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'''Beware of unmarked spoilers.'''

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!!House of Kings

[[folder:Kell of Kings]]
!!The Kell of Kings

The mysterious, unidentified Kell of the House of Kings on Earth. The Kell of Kings was actually responsible for the Battle of the Twilight Gap, and all but rules the Fallen on Earth unopposed.
----
* TheDreaded: Among the Fallen, to the point that [[AxCrazy Skolas]] decided that it would be better to negotiate with the Kell of Kings rather than try and assassinate him like he did with the House of Devils.
* EvilOverlord: As Kell of the House of Kings. The House of Wolves expansion has the Queen's Brother confirm that the Kings all but rule the House of Devils already, and that it's planning to do the same to the other Houses.
* TheGhost: The last known Kell in the Solar system, but we don't even have a name to it.
* TheManBehindTheMan: While the House of Devils lead the charge in the Battle of the Twilight Gap, the Kell of Kings was responsible for organizing the alliance with the Houses of Devils, Wolves, and Winter, effectively having them serve as [[HumanShield Eliksni Shields]] for its own forces.
[[/folder]]

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[[folder:Fallen Walkers]]
!!Fallen Walkers
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/fallen_walker.jpg]]

A six legged tank, with three cannons of varying degrees of death. It's the Fallen's heaviest combat vehicle, and shows up as a miniboss in the Sepiks Prime Strike and as a target in Public Events in Fallen territory.

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[[folder:Fallen Walkers]]
!!Fallen Walkers
!!House of Devils

[[folder:Riksis]]
!!Riksis, Devil Archon
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/fallen_walker.org/pmwiki/pub/images/riksis_archon.jpg]]

A six legged tank, with three cannons The Archon of varying degrees of death. It's the Fallen's heaviest combat vehicle, House of Devils, and shows up as a miniboss in the Sepiks Prime Strike and as a target in Public Events in Fallen territory.first boss the player encounters.



* BonusBoss: Elder Walkers are amongst the toughest enemies you can face in Public Events on Earth, Venus, and the Moon.
* DegradedBoss: Compared to its regular encounter, the Public Event is weaker than the boss itself. Justified, both due to the timer it has and to be on a regulated level so even low-level players won't be killed.
* EarlyBirdCameo: A destroyed Devil Walker can be seen during the Tutorial Mission, on your way to your first jumpship. [[DevelopmentGag It's likely a reference to the Fallen Devil Walker that was defeated in the same location in the earliest gameplay footage we saw.]]
* FlunkyBoss: As with any enemy that powerful. The Devil Walker fought during the Cosmodrome Strike is particularly nasty since its flunkies like to spawn on what would otherwise be the best sniping positions in the boss arena.
* GiantSpaceFleaFromNowhere: If you encounter it in the Cosmodrome, as a BonusBoss, which is probably where you'd least expect it. Or encounter it for the first time.
* KillerRobot: They're unmanned, with an AI similar to (but more sophisticated than) that of a Shank.
* OneHitKill: A direct hit from its main gun is a guarantee that you will ''not'' be going home in one piece. Fortunately, it telegraphs the attack heavily, complete with a laser sight showing the impact point, and it has pretty much zero tracking. Unfortunately, the blast radius is very large indeed.

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* BonusBoss: Elder Walkers are amongst BadassPreacher: As an Archon, he kicks copious amounts of ass.
* BattleTrophy: He is noted to collect
the toughest enemies you can face in Public Events on Earth, Venus, skulls of dead Guardians, but whether he keeps them for himself or presents them to a Prime is unknown.
* KingMook: A super Captain,
and the Moon.
twice ''your'' size.
* DegradedBoss: Compared to its regular encounter, the Public Event is weaker than the boss itself. Justified, both due to the timer it has and to be on a regulated level so even low-level players won't be killed.
* EarlyBirdCameo: A destroyed Devil Walker can be seen during the Tutorial Mission, on your way to your
WarmUpBoss: The first jumpship. [[DevelopmentGag It's likely a reference to the Fallen Devil Walker that was defeated in the same location in the earliest gameplay footage we saw.]]
* FlunkyBoss: As with any enemy that powerful. The Devil Walker fought during the Cosmodrome Strike is particularly nasty since its flunkies like to spawn on what would otherwise be the best sniping positions in the
proper boss arena.
* GiantSpaceFleaFromNowhere: If you encounter it in
the Cosmodrome, as a BonusBoss, which is probably where you'd least expect it. Or encounter it for the first time.
* KillerRobot: They're unmanned, with an AI similar to (but more sophisticated than) that of a Shank.
* OneHitKill: A direct hit from its main gun is a guarantee that you will ''not'' be going home in one piece. Fortunately, it telegraphs the attack heavily, complete with a laser sight showing the impact point, and it has pretty much zero tracking. Unfortunately, the blast radius is very large indeed.
player faces.



!!House of Devils

[[folder:Riksis]]
!!Riksis, Devil Archon
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/riksis_archon.jpg]]

The Archon of the House of Devils, and the first boss the player encounters.

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!!House of Devils

[[folder:Riksis]]
!!Riksis, Devil Archon
[[folder:Sepiks Prime]]
!!Sepiks Prime
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/riksis_archon.jpg]]

org/pmwiki/pub/images/sepkis_prime.jpg]]
->''"I never believed a machine could know hatred."''

The Archon boss of the Devil's Lair Strike, the exalted Servitor of the Fallen House of Devils, and a crucial strategic target to break the first boss will of the player encounters. Fallen who most directly threaten the City.



* BadassPreacher: As an Archon, he kicks copious amounts of ass.
* BattleTrophy: He is noted to collect the skulls of dead Guardians, but whether he keeps them for himself or presents them to a Prime is unknown.
* KingMook: A super Captain, and twice ''your'' size.
* WarmUpBoss: The first proper boss the player faces.

to:

* BadassPreacher: As an Archon, he kicks copious amounts of ass.
* BattleTrophy: He is noted to collect
FlunkyBoss: Not as bad as the skulls of dead Guardians, but whether he keeps other bosses in the game, as it only summons them in a small wave, being usually 5-7 enemies at once, with the waves having long pauses in between.
* KeystoneArmy: The keystone
for himself or presents them to a Prime is unknown.
the House of Devils, as it manages their entire supply of life-giving Ether.
* KingMook: A super Captain, gigantic and twice ''your'' size.
* WarmUpBoss: The first proper boss
extremely durable version of the player faces.normal Sevitors. Compared to other Servitors, it can do a powerful drain that can quickly kill a Guardian, and shoots bigger and more damaging versions of a regular Servitor's Void Cannon.
* SinisterGeometry: Like all Servitors, Sepiks Prime is an enormous black sphere covered in purple lightning. Unlike most Servitors, it is ''extremely'' powerful. And spiky.



[[folder:Sepiks Prime]]
!!Sepiks Prime
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/sepkis_prime.jpg]]
->''"I never believed a machine could know hatred."''

The boss of the Devil's Lair Strike, the exalted Servitor of the Fallen House of Devils, a crucial strategic target to break the will of the Fallen who most directly threaten the City.

to:

[[folder:Sepiks Prime]]
!!Sepiks Prime
[[folder:S.A.B.E.R.-2]]
!!S.A.B.E.R.-2
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/sepkis_prime.jpg]]
->''"I never believed a machine could know hatred."''

The
org/pmwiki/pub/images/fallen_saber.jpg]]

A Shank modified to be able to crack the Warmind Rasputin's defenses and the
boss of the Devil's Lair Strike, the exalted Servitor of the Fallen House of Devils, a crucial strategic target to break the will of the Fallen who most directly threaten the City."Fallen S.A.B.E.R." Strike.



* FlunkyBoss: Not as bad as the other bosses in the game, as it only summons them in a small wave, being usually 5-7 enemies at once, with the waves having long pauses in between.
* KeystoneArmy: The keystone for the House of Devils, as it manages their entire supply of life-giving Ether.
* KingMook: A gigantic and extremely durable version of the normal Sevitors. Compared to other Servitors, it can do a powerful drain that can quickly kill a Guardian, and shoots bigger and more damaging versions of a regular Servitor's Void Cannon.
* SinisterGeometry: Like all Servitors, Sepiks Prime is an enormous black sphere covered in purple lightning. Unlike most Servitors, it is ''extremely'' powerful. And spiky.

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* FlunkyBoss: Not as bad as AwesomeMcCoolname: The first named Shank, and it does not disappoint in its machine connotation.
* BadassAutomaton: Let us repeat: this is a machine that can bypass Rasputin's network and make
the other entire bunker its playground.
* TransformingMecha: At several health thresholds, the boss changes its configuration, starting out with a Solar cannon akin to a Vandal wire rifle, then alternating between it and two more modes; a Void-based chassis with dual miniguns and an Arc-based close-range taser.
* WeakButSkilled: The S.A.B.E.R.-2 by itself is fairly average as far as
bosses in the game, as it only summons them in a small wave, being usually 5-7 enemies at once, with the waves having long pauses in between.
* KeystoneArmy: The keystone for the House of Devils, as it manages their entire supply of life-giving Ether.
* KingMook: A gigantic
go, its health dropping easily from high-end content weapons and extremely durable version of the normal Sevitors. Compared to other Servitors, it can do a possessing few powerful drain that can quickly kill a Guardian, and shoots bigger and more damaging versions weapons despite multiple configurations. However, on top of a regular Servitor's Void Cannon.
* SinisterGeometry: Like all Servitors, Sepiks Prime is an enormous black sphere covered in purple lightning. Unlike most Servitors,
summoning multiple flunkies to hinder you, it is ''extremely'' powerful. And spiky.abuses the hell out of the boss arena, setting out multiple lightning traps.



