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* WeaksauceWeakness: Simply standing behind them makes them enter weakpoint. While they will turn fairly quickly to try and avoid this, it's still not very hard to do.
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* GroundPunch: Their super attack involves setting a wave of fire on the ground, then sending it forward by leaping and punching down. It can be interrupted with bombs.

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* GroundPunch: Their super attack involves setting a wave of fire on the ground, then sending it forward by leaping and punching down. It can be interrupted with bombs.arrows in Hyrule Warriors, or bombs in Legends.
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* AdaptationNameChange: Justified due to the original length of their names, but even though both types of Moblins carry shields, Wooden Shield Moblins are renamed to simply "Moblins" while Metal Shield Moblins are "Shield Moblins".
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* BedsheetGhost: They wear the tattered robes standard of the look along with a crooked, pointy hood.
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* OurGoblinsAreDifferent: They are one of the many "Blin" enemy races in the game alongside the regular Bokoblin and Moblin {{Mooks}}.

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* OurGoblinsAreDifferent: They are one of the many "Blin" enemy races in the game alongside the regular Bokoblin and Moblin Bulblin {{Mooks}}.
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[[quoteright:168:http://static.tvtropes.org/pmwiki/pub/images/hw_shield_moblin_portrait.png]]
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[[quoteright:168:http://static.tvtropes.org/pmwiki/pub/images/hw_moblin_portrait.png]]
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[[quoteright:168:http://static.tvtropes.org/pmwiki/pub/images/hw_aeralfos_portrait_6.png]]
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[[quoteright:168:http://static.tvtropes.org/pmwiki/pub/images/hw_stalmaster_portrait.png]]


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* GroundPunch: Just like Lizalfos and Dinolfos, their super attack has them setting a wave of fire on the ground, then punching the ground to send it forward. The only difference is that they do it in midair, and the attack is instead interruptible with the Hookshot.
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[[quoteright:168:http://static.tvtropes.org/pmwiki/pub/images/hw_darknut_portrait.png]]


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* DemBones: Stalmasters are reanimated skeletons in the vein of Stalfos and Stalchildren.
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[[quoteright:168:http://static.tvtropes.org/pmwiki/pub/images/hw_gibdo_portrait.png]]

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[[quoteright:168:http://static.tvtropes.org/pmwiki/pub/images/hw_gibdo_portrait.org/pmwiki/pub/images/hw_redead_knight_portrait_5.png]]
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[[quoteright:168:http://static.tvtropes.org/pmwiki/pub/images/hw_gibdo_portrait.png]]
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[[quoteright:168:http://static.tvtropes.org/pmwiki/pub/images/hw_gibdo_portrait.png]]
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[[quoteright:168:http://static.tvtropes.org/pmwiki/pub/images/hw_big_poe_portrait.png]]

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[[quoteright:168:http://static.tvtropes.org/pmwiki/pub/images/hw_big_poe_portrait.png]][[quoteright:168:http://static.tvtropes.org/pmwiki/pub/images/hw_icy_big_poe_portrait.png]]
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[[quoteright:168:http://static.tvtropes.org/pmwiki/pub/images/hw_big_poe_portrait.png]]
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[[quoteright:168:http://static.tvtropes.org/pmwiki/pub/images/hw_lizalfos_portrait.png]]

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[[quoteright:168:http://static.tvtropes.org/pmwiki/pub/images/hw_lizalfos_portrait.png]][[quoteright:168:http://static.tvtropes.org/pmwiki/pub/images/hw_dinolfos_portrait.png]]
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[[quoteright:168:http://static.tvtropes.org/pmwiki/pub/images/hw_lizalfos_portrait.png]]
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[[quoteright:168:http://static.tvtropes.org/pmwiki/pub/images/hw_goron_captain_1_portrait_1.png]]

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Plate-armored knights that generally serve as allies. They aren't too strong, but they try their best.

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[[quoteright:168:http://static.tvtropes.org/pmwiki/pub/images/hw_hylian_captain_1_portrait.png]]
Plate-armored knights that generally serve as allies. They aren't too strong, but they try their best.

