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** Characters/HeroesOfTheStormWarcraftSupport [[note]]Alexstrasza, Brightwing, Li Li, Malfurion, Rehgar, Tyrande, Uther[[/note]][[note]]Upcoming:Whitemane[[/note]]

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** Characters/HeroesOfTheStormWarcraftSupport [[note]]Alexstrasza, Brightwing, Li Li, Malfurion, Rehgar, Tyrande, Uther[[/note]][[note]]Upcoming:Whitemane[[/note]]Uther, Whitemane[[/note]]
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Whitemane upcoming Wo W support (confirmed in hero spotlight)


* Characters/HeroesOfTheStormWarcraftUniverse [[note]]Upcoming:Whitemane[[/note]]

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* Characters/HeroesOfTheStormWarcraftUniverse [[note]]Upcoming:Whitemane[[/note]]Characters/HeroesOfTheStormWarcraftUniverse



** Characters/HeroesOfTheStormWarcraftSupport [[note]]Alexstrasza, Brightwing, Li Li, Malfurion, Rehgar, Tyrande, Uther[[/note]]

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** Characters/HeroesOfTheStormWarcraftSupport [[note]]Alexstrasza, Brightwing, Li Li, Malfurion, Rehgar, Tyrande, Uther[[/note]]Uther[[/note]][[note]]Upcoming:Whitemane[[/note]]
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* Characters/HeroesOfTheStormWarcraftUniverse

to:

* Characters/HeroesOfTheStormWarcraftUniverse [[note]]Upcoming:Whitemane[[/note]]
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* Characters/HeroesOfTheStormSkinThemes
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** Characters/HeroesOfTheStormWarcraftWarriors [[note]]Anub'arak, Arthas, Chen, E.T.C., Garrosh, Muradin, Rexxar, Stitches[[/note]][[note]]Upcoming: Yrel[[/note]]

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** Characters/HeroesOfTheStormWarcraftWarriors [[note]]Anub'arak, Arthas, Chen, E.T.C., Garrosh, Muradin, Rexxar, Stitches[[/note]][[note]]Upcoming: Stitches, Yrel[[/note]]
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* Characters/HeroesOfTheStormRealmLords [[note]]Blackheart, The Raven Lord, Queen Nightshade/The Spore Queen, Ka the Snake God, Lady of Thorns, The Grave Keeper, Neithis the Spider Queen, Ilarian, Beleth, Dr. Cook, The Adjutant, Athena, Katya Volskaya, Commodore Ford, The Arena Master[[/note]]

to:

* Characters/HeroesOfTheStormRealmLords [[note]]Blackheart, The Raven Lord, Queen Nightshade/The Spore Queen, Ka the Snake God, Lady of Thorns, The Grave Keeper, Neithis the Spider Queen, Ilarian, Beleth, Dr. Cook, The Adjutant, Athena, Katya Volskaya, Drek'thar, Vanndar Stormpike, Mira Han, El Guapo, Commodore Ford, The Arena Master[[/note]]
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Yrel announced.


** Characters/HeroesOfTheStormWarcraftWarriors [[note]]Anub'arak, Arthas, Chen, E.T.C., Garrosh, Muradin, Rexxar, Stitches[[/note]]

to:

** Characters/HeroesOfTheStormWarcraftWarriors [[note]]Anub'arak, Arthas, Chen, E.T.C., Garrosh, Muradin, Rexxar, Stitches[[/note]]Stitches[[/note]][[note]]Upcoming: Yrel[[/note]]

Changed: 18

Removed: 7974

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Moving The Nexus to the Other Characters tab.


* Characters/HeroesOfTheStormOtherCharacters [[note]]Bosses, Vehicles, Mercenaries, Easter Egg/Event Characters[[/note]]
[[/index]]