[[folder:S.A.B.E.R.-2]]
!!S.A.B.E.R.-2
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/fallen_saber.jpg]]

A Shank modified to be able to crack the Warmind Rasputin's defenses and the boss of the "Fallen S.A.B.E.R." Strike.
----
* AwesomeMcCoolname: The first named Shank, and it does not disappoint in its machine connotation.
* BadassAutomaton: Let us repeat: this is a machine that can bypass Rasputin's network and make the entire bunker its playground.
* TransformingMecha: At several health thresholds, the boss changes its configuration, starting out with a Solar cannon akin to a Vandal wire rifle, then alternating between it and two more modes; a Void-based chassis with dual miniguns and an Arc-based close-range taser.
* WeakButSkilled: The S.A.B.E.R.-2 by itself is fairly average as far as bosses go, its health dropping easily from high-end content weapons and possessing few powerful weapons despite multiple configurations. However, on top of summoning multiple flunkies to hinder you, it abuses the hell out of the boss arena, setting out multiple lightning traps.
[[/folder]]



A Baroness and leader of the Silent Fang, an elite infiltration team that more or less ensured Skolas became the new Kell of the House of Wolves. She is one of the random bounties available in the second Queen's Wrath introduced during the House of Wolves expansion.

to:

A Baroness and leader of the Silent Fang, an elite infiltration team that more or less ensured Skolas became the new Kell of the House of Wolves. She is one of the random bounties available in the second Queen's Wrath introduced during the House of Wolves expansion.expansion, and could be found at the Forgotten Shore in the Cosmodrone.



* DarkActionGirl: One of two female Fallen [[note]]The other being Pirsis[[/note]] that appears in the game. Not that you could tell by looking at her, though.

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* BossInMookClothing: A regular Captain just by looking at her.
* DarkActionGirl: One of two female Fallen [[note]]The other being Pirsis[[/note]] Fallen, along with Pirsis (see below) that appears in the game. Not that you could tell by looking at her, though.



[[folder:Yavek]]
!!Yavek, Wolf Baron
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/yavek_wolf_baron.jpg]]
->''"Serve him; he is Kell of Kells."''

A minor lieutenant of Skolas during the Reef Wars, Yavek was one of the few members of the House of Wolves who remained free of the Prison of Elders and avoided swearing loyalty to the Reef. His faith was well-rewarded after Skolas and many of his lieutenants escaped from the prison, with Yavek being elevated to Baron and sent to bring the House of Kings under Skolas' banner.

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[[folder:Yavek]]
!!Yavek, Wolf Baron
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/yavek_wolf_baron.jpg]]
->''"Serve him; he
[[folder:Pirsis]]
!!Pirsis, Pallas Bane

A Baroness and one of Skolas's most ruthless lieutenants, she was responsible for the destruction of the Awoken settlement of Pallas. She
is Kell one of Kells."''

A minor lieutenant of Skolas
the random bounties available during the Reef Wars, Yavek was one of the few members of second Queen's Wrath during the House of Wolves who remained free of expansion, and could be found at the Prison of Elders and avoided swearing loyalty to Divide in the Reef. His faith was well-rewarded after Skolas and many of his lieutenants escaped from the prison, with Yavek being elevated to Baron and sent to bring the House of Kings under Skolas' banner.Cosmodrone.



* {{Badass}}: He avoided capture at the end of the Reef Wars and continued to serve the House of Wolves faithfully until Skolas returned.
* CoDragons: To Skolas, alongside Drevis, after the mass escape from the Prison of Elders.
* RankUp: In thanks for his loyalty, Skolas promoted Yavek to Baron and made him one of his top lieutenants and diplomats.
* UndyingLoyalty: Remained loyal to Skolas after the Reef Wars ended and the Kell was imprisoned, refusing to join many other members of the House of Wolves in swearing loyalty to Queen Mara Sov.

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* {{Badass}}: He avoided capture BossInMookClothing: A regular Captain just by looking at the end her.
* TheBrute: Blunt force is pretty much her approach. Appropriately, she's one
of the Reef Wars and continued to serve strongest in a one-on-one fight.
* TheButcher: It may not be her exact title, but "Pallas Bane" is invoking
the House trope in spirit.
* DarkActionGirl: One
of Wolves faithfully until two female Fallen, along with Dreviss (see above) that appears in the game. Skolas returned.
* CoDragons: To Skolas, alongside Drevis, after the mass escape from the Prison of Elders.
* RankUp: In thanks
has a thing for his loyalty, Skolas promoted Yavek to Baron and made him one of his top lieutenants and diplomats.
this, doesn't he?
* UndyingLoyalty: Remained loyal to Skolas after the Reef Wars ended and the Kell was imprisoned, refusing to join many other members of the House of Wolves ShotgunsAreJustBetter: Uses a Shrapnel Launcher in swearing loyalty to Queen Mara Sov.combat.



[[folder:Aksor]]
!!The Archon Priest, Aksor
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/0bff042fccf1021af21b40bc3d85aff6.jpg]]

The boss of the Winter's Run Strike, an Archon Priest of the House of Wolves that the Fallen on Venus helped escape from the Prison Of Elders. He's bigger and badder than the Archon Priest on Earth, and has a fan following. [[FlunkyBoss A large fan following]].

to:

[[folder:Aksor]]
!!The Archon Priest, Aksor

[[folder:Yavek]]
!!Yavek, Wolf Baron
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/0bff042fccf1021af21b40bc3d85aff6.jpg]]

The boss
org/pmwiki/pub/images/yavek_wolf_baron.jpg]]
->''"Serve him; he is Kell of Kells."''

A minor lieutenant of Skolas during the Reef Wars, Yavek was one
of the Winter's Run Strike, an Archon Priest few members of the House of Wolves that the Fallen on Venus helped escape from who remained free of the Prison Of Elders. He's bigger of Elders and badder than avoided swearing loyalty to the Archon Priest on Earth, Reef. His faith was well-rewarded after Skolas and has a fan following. [[FlunkyBoss A large fan following]].many of his lieutenants escaped from the prison, with Yavek being elevated to Baron and sent to bring the House of Kings under Skolas' banner.



* EvilLaugh: From the moment he climbs out of his chamber, he spends the entire fight alternating between Fallen {{Black Speech}} and bellowing laughter. Often right after smashing your face in.
* FlunkyBoss: Oh boy... The one major thing that most Guardians can agree on, is that this guy ''summons way too many minions''. The boss himself won't kill you, unless you're caught off guard, but the amount of enemies summoned is so great, that you'll either die due them attacking you at once or the Priest himself attacking you while you take out his minions.
* KingMook: A supersized Captain, complete with teleport and [[ShotgunsAreJustBetter Shrapnel Launcher]], though thankfully without the regenerating shield.
* ShockwaveStomp: Getting to close or letting him teleport to you, will have him do this and most likely killing you.
* TeleportSpam: If you aren't careful, this guy will happily teleport as close to you as possible. And then proceed to show you why it's a Priest.

to:

* EvilLaugh: From {{Badass}}: He avoided capture at the moment he climbs out end of the Reef Wars and continued to serve the House of Wolves faithfully until Skolas returned.
* CoDragons: To Skolas, alongside Drevis, after the mass escape from the Prison of Elders.
* RankUp: In thanks for his loyalty, Skolas promoted Yavek to Baron and made him one
of his chamber, he spends the entire fight alternating between Fallen {{Black Speech}} top lieutenants and bellowing laughter. Often right diplomats.
* UndyingLoyalty: Remained loyal to Skolas
after smashing your face in.
* FlunkyBoss: Oh boy... The one major thing that most Guardians can agree on, is that this guy ''summons way too
the Reef Wars ended and the Kell was imprisoned, refusing to join many minions''. The boss himself won't kill you, unless you're caught off guard, but other members of the amount House of enemies summoned is so great, that you'll either die due them attacking you at once or the Priest himself attacking you while you take out his minions.
* KingMook: A supersized Captain, complete with teleport and [[ShotgunsAreJustBetter Shrapnel Launcher]], though thankfully without the regenerating shield.
* ShockwaveStomp: Getting
Wolves in swearing loyalty to close or letting him teleport to you, will have him do this and most likely killing you.
* TeleportSpam: If you aren't careful, this guy will happily teleport as close to you as possible. And then proceed to show you why it's a Priest.
Queen Mara Sov.



[[folder:Kaliks Reborn]]
!!Kaliks Reborn
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/kalikis_reborn.jpg]]
->''"This machine is no God... But given fervent worship even a shell can transcend."''

A prime servitor built out of scraps and the parts of lesser servitors by the Fallen in the Prison of Elders, Kaliks is seen as the reincarnation of the long missing Kaliks Prime. It is the final boss of the Machine Wrath event in the Prison of Elders.

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[[folder:Kaliks Reborn]]
!!Kaliks Reborn
[[folder:Aksor]]
!!The Archon Priest, Aksor
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/kalikis_reborn.jpg]]
->''"This machine is no God... But given fervent worship even a shell can transcend."''

A prime servitor built out of scraps and the parts of lesser servitors by the Fallen in the Prison of Elders, Kaliks is seen as the reincarnation of the long missing Kaliks Prime. It is the final
org/pmwiki/pub/images/0bff042fccf1021af21b40bc3d85aff6.jpg]]

The
boss of the Machine Wrath event in Winter's Run Strike, an Archon Priest of the House of Wolves that the Fallen on Venus helped escape from the Prison of Elders.Of Elders. He's bigger and badder than the Archon Priest on Earth, and has a fan following. [[FlunkyBoss A large fan following]].



