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* AmbiguousDisorder: K1 shows some symptoms of ADHD: he's easily distracted, has sensory issues, hyperfixates, and stims.
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* AmbiguousDisorder: He's very anxious, struggles with a sense of identity, has frequent and sometimes seemingly baseless bouts of anger and frustration, is prone to chasing a high or sense of achievement, has low self esteem, and craves validation through attempting to be the better of him and K1. It's pretty clear he has a mood or personality disorder, but it's unclear which one.
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!!Klaus [[spoiler:Spiegel]]
A stressed and anxious office worker who wakes up without any memories in the basement of a strange facility. He employs Player to help get his memory back and learn the secrets surrounding his existence.
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* TheAdjectivalMan: Klaus's leitmotif and the first chapter of the game are both called The Unknown Man.
* AmbiguousDisorder: He's very anxious, struggles with a sense of identity, has frequent and sometimes seemingly baseless bouts of anger and frustration, is prone to chasing a high or sense of achievement, has low self esteem, and craves validation through attempting to be the better of him and K1. It’s pretty clear he has a mood or personality disorder, but it’s unclear which one.
* ContemplateOurNavels: On occasion Klaus can wax philosophical, especially during his existential crises.
%%* DeadpanSnarker
* TheDeterminator: To the point where his stubbornness overthrows the Player’s ability to direct him.
%%* HeelFaceRevolvingDoor
* InsufferableGenius: He can tend to come off as one, rushing the Player to finish the puzzles and critiquing them on their technique. In the first memory, he mentions that he remembers being a very bright child and apparently was an advanced reader. [[spoiler:Looks like he inherited it from his creator.]]
* FinalBoss: If the true ending isn’t found, [[spoiler:Klaus is the last boss you have to face at the end of the purple levels. Otherwise it goes to Klaus Sr., the true final boss.]]
%%* GenreSavvy
* {{Golem}}: Seems to be at least partially based off of one.
* GoodIsNotNice: He’s the protagonist and ultimately means well, but when he firsts meets K1 he’s pretty impatient and occasionally insults K1’s intelligence. He also occasionally takes a jab at the Player.
%%* HollywoodHacking
* JerkWithAHeartOfGold: Snarky and mildly insulting, but he genuinely cares for K1 and Player.
* LaserGuidedAmnesia: Klaus wakes up alone in a basement, not knowing who he is, with the name “Klaus” written on his arm, but otherwise knows how to talk and other basic functions. [[spoiler:Justified in that specific memories are being intentionally withheld from him.]]
* {{Leitmotif}}: The Unknown Man is a rhythmic, industrial beat.
%%* TheNapoleon
* TheNicknamer: Gives Player their nickname and also affectionately calls K1 "Big Boy".
* RidiculouslyHumanRobot: Given that [[spoiler:he's supposed to replace the original, yes.]]
* RoboticReveal: Both Klaus and K1 are [[spoiler:robots created by the original Klaus Spiegel, or Klaus Sr.]]
* SensitiveGuyAndManlyMan: The Sensitive Guy to K1's Manly Man.
* ShockAndAwe: [[spoiler:when he gets overcharged.]]
* {{Tsundere}}: He's quick to hide his happiness when seeing that K1's still alive in the green levels, and later questions why he thanks him.
* WalkingSpoiler: Even moreso than [[spoiler:sr]].
* WithGreatPowerComesGreatInsanity: Klaus becomes overcharged at the end of the purple floors, causing him to break away from the player and K1, then later fights them.
* YouAreNumberSix: His model is called a K2, and [[spoiler:in the true ending Klaus Sr. calls him a number based on how many times you've killed him over the course of the game.]]

!!K1
The self-titled King of the Basement, this large fellow is a patient and kind soul who seems to want to follow Klaus and Player till the end.
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* AmbiguousDisorder: K1 shows some symptoms of ADHD: he's easily distracted, has sensory issues, hyperfixates, and stims.
* BigFun: A generally jovial and happy man.
* BigGuy: He's more than twice Klaus's height.
* DeadlyEuphemism: While there are instances where he uses it literally, during the battle with Klaus he says “Let’s play!” and knows exactly what he’s implying.
%%* GeniusBruiser
* HiddenDepths: He hints at what his life was like before Player and Klaus came into it, saying that he suffered and went through the same crisis Klaus is currently going through.
* LargeHam: He yells most of his dialogue.
* {{Leitmotif}}: King of the Underground is a jaunty chiptune piece accompanied by a light piano melody.
* SensitiveGuyAndManlyMan: The Manly to Klaus's Sensitive.
* NoIndoorVoice: He talks in all caps and Klaus refers to him as "loud" on occasion.
* ObfuscatingStupidity: When he first meets Klaus he simply babbles gibberish, but soon opens up and becomes more verbal with his companion. When alone with the Player he’s even more articulate.
* OOCIsSeriousBusiness: K1 detracts from his NoIndoorVoice mannerisms [[spoiler:once in the true ending, whilst tearfully telling Klaus and Player that he'll stay in Korp rather than leave with Klaus.]]
* MellowFellow: K1 says several times that Klaus is too stressed or impatient, and should find something to relax him like how K1 found floating.
%%* RoboticReveal
* SelfMadeOrphan: [[spoiler:A test with K1 kills his mom Julia in a lab accident before the game begins.]]
* ThirdPersonPerson: K1 ''usually'' talks like this, but occasionally lapses into first person. It seems to be mostly of a personal preference rather than lack of education otherwise. See OOCIsSeriousBusiness.
* TrademarkFavouriteFood: "K1 likes sushi and white wine!"
* YouAreNumberSix: Shares this trope with Klaus, but doesn't go by anything but his designation.