!The Nexus Realm Itself
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/nexsmall.PNG]]
[[caption-width-right:350:''Legends speak of a place where worlds collide and mighty heroes battle for dominance...'']]
The realm of the Nexus, which the game is set in, is a vast conflux of time and space that stretches across the multiverse. An infinitely raging cosmic storm, the Nexus appears to be mechanical in its nature and workings, drawing in chosen champions from their homeworlds, as well as entire realms to serve as battlegrounds for these champions to face each other in eternal, unending combat. It is heavily implied from various descriptions, hero trailers, and in-game dialogue that the Nexus is on some level self-aware.
----
* ArcSymbol: Hexagons seem to comprise EVERYTHING within the Nexus. Some, dubbed "Nexagons," even serve as mounts.
* BlueAndOrangeMorality: Whatever guiding consciousness dictates the mechanisms of the Nexus, it is firmly this. It draws in both heroes and villains equally to fight each other for seemingly no purpose, and may even force dear friends, spouses and family members to fight each other to the death. It also draws in and consumes entire worlds with seemingly no regard for the inhabitants within, forcing some, such as Katya Volskaya, to defend themselves from sudden, unexpected invasions from demons, aliens, and other horrors.
* DeathIsCheap: The Nexus is capable of resurrecting its champions from the dead quite easily and frequently, a process described by many as weird and uncomfortable. Some, such as Sylvanas, relish this as it lets them slay their sworn nemeses over and over. Others, such as Stukov, are forced to suffer eternally as a result of it. However, while the time between death and respawn is measured in seconds, those seconds increase as the hero's level increases, gradually downplaying this trope in a ''very'' minor way as the game progresses.
* EldritchLocation: The lore seems to hint strongly to this, especially when you take the GeniusLoci and BlueAndOrangeMorality into consideration.
* GeniusLoci: The Nexus has been stated by several characters, such as Tychus, Uther and Stitches, to have some agency in the process of "choosing" champions to do battle within it, selecting only the most powerful of heroes, villains and oddities. It does this by either beckoning or straight up abducting characters from their own homeworlds and pulling them through portals to the Nexus.
* MaybeMagicMaybeMundane: Whether the Nexus is run on pure magic or is some vast, extremely powerful machine is up for some debate. Artanis specifically speculates towards the latter, suggesting that the Nexus was built by ancient beings akin to the Xel'Naga.
* MesACrowd: The Nexus also abducts countless alternate versions of its champions, leading to endless copies of the hero that either are exactly the same, have slightly different colouration or clothing, or originate from alternate worlds and thus have drastically altered appearances, personalities and origin stories. Some copies don't even do battle and instead serve in roles akin to casters looking down upon the battlefield, commenting on the battles taking place below them. However, it only ever pits at most one alternative against another, outside of the Arena, where all bets are off. It's also heavily implied that these copies are repeatedly re-entered into battles, leading to the entire cast being familiar with each other on some level, as indicated by much of the pre-match banter.
* TheMultiverse: Not only does the Nexus draw from Blizzard's realms of [[Videogame/WorldOfWarcraft Azeroth]], [[Videogame/{{Diablo}} Sanctuary]], [[VideoGame/StarCraft the Koprulu Sector]], [[Videogame/{{Overwatch}} a future Earth]], [[MyFriendsAndZoidBerg and]] VideoGame/TheLostVikings. it also draws from ''{{Alternate Timeline}}s'' of those realms.
* PortalCrossroadWorld: As seen in Dragons of the Nexus, portals between the Nexus and the various Blizzard worlds are constantly opening and closing, admitting new champions and battlefields.
* TimeyWimeyBall: The Nexus is many things, but stable is not one of them. From what is seen of it, it is safe to say that time in the nexus is capital Double-U Weird.
** The Nexus itself has a relatively stable time, with realms and inhabitants doing their thing. Villains like Cho'gall, Diablo, and Kel'thuzad can thus scheme to TakeOverTheWorld, while heroes like Thrall can build sanctuaries for those who desire peace, and Probius can set up Protoss forward bases. This being said, characters never seem to die, and since no one mentions The Nexus in their home games [[note]]Outside StopPokingMe gags of dubious canon[[/note]], we can assume they don't remember ever being there once they leave. Seeing how no one notices the people missing, we can thus also assume it's a YearInsideHourOutside dealie - one where [[ComicBookTime no one seems to age]], either.
*** Despite the relatively stable time of the Nexus as a whole, the Nexus doesn't care for time outside its realm. It will pull heroes, villains, and everything in between from several points in the same timeline if it feels like it: Jaina exists within the Nexus both before and after her CynicismCatalyst, while Tassadar exists concurrently with Artanis having ascended to the position of Hierarch.
** The actual game matches themselves are in their own recursive instance of the above. Heroes and villains know they are fighting for the map's objectives, but villains don't care if they are fighting for the force of good, nor do heroes care if they are fighting for forces of evil, they will voice complaints if they dislike their teammates, but they won't attack each other regardless. Judging by Chromie's StopPokingMe quotes, she's the only one who seems to remember any matches having taken place at all, which is probably because being in many timelines at once is kind of [[HaveWeMetYet yesterdaily, daily, and tomorrowly]] routine for her. She is right regarding one thing; considering how structures are rebuilt seemingly at no costs, no one except her remembers anything, and nothing changes about the battlegrounds despite who wins or loses, the matches ''might as well not have taken place at all''.
*** Despite the above LaserGuidedAmnesia, both heroes and villains know what the matches are and some, like Kel'thuzad, have apparently figured out that winning them furthers their plans for the Nexus Realm as a whole. Thus while no one questions that the matches happen and that they may be called at any time to work with any assortment of heroes and villains in any of the battlegrounds, no one except Chromie remembers the {{Groundhog Day Loop}}s that the matches apparently are.
-->'''Chromie:''' Time flows less like a stream and more like a vortex in this place. Everything repeats over and over again, and yet no one notices but you and me?
** However, some of these things (such as heroes knowing they're in a game) could simply be a case of BreakingTheFourthWall, which is a common occurrence in Blizzard's StopPokingMe quotes, and solely PlayedForLaughs.
* WorldOfWeirdness: The Nexus is a place where Ancient Egyptian {{Expy}} obelisks shoot laser beams, Videogame/{{Starcraft}}'s psionics works in tandem with Videogame/{{Warcraft}} and VideoGame/{{Diablo}} magic, time manipulation can be done both through technology and magic, people can be corrupted/purified into alternate versions of themselves who then take on separate lives of their own, [[HigherTechSpecies Protoss]] photon cannons exist side by side with [[SteamPunk goblin]] turrets and [[EverythingIsAnIPodInTheFuture future-earth]] tech, and a [[Videogame/TheLostVikings trio of vikings]] run around knowing that [[MediumAwareness it's all a game that they got lost in]]. The Nexus does ''not'' care how its pieces fit together and follows the rule of 'If it worked for them in their own universe, it works here', and so the result is inevitably this trope.
----

to:

* Characters/HeroesOfTheStormOtherCharacters [[note]]Bosses, [[note]]Story Characters, Bosses, Vehicles, Mercenaries, Easter Egg/Event Characters[[/note]]
[[/index]]

