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* DemonicSpider: They are not spider. However, they can inflict damage through their spike when being attacked, while dissing out [[AreaOfEffect]] bleeding damage, shredding through your army and resources, which gives them this title.

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* DemonicSpider: They are not spider. However, they can inflict damage through their spike when being attacked, while dissing out [[AreaOfEffect]] [[{{AreaOfEffect}}]] bleeding damage, shredding through your army and resources, which gives them this title.

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* DemonicSpider: They are not spider. They can inflict damage through their spike when being attacked, while dissing out {{AreaOfEffect}} bleeding damage.

to:

* DemonicSpider: They are not spider. They However, they can inflict damage through their spike when being attacked, while dissing out {{AreaOfEffect}} [[AreaOfEffect]] bleeding damage.damage, shredding through your army and resources, which gives them this title.



* MightyGlacier: Annoyingly tanky, combined with the ability to heal thyself and invisibility on map makes them this. Even army ant major can only kill them by staying in group and buffing themselves up. Players are forced to have leafcutter major to be able to deal with it.

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* MightyGlacier: Annoyingly tanky, combined with the ability to heal thyself and invisibility on map makes them this. Even army ant major can only kill them by staying in group and buffing themselves up. Players are forced to have leafcutter major to be able to deal with it.them.



* TermiteTrouble: Unsurprisingly, but now you can take away their numbers advantage.

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** LightningBruiser: Fully upgraded Wood Ants gain a speed boost, allowing them to enter or exit the fray more quickly than other ants.

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** LightningBruiser: Fully upgraded Wood Black Ants gain a speed boost, allowing them to enter or exit the fray more quickly than other ants.



* ManBitesMan: While obviously not human, these ants are well known for their biteforce - they can close their jaws ''faster than can be perceived by the human eye''.
* UnusableEnemyEquipment: Biological example - currently, they are only set to appear in Missions 3.1 and 3.2, and will not be usable by gene-stealer ants in the formicarium. The devs have stated that they ''might'' be playable in the future, though.

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*HealThyself: When low on health, these ants fling themselves out of battle and heal.
* ManBitesMan: While obviously not human, these ants are well known for their biteforce - they can close their jaws ''faster than can be perceived by the human eye''.
eye''. Their bites don't do as much damage as their real life counterpart.
* UnusableEnemyEquipment: Biological example - currently, Currently, they are only set to appear in Missions 3.1 and 3.2, 1, and will not be usable by gene-stealer ants in the formicarium. The devs have stated that they ''might'' They can be playable usable by gene-stealer in the future, though.future side mission though.



* StatusBuff: Majors can use increase the damage of their allies, allowing the ants to shred through even leaf cutter majors (who have more than twice their health and plenty of armor) in a matter of seconds.

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* StatusBuff: Majors can use increase the damage of their allies, by releasing pheromone cloud, allowing the ants to shred through even leaf cutter majors (who have more than twice their health and plenty of armor) in a matter of seconds.seconds. The cloud is changed into red glow for better game performance.
** ShownTheirWork: In real life, alarm pheromone is produced in their mandible glands. The pheromone is released whenever the mandible is opened for biting, which creates an intense, but short-lived, response by others in the colony.
* UnusableEnemyEquipment: Currently, they are only set to appear in Missions 3.2, and will not be usable by gene-stealer ants in the formicarium. The devs have stated that their nomadic lifestyle is hard to implement with the current nest-building playstyle.



A South American ant species known both for their aggression and using their bodies to build rafts and bridges. They are set to be the fourth major playable ant species in the game.

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A South American ant species known both for their aggression and using their bodies to build rafts and bridges. They are set to be the fourth major playable ant species in the game. They are planned to have new grabbing and stinging animation, with venom-type damage and the ability to spawn multiple ants from one tile when upgraded.


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* Seldom-Seen Species: Phanolinus Auratus and Plochionocerus fulgens, you don't find much information about these species online.


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!! Spiny Devil Bush Cricket
ExactlyWhatItSaysOnTheTin
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* DemonicSpider: They are not spider. They can inflict damage through their spike when being attacked, while dissing out {{AreaOfEffect}} bleeding damage.


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* MightyGlacier: Annoyingly tanky, combined with the ability to heal thyself and invisibility on map makes them this. Even army ant major can only kill them by staying in group and buffing themselves up. Players are forced to have leafcutter major to be able to deal with it.
* {{Nerf}}: In mission 3.2 on insane difficulty, the number of mantis in later days is so ridiculous that they can take down the entire army ant army by themselves, without lowering the progress bar, forcing the player to quit. Eventhough many players are able to beat the level, they still request a nerf to the mantis stat and spawn rate.
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* ExtremeOmnivore: They are the only ants in the game to [[AvertedTrope avert this]] - they can ''only'' consume the fungi they cultivate in their gardens. This means no harvesting corpses for food.


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** Rather ironically considering their preferred food sources, the wood ants are encouraged to play their levels defensively and turtle up to defend their nests, while the leaf cutters are encouraged to be aggressive and take the fight to their enemies, either to stop them form stealing their food or to send the army ants packing.
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A South American ant species known both for their aggression and using their bodies to build rafts and bridges.

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A South American ant species known both for their aggression and using their bodies to build rafts and bridges. They are set to be the fourth major playable ant species in the game.

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** The woo ant levels are set on the shores of beaches which constantly flood, while the leaf cutters live in the rainforests of Ecuador [[{{Irony}} yet never get problems from the rain.]]

