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%% Evelyn Maro - The Faro Lady

%% Richard Sterling - The Knight
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* TarotMotifs: Her and Emil's shared tarot card for the official "Arcana Series" merchandise is [[UsefulNotes/TarotCards The Lovers]].


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* TarotMotifs: His and Ada's shared tarot card for the official "Arcana Series" merchandise is [[UsefulNotes/TarotCards The Lovers]].


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* TarotMotifs: His chosen tarot card for the official "Arcana Series" merchandise is [[UsefulNotes/TarotCards Judgment]].

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* AccidentalMurder: Technically an ''accessory'' to accidental murder.



* TheAlcoholic: His Favourite Dish is a Large Beer.
* AmbiguouslyGay: Albert is outright referred to as his "soulmate" in his official character backstory. With all that being said, it's possible that Albert is intended to be his "soulmate" in a purely platonic sense.



* JetPack: His unique item.

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* HomemadeInventions: The jetpack he uses is noted to be self-made.
* IronicName: The name "Charles" means free man. Charles is both trapped by his guilt, and unable to pursue his dream of flying through the sky, free as a bird.
* JetPack: His unique item. His External Traits note that it's unstable.
* LanternJawOfJustice: A downplayed example. While he's technically not a "hero" in the traditional sense, he's arguably one of the less morally ambiguous Survivors, and he possesses a relatively prominent chiseled jaw.


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* MyGreatestSecondChance: It is mentioned in his official backstory that the invitation to the manor may have been his last chance for redemption.
* OneSteveLimit: Averted; he shares a first name with Ada's father, Charles Mesmer.


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* TooManyBelts: He wears suspenders and a leather harness, with a large brass belt buckle keeping his jetpack attached to him.
* UnkemptBeauty: Messy, unkempt hair covers his head and body. He's still fairly good-looking, all things considered.


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* AbusiveParents: Her father became physically abusive after descending into alcoholism following the tragedy that left her brother, Simon, paralysed and hospitalised. Her mother apparently abandoned her and Simon following their father's death.
* BlackSheep: A downplayed example; her Design Notes dub her the atypical member of the Barriere Family. Her uncle also showed no interest in financially helping her and her brother after their father died and their mother left them - granted, in the latter case, Reger's entire part of the family could arguably qualify as the "black sheep" of the Barriere family.


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* IronicName:
** Her name, meant to represent her purity and innocence, became tragically ironic after the accident that physically and mentally destroyed her brother, and changed her father for the worst.
** To a lesser extent, her deductions reveal that her mother, Rosa, wished for her to be as "quiet as a lily". She grew up to became far more lively and out-going.
* MeaningfulName: Her deductions reveal that her parents decided to name her after the lily flower, under the belief that she would grow up to be pure and innocent. The lily flower itself is symbolic of purity and innocence.
* TheMentallyDisturbed: Her External Traits reveal that she suffers from early psychosis caused by childhood trauma, leading to her being unable to properly discern her surroundings.
* NasalTrauma: A stitched gash is visible across the bridge of her nose. Her design notes reveal that the wound is freshly healed.


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* YourMakeupIsRunning: Mascara runs down her cheeks in streaks, resembling tears streaking from her eyes.
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* HeWhoFightsMonsters: Joker started out as a victim of abuse, who decided to break the status quo and defend Margaretha/Natalie [Female Dancer] from her abusive husband, only to have his career destroyed and his face disfigured. In this, Joker abandons any concept of morality and [[spoiler: becomes the person with the highest murder count among human characters, having killed not only his abusers (Sergi and Bernard) but also hundreds of innocent people, which didn't seem to worry him and his hunter persona even mocked this fact. During the preparations for game 08, he realizes that there is something wrong, and then starts acting as Sergi would, which ends up killing everyone except Murro, he also psychologically abuses [[MoralityPet Margaretha]], and eliminates [[AllLovingHero Violetta]] [Soul Weaver] in an extremely cruel manner. Which surprises even the Manor workers, because he acted in a way only expected by people who were under the influence of the manor drugs]].

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* HeWhoFightsMonsters: Joker started out as a victim of abuse, who decided to break the status quo and defend Margaretha/Natalie [Female Dancer] from her abusive husband, only to have his career destroyed and his face disfigured. In this, Joker abandons any concept of morality and [[spoiler: becomes the person with the highest murder count among human characters, having killed not only his abusers (Sergi and Bernard) but also hundreds of innocent people, which didn't seem to worry him and his hunter persona even mocked this fact. During the preparations for game 08, Game 8, he realizes that there is something wrong, and then starts acting as Sergi would, which ends up killing everyone except Murro, he Murro. He also psychologically abuses [[MoralityPet Margaretha]], and eliminates [[AllLovingHero Violetta]] [Soul Weaver] in an extremely cruel manner. Which His actions surprises even the Manor workers, because he acted in a way only expected by people who were under the influence of the manor drugs]]. drugs to do so.]]



* TokenEvilTeammate: For [[spoiler: game 08. His teammates are also victims of the circus and were abused in their past, but Joker is the only one to become a mass murderer]].

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* TokenEvilTeammate: For [[spoiler: game 08.Game 8. His teammates are also victims of the circus and were abused in their past, but Joker is the only one to become a mass murderer]].



* LightAndDarknessJuxtaposition: Louis is dressed in white and sports a smile, and with it an air of confidence and assertiveness. Matthias, meanwhile, dresses in darker clothes, shows no apparent interest in standing out, and wears an empty expression.

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* LightAndDarknessJuxtaposition: LightDarknessJuxtaposition: Louis is dressed in white and sports a smile, and with it an air of confidence and assertiveness. Matthias, meanwhile, dresses in darker clothes, shows no apparent interest in standing out, and wears an empty expression.

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Matthias was born in Prague to a wealthy family, his father came from an old family that had failed, but had inherited a marvelous art of puppetry that brought them a decent income, and his mother was the daughter of a spinning mill owner. The family of three lives a slightly dull but happy life. His father is transformed into a performing artist, and the sociable mother becomes a socialite. Matthias, an introvert by nature, is a bit of a misfit in the family.
"If only you could be like Louis." His parents always said that.
"Louis" is a puppet created based on Matthias, a sweet and lovable young boy, and modeled by his father after he arrived in Paris. "Louis", who could perform without strings and speak without voice-overs, was a lively, cheerful and talkative puppeteer for his father's puppet shows.
Day after day, year after year, Matthias, who had become more and more withdrawn in the family social scene, was gradually replaced by "Louis".
Even his only chance to communicate with his father, learning puppetry, is only to perform with "Louie" when his father needs a break. But there's always a sense of gloom and meanness that lingers in "Louis" with Matthias.
This upsets his parents even more, who often reprimanded Matthias and ignored him more and more. Matthias looks more like a puppet in the family that has no flesh and blood and no one cared about him.
On his 23rd birthday, Matthias received no wishes or gifts. However, his father had a big show, so he went backstage when his father was solo and set fire to the puppet room where "Louis" was kept.
The fire was quickly controlled, but the smoke caused a panic that eventually led to a stage collapse and a mass stampede.
Matthias' parents died in the accident, and he also suffered severe injuries to the left side of his body.
But Matthias didn't care. At least Louis was dead.
Ninety-one days passed, however, and a crate arrived at Matthias's door, containing a new "Louis".
Hadn't the fire burned him? Matthias was confused, and this time he threw "Louis" into the fireplace and watched "Louis" turn to ashes.
Seventy-eight days later, he received another crate, and "Louis" came back to life.
No matter how Mathias disposes of "Louis ", he always "comes back to life", and at shorter and shorter time periods.
Mathias, who was about to be driven insane, received a crate again on his 24th birthday, and this time he noticed that there was a badge in the corner of the crate, and he tried to investigate it, and found out that it belonged to a notorious Manor, across the sea.

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Matthias was born in Prague to a wealthy family, his father came from an old family that had failed, but had inherited a marvelous art of puppetry that brought them a decent income, and his family. His mother was the daughter of a spinning mill owner. The textile factory owner and his father came from an ancient family that was in decline. Although the family's influence dwindled, the miraculous puppeteering skills passed down still brought considerable income. For a time, the family of three lives lived a slightly dull ordinary but happy life. His One day, however, Matthias's father is transformed into received an invitation and took his family to Paris to perform a puppet show. He became famous - wealth and prestige came in droves. To strike while the iron was hot, Matthias's father became a performing artist, and the sociable while Matthias's affable mother becomes became a vain socialite. This made Matthias, an introvert by nature, is a bit who was naturally introverted, seem out of a misfit place in the family.
"If only
his family.

"It would be great if
you could be were more like Louis." His "Louis"."
That was what his
parents had always said that.
told him.

"Louis" is was a puppet created based on Matthias, a sweet and lovable young boy, and modeled made by his father after he arrived in Paris. "Louis", who came to Paris, based on the cute and polite childhood version of Matthias. He could perform without the use strings and speak without voice-overs, being dubbed over. He was a lively, cheerful enthusiastic, cheerful, humorous and talkative puppeteer for talkative. He was the mainstay of his father's puppet shows.
Day after day, year after year, Matthias, who had become more and more withdrawn
show. He was everything that Matthias was not. Years passed. The neglected Matthias became increasingly withdrawn, his role in the family social scene, was gradually replaced by "Louis".
Even his only chance to communicate
"Louis". What little time he did spend with his father, father - learning puppetry, is only to perform with "Louie" puppeteering - was just so that he could act as "Louise's" partner when his father needs needed a break. rest. But there's there was always a sense of gloom lingering darkness and meanness that lingers mean-spiritedness present in "Louis" when he was paired with Matthias.
Matthias. This upsets made his parents even more, who often reprimanded disappointed. They scolded Matthias and ignored him became increasingly distant from him. Matthias began to feel more and more. Matthias looks more like a puppet in the family that has family, with no flesh and blood and no one cared about him.
to care for him.

On his 23rd birthday, Matthias received no wishes or gifts. However, did not receive any blessings nor gifts but his father had happened to have a big show, so he went large performance. Matthias took advantage of his father's solo curtain call to go backstage when his father was solo and set fire to the puppet room where "Louis" was kept.
stored. The fire was quickly controlled, brought under control, but the thick smoke caused a panic that eventually led to a stage panic, resulting in the collapse of the stage and a mass stampede.
Matthias'
stampede. Matthias's parents died in the accident, and he Matthias was also suffered severe injuries to severely injured on the left side of his body.
body. But Matthias he didn't care. At least Louis "Louis" was dead.
Ninety-one
dead. However, 91 days passed, however, and later, a crate arrived at wooden box was delivered to Matthias's door, containing a new "Louis".
brand-new "Louis". Matthias was confused. Hadn't the fire burned burnt him? This time, Matthias was confused, and this time he threw decided to throw "Louis" into the fireplace and watched "Louis" turn watch him burn to ashes.
Seventy-eight
ashes. 78 days later, he received another crate, wooden box, and "Louis" came back returned. The cycle continued to life.
No
repeat itself; no matter how Mathias disposes of "Louis ", Matthias dealt with "Louis", he would always "comes back to life", return, and at the time interval between deliveries became shorter and shorter time periods.
Mathias, who was about to be driven insane,
shorter.

