involve herself in your adventure. Alphys never quite owns up to it, but she also never denies it, and it's quite obvious on [[RewatchBonus replaying the game]] that she's manipulating you.]]
* MyGreatestFailure:
** Turning Mettaton into an anti-human defense mechanism. And failing to turn off his inhibitors. [[spoiler:And possibly having made that up, having instead conspired to create artificial danger she could save you from.]]
** [[spoiler:Her actual greatest failure is her Determination experiments, which have turned numerous monsters into BodyHorror amalgamates, as well as having created Flowey.]]
* NiceJobBreakingItHero:
** Her experiments involving [[spoiler:Determination led to the creation of Flowey, a being that had the "will to live" but no soul, and therefore no capacity for compassion or love.]]
** By assisting the player if they've murdered enough monsters to drive the survivors into anger and/or despair. Depending on the player's actions, Alphys may even be DrivenToSuicide by the game's end.
* OfficialCouple: [[spoiler:Becomes this with Undyne in the true ending route.]]
* OhCrap: Several times. A standout example is when she realizes that [[spoiler:Flowey - the ultimate product of her experiments - is the one who told Papyrus to call everyone to Asgore's castle, and even worse, it wasn't for a party, but for their souls.]]
* OmnidisciplinaryScientist: Among her areas of expertise: robotics, repairing and upgrading human technology, {{hammerspace}} access, [[spoiler:bio-engineering]] and [[ArsonMurderAndJaywalking turning Waterfall's grass into ice cream.]]
* {{Otaku}}: She rarely gets out of her lab, is obsessed with anime, comics and videogames, and even has cups of instant noodles in her fridge. She has passed some of her otaku-ness to Undyne, who will beg the player to answer if anime is real at one point.
* {{Robosexual}}: Implied. She keeps anime of robots making out saved to her phone for some reason, and she had trouble finishing Mettaton's EX body because she got "really sweaty" whenever she tried to work on it.
* ShipperOnDeck: [[spoiler:To Asgore/Toriel in the true ending, if you say "yes" when she asks you if you think they'll get back together. If you say "no", she admits that you're probably right]].
* ShockAndAwe: We never get to see her fight, but during the ending sequence of a Pacifist run, she blocks Flowey's attack with a wall of electricity.
* SuicideByCop: [[spoiler:In the pacifist ending, she considered that she might not return from the True Lab, even though she doesn't blame the amalgamates for being violent.]]
* TheUnfought: She is the only major character who doesn't attack the protagonist, [[spoiler:though Mettaton's attacks are used for her as a Lost Soul in the Pacifist Ending]].
* VoiceGrunting: Sounds like a buzzer. It only amps up her {{Adorkable}}ness, getting across how awkward and shy she is.

[[/folder]]

[[folder:Mettaton]]
[[quoteright:208:http://static.tvtropes.org/pmwiki/pub/images/image2.png]]
[[caption-width-right:208:'''OHHH YES!''']]
A robot celebrity, built by Alphys. Unfortunately, she recently added anti-human defense mechanisms to him...
----
* AffablyEvil: He's still a lot more "entertainment robot" than "killer robot"; he treats you like an honored guest on his show, and he shows absolutely no malevolence towards monsters. [[spoiler:Subverted; he doesn't hate humans in general either, he just wants to kill you to stop a massive war.]]
* AIIsACrapshoot: [[spoiler:The long and short of it is, the "killer robot" thing was an act set up to make Alphys look cool, but then he decides to kill the protagonist anyway, to save the rest of the human species (and get famous above ground in the process). Ultimately... it's subversion, because his intelligence isn't actually artificial.]]
* ArmCannon: [[spoiler:He gets a prominent one as Mettaton NEO on the No Mercy run... not that he ever gets to use it.]]
* BadBadActing: For the most part he seems enthusiastic and competent, but [[spoiler:after the tile puzzle, he's clearly sick of the charade and of Alphys botching her lines.]]
