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* MythologyGag: The Raccoon's predecessor, the Infector Tank which appear in the Foehn Origins campaign, is named after a Soviet unit that once existed in 2.0.

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* MythologyGag: The Raccoon's predecessor, the Infector Tank which appear appears in the Foehn Origins campaign, is named after a Soviet unit that once existed in 2.0.



* {{Expy}}: They're blantantly based off of the Rocket Angels from ''[[VideoGame/CommandAndConquerRedAlert3 Red Alert 3]]'', due to their use of flight suits and consisting entirely of women. The only real difference between the two is that the Neonwasps are restricted to ground only, and cannot attack aerial units, as well as being not as effective against infantry against Rocket Angels are.

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* {{Expy}}: They're blantantly based off of the Rocket Angels from ''[[VideoGame/CommandAndConquerRedAlert3 Red Alert 3]]'', due to their use of flight suits and consisting entirely of women. The only real difference between the two is that the Neonwasps are restricted anti-armour specialists who deal less damage to ground only, infantry and cannot attack aerial units, as well as being not as effective against infantry against Rocket Angels are.
aircraft.



* HeroUnit: Being an epic unit, only one M.A.D.M.A.N. can be deployed on the field per player.



* TacticalSuperweaponUnit: The M.A.D.M.A.N. is Haihead's epic unit, being limited to one per player at a time and capable of decimating large swathes of an enemy base (up to one-shotting a full health Construction Yard) when detonated.



* {{Expy}}: Its design appears to be heavily inspired [[Anime/MobileSuitGundam Principality of Zeon]]'s Magella Attack tank, including a detachable turret.

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* {{Expy}}: Its design appears to be heavily inspired by [[Anime/MobileSuitGundam Principality of Zeon]]'s Magella Attack tank, including a detachable turret.



* AssistCharacter: The Harbinger is not directly controllable by its commander; after being called to the battlefield via support power, it will bombard random targets within its designated area, then leaves when it runs out of ammo.



* CarFu: In grand C&C tradtion, the Mastadon is large enough that it can crush other tanks beneath it's treads. It's not unusual to see a Mastadon blast a group of vehicles and then plow through whatever's left.

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* CarFu: In grand C&C tradtion, the Mastadon is large enough that it can crush other tanks beneath it's its treads. It's not unusual to see a Mastadon blast a group of vehicles and then plow through whatever's left.



* StoneWall: Despite its sheer bulk and the damage that its railgun deals, its firing rate is very slow, making the Mastodon's overall damage output unimpressive for a unit of its cost. As a result the Mastodon is more often used as a damage-magnet and healer (in conjunction with Nanocharge), leaving the damage dealing job to Gharials, Giantsbanes and Godsbanes. However, these things can and ''will'' wipe out entire squads with a single shot from it's main gun, then run-over anything that's left behind

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* StoneWall: Despite its sheer bulk and the damage that its railgun deals, its firing rate is very slow, making the Mastodon's overall damage output unimpressive for a unit of its cost. As a result the Mastodon is more often used as a damage-magnet and healer (in conjunction with Nanocharge), leaving the damage dealing job to Gharials, Giantsbanes and Godsbanes. However, these things can and ''will'' wipe out entire squads with a single shot from it's main gun, then run-over anything that's left behind

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* {{Expy}}: In terms of gameplay, they're this to the Empire of the Rising Sun from ''[[VideoGame/CommandAndConquerRedAlert3 Red Alert 3]]'', due to their use of extremely advanced technology, and their lack of an actual aircraft production unit, yet still having aircraft among their arsenal of vehicles among other things, such as their units being ''extremely'' similar to the Empire's units, such as the Neonwasp and Megalodon being blantantly based off of the Rocket Angels and King Oni respectively, with the only difference between the Megalodon and the latter is that the Megalodon doesn't have eyebeams and wields a sword instead, and the Neonwasps being unable to target airborne units.

