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* FlowerMotifs: A minor one with roses, which aside from her sobriquet of "The Desert Rose" symbolically ties her to [[AncientConspiracy the Black Rose]], which she is an UnwittingPawn of.


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* LastDisrespects: Her taunt emote has her mockingly flip out a gold coin towards an enemy in range, including ''dead'' enemies.
-->''"[[BondOneLiner Keep the change. You're gonna need it.]]"''


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* NoodleIncident: If her in-game quotes are to be taken as canon, she's already killed [[MesACrowd at least one incarnation of LeBlanc]] in the past, but no context is given as to how.
* NotAfraidToDie: You'd have to be this in order to [[ThrillSeeker take the insane risks she's willing to pull off.]]
-->''"Growing up, my mamman taught me one lesson. Death isn't the scariest thing. It's a mother's rage."''


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* PreAssKickingOneLiner: She has to already pull off a combo for her to be triggered, but once she hits an "S" rank and ''Inferno Trigger'' is ready to go, Samira will let out a quick one-liner to indicate that she's a button press away from [[MultiDirectionalBarrage unleashing hell on everyone around her]].
-->''"[[MoreDakka Weapons hot!]]"''


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-->''"Guns and swords go together like rice and saffron."''


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* TrashTalk: The thrill-seeking BloodKnight that she is, it's difficult to describe her attitude towards her enemies as "sportsmanlike", always having a quip at their expense once they go down.
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* BlownAcrossTheRoom: A portion of Samira's passive allows her to do a variant of this, where using an auto-attack on an enemy presently knocked in the air (always by an ally, as she herself has no crowd control at all) instead fires a [[VideoGame/DevilMayCry Dante]]-style juggling volley that briefly extends their airtime. Before it was nerfed down not long after her release, she was able to [[LauncherMove launch enemies]] who were immobilized in general with the same technique.
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** ''Vulnerable Targets'' triggers when Samira uses a basic attack on an immobilized opponent, causing her to quickly dash into attack range of them from a short distance. If the target is airborne, she instead fires a flurry of shots from her pistols that briefly extends the knockup duration.

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** ''Vulnerable Targets'' triggers when Samira uses a basic attack on attacks an immobilized opponent, causing her to quickly dash into attack range of them from a short distance. If the target is airborne, she instead also fires a flurry of shots from her pistols that briefly extends the knockup duration.



* Her ultimate ability, ''Inferno Trigger'', has a very short cooldown, but can only be used if she has six ''Style'' stacks. When activated, Samira spins for a short duration as she unleashes a torrent of ten shots from her pistols upon nearby enemies, each shot dealing damage that applies reduced lifesteal and can critically strike.

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* Her ultimate ability, ''Inferno Trigger'', has a very short cooldown, but can only be used if she has six ''Style'' stacks. When activated, Samira spins for a short duration as she unleashes a torrent of ten shots from her pistols upon nearby enemies, each shot dealing damage that applies reduced lifesteal and can critically strike.
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I was hoping there would be a trope for "juggle moves" or something to preserve this now that it only works on enemies already airborne, but alas :(


* LauncherMove: If an enemy champion is immobilized, she can briefly launch them into the air in a flurry of gunfire for some airtime. Note, however, that she has no crowd control of her own, meaning she's exclusively reliant on her allies to set her up for this ability.
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* Her passive, ''Fury of the Dragonborn'', increases the damage Shyvana deals to dragons, and grants her bonus armor and magic resistance for each dragon slain by her team.[[labelnote:(Game mode-specific versions)]]In ARAM, ''Fury of the Dragonborn'' instead grants her armor and magic resistance for each cannon minion or super minion slain by her team. She also gains slight bonus armor, magic resistance, and passive ''Fury'' generation whenever she is healed by a Health Relic on the enemy's side of the map. In Nexus Blitz, she gains grants her armor, magic resistance, and passive ''Fury'' generation for killing any jungle monster.[[/labelnote]]

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* Her passive, ''Fury of the Dragonborn'', increases the damage Shyvana deals to dragons, and grants her bonus armor and magic resistance for each dragon slain by her team.[[labelnote:(Game mode-specific versions)]]In ARAM, ''Fury of the Dragonborn'' instead grants her armor and magic resistance for each cannon minion or super minion slain by her team. She also gains slight bonus armor, magic resistance, and passive ''Fury'' generation whenever she is healed by a Health Relic on the enemy's side of the map. In Nexus Blitz, she gains grants her armor, magic resistance, and passive ''Fury'' generation for killing any jungle monster.monster, including epic monsters and the Rift Scuttler.[[/labelnote]]
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** ''Vulnerable Targets'' triggers when Samira uses a basic attack on an immobilized opponent, causing her to quickly dash into attack range of them from a short distance and fire a flurry of shots from her pistols that briefly knocks the target up into the air.