On the brink of madness, Matthias
received a crate again another box on his 24th birthday, and this birthday. This time he noticed that there was a badge in the corner coat of the crate, and he tried to arms on its corner. He had someone investigate it, and found out that it belonged to a notorious Manor, manor from across the sea.



* AbusiveParents: His parents eventually grew to love a puppet they had based off of an idealised version of his happier childhood more than him. They grew so neglectful that they apparently forgot Matthias's birthday. It's arguably understandable why Matthias is implied to not have not lost a wink of sleep after accidentally getting them killed.
* BlackSheep: Matthias originates from a lineage of puppet performers known for their mastery of ventriloquism and crafting of movable devices. Their craft was so skilled that the manor game's designer is said to have taken an interest in the family. Matthias, both before and after being left an orphan, showcased traits opposite to his family's "gifts". This actually caught the eye of the game's designer.



* DemonicDummy: Louis, at least in Matthias's eyes. Given that Louis is said to be able to perform without strings and speak without having to be dubbed over, his exact nature can be called into question.
* FacialHorror: His face possesses burn scars, and he is implied to be missing an eye. The stitches in the face his doll body, meanwhile, leave terrifying scars.



* MechanicallyUnusualFighter: Matthias cannot be healed by allies, but heals himself when healing a fellow survivor. He can also only heal 1/4 damage at a time.

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* MechanicallyUnusualFighter: IronicName: The name "Matthias" means "Gift of God". Given that his parents essentially replaced him with Louis, they likely felt that the name was not fitting.
* LightAndDarknessJuxtaposition: Louis is dressed in white and sports a smile, and with it an air of confidence and assertiveness. Matthias, meanwhile, dresses in darker clothes, shows no apparent interest in standing out, and wears an empty expression.
* LooksLikeCesare:
Matthias cannot be healed by allies, but heals himself when healing a fellow survivor. He can also only heal 1/4 damage at a time. possesses sickly pale skin, dark brown hair, and hollow eyes.



* MeaningfulName: The name "Louis" means "loot bringer"; which is what he essentially was to Matthias's family.
* MechanicallyUnusualFighter: Matthias cannot be healed by allies, but heals himself when healing a fellow survivor. He can also only heal 1/4 damage at a time.
* NamedAfterSomeoneFamous: Matthias's surname is potentially a reference to the House of Czernin, a Czech noble family.
* NoCelebritiesWereHarmed: Matthias is potentially based on Matej Kopecky, a famous Czech puppeteer whose descendants followed the art of puppetry - much like Matthias's family, on his father's side, did.



* OneSteveLimit: Averted; he shares his title of "Puppeteer" with a pre-existing costume of Tracy the Mechanic's.



* SelfMadeOrphan: In his first attempt to rid himself of Louis by setting fire to the room where Louis was stored, Matthias inadvertently caused a panic and a fatal stampede that claimed the lives of both his parents. He is implied to have not lost much sleep over it.
* UnnamedParent: His parents aren't named in his deductions or his extended backstory.




As the orphaned Florian grew up, he heard the regrets of people around him many times - for the accidental fire, for his parents who were willing to risk their lives to save him from the fire, and for himself who had to live in an orphanage after losing his parents. When the director told these stories to the donors again and again, they would all sigh together, feeling this selfless love and praising the miracle of life.

Perhaps what had occurred was indeed a miracle. In his dreams, Florian would frequently witness the scene of that day repeat itself again and again - the flames devouring his parents, who stayed in the house... Eventually he chose to accept what the adults had been saying: the love of his parents was still with him, it had just been absorbed into the flames. From that day on, those lingering dreams were no longer torture, but a form of companionship, guidance and enlightenment.

As time went on, Florian learned to cooperate with the performances organised by his caregivers, and the number of donations increasing. His proactive attitude and seemingly serious and responsible personality led to him being selected by the director of the orphanage as a manager among the children. For a while, this was Florian's life until, one day, a new fire broke out at the orphanage. The flames were difficult to extinguish and swept through the orphanage. Florian ran back and forth in the fire rescuing the director and as many children as he could.

Florian, now almost an adult, was widely reported in the news for this fearless act. He left the orphanage and was hired by the fire department. In addition to reporting on the cause of the fires he investigated, Florian also participated in dangerous rescue work, provided he could get to the sight of the fire in time. The courage and determination he showed in the face of fire, as well as his rich experience in fire prevention, made the rescue success rate of the block he was responsible for ranked among the best, with very few casualties.

Few seemed to notice, however, just how suspiciously impressive the incidence of fires in the block Florian covered was...



* FirefighterArsonist: In this case, ''Fire Investigator'' Arsonist. Because of the way he was treated at the orphanage in his childhood, and the fact that his parents sacrificed themselves so he wouldn't die, Florian sees saving someone from fire as the ultimate form of kindness, which has caused him to initiate many of the fires he was supposed to investigate.

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* BandagedFace: Half of his face, including one of his eyes, is wrapped in a thick gauze.
* EvilOrphan: A young man orphaned after his parents were killed in a fire that broke out their house, who grew up to become an arsonist.
* FirefighterArsonist: In this case, ''Fire Investigator'' Arsonist. Because of the way he was treated at the orphanage in his childhood, and the fact that his parents sacrificed themselves so he wouldn't die, Florian sees saving someone from fire as the ultimate form of kindness, which has caused him to initiate many of the fires he was supposed to investigate.would then investigate.
* MeaningfulName: "Brand" is Dutch for "fire" and German for "configuration".
* NamedAfterSomeoneFamous: Florian is likely named after Saint Florian, patron saint of chimney sweeps, soaps-makers, and firefighters.
* UnnamedParent: His parents go unnamed in both his extended backstory and his deductions.
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[[Characters/IdentityVOrpheus Orpheus]] | [[Characters/IdentityVAliceDeRoss Alice]] | [[Characters/IdentityVSurvivors Survivors]] ([[Characters/IdentityVSurvivorsPart1 Part 1]], [[Characters/IdentityVSurvivorsPart2 Part 2]], '''Part 3''') | [[Characters/IdentityVHunters Hunters]] ([[Characters/IdentityVHuntersPart1 Part 1]], [[Characters/IdentityVHuntersPart2 Part 2]]) | [[Characters/IdentityVNonPlayable Others]]-]]]]]

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[[Characters/IdentityVOrpheus Orpheus]] | [[Characters/IdentityVAliceDeRoss Alice]] | [[Characters/IdentityVSurvivors Survivors]] ([[Characters/IdentityVSurvivorsPart1 Part 1]], [[Characters/IdentityVSurvivorsPart2 Part 2]], '''Part 3''') | [[Characters/IdentityVHunters Hunters]] ([[Characters/IdentityVHuntersPart1 Part 1]], [[Characters/IdentityVHuntersPart2 Part 2]]) | [[Characters/IdentityVNonPlayable Others]]-]]]]]
Non-Playable Characters]]-]]]]]
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* ChessMotifs: Her skin "BISHOP-f1" is inspired by the chess piece of the same name.
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* RedHerring: Her surname, Barriere, is the same as the HiddenAgendaVillain, Count Barriere, which served to draw some suspicion towards Lily when she was initially revealed. It turns out that not only is she innocent, [[BigScrewedUpFamily but she is also a victim of her family's schemes]].
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* FragileSpeedster: Her unique ability, "Motivate", gives her a 70% speed boost when activated, making her one of the fastest survivors without the use of a dash, and although she is no more fragile than the average survivor, she will still go down with two hunter's hits.

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----
* FirefighterArsonist: In this case, ''Fire Investigator'' Arsonist. Because of the way he was treated at the orphanage in his childhood, and the fact that his parents sacrificed themselves so he wouldn't die, Florian sees saving someone from fire as the ultimate form of kindness, which has caused him to initiate many of the fires he was supposed to investigate.
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[[/folder]]

[[folder: Florian Brand - The Fire Investigator]]
!! Florian Brand - The Fire Investigator
[[quoteright:443:https://static.tvtropes.org/pmwiki/pub/images/fireinvestigator.png]]
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* LoopholeAbuse: While he is unable to be healed by others through the normal "Heal" action, he can still be healed by the Barmaid's Dovlin and the Psychologist's Empathize skill. While Barmaid's Dovlin bottles are limited in supply and Psychologist has the damage transferred to her instead, this is generally more efficient than him healing others due to just how long it takes.
* NotCompletelyUseless: His "Useless Flesh" external trait makes him unable to be healed by others and severely decreases his speed for healing others. However, it also gives him the ability to heal chip damage from both himself and others. As Doctor can only heal chip damage on herself, while Barmaid's Dovlin can only heal chip damage below 1 point of damage (and it would also be a waste since it heals more normally), this gives a largely detrimental debuff some practical use. Certain persona talents that increase healing speed can also be used to make healing using him less painful.

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* AmbiguousSituation: His role and presence in the [[spoiler: second attempt at Step 6 of the experiment.]] While his [[spoiler:Experiment File]] lists his [[spoiler: serial number as 6-1-4 in the initial Group 6]], the presence of [[spoiler: Martha]] and the fact that she possessed the same [[spoiler: serial number]] as him, raises the possibility that it may have been changed once the [[spoiler: second attempt at Step 6 had properly begun.]]
* CreepyGood: [[AmbiguouslyEvil Possibly good]]. Luchino is a friendly and well-meaning man, but also one who displays peculiar behavior and possesses an intimidating appearance according to Eli. In-game, his abilities involve removing the scales that are part of his skin to protect his allies. He also laughs [[LaughingMad rather wildly]] when knocked out by a rocket chair.

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* AmbiguousSituation: His role and presence in the [[spoiler: second attempt at Step 6 of the experiment.]] While his [[spoiler:Experiment File]] lists his [[spoiler: serial number as 6-1-4 in the initial Group 6]], the presence of [[spoiler: Martha]] and the fact that she possessed the same [[spoiler: serial number]] as him, raises the possibility that it may have been changed once the [[spoiler: second attempt at Step 6 had properly begun.]]
]].
* BunnyEarsLawyer:
** The Evil Reptilian’s deductions imply that he studied his reptile subjects by testing their venom on himself. His lab's janitor, Darren Berglund's, comments imply that this would often leave his lab a mess. Regardless, he was still respected as an outstanding scholar. He is also said to have been judged by his peers and the staff for believing in Darwin's theory of evolution (which was, at the time, thought of as ridiculous). Despite this, he was still considered a trusted official by his peers.
* TheCorruptible: Both his letter and his trailer imply that he had good intentions in studying his transformation into a reptilian, but little by little the experiments corrupted him and screwed with his psyche until he became basically amoral.
* CreepyGood: [[AmbiguouslyEvil Possibly good]]. Luchino is a friendly and well-meaning man, but also one who displays peculiar behavior and possesses an intimidating appearance according to Eli. In-game, his abilities involve removing the scales that are part of his skin to protect his allies. He also laughs [[LaughingMad rather wildly]] when knocked out eliminated by a rocket chair.



* LaughingMad: When eliminated by the hunter he starts laughing.