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* {{Expy}}: {{Expy}}:
**
In terms of gameplay, they're this to the Empire of the Rising Sun from ''[[VideoGame/CommandAndConquerRedAlert3 Red Alert 3]]'', due to their use of extremely advanced technology, and their lack of an actual aircraft production unit, yet still having aircraft among their arsenal of vehicles among other things, such as their units being ''extremely'' similar to the Empire's units, such as the Neonwasp and Megalodon being blantantly based off of the Rocket Angels and King Oni respectively, with the only difference between the Megalodon and the latter is that the Megalodon doesn't have eyebeams and wields a sword instead, and the Neonwasps being unable to target airborne units.units.
** They're also this towards the GDI from the [[VideoGame/CommandAndConquerTiberianSeries Tiberian Series]], to a lesser degree, due to being a global coalition formed from all countries that have similar units, such as the Cyclops, which is quite literally the Titan Walker from ''[[VideoGame/CommandAndConquerTiberianSun Tiberian Sun]]'' under a different name design wise, as well as the Shadray, based off of the Disruptor from the same game. The Tarchia Cannon is also similar in design to the Shatterers from [[VideoGame/CommandAndConquer3TiberiumWars Kane's Wrath]], due to being a floating siege unit, and the Mastodon Tank is similar in appearance, but not in weaponry to the GDI's iconic Mammoth Tank, due to it being an extremely large tank named after an extinct elephant.

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not the meaning of Detect Evil or Legacy Character


* MultinationalTeam: Their members come from (among other nations) the USA (SODAR Array, Leviathan Helicarrier), the UK (Knightframe, Phantasm [both English], Pteranodon [Scottish]), China (Draco Tank), Japan (Syncronin), Australia (Jackal Racer) and New Zealand (Irritator).

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* MultinationalTeam: Their members come from (among other nations) the USA (SODAR Array, Leviathan Helicarrier), the UK England (Knightframe, Phantasm [both English], Pteranodon [Scottish]), Phantasm), Scotland (Pteranodon), China (Draco Tank), Japan (Syncronin), Australia (Jackal Racer) and New Zealand (Irritator).






* DetectEvil: The Huntress can see units through disguises.



* LegacyCharacter: Their flight suits were based off of Norio's Garuda armor after it (and presumably his body) was eventually recovered from Antarctica.

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* LegacyCharacter: Their flight suits were based off of Norio's Garuda armor after it (and presumably his body) was eventually recovered from Antarctica.
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Huntress is now a detector (disguise and stealth)

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* DetectEvil: The Huntress can see units through disguises.


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* SeeTheInvisible: Huntresses can detect stealthed units in big radius around them.
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* FactionCalculus: Foehn is the Balanced faction, whose units combine the Soviets' raw power and Epsilon's wacky special abilities but pay for it in very expensive costs.

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* FactionCalculus: Foehn is the Balanced faction, whose units combine the Soviets' raw power power, Allied technical skill, and Epsilon's wacky special abilities but pay for it in very expensive costs.
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%% IMPORTANT: To keep things tidy, any tropes regarding the Foehn leadership should be placed on this page after certain points in the storyline. For example: any entries for Yunru before "Thread of Dread" (Soviet Mission 20) should stay on the Soviet Page, while anything AFTER goes here.

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%% IMPORTANT: To keep things tidy, any tropes regarding the Foehn leadership should be placed on this page after certain points in the storyline. For example: any entries for Yunru before BEFORE "Thread of Dread" (Soviet Mission 20) should stay on the Soviet Page, while anything AFTER goes here.



%%Below is a list of storyline points for each character:

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%%Below is a list of storyline BEFORE/AFTER points for each character:


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%%
%% IMPORTANT: To keep things tidy, any tropes regarding the Foehn leadership should be placed on this page after certain points in the storyline. For example: any entries for Yunru before "Thread of Dread" (Soviet Mission 20) should stay on the Soviet Page, while anything AFTER goes here.
%%
%% NOTE: this also applies for Reveals like Rashidi's alliance with Yunru (we don't learn about that until AFTER he defects). Same for flashback episodes, like the Foehn Special Operation "Time Capsule"
%%
%%
%%Below is a list of storyline points for each character:
%%
%%
%% Yunru - "Thread of Dread"(Soviet Mission 20)
%% Rashidi - "Obsidian Sands" (Epsilon Mission 21)
%% Tanya - "Hamartia" (The Final Allied Mission)
%% General Ben Carville - "Vanishing Point" (Foehn Origins Mission 05)
%%
%%


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''"Now, y'all have a job to do, so you should get to it!"''

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''"Now, y'all have a job to do, so you should get git to it!"''

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!!Yunru, aka The Architect
-> ''"If I have to do this, I'll do this right."''

As the name implies, this individual is the mastermind behind and leader of the Foehn Revolt.

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\n!!Yunru, aka !!Foehn Council

The Architect
-> ''"If I have to do this, I'll do this right."''

As
ruling council of the name implies, this individual is Foehn Revolt consisting of the mastermind behind Architect, Miracle Man, General Carville and leader Tanya Adams. Together it represents the remnants of the various nations's militaries that make up the Foehn Revolt.