* BadBoss: When his health starts to get low, Kaliks Reborn will suck the life out of its Archon Servants, killing them to restore itself to full health. Of course, the Archons do not mind, since they worship it as a god.
* {{Cult}}: The Fallen who worship Kaliks Reborn view it as a god and would do anything for it.
* KingMook: He is a prime servitor.
* UndyingLoyalty: The Fallen who serve Kaliks Reborn are fanatics who are willing to give up their lives to protect it. Some even willingly give up their lives and let Kaliks Reborn drain ether from them so that it may heal any damage that it suffers.

to:

* BadBoss: When his health starts to get low, Kaliks Reborn will suck EvilLaugh: From the life moment he climbs out of its Archon Servants, killing them to restore itself to full health. Of course, his chamber, he spends the Archons do not mind, since they worship it as a god.
* {{Cult}}: The
entire fight alternating between Fallen who worship Kaliks Reborn view it as a god {{Black Speech}} and would do anything for it.
bellowing laughter. Often right after smashing your face in.
* FlunkyBoss: Oh boy... The one major thing that most Guardians can agree on, is that this guy ''summons way too many minions''. The boss himself won't kill you, unless you're caught off guard, but the amount of enemies summoned is so great, that you'll either die due them attacking you at once or the Priest himself attacking you while you take out his minions.
* KingMook: He is a prime servitor.
* UndyingLoyalty: The Fallen who serve Kaliks Reborn are fanatics who are willing to give up their lives to protect it. Some even willingly give up their lives
A supersized Captain, complete with teleport and let Kaliks Reborn drain ether from them so that it may heal any damage that it suffers.[[ShotgunsAreJustBetter Shrapnel Launcher]], though thankfully without the regenerating shield.
* ShockwaveStomp: Getting to close or letting him teleport to you, will have him do this and most likely killing you.
* TeleportSpam: If you aren't careful, this guy will happily teleport as close to you as possible. And then proceed to show you why it's a Priest.



[[folder:Orbiks Prime]]
!!Orbiks Prime

The long-missing progenitor of the Orbiks servitor line, Orbiks Prime revealed itself to the remaining members of the House of Wolves following Skolas' final defeat. It began to gather the Wolves on Mars, but was stopped by the Reef and their allied Guardians.

to:

[[folder:Orbiks Prime]]
!!Orbiks Prime

The long-missing progenitor of the Orbiks
[[folder:Kaliks Reborn]]
!!Kaliks Reborn
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/kalikis_reborn.jpg]]
->''"This machine is no God... But given fervent worship even a shell can transcend."''

A prime
servitor line, Orbiks Prime revealed itself to built out of scraps and the remaining members parts of lesser servitors by the Fallen in the Prison of Elders, Kaliks is seen as the reincarnation of the House of Wolves following Skolas' long missing Kaliks Prime. It is the final defeat. It began to gather boss of the Wolves on Mars, but was stopped by Machine Wrath event in the Reef and their allied Guardians.Prison of Elders.



* ArcVillain: Of the Wolves of Mars questline in ''The Taken King''.
* GeneralFailure: Decides to set up the House of Wolves on Mars, which was at that point a four-way battleground between the Guardians, the Cabal, the Vex, and the Taken. This poor tactical choice for a homebase is how Varkis figures out that a High Servitor is leading the remnants of the House of Wolves, since a Fallen Kell would have never gotten involved in such a unwinnable mess and only a High Servitor could have commanded the faith necessary to commit to such a reckless action.
* KingMook: It is a massive Prime Servitor.
* TeleportSpam: Can teleport short distances like most servitors, but it also likes to teleport the player around.

to:

* ArcVillain: Of BadBoss: When his health starts to get low, Kaliks Reborn will suck the Wolves life out of Mars questline in ''The Taken King''.
* GeneralFailure: Decides
its Archon Servants, killing them to set up restore itself to full health. Of course, the House of Wolves on Mars, which was at that point a four-way battleground between the Guardians, the Cabal, the Vex, and the Taken. This poor tactical choice for a homebase is how Varkis figures out that a High Servitor is leading the remnants of the House of Wolves, Archons do not mind, since they worship it as a god.
* {{Cult}}: The
Fallen Kell who worship Kaliks Reborn view it as a god and would have never gotten involved in such a unwinnable mess and only a High Servitor could have commanded the faith necessary to commit to such a reckless action.
do anything for it.
* KingMook: It He is a massive Prime Servitor.
prime servitor.
* TeleportSpam: Can teleport short distances like most servitors, but UndyingLoyalty: The Fallen who serve Kaliks Reborn are fanatics who are willing to give up their lives to protect it. Some even willingly give up their lives and let Kaliks Reborn drain ether from them so that it also likes to teleport the player around.may heal any damage that it suffers.



[[folder:Orbiks Prime]]
!!Orbiks Prime

The long-missing progenitor of the Orbiks servitor line, Orbiks Prime revealed itself to the remaining members of the House of Wolves following Skolas' final defeat. It began to gather the Wolves on Mars, but was stopped by the Reef and their allied Guardians.
----
* ArcVillain: Of the Wolves of Mars questline in ''The Taken King''.
* GeneralFailure: Decides to set up the House of Wolves on Mars, which was at that point a four-way battleground between the Guardians, the Cabal, the Vex, and the Taken. This poor tactical choice for a homebase is how Varkis figures out that a High Servitor is leading the remnants of the House of Wolves, since a Fallen Kell would have never gotten involved in such a unwinnable mess and only a High Servitor could have commanded the faith necessary to commit to such a reckless action.
* KingMook: It is a massive Prime Servitor.
* TeleportSpam: Can teleport short distances like most servitors, but it also likes to teleport the player around.
[[/folder]]



[[folder:Taniks]]
!!Taniks, the Scarred
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/tankis.jpg]]
->''"Taniks has no House. He kneels before no banner. Owes allegiance to no Kell. He is a murderer, and very good at what he does."''

The boss of the Shadow Thief Strike, Taniks is a notorious Fallen mercenary with his own ketch. Holding no loyalty to any House beyond who pays him, Taniks sides with the Fallen House of Wolves after their rebellion against the Reef, attempting to rob the Temple of Crota. He is responsible for killing the previous Hunter Vanguard, Andal Brask, and for breaking Aksor out of the Prison of Elders.

to:

[[folder:Taniks]]
!!Taniks, the Scarred
[[folder:Fallen Walkers]]
!!Fallen Walkers
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/tankis.jpg]]
->''"Taniks has no House. He kneels before no banner. Owes allegiance to no Kell. He is a murderer,
org/pmwiki/pub/images/fallen_walker.jpg]]

A six legged tank, with three cannons of varying degrees of death. It's the Fallen's heaviest combat vehicle,
and very good at what he does."''

The boss of
shows up as a miniboss in the Shadow Thief Strike, Taniks is Sepiks Prime Strike and as a notorious target in Public Events in Fallen mercenary with his own ketch. Holding no loyalty to any House beyond who pays him, Taniks sides with the Fallen House of Wolves after their rebellion against the Reef, attempting to rob the Temple of Crota. He is responsible for killing the previous Hunter Vanguard, Andal Brask, and for breaking Aksor out of the Prison of Elders.territory.



* ArtificialLimbs: All four of his arms have been replaced with mechanical prosthetics, in what the description for the Strike calls "ritualistic surgeries". What this says about his place in Fallen society is unknown. Variks suspects it's to make himself more like a machine.
* {{BFG}}: Wields a scorch cannon, rather than the traditional shrapnel launcher. Doubles as ArmCannon, since it replaces one of his arms entirely. After you kill him, you can yank it off his body and use it against his minions.
* BloodKnight: Variks describes him as fighting not only to fulfill his contract, but also for fun.
* BringIt: According to Variks, Taniks challenges the Guardian fireteam hunting him "in the ways of old".
* FamedInStory: By the Fallen, who consider him a semi-mythical figure.
* EvenTheSubtitlerIsStumped: Taniks constantly shouts at the fireteam over the intercom on his Ketch. What he's saying is never directly translated, but the subtitles just say what it sounds like.
* GetBackHereBoss: His mission mostly involves you chasing him further and further into his Ketch, whittling down a bit of his health each time.
* KingMook: He's a super Scorch Captain.
* ProfessionalKiller: Variks goes to great lengths to describe him as an independent killer.

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* ArtificialLimbs: All four of his arms have been replaced with mechanical prosthetics, in what BonusBoss: Elder Walkers are amongst the description for toughest enemies you can face in Public Events on Earth, Venus, and the Strike calls "ritualistic surgeries". What this says about his place in Fallen society Moon.
* DegradedBoss: Compared to its regular encounter, the Public Event
is unknown. Variks suspects it's to make himself more like a machine.
* {{BFG}}: Wields a scorch cannon, rather
weaker than the traditional shrapnel launcher. Doubles as ArmCannon, boss itself. Justified, both due to the timer it has and to be on a regulated level so even low-level players won't be killed.
* EarlyBirdCameo: A destroyed Devil Walker can be seen during the Tutorial Mission, on your way to your first jumpship. [[DevelopmentGag It's likely a reference to the Fallen Devil Walker that was defeated in the same location in the earliest gameplay footage we saw.]]
* FlunkyBoss: As with any enemy that powerful. The Devil Walker fought during the Cosmodrome Strike is particularly nasty
since it replaces one of his arms entirely. After you kill him, you can yank it off his body and use it against his minions.
* BloodKnight: Variks describes him as fighting not only
its flunkies like to fulfill his contract, but also for fun.
* BringIt: According to Variks, Taniks challenges the Guardian fireteam hunting him "in the ways of old".
* FamedInStory: By the Fallen, who consider him a semi-mythical figure.
* EvenTheSubtitlerIsStumped: Taniks constantly shouts at the fireteam over the intercom
spawn on his Ketch. What he's saying is never directly translated, but the subtitles just say what it sounds like.
would otherwise be the best sniping positions in the boss arena.
* GetBackHereBoss: His mission mostly involves GiantSpaceFleaFromNowhere: If you chasing him further and further into his Ketch, whittling down encounter it in the Cosmodrome, as a bit of his health each BonusBoss, which is probably where you'd least expect it. Or encounter it for the first time.
* KingMook: He's a super Scorch Captain.
* ProfessionalKiller: Variks goes
KillerRobot: They're unmanned, with an AI similar to great lengths to describe him as an independent killer.(but more sophisticated than) that of a Shank.
* OneHitKill: A direct hit from its main gun is a guarantee that you will ''not'' be going home in one piece. Fortunately, it telegraphs the attack heavily, complete with a laser sight showing the impact point, and it has pretty much zero tracking. Unfortunately, the blast radius is very large indeed.


