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! Major Fanctions
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! Major Fanctions
Factions
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A Communist faction residing in the Metro. Built on Communist ideals, they have the largest population of all the Metro factions, and are currently engaged in a war with their rivals, the Fourth Reich.
* DirtyCommunists: Obviously. Life under them really sucks.
* PoliceState: The Communist government.
* PunchClockVillain: Like the Nazis, some of the Red soldiers aren't particularly interested in the conflict, only in it for the money or benefits.
* TookALevelInBadass: In ''Last Light'', their soldiers and equipment are much better equipped and trained, even possessing a number of armored vehicles like the Nazis.
* WeHaveReserves: Many of their troops are poorly-trained conscripts, used as cannon fodder to swarm enemy positions.
* DirtyCommunists: Obviously. Life under them really sucks.
* PoliceState: The Communist government.
* PunchClockVillain: Like the Nazis, some of the Red soldiers aren't particularly interested in the conflict, only in it for the money or benefits.
* TookALevelInBadass: In ''Last Light'', their soldiers and equipment are much better equipped and trained, even possessing a number of armored vehicles like the Nazis.
* WeHaveReserves: Many of their troops are poorly-trained conscripts, used as cannon fodder to swarm enemy positions.
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* UtopiaJustifiesTheMeans: They believe that by conquering the entire Metro, they will bring unity.
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* UtopiaJustifiesTheMeans: They believe that by conquering the entire Metro, they will bring unity.unity to its population.
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* DoomTroops: Their soldiers.
* GratuitousGerman: They throw many German words into their speech.
* ANaziByAnyOtherName: The Fourth Reich, or "fascists".
* ANaziByAnyOtherName: The Fourth Reich, or "fascists".
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* PuttingOnTheReich: They have adopted Nazi ideals and apparel.
to:
* PunchClockVillain: If you listen to their conversations, you can find that some of the soldiers have doubts about fighting for them, and many talk about their families or escaping somewhere better.
* PuttingOnTheReich: They have adopted Nazi ideals andapparel.apparel, though their salutes and addresses are a bit different (i.e. they have a closed fist salute instead of the standard Hitler salute).
* TheSocialDarwinist: They value genetic purity, culling off any citizens with deformities.
* TankGoodness: They have at least two "Panzers" (armored trolleys with large guns mounted on top).
* PuttingOnTheReich: They have adopted Nazi ideals and
* TheSocialDarwinist: They value genetic purity, culling off any citizens with deformities.
* TankGoodness: They have at least two "Panzers" (armored trolleys with large guns mounted on top).
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* UtopiaJustifiesTheMeans: They believe that by conquering the entire Metro, they will bring unity.
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A Neo-Nazi fascist movement within the Metro. Based on Nazi ideals, they are engaged in a war with the Communist Reds.
* GasMaskMooks: All Nazi soldiers wear gas masks unique to their faction.
* NoSwastikas: Despite the Nazi imagery, they don't actually use the swastika in game, instead using the Moscow Metro "C" entry. In the novel and beta, they use a Triskelion-style Nazi flag.
* PuttingOnTheReich: They have adopted Nazi ideals and apparel.
* ThoseWackyNazis: A post-apocalyptic Russian Neo-Nazi movement, engaged in their own little version of WWII's Eastern Front.
* GasMaskMooks: All Nazi soldiers wear gas masks unique to their faction.
* NoSwastikas: Despite the Nazi imagery, they don't actually use the swastika in game, instead using the Moscow Metro "C" entry. In the novel and beta, they use a Triskelion-style Nazi flag.
* PuttingOnTheReich: They have adopted Nazi ideals and apparel.
* ThoseWackyNazis: A post-apocalyptic Russian Neo-Nazi movement, engaged in their own little version of WWII's Eastern Front.
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A Neo-Nazi fascist faction within the Metro. Basing their society on Nazi ideals, they are engaged in a war with the Communist Reds.
* GasMaskMooks: All Nazi soldiers wear gas masks unique to their faction.
* NoSwastikas: Despite the Nazi imagery, they don't actually use the swastika in game, instead using the Moscow Metro "C" entry. In the novel and beta, they use a Triskelion-style Nazi flag.