* CosmopolitanCouncil: We see all of them discussing the past in the framing cutscene of the Foehn special ops mission "Time Capsule" as the Architect recounts to them their first encounter with Epsilon. They're a multinational council that include members from Allied and Soviet nations, one that used to be sided with neither.
* GenderEqualEnsemble: The council so far consists of two men and two women.
* WalkingSpoiler: Their identities are a major spoiler for Act II.


!!Yunru, aka The Architect
-> ''"I feel the warmer winds are yet to come."''

As the name implies, this individual is the mastermind behind and leader of the Foehn Revolt.

----




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-> ''"It was my failure to see through Yuri's lies that caused this."''



!!Foehn Council

The ruling council of the Foehn Revolt consisting of the Architect, Miracle Man, General Carville and Tanya Adams. Together it represents the remnants of the various nations's militaries that make up the Foehn Revolt.

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!!Foehn Council

The ruling council
!!Tanya Addams
-> ''"'Time will tell.' That's what Siegfried always used to say."''

!!General Ben Carville
-> ''"We've all been played for fools. It's no time to bicker about it."''\\
''"Now, y'all have a job to do, so you should get to it!"''

!!VOLKNET
-> ''"Establishing Battlefield Control. Standby."''

An experimental artificial intelligence network created by the Architect [[spoiler:(Yunru)]] to lead the fledgling Foehn Revolt army. They are composed of various self-aware "subroutines" each tasked with different parts
of the Foehn Revolt consisting of the Architect, Miracle Man, General Carville and Tanya Adams. Together it represents the remnants of the various nations's militaries that make up the Foehn Revolt.
army.



* CosmopolitanCouncil: We see all of them discussing the past in the framing cutscene of the Foehn special ops mission "Time Capsule" as the Architect recounts to them their first encounter with Epsilon. They're a multinational council that include members from Allied and Soviet nations, one that used to be sided with neither.
* GenderEqualEnsemble: The council so far consists of two men and two women.
* WalkingSpoiler: Their identities are a major spoiler for Act II.

!!VOLKNET
-> ''"Establishing Battlefield Control. Standby."''

An experimental artificial intelligence network created by the Architect [[spoiler:(Yunru)]] to lead the fledgling Foehn Revolt army. They are composed of various self-aware "subroutines" each tasked with different parts of the Foehn army.

----
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* TheNicknamer: For security reasons (and to avoid spoilers in campaign briefings) VOLKNET rarely uses a person's given/current name and instead designates them with a {{CodeName}}.
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* ActionBomb: The M.A.D.M.A.N.'s sole purpose is to detonate itself, creating a massive shockwave. This does not kill the driver: due to a quirk in the technology, the blast is actually weakest at the ''center'', creating a sort of "eye in the storm" that keeps them alive. Course, after the blast they're sitting duck for anything that survived, so it's [[VideogameCaringPotential up you to get them back to safety.]]

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* ActionBomb: The M.A.D.M.A.N.'s sole purpose is to detonate itself, creating a massive shockwave. This does not kill the driver: due to a quirk in the technology, the blast is actually weakest at the ''center'', creating a sort of "eye in the storm" that keeps them alive. Course, after the blast they're sitting duck for anything that survived, so it's [[VideogameCaringPotential up you to get them back to safety.]][[note: It's not unusual for players to have a Jackal Racer on standby for this very purpose.]]
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* KungFuProofMook: They're immune to mind control units.

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* KungFuProofMook: They're As an AI unit, the Megalodon is [[ImmuneToMindControl immune to any of Epsilon's mind tricks]]. That includes the telekinetic trick used to control units.cyborgs, as the mech's size and momentum means it can more-or-less Juggernaut it's way through any sort of restraint.

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!!Mastodon

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\n!!Mastodon!!Condor


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* MightyGlacier: They're incredibly slow, but deal massive damage to anything that isn't an infantry unit or an aircraft.
!!Mastodon
----
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* DefectorFromDecadence: The Foehn Revolt was originally an unnamed branch of the Chinese military led by Yunru. When she discovered the existence of Epsilon and reported it to her superiors, the Chinese decided to use the opportunity to take revenge against Russia out of wounded pride, instead of fully committing against their true enemy. Yunru's group decided to split from China to fend from themselves.

to:

* DefectorFromDecadence: The Foehn Revolt was originally an unnamed branch of the Chinese military led by Yunru. When she discovered the existence of Epsilon and reported it to her superiors, the Chinese decided to use the opportunity to take revenge against Russia out of wounded pride, pride instead of fully committing against their true enemy. Yunru's group decided to split from China to fend from themselves.



