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* CareerEndingInjury: Shawn's dislocated shoulder.



* GameBreakingInjury: Shawn's dislocated shoulder.



* GameBreakingInjury: Shahla's cramped legs.
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* BigShutUp: After Sukhi and Jinder started celebrating loudly after completing the Alcohol Distilling Roadblock in Leg 7, Ryan yelled ''"Fermez la bouche"''!!
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** NeverLiveItDown: Jinder [[{{In-Universe}} said these exact words during the "After The Race" segment regarding this Fast Forward]]. To rub this in even further, the host presented Sukhi & Jinder a frame with one of the drawings that were done, fortunately with some of the bits smudged over.

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** NeverLiveItDown: Jinder [[{{In-Universe}} said these exact words during the "After The Race" segment regarding this the Fast Forward]]. To rub this in even further, the host presented Sukhi & Jinder a frame with one of the drawings that were done, fortunately with some of the bits smudged over.

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* CharacterShilling: Once again, the first segment of the reunion show was dedicated to talking up a pair of winners who won the Race without winning any previous legs. they even were given a Twitter question about why they deserved to beat Natalie & Meaghan, and a montage of teams "underestimating them" prior to the season.



* LikesOlderWomen: Hilariously Lampshaded during the Campsite detour in Leg 5, when they invited Nicole to join them in their completed tent. Needless to say, Cormac [[{{Squick}} was noticeably disgusted at the thought.]]

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* LikesOlderWomen: Hilariously Lampshaded during the Campsite detour in Leg 5, when they invited Nicole to join them in their completed tent. Needless to say, Cormac [[{{Squick}} was noticeably disgusted at the thought.]]]] At the reunion, Nicole said they made the offer again at the Finish Line, and then Mickey said Cormac could call him "dad."
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* BeginnersLuck: Despite looking nervous to even touch her rifle at the Biathlon Detour, Sukhi hit her first four targets on her first four shots, and only needed a total of six bullets to complete the tasks, something only Alain did faster, and tying her with Natalie.

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* BeginnersLuck: Despite looking nervous to even touch her rifle at the Biathlon Detour, Roadblock, Sukhi hit her first four targets on her first four shots, and only needed a total of six bullets to complete the tasks, something only Alain did faster, and tying her with Natalie.
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** They got off to a rough start in the Signal Flag Detour in leg 1 when they could not find the messages on the flag box lid, despite Natalie even pulling at the page of messages to look behind it.

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** They got off to a rough start in the Signal Flag Detour in leg 1 11 when they could not find the messages on the flag box lid, despite Natalie even pulling at the page of messages to look behind it.
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* ShockingElimination: While they were not necessarily top performers, they had been performing well over the previous two legs, and had a huge lead going into the Roadblock. Also, the episode [[ADeathInTheLimelight seemed to point in the direction of Ryan & Rob being eliminated instead]] up until the moment Rob finished the Roadblock.



* ShockingElimination: They had yet to finish below 4th place and looked like they were once again going to finish in the top half of the field before Nicole struggled on the Biathlon Roadblock.
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* EpicFail[=/=]NeverLiveItDown: As they were well established as hockey players, they expected themselves to breeze through the Hockey Detour in Leg 6. They easily made the first four shots, but had trouble getting the puck in the 5-hole, to the point that they needed 57 shots (4 shots for the first four targets, and 53 shots to hit the 5-hole), more than any other team, including Sukhi & Jinder (who couldn't even stand on their skates, but only needed 39 shots). [[BeatThemAtTheirOwnGame Pierre & Michel and Mickey & Pete ended up passing them as a result.]] [[{{In-Universe}} They mentioned how embarassing this was for them multiple times.]][[note]]Shawn speculated in an "After the Race" episode that their experience may have worked against them, causing them to over-think their shot.[[/note]]

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* EpicFail[=/=]NeverLiveItDown: As they were well established as hockey players, they expected themselves to breeze through the Hockey Detour in Leg 6. They easily made the first four shots, but had trouble getting the puck in the 5-hole, to the point that they needed 57 shots (4 shots for the first four targets, and 53 shots to hit the 5-hole), more than any other team, including Sukhi & Jinder (who couldn't even stand on their skates, but only needed 39 shots). [[BeatThemAtTheirOwnGame Pierre & Michel and Mickey & Pete ended up passing them as a result.]] [[{{In-Universe}} They mentioned how embarassing this was for them multiple times.]][[note]]Shawn speculated in an "After the Race" episode that their experience may have worked against them, causing them to over-think their shot. Also, Meaghan's injured hand may have come into play here as most of her shots looked flimsy at best.[[/note]]

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* ImNotHereToMakeFriends: When Shahla & Nabeela were talking to them about their meat business they said in an interview they aren't there for flirting.