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** The woo wood ant levels are set on the shores of beaches which constantly flood, while the leaf cutters live in the rainforests of Ecuador [[{{Irony}} yet never get problems from the rain.]]



* TrademarkFavoriteFood: Fungi, cultivated in their fungus gardens. Notably, it's the '''only''' food they can eat, with the devs outright stating that, should they be chosen as the plaable ants in Freeplay, the map will rpelace most food collection spots with leaves that the leaf cutters can harvest.

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* TrademarkFavoriteFood: Fungi, cultivated in their fungus gardens. Notably, it's the '''only''' food they can eat, with the devs outright stating that, should they be chosen as the plaable playable ants in Freeplay, the map will rpelace replace most food collection spots with leaves that the leaf cutters can harvest.



** They also show up as the enemy ereptor colony's basic warriors in the 3rd challenge.



* ShadowArchetype: They're essentially carnivorous version of the leafcutters, down to having an extremely powerful warrior that has an incredibly dangerous bite.

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* ShadowArchetype: They're essentially carnivorous version of the leafcutters, down to having an extremely powerful warrior that has an incredibly dangerous bite. Fittingly the enemy ereptor colony uses them instead of Leafcutter Majors in the 3rd challenge.
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* {{Foil}}: To the wood ants.
** Wood ants are predators whilst leaf cutters are fungivores.
** The woo ant levels are set on the shores of beaches which constantly flood, while the leaf cutters live in the rainforests of Ecuador [[{{Irony}} yet never get problems from the rain.]]
** The wood ant's specialist unit is a ranged acid shooter which, by itself, is a GlassCannon, and which must be protected by their normal warriors to be used to its true potential. By contrast, the Leaf cutter's specialist unit is a massive LightningBruiser whose full potential involves using '''it''' to protect the '''other''' warriors, who can attack faster and more often than the leaf cutter major.

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Some of the most feared ants on Earth, these will join the trapjaws as enemies faced in Missions 3.1 and 3.2.

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Some of the most feared ants on Earth, these will join the trapjaws as enemies faced in Missions Mission 3.1 and 3.2.



* {{Jerkass}}: The male scientist can be particularly cruel to the ants, often for his own amusement. To wit, he has:
** Forced the ''ereptor'' to endure an assault from two rival colonies ''simultaneously'' '''alongside several Devil's Coach Horse Beetles...'''
** [[SerialEscalation Up that to three colonies]] ''[[ThisIsGonnaSuck alongside three tiger beetles]]'' '''[[OhCrap and ten wolf spiders....]]'''
** [[UpToEleven And then made them fight another colony whilst going out of his way to crush their leaf cutter morphs with his own fingers]]. Said colony can ''[[UnusableEnemyEquipment spawn trapjaw and army ants, which the players ''ereptor'' cannot]]'', '''[[TheComputerIsACheatingBastard and can equip all four ereptor queen upgrades SIMULTANEOUSLY!]]'''
** '''AND THIS IS ONLY THROUGH SIXTY PERCENT OF THE GAME!'''



** His statements during Formicarium challenge 3, however, throw this into question.
** He's also the one responsible for providing the ''ereptor'' wit royal jelly, something the female scientist does not approve of.
** The dev's have literally called him 'Evil Scientist'.



!!Formosan Termite
One of two arthropods that could be included in the game if the stretch goal of 17500 Euros was reached. They ultimately won out over the European wasp.

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!!Formosan Termite
One of two arthropods that could be included in the game if the stretch goal of 17500 Euros was reached. They ultimately won out over the European wasp.
!!Jumping Spider
ExactlyWhatItSaysOnTheTin



* TheLastOfTheseAreNotLikeTheOthers: [[spoiler:The developers' comments on Steam suggest that they may be playable in the future]]. If this is the case, [[spoiler:then they will be the only playable creature in the main game that isn't an ant]].

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* TheLastOfTheseAreNotLikeTheOthers: DirtyCoward: Will only attttack solo ants/small insects. Everything else is avoided.
* FragileSpeedster: It can easily kill lone ants, but is weak enough to be overpowered by a small group should it be surrounded.
!!Leaf Mimic Mantis
A rainforest mantid.
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* HealThyself: Via eating a smaller enemy. Be sure to overwhelm it with lots of upgraded ants so that it can't heal fast enough to outlast all of them.
* SlayingMantis
* StealthyMook: Can never be seen on the minimap and will only have its health bar shown when engaged in combat.
!!Whip Spider
An absolutely massive creature, with a large one acting as a sort of BossBattle in Mission 3.2
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* BonusBoss: An absolutely massive one can be found in Mission 3.2, hidden under a piece of wood. It will emerge on its own after some time has passed (three nights on normal, two on hard). While killing it isn't necessary to win on mission, it does guard one of the largest leaf providing plants on the map.
* {{Kaiju}}: The giant one is ''bigger than most uber creatures!''
* SpidersAreScary: Not really a spider, but certainly scary.
!!Formosan Termite
One of two arthropods that could be included in the game if the stretch goal of 17500 Euros was reached. They ultimately won out over the European wasp.
----
* TheLastOfTheseIsNotLikeTheOthers:
[[spoiler:The developers' comments on Steam suggest that they may be playable in the future]]. If this is the case, [[spoiler:then they will be the only playable creature in the main game that isn't an ant]].

