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* MascotMook: Skags are usually the most remembered, if only for the unfortunate fact they always get run over by something usually, but not always, during introductions.

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* MascotMook: Skags are usually the most remembered, remembered creature if only for the unfortunate fact they always get run over by something usually, but not always, during the introductions.



* WakleUpCallBoss: Although optional Scar is potentially the first big enemy that will give beginners a tough fight, especially if they think all skags are just CannonFodder.

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* WakleUpCallBoss: WakeUpCallBoss: Although optional Scar is potentially the first big enemy that will give beginners a tough fight, especially if they think all skags are just CannonFodder.
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* MascotMook: Skags are usually the most remembered, if only for the unfortunate fact they always get run over by something in usually, but not always, during introductions.

to:

* MascotMook: Skags are usually the most remembered, if only for the unfortunate fact they always get run over by something in usually, but not always, during introductions.



* RunningGag: In every ''Borderlands'' save for ''The Pre-Sequel!'', a Skag traditionally gets ran over by a car in a cutscene. As something of twists, a Skag is ''riding'' the car in the intro with its bandit owners in ''The Pre-Sequel!'', and in ''3'', a [[BaitAndSwitch bandit ends up taking the place of the Skag]] when it seems like the inevitable is about to happen in the intro.

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* RunningGag: In every ''Borderlands'' save for ''The Pre-Sequel!'', a Skag traditionally gets ran over by a car in a cutscene. As something of twists, a Skag is ''riding'' the car in the intro with its bandit owners in ''The Pre-Sequel!'', and in ''3'', a [[BaitAndSwitch bandit ends up taking the place of the Skag]] when it seems like the inevitable is about to happen in the intro. [[spoiler:Don't worry, a Skag still gets run over when you re-visit Pandora.]]

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* EarlyBirdBoss: Scar can be difficult due to the fact it's very likely you'll have only dinky white rarity loot by the time you fight him. On Playthrough 2 or 2.5 any half-decently equipped Vault Hunter will make short work of him.



* YouKilledMyFather: You're tasked with taking him down as revenge. ''2'' you can find ECHO Logs where T.K Baha mentions he killed Marian, his wife, ate his leg and blinded him when he tried to avenge her.

to:

* WakleUpCallBoss: Although optional Scar is potentially the first big enemy that will give beginners a tough fight, especially if they think all skags are just CannonFodder.
* YouKilledMyFather: You're tasked with taking him down as revenge. In ''2'' you can find ECHO Logs where T.K Baha mentions he killed Marian, his wife, ate his leg and blinded him when he tried to avenge her.
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* AllAnimalsAreDogs: Well, not quite. You can count on one hand the Skags that aren't feral and try to make a meal out of you, but the non-hostile Skags like [[VideoGame/Borderlands2 Dukino]] and [[VideoGame/Borderlands3 Mr. Chew]] are very dog-like in behavior.

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* AllAnimalsAreDogs: Well, not quite. You can count on one hand the Skags that aren't feral and try to make a meal out of you, but the non-hostile Skags like [[VideoGame/Borderlands2 Dukino]] and [[VideoGame/Borderlands3 Mr. Chew]] are very dog-like in behavior. The skag in ''Pre-Sequel'' is (surprisingly) not ran over and is riding with bandits on a car with its tongue out pretty much like a dog.



* MascotMook: As far as creatures go, Skags are usually the most remembered, if only for the unfortunate fact they always get run over by something in nearly every game introduction.

to:

* MascotMook: As far as creatures go, Skags are usually the most remembered, if only for the unfortunate fact they always get run over by something in nearly every game introduction.usually, but not always, during introductions.



** Rabid Skag (''2''): Tough Skag which output high amounts of XP when killed.

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** Rabid Skag (''2''): Tough Tough, relentless and '''very''' fast Skag which output high amounts of XP when killed.




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* ZergRush: Skags very rarely attack alone and hunt in packs. However, most of times if a skag is all by their lonesome it means they're even more trouble than a pack of skags.



* CoveredWithScars: He's got roughed up pretty bad by T.K Baha and maye other people.

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* CoveredWithScars: He's got roughed up pretty bad by T.K Baha and maye maybe other people.



* MeaningfulName: He's covered in scar and nasty wounds. He also gave plenty of scars to T.K Baha as well.

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* MeaningfulName: He's covered in scar and other nasty wounds. He also gave plenty of scars to T.K Baha as well.



* YouKilledMyFather: You're tasked with taking him down as revenge. ''2'' explain he killed Marian, T.K Baha's wife, ate his leg and blinded him when he tried to avenge her.

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* YouKilledMyFather: You're tasked with taking him down as revenge. ''2'' explain you can find ECHO Logs where T.K Baha mentions he killed Marian, T.K Baha's his wife, ate his leg and blinded him when he tried to avenge her.
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* AllAnimalsAreDogs: Well, not quite. You can count on one hand the Skags that aren't feral and try to make a meal out of you, but the non-hostile Skags like [[VideoGame/Borderlands2 Dukino]] and [[VideoGame/Borderlands3 Mr. Chew]] are very dog-like in behavior.

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* MightyRoar: Badass Skag tend to do this, which will convert nearby Skags into the same element they have.

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* MascotMook: As far as creatures go, Skags are usually the most remembered, if only for the unfortunate fact they always get run over by something in nearly every game introduction.
* MightyRoar: Skags usually roar before charging at you. From ''2'' onwards if a Badass Skag tend to do this, it's a signal for all smaller Skags to converge which will allow the Badass to convert nearby Skags into the same element they have.have.
* MookCommander: From ''2'' onwards Badass elemental Skags will buff smaller Skags with their elements making even a small pack of Skag Pups relatively dangerous for low-leveled, or ill-equipped, Vault Hunters.

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* KingMook: Larger than your regular Skag.

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* CoveredWithScars: He's got roughed up pretty bad by T.K Baha and maye other people.
* EvilCripple: Well, as evil as a wild animal can be anyway. He's missing a leg.
* HandicappedBadass: One less leg doesn't stop him from being dangerous. He's sure to give greenhorn Vault Hunters a tough fight.
* KingMook: Larger than your regular Skag.Skag and much tougher.
* MeaningfulName: He's covered in scar and nasty wounds. He also gave plenty of scars to T.K Baha as well.



* YouKilledMyFather: You're tasked with taking him down as revenge.

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* YouKilledMyFather: You're tasked with taking him down as revenge.
revenge. ''2'' explain he killed Marian, T.K Baha's wife, ate his leg and blinded him when he tried to avenge her.


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* HeavilyArmoredMook: Unlike Scar these two are Badass ''Alpha'' Skags which means they have a tough armor in their "heads".


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* BadVibrations: Every step it takes shakes the ground around it.


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* ChuckCunninghamSyndrome: Completely absent since ''2''. Unlike Skrappy he doesn't even get a mention in ''3'' or ''Pre-Sequel''.


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* SuspiciouslySimilarSubstitute: A freaking giant Skag that shakes the very ground they're walking on and has a WaveMotionGun attack? Dukino's Mom is essentially a rehash of Skagzilla, only even ''deadlier''.
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* King Mook: Same deal as King Mong, a massive Bullymong.

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* King Mook: KingMook: Same deal as King Mong, a massive Bullymong.
* ShoutOut: To Franchise/DonkeyKong.
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* SavageWolf: Skags are wolf-like in behavior and vaguely in appearance, but they retain the wolves' aggressive and hungry nature. In ''3'', they even whimper and yelp like canines if injured or killed.

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* SavageWolf: SavageWolves: Skags are wolf-like in behavior and vaguely in appearance, but they retain the wolves' aggressive and hungry nature. In ''3'', they even whimper and yelp like canines if injured or killed.
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'''Weapon Brands''': [[Characters/BorderlandsAtlas Atlas]] | [[Characters/BorderlandsDahl Dahl]] | [[Characters/BorderlandsHyperion Hyperion]] ([[Characters/BorderlandsHandsomeJack Handsome Jack]]) | [[Characters/BorderlandsMaliwan Maliwan]] | [[Characters/BorderlandsTorgue Torgue]] | [[Characters/BorderlandsTediore Tediore]] | [[Characters/BorderlandsWeaponBrands Other Weapon Brands]]\\

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'''Weapon Brands''': [[Characters/BorderlandsAtlas Atlas]] | [[Characters/BorderlandsDahl Dahl]] | [[Characters/BorderlandsHyperion Hyperion]] ([[Characters/BorderlandsHandsomeJack Handsome Jack]]) | [[Characters/BorderlandsMaliwan Maliwan]] | [[Characters/BorderlandsJakobs Jakobs]] | [[Characters/BorderlandsTorgue Torgue]] | [[Characters/BorderlandsTediore Tediore]] | [[Characters/BorderlandsWeaponBrands Other Weapon Brands]]\\
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A Badass Barf Skag found at the Wildlife Exploitation Preserve level, alongside [[WesternAnimation/TheLionKing a Stalker known as Pimon]].