* BadBoss: If [[BurgerFool Burgerpants]] is anything to go by, he's pretty terrible to his employees, and if [[spoiler:he becomes king of the Underground, anybody who doesn't like him just... dissapears, with the implication that he's getting rid of any dissenters.]]
* BigBrotherInstinct: He's very protective and supportive of [[spoiler:Napstablook, his cousin]], and they're probably the only character he openly cares for. [[spoiler:In addition to calling you out if you reject Napstablook's friend request, them calling him during the Mettaton EX fight makes him lose the will to fight you.]]
* BishonenLine: [[spoiler:His alternate form is basically a glam rock star.]]
* TheCaligula: [[spoiler:If both Undyne and Toriel are killed but he's left alive, he takes over as king, and proceeds to ignore all administrative problems and do away with anyone who doesn't worship the ground he walks on. Papyrus and ''a dog'' are better rulers than he is!]]
* ChainsawGood: He seems to enjoy them enough to feature them regularly in his cooking show.
* ClippedWingAngel: In his normal, rectangular form, he's totally invulnerable to the player's attacks. [[spoiler:Not so in his humanoid form, which can be damaged easily and has terrible battery life to boot. His No Mercy run form gets this even worse, being his hardest-to-reach form and met with a lot of self-hype, when literally all it can do to you is [[GuideDangIt potentially die throwing you out of the No Mercy run]].]]
* CombatSadomasochist: If you choose to fight him in a neutral run, [[spoiler:every hit you land against him results in him moaning and pulling an....[[https://i.gyazo.com/60c3a3b35ef042acb9cdcfb85a273caf.png interesting]] face. Once you knock some of his limbs off, he stops doing this.]]
* CombatStilettos: [[spoiler:His humanoid forms have some killer heels. One of his early attacks even attacks the player with them in the form of legs with heels that start/stop moving when the player shoots them.]]
* DeadpanSnarker: To a truly hilarious degree. He'll never let an opportunity to snark at Alphys' or the Protagonist's expense pass by him.
* EarlyBirdCameo: He - or a machine identical to him - appears in Snowdin, right outside Papyrus' colored panel puzzle. [[spoiler:Shows how he knew to use it against the player.]]
* EvenTheGuysWantHim: Oh, yes. Papyrus calls him his "favorite sexy rectangle," and remarks that he wishes he lived in Hotland so that he could meet him. This is after Papyrus mentions about three times before how glad he is he doesn't live there...
* ExactWords: Because you defuse all six of his lesser bombs, the Big Bomb will not go off in 2 minutes. [[spoiler:It will go off in 2 seconds.]]
* GlassCannon: [[spoiler:Mettaton Neo: 90 ATK. 9 DEF.]]
* GloryHound: [[spoiler:A very sympathetic version. Since he still gets a soul by killing you, he knows that he'll be able to get through the barrier and get fame in the human world as a hero. He does honestly want to help both species, and by helping his ratings, you get him to realize you're a worthy hero to stop the war yourself and people already appreciate him, so he allows you to go on in peace.]]
* HauntedTechnology: Entering the house next to Napstablook's reveals his backstory. [[spoiler:He's a ghost - Napstablook's cousin, to be precise - who had dreams of making it big in show biz, and was given a robotic shell by Alphys.]]
* HesGotLegs: [[spoiler: Lampshaded in his EX form. Praising said legs during the essay portion of his boss fight nets you a ratings bonus. And in the True Ending when he forms a band with Napstablook and Shyren his legs are noticeably the only part of his body not covered up by the metal box he wears]].
--> ''"Who needs arms when you've got legs like these?"''
* LargeHam: Easily outperforms Papyrus and Undyne in this department. Then again, he ''is'' an entertainment robot...
* LastSecondChance: [[spoiler: Though not outright directly, Mettaton NEO is your last chance to ditch a No Mercy run by either not attacking him at full power, trying to spare him, or not killing all the enemies in the area.]]