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* GlassCannon: All of them - they hit hard, but aren't able to take much damage in turn. Their numbers, and the major's damage increasing StatusBuff, though, make this more than enough to win.



* StatusBuff: Majors can use increase the damage of their allies, allowing the ants to shred through even leaf cutter majors (who have more than twice their health and plenty of armor) in a matter of seconds.



One of the stretch goals, these ants are known for their incredibly powerful stings. They were unlocked as aprt of the first kickstarter goal.

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One of the stretch goals, these ants are known for their incredibly powerful stings. They were unlocked as aprt part of the first kickstarter goal.
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* {{Leitmotif}}: A piano piece, which plays whenever the player is in the Formicarium. Evne the combat music for the area is simply an alteration of said piano piece.

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* {{Leitmotif}}: A piano piece, which plays whenever the player is in the Formicarium. Evne Even the combat music for the area is simply an alteration of said piano piece.



Scientific Name ''Atta cephalotes'', these ants will be playable in section three of the game. These have the most different types of ants except for ''ereptor'', being able to create four different types of ants, with the largest being the ones the ''ereptor'' can use.

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Scientific Name ''Atta cephalotes'', these ants will be playable in section three of the game. These have the most different types of ants except for ''ereptor'', being able to create four different types of ants, with the largest being the ones the ''ereptor'' can use. They will be added into the game on April 25, 2019.



* TrademarkFavoriteFood: Fungi, cultivated in their fungus gardens.

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* TrademarkFavoriteFood: Fungi, cultivated in their fungus gardens. Notably, it's the '''only''' food they can eat, with the devs outright stating that, should they be chosen as the plaable ants in Freeplay, the map will rpelace most food collection spots with leaves that the leaf cutters can harvest.
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** He's also the narrator of Freeplay Mode, and has unique dialogue for that particular avenue of play.

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!!Bullet Ants
One of the stretch goals, these ants are known for their incredibly powerful stings. They were unlocked as aprt of the first kickstarter goal.

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!!Bullet !!Army Ants
One Some of the stretch goals, most feared ants on Earth, these ants are known for their incredibly powerful stings. They were unlocked as aprt of will join the first kickstarter goal.trapjaws as enemies faced in Missions 3.1 and 3.2.


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* {{Foil}}: Are another one to the leafcutters. Both have specialized warrior strains that are important for gathering food, but whilst the leafcutters are fungus farmers, the army ants are migratory hunters.
* ScaryTeeth: The warriors have what are essentially ''giant meathooks'' for mandibles.
* ShadowArchetype: They're essentially carnivorous version of the leafcutters, down to having an extremely powerful warrior that has an incredibly dangerous bite.
!!Bullet Ants
One of the stretch goals, these ants are known for their incredibly powerful stings. They were unlocked as aprt of the first kickstarter goal.
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!!Rove Beetle
A carnivorous variety of beetle that will appear in Missions 3.1 and 3.2.
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* UndergroundMonkey: Are essentially reskinned Devil's Coach Horse Beetles. {{Justified}}, as this is the case in real life - both are members of the rove beetle family.
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** Additionally, there is no type of ant in the genus ''Formica'' that has the level of physical variation seen in this species. IF that was the case, though, [[AcceptableBreaksFromReality the game wouldn't be nearly as fun.]]

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** Additionally, there is no type of ant in the genus ''Formica'' that has the level of physical variation seen in this species. IF If that was the case, though, [[AcceptableBreaksFromReality the game wouldn't be nearly as fun.]]

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* UnusuableEnemyEquipment: Biological example - currently, they are only set to appear in Missions 3.1 and 3.2, and will not be usable by gene-stealer ants in the formicarium. The devs have stated that they ''might'' be playable in the future, though.
[[/folder]]
[[folder:The Humans]]
!!The Scientists
Two scientists observing a colony of ''Formica ereptor''.

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* UnusuableEnemyEquipment: UnusableEnemyEquipment: Biological example - currently, they are only set to appear in Missions 3.1 and 3.2, and will not be usable by gene-stealer ants in the formicarium. The devs have stated that they ''might'' be playable in the future, though.
[[/folder]]
[[folder:The Humans]]
!!The Scientists
Two scientists observing a colony
!!Bullet Ants
One
of ''Formica ereptor''.the stretch goals, these ants are known for their incredibly powerful stings. They were unlocked as aprt of the first kickstarter goal.



* ConfessToALesserCrime: Following the second formicarium challenge, the male scientist tells his colleague that the gene stealers successfully repelled forty wood ants, much to her alarm, as she only wanted at most thirty to be sent against the colony. By this point, the player’s ants will have fought three tiger beetles, ten wolf spiders, and well over one hundred ants a piece from three different colonies.
* MadScientist: The male one is a {{Downplayed}} example - he's more interested in amusing himself by having the gene-stealers fight other creatures in increasingly more elaborate battles rather than giving them reasonable challenges. Other than that, though, he doesn't really act like a normal mad scientist - he isn't trying to use the ants to take over the world, for example.
* {{Narrator}}: For the gene stealer colony. [[GameplayAndStoryIntegration Their opening dialogue following a completed mission will reflect whatever resource they player chose to receive extra amounts of for completing the mission:]] if you chose extra food, the female one will ask if it is feeding time, if more territory was acquired, the man will encourage the ants to expand their nest, and if more royal jelly is requested (which is used for purchasing upgrades), they’ll note that the colony is behaving differently. Additionally, they have unique dialogue following the completion of the formicarium challenges: the first will net a remake about more warriors being bred following your first taste of battle (which is almost guranteed), while the second will have the woman state that all experiments are on hold until further notice (this is where the early access mode ends and sandbox mode is unlocked).
* TheVoice: We don't actually see them in game.
!!The Narrator
ExactlyWhatItSaysOnTheTin, narrates all non-formicarium related game modes (Missions, Freeplay, and Arena).