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** ''Vulnerable Targets'' triggers when Samira uses a basic attack on an immobilized opponent, causing her to quickly dash into attack range of them from a short distance and fire distance. If the target is airborne, she instead fires a flurry of shots from her pistols that briefly knocks extends the target up into the air.knockup duration.



* Her ultimate ability, ''Inferno Trigger'', has a very short cooldown, but can only be used if she has six ''Style'' stacks. When activated, Samira spins for a short duration as she unleashes a torrent of ten shots from her pistols upon nearby enemies, each shot dealing damage that applies lifesteal and can critically strike.

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* Her ultimate ability, ''Inferno Trigger'', has a very short cooldown, but can only be used if she has six ''Style'' stacks. When activated, Samira spins for a short duration as she unleashes a torrent of ten shots from her pistols upon nearby enemies, each shot dealing damage that applies reduced lifesteal and can critically strike.



* Her passive, ''Fury of the Dragonborn'', increases the damage Shyvana deals to dragons, and grants her bonus armor and magic resistance for each dragon slain by her team.

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* Her passive, ''Fury of the Dragonborn'', increases the damage Shyvana deals to dragons, and grants her bonus armor and magic resistance for each dragon slain by her team.[[labelnote:(Game mode-specific versions)]]In ARAM, ''Fury of the Dragonborn'' instead grants her armor and magic resistance for each cannon minion or super minion slain by her team. She also gains slight bonus armor, magic resistance, and passive ''Fury'' generation whenever she is healed by a Health Relic on the enemy's side of the map. In Nexus Blitz, she gains grants her armor, magic resistance, and passive ''Fury'' generation for killing any jungle monster.[[/labelnote]]
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Ruling that if it's not artwork officially backed by Riot as being true to the game, its canonicity is up in the air. I will leave a mention of this detail, but it's highly possible for this to just be a personal flourish for personal fanart, not representative of the actual truth of the game's lore.


* YouGottaHaveBlueHair: Her hair is a dark purple.

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* YouGottaHaveBlueHair: Her hair is a dark purple. [[https://www.artstation.com/artwork/Ay6zo One personal piece by a Riot artist]] (the same artist who drew her official splash art) [[HairColorDissonance implies that it's possibly]] [[MysticalWhiteHair a more silvery tone]], but the canonicity of it has yet to be backed.
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Bro, the guy works at Riot and is the same artist who drew Shyvana's official splash art in League. Pretty sure he knows what Shyvana looks like.
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I'm looking at her game model, splash art and Legends Of Runeterra card. None of which have white hair. And if you read below, you'd see that PERSONAL art. Ergo, not official. Ergo again, trope be gone.


* MysticalWhiteHair: She has (partly) unnatural white hair, likely having some kind of connection to her draconic powers.
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* MysticalWhiteHair: She has (partly) unnatural white hair, likely having some kind of connection to her draconic powers.
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Bro, you color blind? Her hair is nowhere near white.


* MysticalWhiteHair: She has (partly) unnatural white hair, likely having some kind of connection to her draconic powers.
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* MysticalWhiteHair: She has (partly) unnatural white hair, likely having some kind of connection to her draconic powers.
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This art again shows it off: https://www.artstation.com/artwork/Ay6zo

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* ExcessiveEvilEyeshadow: Subverted. While she has clearly very darkly shadowed eyes and her dragon form is frightening, Shyvana herself is on the side of good.


