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** Boost Mk.II is another rare exception as it's exclusively used by Geats, turning him into a super-fast OneManArmy. At that same end, however, this exception from the norm is actually a plot point, [[spoiler:since Boost Mk.II was created from the desires of Ace's past lives, something that had attracted the attention of Niramu and made him realize that Ace created an InUniverse GameBreaker]]. This gets furthered with [=LaserBoost=], as it combines that power with Ziin's GravityMaster powers, something that ''definitely'' wasn't accounted for by anyone in the DGP.
** [[spoiler:Buffa's upgrade that he gains from his wish for the power to destroy all Riders upon winning the Jyamato Grand Prix]] practically makes him immune to all Rider attacks, which makes him perfect for ''fighting'' Riders, but leaves him vulnerable to the Jyamato like any other Rider. Even so, it's so powerful that [[spoiler:Suel's first game in the Desire Royale isn't based on fighting, but instead collecting ID Cores; whoever gets the most is allowed to force another player to drop out, meaning that Michinaga is just as vulnerable to elimination as anyone else]].
** Mk.III is even more powerful and even ''more'' out of left field than Mk.II. How, you may ask? [[spoiler:It can outright erase rules from the DGP ''itself'']], with its complementing Buckle allowing it to [[spoiler:make Geats an outright God of Creation, meaning it's an out-and-out Geats exclusive Buckle. However, it's possible for Geats to crystallize a lesser version of its power into a new Buckle that reproduces its powers mechanically, [[PiecesOfGod the Fantasy Buckle]].]]
** Among the {{Super Mode}}s, [[spoiler:Bujin Sword can be combined with Large Buckles, such as Monster, allowing them to stay relevant in his hands after those Buckles and their users CantCatchUp.]]
* RedOnesGoFaster: The red Boost Buckle is especially powerful, and makes the Rider that uses it faster ''and'' stronger than other Buckle forms (which if official stats are to be believed, their strength is magnified 13 times that of their Entry form).
** Boost Mk.II takes the power of the original and at minimum multiplies it fivefold. Beyond giving a full set of armor, the strength and speed it grants allows a Rider to move so fast it appears if time has slowed down....and hit so hard foes literally go flying and create craters upon contact with any surface. However instead of also granting the Boostriker and a companion animal form, performing a Revolve On will turn the Rider ''into'' their AnimalMotif equally as fast and strong.

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** Boost Mk.II is another rare exception as it's exclusively used by Geats, turning him into a super-fast OneManArmy. At that same end, however, this exception from the norm is actually a plot point, [[spoiler:since Boost Mk.II was created from the desires of Ace's past lives, something that had attracted the gets Niramu's attention of Niramu and made makes him realize that Ace created an InUniverse GameBreaker]]. This gets furthered with [=LaserBoost=], as it combines that power with Ziin's GravityMaster powers, something that ''definitely'' wasn't accounted for by anyone in the DGP.
** [[spoiler:Buffa's upgrade that he gains from his wish for the power to destroy all Riders upon winning the Jyamato Grand Prix]] practically makes him immune to all Rider attacks, which makes him perfect for ''fighting'' Riders, but leaves him vulnerable to the Jyamato like any other Rider. Even so, it's so powerful that [[spoiler:Suel's first game in the Desire Royale isn't based on fighting, but instead collecting ID Cores; whoever gets the most is allowed to force another player to drop out, meaning that Michinaga is just as vulnerable to elimination as anyone else]].
** Mk.III is even more powerful and even ''more'' out of left field than Mk.II. How, you may ask? [[spoiler:It can outright erase rules from the DGP ''itself'']], with its complementing Buckle allowing it to [[spoiler:make Geats an outright God of Creation, meaning it's an out-and-out Geats exclusive Buckle. However, it's possible for Geats Ace decides to crystallize create a buckle using Mk.IX's power that mechanically imitates its RealityWarping abilities on a lesser version of its power into a new Buckle that reproduces its powers mechanically, scale: [[PiecesOfGod the Fantasy Buckle]].]]
** Among the {{Super Mode}}s, [[spoiler:Bujin Sword can be combined with Large Buckles, such as Monster, allowing them to stay relevant in his Tycoon's hands after those Buckles and their users CantCatchUp.]]
* RedOnesGoFaster: RedOnesGoFaster:
**
The red Boost Buckle is especially powerful, and makes the Rider that uses it faster ''and'' stronger than other Buckle forms (which if official stats are to be believed, their strength is magnified 13 times that of their forms, giving a thirteen-fold boost over the Entry form).
form.
** Boost Mk.II keeps the red color scheme, takes the power of the original Boost buckle, and at minimum multiplies it fivefold.''that'' five-fold. Beyond giving a full set of armor, the strength and speed it grants allows a Rider to move so fast it appears if time has slowed down....and hit so hard foes literally go flying and create craters upon contact with any surface. However instead of also Rather than granting the Boostriker and a companion animal form, performing a Revolve On will turn the Rider ''into'' the animal represented by their AnimalMotif equally as fast and strong.AnimalMotif, with the additional power boost of Mk.II.



* SwissArmyHero: Every Desire Rider is capable of using nearly every Raise Buckle, making their abilities limited only to which ones they currently have access to at the moment. That said, certain buckles clearly suit certain Riders both in terms of ability and color.

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* SwissArmyHero: SwissArmyHero:
**
Every Desire Rider is capable of using nearly every Raise Buckle, making their abilities limited only to which ones Buckles they currently have access to at the moment. That said, certain buckles Buckles clearly suit certain Riders both in terms of ability and color.



** '''Command Twin''': Grants the ''Raising Sword'', a double-edged blade that works in tandem with its paired Buckle. Interestingly enough, the blade itself stores the Twin Buckle on its hilt, which acts as its handle for Tactical attacks while attached and can activate a '''Full Charge''' while stored though this isn't for an attack, rather wielding the blade in combat unlocks the full powers of its companion Buckle. It can unleash a '''Tactical Raising''' Rider Slash after performing a '''Raise Charge'''.