* {{Leitmotif}}: Arguably as many as three. "Metal Crusher" is his standard battle theme, "It's Showtime" sounds for his intro cutscene and cooking show; "Death by Glamour," his boss fight theme, draws from both of them. In addition, "Oh! One True Love" reappears as "For The Fans". [[spoiler:While he has "Power of 'NEO'" for his NEO form, it's really just a remix of "Battle Against A True Hero".]]
** Notably, "It's Showtime" is [[spoiler: a remix of "Ghost Fight", hinting at Mettaton's relation to Napstablook.]]
* MadBomber: In his 'Newscaster' scenario he traps you in an area full of bombs disguised as several seemingly innocuous things, like a glass of water and a dog. [[spoiler:In his EX form, many of his attacks involve bombs as well.]]
* MeanBoss: If the things Burgerpants says about him are any indication. He made a whole album purely dedicated to telling Burgerpants how bad at his job he is.
* MrFanservice: [[spoiler:Mettaton EX certainly doesn't play down this sort of appeal.]] Ironically, his default rectangular form is considered this in-universe, being, in his own words, "more photogenic," and Burgerpants [[DoesThisRemindYouOfAnything admits to purchasing (non-working) "kits" to make himself more rectangular]].
* MultipleChoicePast: Depending on what route you took. In a Neutral/Pacifist run, he was made as the entertainment-type rectangular robot [[spoiler:and upgraded to his EX form later]]. In a No Mercy run he was created as an anti-human robot first, then given his rectangular form later when he was re-purposed as an entertainment robot. [[spoiler:Of course, his speech in his No Mercy encounter could be baloney. He takes a noticeable pause when he describes his rectangular form as "more photogenic" and despite having a fierce and imposing looking appearance doesn't attack you at all. Also, why would his old form be called 'NEO' (new)?]]
* MyGodWhatHaveIDone: If you Spare him, [[spoiler:he receives a call from Napstablook and clearly feels guilty about leaving them behind.]] It happens again in the neutral ending variant where [[spoiler:he becomes king of the Underground; with Alphys "missing," he expresses regret over how he treated her.]]
* NoYou: If you throw out an insult or cuss-word during the essay portion of his last battle, he throws it back in your face with "This essay is supposed to be describing me, not you."
* OhCrap: Has a mild version of this when [[spoiler:his limbs blow off]] during your fight. He tries to play it off as a MajorInjuryUnderreaction but his stuttering gives him away.
* OneWheeledWonder: In his usual appearance, where he balances his rectangular body atop a single comically tiny wheel.
* PeekABangs: [[spoiler:Mettaton EX has one eye covered with hair.]]
* PercentDamageAttack: The penalty laser he uses during his quiz halves your HP and as a result cannot actually kill you.
* PetTheDog: He really cares about [[spoiler:his cousin,]] Napstablook and [[spoiler:his old friend]] Shyren, enough to [[spoiler:go into showbiz with both of them in the Pacifist ending]]. If you spare him but kill every other boss (leaving normal enemies alive), [[spoiler:he becomes king and has a statue built in Alphys' honor, admitting that he was cruel to her]].
* PointyHairedBoss: In addition to his celebrity life, he's also the owner/boss of the Mettaton Resort located between Hotland and The Core. And he is terrible at managing the place. Even disregarding Burgerpants' complaints about him, he has put many bad ideas into use, including: Adding a statue of himself into the fountain that causes the spray to flow out and miss the fountain entirely, completely flooding part of the lobby floor, the hotel rooms not coming with room keys, which means that once anyone leaves their rooms for any reason you have to pay full price just to get back inside, hiring a janitor that constantly drops slime from his chin (making him constantly clean up on the same spot), and the resort's restaurant being one where patrons have to reserve not just their meal time in advance, but also all their food, tables, tableware, water, etc. [[spoiler:It should come as no surprise that he's just as bad if not worse at ruling the kingdom in his version of the neutral ending, as explained above.]]