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* LittleBitBeastly: While her human form is ''mostly'' human, Shyvana still has violet-grey skin and scales. She also has red claws at the tips of her fingers.
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See this art by her official designer, Chengwei Pen: https://www.artstation.com/artwork/Ay6zo

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* MulticoloredHair: Shyvana's front braids are a dark purple, but the rest of her hair is a very pale, nearly white shade.
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Skarner's alternate skins include [[ScaryScorpions Sandscourge Skarner]], [[DishingOutDirt Earthrune Skarner]], [[RobotMe Battlecast Alpha Skarner]], Guardian of the Sands Skarner and Cosmic Skarner.\\

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Skarner's alternate skins include [[ScaryScorpions Sandscourge Skarner]], [[DishingOutDirt Earthrune Skarner]], [[RobotMe Battlecast Alpha Skarner]], Guardian of the Sands Skarner and [[CosmicEntity Cosmic Skarner.Sting Skarner]].\\

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* AchillesHeel: Immobilizing effects in general are good for punishing [[GlassCannon marksmen]], and it's especially noticeable on Samira given she ''really'' wants to build up combos as quickly as possible. Even while she unleashes her ''Inferno Trigger'', the slightest bit of knockback or stuns will bump her out of it and put her back at square one.
* ArchEnemy: Shaping up to be one for Rell, a [[LivingWeapon "weapon that threatened the empire"]] Samira was assigned to capture in [[https://universe.leagueoflegends.com/en_us/story/samira-color-story her color story]]. While Rell managed to disappear before Samira shows up, Samira decides that [[ThrowingDownTheGauntlet the chase is on.]]



* UnwittingPawn: Samira's color story reveals that by taking on the missions Indari gives her, she's unknowingly helping further a very insidious endgame, not because Indari has any especially untoward intentions, but because she in turn is being fed the missions by [=LeBlanc=], [[ManipulativeBastard who most]] [[TheChessmaster certainly does.]] With Rell's reveal months after Samira, it appears that [=LeBlanc=] wants Samira to capture Nulls that escaped the Black Rose's captivity and return them for their insidious plans.

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* UnwittingPawn: Samira's color story reveals that by taking on the missions Indari gives her, she's unknowingly helping further a very insidious endgame, not because Indari has any especially untoward intentions, but because she in turn is being fed the missions by [=LeBlanc=], [[ManipulativeBastard who most]] [[TheChessmaster certainly does.]] With Rell's reveal months after Samira, it appears that [=LeBlanc=] wants Samira to capture Nulls that escaped the Black Rose's captivity and return them Rell for their insidious plans.
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New link. I don't understand what's wrong with the Shaco image, the link that I had was fine, but the link you keep editing in doesn't load jack, showing just this: https://i.imgur.com/6zGeiQc.png


* TheArtifact: Shaco as a character has been largely ignored since the game's full ContinuityReboot, and he has virtually no lore that's in-date or ties him to the rest of Runeterra. The only concrete work done on him since is a tentative Universe blurb (not even a new biography) and a visual cameo of his mask in the [[https://static.wikia.nocookie.net/leagueoflegends/images/6/61/02BW033-full.png/revision/latest/scale-to-width-down/1000?cb=20200428085843 Black Market Merchant's artwork]] in ''Legends of Runeterra''.

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* TheArtifact: Shaco as a character has been largely ignored since the game's full ContinuityReboot, and he has virtually no lore that's in-date or ties him to the rest of Runeterra. The only concrete work done on him since is a tentative Universe blurb (not even a new biography) and a visual cameo of his mask in the [[https://static.wikia.nocookie.net/leagueoflegends/images/6/61/02BW033-full.png/revision/latest/scale-to-width-down/1000?cb=20200428085843 [[https://i.imgur.com/5e7S6mW.png Black Market Merchant's artwork]] in ''Legends of Runeterra''.
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Part of the characters personality

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* HeelFaceRevolvingDoor: Samira is purely looking for adventure and excitement, with little to no thought given to the morality of her missions as long as she's having fun. Lampshaded in one of her quotes:
-->''"Sometimes, I'm the hero. Other times, I'm the villain. It's all a matter of perspective."''
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That image doesn't work, dude. That's why I changed it.


* TheArtifact: Shaco as a character has been largely ignored since the game's full ContinuityReboot, and he has virtually no lore that's in-date or ties him to the rest of Runeterra. The only concrete work done on him since is a tentative Universe blurb (not even a new biography) and a visual cameo of his mask in the [[https://static.wikia.nocookie.net/leagueoflegends/images/6/61/02BW033-full.png/revision/latest?cb=20200428085843 Black Market Merchant's artwork]] in ''Legends of Runeterra''.