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** '''Command Twin''': Grants the ''Raising Sword'', a double-edged blade that works in tandem with its paired Buckle. Interestingly enough, the blade itself stores the Twin Buckle on its hilt, which acts as its handle for Tactical attacks while attached and can activate a '''Full Charge''' while stored though this isn't for an attack, rather wielding once energy is accumulated by striking with the blade in combat unlocks the full powers of its companion Buckle.Raising Sword. It can unleash a '''Tactical Raising''' Rider Slash after performing a '''Raise Charge'''.
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* YourHeadAsplode: Those who refuse to participate or lose get blown up by the Game Masters.

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* YourHeadAsplode: Those who lose or refuse to participate or lose get blown up by the Game Masters.
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** To fellow EvilGenius and predecessor as the gardener of the Jyamato, Archimedel. Archimedel's end goal is to have the Jyamato thrive and is willing to use himself as fodder to help them in comparison to Daichi's selfish quest for knowledge and even eats infant Jyamato for that purpose. Archimedel during his time as gardener creates various amount of Jyamato with different ranks with some being sentient enough to replicate humans, while Daichi sticks with the basic Pawn Jyamato and gives them enhanced features instead. The difference can also be seen visually by how the Jyamato are grown under their care, as Archimedel grows them in a greenhouse and behaves much like a gardener while Daichi's "gardening" is more like a lab where he experiments on them using technology instead.

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** To fellow EvilGenius and predecessor as the gardener of the Jyamato, Archimedel. Archimedel's end goal is to have the Jyamato thrive thrive, and is willing to use himself as fodder to help them them, in comparison to Daichi's selfish quest for knowledge and even eats above all else, eating infant Jyamato for that purpose. Archimedel during During his time as gardener gardener, Archimedel creates various amount of Jyamato with different ranks ranks, with some being sentient enough to replicate humans, while humans; Daichi sticks with the basic Pawn Jyamato and gives them enhanced features instead. The difference can also be seen visually by how the Jyamato are grown under their care, as Archimedel grows them in a greenhouse and behaves much like a gardener while Daichi's "gardening" is more like a lab where he experiments on them using technology instead.
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** To fellow EvilGenius and predecessor as the gardener of the Jyamato, Archimedel. Archimedel's end goal is to have the Jyamato thrive and is willing to use himself as fodder to help them in comparison to Daichi's selfish quest for knowledge and even eats infant Jyamato for that purpose. The difference can also be seen visually by how the Jyamato are grown under their care, as Archimedel grows them in a greenhouse and behaves much like a gardener while Daichi's "gardening" is more like a lab where he experiments on them using technology instead.

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** To fellow EvilGenius and predecessor as the gardener of the Jyamato, Archimedel. Archimedel's end goal is to have the Jyamato thrive and is willing to use himself as fodder to help them in comparison to Daichi's selfish quest for knowledge and even eats infant Jyamato for that purpose. Archimedel during his time as gardener creates various amount of Jyamato with different ranks with some being sentient enough to replicate humans, while Daichi sticks with the basic Pawn Jyamato and gives them enhanced features instead. The difference can also be seen visually by how the Jyamato are grown under their care, as Archimedel grows them in a greenhouse and behaves much like a gardener while Daichi's "gardening" is more like a lab where he experiments on them using technology instead.



* YourHeadAsplode: [[spoiler:Those who refuse to participate or lose get blown up by the Game Masters.]]

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* YourHeadAsplode: [[spoiler:Those Those who refuse to participate or lose get blown up by the Game Masters.]]
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[[folder:End Riders]]

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[[folder:End [[folder:The End Riders]]


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* YourHeadAsplode: [[spoiler:Those who refuse to participate or lose get blown up by the Game Masters.]]
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[[folder:The End Riders]]
Nameless DGP Rider troops with no true helmet and blank ID Cores. They are even more disposable than GM or Guard Riders, serving no purpose but to kill the remaining named Riders and each other.

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[[folder:The End [[folder:End Riders]]
Nameless DGP Rider troops with no true helmet helmets and blank ID Cores. They are even more disposable than GM or Guard Riders, serving no purpose but to kill the remaining named Riders and each other.
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* FacelessGoons: Their helmets lack any sort of expression or individuality about them, making each TheBlank and emphasizing their status as disposable CannonFodder.


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* TrappedInVillainy: Most don't want to fight other players, but are forced to do so under threat of being killed themselves.
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* UncannyValley: They look like regular DGP participants from afar, but on closer inspection, they have ''nothing'' to identify themselves with. This is a sign of Suel's inteference, and that something is ''very'' wrong (and [[RedShirt disposable]]) about these people.

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* UncannyValley: They look like regular DGP participants from afar, but on closer inspection, they have ''nothing'' to identify themselves with. This is a sign of Suel's inteference, interference, and that something is ''very'' wrong (and [[RedShirt disposable]]) about these people.


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Nameless DGP Rider troops with no helmet or ID Core to speak of. Despite this, they are still able to transform, serving no purpose but to kill the remaining named Riders and each other.

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Nameless DGP Rider troops with no true helmet or and blank ID Core to speak of. Despite this, they Cores. They are still able to transform, even more disposable than GM or Guard Riders, serving no purpose but to kill the remaining named Riders and each other.



* TheBlank: Their Desire Drivers have no core, and their Guard Rider helmets are painted solid black to remove all of the detailing present in the mold. Their identity is based entirely around the ''complete lack'' of one, and considering how ID Cores work, functionally do not exist in the eyes of the DGP.
* RedShirt: Their only purpose is to meet their demise at the remaining named Riders or another one of their kind.
* UncannyValley: They look like regular DGP participants from afar, but on closer inspection, they do not wear a helmet or wear an ID Core, the two things that are practically required to complete a transformation with the Desire Driver. This is a sign of Suel's inteference, and that something is ''very'' wrong (and [[RedShirt disposable]]) about these people.