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[[folder:Taniks]]
!!Taniks, the Scarred
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/tankis.jpg]]
->''"Taniks has no House. He kneels before no banner. Owes allegiance to no Kell. He is a murderer, and very good at what he does."''

The boss of the Shadow Thief Strike, Taniks is a notorious Fallen mercenary with his own ketch. Holding no loyalty to any House beyond who pays him, Taniks sides with the Fallen House of Wolves after their rebellion against the Reef, attempting to rob the Temple of Crota. He is responsible for killing the previous Hunter Vanguard, Andal Brask, and for breaking Aksor out of the Prison of Elders.
----
* ArtificialLimbs: All four of his arms have been replaced with mechanical prosthetics, in what the description for the Strike calls "ritualistic surgeries". What this says about his place in Fallen society is unknown. Variks suspects it's to make himself more like a machine.
* {{BFG}}: Wields a scorch cannon, rather than the traditional shrapnel launcher. Doubles as ArmCannon, since it replaces one of his arms entirely. After you kill him, you can yank it off his body and use it against his minions.
* BloodKnight: Variks describes him as fighting not only to fulfill his contract, but also for fun.
* BringIt: According to Variks, Taniks challenges the Guardian fireteam hunting him "in the ways of old".
* FamedInStory: By the Fallen, who consider him a semi-mythical figure.
* EvenTheSubtitlerIsStumped: Taniks constantly shouts at the fireteam over the intercom on his Ketch. What he's saying is never directly translated, but the subtitles just say what it sounds like.
* GetBackHereBoss: His mission mostly involves you chasing him further and further into his Ketch, whittling down a bit of his health each time.
* KingMook: He's a super Scorch Captain.
* ProfessionalKiller: Variks goes to great lengths to describe him as an independent killer.
[[/folder]]

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* GadgeteerGenius: The Fallen pretty much have to be these to keep their equipment running. Not only are they able to maintain huge warships and advanced technologies while scavenging through humanity's ruins, but they're able to build a modified Shank that can take on ''Rasputin'' in raw electronic warfare.



* GadgeteerGenius: The Fallen pretty much have to be these to keep their equipment running. Not only are they able to maintain huge warships and advanced technologies while scavenging through humanity's ruins, but they're able to build a modified Shank that can take on ''Rasputin'' in raw electronic warfare.
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Altering display names on tropes is a not permitted. See Sinkhole.


* [[GangOfHats House of Hats]]: Each Fallen house exists as an autonomous society, led by a Kell, and each with its own set of traditions and priorities:

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* [[GangOfHats House of Hats]]: GangOfHats: Each Fallen house exists as an autonomous society, led by a Kell, and each with its own set of traditions and priorities:
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* ColorCodedArmies: '''Type I'''. Each color represents a House of the Fallen, and their color depends on what planet you're on. Devils are on Earth (red and bone-white), Exiles are on the Moon (green and black), Winter is on Venus (blue and silver). There's also the mysterious House of Kings (navy blue and gold), who work to coordinate the lesser Houses on behalf of the Fallen's shadowy leadership. The House of Wolves is dark blue and white.

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* ColorCodedArmies: '''Type I'''. Each color represents a House of the Fallen, and their color depends on what planet you're on. Devils are on Earth (red and bone-white), Exiles are on the Moon (green and black), Winter is on Venus (blue and silver). There's also the mysterious House of Kings (navy blue and gold), who work to coordinate the lesser Houses on behalf of the Fallen's shadowy leadership. The House of Wolves is dark blue and white.
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[[folder:Orbiks Prime]]
!!Orbiks Prime

The long-missing progenitor of the Orbiks servitor line, Orbiks Prime revealed itself to the remaining members of the House of Wolves following Skolas' final defeat. It began to gather the Wolves on Mars, but was stopped by the Reef and their allied Guardians.
----
* ArcVillain: Of the Wolves of Mars questline in ''The Taken King''.
* GeneralFailure: Decides to set up the House of Wolves on Mars, which was at that point a four-way battleground between the Guardians, the Cabal, the Vex, and the Taken. This poor tactical choice for a homebase is how Varkis figures out that a High Servitor is leading the remnants of the House of Wolves, since a Fallen Kell would have never gotten involved in such a unwinnable mess and only a High Servitor could have commanded the faith necessary to commit to such a reckless action.
* KingMook: It is a massive Prime Servitor.
* TeleportSpam: Can teleport short distances like most servitors, but it also likes to teleport the player around.
[[/folder]]
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A nomadic race of four armed humanoids, the Fallen were once a noble hierarchical society. In the aftermath of the Collapse, they have become bandits and pirates, raiding settlements on Earth, the Moon, and Venus. Before they were called Fallen, they called themselves Eliksni, in their own tongue.

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A nomadic race of four armed humanoids, the Fallen were once a noble hierarchical society. In the aftermath of the Collapse, Whirlwind (an event similar to the Collapse) they have become bandits and pirates, raiding settlements on Earth, the Moon, and Venus.Humanity's many colonies. Before they were called Fallen, they called themselves Eliksni, in their own tongue.



** The House of Stone is mentioned in the quote for the Doom of Chelchis, where the Kell of Stone, Chelchis, is bewildered at "The Great Machine"[='=]s disappearance. Given the weapons' cryptic quotes revolve around FamousLastWords uttered during crushing defeats by Oryx, we can assume the House was annihilated during the Collapse.

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** The House of Stone is mentioned in the quote for the Doom of Chelchis, where the Kell of Stone, Chelchis, is bewildered at "The Great Machine"[='=]s disappearance. Given the weapons' cryptic quotes revolve around FamousLastWords uttered during crushing defeats by Oryx, we can assume the House was annihilated during the Collapse.Whirlwind.
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** The House of Stone is mentioned in the quote for the Doom of Chelchis, where the Kell of Stone, Chelchis, is bewildered at "The Great Machine"[='=]s disappearance. Given the weapons' cryptic quotes revolve around FamousLastWords uttered during crushing defeats by Oryx, we can assume the House was annihilated during the Collapse.
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[[folder:Kaliks Reborn]]
!!Kaliks Reborn
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/kalikis_reborn.jpg]]
->''"This machine is no God... But given fervent worship even a shell can transcend."''

A prime servitor built out of scraps and the parts of lesser servitors by the Fallen in the Prison of Elders, Kaliks is seen as the reincarnation of the long missing Kaliks Prime. It is the final boss of the Machine Wrath event in the Prison of Elders.
----
* BadBoss: When his health starts to get low, Kaliks Reborn will suck the life out of its Archon Servants, killing them to restore itself to full health. Of course, the Archons do not mind, since they worship it as a god.
* {{Cult}}: The Fallen who worship Kaliks Reborn view it as a god and would do anything for it.
* KingMook: He is a prime servitor.
* UndyingLoyalty: The Fallen who serve Kaliks Reborn are fanatics who are willing to give up their lives to protect it. Some even willingly give up their lives and let Kaliks Reborn drain ether from them so that it may heal any damage that it suffers.
[[/folder]]
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* UndyingLoyalty: Remained loyal to Skolas after the Reef Wars ended and the Kell was imprisoned, refusing to join many other members of the House of Wolves in swearing loyalty to Queen Meera Sov.

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* UndyingLoyalty: Remained loyal to Skolas after the Reef Wars ended and the Kell was imprisoned, refusing to join many other members of the House of Wolves in swearing loyalty to Queen Meera Mara Sov.