!The Nexus Realm Itself
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/nexsmall.PNG]]
[[caption-width-right:350:''Legends speak of a place where worlds collide and mighty heroes battle for dominance...'']]
The realm of the Nexus, which the game is set in, is a vast conflux of time and space that stretches across the multiverse. An infinitely raging cosmic storm, the Nexus appears to be mechanical in its nature and workings, drawing in chosen champions from their homeworlds, as well as entire realms to serve as battlegrounds for these champions to face each other in eternal, unending combat. It is heavily implied from various descriptions, hero trailers, and in-game dialogue that the Nexus is on some level self-aware.
----
* ArcSymbol: Hexagons seem to comprise EVERYTHING within the Nexus. Some, dubbed "Nexagons," even serve as mounts.
* BlueAndOrangeMorality: Whatever guiding consciousness dictates the mechanisms of the Nexus, it is firmly this. It draws in both heroes and villains equally to fight each other for seemingly no purpose, and may even force dear friends, spouses and family members to fight each other to the death. It also draws in and consumes entire worlds with seemingly no regard for the inhabitants within, forcing some, such as Katya Volskaya, to defend themselves from sudden, unexpected invasions from demons, aliens, and other horrors.
* DeathIsCheap: The Nexus is capable of resurrecting its champions from the dead quite easily and frequently, a process described by many as weird and uncomfortable. Some, such as Sylvanas, relish this as it lets them slay their sworn nemeses over and over. Others, such as Stukov, are forced to suffer eternally as a result of it. However, while the time between death and respawn is measured in seconds, those seconds increase as the hero's level increases, gradually downplaying this trope in a ''very'' minor way as the game progresses.
* EldritchLocation: The lore seems to hint strongly to this, especially when you take the GeniusLoci and BlueAndOrangeMorality into consideration.
* GeniusLoci: The Nexus has been stated by several characters, such as Tychus, Uther and Stitches, to have some agency in the process of "choosing" champions to do battle within it, selecting only the most powerful of heroes, villains and oddities. It does this by either beckoning or straight up abducting characters from their own homeworlds and pulling them through portals to the Nexus.
* MaybeMagicMaybeMundane: Whether the Nexus is run on pure magic or is some vast, extremely powerful machine is up for some debate. Artanis specifically speculates towards the latter, suggesting that the Nexus was built by ancient beings akin to the Xel'Naga.
* MesACrowd: The Nexus also abducts countless alternate versions of its champions, leading to endless copies of the hero that either are exactly the same, have slightly different colouration or clothing, or originate from alternate worlds and thus have drastically altered appearances, personalities and origin stories. Some copies don't even do battle and instead serve in roles akin to casters looking down upon the battlefield, commenting on the battles taking place below them. However, it only ever pits at most one alternative against another, outside of the Arena, where all bets are off. It's also heavily implied that these copies are repeatedly re-entered into battles, leading to the entire cast being familiar with each other on some level, as indicated by much of the pre-match banter.
* TheMultiverse: Not only does the Nexus draw from Blizzard's realms of [[Videogame/WorldOfWarcraft Azeroth]], [[Videogame/{{Diablo}} Sanctuary]], [[VideoGame/StarCraft the Koprulu Sector]], [[Videogame/{{Overwatch}} a future Earth]], [[MyFriendsAndZoidBerg and]] VideoGame/TheLostVikings. it also draws from ''{{Alternate Timeline}}s'' of those realms.
* PortalCrossroadWorld: As seen in Dragons of the Nexus, portals between the Nexus and the various Blizzard worlds are constantly opening and closing, admitting new champions and battlefields.
* TimeyWimeyBall: The Nexus is many things, but stable is not one of them. From what is seen of it, it is safe to say that time in the nexus is capital Double-U Weird.
** The Nexus itself has a relatively stable time, with realms and inhabitants doing their thing. Villains like Cho'gall, Diablo, and Kel'thuzad can thus scheme to TakeOverTheWorld, while heroes like Thrall can build sanctuaries for those who desire peace, and Probius can set up Protoss forward bases. This being said, characters never seem to die, and since no one mentions The Nexus in their home games [[note]]Outside StopPokingMe gags of dubious canon[[/note]], we can assume they don't remember ever being there once they leave. Seeing how no one notices the people missing, we can thus also assume it's a YearInsideHourOutside dealie - one where [[ComicBookTime no one seems to age]], either.
*** Despite the relatively stable time of the Nexus as a whole, the Nexus doesn't care for time outside its realm. It will pull heroes, villains, and everything in between from several points in the same timeline if it feels like it: Jaina exists within the Nexus both before and after her CynicismCatalyst, while Tassadar exists concurrently with Artanis having ascended to the position of Hierarch.
** The actual game matches themselves are in their own recursive instance of the above. Heroes and villains know they are fighting for the map's objectives, but villains don't care if they are fighting for the force of good, nor do heroes care if they are fighting for forces of evil, they will voice complaints if they dislike their teammates, but they won't attack each other regardless. Judging by Chromie's StopPokingMe quotes, she's the only one who seems to remember any matches having taken place at all, which is probably because being in many timelines at once is kind of [[HaveWeMetYet yesterdaily, daily, and tomorrowly]] routine for her. She is right regarding one thing; considering how structures are rebuilt seemingly at no costs, no one except her remembers anything, and nothing changes about the battlegrounds despite who wins or loses, the matches ''might as well not have taken place at all''.
*** Despite the above LaserGuidedAmnesia, both heroes and villains know what the matches are and some, like Kel'thuzad, have apparently figured out that winning them furthers their plans for the Nexus Realm as a whole. Thus while no one questions that the matches happen and that they may be called at any time to work with any assortment of heroes and villains in any of the battlegrounds, no one except Chromie remembers the {{Groundhog Day Loop}}s that the matches apparently are.
-->'''Chromie:''' Time flows less like a stream and more like a vortex in this place. Everything repeats over and over again, and yet no one notices but you and me?
** However, some of these things (such as heroes knowing they're in a game) could simply be a case of BreakingTheFourthWall, which is a common occurrence in Blizzard's StopPokingMe quotes, and solely PlayedForLaughs.
* WorldOfWeirdness: The Nexus is a place where Ancient Egyptian {{Expy}} obelisks shoot laser beams, Videogame/{{Starcraft}}'s psionics works in tandem with Videogame/{{Warcraft}} and VideoGame/{{Diablo}} magic, time manipulation can be done both through technology and magic, people can be corrupted/purified into alternate versions of themselves who then take on separate lives of their own, [[HigherTechSpecies Protoss]] photon cannons exist side by side with [[SteamPunk goblin]] turrets and [[EverythingIsAnIPodInTheFuture future-earth]] tech, and a [[Videogame/TheLostVikings trio of vikings]] run around knowing that [[MediumAwareness it's all a game that they got lost in]]. The Nexus does ''not'' care how its pieces fit together and follows the rule of 'If it worked for them in their own universe, it works here', and so the result is inevitably this trope.
----
[[/index]]
Is there an issue? Send a MessageReason:
None