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* ConfessToALesserCrime: Following the second formicarium challenge, the male scientist tells his colleague that the gene stealers successfully repelled forty wood ants, much to her alarm, as she only wanted at most thirty to be sent against the colony. By this point, the player’s ants will have fought three tiger beetles, ten wolf spiders, and well over one hundred ants a piece from three different colonies.
* MadScientist: The male one is a {{Downplayed}} example - he's more interested in amusing himself by having the gene-stealers fight other creatures in increasingly more elaborate battles rather than giving them reasonable challenges. Other than that, though, he doesn't really act like a normal mad scientist - he isn't trying to use the ants to take over the world, for example.
* {{Narrator}}: For the gene stealer colony. [[GameplayAndStoryIntegration
BewareMyStingerTail: Their opening dialogue following a completed mission will reflect whatever resource they player chose to receive extra amounts of for completing the mission:]] if you chose extra food, the female signature weapon, and one will ask if it is feeding time, if more territory was acquired, the man will encourage the ants to expand their nest, and if more royal jelly is requested (which is used for purchasing upgrades), they’ll note that the colony is behaving differently. Additionally, they have unique dialogue following the completion of the formicarium challenges: most well known examples in the first will net a remake about more warriors being bred following your first taste of battle (which is almost guranteed), while the second will have the woman state that all experiments are on hold until further notice (this is where the early access mode ends insect family.
!!Fire Ants
A South American ant species known both for their aggression
and sandbox mode is unlocked).
* TheVoice: We don't actually see them in game.
!!The Narrator
ExactlyWhatItSaysOnTheTin, narrates all non-formicarium related game modes (Missions, Freeplay,
using their bodies to build rafts and Arena).bridges.



* [[HeroOfAnotherStory Narrator of Another Story]]: While the two scientists study the gene-stealer ants in the formicarium, he is busy examing wild ant species that are just trying to survive.
* TheStoic: The other two scientists have plenty of personality, but he doesn't.
* TheVoice: {{Justified}} - if he showed up in person, he'd likely scare the ants away.

to:

* [[HeroOfAnotherStory Narrator of Another Story]]: While the two scientists study the gene-stealer HumanResources: Well, Ant Resources, but again, these ants in the formicarium, he is busy examing wild ant species that are just trying to survive.
* TheStoic: The other two scientists have plenty of personality, but he doesn't.
* TheVoice: {{Justified}} - if he showed up in person, he'd likely scare the ants away.
build bridges and rafts ''using their own still living bodies.''



[[folder:Other Creatures]]
The various beasties you will need to fight to survive.
!!Woodworm
Weevil larvae, these are your primary source of food in Missions 1.1 and 1.2.

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[[folder:Other Creatures]]
The various beasties you will need to fight to survive.
!!Woodworm
Weevil larvae, these are your primary source
[[folder:The Humans]]
!!The Scientists
Two scientists observing a colony
of food in Missions 1.1 and 1.2.''Formica ereptor''.



* HarmlessEnemy: Are literally incapable of damaging you. They’re meant to be used as food, so this is expected.
* TheWoobie: When every other enemy in the game will kill them if the ants do not, they definitely qualify.
!!Devil's Coach Horse
A type of beetle, and the first real enemies you encounter.

to:

* HarmlessEnemy: Are literally incapable of damaging you. They’re meant ConfessToALesserCrime: Following the second formicarium challenge, the male scientist tells his colleague that the gene stealers successfully repelled forty wood ants, much to her alarm, as she only wanted at most thirty to be used as food, so sent against the colony. By this point, the player’s ants will have fought three tiger beetles, ten wolf spiders, and well over one hundred ants a piece from three different colonies.
* MadScientist: The male one
is expected.
* TheWoobie: When every
a {{Downplayed}} example - he's more interested in amusing himself by having the gene-stealers fight other enemy creatures in the game will kill increasingly more elaborate battles rather than giving them if reasonable challenges. Other than that, though, he doesn't really act like a normal mad scientist - he isn't trying to use the ants do not, to take over the world, for example.
* {{Narrator}}: For the gene stealer colony. [[GameplayAndStoryIntegration Their opening dialogue following a completed mission will reflect whatever resource
they definitely qualify.
!!Devil's Coach Horse
A type
player chose to receive extra amounts of beetle, for completing the mission:]] if you chose extra food, the female one will ask if it is feeding time, if more territory was acquired, the man will encourage the ants to expand their nest, and if more royal jelly is requested (which is used for purchasing upgrades), they’ll note that the colony is behaving differently. Additionally, they have unique dialogue following the completion of the formicarium challenges: the first real enemies you encounter.will net a remake about more warriors being bred following your first taste of battle (which is almost guranteed), while the second will have the woman state that all experiments are on hold until further notice (this is where the early access mode ends and sandbox mode is unlocked).
* TheVoice: We don't actually see them in game.
!!The Narrator
ExactlyWhatItSaysOnTheTin, narrates all non-formicarium related game modes (Missions, Freeplay, and Arena).