* [[ImNotHereToMakeFriends We're Not Here To Make Friends]]: When Shahla & Nabeela were talking to them about their meat business they said in an interview they aren't there for flirting.
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* VillainousUnderdog: As all the teams, they were underdogs to Natalie & Meaghan.
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Compared to the [[Characters/TheAmazingRaceCanada1 previous season]], the biggest improvement was the cast, which featured a wider variety of interesting teams[[note]]whereas the first season relied heavily on Jet & Dave to provide entertainment[[/note]], including several teams that could be considered outright villains, something the first season lacked. While course design was also considered to be an improvement (featuring a wider variety of tough mental challenges, and travel outside of the country for the first time, while not sacrificing any of the difficulty that had made the first season's course so interesting), there were areas in which Detour choices were not always equal, with one almost always being noticeably easier than the other, and the finale featured two luck tasks along with two tasks that usually heavily favor all-male teams. Also, the course was far too forgiving on teams who made huge mistakes, with teams easily making up hours of time deficits on multiple occasions[[note]]RubberbandAI helping two teams who stumbled hours behind the others to catch up almost immediately (with one team being saved this way ''twice''), and a poorly placed Non-Elimination point, after a Fast Forward, allowed the team who went for and failed to survive anyway, negating the risk of the Fast Forward[[/note]]. The level of competition was disappointingly low, as one team consistently smoked the other teams to win more than half the legs, while the other teams were all largely average or inconsistent[[note]]said team had nine top two finishes, only one other team even managed four, and had a finishing average (1.83) almost two placement points better than the next best team (3.67)[[/note]]. Despite the season's overall rockiness, the finale featured three likable teams, and with an unexpected end result, the season was considered to be more successful than the previous season.

to:

Compared to the [[Characters/TheAmazingRaceCanada1 previous season]], the biggest improvement was the cast, which featured a wider variety of interesting teams[[note]]whereas the first season relied heavily on Jet & Dave to provide entertainment[[/note]], including several teams that could be considered outright villains, something the first season lacked. While course design was also considered to be an improvement (featuring a wider variety of tough mental challenges, and travel outside of the country for the first time, while not sacrificing any of the difficulty that had made the first season's course so interesting), there were areas in which Detour choices were not always equal, with one almost always being noticeably easier than the other, and the finale featured two luck tasks along with two tasks that usually heavily favor all-male teams. Also, the course was far too forgiving on teams who made huge mistakes, with teams easily making up hours of time deficits on multiple occasions[[note]]RubberbandAI helping two teams who stumbled hours behind the others to catch up almost immediately (with one team being saved this way ''twice''), and a poorly placed Non-Elimination point, after a Fast Forward, allowed the team who went for and failed to survive anyway, negating the risk of the Fast Forward[[/note]]. The level of competition was disappointingly low, as one team consistently smoked the other teams to win more than half the legs, while the other teams were all largely average or inconsistent[[note]]said team had nine top two finishes, only one other team even managed four, and had a finishing average (1.83) almost two placement points better than the next best team (3.67)[[/note]]. Despite the season's overall rockiness, the finale featured three likable teams, and with an unexpected end result, the this season was considered to be more successful than the previous season.
one.
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Compared to the [[Characters/TheAmazingRaceCanada1 previous season]], the biggest improvement was the cast, which featured a wider variety of interesting teams[[note]]whereas the first season relied heavily on Jet & Dave to provide entertainment[[/note]], including several teams that could be considered outright villains, something the first season lacked. While course design was also considered to be an improvement (featuring a wider variety of tough mental challenges, and travel outside of the country for the first time, while not sacrificing any of the difficulty that had made the first season's course so interesting), there were areas in which Detour choices were not always equal, with one almost always being noticeably easier than the other, and the finale featured two luck tasks along with two tasks that usually heavily favor all-male teams. Also, the course was far too forgiving on teams who made huge mistakes, with teams easily making up hours of time deficits on multiple occasions[[note]]RubberbandAI helping two teams who stumbled hours behind the others to catch up almost immediately (with one team being saved this way ''twice''), and a poorly placed Non-Elimination point, after a Fast Forward, allowed the team who went for and failed to survive anyway, negating the risk of the Fast Forward[[/note]]. The level of competition was disappointingly low, as one team consistently smoked the other teams to win more than half the legs, while the other teams were all largely average or inconsistent[[note]]said team had nine top two finishes, only one other team even managed four, and had a finishing average (1.83) almost two placement points better than the next best team (3.67)[[/note]]. Despite the season's overall rockiness, the finale featured three likable teams, and with an unexpected end result, the season was considered to be a success.

to:

Compared to the [[Characters/TheAmazingRaceCanada1 previous season]], the biggest improvement was the cast, which featured a wider variety of interesting teams[[note]]whereas the first season relied heavily on Jet & Dave to provide entertainment[[/note]], including several teams that could be considered outright villains, something the first season lacked. While course design was also considered to be an improvement (featuring a wider variety of tough mental challenges, and travel outside of the country for the first time, while not sacrificing any of the difficulty that had made the first season's course so interesting), there were areas in which Detour choices were not always equal, with one almost always being noticeably easier than the other, and the finale featured two luck tasks along with two tasks that usually heavily favor all-male teams. Also, the course was far too forgiving on teams who made huge mistakes, with teams easily making up hours of time deficits on multiple occasions[[note]]RubberbandAI helping two teams who stumbled hours behind the others to catch up almost immediately (with one team being saved this way ''twice''), and a poorly placed Non-Elimination point, after a Fast Forward, allowed the team who went for and failed to survive anyway, negating the risk of the Fast Forward[[/note]]. The level of competition was disappointingly low, as one team consistently smoked the other teams to win more than half the legs, while the other teams were all largely average or inconsistent[[note]]said team had nine top two finishes, only one other team even managed four, and had a finishing average (1.83) almost two placement points better than the next best team (3.67)[[/note]]. Despite the season's overall rockiness, the finale featured three likable teams, and with an unexpected end result, the season was considered to be a success.
more successful than the previous season.
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* LastNameBasis: They frequently referred to each other by their last names, not surprising given that they are a part of the Canadian Women's Hockey team.
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* GeniusBruiser: While most athletes cast on the show balance out their physical advantage by being weak at other aspects of the game (Uusually the mental or navigational aspects), Meaghan & Natalie turned out to be more than just [[DumbMuscle physical threats]], and we're generally the strongest performers when it came to the mental aspect of the game. In the finale, Mickey & Pete even talked about how they feared the Hockey Girls' memories at the final puzzle task.

to:

* GeniusBruiser: While most athletes cast on the show balance out their physical advantage by being weak at other aspects of the game (Uusually the mental or navigational aspects), Meaghan & Natalie turned out to be more than just [[DumbMuscle physical threats]], and we're were generally the strongest performers when it came to the mental aspect of the game. In the finale, Mickey & Pete even talked about how they feared the Hockey Girls' memories at the final puzzle task.
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* HiddenDepths: While most athletes cast on the show balance out their physical advantage by being weak at other aspects of the game (Uusually the mental or navigational aspects), Meaghan & Natalie turned out to be more than just [[DumbMuscle physical threats]]. In the finale, Mickey & Pete even talked about how they feared the Hockey Girls' memories at the final puzzle task.

to:

* HiddenDepths: GeniusBruiser: While most athletes cast on the show balance out their physical advantage by being weak at other aspects of the game (Uusually the mental or navigational aspects), Meaghan & Natalie turned out to be more than just [[DumbMuscle physical threats]].threats]], and we're generally the strongest performers when it came to the mental aspect of the game. In the finale, Mickey & Pete even talked about how they feared the Hockey Girls' memories at the final puzzle task.
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Overall, the season was a major improvement over the [[Characters/TheAmazingRaceCanada1 previous one]]. First and foremost, this was due to the cast, which featured a wider variety of interesting teams[[note]]whereas the first season relied heavily on Jet & Dave to provide entertainment[[/note]], including several teams that could be considered outright villains, something the first season lacked. Course design was also considered to be an improvement, featuring a wider variety of tough mental challenges, and travel outside of the country for the first time, while not sacrificing any of the difficulty that had made the first season's course so interesting. However, there were still several drawbacks. Detour choices were not always equal, with one almost always being noticeably easier than the other, and the finale featured two luck tasks along with two tasks that usually heavily favor all-male teams. The course design was also far too easy on teams who made huge mistakes, with teams easily making up hours of time deficits on multiple occasions[[note]]RubberbandAI helping two teams who stumbled hours behind the others to catch up almost immediately (with one team being saved this way ''twice''), and a poorly placed Non-Elimination point, after a Fast Forward, allowed the team who went for and failed to survive anyway, negating the risk of the Fast Forward[[/note]]. The level of competition was disappointingly low, as one team consistently smoked the other teams to win more than half the legs, while the other teams were all largely average or inconsistent[[note]]said team had nine top two finishes, only one other team even managed four, and had a finishing average (1.83) almost two placement points better than the next best team (3.67)[[/note]]. Despite the season's overall rockiness, the finale featured three likable teams, and with an unexpected end result, the season was considered to be a success.

to:

Overall, the season was a major improvement over Compared to the [[Characters/TheAmazingRaceCanada1 previous one]]. First and foremost, this season]], the biggest improvement was due to the cast, which featured a wider variety of interesting teams[[note]]whereas the first season relied heavily on Jet & Dave to provide entertainment[[/note]], including several teams that could be considered outright villains, something the first season lacked. Course lacked. While course design was also considered to be an improvement, featuring improvement (featuring a wider variety of tough mental challenges, and travel outside of the country for the first time, while not sacrificing any of the difficulty that had made the first season's course so interesting. However, interesting), there were still several drawbacks. areas in which Detour choices were not always equal, with one almost always being noticeably easier than the other, and the finale featured two luck tasks along with two tasks that usually heavily favor all-male teams. The Also, the course design was also far too easy forgiving on teams who made huge mistakes, with teams easily making up hours of time deficits on multiple occasions[[note]]RubberbandAI helping two teams who stumbled hours behind the others to catch up almost immediately (with one team being saved this way ''twice''), and a poorly placed Non-Elimination point, after a Fast Forward, allowed the team who went for and failed to survive anyway, negating the risk of the Fast Forward[[/note]]. Forward[[/note]]. The level of competition was disappointingly low, as one team consistently smoked the other teams to win more than half the legs, while the other teams were all largely average or inconsistent[[note]]said team had nine top two finishes, only one other team even managed four, and had a finishing average (1.83) almost two placement points better than the next best team (3.67)[[/note]]. Despite the season's overall rockiness, the finale featured three likable teams, and with an unexpected end result, the season was considered to be a success.
Is there an issue? Send a MessageReason:
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Overall, the season was a major improvement over the [[Characters/TheAmazingRaceCanada1 previous one]]. First and foremost, this was due to the cast, which featured a wider variety of interesting teams[[note]]whereas the first season relied heavily on Jet & Dave to provide entertainment[[/note]], including several teams that could be considered outright villains, something the first season lacked. Course design was also considered to be an improvement, featuring a wider variety of tough mental challenges, and travel outside of the country for the first time, while not sacrificing any of the difficulty that had made the first season's course so interesting. However, there were still several drawbacks. Detour choices were not always equal, with one almost always being noticeably easier than the other, and the finale featured two luck tasks along with two tasks that usually heavily favor all-male teams. The course design was also far too easy on teams who made huge mistakes, with teams easily making up hours of time deficits on multiple occasions[[note]]RubberbandAI helped two teams who stumbled hours behind the others to catch up almost immediately, with one team being saved this way ''twice'', and a poorly placed Non-Elimination point, after a Fast Forward, allowed the team who went for and failed to survive anyway, negating the risk of the Fast Forward[[/note]]. The level of competition was disappointingly low, as one team consistently smoked the other teams to win more than half the legs, while the other teams were all largely average or inconsistent[[note]]said team had nine top two finishes, only one other team even managed four, and had a finishing average (1.83) almost two placement points better than the next best team (3.67)[[/note]]. Despite the season's overall rockiness, the finale featured three likable teams, and with an unexpected end result, the season was considered to be a success.

to:

Overall, the season was a major improvement over the [[Characters/TheAmazingRaceCanada1 previous one]]. First and foremost, this was due to the cast, which featured a wider variety of interesting teams[[note]]whereas the first season relied heavily on Jet & Dave to provide entertainment[[/note]], including several teams that could be considered outright villains, something the first season lacked. Course design was also considered to be an improvement, featuring a wider variety of tough mental challenges, and travel outside of the country for the first time, while not sacrificing any of the difficulty that had made the first season's course so interesting. However, there were still several drawbacks. Detour choices were not always equal, with one almost always being noticeably easier than the other, and the finale featured two luck tasks along with two tasks that usually heavily favor all-male teams. The course design was also far too easy on teams who made huge mistakes, with teams easily making up hours of time deficits on multiple occasions[[note]]RubberbandAI helped helping two teams who stumbled hours behind the others to catch up almost immediately, with immediately (with one team being saved this way ''twice'', ''twice''), and a poorly placed Non-Elimination point, after a Fast Forward, allowed the team who went for and failed to survive anyway, negating the risk of the Fast Forward[[/note]]. The level of competition was disappointingly low, as one team consistently smoked the other teams to win more than half the legs, while the other teams were all largely average or inconsistent[[note]]said team had nine top two finishes, only one other team even managed four, and had a finishing average (1.83) almost two placement points better than the next best team (3.67)[[/note]]. Despite the season's overall rockiness, the finale featured three likable teams, and with an unexpected end result, the season was considered to be a success.

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-->''(at the Mussels detour in P.E.I.)''
-->'''Sukhi''': These women are machines. They tap into some kind of inner animal.

to:

-->''(at -->'''Sukhi'''[[note]](at the Mussels detour in P.E.I.)''
-->'''Sukhi''':
)[[/note]]: These women are machines. They tap into some kind of inner animal.
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I ant to try to fix some of the wall of text/run on issues with this paragraph here.