* PuttingOnTheReich: They have adopted Nazi ideals and apparel.
* ThoseWackyNazis: A post-apocalyptic Russian Neo-Nazi movement, engaged in their own little version of WWII's Eastern Front.
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Added DiffLines:
A Neo-Nazi fascist movement within the Metro. Based on Nazi ideals, they are engaged in a war with the Communist Reds.
* GasMaskMooks: All Nazi soldiers wear gas masks unique to their faction.
* NoSwastikas: Despite the Nazi imagery, they don't actually use the swastika in game, instead using the Moscow Metro "C" entry. In the novel and beta, they use a Triskelion-style Nazi flag.
* PuttingOnTheReich: They have adopted Nazi ideals and apparel.
* ThoseWackyNazis: A post-apocalyptic Russian Neo-Nazi movement, engaged in their own little version of WWII's Eastern Front.
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! Mutants
[[folder: Amoebas]]
Strange spherical amoeba-like creatures found inhabiting the D6 bunker. They are spawned from strange "pores", pulsating creatures that stick to walls and floors.
* ActionBomb: The Amoebas themselves run up to you and explode.
* BlobMonster: As the name implies.
* MookMaker: The amoeba pores.
[[folder: Amoebas]]
Strange spherical amoeba-like creatures found inhabiting the D6 bunker. They are spawned from strange "pores", pulsating creatures that stick to walls and floors.
* ActionBomb: The Amoebas themselves run up to you and explode.
* BlobMonster: As the name implies.
* MookMaker: The amoeba pores.
to:
! Mutants
[[folder: Amoebas]]
Strange spherical amoeba-like creatures found inhabiting the D6 bunker. They are spawned from strange "pores", pulsating creatures that stick to walls and floors.
* ActionBomb: The Amoebas themselves run up to you and explode.
* BlobMonster: As the name implies.
* MookMaker: The amoeba pores.
Major Fanctions
[[folder:The Rangers]]
[[folder: Amoebas]]
Strange spherical amoeba-like creatures found inhabiting the D6 bunker. They are spawned from strange "pores", pulsating creatures that stick to walls and floors.
* ActionBomb: The Amoebas themselves run up to you and explode.
* BlobMonster: As the name implies.
* MookMaker: The amoeba pores.
[[folder:The Rangers]]
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[[folder: Demons]]
Winged bat-like creatures found on the surface. They are extremely aggressive, attacking humans and mutants alike.
* DeathFromAbove: Frequently attack humans on the surface. They're really tough and really dangerous.
* GiantFlyer: Large and winged.
* SuperPersistentPredator: Two particular Demons - one in the Library, and another on the Tower - will relentlessly pursue you until killed or driven off.
Winged bat-like creatures found on the surface. They are extremely aggressive, attacking humans and mutants alike.
* DeathFromAbove: Frequently attack humans on the surface. They're really tough and really dangerous.
* GiantFlyer: Large and winged.
* SuperPersistentPredator: Two particular Demons - one in the Library, and another on the Tower - will relentlessly pursue you until killed or driven off.
to:
Winged bat-like creatures found on the surface. They are extremely aggressive, attacking humans and mutants alike.
* DeathFromAbove: Frequently attack humans on the surface. They're really tough and really dangerous.
* GiantFlyer: Large and winged.
* SuperPersistentPredator: Two particular Demons - one in the Library, and another on the Tower - will relentlessly pursue you until killed or driven off.
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[[folder: Librarians]]
Giant humanoid creatures encountered in the Moscow State Library. They are extremely intelligent and extremely dangerous, but it is possible to avoid fighting them by staring them down. They come in two variations: regular Librarians, and Black Librarians.
* BerserkButton: Don't turn your back on them or shoot them, or they'll attack immediately.
* KillerGorilla: Their faces and posture make them resemble gorillas.
* LightningBruiser: Really large, really fast, really strong.
* MadeOfIron: Can take a large number of bullets before going down.
* StaringDownCthulhu: Stare them down long enough and you can avoid fighting them.