* EliteMooks: The adults are this, being able to take quite a pounding before dying, whilst also being able to inflict [[StandardStatusEffects confusion]] on your ants.
* {{Mooks}}: The juveniles are the most common non-ant enemies you will face. They also make a good source of food once you have the numbers and strength to kill them without casualties.
!!Woodlice
Armored arthropods that show up in Missions 1.1 and 1.2.

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* EliteMooks: [[HeroOfAnotherStory Narrator of Another Story]]: While the two scientists study the gene-stealer ants in the formicarium, he is busy examing wild ant species that are just trying to survive.
* TheStoic:
The adults are this, being able to take quite a pounding before dying, whilst also being able to inflict [[StandardStatusEffects confusion]] on your ants.
other two scientists have plenty of personality, but he doesn't.
* {{Mooks}}: TheVoice: {{Justified}} - if he showed up in person, he'd likely scare the ants away.
[[/folder]]
[[folder:Other Creatures]]
The juveniles are the most common non-ant enemies various beasties you will face. They also make a good need to fight to survive.
!!Woodworm
Weevil larvae, these are your primary
source of food once you have the numbers and strength to kill them without casualties.
!!Woodlice
Armored arthropods that show up
in Missions 1.1 and 1.2.



* HarmlessEnemy: Are incapable of attacking your ants. They aren’t entirely defenseless, though.
* HeavilyArmoredMook: Unsurprisingly. They have very high health and armored, and have the ability to bunker down onto the ground, sacrificing mobility for EVEN MORE ARMOR. Once you have enough ants, though, this isn’t really a problem.
!!Funnel Web Spider
One of two spiders in the game, their funnels are filled with food, but the spiders are unwilling to part with their meals.

to:

* HarmlessEnemy: Are literally incapable of attacking your ants. They aren’t entirely defenseless, though.
* HeavilyArmoredMook: Unsurprisingly. They have very high health and armored, and have the ability
damaging you. They’re meant to bunker down onto the ground, sacrificing mobility for EVEN MORE ARMOR. Once you have enough ants, though, be used as food, so this isn’t really a problem.
!!Funnel Web Spider
One of two spiders
is expected.
* TheWoobie: When every other enemy
in the game, their funnels are filled with food, but game will kill them if the spiders are unwilling to part with their meals.ants do not, they definitely qualify.
!!Devil's Coach Horse
A type of beetle, and the first real enemies you encounter.



* ChestMonster: A variation - their funnels are filled with insect remains, but entering them is certain death for a lone ant.
* FragileSpeedster: Moves fast and can instantly kill one ant, but goes down quickly when faced with a swarm.
!!Beach Tiger Beetle
One of the fiercest creatures in the game, and the main daytime hazard for Mission 2.1. There young are the hazard for Section 2's challenge mode.

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* ChestMonster: A variation - their funnels EliteMooks: The adults are filled with insect remains, but entering them is certain death for this, being able to take quite a lone ant.
pounding before dying, whilst also being able to inflict [[StandardStatusEffects confusion]] on your ants.
* FragileSpeedster: Moves fast and can instantly kill one ant, but goes down quickly when faced with a swarm.
!!Beach Tiger Beetle
One of the fiercest creatures in the game, and the main daytime hazard for Mission 2.1. There young
{{Mooks}}: The juveniles are the hazard for Section 2's challenge mode.most common non-ant enemies you will face. They also make a good source of food once you have the numbers and strength to kill them without casualties.
!!Woodlice
Armored arthropods that show up in Missions 1.1 and 1.2.


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* HarmlessEnemy: Are incapable of attacking your ants. They aren’t entirely defenseless, though.
* HeavilyArmoredMook: Unsurprisingly. They have very high health and armored, and have the ability to bunker down onto the ground, sacrificing mobility for EVEN MORE ARMOR. Once you have enough ants, though, this isn’t really a problem.
!!Funnel Web Spider
One of two spiders in the game, their funnels are filled with food, but the spiders are unwilling to part with their meals.
----
* ChestMonster: A variation - their funnels are filled with insect remains, but entering them is certain death for a lone ant.
* FragileSpeedster: Moves fast and can instantly kill one ant, but goes down quickly when faced with a swarm.
!!Beach Tiger Beetle
One of the fiercest creatures in the game, and the main daytime hazard for Mission 2.1. There young are the hazard for Section 2's challenge mode.
----

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!!Trapjaw Ants
Known for their incredible bite force, these ants will be one of the enemies faced in Missions 3.1 and 3.2.
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* {{Foil}}: To the leaf cutters. Both have incredibly powerful bite forces, but while the leaf cutters use their maws to carve up plants, these ants use their jaws to kill prey.
* ManBitesMan: While obviously not human, these ants are well known for their biteforce - they can close their jaws ''faster than can be perceived by the human eye''.
* UnusuableEnemyEquipment: Biological example - currently, they are only set to appear in Missions 3.1 and 3.2, and will not be usable by gene-stealer ants in the formicarium. The devs have stated that they ''might'' be playable in the future, though.



* HarmlessEnemy: Are incapable of attacking your ants. They are aren’t entirely defenseless, though.
* HeqvilyArmoredMook: Unsurprisingly. They have very high health and armored, and have the ability to bunker down onto the ground, sacrificing mobility for EVEN MORE ARMOR. Once you have enough ants, though, this isn’t really a problem.

to:

* HarmlessEnemy: Are incapable of attacking your ants. They are aren’t entirely defenseless, though.
* HeqvilyArmoredMook: HeavilyArmoredMook: Unsurprisingly. They have very high health and armored, and have the ability to bunker down onto the ground, sacrificing mobility for EVEN MORE ARMOR. Once you have enough ants, though, this isn’t really a problem.