Overall, the season was a major improvement over the [[Characters/TheAmazingRaceCanada1 previous one]]. First and foremost, this was due to the cast, which featured a wider variety of interesting teams[[note]]whereas the first season relied heavily on Jet & Dave to provide entertainment[[/note]], as well as several teams that could be considered outright villains. Course design was also considered to be an improvement, with the teams competing outside of Canada for the very first time, while not sacrificing any of the course difficulty that had made the first season so interesting. However, there were still several drawbacks. Detour choices were more consistent with earlier Amazing Race incarnations ([[PathOfMostResistance easier but longer vs shorter but harder]]), a poorly placed Non-Elimination point (after a Fast Forward, allowing the team who went for it and failed to survive), RubberbandAI helping two teams who stumbled hours behind the others to catch up almost immediately[[note]]with one team being saved this way ''twice''[[/note]], a finale that featured two luck tasks along with two tasks that usually heavily favor all-male teams, and having one team consistently smoke the other teams to win more than half the legs[[note]]said team had nine top two finishes, only one other team even managed four[[/note]]. Despite the season's overall rockiness, the finale featured three likable teams, and with an unexpected end result, the season was considered to be a success.

to:

Overall, the season was a major improvement over the [[Characters/TheAmazingRaceCanada1 previous one]]. First and foremost, this was due to the cast, which featured a wider variety of interesting teams[[note]]whereas the first season relied heavily on Jet & Dave to provide entertainment[[/note]], as well as including several teams that could be considered outright villains. villains, something the first season lacked. Course design was also considered to be an improvement, with the teams competing featuring a wider variety of tough mental challenges, and travel outside of Canada the country for the very first time, while not sacrificing any of the course difficulty that had made the first season season's course so interesting. However, there were still several drawbacks. Detour choices were more consistent not always equal, with earlier Amazing Race incarnations ([[PathOfMostResistance one almost always being noticeably easier but longer vs shorter but harder]]), a poorly placed Non-Elimination point (after a Fast Forward, allowing than the team who went for it other, and failed to survive), RubberbandAI helping two teams who stumbled hours behind the others to catch up almost immediately[[note]]with one team being saved this way ''twice''[[/note]], a finale that featured two luck tasks along with two tasks that usually heavily favor all-male teams, teams. The course design was also far too easy on teams who made huge mistakes, with teams easily making up hours of time deficits on multiple occasions[[note]]RubberbandAI helped two teams who stumbled hours behind the others to catch up almost immediately, with one team being saved this way ''twice'', and having a poorly placed Non-Elimination point, after a Fast Forward, allowed the team who went for and failed to survive anyway, negating the risk of the Fast Forward[[/note]]. The level of competition was disappointingly low, as one team consistently smoke smoked the other teams to win more than half the legs[[note]]said legs, while the other teams were all largely average or inconsistent[[note]]said team had nine top two finishes, only one other team even managed four[[/note]].four, and had a finishing average (1.83) almost two placement points better than the next best team (3.67)[[/note]]. Despite the season's overall rockiness, the finale featured three likable teams, and with an unexpected end result, the season was considered to be a success.
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-->'''Jinder:''' I don't know how we are going to explain this to Mom and Dad.

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not every team needs a quote, and neithre of these are either memorsble, defining quotes, or telling of their characters on the show.


Overall, the season was a major improvement over the [[Characters/TheAmazingRaceCanada1 previous one]]. First and foremost was due to the cast, which featured a wider variety of interesting teams[[note]]whereas the first season relied heavily on Jet & Dave to provide entertainment[[/note]], as well as several teams that could be considered outright villains. Course design was also considered to be an improvement, with the teams competing outside of Canada for the very first time, while not sacrificing any of the course difficulty that had made the first season so interesting. However, there were still several drawbacks. Detour choices were more consistent with earlier Amazing Race incarnations ([[PathOfMostResistance easier but longer vs shorter but harder]]), a poorly placed Non-Elimination point (after a Fast Forward, allowing the team who went for it and failed to survive), RubberbandAI helping two teams who stumbled hours behind the others to catch up almost immediately[[note]]with one team being saved this way ''twice''[[/note]], a finale that featured two luck tasks along with two tasks that usually heavily favor all-male teams, and having one team consistently smoke the other teams to win more than half the legs[[note]]said team had nine top two finishes, only one other team even managed four[[/note]]. Despite the season's overall rockiness, the finale featured three likable teams, and with an unexpected end result, the season was considered to be a success.

to:

Overall, the season was a major improvement over the [[Characters/TheAmazingRaceCanada1 previous one]]. First and foremost foremost, this was due to the cast, which featured a wider variety of interesting teams[[note]]whereas the first season relied heavily on Jet & Dave to provide entertainment[[/note]], as well as several teams that could be considered outright villains. Course design was also considered to be an improvement, with the teams competing outside of Canada for the very first time, while not sacrificing any of the course difficulty that had made the first season so interesting. However, there were still several drawbacks. Detour choices were more consistent with earlier Amazing Race incarnations ([[PathOfMostResistance easier but longer vs shorter but harder]]), a poorly placed Non-Elimination point (after a Fast Forward, allowing the team who went for it and failed to survive), RubberbandAI helping two teams who stumbled hours behind the others to catch up almost immediately[[note]]with one team being saved this way ''twice''[[/note]], a finale that featured two luck tasks along with two tasks that usually heavily favor all-male teams, and having one team consistently smoke the other teams to win more than half the legs[[note]]said team had nine top two finishes, only one other team even managed four[[/note]]. Despite the season's overall rockiness, the finale featured three likable teams, and with an unexpected end result, the season was considered to be a success.