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A Badass Barf Skag found at the Wildlife Exploitation Preserve level, alongside [[WesternAnimation/TheLionKing [[Franchise/TheLionKing a Stalker known as Pimon]].
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'''Weapon Brands''': [[Characters/BorderlandsAtlas Atlas]] | [[Characters/BorderlandsDahl Dahl]] | [[Characters/BorderlandsHyperion Hyperion]] ([[Characters/BorderlandsHandsomeJack Handsome Jack]]) | [[Characters/BorderlandsMaliwan Maliwan]] | [[Characters/BorderlandsTorgue Torgue]] | [[Characters/BorderlandsWeaponBrands Other Weapon Brands]]\\
'''Other''': [[Characters/BorderlandsBanditsAndBanditFactions Bandits and Bandit Factions]] ([[Characters/BorderlandsChildrenOfTheVault Children of the Vault]]) | [[Characters/BorderlandsHodunkAndZafordClans Hodunk and Zaford Clans]] | '''Creatures''' ([[Characters/BorderlandsEridiansAndVaultMonsters Eridians and Vault Monsters]] | [[Characters/BorderlandsRaidBosses Raid Bosses]])-]]]]]

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'''Weapon Brands''': [[Characters/BorderlandsAtlas Atlas]] | [[Characters/BorderlandsDahl Dahl]] | [[Characters/BorderlandsHyperion Hyperion]] ([[Characters/BorderlandsHandsomeJack Handsome Jack]]) | [[Characters/BorderlandsMaliwan Maliwan]] | [[Characters/BorderlandsTorgue Torgue]] | [[Characters/BorderlandsTediore Tediore]] | [[Characters/BorderlandsWeaponBrands Other Weapon Brands]]\\
'''Other''': [[Characters/BorderlandsBanditsAndBanditFactions Bandits and Bandit Factions]] ([[Characters/BorderlandsChildrenOfTheVault Children of the Vault]]) | [[Characters/BorderlandsHodunkAndZafordClans Hodunk and Zaford Clans]] | '''Creatures''' ([[Characters/BorderlandsEridiansAndVaultMonsters Eridians and Vault Monsters]] Monsters]]) | [[Characters/BorderlandsRaidBosses Raid Bosses]])-]]]]]Bosses]]-]]]]]

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Dewicked trope


* EverythingsBetterWithDinosaurs: They're giant alien dinosaurs for Pandora's sake!


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* NinjaPirateZombieRobot: They're giant alien dinosaurs for Pandora's sake!

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[[folder:Varkid]]

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[[folder:Varkid]][[folder:Varkids]]


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* MookThemedLevel:
** Stabber Jabbers can only be found in the outer portion of Gluttony Gulch, the area where ''The Ravenous Hunger of the Wattle Gobbler'' takes place.
** Tropical Varkids only appear in Wam Bam Island, the level where ''Sir Hammerlock vs. the Son of Crawmerax'' takes place.


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* GiantSpaceFleaFromNowhere: You're travelling through Candlerakk's Crag when suddenly you're faced with a plain atop of a risc. Cue this creature emerging from below.

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Extended Varkids and Crystalisks folders.



Stabber Jabbers are Varkid classes exclusive to the DLC ''The Horrible Hunger of the Ravenous Wattle Gobbler'', while Tropical Varkids, their Elemental evolutions, and the Bloodhound Varkid are exclusive to ''Sir Hammerlock vs. the Son of Crawmerax''.



* TheBusCameBack: Chubby Varkids can appear in ''The Raid on Digistruct Peak'', dropping Class Mods and Pearlescent items.



* HardModeMook:
** Chubby Varkid: "Tubby Varkid" (Ultimate Vault Hunter Mode).
** Varkid Burner: "Varkid Scorcher" (True Vault Hunter Mode) and "Varkid Incinerator" (Ultimate Vault Hunter Mode).
** Varkid Melter: "Varkid Dissolver" (True Vault Hunter Mode) and "Varkid Disintegrator" (Ultimate Vault Hunter Mode).
** Varkid Shocker: "Varkid Zapper" (True Vault Hunter Mode) and "Varkid Electrocutioner" (Ultimate Vault Hunter Mode).



* RareRandomDrop:
** Chubby Varkids have a chance to drop the "Bunny"[[note]]Legendary Tediore Rocket Launcher whose reload has it jumping like a bunny rather than being fired like other Tediore Rocket Launchers, all the while dropping active greandes at random[[/note]] or the "Whisky Tango Foxtrot"[[note]]Legendary Dahl Booster Shield which releases IED Boosters which, on pick up, release three Shock grenades[[/note]].
** Ultimate Badass Varkids can drop the "Quasar"[[note]]Legendary Hyperion Shock Singularity Grenade mod with increased blast radius and reduced damage, whose enemies caught in the singularity black hole suffer damage over time until it detonates[[/note]].
* UndergroundMonkey:
** Larval Varkid: Basic, small, weak Varkid. Attacks by leaping towards their enemy. Morphs into Adult Varkid.
*** Blood Varkid: Red recoloring of the above, with extra health and damage.
*** Tropical Varkid: Rainbow recolor of the Larval Varkids with DLC-specific decorations. Area-restricted. Can morph into Varkid Burners, Varkid Melters or Varkid Shockers.
** Adult Varkid: Flying Varkid whose ranged attack has it spitting. When health is -50%, they land and trade their ranged attack for a melee one. Morphs into Badass Varkid.
*** Stabber Jabber: Gold recolor of the Adult Varkids with DLC-specific decorations. Area-restricted. Morphs into Badass Stabber Jabber.
*** Varkid Burner: Red-tinted Incendiary evolution of the Tropical Varkid. Airborne, has an incendiary spit as a ranged attack. Melee attack when damaged releases an Incendiary nova. DLC-exclusive.
*** Varkid Melter: Green-tinted Corrosive evolution of the Tropical Varkid. Fires volleys of 6-8 corrosive spits. Melee attack when damaged releases a Corrosive nova. DLC-exclusive.
*** Varkid Shocker: Blue-tinted Shock evolution of the Tropical Varkid. Mostly fights on ground and attack at close range, has a charge attack, can release a Shock nova, heavily armored but vulnerable to Corrosive weaponry. DLC-exclusive.
*** Bloodhound Varkid: Basic adult Varkid, friendly and drunk. When sober, it becomes hostile. Morphs into Badass Bloodhound Varkid. DLC-exclusive.
*** Chubby Varkid: Oversized Adult Varkid which yields Legendary loot when killed. Uses Corrosive attacks.
** Badass Varkid: Sturdier version of the Adult Varkid. Attacks mostly on ground, have a charged attack, has armor (vulnerable to Corrosive damage). Evolves into Super Badass Varkid.
*** Voltaic Badass Varkid: Badass Varkid with a GroundPound attack that releases a Shock nova.
*** Badass Stabber Varkid: Badass Varkid with DLC-specific decorations.
*** Badass Bloodhound Varkid: Badass Varkid with DLC-specific decorations.
** Mutated Badass Varkid: Mission-only Badass Varkid that spawns from poison-injected pods. Increased damage and health and, while armored, they're immune to corrosive damage.
** Super Badass Varkid: Unarmored evolution of the Badass Varkid. Fires volleys of 6-8 shots. Can burrow into the ground. Evolves into Ultimate Badass Varkid.
** Ultimate Badass Varkid: Evolution of the Super Badass Varkid. Attacks via volley of 6-8 spits. Can release "Suicide Varkids". Can evolve into Supreme Badass Varkid or (from ''True Vault Hunter Mode'' onwards) into Vermivorous the Invincible.



!!Vermivorous the Invincible

to:

!!Vermivorous !! Madame von Bartlesby
A miniboss Varkid found atop of a spire in Tundra Express. The mission "You Are Cordially Invited: Party Prep" has Tina sending you to retrieve Sir Reginald, whom she captured.
----
* OneOfTheseIsNotLikeTheOthers: She cannot morph into another evolutionary stage.
* RareRandomDrop: Has a chance of dropping the "Baby Maker"[[note]]Legendary Tediore SMG that, when throw-reloaded, spawns a "child grenade" which explodes again[[/note]]

!! Vermivorous
the Invincible




!! Hemovorous the Invincible
See Characters/BorderlandsRaidBosses for tropes.



Giant tripodal creatures with crystal protrusions on their legs. They are commonly found in underground areas of Pandora, such as the Fridge, Caustic Caverns and the Vault of the Warrior.

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Giant tripodal creatures with crystal protrusions on their legs. They are commonly found in underground areas of Pandora, such as the Fridge, Fridge and the Caustic Caverns Caverns.

Cave Crystalisks are reskins that only spawn in one area of ''Captain Scarlett
and the Vault of the Warrior.Her Pirate's Booty''.



* DecapitatedArmy: The moment [[spoiler:the Warrior]] is killed, the Volcanic Crystalisks die with it too.



* ImmuneToBullets: Other than their [[AttackItsWeakPoint crystals]], they're immune to all gunfire.