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* TheBlank: Their Desire Drivers have no core, use blank ID Cores, and their Guard Rider helmets are painted solid black to remove all of the detailing present in the mold. Their identity is based entirely around the ''complete lack'' of one, and considering how ID Cores work, functionally do not exist in their Cores' lack of any identifying marks paints them as beneath the eyes of the DGP.
DGP's already-anonymous normal staff Riders.
* RedShirt: Their only purpose is to meet their demise at the remaining named Riders or another one of their kind.
kind. Their blank ID Cores also evoke this trope, as they can be seen as a counterpart to the Jyamato Riders' [=DisCore IDs=].
* UncannyValley: They look like regular DGP participants from afar, but on closer inspection, they do not wear a helmet or wear an ID Core, the two things that are practically required have ''nothing'' to complete a transformation with the Desire Driver.identify themselves with. This is a sign of Suel's inteference, and that something is ''very'' wrong (and [[RedShirt disposable]]) about these people.

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[[folder:Blank Riders]]

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[[folder:Blank [[folder:The End Riders]]


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* UncannyValley: They look like regular DGP participants from afar, but on closer inspection, they do not wear a helmet or wear an ID Core, the two things that are practically required to complete a transformation with the Desire Driver. This is a sign of Suel's inteference, and that something is ''very'' wrong (and [[RedShirt disposable]]) about these people.
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* StrongAndSkilled: When he becomes the Marrella Jyamato, he gains much greater physical strength and raw power than his Rider form ever afforded him, but he still retains his tactical expertise. In Episode 47, Daichi exploits Kekera's frog-like tendencies and physiology by tricking him into wrapping his tongue around a stone column in order to immobilize him and create an opening.

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* StrongAndSkilled: When he becomes the Marrella Jyamato, he gains much greater physical strength and raw power than his Rider form ever afforded him, but he still retains his tactical expertise. In Episode 47, #47, Daichi exploits Kekera's frog-like tendencies and physiology by tricking him into wrapping his tongue around a stone column in order to immobilize him and create an opening.

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* StrongAndSkilled: When he becomes the Marrella Jyamato, he gains much greater physical strength and raw power than his Rider form ever afforded him, but he still retains his tactical expertise. In Episode 47, Daichi exploits Kekera's frog-like tendencies and physiology by tricking him into wrapping his tongue around a stone column in order to immobilize him and create an opening.


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* StrongAndSkilled: When he becomes the Marrella Jyamato, he gains much greater physical strength and raw power than his Rider form ever afforded him, but he still retains his tactical expertise. In Episode 47, Daichi exploits Kekera's frog-like tendencies and physiology by tricking him into wrapping his tongue around a stone column in order to immobilize him and create an opening.

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* StrongAndSkilled: When he becomes the Marrella Jyamato, he gains much greater physical strength and raw power than his Rider form ever afforded him, but he still retains his tactical expertise. In Episode 47, Daichi exploits Kekera's frog-like tendencies and physiology by tricking him into wrapping his tongue around a stone column in order to immobilize him and create an opening.



* TheEmpath: According to Ace, Daichi feels the joy of all the people he's infected and consumed, which makes him consciously aware of just what he's deprived them from. This newfound awareness shifts Daichi's focus to learning more about, and obtaining, happiness from "simpler" lives that he previously overlooked.

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* TheEmpath: According to Ace, Daichi feels the joy of all the people he's infected and consumed, which makes him consciously aware of just what he's deprived them from.of. This newfound awareness shifts Daichi's focus to learning more about, and obtaining, happiness from "simpler" lives that he previously overlooked.
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* BeingEvilSucks: In the ''Genesis'' arc, Ace implies that by absorbing people's memories, Daichi gets to experience their joy firsthand, but that he also has to deal with the guilt for trampling on their dreams. He then tells Daichi that to be truly happy, he must atone for his wrongdoings. [[ThePollyana Sara]]'s memories particularly haunts him enough to have him focus on learning the lifestyle he dismissed as simple.

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* BeingEvilSucks: In the ''Genesis'' arc, Ace implies that by absorbing people's memories, Daichi gets to experience their joy firsthand, but that he also has to deal with the guilt for of trampling on their dreams. He then tells Daichi that to be truly happy, he must atone for his wrongdoings. [[ThePollyana [[ThePollyanna Sara]]'s memories particularly haunts him in particular haunt Daichi enough to have make him focus on learning the what about her "simple" lifestyle he dismissed as simple.makes her so happy.



* TheEmpath: In a twisted way, him absorbing the memories of so many people he infected, according to Ace, leads to him feeling their joy, as well as developing a conscience of depriving them of those. This shifts his focus on learning and obtaining happiness.

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* TheEmpath: In a twisted way, him absorbing the memories of so many people he infected, according According to Ace, leads to Daichi feels the joy of all the people he's infected and consumed, which makes him feeling their joy, as well as developing a conscience consciously aware of depriving just what he's deprived them of those. from. This newfound awareness shifts his Daichi's focus on to learning more about, and obtaining happiness.obtaining, happiness from "simpler" lives that he previously overlooked.



* GettingSmiliesPaintedOnYourSoul: This seems to be the effect of absorbing the memories of people he infected, feeling their joy, while having himself deprived of it after losing those and his Tree of Knowledge. Currently he seeks to learn about happiness through those memories, particularly Sara's.

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* GettingSmiliesPaintedOnYourSoul: This seems to be the effect of absorbing the memories of people he infected, infected. After feeling their joy, while having himself deprived of it after and then losing those feelings once he lost their memories and his the Tree of Knowledge. Currently Knowledge, he seeks to learn about happiness through those memories, particularly Sara's.find them again by studying how other people find enjoyment in life, using Sara's memories in particular as a reference point.



* HazyFeelTurn: He's a manipulative, sadistic, baby-eating sociopath for most of the series, of which later he becomes tamer thanks to a VillainousBSOD from Keiwa's beatdown and a conversation with Ace. Though he's more willing to aid the heroes, he also loses most of his leverage, and his motivation is still about his interest in human thinking, this time about the happiness in simple people like Sara, of which he still views their lives as boring.