* UndergroundMonkey: Black Librarians are only found in the library's basement.
Giant humanoid creatures encountered in the Moscow State Library. They are extremely intelligent and extremely dangerous, but it is possible to avoid fighting them by staring them down. They come in two variations: regular Librarians, and Black Librarians.
* BerserkButton: Don't turn your back on them or shoot them, or they'll attack immediately.
* KillerGorilla: Their faces and posture make them resemble gorillas.
* LightningBruiser: Really large, really fast, really strong.
* MadeOfIron: Can take a large number of bullets before going down.
* StaringDownCthulhu: Stare them down long enough and you can avoid fighting them.
* UndergroundMonkey: Black Librarians are only found in the library's basement.
to:
Giant humanoid creatures encountered in the Moscow State Library. They are extremely intelligent and extremely dangerous, but it is possible to avoid fighting them by staring them down. They come in two variations: regular Librarians, and Black Librarians.
* BerserkButton: Don't turn your back on them or shoot them, or they'll attack immediately.
* KillerGorilla: Their faces and posture make them resemble gorillas.
* LightningBruiser: Really large, really fast, really strong.
* MadeOfIron: Can take a large number of bullets before going down.
* StaringDownCthulhu: Stare them down long enough and you can avoid fighting them.
* UndergroundMonkey: Black Librarians are only found in the library's basement.
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[[folder: Nosalises]]
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[[folder: Lurkers]]
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! Mutants
[[folder:
Strange spherical amoeba-like creatures found inhabiting the D6 bunker. They are spawned from strange "pores", pulsating creatures that stick to walls and floors.
* ActionBomb: The Amoebas themselves run up to you and explode.
* BlobMonster: As the name implies.
* MookMaker: The amoeba pores.
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[[folder: Shrimp]]
to:
[[folder: Shrimp]]Demons]]
Winged bat-like creatures found on the surface. They are extremely aggressive, attacking humans and mutants alike.
* DeathFromAbove: Frequently attack humans on the surface. They're really tough and really dangerous.
* GiantFlyer: Large and winged.
* SuperPersistentPredator: Two particular Demons - one in the Library, and another on the Tower - will relentlessly pursue you until killed or driven off.
Winged bat-like creatures found on the surface. They are extremely aggressive, attacking humans and mutants alike.
* DeathFromAbove: Frequently attack humans on the surface. They're really tough and really dangerous.
* GiantFlyer: Large and winged.
* SuperPersistentPredator: Two particular Demons - one in the Library, and another on the Tower - will relentlessly pursue you until killed or driven off.
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[[folder: Watchmen]]
to:
[[folder: Watchmen]]Librarians]]
Giant humanoid creatures encountered in the Moscow State Library. They are extremely intelligent and extremely dangerous, but it is possible to avoid fighting them by staring them down. They come in two variations: regular Librarians, and Black Librarians.
* BerserkButton: Don't turn your back on them or shoot them, or they'll attack immediately.
* KillerGorilla: Their faces and posture make them resemble gorillas.
* LightningBruiser: Really large, really fast, really strong.
* MadeOfIron: Can take a large number of bullets before going down.
* StaringDownCthulhu: Stare them down long enough and you can avoid fighting them.
* UndergroundMonkey: Black Librarians are only found in the library's basement.
Giant humanoid creatures encountered in the Moscow State Library. They are extremely intelligent and extremely dangerous, but it is possible to avoid fighting them by staring them down. They come in two variations: regular Librarians, and Black Librarians.
* BerserkButton: Don't turn your back on them or shoot them, or they'll attack immediately.
* KillerGorilla: Their faces and posture make them resemble gorillas.
* LightningBruiser: Really large, really fast, really strong.
* MadeOfIron: Can take a large number of bullets before going down.
* StaringDownCthulhu: Stare them down long enough and you can avoid fighting them.
* UndergroundMonkey: Black Librarians are only found in the library's basement.