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* LaughingMad: When eliminated by the hunter he starts laughing.laughing in a manic and frightening manner, he also lets out a lower laugh when he stuns the hunter with a pallet.
* MythicalMotifs: His debut S-tier skin, [[https://id5.fandom.com/wiki/Spring_Heated_Wine Spring Heated Wine]], is themed around the cult of Dionysus, which coincidentally or not, was also the cult that ended up killing Orpheus in the myth that based the manor's history.
* NiceGuy: Despite what you might assume from Luchino's peculiar appearance and behavior, he is quite polite and friendly, both with the staff and his teammates. Unfortunately, the effect of the snake's venom made him abandon that side.



* SoleSurvivor: His [[spoiler: Experiment File]] reveals that he was the sole [[spoiler: test subject in the initial Group 6]] who didn't seemingly [[spoiler: turn into a pool of cold water or, as the researcher put it, "cease to exist in terms of both vital signs and physical existence.]] As a result, he was then placed into a new [[spoiler: Group 6, alongside a group of "unique but dangerous" test subjects from other groups.]]

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* SavvyGuyEnergeticGirl: His 2021 Character Day letter implies that during his time at the Manor, he served as the Savvy Guy to [[spoiler: Demi Bourbon's]] Energetic Girl.
* SoleSurvivor: His [[spoiler: Experiment File]] reveals that he was the sole [[spoiler: test subject in the initial Group 6]] who didn't seemingly [[spoiler: turn into a pool of cold water or, as the researcher put it, "cease to exist in terms of both vital signs and physical existence.]] existence]]. As a result, he was then placed into a new [[spoiler: Group 6, alongside a group of "unique but dangerous" test subjects from other groups.]]groups]].

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* AmbiguousSituation: The in-game character relationship system suggests that Orpheus is her father, something that Orpheus is shown to believe in ''Time of Reunion''. However, the fact that she refers to him as "Orphy" and was shown together with him when they were both kids, along with the fact that the suitcase Orpheus investigates in the flashback only contains clothes fit for a 20-year-old woman, hint that she may actually be the daughter of Dennis [=DeRoss=] and his wife. ''Ashes of Memory'' would eventually reveal that "Memory" is in fact [[spoiler: Alice [=DeRoss=], the Journalist, with the child present in Orpheus's recollections of the past being a product of Orpheus's mind through a combination of drugs, fractured memories, and, potentially, the presence of his split personality.]]
* TheBabyOfTheBunch: The youngest of the Survivors. Also, the only one who isn't an adult.
* HairOfGoldHeartOfGold: Has blonde hair and doesn't appear to possess a bad bone in her body.
* NoNameGiven: Is only known as Little Girl or Memory. At least, until ''Ashes of Memory''.
* SameCharacterButDifferent: The ''Ashes of Memory'' expansion would reveal her to be Detective Orpheus's [[spoiler: mental substitute for Alice [=DeRoss=], making her both the Identity Switch for the Journalist and the playable version of the, previously unnamed, daughter of the [=DeRoss=] couple mentioned frequently in deductions and letters that focused on the lives of the residents of the manor prior to the tragic event that led to the death of Alice's parents, and Alice herself being placed in a mental asylum.]]

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* AmbiguousSituation: The in-game character relationship system suggests that Orpheus is
For more information about
her father, something that Orpheus is shown to believe in ''Time of Reunion''. However, the fact that she refers to him as "Orphy" and was shown together with him when they were both kids, along with the fact that the suitcase Orpheus investigates in the flashback only contains clothes fit for a 20-year-old woman, hint that she may actually be the daughter of Dennis [=DeRoss=] and his wife. ''Ashes of Memory'' would eventually reveal that "Memory" is in fact [[spoiler: Alice [=DeRoss=], the Journalist, with the child present in Orpheus's recollections of the past being a product of Orpheus's mind through a combination of drugs, fractured memories, and, potentially, the presence of his split personality.]]
* TheBabyOfTheBunch: The youngest of the Survivors. Also, the only one who isn't an adult.
* HairOfGoldHeartOfGold: Has blonde hair and doesn't appear to possess a bad bone in her body.
* NoNameGiven: Is only known as Little Girl or Memory. At least, until ''Ashes of Memory''.
* SameCharacterButDifferent: The ''Ashes of Memory'' expansion would reveal her to be Detective Orpheus's [[spoiler: mental substitute for Alice [=DeRoss=], making her both the Identity Switch for the Journalist and the playable version of the, previously unnamed, daughter of the [=DeRoss=] couple mentioned frequently in deductions and letters that focused on the lives of the residents of the manor prior to the tragic event that led to the death of Alice's parents, and Alice herself being placed in a mental asylum.]]
visit [[Characters/IdentityVAliceDeRoss here]]



* ActionSurvivor: A seemingly ordinary journalist, with her only unusual characteristic being her difficulties in noticing risks, but also acts as the muscle for [[spoiler: Orpheus]] during their match against [[spoiler: Bloody Queen]], surviving without any actual harm.
* AnimalMotifs: [[spoiler: Melly]] associates her with moths as she sees her efforts to find the truth of the Manor as being similar to watching a moth heading towards fire.
--> '''[[spoiler: Entomologist]] Second Letter:''' Moths are phototropic, and when they dive into danger, they seem to be unaware that they are facing death.
** On the mammalian side she is associated with sheeps. [[spoiler: Little Girl's]] S-tier is based on sheep, and she receives a mocking letter from an anonymous writer comparing her to one.
* AuraVision: With her camera she can see the auras of all the pallets on the map in order to send the "illusion".
* CameraFiend: She almost always has her camera in hand and in official non-canon materials she is mentioned as photographing her fellow survivors when they do something wrong.
* DarkAndTroubledPast: Alice once lived a happy life, with loving parents and a beloved playmate. Everything changed when bandits raided the manor and killed her parents, leading to her being sent to an orphanage, separated from her closest friend. At the orphanage, she was frequently harassed and abused by the other orphans and members of the orphanage's staff. After turning fourteen, Alice was adopted by a medical professor, who brought her overseas and used her as an unwilling test subject. It was not until her early twenties that Alice was able to escape and make moves to properly rebuild her life.
* HairOfGoldHeartOfGold: Just like her [[spoiler: alternative identity]] [[spoiler: Little Girl]], she has blonde hair and is the game's current noble protagonist. Alice is selfless, kind, and patient with others' quirks, yet quite determined, almost to the point of being a problem.
* HeadSwap: She has an S-tier skin that transforms her into [[VisualNovel/DanganronpaV3KillingHarmony Kaede Akamatsu]] and an A-Tier that turns her into [[Webcomic/FeiRenZai Xiao Yu]].
* IntrepidReporter: Alice is a reporter who dives head first into all of her cases and seems to be partially aware of mysteries surrounding all playable maps even before she even joins the Manor.
* LightIsGood: She has a light color palette and is the BigGood of the game. Her debut S-tier skin, "Eternity" inverts this trope, remaining [[DarkIsNotEvil benevolent but with a dark color palette]].
* PuppetFighter: Like Leo and Tracy, her item allows her to summon an "illusion" to rescue allies or knock over pallets.
* SameCharacterButDifferent: To make a long story short, she is the [[spoiler: adult version of Little Girl]].
* TookALevelInBadass: She goes from an innocent and defenseless little girl (at least from Orpheus's point of view) to an intrepid journalist who can survive in chases against both [[spoiler: Bloody Queen and Fool's Gold]].

to:

* ActionSurvivor: A seemingly ordinary journalist, with
For more information about
her only unusual characteristic being visit her difficulties in noticing risks, but also acts as the muscle for [[spoiler: Orpheus]] during their match against [[spoiler: Bloody Queen]], surviving without any actual harm.
* AnimalMotifs: [[spoiler: Melly]] associates her with moths as she sees her efforts to find the truth of the Manor as being similar to watching a moth heading towards fire.
--> '''[[spoiler: Entomologist]] Second Letter:''' Moths are phototropic, and when they dive into danger, they seem to be unaware that they are facing death.
** On the mammalian side she is associated with sheeps. [[spoiler: Little Girl's]] S-tier is based on sheep, and she receives a mocking letter from an anonymous writer comparing her to one.
* AuraVision: With her camera she can see the auras of all the pallets on the map in order to send the "illusion".
* CameraFiend: She almost always has her camera in hand and in official non-canon materials she is mentioned as photographing her fellow survivors when they do something wrong.
* DarkAndTroubledPast: Alice once lived a happy life, with loving parents and a beloved playmate. Everything changed when bandits raided the manor and killed her parents, leading to her being sent to an orphanage, separated from her closest friend. At the orphanage, she was frequently harassed and abused by the other orphans and members of the orphanage's staff. After turning fourteen, Alice was adopted by a medical professor, who brought her overseas and used her as an unwilling test subject. It was not until her early twenties that Alice was able to escape and make moves to properly rebuild her life.
* HairOfGoldHeartOfGold: Just like her [[spoiler: alternative identity]] [[spoiler: Little Girl]], she has blonde hair and is the game's current noble protagonist. Alice is selfless, kind, and patient with others' quirks, yet quite determined, almost to the point of being a problem.
* HeadSwap: She has an S-tier skin that transforms her into [[VisualNovel/DanganronpaV3KillingHarmony Kaede Akamatsu]] and an A-Tier that turns her into [[Webcomic/FeiRenZai Xiao Yu]].
* IntrepidReporter: Alice is a reporter who dives head first into all of her cases and seems to be partially aware of mysteries surrounding all playable maps even before she even joins the Manor.
* LightIsGood: She has a light color palette and is the BigGood of the game. Her debut S-tier skin, "Eternity" inverts this trope, remaining [[DarkIsNotEvil benevolent but with a dark color palette]].
* PuppetFighter: Like Leo and Tracy, her item allows her to summon an "illusion" to rescue allies or knock over pallets.
* SameCharacterButDifferent: To make a long story short, she is the [[spoiler: adult version of Little Girl]].
* TookALevelInBadass: She goes from an innocent and defenseless little girl (at least from Orpheus's point of view) to an intrepid journalist who can survive in chases against both [[spoiler: Bloody Queen and Fool's Gold]].
[[Characters/IdentityVAliceDeRoss character page]].
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[[Characters/IdentityVOrpheus Orpheus]] | [[Characters/IdentityVSurvivors Survivors]] ([[Characters/IdentityVSurvivorsPart1 Part 1]], [[Characters/IdentityVSurvivorsPart2 Part 2]], '''Part 3'''), | [[Characters/IdentityVHunters Hunters]] ([[Characters/IdentityVHuntersPart1 Part 1]], [[Characters/IdentityVHuntersPart2 Part 2]]) | [[Characters/IdentityVNonPlayable Others]]-]]]]]

to:

[[Characters/IdentityVOrpheus Orpheus]] | [[Characters/IdentityVAliceDeRoss Alice]] | [[Characters/IdentityVSurvivors Survivors]] ([[Characters/IdentityVSurvivorsPart1 Part 1]], [[Characters/IdentityVSurvivorsPart2 Part 2]], '''Part 3'''), 3''') | [[Characters/IdentityVHunters Hunters]] ([[Characters/IdentityVHuntersPart1 Part 1]], [[Characters/IdentityVHuntersPart2 Part 2]]) | [[Characters/IdentityVNonPlayable Others]]-]]]]]

Added: 190

Changed: 257

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** On the mammalian side she is associated with sheeps. [[spoiler: Little Girl's]] S-tier is based on sheep, and she receives a mocking letter from an anonymous writer comparing her to one.