-->'''Jinder''' ''(at the nude modeling Fast Forward)'': I don't know how we are going to explain this to Mom and Dad.



-->'''Audrey''' ''(after she accepted Alain's proposal)'': I said Yes! I said Yes![[note]]It ended up as the episode title.[[/note]]
Is there an issue? Send a MessageReason:
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Overall, the season was a major improvement over the [[Characters/TheAmazingRaceCanada1 previous one]]. First and foremost due to the cast, which featured a wider variety of interesting teams[[note]]whereas the first season relied heavily on Jet & Dave to provide entertainment[[/note]], as well as several teams that could be considered outright villains. Course design was also considered to be an improvement, with the teams competing outside of Canada for the very first time, while not sacrificing any of the course difficulty that had made the first season so interesting. However, there were still several drawbacks. Detour choices were more consistent with earlier Amazing Race incarnations ([[PathOfMostResistance easier but longer vs shorter but harder]]), a poorly placed Non-Elimination point (after a Fast Forward, allowing the team who went for it and failed to survive), RubberbandAI helping two teams who stumbled hours behind the others to catch up almost immediately[[note]]with one team being saved this way ''twice''[[/note]], a finale that featured two luck tasks along with two tasks that usually heavily favor all-male teams, and having one team consistently smoke the other teams to win more than half the legs[[note]]said team had nine top two finishes, only one other team even managed four[[/note]]. Despite the season's overall rockiness, the finale featured three likable teams, and with an unexpected end result, the season was considered to be a success.

to:

Overall, the season was a major improvement over the [[Characters/TheAmazingRaceCanada1 previous one]]. First and foremost was due to the cast, which featured a wider variety of interesting teams[[note]]whereas the first season relied heavily on Jet & Dave to provide entertainment[[/note]], as well as several teams that could be considered outright villains. Course design was also considered to be an improvement, with the teams competing outside of Canada for the very first time, while not sacrificing any of the course difficulty that had made the first season so interesting. However, there were still several drawbacks. Detour choices were more consistent with earlier Amazing Race incarnations ([[PathOfMostResistance easier but longer vs shorter but harder]]), a poorly placed Non-Elimination point (after a Fast Forward, allowing the team who went for it and failed to survive), RubberbandAI helping two teams who stumbled hours behind the others to catch up almost immediately[[note]]with one team being saved this way ''twice''[[/note]], a finale that featured two luck tasks along with two tasks that usually heavily favor all-male teams, and having one team consistently smoke the other teams to win more than half the legs[[note]]said team had nine top two finishes, only one other team even managed four[[/note]]. Despite the season's overall rockiness, the finale featured three likable teams, and with an unexpected end result, the season was considered to be a success.
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-->'''Audrey''' ''(after she accepted Alain's proposal)'': I said Yes! I said Yes![[note]]It ended up as the episode title.[[/note]]

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-->'''Jinder''' ''(at the nude modeling Fast Forward)'': I don't know how we are going to explain this to Mom and Dad.



-->'''Jinder:''' I don't know how we are going to explain this to Mom and Dad.
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Gold Medalists from the Canadian Women's Hockey Team. Due to their cool-headed efficiency at navigation and tasks, they put together one of the most dominating seasons in franchise history. They started off the season by becoming only the second team to win the first four legs of the race[[note]]After Marc & Kat in Philippines 1[[/note]], went on to become the winningest female team in franchise history with 7 leg wins[[note]]beating the six legs win put up by [[Characters/TheAmazingRace10 Dustin]] [[Characters/TheAmazingRace11 & Kandice]] over their two seasons, Ana Paula & Renata in Latin America 4, and Valeria & Bohdana in Ukraine[[/note]] and being only the fifth team to break a 2.00 finishing average[[note]]after [[Characters/TheAmazingRace9 Eric & Jeremy]], [[Characters/TheAmazingRaceAsia2 Marc & Rovilson]], [[Characters/TheAmazingRace20 Rachel & Dave]], and Marc & Kat (Philippines 1)[[/note]]. Their positive attitudes also made them fan favourites, winning the Petro Canada Fuel Your Favourite Team vote. In the finale, Natalie took the longest to complete the Diefenbunker Roadblock, and Meaghan's injured hand came back to haunt her as she struggled with both the Rafting task and the ascender Roadblock. As a result, they were not quite able to catch up to Mickey & Pete at the final puzzle task, finishing in 2nd place.