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* HazyFeelTurn: He's a manipulative, sadistic, baby-eating sociopath for most of the series, of which series. He later he becomes tamer thanks to settles down via a VillainousBSOD from Keiwa's beatdown and a conversation with Ace. Though he's more willing to aid the heroes, he also loses it's largely because he's lost most of his leverage, and his motivation is still about focused on his interest interests in human thinking, this time about the happiness in simple people like Sara, of which thought and memory; he still views their lives as boring.finds the likes of Sara's memories to be "simple and boring" even though he wants to understand how people find joy in such average lives.



* TokenEvilTeammate: He's the most underhanded and outright villainous participant in the "Divergence" season, to the point where he manages to do more to sabotage the Riders than the actual Desastar. He's also this to the protagonists in the ''Genesis'' arc after Keiwa's beatdown, only working with them to satisfy his interest of human thinking such as happiness.

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* TokenEvilTeammate: He's the most underhanded and outright villainous participant in the "Divergence" season, to the point where he manages to do more to sabotage the Riders than the actual Desastar. He's also this to the protagonists in the ''Genesis'' arc after Keiwa's beatdown, only working with them to satisfy his interest of human thinking such as in how humans think about happiness.



* WildCard: He proclaims that he'd side with anyone that can benefit him, be it the Jyamatos or fellow Riders. #42 further exemplifies this by having him beg for Kekera's help at first, then switching to Keiwa when that fails.

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* WildCard: He proclaims that he'd he'll side with anyone that can benefit him, be it the Jyamatos Jyamato or fellow Riders. #42 further exemplifies this by having him beg for Kekera's help at first, then switching to Keiwa when that fails.



* TheMinionMaster: He can control the Jyamato {{Mooks}} at will, used against Kekera's game.

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* TheMinionMaster: He can control the basic Jyamato {{Mooks}} at will, used against which he uses to stop the Jyamato from killing the hostages in Kekera's game.
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* GettingSmiliesPaintedInYourSoul: This seems to be the effect of absorbing the memories of people he infected, feeling their joy, while having himself deprived of it after losing those and his Tree of Knowledge. Currently he seeks to learn about happiness through those memories, particularly Sara's.

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* GettingSmiliesPaintedInYourSoul: GettingSmiliesPaintedOnYourSoul: This seems to be the effect of absorbing the memories of people he infected, feeling their joy, while having himself deprived of it after losing those and his Tree of Knowledge. Currently he seeks to learn about happiness through those memories, particularly Sara's.
Is there an issue? Send a MessageReason:
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* GettingSmilesPaintedInYourSoul: This seems to be the effect of absorbing the memories of people he infected, feeling their joy, while having himself deprived of it after losing those and his Tree of Knowledge. Currently he seeks to learn about happiness through those memories, particularly Sara's.

to:

* GettingSmilesPaintedInYourSoul: GettingSmiliesPaintedInYourSoul: This seems to be the effect of absorbing the memories of people he infected, feeling their joy, while having himself deprived of it after losing those and his Tree of Knowledge. Currently he seeks to learn about happiness through those memories, particularly Sara's.

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* BeingEvilSucks: In the ''Genesis'' arc, Ace implies that by absorbing people's memories, Daichi gets to experience their joy firsthand, but that he also has to deal with the guilt for trampling on their dreams. He then tells Daichi that to be truly happy, he must atone for his wrongdoings.

to:

* BeingEvilSucks: In the ''Genesis'' arc, Ace implies that by absorbing people's memories, Daichi gets to experience their joy firsthand, but that he also has to deal with the guilt for trampling on their dreams. He then tells Daichi that to be truly happy, he must atone for his wrongdoings. [[ThePollyana Sara]]'s memories particularly haunts him enough to have him focus on learning the lifestyle he dismissed as simple.



* EasyEvangelism: He's a manipulative, sadistic, baby-eating sociopath for most of the series, but all it takes is one conversation with Ace to supposedly make him change his mind and feel bad about what he's done.



* TheEmpath: In a twisted way, him absorbing the memories of so many people he infected, according to Ace, leads to him feeling their joy, as well as developing a conscience of depriving them of those. This shifts his focus on learning and obtaining happiness.



* GettingSmilesPaintedInYourSoul: This seems to be the effect of absorbing the memories of people he infected, feeling their joy, while having himself deprived of it after losing those and his Tree of Knowledge. Currently he seeks to learn about happiness through those memories, particularly Sara's.



* HazyFeelTurn: He's a manipulative, sadistic, baby-eating sociopath for most of the series, of which later he becomes tamer thanks to a VillainousBSOD from Keiwa's beatdown and a conversation with Ace. Though he's more willing to aid the heroes, he also loses most of his leverage, and his motivation is still about his interest in human thinking, this time about the happiness in simple people like Sara, of which he still views their lives as boring.



* TokenEvilTeammate: He's the most underhanded and outright villainous participant in the "Divergence" season, to the point where he manages to do more to sabotage the Riders than the actual Desastar. He's also this to the protagonists in the ''Genesis'' arc after Keiwa's beatdown.

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* TokenEvilTeammate: He's the most underhanded and outright villainous participant in the "Divergence" season, to the point where he manages to do more to sabotage the Riders than the actual Desastar. He's also this to the protagonists in the ''Genesis'' arc after Keiwa's beatdown.beatdown, only working with them to satisfy his interest of human thinking such as happiness.


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* TheMinionMaster: He can control the Jyamato {{Mooks}} at will, used against Kekera's game.
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Nameless DGP Rider troops with no helmet or ID core to speak of. Despite this, they are still able to transform, serving no purpose but to kill the remaining named Riders and each other.

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Nameless DGP Rider troops with no helmet or ID core Core to speak of. Despite this, they are still able to transform, serving no purpose but to kill the remaining named Riders and each other.



