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* PuttingOnTheReich: The Terran Dominion's player chosen default infantry combat uniforms is that of the [[VideoGame/Killzone {{Helghast}}]]. Though the Dominion only fits this trope visually in that regard only and unlike other examples of this tropes, and even the Helghast themselves, they are not xenophobic and are generally portrayed in a positive light.

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* PuttingOnTheReich: The Terran Dominion's player chosen default infantry combat uniforms is that of the [[VideoGame/Killzone {{Helghast}}]].[[VideoGame/{{Killzone}} Helghast]]. Though the Dominion only fits this trope visually in that regard only and unlike other examples of this tropes, and even the Helghast themselves, they are not xenophobic and are generally portrayed in a positive light.
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* PuttingOnTheReich: The Terran Dominion's player chosen default infantry combat uniforms is that of the [[VideoGame/Killzone Helghast]]. Though the Dominion only fits this trope visually in that regard only and unlike other examples of this tropes, and even the Helghast themselves, they are not xenophobic and are generally portrayed in a positive light.

to:

* PuttingOnTheReich: The Terran Dominion's player chosen default infantry combat uniforms is that of the [[VideoGame/Killzone Helghast]].{{Helghast}}]]. Though the Dominion only fits this trope visually in that regard only and unlike other examples of this tropes, and even the Helghast themselves, they are not xenophobic and are generally portrayed in a positive light.
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* InnocentAliens: They initially started with the "Pacifistic" aspect, but would later drop it.

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* InnocentAliens: NonActionGuy: They initially started with the "Pacifistic" aspect, but would later drop it.



* InnocentAliens: They have the "Pacifistic" aspect.

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* InnocentAliens: NonActionGuy: They have the "Pacifistic" aspect.
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* CombatDiplomacyStealth: The Diplomacy to the Triumvirate's Combat and the Technocratic League. They are easily the most diplomatic of the three alliances, with the [[TheFace Asari]] being the front and center of diplomatic efforts.

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* CombatDiplomacyStealth: The Diplomacy to the Triumvirate's Combat and the Technocratic League.League's Stealth. They are easily the most diplomatic of the three alliances, with the [[TheFace Asari]] being the front and center of diplomatic efforts.

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* AlienArtsAreAppreciated: Naturally as they have the "Xenophilic" aspect.



* TheXenophile: They have the "Xenophile" aspect and they are one of the most outwardly friendly factions as a result.

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* TheXenophile: They have the "Xenophile" "Xenophilic" aspect and they are one of the most outwardly friendly factions as a result.



* InnocentAliens: They initially started with the "Pacifist" aspect, but would later drop it.

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* InnocentAliens: They initially started with the "Pacifist" "Pacifistic" aspect, but would later drop it.



* ProudMerchantRace: It is the Volus after all, so naturally they have the "Traders" aspect. They even take up the Economics endgame tech.

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* ProudMerchantRace: It is the Volus after all, so naturally they have the "Traders" aspect.aspect and a Corpocratocracy government. They even take up the Economics endgame tech.



* TookALevelInBadass: They use to have the "Pacifist" aspect but dropped it so they could aid the Asari in the military arm of the Alliance.

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* TookALevelInBadass: They use to have the "Pacifist" "Pacifistic" aspect but dropped it so they could aid the Asari in the military arm of the Alliance.Alliance.
[[/folder]]
[[folder: Illuminated Primacy]]
The Hanar faction and a member of the Stellar Alliance.
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* AmusingAlien: Like the Volus they have the "Comical" aspect.
* HufflepuffHouse: They don't do a whole lot in the story.
* InnocentAliens: They have the "Pacifistic" aspect.
*StarfishAliens: They are jellyfish aliens and they have the "Weird" aspect.
* StarfishLanguage: As with canon they speak with bioluminescence, which is represented by them possessing the "Restrictive Communication" aspect.
*TheTeamBenefactor: The Hanar can't do much on account of their biology, so they support their allies in other ways.
*TheTheocracy: Their government is a Theocracy.
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* AllYourPowersCombined: [[spoiler:After merging into one faction, each member of the Triumvirate gained access to ''all'' the tech of the other members, which in turn allows them to mix and match their technologies.]]


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* AllYourPowersCombined: [[spoiler:Since they merged into one faction all the members of the Stellar Alliance gained access to each other's tech.]]