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* TheArtifact: Shaco as a character has been largely ignored since the game's full ContinuityReboot, and he has virtually no lore that's in-date or ties him to the rest of Runeterra. The only concrete work done on him since is a tentative Universe blurb (not even a new biography) and a visual cameo of his mask in the [[https://static.wikia.nocookie.net/leagueoflegends/images/6/61/02BW033-full.png/revision/latest?cb=20200428085843 png/revision/latest/scale-to-width-down/1000?cb=20200428085843 Black Market Merchant's artwork]] in ''Legends of Runeterra''.
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* TheArtifact: Shaco as a character has been largely ignored since the game's full ContinuityReboot, and he has virtually no lore that's in-date or ties him to the rest of Runeterra. The only concrete work done on him since is a tentative Universe blurb (not even a new biography) and a visual cameo of his mask in the [[https://static.wikia.nocookie.net/leagueoflegends/images/6/61/02BW033-full.png/revision/latest?cb=20200428085843&format=original Black Market Merchant's artwork]] in ''Legends of Runeterra''.

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* TheArtifact: Shaco as a character has been largely ignored since the game's full ContinuityReboot, and he has virtually no lore that's in-date or ties him to the rest of Runeterra. The only concrete work done on him since is a tentative Universe blurb (not even a new biography) and a visual cameo of his mask in the [[https://static.wikia.nocookie.net/leagueoflegends/images/6/61/02BW033-full.png/revision/latest?cb=20200428085843&format=original png/revision/latest?cb=20200428085843 Black Market Merchant's artwork]] in ''Legends of Runeterra''.
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* TheArtifact: Shaco as a character has been largely ignored since the game's full ContinuityReboot, and he has virtually no lore that's in-date or ties him to the rest of Runeterra. The only concrete work done on him since is a tentative Universe blurb (not even a new biography) and a visual cameo of his mask in the [[https://static.wikia.nocookie.net/leagueoflegends/images/6/61/02BW033-full.png/revision/latest?cb=20200428085843 Black Mark Merchant's artwork]] in ''Legends of Runeterra''.

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* TheArtifact: Shaco as a character has been largely ignored since the game's full ContinuityReboot, and he has virtually no lore that's in-date or ties him to the rest of Runeterra. The only concrete work done on him since is a tentative Universe blurb (not even a new biography) and a visual cameo of his mask in the [[https://static.wikia.nocookie.net/leagueoflegends/images/6/61/02BW033-full.png/revision/latest?cb=20200428085843 png/revision/latest?cb=20200428085843&format=original Black Mark Market Merchant's artwork]] in ''Legends of Runeterra''.

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* FlashStep: ''Deceive'' instantly teleports Shaco a short distance away from his current position, not unlike the Flash summoner spell. In fact, combined with its moderate cooldown and the fact [[StealthExpert it puts him in stealth]], Shaco is one of the very few champions that can get away with ''not'' taking Flash in favor of pursuing a more unconventional summoner spell combo.



* OddFriendship: The [[AllThereInTheManual official website]] lists him as friends with Fiddlesticks and Nocturne. Given that they're all {{Eldritch Abomination}}s that like to inflict fear on their victims, it makes a certain amount of sense.
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* ArtificialStudipity: Unlike most other champions with summonable pets, Shaco's ''Hallucinate'' clone persists even after Shaco dies. Unfortunately, the clone cannot be controlled while you're dead, and will only maintain the last action, commanded or otherwise, until it dies (compare this to Annie and Tibbers, where Tibbers is programmed [[RoaringRampageOfRevenge to chase after Annie's killer]]). It also completely forgets what it's doing if it loses vision of the target, stopping dead in its tracks.

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* ArtificialStudipity: ArtificialStupidity: Unlike most other champions with summonable pets, Shaco's ''Hallucinate'' clone persists even after Shaco dies. Unfortunately, the clone cannot be controlled while you're dead, and will only maintain the last action, commanded or otherwise, until it dies (compare this to Annie and Tibbers, where Tibbers is programmed [[RoaringRampageOfRevenge to chase after Annie's killer]]). It also completely forgets what it's doing if it loses vision of the target, stopping dead in its tracks.