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* ImmuneToBullets: Other than their [[AttackItsWeakPoint crystals]], crystals]] (which are vulnerable only to [[StuffBlowingUp Explosive]] damage), they're immune to all gunfire.



* MookThemedLevel:
** Volcanic Crystalisks only spawn in [[spoiler:the Vault of the Warrior]].
** Cave Crystalisks only spawn in the grotto-themed Hayter's Folly level of ''Captain Scarlett and Her Pirate's Booty''.




to:

* UndergroundMonkey:
** Volatile Crystalisk: The most common class of Crystalisk, attacks at melee range with a GroundPound with its two frontal legs, or creating smaller shockwaves via another organ; and at range with a flurry of flechettes or a big volatile crystal that embeds into a surface and explodes afterwards.
*** Volcanic Crystalisk: Lava-themed, level-specific Crystalisk. Weaker than regular Crystalisks.
*** Cave Crystalisk: Rock-themed, level-specific Crystalisk.
** Mini Crystalisk: Young crystalisk that hasn't fully developed yet. Can only do a GroundPound or self.destruct.



Blue is a gigantic Crystalisk living in the Caustic Caverns, who was one of the first to encounter Dahl miners and befriended Elyse Booth when it was much smaller, who advocated for their preservation when her crew found them. Overseer Harchek, however, demanded they be poached for their valuable crystals, and the bloodbath between Dahl and the Crystalisks drove it hostile to humans.

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Blue is a gigantic Crystalisk living in the Caustic Caverns, who was one of the first to encounter Dahl miners and befriended Elyse Booth when it was much smaller, who advocated for their preservation when her crew found them. Overseer Harchek, however, demanded they be poached for their valuable crystals, and the bloodbath between Dahl and the Crystalisks drove it hostile to humans. Fought as part of the mission "Safe and Sound".



* FluffyTheTerrible: One of the largest Crystalisks to be encountered, it's fiercely territorial with a vendetta against humans, makes itself home on a shore of an acid lake, and its name is just 'Blue'.

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* FluffyTheTerrible: One of the largest Crystalisks to be encountered, it's fiercely territorial with a vendetta against humans, makes itself home on a shore of an acid lake, and its name is just 'Blue'."Blue".



* RareRandomDrop: Blue has a chance to drop the Fabled Tortoise, a Turtle Shield that slows the wearer's movement speed while active, but increases movement speed instead if depleted.
%% !! Red

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* RareRandomDrop: Blue has a chance to drop the Fabled Tortoise, a "Fabled Tortoise"[[note]]Legendary Pangolin Turtle Shield that slows the wearer's movement decreases speed while active, when fully charged, but increases movement speed it again when depleted; increased capacity at the cost of max health[[/note]].

!! Rouge
A stray Crystalisk inhabitating the Candlerakk's Crag area of ''Sir Hammerlock's Big Game Hunt''.
----
* MookMaker: Spawns Mini Crystalisks during the battle.
* OneOfTheseIsNotLikeTheOthers: Has six crystals
instead if depleted.
%% !! Red
of the regular Crystalisks' three.
* RareRandomDrop: Has a chance of dropping the "Hydra"[[note]]Unique Jakobs Shotgun with very high pellet count whose spreads form 5 groups in an horizontal line[[/note]].

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Extended Bullymongs folder.


* BoulderBludgeon: Some of them have the habit of throwing rocks at you. Shooting a number of said rocks out of the air is a badass challenge.
** It’s not just limited to boulders either, Bullymongs can throw plenty of things in their environment, including [[CarFu cars]] and entire ''water towers'' uprooted from their support beams.

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* BoulderBludgeon: BoulderBludgeon:
**
Some of them have the habit of throwing rocks at you. Shooting a number of said rocks out of the air is a badass challenge.
** It’s not just limited to boulders either, Bullymongs They can also throw plenty of things in their environment, including [[CarFu cars]] and entire ''water towers'' uprooted from their support beams.



* GroundPound:
** Demongs have one that produces an Incendiary nova.
** Bullyrotts have one that produces a Corrosive nova.
* HardModeMook:
** Demongs and Bullyrotts appear only from ''True Vault Hunter Mode'' onwards.



* LikeCannotCutLike:
** The Incendiary Demongs are immune to Fire/Incendiary damage.
** The Corrosive Bullyrotts are immune to Corrosive damage.



* MookThemedLevel:
** Regular Bullymongs are found in the early ice-themed levels (Windshear Waste, Southern Shelf, Southern Shelf - Bay and the icy areas of Three Horns - Divide). Outside of bandits and bandit factions, they're almost the only enemy found there, with some Rakk and Skag nests nearby. Bullyrotts appear alongside them.
** Bedrock Bullymongs are late-game Bullymongs that appear in the lava-rock-eridium-filled Eridium Blight. Outside of bandits and bandit factions, they're the only enemy found there. Demongs appear alongside them.
** Yetis are only found in Frost Bottom, the area of the DLC ''How Marcus Saved Mercenary Day''.




to:

* UndergroundMonkey:
** Adult Bullymong: Bigger Bullymong that attacks with melee and ranged attacks (in the form of long distance projectile hurling). Has a leaping strike.
*** Bedrock Bullymong: Bigger Bullymong with rock-hard skin that reflects projectiles.
** Badass Bedrock Bullymong: Bullymong that can pick up giant walls of rock. Has a [[RammingAlwaysWorks charging forward attack]].
** Badass Bullymong: Bullymong whose upper arms are covered in animal bones; they cover their face on them before doing a charge attack.
** Brat Bullymong: Smaller and weaker Bullymongs, stronger than Monglets.
*** Monglet: Smaller and weaker Bullymongs without fully developed limbs.
** Bullymong Slinger: Bigger Bullymong that attacks at range by hurling projectiles.
** Yeti: Reskinned Bullymongs with DLC-specific decorations.
** Demong: Demon-themed Bullymong. Has Incendiary attacks, hurling fireballs towards their enemies, breathing fire and their GroundPound attack produces nova blasts.
** Bullyrott: Smelly-themed Bullymongs. Their GroundPound attack produces Corrosive novas. Have a Charge attack.



The Bullymong who terrorizes Pandora's tundra, Claptrap has his eye ripped out and stolen by it, forcing the Vault Hunters to chase after it.

to:

The Bullymong who terrorizes Pandora's tundra, Claptrap has his eye ripped out and stolen by it, forcing the Vault Hunters to chase after it.her.



* CarFu: It makes its introduction by lifting a wrecked car up, tossing it down to explode below it and landing in the smog to challenge the Vault Hunters.
* InfinityMinusOneSword: Its got a rare chance to drop the Hornet, a Legendary Dahl pistol with heavy corrosive damage and a fast burst-fire. With pistol ammo being pretty common and strong weapons being in short supply for the first few areas of the game, the Hornet will literally melt through the competition until it’s outleveled or outdone by another Legendary down the line.
* KingMook: One of these for Bullymongs, and the first of the adult Bullymongs encountered (before this fight, all that were fought were juveniles).
* RareRandomDrop: Has a chance to drop the Dahl Hornet, a corrosive burst-firing pistol.

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* CarFu: It makes its introduction by lifting a wrecked car up, tossing it down AllThereInTheManual: The Borderlands 2 Guide reveals her gender to explode below it be female.
* BossInMookClothing: One of these for Bullymongs,
and landing in the smog to challenge the Vault Hunters.
* InfinityMinusOneSword: Its got a rare chance to drop the Hornet, a Legendary Dahl pistol with heavy corrosive damage and a fast burst-fire. With pistol ammo being pretty common and strong weapons being in short supply for
the first few areas of the game, the Hornet will literally melt through the competition until it’s outleveled or outdone by another Legendary down the line.adult Bullymongs encountered (before this fight, all that were fought were juveniles).
* KingMook: One of these for Bullymongs, CarFu: She makes her introduction by lifting a wrecked car up, tossing it down to explode below it and landing in the first of smog to challenge the adult Bullymongs encountered (before this fight, all that were fought were juveniles).
Vault Hunters.
* RareRandomDrop: Has a chance to drop the "Hornet"[[note]]Legendary Dahl Hornet, a pistol with heavy corrosive burst-firing pistol.damage and a fast burst-fire[[/note]].
** DiscOneNuke: With pistol ammo being pretty common and strong weapons being in short supply for the first few areas of the game, the Hornet will literally melt through the competition until it's outleveled or outdone by another Legendary down the line.



!!King Mong
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/king_mong_1.jpg]]
A massive Bullymong that roams the Eridium Blight near the entrance to the Arid Nexus Boneyard.

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!!King Mong
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/king_mong_1.jpg]]
!! Midge-Mong
A massive Bullymong that roams midget-Bullymong duo fought as an optional boss in the Eridium Blight near the entrance Southern Shelf - Bay level. Sir Hammerlock sends you to the Arid Nexus Boneyard.investigate them, by which he means, engage them in a fight and kill them.