* TheBlank: Their Desire Drivers have no core, and their Guard Rider helmets are painted solid black to remove all of the detailing present in the mold. Their identity is based entirely around the ''complete lack'' of one, and considering how ID cores work, functionally do not exist in the eyes of the DGP.

to:

* TheBlank: Their Desire Drivers have no core, and their Guard Rider helmets are painted solid black to remove all of the detailing present in the mold. Their identity is based entirely around the ''complete lack'' of one, and considering how ID cores Cores work, functionally do not exist in the eyes of the DGP.
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[[folder:Blank Riders]]
Nameless DGP Rider troops with no helmet or ID core to speak of. Despite this, they are still able to transform, serving no purpose but to kill the remaining named Riders and each other.
----
* TheBlank: Their Desire Drivers have no core, and their Guard Rider helmets are painted solid black to remove all of the detailing present in the mold. Their identity is based entirely around the ''complete lack'' of one, and considering how ID cores work, functionally do not exist in the eyes of the DGP.
* RedShirt: Their only purpose is to meet their demise at the remaining named Riders or another one of their kind.
[[/folder]]
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* EasyEvangelism: He's a manipulative, sadistic, baby-eating sociopath for most of the series, but all it takes is one conversation with Ace to supposedly make him change his mind and feel bad about what he's done.
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** Beroba and Kekera specifically targets him for a "Bad End" by attempting to kill him and take over his Tree of Knowledge. The only reason he's still alive is that the heroes need his intellect to save the people still trapped in the Tree.

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** Beroba and Kekera specifically targets target him for a "Bad End" by attempting to kill him and take over his Tree of Knowledge. The only reason he's still alive is that the heroes need his intellect to save the people still trapped in the Tree.
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** To fellow DGP finalist Sae Ganaha. Both are introduced in the ''Divergence'' arc as Riders who managed to top the DGP's new PopularityPower system, having an aloof and [[TheStoic stoic]] demeanor, and are so invested in the petty infighting caused by the Desastar format that they're ready to accuse anyone. The contrasts start with them forming a BrainsAndBrawn pair with Sae being an athlete and Daichi being an intellectual prodigy; moreover, Sae's shown to have a genuine [[JerkWithAHeartOfGold softer side]] despite initially appearing to be shady, while Daichi's affable side is only used to reveal that he's even [[JerkWithAHeartOfJerk nastier]] than he appears to be at first glance. Sae's desire is born from her selfless desire to provide for her family, and once she realizes that she can achieve that on her own, she bows out of the game. In contrast, Daichi's wish is a far more selfish desire to gain all the world's knowledge, and once he's denied the chance to get it, he stoops to ''whatever'' means he can to get it, to the point that he's willing to resort to mass murder outside the purview of the DGP as part of getting what he wants. Over time, Sae becomes close with Neon, while Daichi becomes Keiwa's ArchEnemy.

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** To fellow DGP finalist Sae Ganaha. Both are introduced in the ''Divergence'' arc as Riders who managed to top the DGP's new PopularityPower system, having an aloof and [[TheStoic stoic]] demeanor, and are so invested in the petty infighting caused by the Desastar format that they're ready to accuse anyone. The contrasts start with them forming a BrainsAndBrawn pair with Sae being an athlete and Daichi being an intellectual prodigy; moreover, Sae's shown to have a genuine [[JerkWithAHeartOfGold softer side]] despite initially appearing to be shady, while Daichi's affable side is only used to reveal that he's even [[JerkWithAHeartOfJerk nastier]] than he appears to be at first glance. Sae's desire is born from her selfless desire to provide for her family, and once she realizes that she can achieve that on her own, she bows out of the game. In contrast, Daichi's wish is a far more selfish desire to gain all the world's knowledge, knowledge for himself, and once he's denied the chance to get it, his wish, he stoops to ''whatever'' means he can to get fulfil it, to the point that he's willing to resort to mass murder outside the purview of the DGP as part of getting if it gets him closer to what he wants. Over time, Sae becomes close with Neon, while Daichi becomes Keiwa's ArchEnemy.
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** '''Monster''': [=PunkJack=]'s paired Raise Buckle, which grants the ''Monster Gloves'', a pair of gauntlets.

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** '''Monster''': [=PunkJack=]'s paired Raise Buckle, which grants the ''Monster Gloves'', a pair of gauntlets.gauntlets for the upper half or ''Big Boots'', a pair of sabatons for the lower half.
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** Among the {{Super Mode}}s, [[spoiler:at least Bujin Sword is shown to be combined with Large Buckles, such as Monster, allowing them to stay relevant in his hands after those Buckles and their users CantCatchUp.]]

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** Among the {{Super Mode}}s, [[spoiler:at least Bujin [[spoiler:Bujin Sword is shown to can be combined with Large Buckles, such as Monster, allowing them to stay relevant in his hands after those Buckles and their users CantCatchUp.]]



* CantCatchUp: [[spoiler:When he returns in #45, by then three of the four main characters have gotten very powerful upgrades. When Sumida attacks Neon, who has the Fantasy Buckle, he's hopelessly outmatched even when given power ups by the audience, as it's another regular Large Raise Buckle (Beat) with the other one being the unused [[LethalJokeItem Water]], and only his managing to injure Neon's mother stops Neon from continuing to beat him down.]]

to:

* CantCatchUp: [[spoiler:When he returns in #45, by then three of the four main characters have gotten very powerful upgrades. When Sumida attacks Neon, who has the Fantasy Buckle, he's hopelessly outmatched even when given power ups by the audience, as it's another audience -- he gets access to only a regular Large Raise Buckle (Beat) with the other one being and the unused [[LethalJokeItem Water]], and Water]]. The only his managing reason Neon doesn't continue to beat him down is because he manages to injure Neon's mother stops Neon from continuing to beat him down.mother.]]



** Beroba specifically targets him to give him a "Bad End", by attempting to kill him with Kekera and take over his Tree of Knowledge. The only reason he's still alive is that the heroes need his intellect to save the victims.

to:

** Beroba and Kekera specifically targets him to give him for a "Bad End", End" by attempting to kill him with Kekera and take over his Tree of Knowledge. The only reason he's still alive is that the heroes need his intellect to save the victims.people still trapped in the Tree.



* BeingEvilSucks: In the ''Genesis'' arc, Ace implies that he's undergoing this, that by absorbing people's memories, he gets to know their joy and what makes them happy, along with the guilt for trampling on those, and that to be truly happy, he must atone for his wrongdoings.

to:

* BeingEvilSucks: In the ''Genesis'' arc, Ace implies that he's undergoing this, that by absorbing people's memories, he Daichi gets to know experience their joy and what makes them happy, along firsthand, but that he also has to deal with the guilt for trampling on those, and their dreams. He then tells Daichi that to be truly happy, he must atone for his wrongdoings.