* ShapedLikeItself: The game occassionally gives scent-based information in the status window, such as saying that Papyrus "Smells like bones." All the game can muster for Mettaton is "Smells like Mettaton."
* ShipperOnDeck: Near the end of the Pacifist run he says that Alphys and Undyne should just kiss each other already. Undyne is insulted, but Alphys thinks this is a good idea.
-->''"Oh my god! Will you two just smooch already!? The audience is dying for some romantic action!"''
* SissyVillain: Even as a box-on-wheels, he's very flamboyant, calls the protagonist things like "sweetheart" and shows that he has no problem [[WholesomeCrossdresser crossdressing]] for a role if the musical scene is any indication. [[spoiler:His EX form is also an even more flamboyant rock star akin to Michael Jackson or David Bowie, and once the player gets into his old house they find the whole place covered in pink.]] The typical "Sissy Villain/Manly Hero" dynamic, however, is absent, since the protagonist is a small child of AmbiguousGender.
* ShockAndAwe: [[spoiler:Mettaton EX's heart sprays out lighting when it attacks directly.]]
* ThresholdGuardian: Mettaton is an unusual variant of this trope, as you fight him very late in the game, but he isn't a threshold guardian to a heroic adventure--he's a threshold guardian to [[spoiler:the No Mercy run. If the player is having second thoughts about killing everyone in the game, Mettaton's NEO form is the player's last chance to back out--either the player kills Mettaton NEO on the first turn and locks into the No Mercy route for good barring a reset, or the player holds back and Mettaton NEO sends you onto the Neutral route.]]
* TinCanRobot: His typical appearance. [[spoiler:Becomes a RidiculouslyHumanRobot when he transforms into Mettaton EX.]]
* TrapMaster: Far more than Papyrus and his puzzles. However, Alphys is able to disable most of them. [[spoiler:Of course, it's all part of her little show, and none of the traps put you in any real danger until he decides to stop playing along.]]
* {{Troll}}: Has his moments. [[spoiler:Especially when you learn he ''isn't'' an [=AI=]]]. His question about who Alphys has a crush on and "Would you smooch a ghost?" are notable examples.
* UnroboticReveal: [[spoiler:If you find the door that the Mystery Key opens, it's revealed that he's actually Napstablook's cousin, given a physical form by Alphys so he could make it big in show business.]]
* VoiceGrunting: Stereotypical robot beeping.
* VocalDissonance: [[spoiler:After becoming Mettaton EX he speaks in a deep voice that doesn't quite match his flamboyant looks. Aside from that, he also keeps the same VoiceGrunting. This trope is then subverted by his higher-pitched voice when he says "yeah" if he is hit.]]
--> [[spoiler:'''''"Ohhh yess!"''''']]
* WeCanRebuildHim: Alphys claims as much after his boss fight, whether he was destroyed or not. [[spoiler:It's supposed to be implied that, due to actually being a ghost inhabiting a robot, killing Mettaton EX means he's gone for good (to the point where it can be a deciding factor in [[DrivenToSuicide Alphys' implied fate]]) - at least if, like the Mad Dummy on the No Mercy route, he's grown sufficiently attached to his body.]]
* WellIntentionedExtremist: [[spoiler:The ''real'' reason he wants to kill the player is to stop the war between monsters and humans from resuming.]]
[[/folder]]

[[folder: Asgore Dreemurr]]
[[quoteright:350:[[labelnote:Click here to see what Asgore looks like]]http://static.tvtropes.org/pmwiki/pub/images/image0.png[[/labelnote]]]]
[[caption-width-right:350:It was nice to meet you. Goodbye.]]
The king of the monsters.
----
* {{Adorkable}}: You'd think the big, bearded king wearing armor and a cloak, armed with a trident, would rule despotically. [[spoiler:Nah. As Papyrus says, Asgore is "a big fuzzy pushover," one who spends most of his time gardening, taking tea, trying to bake, and being unable to come up with good names to save his life.]]
