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* AlasPoorVillain: Every character aware of its existence can express only pity for it, and once it's on its last legs it abandons all of its awe inspiring sorcery and fancy weapon-shifting for one last desperate battle using Gwyn's sword. Reflecting its nature as the worst symptom of the endless ruin and decay brought into the world because one arrogant, selfish king just couldn't let go of power.
* AllForNothing: The Soul of Cinder is the last obstacle in your way of reaching the last remnants of the First Flame. Regardless of its efforts, it must be destroyed in order for the story to end, and as it is every single Lord of Cinder from across the ages as well as ''everyone who linked the Flame'', you essentially undo all of its efforts to keep the Age of Fire going.

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* AlasPoorVillain: Every character aware of its existence can express only pity for it, and once it's on its last legs it abandons all of its awe inspiring awe-inspiring sorcery and fancy weapon-shifting for one last desperate battle using Gwyn's sword. Reflecting its nature as sword, reflecting the worst symptom of very first person to ever throw themself onto the endless ruin Flame rather than let it burn down and decay brought into the world because one arrogant, selfish king just couldn't let go of power.
see what came next.
* AllForNothing: The Soul of Cinder is the last obstacle in your way of reaching the last remnants of the First Flame. Regardless of its efforts, it must be destroyed in order for the story to end, and as it is every single Lord of Cinder from across the ages as well as ''everyone who linked the Flame'', you essentially undo all of its efforts to keep the Age of Fire going. It's downplayed in two endings, where the player tries, feebly, to link the Flame themselves [[spoiler: and where the last embers of the Flame are gathered up into the bosom of the Fire Keepers, holding to faith that a new Age of Fire will come again in time]], but it's most true in the Unkindled ending, where the player [[spoiler: murders the Fire Keeper and dooms everything in a desperate lust to take those last embers for themself]].
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* AllForNothing: The Soul of Cinder is the last obstacle in your way of reaching the last remnants of the First Flame. Regardless of its efforts, it must be destroyed in order for the story to end, and as it is every single Lord of Cinder from across the ages as well as ''everyone who linked the Flame'', you essentially undo all of it's efforts to keep the Age of Fire going.

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* AllForNothing: The Soul of Cinder is the last obstacle in your way of reaching the last remnants of the First Flame. Regardless of its efforts, it must be destroyed in order for the story to end, and as it is every single Lord of Cinder from across the ages as well as ''everyone who linked the Flame'', you essentially undo all of it's its efforts to keep the Age of Fire going.



** Also, given the already present gender ambiguity of [[spoiler:The Abyss Watchers]], this also supports the idea that the title of, "Lord of Cinder," is a universal formality for both male and female champions rather then a gender-specific term.

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** Also, given the already present gender ambiguity of [[spoiler:The Abyss Watchers]], this also supports the idea that the title of, of "Lord of Cinder," Cinder" is a universal formality for both male and female champions rather then a gender-specific term.



* SequentialBoss: There are two phases to the final fight with the Soul Of Cinder when you pass the final fog gate and enter the main ruins of the Kiln at the end of the game. After you deplete it health bar in the first phase, it begins glowing with red fire and it slams its sword into the ground, creating an explosion and recharging its health bar, and it will fight like Lord Gwyn for the second phase.

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* SequentialBoss: There are two phases to the final fight with the Soul Of Cinder when you pass the final fog gate and enter the main ruins of the Kiln at the end of the game. After you deplete it its health bar in the first phase, it begins glowing with red fire and it slams its sword into the ground, creating an explosion and recharging its health bar, and it will fight like Lord Gwyn for the second phase.
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* TheArchmage: Its gestalt nature allows it perform nearly ever type of magic in the series.
* AlasPoorVillain: Ever character aware of its existence can express only pity for it, and once it's on its last legs it abandons all of its awe inspiring sorcery and fancy weapon-shifting for one last desperate battle using Gwyn's sword. Reflecting its nature as the worst symptom of the endless ruin and decay brought into the world because one arrogant, selfish king just couldn't let go of power.