%%* BreakTheHaughty:

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%%* BreakTheHaughty:* BreakTheHaughty: The events of the ''Yearning'' and ''Genesis'' arcs put him through the wringer, as he gets pummeled by multiple Riders for all the wrongdoings he's committed, and by the tail end of the ''Genesis'' arc, he is notably more morose and reflective than he was when he was first introduced.



* EnemyMine: He can try to form this with others, assuring a mutual benefit for both parties. When on advantage, he performs this only to set the people relying on him to fall, and when on disadvantage, he performs this to plead for mercy. Opposite scenario happens when the Riders need him instead to retrieve Sara with his intellect, while he also agrees to work with them to get his Tree of Knowledge back.

to:

* EnemyMine: He can try tries to form this with others, assuring a assure mutual benefit benefits for both parties. When on advantage, parties in a deal whenever he performs this only can, but when he has the leverage for it, he usually tries to set up his partner to take the people relying fall so that he's the only one to reap the rewards. When he's on him the back foot, though, he often tries to fall, and when on disadvantage, he performs use this tendency to plead for mercy. Opposite scenario happens when get the other person to spare him. Late in the ''Genesis'' arc, the Riders need him instead wind up approaching ''him'' instead: they demand that he engineers a way to retrieve free Sara with and the other victims from his intellect, while Tree of Knowledge, and he also agrees to work with them to get his the Tree of Knowledge back.



** To fellow DGP finalist Sae Ganaha. Both are introduced in the ''Divergence'' arc, as Riders who managed to top the DGP's new PopularityPower system, having an aloof and [[TheStoic stoic]] demeanor, and are so invested in the petty infighting caused by the Desastar format that they're ready to accuse anyone. The contrasts start with them forming a BrainsAndBrawn pair with Sae being an athlete and Daichi being an intellectual prodigy; moreover, Sae has a genuine [[JerkWithAHeartOfGold softer side]] after some shady implications, while Daichi's affable side is only used to reveal that he's even [[JerkWithAHeartOfJerk nastier]] than he appears to be at first glance. Sae's desire is also revealed to be a means to provide for her family, which she also realizes that it's not needed, bowing out of the game, while Daichi's is a testament to how he's so selfish that he'd stoop to any low to get his desire granted, continuing to do so even outside of the DGP, to the point of resorting to mass murder. Over time, Sae becomes close with Neon, while Daichi becomes Keiwa's ArchEnemy.

to:

** To fellow DGP finalist Sae Ganaha. Both are introduced in the ''Divergence'' arc, arc as Riders who managed to top the DGP's new PopularityPower system, having an aloof and [[TheStoic stoic]] demeanor, and are so invested in the petty infighting caused by the Desastar format that they're ready to accuse anyone. The contrasts start with them forming a BrainsAndBrawn pair with Sae being an athlete and Daichi being an intellectual prodigy; moreover, Sae has Sae's shown to have a genuine [[JerkWithAHeartOfGold softer side]] after some shady implications, despite initially appearing to be shady, while Daichi's affable side is only used to reveal that he's even [[JerkWithAHeartOfJerk nastier]] than he appears to be at first glance. Sae's desire is also revealed to be a means born from her selfless desire to provide for her family, which and once she also realizes that it's not needed, bowing she can achieve that on her own, she bows out of the game, while game. In contrast, Daichi's wish is a testament far more selfish desire to how gain all the world's knowledge, and once he's so selfish that he'd stoop to any low denied the chance to get his desire granted, continuing it, he stoops to do so even outside of the DGP, ''whatever'' means he can to get it, to the point of resorting that he's willing to resort to mass murder.murder outside the purview of the DGP as part of getting what he wants. Over time, Sae becomes close with Neon, while Daichi becomes Keiwa's ArchEnemy.



* JerkWithAHeartOfJerk: While he acts empathetic towards Keiwa despite initially coming off as a cold intellectual, Daichi reveals himself as someone who will do anything for his own gain, being a two-faced manipulator who will happily lead on the other participants, Desastar role or not. It's consequently not much of a shock when he joins the villains after being eliminated. Later he seems to be at least able to form a truce for mutual benefit, only for him to take this as a chance to get rid of more players by betraying them and setting up their elimination.

to:

* JerkWithAHeartOfJerk: While he acts empathetic towards Keiwa despite initially coming off as a cold intellectual, Daichi reveals himself as someone who will do anything for his own gain, being a two-faced manipulator who will happily lead on the other participants, Desastar role or not. It's consequently not much of a shock when he joins the villains after being eliminated. Later he seems to be at least able Even when it looks like he's willing to form a truce for mutual benefit, only for him to he'll take this as a the chance to get rid of more players by betraying them and setting up their elimination.



* UnwittingPawn: He's able to succeed Archimedel as the next Jyamato Gardener partly because Beroba and Kekera backed him up. Of course they're doing that for their own purposes, to have Kekera enjoy his "laughs" of seeing him being taken down by his ideal hero, while Beroba wants to take over his Tree of Knowledge and use the humans contained there as a fertilizer for the ultimate Jyamato to bring more despair.
* TokenEvilTeammate: He's the most underhanded and outright villainous participant in the "Divergence" season, to the point where he manages to do more to sabotage the Riders than the actual Dezastar. He's also this to the protagonists in the ''Genesis'' arc after Keiwa's beatdown.

to:

* UnwittingPawn: He's able to succeed Archimedel as the next Jyamato Gardener partly because Beroba and Kekera backed back him up. Of course up, but they're doing that for both using him to antagonize the Riders and achieve their own purposes, to have goals. Kekera enjoy wants to get his "laughs" of seeing him being taken down by setting Daichi up for his ideal hero, "true hero" Keiwa to take down, while Beroba wants moves to take over his Tree of Knowledge and use the humans contained there as a fertilizer for the ultimate Jyamato to bring more despair.
Jyamato.
* TokenEvilTeammate: He's the most underhanded and outright villainous participant in the "Divergence" season, to the point where he manages to do more to sabotage the Riders than the actual Dezastar.Desastar. He's also this to the protagonists in the ''Genesis'' arc after Keiwa's beatdown.