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[[/folder]]
[[folder:Vol Conglomerates]]
The Volus faction and a member of the Stellar Alliance.
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* AmusingAlien: One of their aspects is "Comical", which more or less means that they dont get taken seriously. When the ambassador for the Terran Dominion meets the Volus ambassador, the Asari liaison for the Triumvirate is honestly ''thankful'' the human ambassador is TheStoic.
* AttackDrone: They took up the Attack Craft endgame tech which allows them to deploy these, including autonomous frigates.
* HufflepuffHouse: They don't have a lot of plot relevance compared to the Asari.
* InnocentAliens: They initially started with the "Pacifist" aspect, but would later drop it.
* OneNationUnderCopyright: Their government is a Corporatocracy-type government.
* ProudMerchantRace: It is the Volus after all, so naturally they have the "Traders" aspect. They even take up the Economics endgame tech.
* TheRival: To the Colonial Alliance and the Republic of Rannoch, who are their business rivals.
* TookALevelInBadass: They use to have the "Pacifist" aspect but dropped it so they could aid the Asari in the military arm of the Alliance.
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* GreenSkinAlienBabe: It's the ''Asari'', so naturally they have the "Attractive" aspect.

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* GreenSkinAlienBabe: GreenSkinnedSpaceBabe: It's the ''Asari'', so naturally they have the "Attractive" aspect.

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* GreenSkinAlianBabe: It's the ''Asari'', so naturally they have the "Attractive" aspect.

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* GreenSkinAlianBabe: GreenSkinAlienBabe: It's the ''Asari'', so naturally they have the "Attractive" aspect.


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* TheRepublic: Naturally given it is in the name.


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* TheXenophile: They have the "Xenophile" aspect and they are one of the most outwardly friendly factions as a result.
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[[/folder]]
[[folder:Asari Republics]]
The first faction of the Stellar Alliance encountered by the Terran Dominion after an Asari exploration ship entered Dominion space post-Foundation War. The Asari are responsible for getting the Triumvirate in contact with the rest of the galactic community, organizing the Galactic Forum and later the United Galactic Directorate.
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* TheChessmaster: Because of their long lifespans and their high Xenorelations stat, the Asari's go to method of getting what they want is through long term social manipulation. It has been stated that if the vote to established the United Galactic Directorate fell through they would have diplomatically manipulated the Terran Dominion and the Salarian Union over the course of decades until eventually the Triumvirate and Technocratic League agree to form the central galactic authority anyway.
-->[[spoiler:Yahg Ambassador Thr'rikalt]]: "Peace and time are their weapons, and they wield them well."
* CrystalSpiresAndTogas: Their general aesthetic due to having the "Cultured" aspect. Of course, this puts them at odds culturally with the Terran Dominion, much to the dismay of the Asari put in charge of the event to introduce the Triumvirate to the rest of the galactic community.
* TheDreadedDreadnought: Aside from series standard dreadnoughts, they picked up the Ships endgame technology which allows them to also build super-dreadnoughts like the Terran Dominion.
* EliteArmy: Like their canon counterpart, the Asari field a small, but elite army trained that use asymmetric warfare tactics.
* TheFace: They are this to the rest of the Stellar Alliance as they often take front and center when it comes to diplomacy and for a long time were the military might of the Alliance.
* GreenSkinAlianBabe: It's the ''Asari'', so naturally they have the "Attractive" aspect.
* MageSpecies: As with canon every Asari has the ability to use biotics, which is reflected with their unique "Universal Biotics" aspect.
* SupportingProtagonist: Following the quest going into narrative mode, a number of threadmarks are told from the perspective of the Asari. Thus the Asari could easily be considered this to the Terran Dominion, [[spoiler:especially when it is the Asari who go out and managed to recruit the ''Rachni'' to help with the tribulations.]]
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* TheFederation: [[spoiler:As the Asari took up the Galactic Merger endgame tech, sometime after the Raloi join the Alliance, the Stellar Alliance joined together as a singular faction.

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* TheFederation: [[spoiler:As the Asari took up the Galactic Merger endgame tech, sometime after the Raloi join the Alliance, the Stellar Alliance joined together as a singular faction.]]

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* AttackDrone: Ever since the Terran Dominion's discovery of them, drones and mechs have been used by the Triumvirate. The Terran Dominion first had drones, such as the "Buzzer" Terrestrial Attack Drone, bomber drones, and the "Surgeon" Repair Drone. The Turian Hierarchy and the Colonial Alliance both got access to drone tech from trade deals with the Terran Dominion. The Turian Hierarchy takes it a bit further by taking up the Attack Craft endgame tech which allows them to deploy complete autonomous {{Space Fighter}}s and frigates.