* ABoyAndHisX: A Badass Midget and his Bullymong.
* TheDividual: They're a duo and are billed as such.
* FlunkyBoss: Always flanked by two Badass Marauders.
* RareRandomDrop: They can drop the "[=KerBlaster=]"[[note]]Legendary Torgue Assault Rifle with increased ammo consumption whose shots release a grenade[[/note]].
* SkippableBoss: They're part of an optional sidequest.

!! King Mong
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/king_mong_1.jpg]]
A massive Bullymong that roams the Eridium Blight near the entrance to the Arid Nexus - Boneyard.
----



* RareRandomDrop: Has a chance to drop the Bandit Badaboom, a powerful rocket launcher that fires multiple rockets like a shotgun.
* ShoutOut: King Mong's name and massive size are clearly references to ''Film/KingKong''.
[[/folder]]

[[folder:Varkid]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/varkid_adult_1.jpg]]
[[caption-width-right:350:Some adult Varkids]]
Giant insects that can be found hives in Tundra Express and Caustic Caverns. They can evolve in the middle of a fight into more powerful forms.

to:

* RareRandomDrop: Has a chance to drop the "Badaboom"[[note]]Legendary Bandit Badaboom, a powerful rocket launcher Rocket Launcher that fires multiple 6 rockets like a shotgun.
* ShoutOut: King Mong's name and
per shot[[/note]] as well as rare skins for all classes.

!! Donkey Mong
Another
massive size are clearly references Bullymong, this one roams around the entrance to ''Film/KingKong''.
[[/folder]]

[[folder:Varkid]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/varkid_adult_1.jpg]]
[[caption-width-right:350:Some adult Varkids]]
Giant insects that can be found hives in Tundra Express
Hero's Pass and Caustic Caverns. They can evolve in the middle of Ore Chasm. Has a fight into more powerful forms.red tie.



* BigCreepyCrawlies: Just like Spiderants, Varkids are big gnarly bugs, and Vermivorous takes this trope to {{Kaiju}} levels!
* EvolutionPowerUp: Their main threat comes from the forms they can take when agitated, going through their livespans in a single fight if you give them enough time.
** Larva are 'tiny', about half the size of a human and can be shot away rather quickly. They resemble a strange cross between scorpions with their short stingers and grasshoppers/crickets with their physique and hopping nature.
** Adults are flying enemies who alternate between coughing up a burning spit to biting their prey. They resemble flying beetles with some traits of swarming insects like wasps.
** Badass Varkids lost the ability to fly, but now have such heavy armor that they're now weak to corrosive damage instead of fire, and now prefer to run enemies over at high speeds. They resemble massive and slim stag beetles with the way their mandibles are shaped.
** Super Badass Varkids shed some of their armor to the point they're weak to fire again and can take short flights, but in exchange they sport even higher amounts of HP and can burrow into the ground to attack prey. Their pudgy bodies and single large horn makes them resemble larvae cicadas crossed with rhinoceros beetles.
** Ultimate Badass Varkids grow their wings out to massive sizes and slim their bodies out to enable complete flight, hovering in the air to shoot out caustic globs of spit. Their shape and wingspans bring mosquitos to mind, only gigantic and armored.
** Vermivorous the Invincible is an incredibly rare step in the evolution, capable of running at high speeds to ram enemies and flying in the air to rain down globs of spit and explosive larvae interchangeably.
* MagikarpPower: They're individually weak enough that a melee attack will kill them instantly, and even in groups they're easy to mow down. Given enough time and if they're in a group, they'll borrow into the ground and form a cocoon from which they'll evolve into larger badass Varkids. Give them a truly large amount of time, and they can turn into [[{{Superboss}} Vermivorous the Invincible]].
* MetalSlime: Chubby Varkids are a rare variant that have a great chance of dropping certain Legendary items when killed.
* ZergRush: The rather weak Larva Varkids attack this way.

!!Vermivorous the Invincible
See Characters/BorderlandsRaidBosses for tropes.
[[/folder]]

[[folder:Crystalisk]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/crystalisk_temp.jpg]]
Giant tripodal creatures with crystal protrusions on their legs. They are commonly found in underground areas of Pandora, such as the Fridge, Caustic Caverns and the Vault of the Warrior.

to:

* BigCreepyCrawlies: Just like Spiderants, Varkids are big gnarly bugs, and Vermivorous takes this trope to {{Kaiju}} levels!
* EvolutionPowerUp: Their main threat comes from the forms they can take when agitated, going through their livespans in
King Mook: Same deal as King Mong, a single fight if you give them enough time.
** Larva are 'tiny', about half the size of a human and can be shot away rather quickly. They resemble a strange cross between scorpions with their short stingers and grasshoppers/crickets with their physique and hopping nature.
** Adults are flying enemies who alternate between coughing up a burning spit to biting their prey. They resemble flying beetles with some traits of swarming insects like wasps.
** Badass Varkids lost the ability to fly, but now have such heavy armor that they're now weak to corrosive damage instead of fire, and now prefer to run enemies over at high speeds. They resemble
massive and slim stag beetles with the way their mandibles are shaped.
** Super Badass Varkids shed some of their armor to the point they're weak to fire again and can take short flights, but in exchange they sport even higher amounts of HP and can burrow into the ground to attack prey. Their pudgy bodies and single large horn makes them resemble larvae cicadas crossed with rhinoceros beetles.
** Ultimate Badass Varkids grow their wings out to
Bullymong.

!! Grendel
A
massive sizes and slim their bodies out to enable complete flight, hovering Bullymong located at a cave inside Hayter's Folly in the air to shoot out caustic globs of spit. Their shape ''Captain Scarlett and wingspans bring mosquitos to mind, only gigantic and armored.
** Vermivorous the Invincible is an incredibly rare step in the evolution, capable of running at high speeds to ram enemies and flying in the air to rain down globs of spit and explosive larvae interchangeably.
* MagikarpPower: They're individually weak enough that a melee attack will kill them instantly, and even in groups they're easy to mow down. Given enough time and if they're in a group, they'll borrow into the ground and form a cocoon from which they'll evolve into larger badass Varkids. Give them a truly large amount of time, and they can turn into [[{{Superboss}} Vermivorous the Invincible]].
* MetalSlime: Chubby Varkids are a rare variant that have a great chance of dropping certain Legendary items when killed.
* ZergRush: The rather weak Larva Varkids attack this way.

!!Vermivorous the Invincible
See Characters/BorderlandsRaidBosses for tropes.
[[/folder]]

[[folder:Crystalisk]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/crystalisk_temp.jpg]]
Giant tripodal creatures with crystal protrusions on their legs. They are commonly found in underground areas of Pandora, such as the Fridge, Caustic Caverns and the Vault of the Warrior.
Her Pirate's Booty'' DLC.



* AttackItsWeakPoint: The crystal portions on their legs. Notable for being some of the only enemies where targeting their weak point is all but required, as bullets deflect right off their stony bodies.
* GemstoneAssault: Crystalisks have the ability to launch gemstones at their enemies; either small stones that act as arrow/bullets or large crystals that embed themselves into the ground and explode.
* GentleGiant: Believe or not, Crystalisks used to be the first Pandoran lifeforms that aren't thirsty for human blood. Then the [[CorruptCorporateExecutive Dahl executives]] exploited them so much that all Crystalisks turned against humankind.
* ImmuneToBullets: Other than their [[AttackItsWeakPoint crystals]], they're immune to all gunfire.
* MoneySpider: Defeated Crystalisks drop crystals that can be picked up for cash. The Dahl corporation realized the applications of this quite quickly when they landed on Pandora.
* TragicMonster: Originally, they were peaceful creatures who greeted the newly arriving Dahl miners with curiosity and friendliness, which the miners responded to by quickly developing a mutual liking for them as well. When Dahl executives learned of their valuable crystals they demanded them to be mined and killed for profit. The ensuing poaching Dahl partook in and subsequent massacre for both sides enraged the remaining Crystalisk population to apparently deem most [[HumansAreTheRealMonsters humans to be utter monsters]], with almost no specimens currently existing who won't attack humans who get too close on sight.