* HealingFactor: He notes that his turn as a Jyamato enhanced his vitality and regeneration, allowing him to be released from the hospital faster than anyone expected.

to:

* HealingFactor: He notes that his turn as becoming a Jyamato enhanced his vitality and regeneration, allowing him to be released from the hospital faster than anyone expected.



* WhatHappenedToTheMouse: He gets knocked out and loses his Rider transformation, but we don't see what happened to him afterwards. Though Ace resetting the world to the state before Keiwa's wish was granted should seal his fate offscreen.

to:

* WhatHappenedToTheMouse: He gets knocked out and loses his Rider transformation, but we don't see what happened happens to him afterwards. Though Ace resetting the world means that he's likely gone back to the state before Keiwa's wish was granted should seal his fate offscreen.
being dead.

Added: 1915

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** Among the {{Super Mode}}s, [[spoiler:at least Bujin Sword is shown to be combined with Large Buckles, such as Monster, allowing them to stay relevant in his hands after those Buckles and their users CantCatchUp.]]



* BirdsOfAFeather: [[spoiler:Turns out he can get along with those who share his sentiment of hating humanity and love for despair, such as Beroba, or Keiwa after his HeelFaceTurn.]]

to:

* BirdsOfAFeather: [[spoiler:Turns out he can get along with those who share his sentiment of hating humanity and love for despair, such as Beroba, or Keiwa after his HeelFaceTurn.FaceHeelTurn.]]



* CantCatchUp: [[spoiler:When he returns in #45, by then three of the four main characters have gotten very powerful upgrades. When Sumida attacks Neon, he's hopelessly outmatched even when given power ups by the audience, and only his managing to injure Neon's mother stops Neon from continuing to beat him down.]]

to:

* CantCatchUp: [[spoiler:When he returns in #45, by then three of the four main characters have gotten very powerful upgrades. When Sumida attacks Neon, who has the Fantasy Buckle, he's hopelessly outmatched even when given power ups by the audience, as it's another regular Large Raise Buckle (Beat) with the other one being the unused [[LethalJokeItem Water]], and only his managing to injure Neon's mother stops Neon from continuing to beat him down.]]



** His attempts to relate with [[spoiler:Keiwa post-FaceHeelTurn ends up making Keiwa conflicted due to being in denial about turning as bad as him, making it a catalyst in his HeelFaceTurn.]]



* VillainousFriendship: Forms this with other people who share his worldviews, malice, and experience.



** Beroba specifically targets him to give him a "Bad End", by attempting to kill him with Kekera and take over his Tree of Knowledge. The only reason he's still alive is that the heroes need his intellect to save the victims.



* BigBadWannabe: He's one of the most competent players in the DGP and a very cunning and threatening villain, but he's not quite at the level of the biggest masterminds in the story. He gets considerably more dangerous in the ''Genesis'' arc, but even then he winds up being used by Kekera as fodder for Keiwa.

to:

* BeingEvilSucks: In the ''Genesis'' arc, Ace implies that he's undergoing this, that by absorbing people's memories, he gets to know their joy and what makes them happy, along with the guilt for trampling on those, and that to be truly happy, he must atone for his wrongdoings.
* BerserkButton: He views his Tree of Knowledge as his pride and embodiment of happiness due to personally inventing it, and doing anything about it will set him off.
* BigBadWannabe: He's one of the most competent players in the DGP and a very cunning and threatening villain, but he's not quite at the level of the biggest masterminds in the story. He gets considerably more dangerous in the ''Genesis'' arc, but even then he winds ends up being used by Beroba and Kekera as fodder a pawn for Keiwa.their respective goals.



* CantKillYouStillNeedYou: As much of a scumbag he is, he's still the only one who possesses enough intelligence to revert his victims back, thus the protagonists make an effort to keep him alive to cure the victims like Sara.



* EasilyForgiven: Once he's let out of the hospital and shows Ace the location of his knowledge tree, Ace effectively lets him go, even though he was mass-infecting people with his Parasite Jyamato not long before.
* EatsBabies: After succeeding Archimedel as Jyamato Gardener, he develops a fondness for consuming infant Jyamato as means of obtaining the knowledge used to grow them. Even ''[[TheSociopath Beroba]]'' looks visibly disturbed watching him indulge in this in front of her.

to:

* EasilyForgiven: Once he's let out of the hospital and shows Ace the location of his knowledge tree, Ace effectively lets him go, even though he was mass-infecting people with his Parasite Jyamato not long before.
* EatsBabies: After succeeding Archimedel as Jyamato Gardener, he develops a fondness for consuming infant Jyamato as means of obtaining the knowledge used to grow them. Even ''[[TheSociopath Beroba]]'' looks visibly disturbed watching him indulge in this in front of her. her.
* EnemyMine: He can try to form this with others, assuring a mutual benefit for both parties. When on advantage, he performs this only to set the people relying on him to fall, and when on disadvantage, he performs this to plead for mercy. Opposite scenario happens when the Riders need him instead to retrieve Sara with his intellect, while he also agrees to work with them to get his Tree of Knowledge back.



* {{Expy}} By the Genesis arc he's basically become one of [[Series/KamenRiderGaim Ryoma Sengoku]], being a hammy MadScientist who experiments with plant lifeforms and is obsessed with [[GodhoodSeeker obtaining godhood]].

to:

* {{Expy}} {{Expy}}: By the Genesis arc he's basically become one of [[Series/KamenRiderGaim Ryoma Sengoku]], being a hammy MadScientist who experiments with plant lifeforms and is obsessed with [[GodhoodSeeker obtaining godhood]].