* MechaMooks: Ever since the Terran Dominion's discovery of them, drones and mechs have been used by the Triumvirate. The Terran Dominion first had drones, such as the "Buzzer" Terrestrial Attack Drone, bomber drones, and the "Surgeon" Repair Drone, and would late deploy mechs, such as the "Ogre" Combat Mech and the "Archer" Artillery Mech. The Turian Hierarchy and the Colonial Alliance both got access to drone tech from trade deals with the Terran Dominion, with the Colonial Alliance having their mechs [[spoiler:eventually be piloted by [[BenevolentAI Spirits]]]]. The Turian Hierarchy taking up the Ground Combat endgame tech which allows them to deploy mechs and drones of all shapes and sizes, as well as taking up the Attack Craft endgame tech which allows them to build {{Space Fighter}}s and frigates that are {{Attack Drone}}s.

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* MechaMooks: Ever since Each of the Terran Dominion's discovery of them, drones and Triumvirate uses mechs have been used by as the Triumvirate. The quest goes on. Late into the quest the Terran Dominion first had drones, such as the "Buzzer" Terrestrial Attack Drone, bomber drones, and the "Surgeon" Repair Drone, and would late deploy mechs, such as deploys the "Ogre" Combat Mech and the "Archer" Artillery Mech. The Turian Hierarchy and Mech, the Colonial Alliance both got access to drone tech from trade deals with the Terran Dominion, with the Colonial Alliance likes having their mechs [[spoiler:eventually be piloted by [[BenevolentAI Spirits]]]]. The Spirits]]]], and the Turian Hierarchy taking took up the Ground Combat endgame tech which allows them to deploy mechs and drones of all shapes and sizes, as well as taking up the Attack Craft endgame tech which allows them to build {{Space Fighter}}s and frigates that are {{Attack Drone}}s.sizes
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* MechaMooks: Ever since the Terran Dominion's discovery of them, drones and mechs have been used by the Triumvirate. The Terran Dominion first had drones, such as the "Buzzer" Terrestrial Attack Drone, bomber drones, and the "Surgeon" Repair Drone, and would late deploy mechs, such as the "Ogre" Combat Mech and the "Archer" Artillery Mech. The Turian Hierarchy and the Colonial Alliance both got access to drone tech from trade deals with the Terran Dominion, with the Colonial Alliance having their mechs [[spoiler:eventually be piloted by [[BenevolentAI Spirits]]]] and the Turian Hierarchy taking up the Ground Combat endgame tech which allows them to deploy mechs and drones of all shapes and sizes.

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* MechaMooks: Ever since the Terran Dominion's discovery of them, drones and mechs have been used by the Triumvirate. The Terran Dominion first had drones, such as the "Buzzer" Terrestrial Attack Drone, bomber drones, and the "Surgeon" Repair Drone, and would late deploy mechs, such as the "Ogre" Combat Mech and the "Archer" Artillery Mech. The Turian Hierarchy and the Colonial Alliance both got access to drone tech from trade deals with the Terran Dominion, with the Colonial Alliance having their mechs [[spoiler:eventually be piloted by [[BenevolentAI Spirits]]]] and the Spirits]]]]. The Turian Hierarchy taking up the Ground Combat endgame tech which allows them to deploy mechs and drones of all shapes and sizes.sizes, as well as taking up the Attack Craft endgame tech which allows them to build {{Space Fighter}}s and frigates that are {{Attack Drone}}s.
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[[/folder]]

!Stellar Alliance
[[folder:General]]
* TheAlliance: One between the Asari, Volus, and Hanar.
* CombatDiplomacyStealth: The Diplomacy to the Triumvirate's Combat and the Technocratic League. They are easily the most diplomatic of the three alliances, with the [[TheFace Asari]] being the front and center of diplomatic efforts.
* TheFederation: [[spoiler:As the Asari took up the Galactic Merger endgame tech, sometime after the Raloi join the Alliance, the Stellar Alliance joined together as a singular faction.
* FighterMageThief: The Mage to the Triumvirate's Fighter and the Technocratic League's Thief. After all, the Asari are themselves a MageSpecies and are TheFace and military might of the Alliance.
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