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[[folder:S.A.B.E.R.-2]]
!!S.A.B.E.R.-2
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/fallen_saber.jpg]]

A Shank modified to be able to crack the Warmind Rasputin's defenses and the boss of the "Fallen S.A.B.E.R." Strike.
----
* AwesomeMcCoolname: The first named Shank, and it does not disappoint in its machine connotation.
* BadassAutomaton: Let us repeat: this is a machine that can bypass Rasputin's network and make the entire bunker its playground.
* TransformingMecha: At several health thresholds, the boss changes its configuration, starting out with a Solar cannon akin to a Vandal wire rifle, then alternating between it and two more modes; a Void-based chassis with dual miniguns and an Arc-based close-range taser.
* WeakButSkilled: The S.A.B.E.R.-2 by itself is fairly average as far as bosses go, its health dropping easily from high-end content weapons and possessing few powerful weapons despite multiple configurations. However, on top of summoning multiple flunkies to hinder you, it abuses the hell out of the boss arena, setting out multiple lightning traps.
[[/folder]]



[[folder:S.A.B.E.R.-2]]
!!S.A.B.E.R.-2
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/fallen_saber.jpg]]

A Shank modified to be able to crack the Warmind Rasputin's defenses and the boss of the "Fallen S.A.B.E.R." Strike.
----
* AwesomeMcCoolname: The first named Shank, and it does not disappoint in its machine connotation.
* BadassAutomaton: Let us repeat: this is a machine that can bypass Rasputin's network and make the entire bunker its playground.
* TransformingMecha: At several health thresholds, the boss changes its configuration, starting out with a Solar cannon akin to a Vandal wire rifle, then alternating between it and two more modes; a Void-based chassis with dual miniguns and an Arc-based close-range taser.
* WeakButSkilled: The S.A.B.E.R.-2 by itself is fairly average as far as bosses go, its health dropping easily from high-end content weapons and possessing few powerful weapons despite multiple configurations. However, on top of summoning multiple flunkies to hinder you, it abuses the hell out of the boss arena, setting out multiple lightning traps.
[[/folder]]

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[[folder:Aksor]]
!!The Archon Priest, Aksor
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/0bff042fccf1021af21b40bc3d85aff6.jpg]]

The boss of the Winter's Run Strike, an Archon Priest of the House of Wolves that the Fallen on Venus helped escape from the Prison Of Elders. He's bigger and badder than the Archon Priest on Earth, and has a fan following. [[FlunkyBoss A large fan following]].

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[[folder:Aksor]]
!!The Archon Priest, Aksor
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/0bff042fccf1021af21b40bc3d85aff6.jpg]]

The boss
[[folder:Drevis]]
!!Drevis, Wolf Baroness

A Baroness and leader
of the Winter's Run Strike, Silent Fang, an Archon Priest elite infiltration team that more or less ensured Skolas became the new Kell of the House of Wolves. She is one of the random bounties available in the second Queen's Wrath introduced during the House of Wolves that the Fallen on Venus helped escape from the Prison Of Elders. He's bigger and badder than the Archon Priest on Earth, and has a fan following. [[FlunkyBoss A large fan following]].expansion.



* EvilLaugh: From the moment he climbs out of his chamber, he spends the entire fight alternating between Fallen {{Black Speech}} and bellowing laughter. Often right after smashing your face in.
* FlunkyBoss: Oh boy... The one major thing that most Guardians can agree on, is that this guy ''summons way too many minions''. The boss himself won't kill you, unless you're caught off guard, but the amount of enemies summoned is so great, that you'll either die due them attacking you at once or the Priest himself attacking you while you take out his minions.
* KingMook: A supersized Captain, complete with teleport and [[ShotgunsAreJustBetter Shrapnel Launcher]], though thankfully without the regenerating shield.
* ShockwaveStomp: Getting to close or letting him teleport to you, will have him do this and most likely killing you.
* TeleportSpam: If you aren't careful, this guy will happily teleport as close to you as possible. And then proceed to show you why it's a Priest.

to:

* EvilLaugh: From the moment he climbs out DarkActionGirl: One of his chamber, he spends the entire fight alternating between two female Fallen {{Black Speech}} and bellowing laughter. Often right after smashing your face in.
* FlunkyBoss: Oh boy... The one major thing
[[note]]The other being Pirsis[[/note]] that most Guardians can agree on, is appears in the game. Not that you could tell by looking at her, though.
* TheDragon: She served as
this guy ''summons way too many minions''. to Skolas during the struggle for the Kellship. Following the mass escape from the Prison of Elders, Drevis is CoDragons to Skolas with fellow Baron Yavek.
* StealthExpert:
The boss himself won't kill you, unless you're caught off guard, but the amount Silent Fang are a group of enemies summoned is so great, Fallen that you'll either die due them attacking you at once or the Priest himself attacking you while you take out his minions.
* KingMook: A supersized Captain, complete with teleport and [[ShotgunsAreJustBetter Shrapnel Launcher]], though thankfully without the regenerating shield.
* ShockwaveStomp: Getting to close or letting him teleport to you, will have him do this and most likely killing you.
* TeleportSpam: If you aren't careful, this guy will happily teleport
specialize in special operations such as close to you as possible. And then proceed to show you why it's assassination. Drevis herself utilizes a Priest.cloaking field during her public event appearances.



[[folder:Drevis]]
!!Drevis, Wolf Baroness

A Baroness and leader of the Silent Fang, an elite infiltration team that more or less ensured Skolas became the new Kell of the House of Wolves. She is one of the random bounties available in the second Queen's Wrath introduced during the House of Wolves expansion.

to:

[[folder:Drevis]]
!!Drevis,
[[folder:Yavek]]
!!Yavek,
Wolf Baroness

A Baroness and leader of the Silent Fang, an elite infiltration team that more or less ensured Skolas became the new
Baron
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/yavek_wolf_baron.jpg]]
->''"Serve him; he is
Kell of Kells."''

A minor lieutenant of Skolas during
the House of Wolves. She is Reef Wars, Yavek was one of the random bounties available in the second Queen's Wrath introduced during few members of the House of Wolves expansion.who remained free of the Prison of Elders and avoided swearing loyalty to the Reef. His faith was well-rewarded after Skolas and many of his lieutenants escaped from the prison, with Yavek being elevated to Baron and sent to bring the House of Kings under Skolas' banner.



* DarkActionGirl: One of two female Fallen [[note]]The other being Pirsis[[/note]] that appears in the game. Not that you could tell by looking at her, though.
* TheDragon: She served as this to Skolas during the struggle for the Kellship.
* StealthExpert: The Silent Fang are a group of Fallen that specialize in special operations such as assassination. Drevis herself utilizes a cloaking field during her public event appearances.

to:

* DarkActionGirl: One of two female Fallen [[note]]The other being Pirsis[[/note]] that appears in {{Badass}}: He avoided capture at the game. Not that you could tell by looking at her, though.
end of the Reef Wars and continued to serve the House of Wolves faithfully until Skolas returned.
* TheDragon: She served as this CoDragons: To Skolas, alongside Drevis, after the mass escape from the Prison of Elders.
* RankUp: In thanks for his loyalty, Skolas promoted Yavek to Baron and made him one of his top lieutenants and diplomats.
* UndyingLoyalty: Remained loyal
to Skolas during after the struggle for Reef Wars ended and the Kellship.
* StealthExpert: The Silent Fang are a group
Kell was imprisoned, refusing to join many other members of Fallen that specialize the House of Wolves in special operations such as assassination. Drevis herself utilizes a cloaking field during her public event appearances. swearing loyalty to Queen Meera Sov.


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[[folder:Aksor]]
!!The Archon Priest, Aksor
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/0bff042fccf1021af21b40bc3d85aff6.jpg]]

The boss of the Winter's Run Strike, an Archon Priest of the House of Wolves that the Fallen on Venus helped escape from the Prison Of Elders. He's bigger and badder than the Archon Priest on Earth, and has a fan following. [[FlunkyBoss A large fan following]].
----
* EvilLaugh: From the moment he climbs out of his chamber, he spends the entire fight alternating between Fallen {{Black Speech}} and bellowing laughter. Often right after smashing your face in.
* FlunkyBoss: Oh boy... The one major thing that most Guardians can agree on, is that this guy ''summons way too many minions''. The boss himself won't kill you, unless you're caught off guard, but the amount of enemies summoned is so great, that you'll either die due them attacking you at once or the Priest himself attacking you while you take out his minions.
* KingMook: A supersized Captain, complete with teleport and [[ShotgunsAreJustBetter Shrapnel Launcher]], though thankfully without the regenerating shield.
* ShockwaveStomp: Getting to close or letting him teleport to you, will have him do this and most likely killing you.
* TeleportSpam: If you aren't careful, this guy will happily teleport as close to you as possible. And then proceed to show you why it's a Priest.
[[/folder]]
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**The Grimoire now states they are purely robotic.


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** As of the Taken King they can now be fought on Mars under certain circumstances.

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Sepiks\' body is there from when he was killed in a Strike, not from the Taken killing him


** Pirsis is one as well

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** Pirsis is one as wellwell.



* StuffedIntoTheFridge: When the House of Devils gets attacked by a Taken force in ''The Taken King'', Sepiks Prime is among the first casualties. Its broken husk can be found lying on the ground, some of its light still flickering.
--> '''Ghost:''' Remember when Sepiks Prime was our biggest problem?



The Kell of the House of Winter on Venus. He has overseen numerous pirate raids against the Last City, causing the Vanguard to raise the bounty on him.

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The Kell of the House of Winter on Venus. He has overseen numerous pirate raids against the Last City, jumpship reclamation convoys, causing the Vanguard to raise the bounty on him.



* KingMook: He's an extra large Captain.

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* HitAndRunTactics: Uses these against the Vanguard, hitting convoys before going back into hiding. When they finally track down his location on Venus, they send guardians to kill Draksis before he can escape again.
* KingMook: He's an extra large Captain. Captain.
* MinorMajorCharacter: Being the Kell of the House of Winter and one of the biggest threats to the Tower makes him a pretty important character. He is introduced and killed in the same mission with nary a mention of him before or after aside from a Grimoire card.
* SpacePirate: Spends his time raiding the Tower's convoys in space.



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* StuffedIntoTheFridge: When the House of Devils gets attacked by a Taken force in ''The Taken King'', Sepiks Prime is among the first casualties. Its broken husk can be found lying on the ground, some of its light still flickering.
--> '''Ghost:''' Remember when Sepiks Prime was our biggest problem?
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* GadgeteerGenius: The Fallen pretty much have to be these to keep their equipment running. Not only are they able to maintain huge warships and advanced technologies while scavenging through humanity's ruins, but they're able to build a modified Shank that can take on ''Rasputin'' in raw electronic warfare.