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* TheArtifact: Shaco as a character has been largely ignored since the game's full ContinuityReboot, and he has virtually no lore that's in-date or ties him to the rest of Runeterra. The only concrete work done on him since is a tentative Universe blurb (not even a new biography) and a visual cameo of his mask in the [[https://static.wikia.nocookie.net/leagueoflegends/images/6/61/02BW033-full.png/revision/latest?cb=20200428085843 Black Mark Merchant's artwork]] in ''Legends of Runeterra''.
* ArtificialStudipity: Unlike most other champions with summonable pets, Shaco's ''Hallucinate'' clone persists even after Shaco dies. Unfortunately, the clone cannot be controlled while you're dead, and will only maintain the last action, commanded or otherwise, until it dies (compare this to Annie and Tibbers, where Tibbers is programmed [[RoaringRampageOfRevenge to chase after Annie's killer]]). It also completely forgets what it's doing if it loses vision of the target, stopping dead in its tracks.



* BackStab: The name of his passive.
* CriticalHit: His Deceive allows him to proc an increased chance for this, so any builds that involve a ton of critical hit modifiers encourages this. He's also an assassin by default, [[CriticalHitClass so he naturally is well-suited for such an affinity,]] ''[[CriticalHitClass especially]]'' [[CriticalHitClass since he can also increase said critical hit damage with a proper hit from behind.]]

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* BackStab: The name of his passive.
passive, and it behaves like any usual example. Any time you stab a target in its behind, deal bonus damage!
* CriticalHit: His Deceive ''Deceive'' allows him to proc an increased chance for this, so any builds that involve a ton of critical hit modifiers encourages this. He's also an assassin by default, [[CriticalHitClass so he naturally is well-suited for such an affinity,]] ''[[CriticalHitClass especially]]'' [[CriticalHitClass since he can also increase said critical hit damage with a proper hit from behind.]]



* PsychoForHire: He's a mercenary after all, and he already looks the "psycho" part.

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* PsychoForHire: He's a mercenary after all, mercenary, and he already looks the "psycho" part.
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* MilestoneCelebration[[invoked]]: As a champion, she was released around the time of the game's 10-year anniversary, which was not a coincidence. With her inclusion, she [[NothingIsTheSameAnymore also marks a drastic shift in between [[ArchEnemy Lucian and Thresh's rivalry]], one of the biggest in the game.

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* MilestoneCelebration[[invoked]]: As a champion, she was released around the time of the game's 10-year anniversary, which was not a coincidence. With her inclusion, she [[NothingIsTheSameAnymore also marks a drastic shift in between between]] [[ArchEnemy Lucian and Thresh's rivalry]], one of the biggest in the game.
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Seraphine is a Burst Mage/Enchanter hybrid champion who uses her music to strike down foes and support friends, with her power growing stronger the more allies join in with her performance.

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Seraphine is a Burst Mage/Enchanter hybrid champion who uses her music to strike down foes and support friends, with her power growing stronger the more allies join in with her performance.
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* HeroicSecondWind: To a certain extent of "heroic", but his ''Kingslayer'' ability deals damage and heals himself if hitting a champion, with the amount increasing the closer to death he is. The low-health healing from this ability can get pretty absurd if he levels up the ability and gets enough Ability Power, to the point where it's a common situation to have Sylas dead to rights - only to have him use ''Kingslayer'' on a champion, recover almost all his HP, and violently retaliate.
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* SquishyWizard: While her kit is well-rounded with mage and support abilities, but without her crowd control to keep enemies away or the defensive power of ''Surround Sound'', she's also very squishy.

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* BerserkButton: ''Anything'' having to do with Shurima's Ascendeds can turn her personality from cocky and flashy to suddenly being all SeriousBusiness, but most especially Xerath who played a part in destroying her homeland and family.



* UnwittingPawn: Samira's color story reveals that by taking on the missions Indari gives her, she's unknowingly helping further a very insidious endgame, not because Indari has any especially untoward intentions, but because she in turn is being fed the missions by [=LeBlanc=], [[ManipulativeBastard who most]] [[TheChessmaster certainly does.]]

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* UnwittingPawn: Samira's color story reveals that by taking on the missions Indari gives her, she's unknowingly helping further a very insidious endgame, not because Indari has any especially untoward intentions, but because she in turn is being fed the missions by [=LeBlanc=], [[ManipulativeBastard who most]] [[TheChessmaster certainly does.]]]] With Rell's reveal months after Samira, it appears that [=LeBlanc=] wants Samira to capture Nulls that escaped the Black Rose's captivity and return them for their insidious plans.

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