* Characters/HeroesOfTheStormDiabloUniverse [[note]]Auriel, Azmodan, The Butcher, Cassia, Diablo, Johanna, Kharazim, Leoric, Li-Ming, Malthael, Nazeebo, Sonya, Tyrael, Valla, Xul[[/note]] [[note]]Upcoming: Deckard[[/note]]

to:

* Characters/HeroesOfTheStormDiabloUniverse [[note]]Auriel, Azmodan, The Butcher, Cassia, Deckard, Diablo, Johanna, Kharazim, Leoric, Li-Ming, Malthael, Nazeebo, Sonya, Tyrael, Valla, Xul[[/note]] [[note]]Upcoming: Deckard[[/note]]Xul[[/note]]
Is there an issue? Send a MessageReason:
None


* Characters/HeroesOfTheStormDiabloUniverse [[note]]Auriel, Azmodan, The Butcher, Cassia, Diablo, Johanna, Kharazim, Leoric, Li-Ming, Malthael, Nazeebo, Sonya, Tyrael, Valla, Xul[[/note]] [[note]]Upcoming: Deckard Cain[[/note]]

to:

* Characters/HeroesOfTheStormDiabloUniverse [[note]]Auriel, Azmodan, The Butcher, Cassia, Diablo, Johanna, Kharazim, Leoric, Li-Ming, Malthael, Nazeebo, Sonya, Tyrael, Valla, Xul[[/note]] [[note]]Upcoming: Deckard Cain[[/note]]Deckard[[/note]]
Is there an issue? Send a MessageReason:
None


* Characters/HeroesOfTheStormDiabloUniverse [[note]]Auriel, Azmodan, The Butcher, Cassia, Diablo, Johanna, Kharazim, Leoric, Li-Ming, Malthael, Nazeebo, Sonya, Tyrael, Valla, Xul[[/note]]

to:

* Characters/HeroesOfTheStormDiabloUniverse [[note]]Auriel, Azmodan, The Butcher, Cassia, Diablo, Johanna, Kharazim, Leoric, Li-Ming, Malthael, Nazeebo, Sonya, Tyrael, Valla, Xul[[/note]]Xul[[/note]] [[note]]Upcoming: Deckard Cain[[/note]]
Is there an issue? Send a MessageReason:
None


* Characters/HeroesOfTheStormStarcraftUniverse [[note]]Abathur, Alarak, Artanis, Blaze, Dehaka, Kerrigan, Lt. Morales, Nova, Probius, Raynor, Sgt. Hammer, Stukov, Tassadar, Tychus, Zagara, Zeratul[[/note]][[note]]Upcoming: Fenix[[/note]]

to:

* Characters/HeroesOfTheStormStarcraftUniverse [[note]]Abathur, Alarak, Artanis, Blaze, Dehaka, Fenix, Kerrigan, Lt. Morales, Nova, Probius, Raynor, Sgt. Hammer, Stukov, Tassadar, Tychus, Zagara, Zeratul[[/note]][[note]]Upcoming: Fenix[[/note]]Zeratul[[/note]]
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None


* Characters/HeroesOfTheStormStarcraftUniverse [[note]]Abathur, Alarak, Artanis, Blaze, Dehaka, Kerrigan, Lt. Morales, Nova, Probius, Raynor, Sgt. Hammer, Stukov, Tassadar, Tychus, Zagara, Zeratul[[/note]]

to:

* Characters/HeroesOfTheStormStarcraftUniverse [[note]]Abathur, Alarak, Artanis, Blaze, Dehaka, Kerrigan, Lt. Morales, Nova, Probius, Raynor, Sgt. Hammer, Stukov, Tassadar, Tychus, Zagara, Zeratul[[/note]]Zeratul[[/note]][[note]]Upcoming: Fenix[[/note]]
Is there an issue? Send a MessageReason:
I get where you are coming from, but Death Is Cheap is in full effect whether it takes 5 or 80 seconds. It's still not very long to be dead.


* DeathIsCheap: The Nexus is capable of resurrecting its champions from the dead quite easily and frequently, a process described by many as weird and uncomfortable. Some, such as Sylvanas, relish this as it lets them slay their sworn nemeses over and over. Others, such as Stukov, are forced to suffer eternally as a result of it. However, while the time between death and respawn is measured in seconds, those seconds increase as the hero's level increases, gradually downplaying this trope as the game progresses.

to:

* DeathIsCheap: The Nexus is capable of resurrecting its champions from the dead quite easily and frequently, a process described by many as weird and uncomfortable. Some, such as Sylvanas, relish this as it lets them slay their sworn nemeses over and over. Others, such as Stukov, are forced to suffer eternally as a result of it. However, while the time between death and respawn is measured in seconds, those seconds increase as the hero's level increases, gradually downplaying this trope in a ''very'' minor way as the game progresses.
Is there an issue? Send a MessageReason:
None