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[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/fallen_walker.jpg]]




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[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/riksis_archon.jpg]]




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[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/draksis_kell.jpg]]




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!!S.A.B.E.R.-2
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/fallen_saber.jpg]]

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* NonindicativeName: While they do have an important social role, manufacturing the 'ether' that keeps the Fallen alive, Servitors, the aliens' robotic gods, are served by their disciples rather more than they serve them.


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* NonindicativeName: While they do have an important social role, manufacturing the 'ether' that keeps the Fallen alive, Servitors, the aliens' robotic gods, are served by their disciples rather more than they serve them.
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** The House of Wolves is mostly found in the Reef. They have become vassals to the Awoken after the Queen killed their Kell and captured or killed his would be successors. The eventually ended up rebelling against the Reef.

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** The House of Wolves is mostly found in the Reef. They have become vassals to the Awoken after the Queen killed their Kell and captured or killed his would be successors. The They eventually ended up rebelling against the Reef.
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* BlackSpeech: [[https://www.youtube.com/watch?v=FXRHVKFbm0U The Fallen have a structured language]], though it comes off like this because Taniks and Skolas are mostly screaming it at you at thee top of their lungs.

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* BlackSpeech: [[https://www.youtube.com/watch?v=FXRHVKFbm0U The Fallen have a structured language]], though it comes off like this because Taniks and Skolas are mostly screaming it at you at thee the top of their lungs.
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* BadassNormal: Compared with the other species, and actually lamented on by Skolas and Variks. They don't have the power of the Traveler like humans and their allies. They don't have the dark magics of the Hive, or the massive strength and Imperial military might of the Cabal, or the immense intellect, reality-warping powers, and time travel of the Vex. They just have [[{{Determinator}} dreg strength, anger, and desperation]].... and that's enough to make them one of more powerful and omnipresent species in the system.

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* BadassNormal: Compared with the other species, and actually lamented on by Skolas and Variks. They don't have the power of the Traveler like humans and their allies. They don't have the dark magics of the Hive, or the massive strength and Imperial military might of the Cabal, or the immense intellect, reality-warping powers, and time travel of the Vex. They just have [[{{Determinator}} dreg strength, anger, and desperation]]....desperation]]... and that's enough to make them one of more powerful and omnipresent species in the system.
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* BlackSpeech: [[https://www.youtube.com/watch?v=FXRHVKFbm0U The Fallen have an structured actual language]], though it comes off like this because Taniks and Skolas are mostly screaming it at you at thee top of their lungs.

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* BlackSpeech: [[https://www.youtube.com/watch?v=FXRHVKFbm0U The Fallen have an a structured actual language]], though it comes off like this because Taniks and Skolas are mostly screaming it at you at thee top of their lungs.
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* BlackSpeech: [[https://www.youtube.com/watch?v=FXRHVKFbm0U The Fallen have an structured actual language]], though it comes off like this because Taniks and Skolas are mostly screaming it at you at thee top of their lungs.


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* BossBanter: He's actually [[https://www.youtube.com/watch?v=FXRHVKFbm0U quite talkative]] in his boss fights, even throwing out insults at the Guardians, comparing them to Dregs or telling them that if they're out of ammo, he'll gift them with some bullets himself.
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!!The Fallen

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!!The FallenFallen/Eliksni
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This page details the species of humanoid space pirates that scavenge various planets in hopes for a place of their own. For other characters, head back [[Characters/{{Destiny}} here]] for the character index.
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* EarlyBirdCameo: A destroyed Devil Walker can be seen during the Tutorial Mission, on your way to your first jumpship.

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* EarlyBirdCameo: A destroyed Devil Walker can be seen during the Tutorial Mission, on your way to your first jumpship. [[DevelopmentGag It's likely a reference to the Fallen Devil Walker that was defeated in the same location in the earliest gameplay footage we saw.]]
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[[folder:S.A.B.E.R.-2]]

A Shank modified to be able to crack the Warmind Rasputin's defenses and the boss of the "Fallen S.A.B.E.R." Strike.
----
* AwesomeMcCoolname: The first named Shank, and it does not disappoint in its machine connotation.
* BadassAutomaton: Let us repeat: this is a machine that can bypass Rasputin's network and make the entire bunker its playground.
* TransformingMecha: At several health thresholds, the boss changes its configuration, starting out with a Solar cannon akin to a Vandal wire rifle, then alternating between it and two more modes; a Void-based chassis with dual miniguns and an Arc-based close-range taser.
* WeakButSkilled: The S.A.B.E.R.-2 by itself is fairly average as far as bosses go, its health dropping easily from high-end content weapons and possessing few powerful weapons despite multiple configurations. However, on top of summoning multiple flunkies to hinder you, it abuses the hell out of the boss arena, setting out multiple lightning traps.

[[/folder]]

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[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/sepkis_prime.jpg]]
->''"I never believed a machine could know hatred."''
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[[foldercontrol]]

[[folder:Fallen in General]]
!!The Fallen
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/the_fallen.jpg]]
->''"We have butchers at our gates, four-armed and eager for slaughter."''