!!Blue
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/blue_8.jpg]]
Blue is a gigantic Crystalisk living in the Caustic Caverns, who was one of the first to encounter Dahl miners and befriended Elyse Booth when it was much smaller, who advocated for their preservation when her crew found them. Overseer Harchek, however, demanded they be poached for their valuable crystals, and the bloodbath between Dahl and the Crystalisks drove it hostile to humans.
-----
* FluffyTheTerrible: One of the largest Crystalisks to be encountered, it's fiercely territorial with a vendetta against humans, makes itself home on a shore of an acid lake, and its name is just 'Blue'.
* GentleGiant: Just like its peers, Blue used to be just as friendly as the other Crystalisks until the tragic death of its best friend, a Dahl miner named Elyse, done by the hands of her corrupt Overseer. Needless to say, Blue avenges the death of its best friend by going on a RoaringRampageOfRevenge and killing the Overseer. This anger is so deep-seated that Blue is just as hostile as the other Crystalisks.
* HealingFactor: Unlike most Crystalisks, Blue's crystals grow back, regenerating a bit of its health when they do.
* KingMook: Aside from being utterly huge and blue and having a HealingFactor, it's almost exactly the same as other Crystalisks.
* MightyGlacier: Blue moves like molasses, but it can soak up damage well, even if they're critical hits, and its attacks hit ''hard''. Even its color and crystals give it a glacier-like appearance, making this massive Crystalisk an almost literal version of this trope.
* RareRandomDrop: Blue has a chance to drop the Fabled Tortoise, a Turtle Shield that slows the wearer's movement speed while active, but increases movement speed instead if depleted.
%% !! Red
[[/folder]]

[[folder:Stalkers]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/stalker_hi_res.jpg]]
Reptilian-like predators that each have a special organ that produces their own electrical field, giving them shields and invisibility.

to:

* AttackItsWeakPoint: The crystal portions on their legs. Notable for being some of the only enemies where targeting their weak point is all but required, as bullets deflect right off their stony bodies.
* GemstoneAssault: Crystalisks have the ability to launch gemstones at their enemies; either small stones that act as arrow/bullets or large crystals that embed themselves into the ground and explode.
* GentleGiant: Believe or not, Crystalisks used to be the first Pandoran lifeforms that aren't thirsty for human blood. Then the [[CorruptCorporateExecutive Dahl executives]] exploited them so much that all Crystalisks turned against humankind.
* ImmuneToBullets: Other than their [[AttackItsWeakPoint crystals]], they're immune to all gunfire.
* MoneySpider: Defeated Crystalisks drop crystals that can be picked up for cash. The Dahl corporation realized the applications of this quite quickly when they landed on Pandora.
* TragicMonster: Originally, they were peaceful creatures who greeted the newly arriving Dahl miners with curiosity and friendliness, which the miners responded to by quickly developing a mutual liking for them as well. When Dahl executives learned of their valuable crystals they demanded them to be mined and killed for profit. The ensuing poaching Dahl partook in and subsequent massacre for both sides enraged the remaining Crystalisk population to apparently deem most [[HumansAreTheRealMonsters humans to be utter monsters]], with almost no specimens currently existing who won't attack humans who get too close on sight.

!!Blue
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/blue_8.jpg]]
Blue is a gigantic Crystalisk living in the Caustic Caverns, who was one of the first to encounter Dahl miners and befriended Elyse Booth when it was much smaller, who advocated for their preservation when her crew found them. Overseer Harchek, however, demanded they be poached for their valuable crystals, and the bloodbath between Dahl and the Crystalisks drove it hostile to humans.
-----
* FluffyTheTerrible: One of the largest Crystalisks to be encountered, it's fiercely territorial with a vendetta against humans, makes itself home on a shore of an acid lake, and its name is just 'Blue'.
* GentleGiant: Just like its peers, Blue used to be just as friendly as the other Crystalisks until the tragic death of its best friend, a Dahl miner named Elyse, done by the hands of her corrupt Overseer. Needless to say, Blue avenges the death of its best friend by going on a RoaringRampageOfRevenge and killing the Overseer. This anger is so deep-seated that Blue is just as hostile as the other Crystalisks.
* HealingFactor: Unlike most Crystalisks, Blue's crystals grow back, regenerating a bit of its health when they do.
* KingMook: Aside from being utterly huge and blue and having a HealingFactor, it's almost exactly the same as other Crystalisks.
* MightyGlacier: Blue moves like molasses, but it can soak up damage well, even if they're critical hits, and its attacks hit ''hard''. Even its color and crystals give it a glacier-like appearance, making this
A massive Crystalisk an almost literal version of this trope.
* RareRandomDrop: Blue has a chance to drop the Fabled Tortoise, a Turtle Shield
Bullymong.

!! The Bulwark
An armored Bullymong
that slows appears as part of the wearer's movement speed while active, but increases movement speed instead if depleted.
%% !! Red
[[/folder]]

[[folder:Stalkers]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/stalker_hi_res.jpg]]
Reptilian-like predators that each have a special organ that produces their own electrical field, giving them shields and invisibility.
sidequest "Palling Around".



* AchillesHeel: The thing that gives them invisibility is the same thing that gives them shields. Shock weapons will save you a a lot of time in killing them.
* InvisibleMonsters: Those "Invisibl Assholes" signs posted by bandits? They're referring to these guys.
* LightningBruiser: As if the fact that they have shields isn't enough, they're incredibly fast to the point where they appear to teleport in conjunction with their invisibility. This is especially the case with Rabid Stalkers, who are incredibly tough even without their shields.
* ReptilesAreAbhorrent: They're very close to being reptiles, and are extremely vicious.
* SpikeShooter: Needle Stalkers will keep their distance to pelt you with spines from long range. From TVHM onwards, they get replaced by stronger variants [[MadeOfExplodium whose spines explode]].
* SpinAttack: The aptly-named Cyclone Stalkers, which attack by spinning rapidly toward their target. [[SpinToDeflectStuff They also reflect bullets while spinning.]]

!!Voracidous the Invincible (and Chief Ngwatu)
See Characters/BorderlandsRaidBosses for tropes.
[[/folder]]

[[folder:Scalyions]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/scalyion.png]]

to:

* AchillesHeel: The thing DeflectorShields: Can hurl himself into a ball, preventing attacks from hurting him.
* RareRandomDrop: Has a chance of dropping the "Rough Rider"[[note]]Unique Jakobs shield with 0-capacity
that gives them invisibility is increases resistance to all damage types by 20%, increases maximum health, and permanently activates some characters' own kill skills.[[/note]].

!! Jackenstein
The end boss of ''Sir Hammerlock's Big Game Hunt'', and
the same thing that gives them shields. Shock weapons will save you a a lot result of time in killing them.
* InvisibleMonsters: Those "Invisibl Assholes" signs posted by bandits? They're referring to these guys.
* LightningBruiser: As if
Professor Nakayama's experiments on immortalizing Handsome Jack. Fought at the fact that they have shields isn't enough, they're incredibly fast to H.S.S. Terminus as part of the point where they appear to teleport in conjunction with their invisibility. This is especially the case with Rabid Stalkers, who are incredibly tough even without their shields.
* ReptilesAreAbhorrent: They're very close to being reptiles, and are extremely vicious.
* SpikeShooter: Needle Stalkers will keep their distance to pelt you with spines from long range. From TVHM onwards, they get replaced by stronger variants [[MadeOfExplodium whose spines explode]].
* SpinAttack: The aptly-named Cyclone Stalkers, which attack by spinning rapidly toward their target. [[SpinToDeflectStuff They also reflect bullets while spinning.]]

!!Voracidous the Invincible (and Chief Ngwatu)
See Characters/BorderlandsRaidBosses for tropes.
[[/folder]]

[[folder:Scalyions]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/scalyion.png]]
main story mission "The Fall of Nakayama".



* ScaryScorpions: Aside from divergent traits, they're not too visual distant from regular scorpions.

to:

* ScaryScorpions: Aside from divergent traits, they're not too visual distant from regular scorpions.AttackItsWeakPoint:
** The Energy Capacitors on his back. They must be destroyed as he's otherwise NighInvulnerable.
** After both of them are destroyed, Jackenstein's attack pattern changes, and he gains a new weak point in its abdomen, which is exposed when he's charging for an energy ball barrage.
* DeflectorShields: With his Energy Capacitors on, all attacks are reflected on his body.
* FlunkyBoss: Backed-up with Loaders which appear whenever one of his Capacitors is destroyed.
* RareRandomDrop: Has a chance to drop the "Yellow Jacket"[[note]]Hyperion E-Tech Shock SMG with increased damage, magazine size and projectile size whose projectiles accelerate and become invisible after a certain distance and have a small balst radius[[/note]].
* YouWillNotEvadeMe: Always chases and gets into melee range of his prey, as well as a leaping strike.



[[folder:Boroks]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/borok01.png]]
Giant, horned quadrupedal creatures found in the continent of Aegrus.

to:

[[folder:Boroks]]
[[folder:Varkid]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/borok01.png]]
Giant, horned quadrupedal creatures
org/pmwiki/pub/images/varkid_adult_1.jpg]]
[[caption-width-right:350:Some adult Varkids]]
Giant insects that can be
found hives in Tundra Express and Caustic Caverns. They can evolve in the continent middle of Aegrus.a fight into more powerful forms.