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[[folder: The Dark Ones]]
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[[folder: The Dark Ones]]Nosalises]]
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[[folder: Lurkers]]
[[/folder]]
[[folder: Shrimp]]
[[/folder]]
[[folder: Watchmen]]
[[/folder]]
[[folder: The Dark Ones]]
[[/folder]]
[[/folder]]
[[folder: Shrimp]]
[[/folder]]
[[folder: Watchmen]]
[[/folder]]
[[folder: The Dark Ones]]
[[/folder]]
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* HonoraryUncle: Artyom only ever refers to him as "uncle".
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* AdaptationalHeroism: In the novel, Bourbon had no plans to pay Artyom, and in fact, planned to [[YouHaveOutlivedYourUsefulness off him]] when they made it through the tunnels. The game Bourbon is grumpy, but nonetheless supportive of Artyom.
to:
* AdaptationalHeroism: In the novel, Bourbon had no plans to pay Artyom, and in fact, planned to [[YouHaveOutlivedYourUsefulness off him]] when once they made it through the tunnels. The game Bourbon is grumpy, but nonetheless supportive of Artyom.
* LightningBruiser: Really large, really fast, really strong.
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* StaringDownCthulhu: Staring them down long enough and you can avoid fighting them.
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* StaringDownCthulhu: Staring Stare them down long enough and you can avoid fighting them.
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[[folder: Watchmen]]
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[[folder: Watchmen]]Shrimp]]
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[[folder: The Dark Ones]]
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[[folder: The Dark Ones]]Watchmen]]
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[[folder: The Dark Ones]]
[[/folder]]
[[/folder]]
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They're two different mutant types.
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[[folder: Watchers/Lurkers]]
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[[folder: Watchers/Lurkers]]Lurkers]]
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[[folder: The Dark Ones]]
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[[folder: The Dark Ones]]Watchmen]]
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[[folder: The Dark Ones]]
[[/folder]]
[[/folder]]
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* KilledOffForReal: [[spoiler: He dies in both endings of ''Last Light'', either from the self-destruct of the [=D6=] base or being executed by the Communists.]]
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Ulman's partner.
to:
Another Ranger, and Ulman's partner.
partner.
* TheFaceless: Only in the original version. ''Redux'' shows him without his helmet.
* SacrificialLion
* TheFaceless: Only in the original version. ''Redux'' shows him without his helmet.
* SacrificialLion
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* TheMentor: Teaches Artyom about the unexplainable and supernatural phenomena on their way to Cursed Station.
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* JerkWithAHeartOfGold: Towards Artyom. It comes to the point that [[spoiler: he risks his own life to save him.]]
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* ReformedCrook: Implied by his demeanor, and the fact that the bandits at Dry station know him.
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* ReformedCrook: ReformedCriminal: Implied by his demeanor, and the fact that the bandits at Dry station know him.
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* JerkWithAHeartOfGold: Towards Artyom. It comes to the point that [[spoiler: he risks his own life to save him.]]
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* ReformedCriminal: Implied by his demeanor, and the fact that the bandits at Dry station know him.
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* ReformedCriminal: ReformedCrook: Implied by his demeanor, and the fact that the bandits at Dry station know him.
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* TheMentor: Teaches Artyom about the unexplainable and supernatural phenomena on their way to Cursed Station.
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[[folder: The Dark Ones]]
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[[folder: The Dark Ones]]
Anna]]
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! Introduced in Metro Last Light
[[folder: Anna]]
[[/folder]]
[[folder: Anna]]
[[/folder]]
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[[/folder]]
! Mutants
[[folder: Amoebas]]
Strange spherical amoeba-like creatures found inhabiting the D6 bunker. They are spawned from strange "pores", pulsating creatures that stick to walls and floors.
* ActionBomb: The Amoebas themselves run up to you and explode.
* BlobMonster: As the name implies.
* MookMaker: The amoeba pores.
[[/folder]]
[[folder: Demons]]
Winged bat-like creatures found on the surface. They are extremely aggressive, attacking humans and mutants alike.
* DeathFromAbove: Frequently attack humans on the surface. They're really tough and really dangerous.
* GiantFlyer: Large and winged.
* SuperPersistentPredator: Two particular Demons - one in the Library, and another on the Tower - will relentlessly pursue you until killed or driven off.