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* ChargedAttack: For their super attack, they charge their lanterns with energy, then send out a giant blast of ghostly fire/ice. This attack can be interrupted with the Bow.



* PainfullySlowProjectile: One of their weak point-exposing attacks has them create a spread shot of fire/ice balls. This can actually make it difficult for certain mobile characters like Fi and Impa to break their weak points.

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* PainfullySlowProjectile: One of their weak point-exposing attacks has them create a spread shot SpreadShot of fire/ice balls. This can actually make it difficult for certain mobile characters like Fi and Impa to break their weak points.


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* PoisonousPerson: They spit noxious balls as a ranged attack. For their super attack, they first do their paralyzing scream, then spew a Deku Baba-like field of poison around them. This attack can be interrupted with the Bow.

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Added every enemy weakness I know about, and corrected some faulty information.


* AllergicToEvil: Hylian Captains are weak to Darkness-based attacks.



* KillItWithWater: Goron Captains are weak to Water-based attacks.



* KillItWithFire: Icy Big Poes are weak to fire-based attacks.

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* KillItWithFire: Icy Big Poes are weak to fire-based Fire-based attacks.
* KillItWithWater: Regular Big Poes are weak to Water-based
attacks.



* WeakenedByTheLight: Regular Big Poes are weak to Light-based attacks.


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* KillItWithFire: Gibdos are weak to Fire-based attacks.
* KillItWithWater: Redead Knights are weak to Water-based attacks.


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* HighVoltageDeath: Darknuts are weak to Lightning-based attacks.
* KillItWithFire: Stalmasters are weak to Fire-based attacks.


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* HighVoltageDeath: Regular Aeralfos are weak to Lightning-based attacks.
* KillItWithWater: Fiery Aeralfos are weak to Water-based attacks.


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* HighVoltageDeath: Shield Moblins are weak to Lightning-based attacks.


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* KillItWithFire: Regular Moblins are weak to Fire-based attacks.

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* AirborneMook: Once you attack them enough, they fly high enough that most attacks can't hit them, and they easily dodge the ones that can hit them.

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* AirborneMook: Once you attack them enough, they fly high enough that most attacks can't hit them, and they easily dodge the ones that can hit them. You can pull them down at any time using the Hookshot.


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* LogicalWeakness: Probably in reference to ''Skyward Sword'', the regular wooden shield Moblins are weak to [[KillItWithFire fire]] while the Metal Shield Moblins are weak to [[HighVoltageDeath lightning]].
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*
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[[/folder]]

[[folder:Big Blin and Stone Blin]]
Pirates from the Era of The Great Sea, Big Blins and Stone Blins carry enormous clubs to decimate the enemy. These captains are introduced in ''Legends''. Big Blins take their appearance from ''VideoGame/TheLegendOfZeldaSpiritTracks''.
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* CarryABigStick: Their WeaponOfChoice.
* ExactlyWhatItSaysOnTheTin: Stone Blins are really just Big Blins with stone armor.
* GroundPound: Can jump and land heavily as an attack.
* ShockwaveStomp: Their super attack has them hold their club up high, then bring it down with an immense amount of force. You can interrupt this attack with the Hammer.
* SwordBeam: Yeah, it's with a club, but the principle is still there.
*
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* PainfullySlowProjectile: One of their weak point-exposing attacks has them create a spread shot of fire/ice balls. This can actually make it difficult for certain mobile characters like Fi and Impa to break their weak points.

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* IncendiaryExponent:

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* IncendiaryExponent: [=ReDead=] Knights are a stronger variant of Gibdos that are on fire and have charred bandages. They don't have any fiery attacks, however.


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* AirborneMook: Once you attack them enough, they fly high enough that most attacks can't hit them, and they easily dodge the ones that can hit them.


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* FragileSpeedster: They may be annoyingly quick, but they have low health unless boosted by a golden aura, and their weak point gauges break very easily.