* HairOfGoldHeartOfGold: Just like her [[spoiler: alternative identity]] [[spoiler: Little Girl]], she has blonde hair and is the game's current noble protagonist.

to:

* HairOfGoldHeartOfGold: Just like her [[spoiler: alternative identity]] [[spoiler: Little Girl]], she has blonde hair and is the game's current noble protagonist. Alice is selfless, kind, and patient with others' quirks, yet quite determined, almost to the point of being a problem.



* LightIsGood: She has a light color palette and is the BigGood of the game

to:

* LightIsGood: She has a light color palette and is the BigGood of the gamegame. Her debut S-tier skin, "Eternity" inverts this trope, remaining [[DarkIsNotEvil benevolent but with a dark color palette]].



* TookALevelInBadass: It goes from an innocent and defenseless little girl (at least from Orpheus's point of view) to an intrepid journalist who can survive in chases against [[spoiler: Bloody Queen and Fool's Gold]]

to:

* TookALevelInBadass: It She goes from an innocent and defenseless little girl (at least from Orpheus's point of view) to an intrepid journalist who can survive in chases against both [[spoiler: Bloody Queen and Fool's Gold]]Gold]].
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[[Characters/IdentityVOrpheus Orpheus]] | [[Characters/IdentityVSurvivors Survivors]] ([[Characters/IdentityVSurvivorsPart1 Part 1]], [[Characters/IdentityVSurvivorsPart2 Part 2]], '''Part 3'''), | [[Characters/IdentityVHunters Hunters]] | [[Characters/IdentityVNonPlayable Others]]-]]]]]

to:

[[Characters/IdentityVOrpheus Orpheus]] | [[Characters/IdentityVSurvivors Survivors]] ([[Characters/IdentityVSurvivorsPart1 Part 1]], [[Characters/IdentityVSurvivorsPart2 Part 2]], '''Part 3'''), | [[Characters/IdentityVHunters Hunters]] ([[Characters/IdentityVHuntersPart1 Part 1]], [[Characters/IdentityVHuntersPart2 Part 2]]) | [[Characters/IdentityVNonPlayable Others]]-]]]]]

Changed: 101

Removed: 4962

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For information on him after he lost his memory, see Orpheus. For information on him as [[spoiler: a Hunter]], see [[spoiler: The Nightmare.]]



* AmbiguousSituation:
** His personal character details give his age as 22, which would seem to imply that this was how old he was during the flashback segments of ''Time of Reunion'', which lead up to the event that lead to him ending up in a coma and losing his memory. However, a medical report present in the ''Oletus Manor Investigation Report'' gives his age as 30 at the time of the incident. Was his age at the time of the apparent final game not finalized at the time the tie-in book was written or is the age given to him in the Identity System instead how old he was when he either (a) participated in his first game, or (b) allegedly faked his death and started hiding in the manor while the games continued?
** During his exposition on his alleged reasons for coming to the manor, he takes the time to mention that he apparently hid in the cellar while the bandits ransacked the manor. Alice, who does not recall a cellar being present in the manor during her childhood, ponders if he had mentioned the cellar in order to put the idea of exploring it in her head. Is Alice's hunch correct? If it is, is Orpheus alluding to a forest ranger being the one who colluded with the bandits the truth of what happened, or is he hinting that Alice should explore Bane's cabin, something that she is revealed by Bane's fourth letter to have done at a later point?
** While [[spoiler: being force-fed the manor's drug after being restrained in the cellar of the manor, Alice's memories provide a brief glimpse of a photograph showing a doctor wearing a monocle to the left of the bespectacled doctor who experimented on Alice who bares an ''uncanny'' resemblance to the Novelist. What this means is, as of yet, unclear.]]
* FamedInStory: A famous author who ended up being one of the many unfortunate souls to come to the manor. [[spoiler: Or so it would seem...]]
* GrandTheftMe: His main ability is to swap the control of characters with either his teammates or the Hunter for a set period of time (60 seconds for Survivor, 5 seconds for Hunter). He does need consent if he wants to swap with a Survivor though; In return he gets to use their skills, whereas he can only control a Hunter’s movements.
* HighClassGlass: He wears a monocle which goes with his formal attire to show him as an esteemed and successful novelist, and set him apart from Detective Orpheus’ disheveled appearance.
* LightIsNotGood: He has a bright color scheme, but he is a manipulative and dangerous man which may or may not be the series BigBad.
* MostWritersAreWriters: The Novelist is Orpheus when he was still a bestselling, well, [[ExactlyWhatItSaysOnTheTin novelist]] and regarded as a prodigal talent in the literary world. One of his notable creations is the ''Call of the Abyss'' book series that are acted out in the lore of each COA event.
* PureIsNotGood: His S-tier skin, "Hollow", is meant to represent incorruptible purity and the way he sees himself, as an ObliviouslyEvil, meanwhile its direct counterpart [[spoiler: "Abyss", a "[[DarkIsEvil Nightmare]]" skin, is his true self, a TragicMonster who is aware that he is evil, [[BeingEvilSucks and hates it]], but also believes to be [[EvilDesiresInnocence unable change]]]].
* RenaissanceMan: During Episode II of ''Ashes of Memory'', Orpheus reveals to Frederick that, on top of being a well-selling novelist, he also dabbles in detective work. Later, after Alice awakens in her bedroom after being rendered unconscious at the Kreiburg Racecourse, the manor's butler claims that Orpheus is also knowledgeable about medicine, and provided the other occupants of the manor with a preliminary diagnosis on Alice's current condition.
* SameCharacterButDifferent: The Detective's younger self.
** He is also the [[spoiler: Survivor persona]] of [[spoiler: The Nightmare]].
* SignificantReferenceDate: His birthday is the same date as the game's initial release date.
* ATrueStoryInMyUniverse: The Orfeo's Game event heavily implies that many - if not all - of his famous novels were fictionalised retellings of the real-life stories of the other Survivors.
* UnreliableExpositor: The reasoning he gives for coming to the manor in Episode II of ''Ashes of Memory'', of how he was the only child of the [=DeRoss=] couple who was placed in an orphanage after his parents' murder and how he received an invitation containing a piccolo from the manor's owner whilst investigating the mystery behind his parents' murder sometime after achieving fame as a novelist, matches what he recalls of his lost past in ''Time of Reunion''. What complicates the situation, however, is the presence of Alice, the ''actual'' only child of the [=DeRoss=] couple, whose experiences we witness firsthand, in contrast to both Detective Orpheus's unreliable recollections of his alleged past, and Novelist Orpheus's secondhand exposition.

to:

* AmbiguousSituation:
** His personal character details give his age as 22, which would seem to imply that this was how old he was during the flashback segments of ''Time of Reunion'', which lead up to the event that lead to him ending up in a coma and losing his memory. However, a medical report present in the ''Oletus Manor Investigation Report'' gives his age as 30 at the time of the incident. Was his age at the time of the apparent final game not finalized at the time the tie-in book was written or is the age given to him in the Identity System instead how old he was when he either (a) participated in his first game, or (b) allegedly faked his death and started hiding in the manor while the games continued?
** During his exposition on his alleged reasons for coming to the manor, he takes the time to mention that he apparently hid in the cellar while the bandits ransacked the manor. Alice, who does not recall a cellar being present in the manor during her childhood, ponders if he had mentioned the cellar in order to put the idea of exploring it in her head. Is Alice's hunch correct? If it is, is Orpheus alluding to a forest ranger being the one who colluded with the bandits the truth of what happened, or is he hinting that Alice should explore Bane's cabin, something that she is revealed by Bane's fourth letter to have done at a later point?
** While [[spoiler: being force-fed the manor's drug after being restrained in the cellar of the manor, Alice's memories provide a brief glimpse of a photograph showing a doctor wearing a monocle to the left of the bespectacled doctor who experimented on Alice who bares an ''uncanny'' resemblance to the Novelist. What this means is, as of yet, unclear.]]
* FamedInStory: A famous author who ended up being one of the many unfortunate souls to come to the manor. [[spoiler: Or so it would seem...]]
* GrandTheftMe: His main ability is to swap the control of characters with either his teammates or the Hunter for a set period of time (60 seconds for Survivor, 5 seconds for Hunter). He does need consent if he wants to swap with a Survivor though; In return he gets to use their skills, whereas he can only control a Hunter’s movements.
* HighClassGlass: He wears a monocle which goes with his formal attire to show him as an esteemed and successful novelist, and set him apart from Detective Orpheus’ disheveled appearance.
* LightIsNotGood: He has a bright color scheme, but he is a manipulative and dangerous man which may or may not be the series BigBad.
* MostWritersAreWriters: The Novelist is Orpheus when he was still a bestselling, well, [[ExactlyWhatItSaysOnTheTin novelist]] and regarded as a prodigal talent in the literary world. One of his notable creations is the ''Call of the Abyss'' book series that are acted out in the lore of each COA event.
* PureIsNotGood: His S-tier skin, "Hollow", is meant to represent incorruptible purity and the way he sees himself, as an ObliviouslyEvil, meanwhile its direct counterpart [[spoiler: "Abyss", a "[[DarkIsEvil Nightmare]]" skin, is his true self, a TragicMonster who is aware that he is evil, [[BeingEvilSucks and hates it]], but also believes to be [[EvilDesiresInnocence unable change]]]].
* RenaissanceMan: During Episode II of ''Ashes of Memory'', Orpheus reveals to Frederick that, on top of being a well-selling novelist, he also dabbles in detective work. Later, after Alice awakens in her bedroom after being rendered unconscious at the Kreiburg Racecourse, the manor's butler claims that Orpheus is also knowledgeable
For more information about medicine, him and provided the his other occupants of the manor with a preliminary diagnosis on Alice's current condition.
* SameCharacterButDifferent: The Detective's younger self.
** He is also the [[spoiler: Survivor persona]] of [[spoiler: The Nightmare]].
* SignificantReferenceDate: His birthday is the same date as the game's initial release date.
* ATrueStoryInMyUniverse: The Orfeo's Game event heavily implies that many - if not all - of his famous novels were fictionalised retellings of the real-life stories of the other Survivors.
* UnreliableExpositor: The reasoning he gives for coming to the manor in Episode II of ''Ashes of Memory'', of how he was the only child of the [=DeRoss=] couple who was placed in an orphanage after his parents' murder and how he received an invitation containing a piccolo from the manor's owner whilst investigating the mystery behind his parents' murder sometime after achieving fame as a novelist, matches what he recalls of his lost past in ''Time of Reunion''. What complicates the situation, however, is the presence of Alice, the ''actual'' only child of the [=DeRoss=] couple, whose experiences we witness firsthand, in contrast to both Detective Orpheus's unreliable recollections of his alleged past, and Novelist Orpheus's secondhand exposition.
identities visit [[Characters/IdentityVOrpheus here]].
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[[Characters/IdentityVSurvivors Survivors]] ([[Characters/IdentityVSurvivorsPart1 Part 1]], [[Characters/IdentityVSurvivorsPart2 Part 2]], '''Part 3'''), | [[Characters/IdentityVHunters Hunters]] | [[Characters/IdentityVNonPlayable Others]]-]]]]]

to:

[[Characters/IdentityVOrpheus Orpheus]] | [[Characters/IdentityVSurvivors Survivors]] ([[Characters/IdentityVSurvivorsPart1 Part 1]], [[Characters/IdentityVSurvivorsPart2 Part 2]], '''Part 3'''), | [[Characters/IdentityVHunters Hunters]] | [[Characters/IdentityVNonPlayable Others]]-]]]]]
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[[folder:Frederick Kreiburg - The Composer]]
!!Frederick Kreiburg - The Composer

to:

[[folder:Frederick Kreiburg - The Composer]]
"The Composer"]]
!!Frederick Kreiburg - The Composer
"The Composer"
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Added DiffLines:

[[WMG:[[center: [- ''VideoGame/IdentityV'' [[Characters/IdentityV Main Characters Index]]\\
[[Characters/IdentityVSurvivors Survivors]] ([[Characters/IdentityVSurvivorsPart1 Part 1]], [[Characters/IdentityVSurvivorsPart2 Part 2]], '''Part 3'''), | [[Characters/IdentityVHunters Hunters]] | [[Characters/IdentityVNonPlayable Others]]-]]]]]

[[foldercontrol]]
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!! 2021
[[folder:Anne Lester - The Toy Merchant]]
!!Anne Lester - The Toy Merchant
[[quoteright:219:https://static.tvtropes.org/pmwiki/pub/images/annie_template.png]]

Having escaped from a life of humiliation and deception, Anne has finally realised her true power and gained a true sense of security from her small toy shop. This time, she vows to reclaim what she deserves.

->'''Voiced by:''' Du Qingqing (Chinese)
----
* AbusiveParents: Her father raised her to be a ReplacementGoldfish for her mother, and would frequently berate her whenever she was unable to live up to his expectations. He would later conspire with his daughter's fiancee to steal her inheritance.
* AnimalMotifs: Butterflies.
* TheCobblersChildrenHaveNoShoes: Her skill. She can collect “toys” inside chests but is unable to use them, being limited to distributing them to her allies.
* ConvenientMiscarriage: A rather dark example. Her extended backstory on the game's official site reveals that she suffered a miscarriage sometime after her father and fiancee made off with most of her money, and had left her practically destitute if not for the secret inheritance that had been left for her and was given to her sometime after.
* DeathByChildbirth: Her mother is said to have died giving birth to her. It's all but outright stated that a large amount of the abuse that Anne suffered at the hands of her father came about from her father [[MaternalDeathBlameTheChild blaming her for her mother's death]].
* {{Determinator}}: According to her trailer and description. Even the humiliation and disgrace that she has suffered in her in her life, Anne still tries to keep going, starting her own toy store with the money that her mother had secretly left after both her father and husband abandoned her and made off with most of her money. Unfortunately, that same determination was what brought her to the manor when she received a letter promising information on her father and former fiancee.
%%* GirlsLoveStuffedAnimals
* ReplacementGoldfish: Anne's father expected her to be a perfect copy of her late mother and was not pleased when she failed to meet his expectations.
* YankTheDogsChain: Twice.
** After spending the majority of her early adulthood being pursued by womanisers who desired her wealth, Anne eventually became engaged to a man who she believed truly loved her in spite of her alleged shortcomings. [[BitchInSheepsClothing In truth, her fiancee was no different from every other man who had pursued her, and conspired with her father to make off with Anne's inheritance and leave her destitute]]. If not for the secret inheritance that her mother had hidden from Anne's father, which Anne would use to open a toy shop, she would have lost everything.
** Sometime after Anne's toyshop had become commercially successful, and Anne had regained her self-worth as a result, she received a letter promising information on her deceitful father and former fiancee. All that she needed to do was go to an infamous manor...
* YouAreNumberSix: She is referred to by her [[spoiler: given serial number, 3-1-2]] in her [[spoiler: Experiment File]] and corresponding [[spoiler: Experiment Files]] on survivors that participated in the same game as her.
[[/folder]]


[[folder:Ada Mesmer - The "Psychologist"]]
!!Ada Mesmer - "The Psychologist"
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/adamesmer.png]]

After leaving the asylum, healing Emil became Ada's most important goal in life. In order to awaken Emil's "love" and seek out effective treatment methods, she agreed to a deal put forward by an old acquaintance.

-> '''Voiced by: ''' Ye Ruoxi (Chinese), Creator/CourtneyLin (English)
----
* AmbiguousSituation: It is unclear on whether it was her or her father that did a psychological check-up on Martha Remington. Worth noting is that one of Ada's deductions mentions an investment project that a member of a laboratory wished to discuss with Ada's father.
* EarlyBirdCameo: Prior to her official release as a playable Survivor, a Dr. Mesmer was formally introduced, [[TheGhost via correspondence,]] in Freddy Riley's 2021 Character Day letter, detailing their psychological check-up of the latter's pregnant wife.
* ForgottenFirstMeeting: Her and Emil's deductions reveal that the two first met years before Ada started working at the White Sand Street Asylum. Ada had come across Emil one day, starving on the side of the street, and, taking pity on him, gave him a piece of bread, an act of kindness that seemingly made him briefly retaliate against his caretakers.
* {{Hypocrite}}: Looks down on the doctors at the White Sand Street Asylum on the grounds of disagreeing with the methods they use to treat patients... despite admitting to having utilised the same methods in the past. [[IDidWhatIHadToDo She defends herself on the grounds that her motives were just and her actions necessary.]]
* InconsistentSpelling: The official story trailer for "Psychologist" and Patient spells her name as "Ada", but the Reunion Time trailer spells her name as "Eda"
* NamedAfterSomeoneFamous: Potentially ''two'' famous people. Her first name implies that part of her character may have been inspired by Ada Lovelace, an English mathematician commonly referred to as the first computer programmer. Her surname, along with her occupation, implies that she is more heavily based on Franz Anton Mesmer, a German physician responsible for the creation of mesmerism, a practice that would later come to be known as hypnotism.
* OfficialCouple: With Emil.
* TokenGoodTeammate: Appeared to see herself as this among the staff of the White Sand Street Asylum, whom she believed were solely concerned with chasing fads and increasing profits, rather than actually helping the patients in the asylum.
* YouAreNumberSix: She is referred to by her [[spoiler: given serial number, 0-0-1]] in the Time of Reunion trailer and corresponding [[spoiler: Experiment Files]] on survivors that participated in the same game as her.
[[/folder]]

[[folder:Emil - The Patient]]
!!Emil - The Patient
[[quoteright:307:https://static.tvtropes.org/pmwiki/pub/images/emil_2.png]]
After escaping from the asylum, Emil became an object of curiosity for Ada's research, choosing to accept Ada's treatment than face those fragmented and painful memories. Unconditional obedience, protection, dependence... These were his unique ways of forming a bond with his lover.

-> '''Voiced by: ''' Yu Dong (Chinese), Daniel Amerman (English)
----
* AnimalMotifs: Dogs. He was sold to a man operating dog fights, who treated him no better than the dogs he was breeding. When Ada discovers that blowing her whistle makes him calm down, she compares him to a dog being receptive to its master's wishes.
* DarkAndTroubledPast: His deductions reveal that his parents, unable to care for another child, sold him to men operating dogfights, who would force him to beg for food, and would later use him to stir up entertainment by throwing him in the ring with the dogs. Years later, he was found on the corner of White Sand Street, suffering from a fever and afflicted with amnesia, and was promptly institutionalized in the White Sand Street Asylum, where he was made victim to a number of unethical medical procedures.
* ForgottenFirstMeeting: He and Ada's deductions reveal that the two encountered years before he was committed in the White Sand Street Asylum. While apparently begging for food, Emil caught the attention of a young Ada who, out of pity for his situation, gave him a piece of bread, something that Emil would be willing to attack his caretakers for, seemingly just to ensure he could eat it himself.
* InconsistentSpelling: The official story trailer for the "Psychologist" and Patient spells his name as "Emil", but the Reunion Time trailer spells his name as "Emile".
* MysteriousPast: No one, not even Ada and even himself to a certain degree, knows the truth about his past. His deductions fill in most of the blanks.
* OfficialCouple: With Ada Mesmer.
* ParentalAbandonment: His parents, either unable to raise another child or desperately needing money, seem to have sold Emil to a man (or men) operating dogfights.
* UndyingLoyalty: To Ada.
* WhyDidItHaveToBeSnakes: Or dogs in Emil's case.
* YouAreNumberSix: He is referred to by his [[spoiler: given a serial number, 0-0-2]] in the Time of Reunion trailer and corresponding [[spoiler: Experiment Files]] on survivors that participated in the same game as him.
[[/folder]]

[[folder:"Orpheus" - The Novelist]]
!!"Orpheus" - The Novelist
[[quoteright:232:https://static.tvtropes.org/pmwiki/pub/images/novelist1.png]]

A renowned novelist whose past is a mystery to all, even to himself. When he received the invitation letter that came with the flute, he knew that he had no reason to refuse.

For information on him after he lost his memory, see Orpheus. For information on him as [[spoiler: a Hunter]], see [[spoiler: The Nightmare.]]