[[/folder]]
[[folder: Librarians]]
Giant humanoid creatures encountered in the Moscow State Library. They are extremely intelligent and extremely dangerous, but it is possible to avoid fighting them by staring them down. They come in two variations: regular Librarians, and Black Librarians.
* BerserkButton: Don't turn your back on them or shoot them, or they'll attack immediately.
* KillerGorilla: Their faces and posture make them resemble gorillas.
* MadeOfIron: Can take a large number of bullets before going down.
* StaringDownCthulhu: Staring them down long enough and you can avoid fighting them.
* UndergroundMonkey: Black Librarians are only found in the library's basement.
[[/folder]]
[[folder: Nosalises]]
[[/folder]]
[[folder: Watchers/Lurkers]]
[[/folder]]
[[folder: The Dark Ones]]
[[/folder]]
! Paranormal Phenomena
[[folder: Ghosts]]
! Mutants
[[folder: Amoebas]]
Strange spherical amoeba-like creatures found inhabiting the D6 bunker. They are spawned from strange "pores", pulsating creatures that stick to walls and floors.
* ActionBomb: The Amoebas themselves run up to you and explode.
* BlobMonster: As the name implies.
* MookMaker: The amoeba pores.
[[/folder]]
[[folder: Demons]]
Winged bat-like creatures found on the surface. They are extremely aggressive, attacking humans and mutants alike.
* DeathFromAbove: Frequently attack humans on the surface. They're really tough and really dangerous.
* GiantFlyer: Large and winged.
* SuperPersistentPredator: Two particular Demons - one in the Library, and another on the Tower - will relentlessly pursue you until killed or driven off.
[[/folder]]
[[folder: Librarians]]
Giant humanoid creatures encountered in the Moscow State Library. They are extremely intelligent and extremely dangerous, but it is possible to avoid fighting them by staring them down. They come in two variations: regular Librarians, and Black Librarians.
* BerserkButton: Don't turn your back on them or shoot them, or they'll attack immediately.
* KillerGorilla: Their faces and posture make them resemble gorillas.
* MadeOfIron: Can take a large number of bullets before going down.
* StaringDownCthulhu: Staring them down long enough and you can avoid fighting them.
* UndergroundMonkey: Black Librarians are only found in the library's basement.
[[/folder]]
[[folder: Nosalises]]
[[/folder]]
[[folder: Watchers/Lurkers]]
[[/folder]]
[[folder: The Dark Ones]]
[[/folder]]
! Paranormal Phenomena
[[folder: Ghosts]]
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* JerkWithAHeartOfGold: Towards Artyom. It comes to the point that [[spoiler: he risks his own life to save him.]]
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* ReformedCrook: Implied by his demeanor, and the fact that the bandits at Dry station know him.
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* ReformedCrook: ReformedCriminal: Implied by his demeanor, and the fact that the bandits at Dry station know him.
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* TheMentor: Teaches Artyom about the unexplainable and supernatural phenomena on their way to Cursed Station.
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* [[spoiler:TheHeroDies: In the bad ending of ''Last Light'', he blows up D6 to stop the Red Army.]]
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* ReformedCrook: Implied by his demeanor, and the fact that the bandits at Dry station know him.
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-->'''Voiced by:''' Graham [=McTavish=]
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-->'''Voiced by:''' Dave B. Mitchell
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Not really a sacrifice, since the bandit leader didn't try to shoot you.
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* HeroicSacrifice
to:
* HeroicSacrificeAdaptationalHeroism: In the novel, Bourbon had no plans to pay Artyom, and in fact, planned to [[YouHaveOutlivedYourUsefulness off him]] when they made it through the tunnels. The game Bourbon is grumpy, but nonetheless supportive of Artyom.
* MutualKill: He and the bandit leader both shoot each other at the same time when Artyom arrives at the end of Dry.
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* TakingTheBullet
to:
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The second of Artyom's companions.
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The second of Artyom's companions. \n An associate of the Rangers who helps stations in peril such as Cursed. He is also known for his extensive knowledge of supernatural and mysterious events in the Metro.
* TheStoic
* TheStoic
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A member of the Rangers, who saves Artyom after he's captured by members of the Fourth Reich.