* HelpfulMook: They make honeydew, which your ants can eat. Of course, you need to protect them if you want to have permanent access to that food source.



* HarmlessMook: Cannot harm your ants in any way. The aphids your ants farm, however, are not so lucky.

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* HarmlessMook: HarmlessEnemy: Cannot harm your ants in any way. The aphids your ants farm, however, are not so lucky.
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* UnexpectedGameplayChange: [[spoiler:Clicking on the spiderweb in the lab let's you play as one in a MiniGame]].


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!!Formosan Termite
One of two arthropods that could be included in the game if the stretch goal of 17500 Euros was reached. They ultimately won out over the European wasp.
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* TheLastOfTheseAreNotLikeTheOthers: [[spoiler:The developers' comments on Steam suggest that they may be playable in the future]]. If this is the case, [[spoiler:then they will be the only playable creature in the main game that isn't an ant]].
* TermiteTrouble: Unsurprisingly, but now you can take away their numbers advantage.
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* ArtisticLicenseBiology: Despite being able to create both leaf cutter ants (which feed mostly on fungi) and wood ants (which are predominately carnivorous), these ants feed primarily on poppy seeds. {{Justified}}, though, in that the ants only steal the form of other ants, so it's possible what is on the inside of the ants is different from what is on the outside.
** Additionally, there is no type of ant in the genus ''Formica'' that has the level of physical variation seen in this species. IF that was the case, though, [[AcceptableBreaksFromReality the game wouldn't be nearly as fun.]]


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* TheGoomba: Enemy ones functions as this, since they are made up entirely of workers. The ones you control are {{WorkerUnit}}s, but can be upgraded into {{GlassCannon}}s.


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* TheStoic: The other two scientists have plenty of personality, but he doesn't.

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* TrademarkFavoriteFood: Seeds, particularly poppy seeds. While all ants can eat seeds, only ''ereptor'' actually gather them in large numbers, as it is what the scientists use to feed them.



[[folder:The Scientists]]

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[[folder:The Scientists]]Humans]]
!!The Scientists



* MadScientist: Only the male one. Whenever he is left on his own to study the ants, he usually puts them up against a challenge much greater than what his partner would like, entirely for his amusement. Whenever she comes back, he tires to hide his irresponsibility.

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* MadScientist: Only the The male one. Whenever he one is left on his own to study a {{Downplayed}} example - he's more interested in amusing himself by having the ants, he usually puts gene-stealers fight other creatures in increasingly more elaborate battles rather than giving them up against a challenge much greater reasonable challenges. Other than what his partner would like, entirely that, though, he doesn't really act like a normal mad scientist - he isn't trying to use the ants to take over the world, for his amusement. Whenever she comes back, he tires to hide his irresponsibility.example.


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* TheVoice: We don't actually see them in game.
!!The Narrator
ExactlyWhatItSaysOnTheTin, narrates all non-formicarium related game modes (Missions, Freeplay, and Arena).
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* [[HeroOfAnotherStory Narrator of Another Story]]: While the two scientists study the gene-stealer ants in the formicarium, he is busy examing wild ant species that are just trying to survive.
* TheVoice: {{Justified}} - if he showed up in person, he'd likely scare the ants away.
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* TrademarkFavoriteFood: Woodworms and woodlice.


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* TrademarkFavoriteFood: Insect corpses and honeydew.


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* TrademarkFavoriteFood: Fungi, cultivated in their fungus gardens.
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* AntlionMonster: The larvae - except they can leave their burrows, and can actually be killed when they do so.

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* DivergentCharacterEvolution: Averted - they are the only warrior ants in the game to lack variations. [[JustifiedTrope This is so the player can get familiar with all of the basic controls and learn how the game works.]]



* JackOfAllStats: They have average health, speed, and damage, with no real strengths or weaknesses...unless they are full upgraded, in which case they become....
** LightningBruiser: Fully upgraded Wood Ants gain a speed boost, allowing them to enter or exit the fray more quickly than other ants.



* TheBigGuy: Among the playable ants, as the variety used by the ''ereptor'' colony is the majors, who, for reference, ''are almost as big as the gene stealer's queen''. Ironically, their colonies also have the smallest variety of playable ant, the minims, who are so small enemies cannot target them. You don’t actually create or controlcthe minims yourself - they are automatically created whenever other castes’ nurseries are made, and the automatically carry out certain domestic chores.

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* TheBigGuy: Among the playable ants, as the variety used by the ''ereptor'' colony is the majors, who, for reference, ''are almost as big as the gene stealer's queen''. Ironically, their colonies also have the smallest variety of playable ant, the minims, who are so small enemies cannot target them. You don’t actually create or controlcthe control the minims yourself - they are automatically created whenever other castes’ nurseries are made, and the automatically will carry out certain domestic chores.



One of the fiercest creatures in the game, and the main daytime hazard for Mission 2.1.

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One of the fiercest creatures in the game, and the main daytime hazard for Mission 2.1. There young are the hazard for Section 2's challenge mode.



* LightningBrusier: The adult ones are significantly tougher than their young, yet they are still fast runners.