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[[/folder]]

[[folder:Moblin and Shield Moblin]]
The iconic spear-wielding mooks of the ''Zelda'' series, in this game using their appearance from ''Skyward Sword''.
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* BladeOnAStick: They wield wooden spears.
* GroundPound: They often belly-flop on the ground to make a small shockwave to attack. This attack exposes their weak points.
* JavelinThrower: As a ranged attack, they can throw their spears like a javelin.
* LightningBruiser: They're already strong and resilient by themselves, but they also have surprisingly quick attacks that can catch you off-guard if you're not careful.
* LuckilyMyShieldWillProtectMe: Just like in ''Skyward Sword'', they carry massive shields. This time, even the Wooden Shield Moblins can't have their shields sliced up.
* OurGoblinsAreDifferent: They are one of the many "Blin" enemy races in the game alongside the regular Bokoblin and Moblin {{Mooks}}.
* SpinAttack: Their super attack has them twirl around with their spears outstretched, then ending in a belly flop. You can interrupt this attack with Bombs.

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* GroundPunch: Their super attack involves setting a wave of fire on the ground, then sending it forward by leaping and punching down.

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* GroundPunch: Their super attack involves setting a wave of fire on the ground, then sending it forward by leaping and punching down. It can be interrupted with bombs.



[[folder:Darknut and Stalmaster]]
Respectively a black-armoed. Darknuts use their appearance from ''Twilight Princess'' while Stalmasters originate from ''Skyward Sword''.

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[[folder:Darknut [[folder:Gibdo and Stalmaster]]
Respectively
[=ReDead Knight=]]]
Mummified undead warriors who wield rusted swords and have
a black-armoed. Darknuts paralyzing shriek. They use their appearance from ''Twilight Princess'' while Stalmasters originate from ''Skyward Sword''.Princess''.



* AdaptationalWimp: Both were minibosses and among the toughest enemies to deal with in their respective games. Here, they're arguably some of the easiest enemy captains to deal with in the game.
*

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* AdaptationNameChange: An odd case, as the regular enemies were known as "[=ReDead Knights=]" in ''Twilight Princess'', but they were renamed to "Gibdos" in this game. This is because in the original Japanese script the regular enemies were actually called "Gibdos". In this game, the name [=ReDead Knight=] is instead given to the stronger fiery variant that is later encountered.
* ImmuneToFlinching: They can't block attacks, but to compensate, they can't be flinched by any attack unless you're breaking its Weak Point Gauge or using a Special Attack.
* IncendiaryExponent:
* MakeMeWannaShout: They use their iconic attack of their fear-inducing yell to freeze their opponents.
* MightyGlacier: They're slow movers and sluggish attackers, but they are very strong, have a lot of health, and are usually immune to flinching.
[[/folder]]

[[folder:Darknut and Stalmaster]]
Respectively a black-armored soldier and a four-armed skeleton, these originally unrelated enemies fight identically. Darknuts use their appearance from ''Twilight Princess'' while Stalmasters originate from ''Skyward Sword''.
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* AdaptationalWimp: Both were minibosses and among the toughest enemies to deal with in their respective games. Here, they're arguably some of the easiest enemy captains to deal with in the game.
* DualWielding: Their super attack has them draw a second sword then send a barrage of {{Sword Beam}}s everywhere. It can be interrupted with the boomerang.
* GlowingEyesOfDoom[=/=]RedEyesTakeWarning: Their eyes glow red right before they do their dash attack, however, this exposes their weak point.



* ShieldBash: They

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* ShieldBash: They do this either to shake you off after beating on it too much, or right before they do their weak-point exposing attack.