-> '''Voiced by: ''' Liu Beichen (Chinese), Creator/ShinichiroMiki (Japanese)
----
* AmbiguousSituation:
** His personal character details give his age as 22, which would seem to imply that this was how old he was during the flashback segments of ''Time of Reunion'', which lead up to the event that lead to him ending up in a coma and losing his memory. However, a medical report present in the ''Oletus Manor Investigation Report'' gives his age as 30 at the time of the incident. Was his age at the time of the apparent final game not finalized at the time the tie-in book was written or is the age given to him in the Identity System instead how old he was when he either (a) participated in his first game, or (b) allegedly faked his death and started hiding in the manor while the games continued?
** During his exposition on his alleged reasons for coming to the manor, he takes the time to mention that he apparently hid in the cellar while the bandits ransacked the manor. Alice, who does not recall a cellar being present in the manor during her childhood, ponders if he had mentioned the cellar in order to put the idea of exploring it in her head. Is Alice's hunch correct? If it is, is Orpheus alluding to a forest ranger being the one who colluded with the bandits the truth of what happened, or is he hinting that Alice should explore Bane's cabin, something that she is revealed by Bane's fourth letter to have done at a later point?
** While [[spoiler: being force-fed the manor's drug after being restrained in the cellar of the manor, Alice's memories provide a brief glimpse of a photograph showing a doctor wearing a monocle to the left of the bespectacled doctor who experimented on Alice who bares an ''uncanny'' resemblance to the Novelist. What this means is, as of yet, unclear.]]
* FamedInStory: A famous author who ended up being one of the many unfortunate souls to come to the manor. [[spoiler: Or so it would seem...]]
* GrandTheftMe: His main ability is to swap the control of characters with either his teammates or the Hunter for a set period of time (60 seconds for Survivor, 5 seconds for Hunter). He does need consent if he wants to swap with a Survivor though; In return he gets to use their skills, whereas he can only control a Hunter’s movements.
* HighClassGlass: He wears a monocle which goes with his formal attire to show him as an esteemed and successful novelist, and set him apart from Detective Orpheus’ disheveled appearance.
* LightIsNotGood: He has a bright color scheme, but he is a manipulative and dangerous man which may or may not be the series BigBad.
* MostWritersAreWriters: The Novelist is Orpheus when he was still a bestselling, well, [[ExactlyWhatItSaysOnTheTin novelist]] and regarded as a prodigal talent in the literary world. One of his notable creations is the ''Call of the Abyss'' book series that are acted out in the lore of each COA event.
* PureIsNotGood: His S-tier skin, "Hollow", is meant to represent incorruptible purity and the way he sees himself, as an ObliviouslyEvil, meanwhile its direct counterpart [[spoiler: "Abyss", a "[[DarkIsEvil Nightmare]]" skin, is his true self, a TragicMonster who is aware that he is evil, [[BeingEvilSucks and hates it]], but also believes to be [[EvilDesiresInnocence unable change]]]].
* RenaissanceMan: During Episode II of ''Ashes of Memory'', Orpheus reveals to Frederick that, on top of being a well-selling novelist, he also dabbles in detective work. Later, after Alice awakens in her bedroom after being rendered unconscious at the Kreiburg Racecourse, the manor's butler claims that Orpheus is also knowledgeable about medicine, and provided the other occupants of the manor with a preliminary diagnosis on Alice's current condition.
* SameCharacterButDifferent: The Detective's younger self.
** He is also the [[spoiler: Survivor persona]] of [[spoiler: The Nightmare]].
* SignificantReferenceDate: His birthday is the same date as the game's initial release date.
* ATrueStoryInMyUniverse: The Orfeo's Game event heavily implies that many - if not all - of his famous novels were fictionalised retellings of the real-life stories of the other Survivors.
* UnreliableExpositor: The reasoning he gives for coming to the manor in Episode II of ''Ashes of Memory'', of how he was the only child of the [=DeRoss=] couple who was placed in an orphanage after his parents' murder and how he received an invitation containing a piccolo from the manor's owner whilst investigating the mystery behind his parents' murder sometime after achieving fame as a novelist, matches what he recalls of his lost past in ''Time of Reunion''. What complicates the situation, however, is the presence of Alice, the ''actual'' only child of the [=DeRoss=] couple, whose experiences we witness firsthand, in contrast to both Detective Orpheus's unreliable recollections of his alleged past, and Novelist Orpheus's secondhand exposition.
[[/folder]]

[[folder:"Memory" - "Little Girl"]]
!!"Memory"/[[spoiler:Alice [=DeRoss=]]] - Little Girl
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/littlegirl_5.png]]

Perhaps even "Orpheus" doesn't know ''her'' at all, the ''memory'' trapped in a nightmare.

->'''Voiced by:''' Du Qingqing (Chinese), Creator/YuiHorie (Japanese)
----
* AmbiguousSituation: The in-game character relationship system suggests that Orpheus is her father, something that Orpheus is shown to believe in ''Time of Reunion''. However, the fact that she refers to him as "Orphy" and was shown together with him when they were both kids, along with the fact that the suitcase Orpheus investigates in the flashback only contains clothes fit for a 20-year-old woman, hint that she may actually be the daughter of Dennis [=DeRoss=] and his wife. ''Ashes of Memory'' would eventually reveal that "Memory" is in fact [[spoiler: Alice [=DeRoss=], the Journalist, with the child present in Orpheus's recollections of the past being a product of Orpheus's mind through a combination of drugs, fractured memories, and, potentially, the presence of his split personality.]]
* TheBabyOfTheBunch: The youngest of the Survivors. Also, the only one who isn't an adult.
* HairOfGoldHeartOfGold: Has blonde hair and doesn't appear to possess a bad bone in her body.
* NoNameGiven: Is only known as Little Girl or Memory. At least, until ''Ashes of Memory''.
* SameCharacterButDifferent: The ''Ashes of Memory'' expansion would reveal her to be Detective Orpheus's [[spoiler: mental substitute for Alice [=DeRoss=], making her both the Identity Switch for the Journalist and the playable version of the, previously unnamed, daughter of the [=DeRoss=] couple mentioned frequently in deductions and letters that focused on the lives of the residents of the manor prior to the tragic event that led to the death of Alice's parents, and Alice herself being placed in a mental asylum.]]
[[/folder]]

!! 2022
[[folder:Joker - The Weeping Clown]]
!!Joker - The Weeping Clown
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/weepingclown.png]]

It doesn't matter how popular he was or will ever be because, deep inside, he knows... he will never have true friends. The Weeping Clown will forever portray his jovial side and never a miserable shell of a man!

For further information on him before the release of his Survivor persona, see Smiley Face.

[[spoiler: Inclination: ''A loose cannon on the verge of collapse.'']]

-> '''Voiced by: ''' Creator/NickWolfhard (English)
----
* AmbiguouslyEvil: One of three candidates for the [[spoiler: test subject]] responsible for hurting Violetta during her time in the manor. [[spoiler: Margaretha's Experiment File confirms that he was the perpetrator]].
* BitchInSheepsClothing: Don't be fooled by his shy and funny appearance, Joker [[spoiler: has the highest body count of any human character and has been described as being one of the most unnecessarily cruel test subjects, which really surprises the person who writes the archival letters, as drugs never needed to be used]].
* EarlyBirdCameo: His mask and lower body can be glimpsed in a FreezeFrameBonus in Nightmare's background trailer, a video released almost two months before his design was revealed, after Nightmare injects drugs into a rat.
* EvilRedHead: He has red hair and is described as one of the cruelest survivors.
* HeWhoFightsMonsters: Joker started out as a victim of abuse, who decided to break the status quo and defend Margaretha/Natalie [Female Dancer] from her abusive husband, only to have his career destroyed and his face disfigured. In this, Joker abandons any concept of morality and [[spoiler: becomes the person with the highest murder count among human characters, having killed not only his abusers (Sergi and Bernard) but also hundreds of innocent people, which didn't seem to worry him and his hunter persona even mocked this fact. During the preparations for game 08, he realizes that there is something wrong, and then starts acting as Sergi would, which ends up killing everyone except Murro, he also psychologically abuses [[MoralityPet Margaretha]], and eliminates [[AllLovingHero Violetta]] [Soul Weaver] in an extremely cruel manner. Which surprises even the Manor workers, because he acted in a way only expected by people who were under the influence of the manor drugs]].
* NiceMeanAndInbetween: Serves as the mean to [[spoiler:Murro and Violetta's]] nice and [[spoiler:Margaretha and Mike's]] in-between during [[spoiler:the preparation stages of Game 8.]]
* OnlyOneName: No hint is made of him having a surname. Given that he was sold to the circus by his parents when he was young, it's likely that they felt no need for him to have one.
* ParentalAbandonment: Having been born with a missing right leg and a naturally sullen face, Joker's parents believed that he was born to be a circus moneymaker. Given that neither his deductions nor letters make any mention of his family or any sort of life outside of the circus, it's all but outright stated that his parents gave him away to be raised as a circus act.
* TokenEvilTeammate: For [[spoiler: game 08. His teammates are also victims of the circus and were abused in their past, but Joker is the only one to become a mass murderer]].
* TragicVillain: Although Joker is indeed a horrible person, for him to become so bad he had to be abandoned by his parents, go through years of abuse, bullying, have his face disfigured by acid, and his career ruined. While it doesn't justify killing innocents, it's still a lot more than a person should go through.
* SameCharacterButDifferent: Joker's Survivor persona, as well as what he looked like before becoming a Hunter. The sheer physical difference between the two speaks volumes.
* YouAreNumberSix: He is referred to by his [[spoiler: given serial number, 8-0-3]] in his [[spoiler: Experiment File]] and corresponding [[spoiler: Experiment Files]] on survivors that participated in the same game as him.
[[/folder]]

[[folder:Luchino Diruse - The Professor]]
!!Luchino Diruse - The Professor
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/luchinotransparent.png]]
Professor Luchino used to study the origins of mankind with an endless thirst for knowledge, but during his research, he touched the future of human evolution.

For further information on him before the release of his Survivor persona, see Evil Reptilian.

[[spoiler: Inclination: ''A wary seeker and the only test subject in this group.'']]

-> '''Voiced by:''' Liu Yijia (Chinese), Christian Banas (English)
----
* AmbiguousSituation: His role and presence in the [[spoiler: second attempt at Step 6 of the experiment.]] While his [[spoiler:Experiment File]] lists his [[spoiler: serial number as 6-1-4 in the initial Group 6]], the presence of [[spoiler: Martha]] and the fact that she possessed the same [[spoiler: serial number]] as him, raises the possibility that it may have been changed once the [[spoiler: second attempt at Step 6 had properly begun.]]
* CreepyGood: [[AmbiguouslyEvil Possibly good]]. Luchino is a friendly and well-meaning man, but also one who displays peculiar behavior and possesses an intimidating appearance according to Eli. In-game, his abilities involve removing the scales that are part of his skin to protect his allies. He also laughs [[LaughingMad rather wildly]] when knocked out by a rocket chair.
* EarlyBirdCameo:
** His shadow can be seen in Luchino's official 2021 Character Day art.
** Luchino's Survivor persona and the details of his design (such as the scale-like debris and the bandage debris) were first alluded to in his second letter, written by Eli.
* LaughingMad: When eliminated by the hunter he starts laughing.
* PromotedToPlayable: Players were made aware that a pre to mid-transformation Luchino potentially participated in a game with both Eli and Demi at the manor during Luchino's 2021 Character Day. Come the following year, his Survivor persona was made a playable character.
* SameCharacterButDifferent: Luchino's Survivor persona, and a depiction of him before he completed his transformation into the Evil Reptilian.
* SoleSurvivor: His [[spoiler: Experiment File]] reveals that he was the sole [[spoiler: test subject in the initial Group 6]] who didn't seemingly [[spoiler: turn into a pool of cold water or, as the researcher put it, "cease to exist in terms of both vital signs and physical existence.]] As a result, he was then placed into a new [[spoiler: Group 6, alongside a group of "unique but dangerous" test subjects from other groups.]]
* YouAreNumberSix: He is referred to by his [[spoiler: given serial number, 6-1-4]] in his [[spoiler: First Experiment File]] and corresponding [[spoiler: Experiment Files]] on survivors that participated in the same game as him.
[[/folder]]

[[folder:Qi Shiyi - The Antiquarian]]
!!Qi Shiyi - The Antiquarian
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/antiquarian.png]]
The youngest daughter of the noble Xiao family, and the only survivor of the disaster that befell them, Xiao Qi vowed to restore honour to her family's name and achieve her revenge. However, when her quest for revenge crumbled around her with every hardship she faced and she found herself walking a path of assured self-destruction, she realised that she needed to survive and live up to her will, even if it meant giving up her family name and piercing together a new identity. And so, Xiao Qi became Qi Shiyi, owner of the antique shop "Bamboo Study." However, just when she was ready to wash away the stains of her past, tragedy struck once again and the most important person in her life vanished without a trace a trace. As she worried for her friend, Qi Shiyi suddenly heard whispers that their strange disappearance was linked to a mysterious manor...