* AffablyEvil: He seems at least respectful of his soldiers, and no one really says anything bad about him. [[spoiler:Over the course of the game, it's revealed he's anything BUT evil.]]
* TheAgeless: As a boss monster, Asgore is immortal and only ages as his children do. [[spoiler:Because his son, Asriel, died, both he and Toriel cannot age.]]
* AmicableExes: [[spoiler:Wants to be this with Toriel. She doesn't seem interested. Though the true ending shows him working at Toriel's school, so maybe she forgave him.]]
* AntiVillain: [[spoiler:His declaration of wanting to escape the Underground and KillAllHumans was made in anger after the death of his son, and it's clear that he's regretted it ever since. But since said declaration also gave all monsters in the Underground hope of finally seeing the surface again, he has to go through with it now since he doesn't want to let them down. When it finally comes time to fight him, he says that all he really wants is to see his wife and son again.]]
* ApologeticAttacker: {{Downplayed}} in the Neutral and PacifistRun endings.
-->'''Asgore''': Human. It was nice to meet you. Goodbye.
** Shown visibly in his transition from normal dialogue to his GameFace: [[spoiler:he lowers his head, causing him to look more like a fearsome, barbaric beast, but the honest-to-god truth of it is that ''he can't look you in the eye'' while actively attempting to murder a child.]]
** ''Very'' subtly used in gameplay as well. [[spoiler:All of his attacks will reduce you to 1 HP if you're not already there, meaning he holds back until he literally has no choice otherwise.]]
* AuthorityEqualsAsskicking: He's not the King of Monsters for no reason.
* BadassBeard: Wears a [[VideoGame/TheLegendOfZeldaCDiGames King Harkinian]], and is badass enough for ''Undyne'' to only defeat him once, and that was after ''training her to do so''.
* BewareTheNiceOnes: It's said he's the most gentle-hearted monster in all the Underground, [[spoiler:and he ''is''. However, once he's resolved to fight, he's an absolute terror. Even ''Undyne'' has only ever managed to knock him down, when he trained her to ''be able to beat him'', if that tells you anything.]]
* BigBad: Set up to be one for the game proper, as he leads the monster kingdom, has declared war on the humans, has harvested six human souls, and is trying to take yours. [[spoiler:Ultimately you find that he really isn't, and Flowey fits the description better.]]
* BilingualBonus: The prelude theme to his boss battle is titled "Bergentrückung", which is German for "King in the mountain" (specifically, the literary motif, rather than a direct translation). As a bonus, it also describes Asgore more literally.
* BladeOnAStick: His weapon of choice is a giant crimson trident.
* TheChainsOfCommanding: [[spoiler:He has no interest in killing you or waging war on humanity, but since the promise that monsterkind will someday return to the surface and exact revenge on the human race is the only thing keeping morale up, he feels he has to.]]
* CutsceneBoss: [[spoiler:In the True Pacifist route, his fight is interrupted before it can start. In No Mercy, the Fallen Child takes over your character and oneshots him.]]
* DefeatMeansFriendship: Played with. [[spoiler:When you encounter him, he shatters your Mercy button immediately, making it impossible to talk him out of fighting... however, if you beat him into submission, you can elect to spare him. In this case, he shortly entertains the thought of letting you live together with him... [[ShootTheShaggyDog right before Flowey kills him]]. If you already beat Omega Flowey and are replaying a Neutral ending without resetting, he will instead commit [[RedemptionEqualsDeath suicide to atone for his sins]], and attempt to give his SOUL to you in hope that you will someday find a way to free the monsters... only for Flowey to show up anyways and destroy it.]]
* DrivenToSuicide: [[spoiler:In a Neutral run where Flowey doesn't show up to kill Asgore after granting him Mercy, Asgore talks briefly about adopting you and reuniting with Toriel before realizing the impossibility of that dream and killing himself to let you through the barrier with his SOUL]].