* AttackItsWeakPoint: Their large throats.
* CreepilyLongArms: Their front legs are larger than their hind legs.
* DashAttack: Their main method of attack; bumping into their Vault Hunters repeatedly in an attempt to skewer them with their horns.
* InsectoidAliens: Not completely, though they have double-jointed front limbs, multiple eyes and armor plating similar to a Rhinoceros beetle.

to:

* AttackItsWeakPoint: Their large throats.
* CreepilyLongArms: Their front legs
BigCreepyCrawlies: Just like Spiderants, Varkids are larger than their hind legs.
big gnarly bugs, and Vermivorous takes this trope to {{Kaiju}} levels!
* DashAttack: EvolutionPowerUp: Their main method of attack; bumping into threat comes from the forms they can take when agitated, going through their Vault Hunters repeatedly livespans in an attempt to skewer a single fight if you give them enough time.
** Larva are 'tiny', about half the size of a human and can be shot away rather quickly. They resemble a strange cross between scorpions
with their horns.
* InsectoidAliens: Not completely, though they
short stingers and grasshoppers/crickets with their physique and hopping nature.
** Adults are flying enemies who alternate between coughing up a burning spit to biting their prey. They resemble flying beetles with some traits of swarming insects like wasps.
** Badass Varkids lost the ability to fly, but now
have double-jointed front limbs, multiple eyes and such heavy armor plating similar that they're now weak to corrosive damage instead of fire, and now prefer to run enemies over at high speeds. They resemble massive and slim stag beetles with the way their mandibles are shaped.
** Super Badass Varkids shed some of their armor to the point they're weak to fire again and can take short flights, but in exchange they sport even higher amounts of HP and can burrow into the ground to attack prey. Their pudgy bodies and single large horn makes them resemble larvae cicadas crossed with rhinoceros beetles.
** Ultimate Badass Varkids grow their wings out to massive sizes and slim their bodies out to enable complete flight, hovering in the air to shoot out caustic globs of spit. Their shape and wingspans bring mosquitos to mind, only gigantic and armored.
** Vermivorous the Invincible is an incredibly rare step in the evolution, capable of running at high speeds to ram enemies and flying in the air to rain down globs of spit and explosive larvae interchangeably.
* MagikarpPower: They're individually weak enough that
a Rhinoceros beetle.melee attack will kill them instantly, and even in groups they're easy to mow down. Given enough time and if they're in a group, they'll borrow into the ground and form a cocoon from which they'll evolve into larger badass Varkids. Give them a truly large amount of time, and they can turn into [[{{Superboss}} Vermivorous the Invincible]].
* MetalSlime: Chubby Varkids are a rare variant that have a great chance of dropping certain Legendary items when killed.
* ZergRush: The rather weak Larva Varkids attack this way.

!!Vermivorous the Invincible
See Characters/BorderlandsRaidBosses for tropes.



[[folder:Spores]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/spore_bl2.jpg]]
Giant floating spores that hover over the continent of Aegrus.

to:

[[folder:Spores]]
[[folder:Crystalisk]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/spore_bl2.org/pmwiki/pub/images/crystalisk_temp.jpg]]
Giant floating spores that hover over tripodal creatures with crystal protrusions on their legs. They are commonly found in underground areas of Pandora, such as the continent Fridge, Caustic Caverns and the Vault of Aegrus.the Warrior.



* AttackItsWeakPoint: While they're normally quite resilient, shooting the opening on their underside will make quick work of them.
* {{Planimal}}: It's in their name; despite being plant-like in nature, they possess enough intelligence to retaliate against attackers. Though they can also be compared to jellyfish.
* SavageSetpiece: Spores are non-hostile by default, which is generally a good thing as they're surprisingly tough when aggravated (to the point they're considered Badasses by the game).

to:

* AttackItsWeakPoint: While The crystal portions on their legs. Notable for being some of the only enemies where targeting their weak point is all but required, as bullets deflect right off their stony bodies.
* GemstoneAssault: Crystalisks have the ability to launch gemstones at their enemies; either small stones that act as arrow/bullets or large crystals that embed themselves into the ground and explode.
* GentleGiant: Believe or not, Crystalisks used to be the first Pandoran lifeforms that aren't thirsty for human blood. Then the [[CorruptCorporateExecutive Dahl executives]] exploited them so much that all Crystalisks turned against humankind.
* ImmuneToBullets: Other than their [[AttackItsWeakPoint crystals]],
they're normally immune to all gunfire.
* MoneySpider: Defeated Crystalisks drop crystals that can be picked up for cash. The Dahl corporation realized the applications of this
quite resilient, shooting quickly when they landed on Pandora.
* TragicMonster: Originally, they were peaceful creatures who greeted
the opening on newly arriving Dahl miners with curiosity and friendliness, which the miners responded to by quickly developing a mutual liking for them as well. When Dahl executives learned of their underside will make quick work valuable crystals they demanded them to be mined and killed for profit. The ensuing poaching Dahl partook in and subsequent massacre for both sides enraged the remaining Crystalisk population to apparently deem most [[HumansAreTheRealMonsters humans to be utter monsters]], with almost no specimens currently existing who won't attack humans who get too close on sight.

!!Blue
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/blue_8.jpg]]
Blue is a gigantic Crystalisk living in the Caustic Caverns, who was one
of them.
* {{Planimal}}: It's in
the first to encounter Dahl miners and befriended Elyse Booth when it was much smaller, who advocated for their name; despite being plant-like in nature, preservation when her crew found them. Overseer Harchek, however, demanded they possess enough intelligence be poached for their valuable crystals, and the bloodbath between Dahl and the Crystalisks drove it hostile to retaliate humans.
-----
* FluffyTheTerrible: One of the largest Crystalisks to be encountered, it's fiercely territorial with a vendetta
against attackers. Though humans, makes itself home on a shore of an acid lake, and its name is just 'Blue'.
* GentleGiant: Just like its peers, Blue used to be just as friendly as the other Crystalisks until the tragic death of its best friend, a Dahl miner named Elyse, done by the hands of her corrupt Overseer. Needless to say, Blue avenges the death of its best friend by going on a RoaringRampageOfRevenge and killing the Overseer. This anger is so deep-seated that Blue is just as hostile as the other Crystalisks.
* HealingFactor: Unlike most Crystalisks, Blue's crystals grow back, regenerating a bit of its health when
they do.
* KingMook: Aside from being utterly huge and blue and having a HealingFactor, it's almost exactly the same as other Crystalisks.
* MightyGlacier: Blue moves like molasses, but it
can also be compared to jellyfish.
* SavageSetpiece: Spores are non-hostile by default, which is generally a good thing as
soak up damage well, even if they're surprisingly tough when aggravated (to critical hits, and its attacks hit ''hard''. Even its color and crystals give it a glacier-like appearance, making this massive Crystalisk an almost literal version of this trope.
* RareRandomDrop: Blue has a chance to drop
the point they're considered Badasses by Fabled Tortoise, a Turtle Shield that slows the game).wearer's movement speed while active, but increases movement speed instead if depleted.
%% !! Red



!!Elpis

[[folder:Threshers]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/tresher.jpg]]
[[caption-width-right:350:A Thresher on Elpis]]
Tentacled, cephalopod-like creatures that travel underground. They're usually found near shores and riverbed areas such as the Highlands. They're native to Elpis, but after landing on Pandora have become able to grow in much larger sizes than those on their homemoon.

to:

!!Elpis

[[folder:Threshers]]
[[folder:Stalkers]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/tresher.org/pmwiki/pub/images/stalker_hi_res.jpg]]
[[caption-width-right:350:A Thresher on Elpis]]
Tentacled, cephalopod-like creatures
Reptilian-like predators that travel underground. They're usually found near shores and riverbed areas such as the Highlands. They're native to Elpis, but after landing on Pandora each have become able to grow in much larger sizes than those on a special organ that produces their homemoon. own electrical field, giving them shields and invisibility.



* AlienKudzu: They’re originally from Elpis, Pandora’s moon, where they’re only large enough to get a few feet on a human, not like the tower-sized beasts seen previously. As for how they got on Pandora and became an invasive species, Sir Hammerlock wanted to acquire samples of the smaller Threshers for research, hiring Jack's Vault Hunter team to put them on a rocket to Pandora, only for the rocket to crash land where Hammerlock cant reach them, and the rest is history. For added insult to injury, one of them was named Terry and the other one was noted to like slapping things a lot, meaning these tiny Threshers became Terramorphous the Invincible and Old Slappy, two of the largest and most dangerous Threshers on Pandora.
* CombatTentacles: Their main method of trying to kill you. They either use their arms to hurl rocks at you from afar or sling them at you like whips.
* ExtraEyes: They have two sets of eyes on the sides of their heads, and some on their tentacles.
* {{Kaiju}}: Threshers can grow to massive sizes, with boss Threshers always being at least being the size of a several story building. Non-boss Threshers can still be utterly massive though, such as Turf Threshers and Badass Pyre Threshers.
* TentacledTerror: Threshers are very aggressive and hungry worms who mostly attack with their tentacles.
* YouWillNotEvadeMe: The Wormhole Threshers will emit a powerful gravitational pull to pull their prey in, dealing damage over time when they come close.