* DeathIsCheap: The Nexus is capable of resurrecting its champions from the dead quite easily and frequently, a process described by many as weird and uncomfortable. Some, such as Sylvanas, relish this as it lets them slay their sworn nemeses over and over. Others, such as Stukov, are forced to suffer eternally as a result of it.

to:

* DeathIsCheap: The Nexus is capable of resurrecting its champions from the dead quite easily and frequently, a process described by many as weird and uncomfortable. Some, such as Sylvanas, relish this as it lets them slay their sworn nemeses over and over. Others, such as Stukov, are forced to suffer eternally as a result of it. However, while the time between death and respawn is measured in seconds, those seconds increase as the hero's level increases, gradually downplaying this trope as the game progresses.
Is there an issue? Send a MessageReason:
None


** Characters/HeroesOfTheStormWarcraftAssassins [[note]]Chromie, Falstad, Greymane, Gul'dan, Illidan, Jaina, Kael'thas, Kel'Thuzad, Lunara, Ragnaros, Samuro, Thrall, Valeera, Zul'jin[[/note]][[note]]Upcoming: Maiev[[/note]]

to:

** Characters/HeroesOfTheStormWarcraftAssassins [[note]]Chromie, Falstad, Greymane, Gul'dan, Illidan, Jaina, Kael'thas, Kel'Thuzad, Lunara, Maiev, Ragnaros, Samuro, Thrall, Valeera, Zul'jin[[/note]][[note]]Upcoming: Maiev[[/note]]Zul'jin[[/note]]
Is there an issue? Send a MessageReason:
None


* Characters/HeroesOfTheStormWarcraftUniverse [[note]]Upcoming: Maiev[[/note]]
** Characters/HeroesOfTheStormWarcraftAssassins [[note]]Chromie, Falstad, Greymane, Gul'dan, Illidan, Jaina, Kael'thas, Kel'Thuzad, Lunara, Ragnaros, Samuro, Thrall, Valeera, Zul'jin[[/note]]

to:

* Characters/HeroesOfTheStormWarcraftUniverse [[note]]Upcoming: Maiev[[/note]]
Characters/HeroesOfTheStormWarcraftUniverse
** Characters/HeroesOfTheStormWarcraftAssassins [[note]]Chromie, Falstad, Greymane, Gul'dan, Illidan, Jaina, Kael'thas, Kel'Thuzad, Lunara, Ragnaros, Samuro, Thrall, Valeera, Zul'jin[[/note]]Zul'jin[[/note]][[note]]Upcoming: Maiev[[/note]]
Is there an issue? Send a MessageReason:
None


* Characters/HeroesOfTheStormRealmLords [[note]]Blackheart, The Raven Lord, Queen Nightshade/The Spore Queen, Ka the Snake God, Lady of Thorns, The Grave Keeper, Neithis the Spider Queen, Ilarian, Beleth, Dr. Cook, The Adjutant, Athena, Katya Volskaya, The Commodore, The Arena Master[[/note]]

to:

* Characters/HeroesOfTheStormRealmLords [[note]]Blackheart, The Raven Lord, Queen Nightshade/The Spore Queen, Ka the Snake God, Lady of Thorns, The Grave Keeper, Neithis the Spider Queen, Ilarian, Beleth, Dr. Cook, The Adjutant, Athena, Katya Volskaya, The Commodore, Commodore Ford, The Arena Master[[/note]]
Is there an issue? Send a MessageReason:
None


* Characters/HeroesOfTheStormWarcraftUniverse

to:

* Characters/HeroesOfTheStormWarcraftUniverseCharacters/HeroesOfTheStormWarcraftUniverse [[note]]Upcoming: Maiev[[/note]]
Is there an issue? Send a MessageReason:
The Vikings utilize Medium Awareness in much more than their Stop Poking Me Quotes


* WorldOfWeirdness: The Nexus is a place where Ancient Egyptian {{Expy}} obelisks shoot laser beams, Videogame/{{Starcraft}}'s psionics works in tandem with Videogame/{{Warcraft}} and VideoGame/{{Diablo}} magic, time manipulation can be done both through technology and magic, people can be corrupted/purified into alternate versions of themselves who then take on separate lives of their own, [[HigherTechSpecies Protoss]] photon cannons exist side by side with [[SteamPunk goblin]] turrets and [[EverythingIsAnIPodInTheFuture future-earth]] tech, and a [[Videogame/TheLostVikings trio of vikings]] run around knowing that [[MediumAwareness it's all a game that they got lost in]][[note]]Considering how the StopPokingMe quotes [[LampshadeHanging work]] [[PlayedForLaughs in Blizzard games]], this might just be for humor and they may not actually be aware they're in a game; though this is just speculation at best.[[/note]]. The Nexus does ''not'' care how its pieces fit together and follows the rule of 'If it worked for them in their own universe, it works here', and so the result is inevitably this trope.

to:

* WorldOfWeirdness: The Nexus is a place where Ancient Egyptian {{Expy}} obelisks shoot laser beams, Videogame/{{Starcraft}}'s psionics works in tandem with Videogame/{{Warcraft}} and VideoGame/{{Diablo}} magic, time manipulation can be done both through technology and magic, people can be corrupted/purified into alternate versions of themselves who then take on separate lives of their own, [[HigherTechSpecies Protoss]] photon cannons exist side by side with [[SteamPunk goblin]] turrets and [[EverythingIsAnIPodInTheFuture future-earth]] tech, and a [[Videogame/TheLostVikings trio of vikings]] run around knowing that [[MediumAwareness it's all a game that they got lost in]][[note]]Considering how the StopPokingMe quotes [[LampshadeHanging work]] [[PlayedForLaughs in Blizzard games]], this might just be for humor and they may not actually be aware they're in a game; though this is just speculation at best.[[/note]].in]]. The Nexus does ''not'' care how its pieces fit together and follows the rule of 'If it worked for them in their own universe, it works here', and so the result is inevitably this trope.
Is there an issue? Send a MessageReason:
None