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* LightningBrusier: LightningBruiser: The adult ones are significantly tougher than their young, yet they are still fast runners.



* EacortMission: Must be defended in Mission 2.2 from Ladybirds. They can last the day without support, but if you don’t defend them at night, you’ll likely find yourself down a ranch.

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* EacortMission: EscortMission: Must be defended in Mission 2.2 from Ladybirds. They can last the day without support, but if you don’t defend them at night, you’ll likely find yourself down a ranch.

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* {{Leitmotif}}: A piano piece, which plays whenever the player is in the Formicarium. Evne the combat music for the area is simply an alteration of said piano piece.



* WorkerUnit: Their unique unit. Can be upgraded so that they suffer no speed penalty for moving over nursery hexes.

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* WorkerUnit: Their unique unit. Can be upgraded so that they suffer no speed penalty for moving over nursery hexes.hexes, or given a damage boost that makes them viable warriors.


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!!Slave maker Ants
Scientific name ''Formica Saguinea'', these ants are the only ones that cannot be controlled in the game. They act as the primary antagonists of Mission 1.2.
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* {{Foil}}: While the two never meet, they are this to the Gene Stealer Ants, as both use ants from other species in order to survive. Yet while the slave makers do this by stealing larvae from other colonies (which has the downside of forcing them to frequently raid other colonies for more slaves), gene stealers outright absorb the other species' genetics into their own, allowing them to breed other species' warriors from their own larvae.
* SlaveryIsASpecialKindOfEvil: {{Subverted}}, since they lack the intelligence to be truly malevolent, but the Narrator certainly makes them sound evil.

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!!Funnel Web Spider
One of two spiders in the game, their funnels are filled with food, but the spiders are unwilling to part with their meals.

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!!Funnel Web Spider
One of two spiders
!!Woodlice
Armored arthropods that show up
in the game, their funnels are filled with food, but the spiders are unwilling to part with their meals.Missions 1.1 and 1.2.


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* HarmlessEnemy: Are incapable of attacking your ants. They are aren’t entirely defenseless, though.
* HeqvilyArmoredMook: Unsurprisingly. They have very high health and armored, and have the ability to bunker down onto the ground, sacrificing mobility for EVEN MORE ARMOR. Once you have enough ants, though, this isn’t really a problem.
!!Funnel Web Spider
One of two spiders in the game, their funnels are filled with food, but the spiders are unwilling to part with their meals.
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!!Hermit Crabs
A crustacean known to inhabit snail shells, they appear in Missions 2.1 and 2.2.
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* HeavilyArmoredMook: Their shells make them very difficult to kill. They can also retreat inside their shells when low on health, which not only makes them even tougher, [[HealThyself it also lets them heal themselves.]]
* MightyGlacier: Slow, but have lots of health, noticeable damage, and plenty of armor.
!!Beach Wolf Spider
The second of the two types of spiders in the game, and by far the more dangerous of the two.
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* FinalBoss: An adult female serves as the final opponent in Mission 2.1, [[OhCrap and she has plenty of young following her.]]
* FragileSpeedster: The baby ones are this.
* LightningBrusier: The adult ones are significantly tougher than their young, yet they are still fast runners.
!!Root Aphids
Plant eating insects that show up in Mission 2.2.
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* EacortMission: Must be defended in Mission 2.2 from Ladybirds. They can last the day without support, but if you don’t defend them at night, you’ll likely find yourself down a ranch.
!!Ladybird
Aphid eating beetles, appear as a obstacle to completing mission 2.2.
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* HarmlessMook: Cannot harm your ants in any way. The aphids your ants farm, however, are not so lucky.

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* TheBigGuy: Among the playable ants, as the variety used by the ''ereptor'' colony is the majors, who, for reference, ''are almost as big as the gene stealer's queen''.

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* TheBigGuy: Among the playable ants, as the variety used by the ''ereptor'' colony is the majors, who, for reference, ''are almost as big as the gene stealer's queen''. Ironically, their colonies also have the smallest variety of playable ant, the minims, who are so small enemies cannot target them. You don’t actually create or controlcthe minims yourself - they are automatically created whenever other castes’ nurseries are made, and the automatically carry out certain domestic chores.


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* ConfessToALesserCrime: Following the second formicarium challenge, the male scientist tells his colleague that the gene stealers successfully repelled forty wood ants, much to her alarm, as she only wanted at most thirty to be sent against the colony. By this point, the player’s ants will have fought three tiger beetles, ten wolf spiders, and well over one hundred ants a piece from three different colonies.


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* {{Narrator}}: For the gene stealer colony. [[GameplayAndStoryIntegration Their opening dialogue following a completed mission will reflect whatever resource they player chose to receive extra amounts of for completing the mission:]] if you chose extra food, the female one will ask if it is feeding time, if more territory was acquired, the man will encourage the ants to expand their nest, and if more royal jelly is requested (which is used for purchasing upgrades), they’ll note that the colony is behaving differently. Additionally, they have unique dialogue following the completion of the formicarium challenges: the first will net a remake about more warriors being bred following your first taste of battle (which is almost guranteed), while the second will have the woman state that all experiments are on hold until further notice (this is where the early access mode ends and sandbox mode is unlocked).
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!!Woodworm
Weevil larvae, these are your primary source of food in Missions 1.1 and 1.2.


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* HarmlessEnemy: Are literally incapable of damaging you. They’re meant to be used as food, so this is expected.
* TheWoobie: When every other enemy in the game will kill them if the ants do not, they definitely qualify.