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Ulman's partner.
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Head of the Order of the Rangers.
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[[/folder]]
[[folder: Korbut]]
[[/folder]]
[[folder: Lesnitsky]]
[[folder: Korbut]]
[[/folder]]
[[folder: Lesnitsky]]
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Added DiffLines:
The first of Artyom's companions. An explorer who knows the ins and outs of the Metro, who also happens to get into trouble often.
* HeroicSacrifice
* TheMentor: Teaches Artyom several important lessons during their travels from Riga all the way to Dry.
* NotQuiteDead: [[spoiler: ''Last Light'' reveals he was captured by bandits and sent off to become slave labor in Venice.]]
* TakingTheBullet
* HeroicSacrifice
* TheMentor: Teaches Artyom several important lessons during their travels from Riga all the way to Dry.
* NotQuiteDead: [[spoiler: ''Last Light'' reveals he was captured by bandits and sent off to become slave labor in Venice.]]
* TakingTheBullet
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The second of Artyom's companions.
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[[/folder]]
! Introduced in Metro Last Light
[[folder: Anna]]
[[/folder]]
[[folder: Pavel Morozov]]
! Introduced in Metro Last Light
[[folder: Anna]]
[[/folder]]
[[folder: Pavel Morozov]]
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[[/folder]]
[[folder: Eugene]]
One of Artyom's childhood friends. [[spoiler: He's KilledOffscreen later in the first game.]]
* ChildhoodFriends: With Artyom. [[spoiler: He was even one of two people that accompanied him to the surface back when they were kids.]]
* TheCameo: He appears in ''Last Light's'' prologue.
[[/folder]]
[[folder: Bourbon]]
[[/folder]]
[[folder: Khan]]
[[/folder]]
[[folder: Ulman]]
[[/folder]]
[[folder: Pavel]]
[[/folder]]
[[folder: Miller]]
[[/folder]]
[[folder: Vladimir]]
[[/folder]]
[[folder: Boris and Stepan]]
[[/folder]]
[[folder: The Dark Ones]]
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* IfIDoNotReturn: He tells Artyom to head for Polis station and look for a man named Miller in the event he doesen't come back in 3 days. [[spoiler: He doesen't, and Artyom decides to fulfill Hunter's wishes, driving the main plot]].
to:
* IfIDoNotReturn: He tells Artyom to head for Polis station and look for a man named Miller in the event if he doesen't doesn't come back in 3 days. [[spoiler: He doesen't, doesn't, and Artyom decides to fulfill Hunter's wishes, driving the main plot]].
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*CatchPhrase: ''If it's hostile, you kill it''.
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* NeverFoundTheBody: If he died, we never know it.
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[[/folder]]
[[folder: Alex]]
Artyom's stepfather, and the head of Exhibition station.
[[folder: Alex]]
Artyom's stepfather, and the head of Exhibition station.
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* IfIDoNotComeBack:
to:
* IfIDoNotComeBack:IfIDoNotReturn: He tells Artyom to head for Polis station and look for a man named Miller in the event he doesen't come back in 3 days. [[spoiler: He doesen't, and Artyom decides to fulfill Hunter's wishes, driving the main plot]].
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Added DiffLines:
! Introduced in Metro 2033
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* {{Ranger}}: Officially becomes one by the time ''Last Light'' rolls in.
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[[/folder]]
[[folder: Hunter]]
A friend of Artyom's stepfather, whom Artyom sees as a mentor figure. He's also a member of the Rangers.
* IfIDoNotComeBack:
* TheMentor: To Artyom.
* SmallRoleBigImpact: His disappearance early in the first game drives the rest of the plot.
[[folder: Hunter]]
A friend of Artyom's stepfather, whom Artyom sees as a mentor figure. He's also a member of the Rangers.
* IfIDoNotComeBack:
* TheMentor: To Artyom.
* SmallRoleBigImpact: His disappearance early in the first game drives the rest of the plot.
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* DudeWheresMyRespect: Played with. In ''Last Light'', he's viewed by everyone as the savior of the Metro, but everyone acknowledges that he's still inexperienced, since he's only been a [[spoiler:Ranger]] for several months.