* EmbarrassingNickname: Lord Fluffybuns. [[spoiler:During a public speech, Toriel called him this, and it got picked up by the microphone. Despite the audience's laughter, he decided to roll with it.]]
* EvilSoundsDeep: Has a very deep voice. [[spoiler:A familiar one, at that. It's also actually a BadassBaritone, as he's not remotely evil.]]
* FaceFramedInShadow: An unusual example. His face is not visible during the battle [[spoiler:because he is looking at the ground instead of at you the whole time. He can't bring himself to look you in the eyes.]]
* GameOverMan: [[spoiler:His is the voice calling out to you whenever you get a game over, except in a couple of other very specific circumstances.]]
* GentleGiant: Dwarfs everything else in the game (''including Undyne''). That is, unless you have to fight him.
* GiverOfLameNames: Asgore is terribly uncreative with names, naming their old land Home (and their current land New Home), among others. Lampshaded multiple times through the game.
* GoodHairEvilHair: Curiously enough for a BigBad, comes with the almost unambiguously good full beard. [[spoiler:This might be because he is neither the main antagonist nor actually evil.]]
* GoodIsNotSoft: He's a decent, well-loved king that ''will'' kill a child to free his people from their prison. [[spoiler:However the exact degree of his softness is what disgusts Toriel to the point she doesn't even want to be friends with him. She points out that after obtaining the first soul, he already had the power to pass through the barrier, kill 6 more humans, then return to destroy the barrier in almost no time at all. The current plan to just wait for humans to fall into the Underground is described as being cold hearted enough to murder children, while at the same time being so soft that he's making all monsters wait who knows how long for freedom just because he's stalling dirtying his hands.]]
* GoOutWithASmile: [[spoiler:Should you choose to finish him at the end of his battle.]]
* HiddenEyes: [[spoiler:Once his fight begins, he never once makes eye contact, probably because he feels he's forced to kill you and doesn't really want to.]]
* InterfaceScrew: [[spoiler:His first aggressive action when the fight begins is to destroy your Mercy option. Making it clear that he won't be talked down.]]
* KillAllHumans: Seems to be his ultimate goal. [[spoiler:Very, ''very'' much subverted: at first, he's all for this, but after calming down from the initial rage of his son's death, as well as either directly or indirectly causing the deaths of six humans, he's become extremely disillusioned.]]
* KilledOffForReal: [[spoiler: Asgore dies no matter what you do in the Neutral path. The only ending where he survives the end of the game is the True Pacifist ending.]]
* LargeAndInCharge: He's extremely tall and bulky, taking up most of the screen that isn't part of the combat menus, [[spoiler: though his wife is only slightly shorter than him, presumably it's just a trait of his species]].
* {{Leitmotif}}: "Bergentrückung"/"ASGORE"
* MyGreatestFailure: [[spoiler:He lost both his children --his child by blood and the human he'd adopted-- all in one day, and soon after his life was effectively ruined. His following half-measures in harvesting seven human souls to free his people caused his wife to leave him, and even though he's remained a symbol of the hope to the people, he has been a very, very broken and lonesome man ever since. Ultimately, all he desperately wants is what he can never have: his family back.]]
* OrcusOnHisThrone: Despite being the most powerful monster in the Underground, he waits for you to approach him, since he guards the barrier. [[spoiler:Turns out to be more because he doesn't want to kill you in the first place.]]
* ProngsOfPoseidon Wields a transforming trident that's longer than him.
* MeaningfulName: Asgore ''Dreamer''. He's known for his dream more than his person.
* NamesToRunAwayFromReallyFast: Just listen to his name: Asgore... Can you imagine what a guy named that could do to you? And the not-so-funny thing? He really ''can'' do what you just imagined to you, [[spoiler: though that doesn't mean he'll ''enjoy'' doing it, and he'll do his best to stave off doing it for as long as possible.]]
