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* RaceLift: Has a black guy portrait in SC:Remastered.


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* MilitaryMashupMachine: When a goliath and a wraith love each other very much, or they get drunk...

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* YouDontLookLikeYou: The cutscene ''The Ambush'' shows them as jerry-rigged tractors with cannons mounted over the cabins.


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* CutscenePowerToTheMax: The cutscene goliath has a chin-mounted PlasmaCannon.


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* WhatCouldHaveBeen: Originally, they could launch their missiles at ground targets, and had a nose-mounted flamethrower in addition to the autocannons. This was decided to be too much dakka for one unit to carry on its own, so the flamethrower became the Firebat.


* AxCrazy: Ghosts aren't exactly the most mentally stable Terran units, if certain quotes of theirs in ''II'' are any indication.
* BadassBaritone: Creator/LiamOBrien provides the Ghosts with his signature low, dry voice in ''II''.



* FacelessGoons: To emphasize the fact that they have almost no humanity left, since they're subject to VERY heavy doses of brainwashing and implants.

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* FacelessGoons: To emphasize the fact that they have almost no humanity left, since they're subject to VERY ''very'' heavy doses of brainwashing and implants.



-->'''Ghost:''' Whenever I see a world untouched by war, a world of innocence, a world of lush forests and clear rivers. [{{Beat}}] I really just wanna ''nuke the crap out of it''!

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-->'''Ghost:''' Whenever I see a world untouched by war, a world of innocence, a world of lush forests and clear rivers. [{{Beat}}] rivers... I really just wanna ''nuke the crap out of it''!it!''



* TheSneakyGuy[[=/=]StealthExpert: Thanks to said cloak. Unless an enemy has TrueSight, they stay cloaked as long as their Energy meter lets them.

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* TheSneakyGuy[[=/=]StealthExpert: TheSneakyGuy[=/=]StealthExpert: Thanks to said cloak. Unless an enemy has TrueSight, they stay cloaked as long as their Energy meter lets them.



* YouNukeEm: Ghosts are not known for their subtlety in dealing with larger problems.

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* YouNukeEm: Ghosts are not aren't known for their subtlety in dealing with larger problems.



* {{BFG}}: And as such its cannon is ''huge''.

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* {{BFG}}: And as such such, its cannon is ''huge''.



* HurricaneOfPuns: Every line it has is a reference to some sort of media involving robots. It quotes ''Transformers'', ''Short Circuit'', ''Beast Wars'', ''Power Rangers'', it has a voice like Optimus Prime, and was designed by Ron Volt, a reference to ''Voltron''.


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* SpeaksInShoutOuts: Every line it has is a reference to some sort of media involving robots. It quotes ''Franchise/{{Transformers}}'', ''Film/ShortCircuit'', ''WesternAnimation/BeastWars'', ''Franchise/PowerRangers'', it has a voice like Optimus Prime, and was designed by Ron Volt, a reference to ''Anime/{{Voltron}}''.


A Terran starfighter introduced into the sector by the [=UED=]. Piloted by women with thick German accents, they fire clusters of missiles are airborne enemies to decimate opposing fleets.

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A Terran starfighter frigate introduced into the sector by the [=UED=]. Piloted by women with thick German accents, they fire clusters of missiles are airborne enemies to decimate opposing fleets.


* JackOfAllStats: In ''Starcraft II'', it serves this role between the Banshee (dedicated air-to-ground) and the Viking (dedicated air-to-air), since the Wraith can attack both ground and aerial targets. While these two are better than the Wraith in their dedicated roles, the Wraith still has a niche for its versatility, and the potential to accompany Banshees instead of Vikings as air supporiority in circumstances where you'd want an entirely cloaked air force.

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* JackOfAllStats: In ''Starcraft II'', it serves this role between the Banshee (dedicated air-to-ground) and the Viking (dedicated air-to-air), since the Wraith can attack both ground and aerial targets. While these two are better than the Wraith in their dedicated roles, the Wraith still has a niche for its versatility, and the potential to accompany Banshees instead of Vikings as air supporiority superiority in circumstances where you'd want an entirely cloaked air force.



** Subverted with the "Eraser" strategy. Have two science vessels cast Defensive Matrix and Irridate on eachother. Then drive them into the middle of a Zerg or Terran mineral line. Fun ensues.