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!!Funnel Web Spider
One of two spiders in the game, their funnels are filled with food, but the spiders are unwilling to part with their meals.
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* ChestMonster: A variation - their funnels are filled with insect remains, but entering them is certain death for a lone ant.
* FragileSpeedster: Moves fast and can instantly kill one ant, but goes down quickly when faced with a swarm.
!!Beach Tiger Beetle
One of the fiercest creatures in the game, and the main daytime hazard for Mission 2.1.
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* BossInMooksClothing: The closest the game has to a boss at the moment. Killing them will ALWAYS involve casualties among your ants.
* LightningBruiser: They’re tiger beetles, it comes with the territory. Heavy armor and high speed make these guys quite a challenge to take down.
* StandardStatusEffects: Can stun your ants. Numbers helps mitigate this ability’s effects.
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[[/folder]]
[[folder:Other Creatures]]
The various beasties you will need to fight to survive.
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!!Devil's Coach Horse
A type of beetle, and the first real enemies you encounter.
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* EliteMooks: The adults are this, being able to take quite a pounding before dying, whilst also being able to inflict [[StandardStatusEffects confusion]] on your ants.
* {{Mooks}}: The juveniles are the most common non-ant enemies you will face. They also make a good source of food once you have the numbers and strength to kill them without casualties.

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* WorkerUnit: Their unique unit. When fully upgraded, they suffer no speed penalty for moving over nursery hexes.

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* WorkerUnit: Their unique unit. When fully upgraded, Can be upgraded so that they suffer no speed penalty for moving over nursery hexes.



* TheGenericGuy: Only have workers and run of the mill warriors. {{Justified}}, as they are the tutorial ants and meant to be easy to understand and control to ease players into the game.

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* TheGenericGuy: Only have workers and run of the mill warriors. {{Justified}}, as they are the tutorial ants and meant to be easy to understand and control to ease players into the game. They hit much harder than wood ant melee warriors, though.



[[/folder]]
[[folder:The Scientists]]
Two scientists observing a colony of ''Formica ereptor''.

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[[/folder]]
[[folder:The Scientists]]
Two scientists observing a colony
!!Leafcutter Ants
Scientific Name ''Atta cephalotes'', these ants will be playable in section three
of ''Formica ereptor''.the game. These have the most different types of ants except for ''ereptor'', being able to create four different types of ants, with the largest being the ones the ''ereptor'' can use.


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* TheBigGuy: Among the playable ants, as the variety used by the ''ereptor'' colony is the majors, who, for reference, ''are almost as big as the gene stealer's queen''.
* BizarreAlienBiology: Well, relative to the other ants - leaf cutters have massive size difference between their castes, to the point the largest of their warriors are ''almost as big as an'' ereptor ''queen.''
* MutuallyExclusiveMagic: Just like with the wood ants, leafcutter ant warriors have a choice of two abilities when you unlock them, and the choice is permanent - they can either use [[DrawAggro taunt]] or [[StandardStatusEffects stun]].
* StoneWall: With a powerful but slow attack, lots of health, and (presumably) average speed, this is their main advantage, excluding whichever ability you chose: they are designed to soak up hits so that your other ants can lay on the hurt.
[[/folder]]
[[folder:The Scientists]]
Two scientists observing a colony of ''Formica ereptor''.
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* OriginalCharacter: They are completely fictitious, and exist mostly to justify how multiple species of ants exist side by side.


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* WorkerUnit: Their unique unit. When fully upgraded, they suffer no speed penalty for moving over nursery hexes.
!!Black Ants
Scientific name ''Formica fusca'', these ants are relatively generic among the other breeds in the game.
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* TheGenericGuy: Only have workers and run of the mill warriors. {{Justified}}, as they are the tutorial ants and meant to be easy to understand and control to ease players into the game.
!!Wood Ants
Scientific name ''Formica rufa'', these ant are playable in 2.1 and 2.2, and have two types of warriors: melee ants and acid spitters.
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* DivergentCharacterEvolution: Can be upgraded to either have slow but powerful or fast but weak attacks. [[MutuallyExclusiveMagic You can only choose one for your formicarium, and the choice is permaneant.]]
* GlassCannon: The ranged ants do a fair amount of damage, but aren't particularly durable.
* ShownTheirWork: Wood ants mainly subsist on honeydew and other insects. In the missions where you play as them, the primary sources of food are insects killed by the rising tide and honeydew produced by root aphids.
* StoneWall: The melee wood ants are the opposite of the ranged ones - plenty of health, but with little in the way of damage.
[[/folder]]
[[folder:The Scientists]]
Two scientists observing a colony of ''Formica ereptor''.
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* MadScientist: Only the male one. Whenever he is left on his own to study the ants, he usually puts them up against a challenge much greater than what his partner would like, entirely for his amusement. Whenever she comes back, he tires to hide his irresponsibility.
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[[folder:Ants]]
The Myriad minions you can control.
!!Gene Thief Ants
Scientific name ''Formica ereptor'', these are a fictitious species of ant, able to absorb traits from other ants and use them for their own purposes.
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* LegoGenetics: Can absorb the traits of other species of ants, allowing them to breed members of other species (so far, though, it only extends to warrior castes, but this will probably be increased late on).
* TheProtagonist: As they lack the mental capacity to be good or evil, this is the best way to describe them.
[[/folder]]

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