* RealMenWearPink: [[spoiler: He loves gardening and tea, as he tends a garden in his throne room and apparently having tea hangouts with Undyne. Taken literally in the Pacifist ending, where he trades his black robes for a pink shirt and jeans.]]
* SatanicArchetype: Played with and subverted. [[spoiler: He resembles a goat (an animal associated with demons and Satan), wields a trident (demons often are depicted with pitchforks), and uses [[FireAndBrimstoneHell fire magic]]. He is also a leader of monsters, banished and sealed underground, who swore that he would one day break free and conquer the world above, and steals human souls to accomplish this. And he's also a total pushover, who made this promise in a burst of anger, really doesn't actually want to kill anyone, and only goes along with the plan because [[TheChainsOfCommanding he feels the monsters expect him to do it as king and he needs to give them hope]]. A much more fitting SatanicArchetype in the game is actually [[GreaterScopeVillain the Fallen Child]].]]
* SickeninglySweethearts: [[spoiler:Used to be this with Toriel.]]
* SpotOfTea: [[spoiler:He wants to offer Frisk some tea, but can't, since you and him are enemies.]] On a True Pacfist playthrough, [[spoiler:he finally can offer you some tea, [[CrowningMomentOfFunny but the one he had has already gone cold]].]]
* TalkingTheMonsterToDeath: [[spoiler: Averted, besides Omega-Flowey he's the only opponent you face in the neutral or pacifist route who ''must'' be defeated by force, however talking to him with the ACT command will hurt his will to fight, reducing his attack and defense, so will eating Toriel's pie, showing him that she was supporting you.]]
* TheAtoner: [[spoiler: Seems to be set on making on things right in the True Ending.]]
* TragicVillain: [[spoiler:He clearly hates himself for attempting to take Frisk's soul and probably didn't want to kill the six humans either, but still felt like he had to do it to give other monsters hope.]]
* VillainWithGoodPublicity: [[spoiler:Subverted. With all the [=NPCs=] saying things about how nice he is, the player probably thinks he's this. Then you meet him and...he actually IS as nice as they say.]] Played with a bit in how the story introduces him. When characters refer to him as the antagonist, he's initially referred to as Asgore. When characters refer to him as the lovable king, he's referred to as King Dreemurr. It isn't until Undyne states his full name where it's made explicit that they're both the same character. From that point on, Asgore and Dreemurr are used interchangeably.
* VoiceGrunting: He has a deep voice....and it gets deeper when you face him.
* WarriorTherapist: [[spoiler:Inspecting the path locked by padlocks in his palace indicates he is this especially because of the note he leaves behind:]]
-->'''Asgore:''' [[spoiler:Howdy! If you have anything to get off your chest, please don't hesitate to come.]]
* WalkingSpoiler: For literally every reason. His identity, his physical features, his motives and even what he ''does'' are extremely difficult to discuss without giving away the massive twist that [[spoiler:Toriel is his wife, and that he is not evil at all.]]
* WorldsStrongestMan: Asgore is the allegedly good king of the Underground but, as Undyne will readily let you know, he is '''not''' to be trifled with. The game also takes a few instances to make perfectly clear [[spoiler: such as the ending wherein Toriel is thrown from ruling]] that a weak monster could ''not'' hope to rule down there. [[spoiler: Even ''Flowey'' was too afraid to actually confront him for the human souls, and the only other two he seems to be afraid of at ''all'' are [[SNKBoss Sans]] and [[GreaterScopeVillain the Fallen Child]], if ''that'' tells you anything.]]
* WouldHurtAChild: [[spoiler:But very clearly despises himself for doing it.]]
* ZeroEffortBoss: [[spoiler:Even moreso than usual on a No Mercy run, as the player doesn't even need to go through the effort of {{One Hit Kill}}ing him themselves, as the First Child takes over to do it for you.]]
[[/folder]]

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