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Gold Medalists from the Canadian Women's Hockey Team. Due to their cool-headed efficiency at navigation and tasks, they put together one of the most dominating seasons in franchise history. They started off the season by becoming only the second team to win the first four legs of the race[[note]]After Marc & Kat in Philippines 1[[/note]], went on to become the winningest female team in franchise history with 7 leg wins[[note]]beating the six legs win leg wins put up by [[Characters/TheAmazingRace10 Dustin]] [[Characters/TheAmazingRace11 & Kandice]] over their two seasons, Ana Paula & Renata in Latin America 4, and Valeria & Bohdana in Ukraine[[/note]] and being only the fifth team to break a 2.00 finishing average[[note]]after [[Characters/TheAmazingRace9 Eric & Jeremy]], [[Characters/TheAmazingRaceAsia2 Marc & Rovilson]], [[Characters/TheAmazingRace20 Rachel & Dave]], and Marc & Kat (Philippines 1)[[/note]]. Their positive attitudes also made them fan favourites, winning the Petro Canada Fuel Your Favourite Team vote. In the finale, Natalie took the longest to complete the Diefenbunker Roadblock, and Meaghan's injured hand came back to haunt her as she struggled with both the Rafting task and the ascender Roadblock. As a result, they were not quite able to catch up to Mickey & Pete at the final puzzle task, finishing in 2nd place.
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-->''(at the Mussels detour in P.E.I,)''

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-->''(at the Mussels detour in P.E.I,)''I.)''
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Overall, the season was a major improvement over the [[Characters/TheAmazingRaceCanada1 previous one]]. first and foremost due to the cast, which featured a wider variety of interesting teams[[note]]whereas the first season relied heavily on Jet & Dave to provide entertainment[[/note]], as well as several teams that could be considered outright villains. Course design was also considered to be an improvement, with the teams competing outside of Canada for the very first time, while not sacrificing any of the course difficulty that had made the first season so interesting. However, there were still several drawbacks. Detour choices were more consistent with earlier Amazing Race incarnations ([[PathOfMostResistance easier but longer vs shorter but harder]]), a poorly placed Non-Elimination point (after a Fast Forward, allowing the team who went for it and failed to survive), RubberbandAI helping two teams who stumbled hours behind the others to catch up almost immediately[[note]]with one team being saved this way ''twice''[[/note]], a finale that featured two luck tasks along with two tasks that usually heavily favor all-male teams, and having one team consistently smoke the other teams to win more than half the legs[[note]]said team had nine top two finishes, only one other team even managed four[[/note]]. Despite the season's overall rockiness, the finale featured three likable teams, and with an unexpected end result, the season was considered to be a success.

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Overall, the season was a major improvement over the [[Characters/TheAmazingRaceCanada1 previous one]]. first First and foremost due to the cast, which featured a wider variety of interesting teams[[note]]whereas the first season relied heavily on Jet & Dave to provide entertainment[[/note]], as well as several teams that could be considered outright villains. Course design was also considered to be an improvement, with the teams competing outside of Canada for the very first time, while not sacrificing any of the course difficulty that had made the first season so interesting. However, there were still several drawbacks. Detour choices were more consistent with earlier Amazing Race incarnations ([[PathOfMostResistance easier but longer vs shorter but harder]]), a poorly placed Non-Elimination point (after a Fast Forward, allowing the team who went for it and failed to survive), RubberbandAI helping two teams who stumbled hours behind the others to catch up almost immediately[[note]]with one team being saved this way ''twice''[[/note]], a finale that featured two luck tasks along with two tasks that usually heavily favor all-male teams, and having one team consistently smoke the other teams to win more than half the legs[[note]]said team had nine top two finishes, only one other team even managed four[[/note]]. Despite the season's overall rockiness, the finale featured three likable teams, and with an unexpected end result, the season was considered to be a success.
Is there an issue? Send a MessageReason:
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Overall, the season was a major improvement over the [[Characters/TheAmazingRaceCanada1 previous one]]. first and foremost due to the cast, which featured a wider variety of interesting teams[[note]]whereas the first season relied heavily on Jet & Dave to provide entertainment[[/note]], as well as several teams that could be considered outright villains. Course design was also considered to be an improvement, with the teams competing outside of Canada for the very first time, while not sacrificing any of the course difficulty that had made the first season so interesting. However, there were still several drawbacks. Detour choices were more consistent with earlier Amazing Race incarnations ([[PathOfMostResistance easier but longer vs shorter but harder]]), a poorly placed Non-Elimination point (after a Fast Forward, allowing the team who went for it and failed to survive), RubberbandAI helping two teams who stumbled hours behind the others to catch up almost immediately[[note]]with one team being saved this way ''twice''[[/note]], a finale that featured two luck tasks along with two tasks that usually heavily favor all-male teams, and having one team consistently smoke the other teams to win more than half the legs[[note]]said team had nine top two finishes, only one other teams even managed four[[/note]]. Despite the season's overall rockiness, the finale featured three likable teams, and with an unexpected end result, the season was considered to be a success.