A nomadic race of four armed humanoids, the Fallen were once a noble hierarchical society. In the aftermath of the Collapse, they have become bandits and pirates, raiding settlements on Earth, the Moon, and Venus. Before they were called Fallen, they called themselves Eliksni, in their own tongue.
----
* AlasPoorVillain: Some of the Grimoire cards from Variks's perspective present the Fallen as this. Look at it from their point of view:
** They used to have a powerful, noble civilization, every need granted by the Traveler, which they worshiped as the "Great Machine". Then the Whirlwind came (we're not sure what it entailed, but we have a good idea on [[GreaterScopeVillain who]] caused it), the Traveler left them, and their civilization fell, and ever since they've been forced to scavenge for scraps in the wilderness just to survive. The Battle of Twilight Gap happened because they wanted to reclaim the Traveler and avoid extinction, but they were denied the Guardians, who they believe are hoarding the Traveler for themselves. Every subsequent attempt to claw out a place in the solar system has led to even worse disasters: Kells and Archons killed, Primes destroyed, Ether running out, the remnants of their civilization spiraling further into ruin.
* AlienBlood: Some kind of white vapor, possibly the "ether" it's said they depend on to survive.
* AntiVillain: Skolas indicates that the entire reason why the Fallen fight humanity and hate them so much is because humans denied them access to the Traveler, which they believed could save them. They scrounge in humanity's ruins, fighting Guardians and other alien life mostly just to stay alive. The entire Battle of Twilight Gap was a huge push by the many Fallen Houses to take the City and the Traveller.
* AristocratsAreEvil: Right below the Kells and Archons are Barons, Fallen Captains who have risen to command of a ship, whether it be a lowly Skiff to a mighty Ketch.
* ArtificialLimbs: Given that the MarkOfShame for a Dreg is having your lower arms lopped off, and that it's entirely possible to lose Dreg status by fighting with honour, it should come as no surprise that replacement arms are in high demand. They're apparently quite realistic.
* BadassCape: Capes are how the Fallen signify rank, and Fallen society is structured on AsskickingEqualsAuthority, meaning that a bigger, more impressive cape literally means that you're more badass.
* BadassNormal: Compared with the other species, and actually lamented on by Skolas and Variks. They don't have the power of the Traveler like humans and their allies. They don't have the dark magics of the Hive, or the massive strength and Imperial military might of the Cabal, or the immense intellect, reality-warping powers, and time travel of the Vex. They just have [[{{Determinator}} dreg strength, anger, and desperation]].... and that's enough to make them one of more powerful and omnipresent species in the system.
* BadBoss: Fallen leaders are this. The Grimoire cards for Captains say that if another Fallen even hesitates in carrying out their orders, they have every right to kill them on the spot.
* BlueAndOrangeMorality: While the Fallen have clear and identifiable goals and hierarchies, their entire outlook in life is focused on looting and pillaging, to the point that their documentation on looting has flowery language and religious overtones. Their measure of a worthy and respectable enemy is whether or not they can be stolen from, and that which is impossible to steal from is apparently worthy of devotion and reverence.
* ColorCodedArmies: '''Type I'''. Each color represents a House of the Fallen, and their color depends on what planet you're on. Devils are on Earth (red and bone-white), Exiles are on the Moon (green and black), Winter is on Venus (blue and silver). There's also the mysterious House of Kings (navy blue and gold), who work to coordinate the lesser Houses on behalf of the Fallen's shadowy leadership. The House of Wolves is dark blue and white.
* DarkActionGirl: Given that the Fallen believe in EqualOpportunityEvil and AsskickingEqualsAuthority, there's good odds on any high-ranking officer you encounter being one of these. The Baron of the House of Exiles that Cayde-6 had an EnemyMine moment with in 'Ghost Fragment: Fallen' is an excellent example.
** Drevis is one, and you fight her for a bounty in House of Wolves.
** Pirsis is one as well
* DyingRace: If there is one species in ''Destiny'' worse off than humanity, it's the Fallen. Their race is dying, ether is running low, their Kells, Archons, and Prime Servitors are being killed, and they're too divided to do anything about it.
* DeusEstMachina: They worship the strange, robotic Servitors as gods, with the influential Archon caste serving as their priesthood. The ''House of Wolves'' Expansion reveals that they once worshiped the Traveler, which they called the "Great Machine", and still want to reclaim it so that it can restore their society - it's hinted that the Servitors are idols of the Traveler designed to partially relieve their dependency on its Light through the synthetic 'ether' they exude. They seem to be unaware of the Traveler's dormancy.
* DualWielding: Many of them carry a pair of knives or swords for slicing you up in close combat. Oddly enough for a MultiArmedAndDangerous alien race, nobody ever tries quad-wielding.
* EliteMooks: Captains, who lead other Fallen units.
* EqualOpportunityEvil: Every Fallen has a fair shot at rising the ranks, even the crippled, disgraced Dreg SlaveMooks, and just like with humanity, they don't appear to discriminate by gender - several of their highest-ranking officers are female.
* {{Expy}}: Their height, four arms, aggressiveness, and habitation of the ruined cities of others makes them one for the Green Barsoomians from Creator/EdgarRiceBurroughs ''Literature/JohnCarterOfMars'' series. This is likely part of ''Destiny'''s GenreThrowback to PlanetaryRomance.
* ExtraEyes: They have four apiece.
* EvilCounterpart: Like humanity, they are a VestigialEmpire that seeks to reclaim their previous influence.
* EvilSoundsDeep: It's pretty hard to find a named Fallen who doesn't have a deep, snarling voice.
* FallenHero: A dramatic and tragic example - they have their name for a reason. [[spoiler:They were the Traveler's agents before Humanity, complete with Guardians and Ghosts, before the Darkness crushed them and left them as the starving, desperate pirates and mercenaries we see today.]]
* [[GangOfHats House of Hats]]: Each Fallen house exists as an autonomous society, led by a Kell, and each with its own set of traditions and priorities:
** The House of Devils is mostly found around the Cosmodrome on Earth. They are one of the most ruthless and desperate houses, focused on looting what salvage they can by force, but are more numerous and dangerous than this description makes them sound - they almost destroyed the City in the notorious Battle of the Twilight Gap.
** The House of Exile is mostly found on Earth's Moon. They consist of Fallen driven off from other houses who band together to form their own society.
** The House of Winter is mostly found on Venus. They are some of the proudest Fallen, carefully maintaining the strict traditions of their old empire, even though that empire has long since fell to ruin.
** The House of Wolves is mostly found in the Reef. They have become vassals to the Awoken after the Queen killed their Kell and captured or killed his would be successors. The eventually ended up rebelling against the Reef.
** The House of Kings are effectively the "ruling House", sitting at the top of the hierarchy of an already extremely hierarchical society, and do not appear to be bound to any one location. They expect other Fallen to live up to their strict standards and are brutal to those found wanting. The Kell of the House of Kings actually manipulated the House of Devils and the House of Winter into serving on the front lines during the Battle of the Twilight Gap.
** The House of Judgement was a peacekeeping House in Fallen society, with a Scribe attached to each Kell. After the collapse of Fallen civilization, members of the House of Judgement were forced to rely on the other Houses for survival. Variks belongs to this House, and was Skolas' Scribe.
** The House of Rain became extinct during the Whirlwind; the cataclysmic event that brought the Fallen civilization to its end. They made the prophecies of the "Kell of Kells" whom will rise and restore the Fallen to their former glory.
** The House of Scar is mentioned in a one-off sentence in Variks' Grimoire card.[[note]]Cannot keep Wolves from Kings, Scar from Winter.[[/note]] It is unknown what their purpose was in Fallen society.
* GrenadeSpam: Grenades are standard equipment for [[SlaveMooks Dregs]]. Dregs are the Fallen's most common soldiers. You can see where this is going.
* InvisibilityCloak: A technology they're highly adept in - they fit them to everything from individual soldiers to their colossal Ketches.
* KillerRobot: They like to use robots to bolster their ranks on the battlefield, from the floating, boxy Shank 'hunting dogs' to the hulking Walker {{Spider Tank}}s. The position of Servitors in their society is a little more complex - they're heavily-armed robots that see extensive military use, but they're also objects of religious awe that look nothing like any other piece of Fallen technology.
* KnifeNut: Most Fallen carry electrified knives as melee weapons (unless they're fortunate enough to get big, fancy swords instead), but it's the desperate, fanatical Dregs who provide the 'nut' part. A small horde of SlaveMooks charging towards you trying to redeem their honour by stabbing your eyeballs out is not an uncommon thing to encounter when fighting Fallen.
* NonindicativeName: While they do have an important social role, manufacturing the 'ether' that keeps the Fallen alive, Servitors, the aliens' robotic gods, are served by their disciples rather more than they serve them.
* LargeAndInCharge: While Dregs and Vandals are roughly human sized, Fallen leaders are much larger than both. Fallen Captains are usually a head taller than Vandals and Dregs. Archons and Kells can be ''twice'' the size of Vandals and Dregs. This is justified in-universe as the result of distribution of Ether: Captains and Barons get higher shares of Ether compared to Dregs and Vandals, while Kells and Archons get the biggest shares, allowing them to grow to titanic sizes.
* LetterMotif: ''Many'' of the named Fallen and Servitors have a name ending in "S," and often with "Is" or "Ks." Riksis, Draksis, Sepkis, Tankis, Variks, Saviks, Kaliks... it's the ones that don't that stand out, such as Paskin and Askor.
* MeaningfulName: At some point before the events of the game, the Fallen were once a race comprised of multiple noble houses before descending into their current state as nomads and pirates. The religious symbolism is significant, too - [[spoiler:they're 'fallen angels', former servants of the godlike Traveler exiled from paradise by the Darkness and turned to sin and despair]].
* MileLongShip: Ketches, the Fallen Houses' mobile homes. They're the biggest spacecraft in the game, at roughly a kilometre long each, with the Wintership Simiks-Fel landed on Venus demonstrating their colossal bulk to particular effect. In theory each House should have one, with the Kell serving as the captain and the Archon serving as chief engineer and navigator, but in practice houses have multiple Ketches run by Barons.
* MultiArmedAndDangerous: Most have an extra pair of arms. The Dregs, the lowest levels of their society, have the lower set of arms cut off until they can prove they're worthy of having them regrown.
* OurGiantsAreBigger: During the Elder Cypher bounty, Variks reveals that the towering Kells and Archons are actually a normal size for a healthy Eliksni - most of the race are stunted due to Ether shortages.
* OurSoulsAreDifferent: When a member of the Fallen dies, their soul appears to be ripped from their bodies. Getting headshots on them reveals an odd light whisping away from where their head was.
* RapePillageAndBurn: The Fallen's society revolves around stealing from others, and they'll do anything to steal from others. According to Lakshmi-2, they burned down London during the collapse.
* ShotgunsAreJustBetter: They appear to be of this opinion - Shrapnel Launchers, their shotgun-equivalents, are primarily officers' weapons. According to the Grimoire, [[WeaponForIntimidation it's because they're so big and intimidating]].
* SlaveMooks: Dregs, the disgraced Fallen undercaste, who have a pair of arms removed as a MarkOfShame and are allowed the chance to restore their honour on the battlefield by participating in suicidal human wave attacks.
* SniperRifle: Wire Rifles, the second-most-popular weapons for [[{{Mooks}} Vandals]]. As the name suggests, they fire electrified wire filaments at incredibly high velocities.
* SpacePirates: Their own fall has reduced many of their kin to this.
* SpiderTank: [[http://www.destinypedia.com/images/6/62/Fallen_desktop.jpg This thing.]] It requires a two-man crew and functions as a MightyGlacier.
* TheUsualAdversaries: Fallen are encountered on every planet, often fighting the dominant faction controlling it. Humanity just happens to be the one they're fighting on Earth.
** They are not, however, found on Mars. It's likely none of the Fallen houses want to fight against both the Vex AND the Cabal.
* VestigialEmpire: The Fallen went from being a powerful race of nobility to one shrouded in poverty and crime.
* WorthyOpponent: Going by the second Ghost Fragment Grimoire card, the Fallen appear to respect opponents who cannot be stolen from, and actually ''love'' that which is impossible to steal from... and apparently, that includes the Darkness.
[[/folder]]

[[folder:Fallen Walkers]]
!!Fallen Walkers

A six legged tank, with three cannons of varying degrees of death. It's the Fallen's heaviest combat vehicle, and shows up as a miniboss in the Sepiks Prime Strike and as a target in Public Events in Fallen territory.
----
* BonusBoss: Elder Walkers are amongst the toughest enemies you can face in Public Events on Earth, Venus, and the Moon.
* DegradedBoss: Compared to its regular encounter, the Public Event is weaker than the boss itself. Justified, both due to the timer it has and to be on a regulated level so even low-level players won't be killed.
* EarlyBirdCameo: A destroyed Devil Walker can be seen during the Tutorial Mission, on your way to your first jumpship.
* FlunkyBoss: As with any enemy that powerful. The Devil Walker fought during the Cosmodrome Strike is particularly nasty since its flunkies like to spawn on what would otherwise be the best sniping positions in the boss arena.
* GiantSpaceFleaFromNowhere: If you encounter it in the Cosmodrome, as a BonusBoss, which is probably where you'd least expect it. Or encounter it for the first time.
* KillerRobot: They're unmanned, with an AI similar to (but more sophisticated than) that of a Shank.
* OneHitKill: A direct hit from its main gun is a guarantee that you will ''not'' be going home in one piece. Fortunately, it telegraphs the attack heavily, complete with a laser sight showing the impact point, and it has pretty much zero tracking. Unfortunately, the blast radius is very large indeed.
[[/folder]]

!!House of Devils

[[folder:Riksis]]
!!Riksis, Devil Archon

The Archon of the House of Devils, and the first boss the player encounters.
----
* BadassPreacher: As an Archon, he kicks copious amounts of ass.
* BattleTrophy: He is noted to collect the skulls of dead Guardians, but whether he keeps them for himself or presents them to a Prime is unknown.
* KingMook: A super Captain, and twice ''your'' size.
* WarmUpBoss: The first proper boss the player faces.
[[/folder]]