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* TheArchmage: Its gestalt nature allows it perform nearly ever every type of magic in the series.
* AlasPoorVillain: Ever Every character aware of its existence can express only pity for it, and once it's on its last legs it abandons all of its awe inspiring sorcery and fancy weapon-shifting for one last desperate battle using Gwyn's sword. Reflecting its nature as the worst symptom of the endless ruin and decay brought into the world because one arrogant, selfish king just couldn't let go of power.
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Trope was cut/disambiguated due to cleanup


* MakeMeWannaShout: Utilizes the Brigand Axe's Warcry skill.
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** With the differences compared to player pyromancies and using a sorcery catalyst, it all but confirms they are casting Flame Sorceries rather than Pyromancies.

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* AbusiveParents: He might care about his dear Ocelotte, but his treatment of his sons Lothric and Lorian leaves a ''lot'' to be desired, siring them specifically to create an heir to link the First Flame, and forcibly enjoining their souls and destinies when Lothric showed no signs of developing correctly.
* ActionDad: He has three sons (that we know of), Lorian, Lothric and Ocelotte, and at the start of his battle is seemingly cradling Ocelotte in one of his arms.



* DivineDate: It's heavily implied his queen and the mother of his children was [[spoiler:Gwynevere, Princess of Sunlight]], which if true means he was married to a goddess (until she mysteriously disappeared after their last son was born).



* PapaWolf: The Divine Blessing item's description reveals that Ocelotte is -- or was -- his son.

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* PapaWolf: The Divine Blessing item's description reveals His initial dialogue has him state that he will ''not'' give up his son Ocelotte to anyone, as the boy is -- or was -- his son.all he has left.



* TragicMonster: Once the king of Lothric, his obsession with [[spoiler:studying Seath's secrets]] led him to throw it all away, ultimately turning him into a grotesque monster. By the time you encounter him, his last bits of sanity are clinging on to the belief that his youngest son is still by his side. When that fails and he finally snaps out to the truth, he screams in anguish and goes on a blind rampage like the beast he's become.

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* TragicMonster: Once the king of Lothric, his obsession with [[spoiler:studying Seath's secrets]] led him to throw it all away, ultimately turning him into a grotesque monster. By the time you encounter him, his last bits of sanity are clinging on to the belief that his youngest son is still by his side. When that fails and he finally snaps out to the truth, he screams in anguish and goes on a blind rampage like the beast he's become.
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* BossInMookClothing: These are the mature forms of the crystal lizards players have gotten used to slaughtering, and have since gained the ability to take and withstand ''massive'' damage. They also don't respawn.

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* BossInMookClothing: These are the mature forms of the crystal lizards players have gotten used to slaughtering, and have since gained the ability to take give and withstand ''massive'' damage. They also don't respawn.

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* BossInMookClothing: These are the mature forms of the crystal lizards players have gotten used to slaughtering.

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* BossInMookClothing: These are the mature forms of the crystal lizards players have gotten used to slaughtering.slaughtering, and have since gained the ability to take and withstand ''massive'' damage. They also don't respawn.



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* BossInMooksClothing: Despite having no boss bar, they are some of the most deadly, non-respawning enemies in the game: having huge health pools, and the ability to kill players with ease.



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* BossInMooksClothing: They are unique, non-respawning and are ''very'' dangerous.


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[[folder:Prince Lothric]]
For information on his boss battle and lore, go to Characters/DarkSoulsIIILordsOfCinder.
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* AssholeVictim: He's the closest thing the game has to a BigBad, usurped the royalty of Anor Londo, got rid of his opponents via UriahGambit while also transforming them into monsters, and that's not not even all he's done to deserve getting squashed by a greatsword.

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* AssholeVictim: He's the closest thing the game has to a BigBad, usurped the royalty of Anor Londo, got rid of his opponents via UriahGambit while also transforming them into monsters, and that's not not even all he's done to deserve getting squashed by a greatsword.

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