* Characters/HeroesOfTheStormDiabloUniverse [[note]] Auriel, Azmodan, The Butcher, Cassia, Diablo, Johanna, Kharazim, Leoric, Li-Ming, Malthael, Nazeebo, Sonya, Tyrael, Valla, Xul[[/note]]

to:

* Characters/HeroesOfTheStormDiabloUniverse [[note]] Auriel, [[note]]Auriel, Azmodan, The Butcher, Cassia, Diablo, Johanna, Kharazim, Leoric, Li-Ming, Malthael, Nazeebo, Sonya, Tyrael, Valla, Xul[[/note]]



* Characters/HeroesOfTheStormStarcraftUniverse [[note]] Abathur, Alarak, Artanis, Dehaka, Kerrigan, Lt. Morales, Nova, Probius, Raynor, Sgt. Hammer, Stukov, Tassadar, Tychus, Zagara, Zeratul[[/note]] [[note]]Upcoming: Blaze[[/note]]

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* Characters/HeroesOfTheStormStarcraftUniverse [[note]] Abathur, [[note]]Abathur, Alarak, Artanis, Blaze, Dehaka, Kerrigan, Lt. Morales, Nova, Probius, Raynor, Sgt. Hammer, Stukov, Tassadar, Tychus, Zagara, Zeratul[[/note]] [[note]]Upcoming: Blaze[[/note]]Zeratul[[/note]]



** Characters/HeroesOfTheStormWarcraftWarriors [[note]]Anub'arak, Arthas, Chen, Elite Tauren Chieftain, Garrosh, Muradin, Rexxar, Stitches[[/note]]
** Characters/HeroesOfTheStormWarcraftSupport [[note]]Alexstrasza, Brightwing, Li Li, Malfurion, Rehgar, Tyrande, Uther.[[/note]]
** Characters/HeroesOfTheStormWarcraftSpecialistMulticlass [[note]]Cho'Gall, Gazlowe, Medivh, Murky, Sylvanas, Varian.[[/note]]

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** Characters/HeroesOfTheStormWarcraftWarriors [[note]]Anub'arak, Arthas, Chen, Elite Tauren Chieftain, E.T.C., Garrosh, Muradin, Rexxar, Stitches[[/note]]
** Characters/HeroesOfTheStormWarcraftSupport [[note]]Alexstrasza, Brightwing, Li Li, Malfurion, Rehgar, Tyrande, Uther.[[/note]]
Uther[[/note]]
** Characters/HeroesOfTheStormWarcraftSpecialistMulticlass [[note]]Cho'Gall, Gazlowe, Medivh, Murky, Sylvanas, Varian.[[/note]]Varian[[/note]]
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** However, some of these things (such as heroes knowing they're in a game) could simply be a case of BreakingTheFourthWall, which is a common occurrence in Blizzard's StopPokingMe quotes.

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** However, some of these things (such as heroes knowing they're in a game) could simply be a case of BreakingTheFourthWall, which is a common occurrence in Blizzard's StopPokingMe quotes.quotes, and solely PlayedForLaughs.
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These are some of the current characters in ''VideoGame/HeroesOfTheStorm''. Since it's filled with LoadsAndLoadsOfCharacters, please handle this topic [[RuleOfCautiousEditingJudgement with care]]. Characters appearing in this game include the following:

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These are some of the current characters in ''VideoGame/HeroesOfTheStorm''. Since it's filled with LoadsAndLoadsOfCharacters, please handle this topic [[RuleOfCautiousEditingJudgement with care]]. Characters appearing in this game include the following:



* Characters/HeroesOfTheStormStarcraftUniverse [[note]] Abathur, Alarak, Artanis, Dehaka, Kerrigan, Lt. Morales, Nova, Probius, Raynor, Sgt. Hammer, Stukov, Tassadar, Tychus, Zagara, Zeratul[[/note]]

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* Characters/HeroesOfTheStormStarcraftUniverse [[note]] Abathur, Alarak, Artanis, Dehaka, Kerrigan, Lt. Morales, Nova, Probius, Raynor, Sgt. Hammer, Stukov, Tassadar, Tychus, Zagara, Zeratul[[/note]]Zeratul[[/note]] [[note]]Upcoming: Blaze[[/note]]



* Characters/HeroesOfTheStormOtherUniverses [[note]]VideoGame/TheLostVikings[[/note]]

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* Characters/HeroesOfTheStormOtherUniverses [[note]]VideoGame/TheLostVikings[[/note]][[note]]The Lost Vikings[[/note]]



* Characters/HeroesOfTheStormOtherCharacters [[note]]Archangel, Grave Golem, The Headless Horseman, Mega Enforcer, Sand Golem, Swarm Host, Dragon Knight, Garden Terror, Triglav Protector, Harrison Jones, Deckard Cain, The Rooster God, Pachimari[[/note]]

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* Characters/HeroesOfTheStormOtherCharacters [[note]]Archangel, Grave Golem, The Headless Horseman, Mega Enforcer, Sand Golem, Swarm Host, Dragon Knight, Garden Terror, Triglav Protector, Harrison Jones, Deckard Cain, The Rooster God, Pachimari[[/note]][[note]]Bosses, Vehicles, Mercenaries, Easter Egg/Event Characters[[/note]]

Changed: 604

Removed: 978

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There were some massive contradictions in regards to the Timey Wimey Ball trope. Most of it states that time is relatively stable, but the Nexus has no problem disrupting time outside of itself. Then later bullet points pretty much state that it actually isn't. I couldn't figure out a way to reword in a way that makes sense and seems more consistent, so I deleted one of the points listed and added a sentence.