!!Terramorphous the Invincible

to:

* AlienKudzu: They’re originally from Elpis, Pandora’s moon, AchillesHeel: The thing that gives them invisibility is the same thing that gives them shields. Shock weapons will save you a a lot of time in killing them.
* InvisibleMonsters: Those "Invisibl Assholes" signs posted by bandits? They're referring to these guys.
* LightningBruiser: As if the fact that they have shields isn't enough, they're incredibly fast to the point
where they’re only large enough to get a few feet on a human, not like the tower-sized beasts seen previously. As for how they got on Pandora appear to teleport in conjunction with their invisibility. This is especially the case with Rabid Stalkers, who are incredibly tough even without their shields.
* ReptilesAreAbhorrent: They're very close to being reptiles,
and became an invasive species, Sir Hammerlock wanted are extremely vicious.
* SpikeShooter: Needle Stalkers will keep their distance
to acquire samples of the smaller Threshers for research, hiring Jack's Vault Hunter team to put them on a rocket to Pandora, only for the rocket to crash land where Hammerlock cant reach them, and the rest is history. For added insult to injury, one of them was named Terry and the other one was noted to like slapping things a lot, meaning these tiny Threshers became Terramorphous pelt you with spines from long range. From TVHM onwards, they get replaced by stronger variants [[MadeOfExplodium whose spines explode]].
* SpinAttack: The aptly-named Cyclone Stalkers, which attack by spinning rapidly toward their target. [[SpinToDeflectStuff They also reflect bullets while spinning.]]

!!Voracidous
the Invincible and Old Slappy, two of the largest and most dangerous Threshers on Pandora.
* CombatTentacles: Their main method of trying to kill you. They either use their arms to hurl rocks at you from afar or sling them at you like whips.
* ExtraEyes: They have two sets of eyes on the sides of their heads, and some on their tentacles.
* {{Kaiju}}: Threshers can grow to massive sizes, with boss Threshers always being at least being the size of a several story building. Non-boss Threshers can still be utterly massive though, such as Turf Threshers and Badass Pyre Threshers.
* TentacledTerror: Threshers are very aggressive and hungry worms who mostly attack with their tentacles.
* YouWillNotEvadeMe: The Wormhole Threshers will emit a powerful gravitational pull to pull their prey in, dealing damage over time when they come close.

!!Terramorphous the Invincible
(and Chief Ngwatu)




!!Old Slappy
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/old_slappy.png]]
The huge Thresher responsible for attacking and tearing off some of Sir Hammerlocks limbs years ago, Hammerlock opts to take revenge by hiring the Vault Hunters to lure and kill it, using the scent of his prosthetic arm as bait.
----
* AnimalNemesis: The one for Hammerlock and the reason why he’s got artificial limbs, and probably why he’s got a mechanical eye too. The feeling seems to be mutual on Slappy's part, as Hammerlock uses his scent on his prosthetic arm to remind Slappy about their previous fight to lure it out the earth and 'finish the job'.
* RareRandomDrop: Has a chance to drop the Jakobs Striker, a highly accurate shotgun with strong critical damage.



[[folder: Kraggons]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/kraggons_bltps.jpg]]
Lizard-looking rock monsters that roam around the volcanic and icy parts of Elpis. They come with either lava or cryogenic attributes depending on their surroundings.

to:

[[folder: Kraggons]]
[[folder:Scalyions]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/kraggons_bltps.jpg]]
Lizard-looking rock monsters that roam around the volcanic and icy parts of Elpis. They come with either lava or cryogenic attributes depending on their surroundings.
org/pmwiki/pub/images/scalyion.png]]



* AsteroidsMonster: Figuratively and literally. Killing off larger Kraggons will spawn two more weaker ones.
* BreathWeapon: The larger Kraggons will hurl flaming boulders at you from a distance, or icy ones depending on the variant.
* RollingAttack: One method of attacking you. It's actually needed to bust into a caved-in store room for the side mission ''Torgue-O! Torgue-O!''.
* SiliconBasedLife: They may look like a reptilian quadraped, but their biology is not like normal biological animals

to:

* AsteroidsMonster: Figuratively and literally. Killing off larger Kraggons will spawn two more weaker ones.
* BreathWeapon: The larger Kraggons will hurl flaming boulders at you
ScaryScorpions: Aside from a distance, or icy ones depending on the variant.
* RollingAttack: One method of attacking you. It's actually needed to bust into a caved-in store room for the side mission ''Torgue-O! Torgue-O!''.
* SiliconBasedLife: They may look like a reptilian quadraped, but their biology is
divergent traits, they're not like normal biological animalstoo visual distant from regular scorpions.



[[folder: Rathyd]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ezgif_2_7ff04e146b.png]]
A cyclopean insect-like creature native to Elpis.

to:

[[folder: Rathyd]]
[[folder:Boroks]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ezgif_2_7ff04e146b.org/pmwiki/pub/images/borok01.png]]
A cyclopean insect-like creature native to Elpis.Giant, horned quadrupedal creatures found in the continent of Aegrus.



* TheGoomba: The easiest creatures to kill on Elpis.
* UndergroundMonkey: The moon-equivalent to Rathyds; they're small, fly a lot, come in swarms, and die easily.
* ZergRush: Their go-to strategy to taking down prey is to swoop down as a flock to repeatedly dive-bomb enemies until they die, like the Rakks.

to:

* TheGoomba: The easiest creatures to kill on Elpis.
* UndergroundMonkey: The moon-equivalent to Rathyds; they're small, fly a lot, come in swarms, and die easily.
* ZergRush:
AttackItsWeakPoint: Their go-to strategy to taking down prey is to swoop down as a flock to large throats.
* CreepilyLongArms: Their front legs are larger than their hind legs.
* DashAttack: Their main method of attack; bumping into their Vault Hunters
repeatedly dive-bomb enemies until in an attempt to skewer them with their horns.
* InsectoidAliens: Not completely, though
they die, like the Rakks.have double-jointed front limbs, multiple eyes and armor plating similar to a Rhinoceros beetle.



[[folder:Torks]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/wiry_tork_1.jpg]]
An insect-like species native to Elpis.

to:

[[folder:Torks]]
[[folder:Spores]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/wiry_tork_1.org/pmwiki/pub/images/spore_bl2.jpg]]
An insect-like species native to Elpis.Giant floating spores that hover over the continent of Aegrus.



* CeilingCling: Mainly in closed areas, Torks will cling to the walls and ceilings to attack you from there.
* SiliconBasedLife: While carrying similar traits to insects, Torks don't have an apparent animal counterpart and their shells appear made of a sort-of rock material similar to the moon.
* WallCrawl: Will tend to crawl to the nearest wall to lunge from or shoot acid at you.

to:

* CeilingCling: Mainly in closed areas, Torks will cling to the walls and ceilings to attack you from there.
* SiliconBasedLife:
AttackItsWeakPoint: While carrying similar traits to insects, Torks don't have an apparent animal counterpart and they're normally quite resilient, shooting the opening on their shells appear made underside will make quick work of a sort-of rock material similar them.
* {{Planimal}}: It's in their name; despite being plant-like in nature, they possess enough intelligence
to retaliate against attackers. Though they can also be compared to jellyfish.
* SavageSetpiece: Spores are non-hostile by default, which is generally a good thing as they're surprisingly tough when aggravated (to
the moon.
* WallCrawl: Will tend to crawl to
point they're considered Badasses by the nearest wall to lunge from or shoot acid at you. game).



[[folder:Shuggaraths]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/shuggurath_plain.jpg]]
Large, floating Lovecraftian creatures that hover around Elpis, emerging from the glowing caves around Triton Flats.

to:

[[folder:Shuggaraths]]
!!Elpis

[[folder:Threshers]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/shuggurath_plain.org/pmwiki/pub/images/tresher.jpg]]
Large, floating Lovecraftian [[caption-width-right:350:A Thresher on Elpis]]
Tentacled, cephalopod-like
creatures that hover around travel underground. They're usually found near shores and riverbed areas such as the Highlands. They're native to Elpis, emerging from the glowing caves around Triton Flats.but after landing on Pandora have become able to grow in much larger sizes than those on their homemoon.



* AttackItsWeakPoint: Either have bulbous protrusions going from their heads or huge sets of eyes.
* EnergyWeapon: Energized Shugguraths fire beams of electricity at their prey.
* ShoutOut: The Shuggarath's eldritch appearance and name are references to the Outer-Goddess [[Franchise/CthulhuMythos Shub Niggurath]].
* StarfishAlien: One of the most alien looking ''Borderlands'' creatures yet.

to:

* AttackItsWeakPoint: Either have bulbous protrusions going AlienKudzu: They’re originally from Elpis, Pandora’s moon, where they’re only large enough to get a few feet on a human, not like the tower-sized beasts seen previously. As for how they got on Pandora and became an invasive species, Sir Hammerlock wanted to acquire samples of the smaller Threshers for research, hiring Jack's Vault Hunter team to put them on a rocket to Pandora, only for the rocket to crash land where Hammerlock cant reach them, and the rest is history. For added insult to injury, one of them was named Terry and the other one was noted to like slapping things a lot, meaning these tiny Threshers became Terramorphous the Invincible and Old Slappy, two of the largest and most dangerous Threshers on Pandora.
* CombatTentacles: Their main method of trying to kill you. They either use
their heads arms to hurl rocks at you from afar or huge sling them at you like whips.
* ExtraEyes: They have two
sets of eyes.
* EnergyWeapon: Energized Shugguraths fire beams
eyes on the sides of electricity at their prey.
heads, and some on their tentacles.
* ShoutOut: {{Kaiju}}: Threshers can grow to massive sizes, with boss Threshers always being at least being the size of a several story building. Non-boss Threshers can still be utterly massive though, such as Turf Threshers and Badass Pyre Threshers.
* TentacledTerror: Threshers are very aggressive and hungry worms who mostly attack with their tentacles.
* YouWillNotEvadeMe:
The Shuggarath's eldritch appearance Wormhole Threshers will emit a powerful gravitational pull to pull their prey in, dealing damage over time when they come close.