* MultinationalTeam: Their members come from (among other nations) the USA (SODAR Array, Leviathan Helicarrier), the UK (Knightframe, Phantasm (both English), Pteranodon (Scottish)), China (Draco Tank), Japan (Syncronin), Australia (Jackal Racer) and New Zealand (Irritator).

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* MultinationalTeam: Their members come from (among other nations) the USA (SODAR Array, Leviathan Helicarrier), the UK (Knightframe, Phantasm (both English), [both English], Pteranodon (Scottish)), [Scottish]), China (Draco Tank), Japan (Syncronin), Australia (Jackal Racer) and New Zealand (Irritator).

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You're not allowed to add double titles. And proper Bullet Indentation.


* DoomedMoralVictor & InspirationalMartyr: After Mental Omega is activated, it took the sacrifices of nearly the entire Allied & Soviet militaries (including the heroes Norio, Siegfried, Volkov and both sides' Commanding Officers) and Scorpion Cell nearly being wiped out to get them all to stop fighting each other and work together, but those same sacrifices and all parties managing to use them to pull together is what leads to the formation of the Revolt and serves as inspiration for many of their subsequent breakthroughs.



* InspirationalMartyr: After Mental Omega is activated, it took the sacrifices of nearly the entire Allied & Soviet militaries (including the heroes Norio, Siegfried, Volkov and both sides' Commanding Officers) and Scorpion Cell nearly being wiped out to get them all to stop fighting each other and work together, but those same sacrifices and all parties managing to use them to pull together is what leads to the formation of the Revolt and serves as inspiration for many of their subsequent breakthroughs.



* DropPod: The Coronian Knightfall support power marks a designated target for a drop pod landing operation.
** On a side note, this ability is very similar to the "Moon-drop" ability that the Soviets used in the finale of Act 2.

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* DropPod: The Coronian Knightfall support power marks a designated target for a drop pod landing operation.
**
operation. On a side note, this ability is very similar to the "Moon-drop" ability that the Soviets used in the finale of Act 2.



* StoneWall: Despite its sheer bulk and the damage that its railgun deals, its firing rate is very slow, making the Mastodon's overall damage output unimpressive for a unit of its cost. As a result the Mastodon is more often used as a damage-magnet and healer (in conjunction with Nanocharge), leaving the damage dealing job to Gharials, Giantsbanes and Godsbanes.
** That being said, these things can and ''will'' wipe out entire squads with a single shot from it's main gun, then run-over anything that's left behind

to:

* StoneWall: Despite its sheer bulk and the damage that its railgun deals, its firing rate is very slow, making the Mastodon's overall damage output unimpressive for a unit of its cost. As a result the Mastodon is more often used as a damage-magnet and healer (in conjunction with Nanocharge), leaving the damage dealing job to Gharials, Giantsbanes and Godsbanes.
** That being said,
Godsbanes. However, these things can and ''will'' wipe out entire squads with a single shot from it's main gun, then run-over anything that's left behind
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* NotSoDifferent: When compared to Epsilon, there are a few similarities in their stories; their founders are both heavily involved in the Soviet War Machine, Epsilon Act 1 & Foehn Origins campaigns both revolve heavily around borrowing Allied & Soviet tech to build their forces before they can develop stuff to call their own, and several of their levels are a full on BaselessMission.
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* LegacyCharacter: Their flight suits were based off of Norio's Garuda armor after it (and presumably his body) was eventually recovered from Antarctica.
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None

Added DiffLines:

* NotSoDifferent: When compared to Epsilon, there are a few similarities in their stories; their founders are both heavily involved in the Soviet War Machine, Epsilon Act 1 & Foehn Origins campaigns both revolve heavily around borrowing Allied & Soviet tech to build their forces before they can develop stuff to call their own, and several of their levels are a full on BaselessMission.
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None


* MultinationalTeam: Their members come from (among other nations) the USA (SODAR Array, Leviathan Helicarrier), the UK (Knightframe, Pteranodon), China (Draco Tank), Japan (Syncronin), Australia (Jackal Racer) and New Zealand (Irritator).

to:

* MultinationalTeam: Their members come from (among other nations) the USA (SODAR Array, Leviathan Helicarrier), the UK (Knightframe, Pteranodon), Phantasm (both English), Pteranodon (Scottish)), China (Draco Tank), Japan (Syncronin), Australia (Jackal Racer) and New Zealand (Irritator).



* AChildShallLeadThem: The revolt is led out by none other than Yunru.