-> '''Voiced by: ''' Xu Hui (Chinese), Elaine Wang (English)
----
* ActionGirl: The only combat-focused female stunner in the game.
* AlmightyJanitor: A common antiques seller who apparently sold many of the Manor's mysterious items like Wu Chang's umbrella or Geisha mask, and is also a MartialPacifist, who used to kill bad people for money and who is currently knocking out hunters to survive.
* AmbiguouslyGay: Her friend, Tang Si, is described as the most important person in Qi Shiyi's life. She is implied to be both the reason Shiyi abandoned revenge and went to the manor, which led some fans to interpret their relationship as romantic.
* ArsonMurderAndJaywalking: Her official dislikes are: [[RichBitch High class people who violate the law]], [[MartialPacifist Killing]] and Milk.
* BadassPacifist: One of the strongest and most talented survivors but who refrains from just immobilizing the hunter during matches.
* BullyingADragon: She is stronger than most hunters, unfortunately she will still be easily knocked out by two blows and put in a Rocket Chair.
* CulturedBadass: As expected of an antiquarian warrior.
* CuteBruiser: She has a cute design, a gentle demeanor, and is an unstoppable warrior.
* DarkIsNotEvil: Her clothes are patterned in dark colors and she has an intimidating appearance, but she is a kind woman who joined the game to find her friend.
* GlassCannon: One of the strongest survivors, but like most survivors, she will fall in two hits.
* GoodIsNotSoft: She is a bit abrasive and honestly intimidating, but overall a kind and well-meaning girl who hates injustice and wants to protect the weak.
* HatesBeingTouched: Previously had the "Lone Wolf" trait that made healing slower.
* LadyOfWar: Described as simultaneously soft as a cloud and hard as ice, Qi Xiyi is a graceful and elegant lady who is probably the best fighter among the survivors.
* MartialPacifist: She is a martial artist but prefers to be peaceful and only use violence when necessary. As the hunters can tell from matches, you don't want to see her when the violence is necessary.
* MechanicallyUnusualFighter: Much more combat focused than the other survivors. She is also the only survivor who can disable the hunter's abilities after they have been activated and prevent a hunter from using the common hit.
* RetiredBadass: She used to be a professional assassin, but gave up that path after realizing it went against what her family believed in. These days she's a relatively common antique dealer, but she'll kick any hunter's ass if she needs to.
* SoleSurvivor: She is said to have been the only survivor of some form of disaster that befell the Xiao family.
[[/folder]]

[[folder:Frederick Kreiburg - The Composer]]
!!Frederick Kreiburg - The Composer

[[quoteright:340:https://static.tvtropes.org/pmwiki/pub/images/443b9524_b5b7_4bfb_8dd3_3d0688184811.png]]

As a child, Frederick Kreiburg was plagued by the ghosts inside of his head; until he attended his father's concert for the first time, and the music covered every bit of unwanted noise around him, including the voices in his head. As he grew older, Frederick desired to follow in the footsteps of his family and become the next rising star in the world of music. Alas, it was not to be, and Frederick soon lost the love of the people of Europe. Having been practically exiled by his family, Frederick desperately sought a change in his life; a possibility that emerged with the arrival of an aromatic letter...

-> '''Voiced by:''' Creator/ToshikiMasuda (Japanese)
----
* AmbiguouslyEvil: In the brief moments she is able to hold onto lucidity after being knocked out by an unidentified powder of sorts, Alice witnesses the form of the Bloody Queen, who had been chasing her around Kreiburg Racecourse, [[spoiler: shift into a silhouetted individual with an uncanny resemblance to Frederick, which would appear to imply that Frederick may have been working in tandem with Orpheus after, or even before, receiving the Novelist's undisclosed offer.]]
* AmbiguousSituation: [[spoiler: His exact relationship with Orpheus. Was his brief alliance with Orpheus to locate Mary's body and/or Blue Hope a temporary arrangement, one that was brought to an end once he held Orpheus and Alice at gunpoint and made moves to escape with Blue Hope, or in fact planned in advance in order to mislead Alice? Furthermore, is his apparent disappearance, and Orpheus coming into possession of Blue Hope, a sign that Frederick was captured at some point? Or were Frederick and Orpheus still working together?]]
* BlackSheep: Frederick lacked the natural talent for music that the rest of his family possessed and thus was effectively exiled from the family as a result.
* ElegantClassicalMusician: A classical music composer who also played the piano, he’s a LongHairedPrettyBoy and his attire is much more formal than most of the Survivors.
* HearingVoices: In his childhood, he suffered from psychotic disorders that caused him to hear noises in his thoughts, and his skill description mentions that he can tune out the noises by striking the Tuning Fork to clear his mind.
* LongHairedPrettyBoy: Has long hair tied into a ponytail and is regarded in-universe as an outstandingly pretty man. Unfortunately, it leads to his SoBeautifulItsACurse situation.
* MechanicallyUnusualFighter: Frederick has a unique decoding process that is more like a rhythm game than regular decoding, being able to switch between three types of speed "Grave", "Alto" and "Andante", he does not triggers any kind of calibration so his position is only revealed to the hunter if he misses three turnings.
* NamedAfterSomeoneFamous: Shares his first name with [[Music/FryderykChopin Fryderyk (Frédéric) Chopin]], a Polish classical music composer specializing in piano compositions, whom he seems to be based on.
* SoBeautifulItsACurse: Over time, the "admiration" he received from the public relied more on his appearance and his ability to [[ChickMagnet "sweep ladies off their feet"]] while his "talent", which was on the brink of exhaustion, was disregarded.
* UncertainDoom: [[spoiler: Upon reawakening in her room, after being knocked out at Kreiburg Racecourse, Alice is informed that Frederick has disappeared, with his belongings remaining in his room and Blue Hope, which Frederick had previously seemingly escaped with, now in the possession of Orpheus. While this may hint that Frederick may be working behind the scenes under the orders of the manor owner, it is equally possible that he was captured and "eliminated".]]
* UnreliableExpositor: Twice-fold;
** Whilst introductions between him and Alice are underway, Frederick takes the time to mention that he, like the rest of his family, received "the call of Euterpe", giving Alice the impression that Frederick inherited his family's natural talent for creating music. Upon being pressed on the matter, the manor's butler reveals to Alice that, while Frederick is popular in high society and possesses classical talent, he did not in fact inherit his father's natural gift in composition. It's downplayed, though, given that Frederick never ''technically'' introduces himself as a composer to Alice.
** A more straight-forward is him denying any relation to Mary Kreiburg, former lady of the manor. When pressed on the matter by Melly, Frederick claims to be French-born, in contrast to the Austrian-born Mary, giving the impression that, if the two are family, they are likely ''distant'' family. It doesn't take long for this claim to be disproven after Alice spots him secretly leaving the manor, and she and Orpheus come across him exploring the Kreiburg Racecourse. Upon been pressed on his true background as an Austrian-born, and his true reasoning for coming to the manor, by Orpheus, Frederick drops the facade.
[[/folder]]

!! 2023
[[folder:Alice [=DeRoss=] - The Journalist]]
!!Alice [=DeRoss=] - The Journalist

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/journalist.png]]

Formerly a cheerful child, blessed with kind parents and playmates, following the events of a tragedy that resulted in the death of her parents, Alice was placed into foster care. Diagnosed with hysteria and dubbed the "daughter of misfortune", Alice spent years being suspected to physical and emotional abuse. At the age of fourteen, Alice was adopted by a medical professor who planned to use her as an experimental subject for tests and brought overseas, where for years she languished in a hell on earth, with the pleasant memories of her childhood being the only thing preventing Alice from breaking. At the age of twenty one, Alice managed to escape from her prison and return to England, where she would assume a job as a journalist, determined to search for the truth behind the death of her parents and the mysterious disappearance of her former playmate.

While investigating a recent mining disaster, Alice receives a letter from a colleague, informing her that they have managed to obtain an invitation to the infamous Oletus Manor - Alice's former childhood paradise, now linked to a number of missing persons cases. Assuming her colleague's identity, Alice returns to Oletus Manor, intent on unravelling its secrets with her own hands. It is here where she encounters a host of fellow visitors, all with their own secrets and agendas - none more so than rising horror novelist Orpheus.

As an adult, Alice is elegant and intelligent, with a tough and brave personality, is skilled in the art of observation and disguise, while also possessing excellent oratorical talent and analytical ability, allowing her to sharply capture the emotions of others. However, owing to trauma, and being the subject of drug testing at an early age, Alice's sense of fear is significantly weaker than than that of the average person, though she also possesses a far greater endurance than that of an average person.

Alice is the second Protagonist of the game, having been added with the release of the ''Ashes of Memory'' event to replace the Detective.

->'''Voiced by:''' Creator/YuiHorie (Japanese)
----
* ActionSurvivor: A seemingly ordinary journalist, with her only unusual characteristic being her difficulties in noticing risks, but also acts as the muscle for [[spoiler: Orpheus]] during their match against [[spoiler: Bloody Queen]], surviving without any actual harm.
* AnimalMotifs: [[spoiler: Melly]] associates her with moths as she sees her efforts to find the truth of the Manor as being similar to watching a moth heading towards fire.
--> '''[[spoiler: Entomologist]] Second Letter:''' Moths are phototropic, and when they dive into danger, they seem to be unaware that they are facing death.
* AuraVision: With her camera she can see the auras of all the pallets on the map in order to send the "illusion".
* CameraFiend: She almost always has her camera in hand and in official non-canon materials she is mentioned as photographing her fellow survivors when they do something wrong.
* DarkAndTroubledPast: Alice once lived a happy life, with loving parents and a beloved playmate. Everything changed when bandits raided the manor and killed her parents, leading to her being sent to an orphanage, separated from her closest friend. At the orphanage, she was frequently harassed and abused by the other orphans and members of the orphanage's staff. After turning fourteen, Alice was adopted by a medical professor, who brought her overseas and used her as an unwilling test subject. It was not until her early twenties that Alice was able to escape and make moves to properly rebuild her life.
* HairOfGoldHeartOfGold: Just like her [[spoiler: alternative identity]] [[spoiler: Little Girl]], she has blonde hair and is the game's current noble protagonist.
* HeadSwap: She has an S-tier skin that transforms her into [[VisualNovel/DanganronpaV3KillingHarmony Kaede Akamatsu]] and an A-Tier that turns her into [[Webcomic/FeiRenZai Xiao Yu]].
* IntrepidReporter: Alice is a reporter who dives head first into all of her cases and seems to be partially aware of mysteries surrounding all playable maps even before she even joins the Manor.
* LightIsGood: She has a light color palette and is the BigGood of the game
* PuppetFighter: Like Leo and Tracy, her item allows her to summon an "illusion" to rescue allies or knock over pallets.
* SameCharacterButDifferent: To make a long story short, she is the [[spoiler: adult version of Little Girl]].
* TookALevelInBadass: It goes from an innocent and defenseless little girl (at least from Orpheus's point of view) to an intrepid journalist who can survive in chases against [[spoiler: Bloody Queen and Fool's Gold]]
[[/folder]]