[[folder:Sepiks Prime]]
!!Sepiks Prime

The boss of the Devil's Lair Strike, the exalted Servitor of the Fallen House of Devils, a crucial strategic target to break the will of the Fallen who most directly threaten the City.
----
* FlunkyBoss: Not as bad as the other bosses in the game, as it only summons them in a small wave, being usually 5-7 enemies at once, with the waves having long pauses in between.
* KeystoneArmy: The keystone for the House of Devils, as it manages their entire supply of life-giving Ether.
* KingMook: A gigantic and extremely durable version of the normal Sevitors. Compared to other Servitors, it can do a powerful drain that can quickly kill a Guardian, and shoots bigger and more damaging versions of a regular Servitor's Void Cannon.
* SinisterGeometry: Like all Servitors, Sepiks Prime is an enormous black sphere covered in purple lightning. Unlike most Servitors, it is ''extremely'' powerful. And spiky.
[[/folder]]

!!House of Winter

[[folder:Draksis]]
!!Draksis, Winter Kell

The Kell of the House of Winter on Venus. He has overseen numerous pirate raids against the Last City, causing the Vanguard to raise the bounty on him.
----
* EvilOverlord: As Kell of the House of Winter, he qualifies.
* KingMook: He's an extra large Captain.
[[/folder]]

!!House of Wolves

[[folder:Skolas]]
!!Skolas, Kell of Kells
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/skolas.jpg]]

Originally a Captain within the House of Wolves, Skolas emerged as the new Kell of the House of Wolves after the Queen of the Reef killed Virixias, the former Kell. He lead the House of Wolves for most of the war against the Awoken, but was captured and incarcerated in the Prison of Elders after the defection of Variks. Skolas was originally to be sent as a gift to the Nine, but the Nine apparently allowed him to escape, allowing him to organize the rebellion against the Queen, with the goal of taking over the rest of the Fallen Houses and reclaiming the Traveler from the City.
----
* AmbitionIsEvil: Believing he is the prophetic Kell of Kells that would unite all Fallen Houses, Skolas holds ambitions ''way'' beyond his scope. By uniting the Houses, he meant to burn down all dissidents, and when comes the time to acquire greater power, he issues a massive gambit against the Vex on Venus to steal the twisted knowledge found in ''the Vault of Glass''.
* AttackAttackAttack: Skolas' life philosophy is that the alternative to attacking an unknown is waiting for it to attack you.
* AxCrazy: According to Variks, Skolas is pretty vicious, even for a Kell. It's partly why Variks defected from the House of Wolves over to the Reef.
* BigBad: Instigates the ''House of Wolves'' expansion's conflict by killing the Reef Queen's Guard and planning a takeover of all Fallen Houses.
* BonusBoss: His final fight in Prison of Elders Level 35 makes him the highest level boss found in ''Destiny''[='=]s Year One [[note]]Year Two starts with "The Taken King"[[/note]], and given that Prison of Elders challenges count as a raid, is in the same category as Atheon and Crota.
* TheChosenOne: The ancient House of Rain had a prophecy that said that a Fallen would reunite the Houses under a single Kell. Skolas believes that ''he'' is that Kell.
* DealWithTheDevil: Appears to have sought power from humanity and the Fallen's ancient enemy, the Darkness, to destroy the ones who captured him after he's imprisoned again and crosses the DespairEventHorizon. He's far more powerful when faced in the Prison of Elders, is surrounded in a dark aura, and can drink your Light like a Hive Prince.
* DespairEventHorizon: Failing in his last, desperate attempt to reclaim the Traveler for the Fallen snapped his mind like a twig. It's implied to have resulted in the DealWithTheDevil mentioned above.
* EverythingTryingToKillYou: He genuinely believes that everything in the universe wants to kill the Fallen. Given that they share just a single solar system with the [[HumanoidAbomination Guardians]], the [[WitchSpecies Awoken]], the [[KillerRobot Vex]], the [[OurZombiesAreDifferent Hive]], and the [[ScaryDogmaticAliens Cabal]], this viewpoint is actually rather well founded.
* FromNobodyToNightmare: Originally a low level Captain in the House of Wolves, the Queen's killing of the Kell and the subsequent SuccessionCrisis[=/=]EnemyCivilWar between the Wolves nobles opened up a lot of advancement opportunities for Skolas, allowing ''him'' to emerge as the new Kell.
* HeKnowsTooMuch: Implied - he makes a string of cryptic comments after his capture that lead the Queen to send him to the Prison of Elders as Guardian target practice despite previously going out of her way to capture him alive to interrogate him about what he learned about the Vault of Glass.
* KingMook: Much like Riksis, Draksis, and Aksor, Skolas is an oversized Fallen Captain with a few extra aesthetics. His Prison of Elders appearance replaces the oversized Shrapnel Launcher with a Scorch Cannon, essentially making him a tougher, deadlier Taniks.
* LastVillainStand: After being captured rather than being executed in chains the queen sentences him to the Prison of Elders to die fighting. Skolas is not only given back his weapon but he also has the support of the prison's systems like the mines. A team of Guardians canonically kill him there.
* RebelLeader: Before the conflict of the ''House of Wolves'', he was locked up as one of the Reef Queen's "prizes", and got sold to the Nine in order to make up for intruding on their territory. Somehow, he escaped during the delivery, and now he's leading the Fallen rebellion against the Reef.
* TheMagnificent: He used to be known as "Skolas, the Rabid" before he became Kell, after which he became "Skolas, Wolf Kell".
* WellIntentionedExtremist: Ultimately, Skolas' motives are sympathetic: he simply wants to reunite the Fallen Houses and reclaim the Traveler from the City, with the hopes that it will be able to share its power with the Fallen again and prevent their extinction. Just one problem: he seems unaware of the Traveler's dormancy.
* WhamLine: What he calls the Queen after being captured: [[spoiler:"Light snuffer. Dark binder."]] See HeKnowsTooMuch above.
[[/folder]]

[[folder:Aksor]]
!!The Archon Priest, Aksor
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/0bff042fccf1021af21b40bc3d85aff6.jpg]]

The boss of the Winter's Run Strike, an Archon Priest of the House of Wolves that the Fallen on Venus helped escape from the Prison Of Elders. He's bigger and badder than the Archon Priest on Earth, and has a fan following. [[FlunkyBoss A large fan following]].
----
* EvilLaugh: From the moment he climbs out of his chamber, he spends the entire fight alternating between Fallen {{Black Speech}} and bellowing laughter. Often right after smashing your face in.
* FlunkyBoss: Oh boy... The one major thing that most Guardians can agree on, is that this guy ''summons way too many minions''. The boss himself won't kill you, unless you're caught off guard, but the amount of enemies summoned is so great, that you'll either die due them attacking you at once or the Priest himself attacking you while you take out his minions.
* KingMook: A supersized Captain, complete with teleport and [[ShotgunsAreJustBetter Shrapnel Launcher]], though thankfully without the regenerating shield.
* ShockwaveStomp: Getting to close or letting him teleport to you, will have him do this and most likely killing you.
* TeleportSpam: If you aren't careful, this guy will happily teleport as close to you as possible. And then proceed to show you why it's a Priest.
[[/folder]]

[[folder:Drevis]]
!!Drevis, Wolf Baroness

A Baroness and leader of the Silent Fang, an elite infiltration team that more or less ensured Skolas became the new Kell of the House of Wolves. She is one of the random bounties available in the second Queen's Wrath introduced during the House of Wolves expansion.
----
* DarkActionGirl: One of two female Fallen [[note]]The other being Pirsis[[/note]] that appears in the game. Not that you could tell by looking at her, though.
* TheDragon: She served as this to Skolas during the struggle for the Kellship.
* StealthExpert: The Silent Fang are a group of Fallen that specialize in special operations such as assassination. Drevis herself utilizes a cloaking field during her public event appearances.
[[/folder]]

!!Other Fallen

[[folder:Taniks]]
!!Taniks, the Scarred
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/tankis.jpg]]
->''"Taniks has no House. He kneels before no banner. Owes allegiance to no Kell. He is a murderer, and very good at what he does."''

The boss of the Shadow Thief Strike, Taniks is a notorious Fallen mercenary with his own ketch. Holding no loyalty to any House beyond who pays him, Taniks sides with the Fallen House of Wolves after their rebellion against the Reef, attempting to rob the Temple of Crota. He is responsible for killing the previous Hunter Vanguard, Andal Brask, and for breaking Aksor out of the Prison of Elders.
----
* ArtificialLimbs: All four of his arms have been replaced with mechanical prosthetics, in what the description for the Strike calls "ritualistic surgeries". What this says about his place in Fallen society is unknown. Variks suspects it's to make himself more like a machine.
* {{BFG}}: Wields a scorch cannon, rather than the traditional shrapnel launcher. Doubles as ArmCannon, since it replaces one of his arms entirely. After you kill him, you can yank it off his body and use it against his minions.
* BloodKnight: Variks describes him as fighting not only to fulfill his contract, but also for fun.
* BringIt: According to Variks, Taniks challenges the Guardian fireteam hunting him "in the ways of old".
* FamedInStory: By the Fallen, who consider him a semi-mythical figure.
* EvenTheSubtitlerIsStumped: Taniks constantly shouts at the fireteam over the intercom on his Ketch. What he's saying is never directly translated, but the subtitles just say what it sounds like.
* GetBackHereBoss: His mission mostly involves you chasing him further and further into his Ketch, whittling down a bit of his health each time.
* KingMook: He's a super Scorch Captain.
* ProfessionalKiller: Variks goes to great lengths to describe him as an independent killer.
[[/folder]]
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