** To fellow DGP finalist Sae Ganaha. Both are introduced in the ''Divergence'' arc, as Riders who managed to top the DGP's new PopularityPower system, having an aloof and [[TheStoic stoic]] demeanor, and are so invested in the petty infighting caused by the Desastar format that they're ready to accuse anyone. The contrasts start with them forming a BrainsAndBrawn pair with Sae being an athlete and Daichi being an intellectual prodigy; moreover, Sae has a genuine [[JerkWithAHeartOfGold softer side]], while Daichi's affable side is only used to reveal that he's even [[JerkWithAHeartOfJerk nastier]] than he appears to be at first glance. Sae's desire is also revealed to be a means to provide for her family, while Daichi's is a testament to how he's so selfish that he'd stoop to any low to get his desire granted, including absorbing people's memories against their will. Over time, Sae becomes close with Neon, while Daichi becomes Keiwa's ArchEnemy.

to:

** To fellow DGP finalist Sae Ganaha. Both are introduced in the ''Divergence'' arc, as Riders who managed to top the DGP's new PopularityPower system, having an aloof and [[TheStoic stoic]] demeanor, and are so invested in the petty infighting caused by the Desastar format that they're ready to accuse anyone. The contrasts start with them forming a BrainsAndBrawn pair with Sae being an athlete and Daichi being an intellectual prodigy; moreover, Sae has a genuine [[JerkWithAHeartOfGold softer side]], side]] after some shady implications, while Daichi's affable side is only used to reveal that he's even [[JerkWithAHeartOfJerk nastier]] than he appears to be at first glance. Sae's desire is also revealed to be a means to provide for her family, which she also realizes that it's not needed, bowing out of the game, while Daichi's is a testament to how he's so selfish that he'd stoop to any low to get his desire granted, including absorbing people's memories against their will.continuing to do so even outside of the DGP, to the point of resorting to mass murder. Over time, Sae becomes close with Neon, while Daichi becomes Keiwa's ArchEnemy.



* JerkWithAHeartOfJerk: While he acts empathetic towards Keiwa and apologetic towards Sara despite initially coming off as a cold intellectual, Daichi reveals himself as someone who will do anything for his own gain, being a two-faced manipulator who will happily lead on the other participants, Desastar role or not. It's consequently not much of a shock when he joins the villains after being eliminated.

to:

* JerkWithAHeartOfJerk: While he acts empathetic towards Keiwa and apologetic towards Sara despite initially coming off as a cold intellectual, Daichi reveals himself as someone who will do anything for his own gain, being a two-faced manipulator who will happily lead on the other participants, Desastar role or not. It's consequently not much of a shock when he joins the villains after being eliminated. Later he seems to be at least able to form a truce for mutual benefit, only for him to take this as a chance to get rid of more players by betraying them and setting up their elimination.



* TokenEvilTeammate: He's the most underhanded and outright villainous participant in the "Divergence" season, to the point where he manages to do more to sabotage the Riders than the actual Dezastar.

to:

* UnwittingPawn: He's able to succeed Archimedel as the next Jyamato Gardener partly because Beroba and Kekera backed him up. Of course they're doing that for their own purposes, to have Kekera enjoy his "laughs" of seeing him being taken down by his ideal hero, while Beroba wants to take over his Tree of Knowledge and use the humans contained there as a fertilizer for the ultimate Jyamato to bring more despair.
* TokenEvilTeammate: He's the most underhanded and outright villainous participant in the "Divergence" season, to the point where he manages to do more to sabotage the Riders than the actual Dezastar. He's also this to the protagonists in the ''Genesis'' arc after Keiwa's beatdown.



* HealingFactor: He notes that his turn as a Jyamato enhanced his vitality and regeneration, allowing him to be released from the hospital faster than anyone expected.



* IKnowMaddenKombat: In her [[spoiler:final]] fight, she makes use of some sport-esque moves, such as running towards the opponent like an olympian athlete and delivering muay thai-esque knee strikes.

to:

* IKnowMaddenKombat: In her Her [[spoiler:final]] fight, she makes fight in #21 has her making use of some sport-esque moves, such as running towards the opponent like an olympian athlete and delivering muay thai-esque knee strikes.



* WhatHappenedToTheMouse: He gets knocked out and loses his Rider transformation, but we don't see what happened to him afterwards.

to:

* WhatHappenedToTheMouse: He gets knocked out and loses his Rider transformation, but we don't see what happened to him afterwards.
afterwards. Though Ace resetting the world to the state before Keiwa's wish was granted should seal his fate offscreen.
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* WeHardlyKnewYe: He lasts for about 4 episodes before he is eliminated. [[spoiler:He returns in #45, recruited by Beroba.]]

to:

* WeHardlyKnewYe: He lasts for about 4 episodes before he is eliminated. [[spoiler:He returns [[spoiler:Even his return in #45, #45 via being recruited by Beroba.Beroba only lasts for one episode.]]
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!!!'''Portrayed by:''' Rina Onuki (live); Suzuka Usami [episode 17], Hikaru Okada [episodes 18-21] (suit)

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!!!'''Portrayed by:''' Rina Onuki (live); Suzuka Usami [episode 17], Hikaru Okada [episodes 18-21] 18-21, ''4 Aces and the Black Fox''] (suit)
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Added DiffLines:

* CantCatchUp: [[spoiler:When he returns in #45, by then three of the four main characters have gotten very powerful upgrades. When Sumida attacks Neon, he's hopelessly outmatched even when given power ups by the audience, and only his managing to injure Neon's mother stops Neon from continuing to beat him down.]]

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* EasilyForgiven: Once he's let out of the hospital and shows Ace the location of his knowledge tree, Ace effectively lets him go, even though he was mass-infecting people with his Parasite Jyamato not long before.




to:

* WhatHappenedToTheMouse: He gets knocked out and loses his Rider transformation, but we don't see what happened to him afterwards.
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* PetTheDog: Surprisingly, he can display this to those who share his sentiments, in a twisted way to keep them by his side, [[spoiler:like attempting to understand and bond with Keiwa post-FaceHeelTurn over their despair.]]

to:

* PetTheDog: Surprisingly, he can display this He's surprisingly empathetic to those who people that share his sentiments, in a twisted way to keep them by his side, worldview, [[spoiler:like attempting to understand and bond with Keiwa post-FaceHeelTurn over their despair.]]despair]].

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