to:

Overall, the season was a major improvement over the [[Characters/TheAmazingRaceCanada1 previous one]]. first and foremost due to the cast, which featured a wider variety of interesting teams[[note]]whereas the first season relied heavily on Jet & Dave to provide entertainment[[/note]], as well as several teams that could be considered outright villains. Course design was also considered to be an improvement, with the teams competing outside of Canada for the very first time, while not sacrificing any of the course difficulty that had made the first season so interesting. However, there were still several drawbacks. Detour choices were more consistent with earlier Amazing Race incarnations ([[PathOfMostResistance easier but longer vs shorter but harder]]), a poorly placed Non-Elimination point (after a Fast Forward, allowing the team who went for it and failed to survive), RubberbandAI helping two teams who stumbled hours behind the others to catch up almost immediately[[note]]with one team being saved this way ''twice''[[/note]], a finale that featured two luck tasks along with two tasks that usually heavily favor all-male teams, and having one team consistently smoke the other teams to win more than half the legs[[note]]said team had nine top two finishes, only one other teams team even managed four[[/note]]. Despite the season's overall rockiness, the finale featured three likable teams, and with an unexpected end result, the season was considered to be a success.

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* BraidsOfAction: They braided each others' hair prior to the final leg.



** Right before using the ascender in the finale, Mickey asked how hard it could be. He then proceeded to flail at the bottom of the rope for several minutes before figuring the device out.



* HiddenDepths: While most athletes cast on the show balance out their physical advantage by being weak at other aspects of the game (Uusually the mental or navigational aspects), Meaghan & Natalie turned out to be more than just [[DumbMuscle physical threats]].

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* HiddenDepths: While most athletes cast on the show balance out their physical advantage by being weak at other aspects of the game (Uusually the mental or navigational aspects), Meaghan & Natalie turned out to be more than just [[DumbMuscle physical threats]]. In the finale, Mickey & Pete even talked about how they feared the Hockey Girls' memories at the final puzzle task.



* FailedASpotCheck: Ryan initially failed the Alcohol Distilling Roadblock in Normandy as he kept using the wrong Hydrometer as shown in the demonstration.

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* FailedASpotCheck: FailedASpotCheck:
**
Ryan initially failed the Alcohol Distilling Roadblock in Normandy as he kept using the wrong Hydrometer as shown in the demonstration.demonstration.
** While searching for their book at Parliament Hill in the finale, they initially started looking in the section that contained all the books that were written in French, forcing them to find the book twice.
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Overall, the season was a major improvement over the [[Characters/TheAmazingRaceCanada1 previous one]]. first and foremost due to the cast, which featured a wider variety of interesting teams[[note]]whereas the first season relied heavily on Jet & Dave to provide entertainment[[/note]], as well as several teams that could be considered outright villains. Course design was also considered to be an improvement, with the teams competing outside of Canada for the very first time, while not sacrificing any of the course difficulty that had made the first season so interesting. However, there were still several drawbacks. Detour choices were more consistent with earlier Amazing Race incarnations ([[PathOfMostResistance easier but longer vs shorter but harder]]), a poorly placed Non-Elimination point (after a Fast Forward, allowing the team who went for it and failed to survive), RubberbandAI helping two teams who stumbled hours behind the others to catch up almost immediately[[note]]with one team being saved this way ''twice''[[/note]], a finale that featured two luck tasks along with two tasks that usually heavily favor all0male teams, and having one team consistently smoke the other teams to win more than half the legs[[note]]said team had nine top two finishes, only one other teams even managed four[[/note]]. Despite the season's overall rockiness, the finale featured three likable teams, and with an unexpected end result, the season was considered to be a success.

to:

Overall, the season was a major improvement over the [[Characters/TheAmazingRaceCanada1 previous one]]. first and foremost due to the cast, which featured a wider variety of interesting teams[[note]]whereas the first season relied heavily on Jet & Dave to provide entertainment[[/note]], as well as several teams that could be considered outright villains. Course design was also considered to be an improvement, with the teams competing outside of Canada for the very first time, while not sacrificing any of the course difficulty that had made the first season so interesting. However, there were still several drawbacks. Detour choices were more consistent with earlier Amazing Race incarnations ([[PathOfMostResistance easier but longer vs shorter but harder]]), a poorly placed Non-Elimination point (after a Fast Forward, allowing the team who went for it and failed to survive), RubberbandAI helping two teams who stumbled hours behind the others to catch up almost immediately[[note]]with one team being saved this way ''twice''[[/note]], a finale that featured two luck tasks along with two tasks that usually heavily favor all0male all-male teams, and having one team consistently smoke the other teams to win more than half the legs[[note]]said team had nine top two finishes, only one other teams even managed four[[/note]]. Despite the season's overall rockiness, the finale featured three likable teams, and with an unexpected end result, the season was considered to be a success.

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