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* AChildShallLeadThem: The revolt is led out by none other than Yunru.Yunru, who by the end of Act 2 is still only in her late teens.
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No need for this entry anymore


* TheRemnant: Haihead seems to have some connection with the Remnants of the US armed forces, as their doctrines are very similar.
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* ILetGwenStacyDie: Sadly, Yunru was not able to rescue her family from the Chinese.
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* DoomedMoralVictor & InspirationalMartyr: After Mental Omega is activated, it took the sacrifices of nearly the entire Allied & Soviet militaries (including the heroes Norio, Siegfried, Volkov and both sides' Commanding Officers) and Scorpion Cell nearly being wiped out to get them all to stop fighting each other and work together, but those same sacrifices and all parties managing to use them to pull together is what leads to the formation of the Revolt and serves as inspiration for many of their subsequent breakthroughs.
Is there an issue? Send a MessageReason:
None


* DefectorFromDecadence: The Foehn Revolt was originally a branch of the Chinese military led by Yunru. When she discovered the existence of Epsilon and reported it to her superiors, the Chinese decided to use the opportunity to take revenge against Russia out of wounded pride, instead of fully committing against their true enemy. Yunru's group decided to split from China to fend from themselves.

to:

* DefectorFromDecadence: The Foehn Revolt was originally a an unnamed branch of the Chinese military led by Yunru. When she discovered the existence of Epsilon and reported it to her superiors, the Chinese decided to use the opportunity to take revenge against Russia out of wounded pride, instead of fully committing against their true enemy. Yunru's group decided to split from China to fend from themselves.
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None


* DefectorFromDecadence: The Foehn Revolt was originally a branch of China's army led by Yunru. When she discovered the existence of Epsilon and reported it to her superiors, the Chinese decided to use the opportunity to take revenge against Russia, instead of fully commiting against the Epsilon Army. Yunru's group decided to split from China to fend from themselves.

to:

* DefectorFromDecadence: The Foehn Revolt was originally a branch of China's army the Chinese military led by Yunru. When she discovered the existence of Epsilon and reported it to her superiors, the Chinese decided to use the opportunity to take revenge against Russia, Russia out of wounded pride, instead of fully commiting committing against the Epsilon Army.their true enemy. Yunru's group decided to split from China to fend from themselves.
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* HugeGuyTinyGirl: A familial variant, the brother Fin, is positively huge, towering over the average infantry, while Alize is of a more regular stature by comparison.

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* HugeGuyTinyGirl: A familial variant, the brother brother, Fin, is positively huge, towering over the average infantry, while Alize is of the sister, Alize, has a more regular stature by comparison.

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* DefectorFromDecadence: The Foehn Revolt was originally a branch of China's army led by Yunru. When she discovered the existence of Epsilon and reported it to her superiors, the Chinese decided to use the opportunity to take revenge against Russia, instead of fully commiting against the Epsilon Army. Yunru's group decided to split from China to fend from themselves.



* LaResistance: As their name and the MultinationalTeam suggest, they are composed of organized resistance fighters fighting against the fully grown opposition of Yuri's forces and what remains of the other two rogue factions.* StatusBuff: Golden Wind is a support power that gives 25% armor buff to vehicles around Spinblades.

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* LaResistance: As their name and the MultinationalTeam suggest, they are composed of organized resistance fighters fighting against the fully grown opposition of Yuri's forces and what remains of the other two rogue factions.factions.
* StatusBuff: Golden Wind is a support power that gives 25% armor buff to vehicles around Spinblades.


* AwesomeMcCoolName: Easily the most badass sounding unit name in the entire game.
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[[WMG:[[center: [- ''VideoGame/MentalOmega'' '''[[Characters/MentalOmega Mental Omega's factions Index]]'''\\
[[Characters/MentalOmegaAllies Allied Nations]] | [[Characters/MentalOmegaSoviets Soviet Union]] | [[Characters/MentalOmegaEpsilon Epsilon Army]] | [[Characters/MentalOmegaFoehn Foehn Revolt]] -] ]] ]]

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[[WMG:[[center: [- ''VideoGame/MentalOmega'' '''[[Characters/MentalOmega Mental Omega's factions Factions Index]]'''\\
[[Characters/MentalOmegaAllies Allied Nations]] | [[Characters/MentalOmegaSoviets Soviet Union]] | [[Characters/MentalOmegaEpsilon Epsilon Army]] | [[Characters/MentalOmegaFoehn Foehn Revolt]] '''Foehn Revolt''' -] ]] ]]

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adding logo


[[foldercontrol]]

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[[foldercontrol]]
[[foldercontrol]]\\

[[quoteright:154:https://static.tvtropes.org/pmwiki/pub/images/logo_foehn.png]]


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