!!Player
That's you!
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* AmbiguousGender: Since of course that's you, Klaus mentions you might not be a guy. [[spoiler:Sr. seems to assume you are.]]
* TheDeterminator: Klaus both praises and laments the fact that you're so persistent.
* FireForgedFriends: Certainly, to Klaus and K1.
* TheGhost: Seen only as a faceless silhouette in the very last memory.
* HeroicMime: To Klaus’ dismay, you can’t talk to him or K1. K1 however uses this to talk about himself, since he trusts you.
* OnlyKnownByTheirNickname: Klaus gives you the nickname Player.
* PunchClockVillain: [[spoiler:Klaus Sr. either hired or built you to run Quality Assurance. You're just doing your job.]]

!!Klaus Spiegel, Sr.:
The original Klaus Spiegel, whose memories you encounter. He wants the Klaus you control to take over his facility.
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* AffablyEvil: He genuinely cares about the people around him, and is truly nice to Klaus [[spoiler:in the true ending]] before he finds out about the extent of Player's meddling.
* AmbiguouslyJewish: Black pomadour hair, a large nose, and a traditionally Ashkenazi name like ''Klaus Spiegel'' all point to it, but the topic of religion never comes up. The idea of artificially creating life with names inscribed on them also brings to mind tale of the Golems.
* BadassLabcoat: As seen in some of the later memories.
* BeardOfSorrow: Granted in that he's sixty four by the time you formally meet him, but he still doesn't look too cleaned up.
* BigBad: More like Big "Made A Lot Of Mistakes And Isn't Coping With Them Well".
* HumongousMecha: Employs one of himself in the final ending.
* InformedAttribute: Had red-green colour-blindness.
* TheManBehindTheMan: Employed and/or Built Player.
* MaternalDeathBlameTheChild: Seems to be the main reason he sent K1 to the basement. He mentions to Klaus later that he knew it wasn't K1's fault but his own, but shortly after brings up Julia's death and blames K1 seemingly just to hurt his feelings.
* MeanBoss: In general, judging by the posters littered about the Office levels, but also to Player's face in the true ending, where he fires you for performing your job and [[spoiler:getting all the doors]]. Letter of recommendation notwithstanding.
* MysteriousEmployer: Even though he hired you, Player doesn’t know much more about him than anyone else.
* NeverMyFault: Despite his claims otherwise, he is perfectly fine with blaming anyone convenient, including K1 and Player. It might be hereditary.
* OurFounder: In his [[spoiler:Blue levels office hangs a massive portrait of him in his middle years.]]
* RummageSaleReject: Wears a tacky blue sweater and designed the outfits of the K models.
* StartOfDarkness: The stress of being CEO, his waning relationship with Julia [[spoiler:and her death later on]], raising K1 for a short while before banishing him to the basement, and no one taking him or his ideas seriously put him teetering on the edge of WellIntentionedExtremist.
* TrueFinalBoss: If all the memories are gathered, the true ending has Klaus fight Klaus Sr. [[spoiler:in a giant mechanical Klaus.]]
* UnreliableNarrator: Due to the memories being from his point of view, we don't know how much was opinion, how much misremembered, how much just forgotten.
%%* WalkingSpoiler

!!Julia Sonnenschein
Klaus Sr.'s dead wife who designed and built the robots according to his ideas.
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* DeadSparks: Klaus notes in the glitch memory that the original and Julia grew apart as he was consumed with work as CEO of Korp.
* DeathByChildbirth: While not literally, K1's 'birth' did end up with her dying. The allusion continues with K1 calling Sr. ''Dad''.
* EyeMotifs: The first time we see her are her two bright eyes, and is said to have been watching Klaus. The last time we see her, her eyes are closed and she's crying while Klaus tumbles away from her.
* GadgeteerGenius: Majored in Computer Sciences and presumably got a degree in it.
* GirlFriday: At least, Klaus Sr. seemed to think so.
* TheGhost: Only seen in memories, and even then as a silhouette.
* TheLostLenore: Julia’s death sends Klaus Sr. into a downward, depressive spiral that culminates with the game’s beginning.
* MeaningfulName: Her name is Jewel Sunshine, and she was both to Klaus Sr.
* SatelliteCharacter: Unfortunately, due to the story being told from Klaus' perspective and we only encounter her in the memories of the original Klaus Spiegel, we don't know much about Julia besides what Klaus remembers and how he feels about her.
* ShoutOut: Her name is a reference to Julia from ''Anime/CowboyBebop''.
* WrenchWench: Julia helps build both the K2000s and K1.

!!K2000s
Bureaucratic enemies you encounter starting with the blue levels.
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* AbsurdlyDedicatedWorker: Klaus wonders if the K2000s ever stop working. Considering they don't have necessities like humans, chances are they don't.
%%* AIIsACrapshoot
* ArtificialStupidity: Invoked. Klaus says they're even stupider than K1.
* TheEvilsOfFreeWill: Several posters in the blue levels say derogatory things about individuality, including "Free will? No thanks! The boss is always right."
* ImprobableWeaponUser: Coffee Mugs.
* MustHaveCaffeine: They throw espresso mugs as a projectile.
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