** The actual game matches themselves are in their own recursive instance of the above. Heroes and Villains know they are fighting for the map's objectives, but villains don't care if they are fighting for the force of good, nor do heroes care if they are fighting for forces of evil, they will voice complaints if they dislike their teammates, but they won't attack each other regardless. Judging by Chromie's StopPokingMe quotes, she's the only one who seems to remember any matches having taken place at all, which is probably because being in many timelines at once is kind of [[HaveWeMetYet yesterdaily, daily, and tomorrowly]] routine for her. She is right regarding one thing; considering how structures are rebuilt seemingly at no costs, no one except her remembers anything, and nothing changes about the battlegrounds despite who wins or loses, the matches ''might as well not have taken place at all''.

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** The actual game matches themselves are in their own recursive instance of the above. Heroes and Villains villains know they are fighting for the map's objectives, but villains don't care if they are fighting for the force of good, nor do heroes care if they are fighting for forces of evil, they will voice complaints if they dislike their teammates, but they won't attack each other regardless. Judging by Chromie's StopPokingMe quotes, she's the only one who seems to remember any matches having taken place at all, which is probably because being in many timelines at once is kind of [[HaveWeMetYet yesterdaily, daily, and tomorrowly]] routine for her. She is right regarding one thing; considering how structures are rebuilt seemingly at no costs, no one except her remembers anything, and nothing changes about the battlegrounds despite who wins or loses, the matches ''might as well not have taken place at all''.



** Bottom Line: Time in the Nexus is flat-out ''[[TimeCrash broken]]'', and Chromie finds out that to fix it, you'd have to perform a string of time travel so illogical she --a '''''[[TimeMaster Bronze Dragon]]'''''-- loses track of it. [[OOCIsSeriousBusiness She begins to wonder if time being broken really is so bad]], and recommends the player doesn't bring it up again [[BellisariosMaxim and ignore any instances of inconsistencies, looping, or otherwise]] out of fear of causing a RealityBreakingParadox.
-->'''Chromie:''' Ah! I just had a thought! What if we're stuck in a time loop? Hmm, try clicking on me again, and let's see what happens.
--->'''''([[HellIsThatNoise Sound of clockwork springs popping loose while Chromie yelps in surprise, followed by clockwork gears grinding and popping loose]])'''''
--->'''Distorted alternate Chromie as the above happens:''' OH H-h''-H-h-H-HI-i-''I'''-I I-I'''-i-i!! It's good to '''''s-s-se'''''ee-ee'''e-eEE-ee-EE''' ''Y-y-yY''-O-O-U-'''Ou-Ou!'''
-->'''Chromie:''' Yeah.. that's what I was afraid of.. definitely some sort of looping going on... To solve this, we'll have to go to the past, then back to the future, then ''further'' into the future, then.. an alternate.. timeline? Then back to the past again, then.. further back into the past? Huh... Maybe we should just let time stay broken?\\
'''Chromie:''' Oh well... [[LeaningOnTheFourthWall If I start repeating myself, feel free to overlook it]]. [--It's probably safer that way.--]

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** Bottom Line: Time in the Nexus is flat-out ''[[TimeCrash broken]]'', and Chromie finds out that to fix it, you'd have to perform a string However, some of time travel so illogical she --a '''''[[TimeMaster Bronze Dragon]]'''''-- loses track of it. [[OOCIsSeriousBusiness She begins to wonder if time being broken really is so bad]], and recommends the player doesn't bring it up again [[BellisariosMaxim and ignore any instances of inconsistencies, looping, or otherwise]] out of fear of causing a RealityBreakingParadox.
-->'''Chromie:''' Ah! I just had a thought! What if we're stuck
these things (such as heroes knowing they're in a time loop? Hmm, try clicking on me again, and let's see what happens.
--->'''''([[HellIsThatNoise Sound
game) could simply be a case of clockwork springs popping loose while Chromie yelps BreakingTheFourthWall, which is a common occurrence in surprise, followed by clockwork gears grinding and popping loose]])'''''
--->'''Distorted alternate Chromie as the above happens:''' OH H-h''-H-h-H-HI-i-''I'''-I I-I'''-i-i!! It's good to '''''s-s-se'''''ee-ee'''e-eEE-ee-EE''' ''Y-y-yY''-O-O-U-'''Ou-Ou!'''
-->'''Chromie:''' Yeah.. that's what I was afraid of.. definitely some sort of looping going on... To solve this, we'll have to go to the past, then back to the future, then ''further'' into the future, then.. an alternate.. timeline? Then back to the past again, then.. further back into the past? Huh... Maybe we should just let time stay broken?\\
'''Chromie:''' Oh well... [[LeaningOnTheFourthWall If I start repeating myself, feel free to overlook it]]. [--It's probably safer that way.--]
Blizzard's StopPokingMe quotes.
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* Characters/HeroesOfTheStormOverwatchUniverse [[note]]Ana, D.Va, Genji, Junkrat, Lúcio, Tracer, Zarya[[/note]][[note]]Upcoming: Hanzo[[/note]]

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* Characters/HeroesOfTheStormOverwatchUniverse [[note]]Ana, D.Va, Genji, Hanzo, Junkrat, Lúcio, Tracer, Zarya[[/note]][[note]]Upcoming: Hanzo[[/note]]Zarya[[/note]]
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** Bottom Line: Time in the nexus is flat-out ''[[TimeCrash broken]]'', and Chromie finds out that to fix it, you'd have to perform a string of time travel so illogical she --a '''''[[TimeMaster Bronze Dragon]]'''''-- loses track of it. [[OOCIsSeriousBusiness She begins to wonder if time being broken really is so bad]], and recommends the player doesn't bring it up again [[BellisariosMaxim and ignore any instances of inconsistencies, looping, or otherwise]] out of fear of causing a RealityBreakingParadox.