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[[/folder]]

[[folder:Aeralfos and Fiery Aeralfos]]
Variants of Lizalfos from ''Twilight Princess'' that have wings and can fly.
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* BreathWeapon: Much like their Lizalfos relatives, but unlike in ''Twilight Princess'', they can breathe fire.
* MovesetClone: They have a lot of the same moves as Lizalfos and Dinolfos, plus several moves on their own.
* OurDragonsAreDifferent: They're a race of dragon-men who can fly and breathe fire.
* SwordPlant: One of their attacks has them strike the ground after flying. This leaves them vulnerable to a Weak Point Attack.
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[[/folder]]

[[folder:Lizalfos and Dinolfos]]
A race of fire-breathing LizardFolk from several ''Zelda'' games, using their appearance from ''Ocarina of Time''.
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* BreathWeapon: They can breathe fire either in long-range fireballs or a short-ranged stream.
* GroundPunch: Their super attack involves setting a wave of fire on the ground, then sending it forward by leaping and punching down.
* HighVoltageDeath: Dinolfos are weak to Lightning-based attacks.
* KillItWithWater: Lizalfos are weak to Water-based attacks.
* KingMook: In Cia's Tale, two chieftains of the Lizalfos and Dinolfos appear. They are considerably larger than their underlings, and they serve as lieutenants to Volga.
* LizardFolk: They're a savage race of lizard men.
* OurDragonsAreDifferent: They are reptilian humanoids who breathe fire and serve under the DragonKnight Volga. In the last stage of Cia's Tale, the chieftains say they are "dragonkind".
* TailSlap: Much like their later counterparts in ''Twilight Princess'' and ''Skyward Sword'', they can jump and strike you with their tail.
[[/folder]]

[[folder:Big Poe and Icy Big Poe]]
Ghostly enemies that attack with their lanterns. They use their appearance from ''Ocarina of Time''.
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* AnIcePerson: Icy Big Poes use icy attacks instead of purple fire.
* KillItWithFire: Icy Big Poes are weak to fire-based attacks.
* OurGhostsAreDifferent: They're hostile and restless spirits that serve as enemies.
* PlayingWithFire: Big Poes attack with ghostly-looking purple fire from their lanterns.
* TeleportersAndTransporters: They fade in and out of existence as their dodge move.
* WeakenedByTheLight: Regular Big Poes are weak to Light-based attacks.
[[/folder]]

[[folder:Darknut and Stalmaster]]
Respectively a black-armoed. Darknuts use their appearance from ''Twilight Princess'' while Stalmasters originate from ''Skyward Sword''.
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* AdaptationalWimp: Both were minibosses and among the toughest enemies to deal with in their respective games. Here, they're arguably some of the easiest enemy captains to deal with in the game.
*
* MultiArmedAndDangerous: Stalmasters have four arms, but the only way you'll see them is in their rarely-seen idle animation.
* ShieldBash: They
* ThrowingYourSwordAlwaysWorks: They throw their weapons as a ranged attack. Naturally, they just pull out another one from Hammerspace.
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Non-playable fighters that serve either as minor allies or EliteMooks while on the battlefield.
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[[foldercontrol]]

[[folder:Hylian Captain]]
Plate-armored knights that generally serve as allies. They aren't too strong, but they try their best.
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* CoolSword: They wield swords.
* KnightInShiningArmor: They have the look down pat.
* LuckilyMyShieldWillProtectMe: They can block using shields. It's even their rare Silver material for defeating them.
* RedShirtArmy: They're mostly on your side, but they often request for help and if you don't oblige, they flee rather easily.
* {{Turncoat}}: In the ''Skyward Sword'' section of Legend Mode, they turn on the allied forces due to being BrainwashedAndCrazy. In certain Adventure Mode missions in DLC, they lead mobs of turncoat soldiers against the allied forces and inspire other allied forces to go rogue as well.
[[/folder]]

[[folder:Goron Captain]]
Elite Gorons who fight with punches and rolling attacks. Like Hylian Captains, they mostly serve as allies.
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* CoolHelmet: They wear a helmet HornyVikings-style. It's their rare Silver material for defeating them.
* BareFistedMonk: Along with the regular Goron RedShirts, they fight bare-handed.
* BrainwashedAndCrazy: Alongside Darunia when Sheik and Impa go to the Era of the Hero of Time.
* RedShirtArmy: They don't fare too much better than their Hylian allies.
* RollingAttack: They prepare their weak point-exposing attack by doing this.
[[/folder]]

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