* MeaningfulName: Artyom is the Russian masculine form of the Greek name Artemisios, relating to Artemis, the Greek goddess of the hunt. She obviously had to have excellent aim, as Artyom himself is said to have by Hunter... but two of the possible Greek cognate words for "Artemis" can also be read as "safe" or "butcher".
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* UnwittingInstigatorOfDoom: Kind of. When he was young, he and two of his friends opened a sealed door leading to the Botanical Gardens, allowing the Dark Ones to enter the Metro.
to:
* TouchedByVorlons: The reason he can understand the Dark Ones. [[spoiler:He accidentally allowed them to enter the Metro as a child.]]
* UnwittingInstigatorOfDoom: Kind of.When [[spoiler:When he was young, he and two of his friends opened a sealed door leading to the Botanical Gardens, allowing the Dark Ones to enter the Metro.
Metro.]]
* UnwittingInstigatorOfDoom: Kind of.
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Character page for ''Videogame/Metro2033'' and its [[Videogame/MetroLastLight sequel]].
[[foldercontrol]]
[[folder: Artyom]]
-->'''Voiced by:''' Oleg Mirochnikov (2033), Christopher L. Parson (Last Light, Redux)
The PlayerCharacter of ''Metro 2033'' and ''Last Light'', Artyom has lived most of his life in the underground Metro tunnels. He is soon called to adventure, however, to warn the rest of the Metro of the mysterious Dark Ones.
* TheAtoner: In ''Last Light'', after [[spoiler:most of the Dark Ones are killed]].
* ButtMonkey: Suffers quite a bit of abuse in the games, being captured a couple times, falls or gets knocked off railcarts, and having platforms/stairs giving way beneath him.
* TheChosenOne: Is seen as this by the Dark Ones, as the one who would unite them with humanity.
* FingerlessGloves: Wears them in his default outfit in the first game.
* HeroicMime: Outside of the beginning-of-level narrations and verbal sounds, he never says anything in-game.
* MadeOfIron: Survives multiple falls and getting beat up...[[CutscenePowerToTheMax in cutscenes]].
* TookALevelInBadass: As you play through the first game, Artyom goes from getting his ass kicked in almost every encounter to fighting on an even level with the resident [[BadassNormal Badass Normals]]. [[spoiler:He eventually becomes a Ranger in the second game.]]
* UnwittingInstigatorOfDoom: Kind of. When he was young, he and two of his friends opened a sealed door leading to the Botanical Gardens, allowing the Dark Ones to enter the Metro.
[[/folder]]
[[foldercontrol]]
[[folder: Artyom]]
-->'''Voiced by:''' Oleg Mirochnikov (2033), Christopher L. Parson (Last Light, Redux)
The PlayerCharacter of ''Metro 2033'' and ''Last Light'', Artyom has lived most of his life in the underground Metro tunnels. He is soon called to adventure, however, to warn the rest of the Metro of the mysterious Dark Ones.
* TheAtoner: In ''Last Light'', after [[spoiler:most of the Dark Ones are killed]].
* ButtMonkey: Suffers quite a bit of abuse in the games, being captured a couple times, falls or gets knocked off railcarts, and having platforms/stairs giving way beneath him.
* TheChosenOne: Is seen as this by the Dark Ones, as the one who would unite them with humanity.
* FingerlessGloves: Wears them in his default outfit in the first game.
* HeroicMime: Outside of the beginning-of-level narrations and verbal sounds, he never says anything in-game.
* MadeOfIron: Survives multiple falls and getting beat up...[[CutscenePowerToTheMax in cutscenes]].
* TookALevelInBadass: As you play through the first game, Artyom goes from getting his ass kicked in almost every encounter to fighting on an even level with the resident [[BadassNormal Badass Normals]]. [[spoiler:He eventually becomes a Ranger in the second game.]]
* UnwittingInstigatorOfDoom: Kind of. When he was young, he and two of his friends opened a sealed door leading to the Botanical Gardens, allowing the Dark Ones to enter the Metro.
[[/folder]]