to:

** Bottom Line: Time in the nexus Nexus is flat-out ''[[TimeCrash broken]]'', and Chromie finds out that to fix it, you'd have to perform a string of time travel so illogical she --a '''''[[TimeMaster Bronze Dragon]]'''''-- loses track of it. [[OOCIsSeriousBusiness She begins to wonder if time being broken really is so bad]], and recommends the player doesn't bring it up again [[BellisariosMaxim and ignore any instances of inconsistencies, looping, or otherwise]] out of fear of causing a RealityBreakingParadox.
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* WorldOfWeirdness: The Nexus is a place where Ancient Egyptian {{Expy}} obelisks shoot laser beams, Videogame/{{Starcraft}}'s psionics works in tandem with Videogame/{{Warcraft}} and VideoGame/{{Diablo}} magic, time manipulation can be done both through technology and magic, people can be corrupted/purified into alternate versions of themselves who then take on separate lives of their own, [[HigherTechSpecies Protoss]] photon cannons exist side by side with [[SteamPunk goblin]] turrets and [[EverythingIsAnIPodInTheFuture future-earth]] tech, and a [[Videogame/TheLostVikings trio of vikings]] run around knowing that [[MediumAwareness it's all a game that they got lost in]][[note]]Considering how the StopPokingMe quotes [[LampshadeHanging work]] [[PLayedForLaughs in Blizzard games]], this might just be for humor and they may not actually be aware they're in a game; though this is just speculation at best.[[/note]]. The Nexus does ''not'' care how its pieces fit together and follows the rule of 'If it worked for them in their own universe, it works here', and so the result is inevitably this trope.

to:

* WorldOfWeirdness: The Nexus is a place where Ancient Egyptian {{Expy}} obelisks shoot laser beams, Videogame/{{Starcraft}}'s psionics works in tandem with Videogame/{{Warcraft}} and VideoGame/{{Diablo}} magic, time manipulation can be done both through technology and magic, people can be corrupted/purified into alternate versions of themselves who then take on separate lives of their own, [[HigherTechSpecies Protoss]] photon cannons exist side by side with [[SteamPunk goblin]] turrets and [[EverythingIsAnIPodInTheFuture future-earth]] tech, and a [[Videogame/TheLostVikings trio of vikings]] run around knowing that [[MediumAwareness it's all a game that they got lost in]][[note]]Considering how the StopPokingMe quotes [[LampshadeHanging work]] [[PLayedForLaughs [[PlayedForLaughs in Blizzard games]], this might just be for humor and they may not actually be aware they're in a game; though this is just speculation at best.[[/note]]. The Nexus does ''not'' care how its pieces fit together and follows the rule of 'If it worked for them in their own universe, it works here', and so the result is inevitably this trope.
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* WorldOfWeirdness: The Nexus is a place where ancient egyptian {{Expy}} obelisks shoot laser beams, Videogame/{{Starcraft}}'s psionics works in tandem with Videogame/{{Warcraft}}ian and VideoGame/{{Diablo}} magic, time manipulation can be done both through technology and magic, people can be corrupted/purified into alternate versions of themselves who then take on seperate lives of their own, [[HigherTechSpecies Protoss]] photon cannons exist side by side with [[SteamPunk goblin]] turrets and [[EverythingIsAnIPodInTheFuture future-earth]] tech, and a [[Videogame/TheLostVikings trio of vikings]] run around knowing that [[MediumAwareness it's all a game that they got lost in]]. The Nexus does ''not'' care how its pieces fit together and follows the rule of 'If it worked for them in their own universe, it works here', and so the result is inevitably this trope.

to:

* WorldOfWeirdness: The Nexus is a place where ancient egyptian Ancient Egyptian {{Expy}} obelisks shoot laser beams, Videogame/{{Starcraft}}'s psionics works in tandem with Videogame/{{Warcraft}}ian Videogame/{{Warcraft}} and VideoGame/{{Diablo}} magic, time manipulation can be done both through technology and magic, people can be corrupted/purified into alternate versions of themselves who then take on seperate separate lives of their own, [[HigherTechSpecies Protoss]] photon cannons exist side by side with [[SteamPunk goblin]] turrets and [[EverythingIsAnIPodInTheFuture future-earth]] tech, and a [[Videogame/TheLostVikings trio of vikings]] run around knowing that [[MediumAwareness it's all a game that they got lost in]].in]][[note]]Considering how the StopPokingMe quotes [[LampshadeHanging work]] [[PLayedForLaughs in Blizzard games]], this might just be for humor and they may not actually be aware they're in a game; though this is just speculation at best.[[/note]]. The Nexus does ''not'' care how its pieces fit together and follows the rule of 'If it worked for them in their own universe, it works here', and so the result is inevitably this trope.
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* EldritchLocation

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* EldritchLocationEldritchLocation: The lore seems to hint strongly to this, especially when you take the GeniusLoci and BlueAndOrangeMorality into consideration.
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** Characters/HeroesOfTheStormWarcraftSupport [[note]]Brightwing, Li Li, Malfurion, Rehgar, Tyrande, Uther.[[/note]][[note]]Upcoming: Alexstrasza[[/note]]

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** Characters/HeroesOfTheStormWarcraftSupport [[note]]Brightwing, [[note]]Alexstrasza, Brightwing, Li Li, Malfurion, Rehgar, Tyrande, Uther.[[/note]][[note]]Upcoming: Alexstrasza[[/note]][[/note]]

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