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** Subverted with the "Eraser" strategy. Have two science vessels cast Defensive Matrix and Irridate Irradiate on eachother.each other. Then drive them into the middle of a Zerg or Terran mineral line. Fun ensues.



* IsThisThingStillOn

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* IsThisThingStillOnIsThisThingStillOn:



* InterpretiveCharacter: The Raven seems to get a new ability set in each appearance and major gameplay patch. The only real constant is that it's a SquishyWizard UAV that can be used for surveillance, and can deploy drones, missiles, and turrets whose exact properties vary on a whim - and even that doesn't apply to Matt Horner's Theia Ravens in Co-op Missions.



* SiegeEngines: Provides an aerial alternative to the Siege Tank for a long-range ground attacker.

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* SiegeEngines: Provides an aerial alternative to the Siege Tank for a long-range ground attacker.attacker, as long as you don't mind not being able to hit buildings.


* MeaningfulName: KD8 bombs take down buildings very fast. D8 is also an emoticon for shock or dismay.

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* MeaningfulName: KD8 [=KD8=] bombs take down buildings very fast. D8 [=D8=] is also an emoticon for shock or dismay.dismay, with the "K" providing a bomb blast.


* RestrainingBolt: Because most Marines are conscripted criminals, they undergo neural resocializing to erase their memories and former personalities, giving them nice FakeMemories and rendering them completely obedient. Their suits are, basically, motile prison cells that gives them the strength to carry [[{{BFG}} an assault rifle the size of a motorcycle]], with protection being a complete afterthought. According to the novels, their emergency cutoff switch shuts the suit down without ejecting them, rendering them immobile. Hell, they can't even get up from a fall by themselves.

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* RestrainingBolt: Because most Marines are conscripted criminals, they undergo neural resocializing to erase their memories and former personalities, giving them nice FakeMemories and rendering them completely obedient. Their suits are, basically, motile prison cells that gives them the strength to carry [[{{BFG}} an assault rifle the size of a motorcycle]], with protection being a complete afterthought. According to the novels, their emergency cutoff switch shuts the suit down without ejecting them, the marine, rendering them immobile. Hell, they can't even get up from a fall by themselves.


* RestrainingBolt: Because most Marines are conscripted criminals, they undergo neural resocializing to erase their memories and former personalities, giving them nice FakeMemories and rendering them completely obedient. Their suits are, basically, motile prison cells that let them carry a {{BFG,}} with protection being a complete afterthought. According to the novels, their emergency cutoff switch shuts the suit down without ejecting them, rendering them immobile. Hell, they can't even get up from a fall by themselves.

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* RestrainingBolt: Because most Marines are conscripted criminals, they undergo neural resocializing to erase their memories and former personalities, giving them nice FakeMemories and rendering them completely obedient. Their suits are, basically, motile prison cells that let gives them the strength to carry [[{{BFG}} an assault rifle the size of a {{BFG,}} motorcycle]], with protection being a complete afterthought. According to the novels, their emergency cutoff switch shuts the suit down without ejecting them, rendering them immobile. Hell, they can't even get up from a fall by themselves.


* RestrainingBolt: Because most Marines are conscripted criminals, they undergo neural resocializing to erase their memories and former personalities, giving them nice FakeMemories and rendering them completely obedient.

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* RestrainingBolt: Because most Marines are conscripted criminals, they undergo neural resocializing to erase their memories and former personalities, giving them nice FakeMemories and rendering them completely obedient. Their suits are, basically, motile prison cells that let them carry a {{BFG,}} with protection being a complete afterthought. According to the novels, their emergency cutoff switch shuts the suit down without ejecting them, rendering them immobile. Hell, they can't even get up from a fall by themselves.


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* PlasmaCannon: Their flamethrowers are plasma based, and act like you think a plasma gun would-it disperses after a few feet, making it necessary they get really close. Anything within that couple feet is in for a Bad Day(TM).