[[folder: Charles Holt - The Aeroplanist]]
!!Charles Holt - The Aeroplanist

[[quoteright:400:https://static.tvtropes.org/pmwiki/pub/images/aeroplanist.png]]

Having immigrated to new land, Charles Holt arrived to an era where everything was developing at a higher pace and people looked to the sky, filled to the brim with high-rise buildings and all manners of flying machines, with an almost jubilant passion. By day, Charles would share in that feeling, working as a high-altitude construction worker, alongside his close and sole confidant Mr. Albert Wayne. By night, working in a small shack that was almost submerged in the ground, Charles would endeavour to become part of that world through his efforts as the great engineer of the Sonora Aero Club. Charles sought to create his own flying machine, but, much to his chagrin, the unresolved flaws in his design continued to persist even after Charles became strapped for money. In return for a small fortune, Charles agreed to sell his risky but cost-saving design to the manager of a construction company. It was Charles's dear friend, Albert, who paid the price for Charles's sin. The truth behind the tragic accident that claimed Albert's life was covered up, and a brand new building was erected as a witness to civilisation. The only persisting evidence of what had truly occurred were the trembling hands of a guilt-ridden Charles, plagued by nightmares and unable to atone for his greatest mistake - until a letter arrived, offering Charles a chance to redeem himself.
----
* {{Acrofatic}}: Charles has a noticeably larger build than the other male survivors, but is just as capable of evading the hunter as the others.
* AmbiguousSituation: One of Charles's deductions make mention of a woman and two children who Charles seems to have tried to contact following Albert's death. It is unclear if they are Albert's wife or children, mother and younger siblings, or if they are even related to Albert at all.
* AnimalMotifs: Bears. His extended backstory compares him to a heavily built, surly brown bear.
* BigBeautifulMan: He's a little overweight, but he's honestly a really handsome guy, especially when he tries to dress well.
* CowardlyLion: He can hurt the hunter for longer than the other survivors if there are allies nearby, but he is a shy and nervous man.
* TheEeyore: As [[spoiler: Tracy]] notes, he has no pride in his actions and is more focused on the bad things that can happen during experiments.
* GeniusBruiser: While the other rescuers aren't exactly stupid, Charles is probably the smartest of them when it comes to technology, to the point that he can modify cipher machines to make decoding easier for allies.
* GentleGiant: Bigger and broader than the other survivors, but he is a shy, dreamy man and apparently incapable of (intentionally) hurting anyone.
* HeroicSelfDeprecation: He is a GentleGiant who doesn't want to hurt anyone, but having caused his friend's accidental death during one of his experiments causes him to have low self-esteem and often let himself down.
* HidingBehindYourBangs: His eyes are always covered by his hair even during his chase and he is a timid and antisocial man.
* HistoricalDomainCharacter: Given his first name - as well as the first name of his close friend, - his personal passion, and his membership in the Sonora Aero Club, Charles is quite clearly based on Charles August Albert Dellschau, a Prussian-American who gained posthumous fame after his scrapbooks containing a vast numbers of drawings, collages and water paintings of airplanes and airships was discovered.
* JetPack: His unique item.
* MyGreatestFailure: Desperate for cash, Charles accepted an offer from the manager of a construction company to sell his experimental design, which Charles was aware was still laden with design flaws. Charles's close friend Albert Wayne was assigned to test the device, only to be killed when the device failed to properly work. The cause of Albert's death was covered up, and Charles could never bring himself to admit the truth to anyone.
* PerpetualFrowner: His default expression is a nervous frown.
* SavvyGuyEnergeticGirl: The Savvy Guy to [[spoiler: Tracy's]] energetic girl. Being TheEeyore who is sad most of the time, while she is determined and excited about her work.
* SheCleansUpNicely: GenderInverted. Charles doesn't seem to care much about his appearance and dresses sloppily and untidy, but his S-tier skin, "Stellar Wings" makes it clear that he can be quite charming when wearing a nice outfit.
* StoutStrength: Charles is probably the heaviest survivor (even heavier than the Forward) and that's why when he doesn't have tremors he can stun the hunter with more force.
* TokenFlyer: While he is not the only survivor with the ability to be airborne (like the Toy Merchant before him who can glide) he is the only survivor who can simply take off and move while flying.
* YouAreNumberSix: [[spoiler: Tracy's]] fourth letter, along with certain wording in [[spoiler: Luca's Experiment File]] points to him being the Survivor with the serial number, [[spoiler: 10-1-3]] alluded to in the latter.
[[/folder]]

[[folder: Lily Barriere - The Cheerleader]]
!! Lily Barriere - The Cheerleader
[[quoteright:355:https://static.tvtropes.org/pmwiki/pub/images/cheerleader_2.png]]

Lily Barriere comes from an old family, the once beloved daughter of her influential grandfather's second son who, despite not being overly valued or favoured in the family, still possessed a considerable amount of wealth which he would use to support the happy childhoods of both his children. As the only daughter in the family, Lily was doted on by her parents and older brother and developed a naive, arrogant and paranoid personality as a result. However, her happiness would come to an abrupt end when she was sixteen years old. On the opening day of her father’s expensive new jockey club series at the Kreiburg Racecourse, the horses present unexpectedly lost control and caused a serious stampede, with Simon being heavily injured during the tragedy. Suffering from severe brain damage, and having been rendered paraplegic and mute, Simon was sent to a nursing home by his parents. The race meeting, intended to estalish Lily’s father’s prestige in the family, instead turned into a scandal that drove him out of the family completely. Unable to accept this, Lily’s father began to drink heavily, physically, verbally, and emotionally abusing Lily and her mother whenever he was drunk, and then blaming himself once he had sobered up. What was once Lily’s paradise had now become her purgatory. Lily’s only respite during this period of her life was whenever she went to the nursing home to look after her brother, cheering him on just as she once did at the racecourse. Although her brother could no longer provide her with a verbal response, he would always provide her with a happy expression on his face - an expression that belonged to the Lily of old. It was here that Lily met a girl around her own age, who, knowing what Lily was going through, offered her some “peer” advice. Not long after, Lily’s father broke his neck on his way home from a night of drinking. Lily’s mother went to the police morgue to identify the body and never returned. Now alone, Lily wrote to her uncle and grandfather, in the hope of receiving financial support to support herself into adulthood, as well as to continue to pay the medical bills for the nursing home. Her uncle ignored her letters. Her grandfather, however, sent her a sum of cash that would be enough for the siblings to live on for two years, and a strange IOU. The creditor of the IOU had changed from Lily’s grandfather to Lily herself. The debt itself concerned a manor called “Oletus”.
----
* GirlishPigtails: She is one of the youngest survivors and has pigtails. PlayedForDrama. Since it's implied that it's part of her attempt to pretend that she's still in the good old days of her childhood, before everything went wrong.
* TheGrinch: Her only official dislike is Christmas for unknown reasons.
* ParentalAbandonment: It is all but outright stated that, following the seemingly accidental death of her husband, and fully aware of whom was actually responsible, Rosa Barriere, mother of Lily and Simon, chose to leave her family, leaving Lily and the hospitalised Simon to fend for themselves.
* PerpetualSmiler: Lily's model is always smiling in a way that creates the illusion that she is smirking.
* PomPomGirl: She is a Cheerleader, her items are pom-poms, and her ability is designed to encourage her teammates to keep fighting the hunters.
* SelfMadeOrphan: Lily's character trailer and deductions imply that she was responsible for the death of her father, Reger Barriere.
* StepfordSmiler: The reason Lily's role model never stops smiling? She wants to pretend that everything is fine. Lily is a broken bird after so many horrible things happening in her life, and wants to smile like old times.
* TragicKeepsake: A non-fatal example is her older brother's equestrian helmet that she uses during matches.
* VagueAge: She does not have a confirmed age, but cannot drink the Barmaid's drinks, confirming that she is -21, and the last age mentioned in her lore was 16.
[[/folder]]

!! 2024
[[folder: Matthias Czernin - The Puppeteer]]
!! Matthias Czernin & Louis - The Puppeteer
[[quoteright:541:https://static.tvtropes.org/pmwiki/pub/images/puppeteer_9.png]]

Matthias was born in Prague to a wealthy family, his father came from an old family that had failed, but had inherited a marvelous art of puppetry that brought them a decent income, and his mother was the daughter of a spinning mill owner. The family of three lives a slightly dull but happy life. His father is transformed into a performing artist, and the sociable mother becomes a socialite. Matthias, an introvert by nature, is a bit of a misfit in the family.
"If only you could be like Louis." His parents always said that.
"Louis" is a puppet created based on Matthias, a sweet and lovable young boy, and modeled by his father after he arrived in Paris. “Louis”, who could perform without strings and speak without voice-overs, was a lively, cheerful and talkative puppeteer for his father's puppet shows.
Day after day, year after year, Matthias, who had become more and more withdrawn in the family social scene, was gradually replaced by "Louis".
Even his only chance to communicate with his father, learning puppetry, is only to perform with "Louie" when his father needs a break. But there's always a sense of gloom and meanness that lingers in "Louis" with Matthias.
This upsets his parents even more, who often reprimanded Matthias and ignored him more and more. Matthias looks more like a puppet in the family that has no flesh and blood and no one cared about him.
On his 23rd birthday, Matthias received no wishes or gifts. However, his father had a big show, so he went backstage when his father was solo and set fire to the puppet room where "Louis" was kept.
The fire was quickly controlled, but the smoke caused a panic that eventually led to a stage collapse and a mass stampede.
Matthias' parents died in the accident, and he also suffered severe injuries to the left side of his body.
But Matthias didn't care. At least Louis was dead.
Ninety-one days passed, however, and a crate arrived at Matthias‘s door, containing a new "Louis".
Hadn't the fire burned him? Matthias was confused, and this time he threw "Louis" into the fireplace and watched "Louis" turn to ashes.
Seventy-eight days later, he received another crate, and "Louis" came back to life.
No matter how Mathias disposes of "Louis ", he always "comes back to life", and at shorter and shorter time periods.
Mathias, who was about to be driven insane, received a crate again on his 24th birthday, and this time he noticed that there was a badge in the corner of the crate, and he tried to investigate it, and found out that it belonged to a notorious Manor, across the sea.
----
* CastFromHitPoints: His "Louis" ability lacks any cooldown, but damages him for 25% of his total health each time (equal to half a normal attack from hunters).
* InvulnerableAttack: In puppet form, he can use the Undaunted ability, immobilizing him momentarily while granting full damage immunity.
* MechanicallyUnusualFighter: Matthias cannot be healed by allies, but heals himself when healing a fellow survivor. He can also only heal 1/4 damage at a time.
* PuppetPermutation: His main ability "Louis" transforms him into said puppet temporarily, with him switching back when the duration expires or if he takes enough damage from the Hunter.
[[/folder]]

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