In the 23rd century, Earth became united under a single government called the United Powers League, and they enacted a campaign of genocide against "undesirable" human specimens to curb overpopulation and limited resources, rounding up over 400 million humans for extermination. Wishing to investigate the feasibility of colonizing other planets, the scientist Doran Routhe had 40,000 humans spared from death for the slim hope of a new life on another planet. These 40,000 humans were loaded onto four supercarriers and sent towards the Gantris VI system, but their computer systems malfunctioned and they went past their intended destination to arrive in the Koprulu Sector, some sixty thousand lightyears from Earth on the fringe of the Milky Way galaxy. Three of the ships landed safely on different planets, and their inhabitants began the civilization called the Terrans.

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In the 23rd century, Earth became united under a single government called the United Powers League, League. To curb overpopulation and limited resources, they enacted a campaign of genocide against "undesirable" human specimens to curb overpopulation and limited resources, humans, rounding up over 400 million humans people for extermination. Wishing A UPL scientist named Doran Routhe wished to investigate the feasibility of colonizing other planets, the scientist Doran Routhe and had 40,000 humans spared from death in exchange for the slim hope of a new life on another planet. These 40,000 humans were placed in cryogenic sleep, loaded onto four supercarriers supercarrier spacecraft, and sent towards the Gantris VI system, but where a habitable planet had been detected. However, their computer systems malfunctioned and they went past their intended destination to arrive in the Koprulu Sector, some sixty thousand lightyears from Earth on the fringe of the Milky Way galaxy. Three of the ships landed safely on different habitable planets, and their inhabitants began the civilization called the Terrans.

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* SupportPartyMember: In the single-player campaign of ''Wings of Liberty'', they can't use Stimpacks like they can in melee play, shuffling them into this role -- they can't move as fast as Marines and have overall inferior DPS, but can absorb a lot more punishment, can better focus down armored enemies, and the slowing effect of their grenades is still here and is area-of-effect now. You'll still want several Marauders accompanying your infantry, but they aren't the powerhouses they are in melee.


* GameplayAndStoryIntegration: After the Firebat got the axe from multiplayer, their unit model was modified to use for the Marauder. Flavor text in the campaign, and later expanded world lore, mention that the Marauders wear 5-4 Armored Infantry Suits, which are heavily modified versions of the CMC-660 suits that are used by Firebats.

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* GameplayAndStoryIntegration: After the Firebat got the axe from multiplayer, multiplayer during development of ''Wings of Liberty'', their unit model was modified to use for the Marauder. Flavor text in the campaign, campaign and later expanded world lore, lore mention that the Marauders wear 5-4 Armored Infantry Suits, which are heavily modified versions of the CMC-660 suits that are used by Firebats.


* UnitsNotToScale: A rather egregious case with the SCV -- in game, it is about the size of a marine making it easy to think it is simply a man in power armor intended for heavy duty work. In reality, it is the size of a small mech and that glass housing is the cockpit. [[http://us.battle.net/sc2/en/media/wallpapers/?view#/wall042 This is how big they are in lore.]]

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* UnitsNotToScale: A rather egregious case with The design of the SCV -- in game, it is SCV's in-game sprites and models makes them about the same size of a marine making it easy as other Terran infantry, which may lead one to think it is simply a man in power armor intended for heavy duty work. In reality, it is the size SCV is a bulky suit of a small mech construction-themed PoweredArmor and that glass housing panel in the front is the cockpit. [[http://us.battle.net/sc2/en/media/wallpapers/?view#/wall042 This is how big they viewscreen. Actually, [=SCVs=] are in lore.]]MiniMecha much bigger than infantry, and that glass panel is the cockpit -- [[https://starcraft.fandom.com/wiki/File:TheFightin%27SceeVees_Cover1.jpg this is their actual size]].

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* FlamethrowerBackfire: Their death animation in the first game is the "disappears in a fireball with a despairing sceam" variant.


* {{Irony}}: The Terrans are often noted at being the only playable race in the game that was not [[TouchedByVorlons influenced by the Xel'Naga in any way]]. [[spoiler:That is what the Xel'Naga are actually supposed to do with other species - nothing]].

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* {{Irony}}: The Terrans are often noted at being the only playable race in the game that was not [[TouchedByVorlons influenced by the Xel'Naga in any way]]. [[spoiler:That is what the Xel'Naga are actually supposed to do with other species - nothing]].[[AlienNonInterferenceClause nothing]]]].

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