!!Terramorphous the Invincible
See Characters/BorderlandsRaidBosses for tropes.

!!Old Slappy
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/old_slappy.png]]
The huge Thresher responsible for attacking
and name are references tearing off some of Sir Hammerlocks limbs years ago, Hammerlock opts to take revenge by hiring the Outer-Goddess [[Franchise/CthulhuMythos Shub Niggurath]].
* StarfishAlien: One of
Vault Hunters to lure and kill it, using the most alien looking ''Borderlands'' creatures yet.scent of his prosthetic arm as bait.
----
* AnimalNemesis: The one for Hammerlock and the reason why he’s got artificial limbs, and probably why he’s got a mechanical eye too. The feeling seems to be mutual on Slappy's part, as Hammerlock uses his scent on his prosthetic arm to remind Slappy about their previous fight to lure it out the earth and 'finish the job'.
* RareRandomDrop: Has a chance to drop the Jakobs Striker, a highly accurate shotgun with strong critical damage.



!!Other

[[folder:Ratch]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ratch_bl3.jpg]]
A species of large insectoid creatures found throughout the galaxy. They're an infestation found in a handful of locations, thought they're mainly on located on Athenas and Promethea.

to:

!!Other

[[folder:Ratch]]
[[folder: Kraggons]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ratch_bl3.jpg]]
A species of large insectoid creatures found throughout
org/pmwiki/pub/images/kraggons_bltps.jpg]]
Lizard-looking rock monsters that roam around
the galaxy. They're an infestation found in a handful of locations, thought they're mainly on located on Athenas volcanic and Promethea.icy parts of Elpis. They come with either lava or cryogenic attributes depending on their surroundings.



* EyelessFace: In place of eyes, Ratch instead have large tooth-like protrusions coming from their faces.
* MixAndMatchCritters: Right down to their name, they're a combination of '''r'''oa'''ch'''es and '''rat'''s. They have ears, tails and skin color similar to rats, while also possessing thoraxes, insectoid shells and jointed limbs. Certain types even grow wings.
* MonstrousCannibalism: In the event that one Ratch in a group dies, another will move to their corpse and devour it for extra health.
* TheSwarm: The aptly named Ratch Swarm; a swarm of flying Ratch around the size of insects.
* ZergRush: Much like other pest-type enemies of the series, the common Ratch is weak on it's own and they usually come in numbers.

!! Juniper
!!! Taco eater. Ratch Whisperee.
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ntftb_juniper.jpg]]
%%[[caption-width-right:350:some caption text]]
Paco's favorite Ratch pet. Loves hiding in places.
----
* EstablishingCharacterMoment: The first quest Paco gives to Octavio is about finding her. Later on, she's introduced as Anu, Octavio and Fran's means to get into the Promethean Vault without being seen.

to:

* EyelessFace: In place of eyes, Ratch instead have large tooth-like protrusions coming AsteroidsMonster: Figuratively and literally. Killing off larger Kraggons will spawn two more weaker ones.
* BreathWeapon: The larger Kraggons will hurl flaming boulders at you
from a distance, or icy ones depending on the variant.
* RollingAttack: One method of attacking you. It's actually needed to bust into a caved-in store room for the side mission ''Torgue-O! Torgue-O!''.
* SiliconBasedLife: They may look like a reptilian quadraped, but
their faces.
* MixAndMatchCritters: Right down to their name, they're a combination of '''r'''oa'''ch'''es and '''rat'''s. They have ears, tails and skin color similar to rats, while also possessing thoraxes, insectoid shells and jointed limbs. Certain types even grow wings.
* MonstrousCannibalism: In the event that one Ratch in a group dies, another will move to their corpse and devour it for extra health.
* TheSwarm: The aptly named Ratch Swarm; a swarm of flying Ratch around the size of insects.
* ZergRush: Much
biology is not like other pest-type enemies of the series, the common Ratch is weak on it's own and they usually come in numbers.

!! Juniper
!!! Taco eater. Ratch Whisperee.
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ntftb_juniper.jpg]]
%%[[caption-width-right:350:some caption text]]
Paco's favorite Ratch pet. Loves hiding in places.
----
* EstablishingCharacterMoment: The first quest Paco gives to Octavio is about finding her. Later on, she's introduced as Anu, Octavio and Fran's means to get into the Promethean Vault without being seen.
normal biological animals



[[folder:Jabber]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/jabber_bl3.png]]
A species of intelligent, simian creatures, typically found in the swamps of Eden-6.

to:

[[folder:Jabber]]
[[folder: Rathyd]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/jabber_bl3.org/pmwiki/pub/images/ezgif_2_7ff04e146b.png]]
A species of intelligent, simian creatures, typically found in the swamps of Eden-6.cyclopean insect-like creature native to Elpis.



* FlashStep: [[ShockAndAwe The Shocking Jabber]] is capable of this, disappearing from one spot to and reappearing in another like lighting.
* HellishPupils: They have large yellow eyes with silted pupils.
* ItCanThink: They at least possess enough intelligence to utilize various weapons, such as guns and makeshift hammers.
* KillerSpaceMonkey: An extraterrestrial species not native to Pandora and the closest thing to a monkey in the series, as well as being [[ManiacMonkeys murderously-inclined]].

to:

* FlashStep: [[ShockAndAwe TheGoomba: The Shocking Jabber]] is capable of this, disappearing from one spot easiest creatures to kill on Elpis.
* UndergroundMonkey: The moon-equivalent to Rathyds; they're small, fly a lot, come in swarms,
and reappearing in another die easily.
* ZergRush: Their go-to strategy to taking down prey is to swoop down as a flock to repeatedly dive-bomb enemies until they die,
like lighting.
* HellishPupils: They have large yellow eyes with silted pupils.
* ItCanThink: They at least possess enough intelligence to utilize various weapons, such as guns and makeshift hammers.
* KillerSpaceMonkey: An extraterrestrial species not native to Pandora and
the closest thing to a monkey in the series, as well as being [[ManiacMonkeys murderously-inclined]].Rakks.



[[folder:Saurians]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/saurians_bl3.jpg]]
A species of carnivorous creatures similar to dinosaurs, namely Theropods, found on Eden-6. An introduced variant nicknamed "Devils" are also found on Gehenna.

to:

[[folder:Saurians]]
[[folder:Torks]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/saurians_bl3.org/pmwiki/pub/images/wiry_tork_1.jpg]]
A An insect-like species of carnivorous creatures similar native to dinosaurs, namely Theropods, found on Eden-6. An introduced variant nicknamed "Devils" are also found on Gehenna.Elpis.



* EverythingsBetterWithDinosaurs: They're giant alien dinosaurs for Pandora's sake!
* ExtraEyes: Ravagers have 4 eyes.
* LovePotion: According to Tannis, their sweat glands are used as an aphrodisiac called "Licking Tail" in many systems.
* RaptorAttack: The typical Saurian has about the same size, build and temperament as the typical Raptor of fiction.
* SpikesOfDoom: Saurians tend to have a umber of spikes protruding from their heads and limbs. Slingers in particular have them along their spines and tails.
* SpikeShooter: Slinger use their tails to shoot spikes at prey.

!!Grog
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/baby_toxic_grog.jpg]]
[[caption-width-right:350:A baby Grog]]

to:

* EverythingsBetterWithDinosaurs: They're giant alien dinosaurs for Pandora's sake!
CeilingCling: Mainly in closed areas, Torks will cling to the walls and ceilings to attack you from there.
* ExtraEyes: Ravagers SiliconBasedLife: While carrying similar traits to insects, Torks don't have 4 eyes.
* LovePotion: According to Tannis,
an apparent animal counterpart and their sweat glands are used as an aphrodisiac called "Licking Tail" in many systems.
* RaptorAttack: The typical Saurian has about
shells appear made of a sort-of rock material similar to the same size, build and temperament as the typical Raptor of fiction.
moon.
* SpikesOfDoom: Saurians WallCrawl: Will tend to have a umber of spikes protruding crawl to the nearest wall to lunge from their heads and limbs. Slingers in particular have them along their spines and tails.
* SpikeShooter: Slinger use their tails to
or shoot spikes acid at prey.

!!Grog
you.
[[/folder]]

[[folder:Shuggaraths]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/baby_toxic_grog.org/pmwiki/pub/images/shuggurath_plain.jpg]]
[[caption-width-right:350:A baby Grog]]Large, floating Lovecraftian creatures that hover around Elpis, emerging from the glowing caves around Triton Flats.



* ArmlessBiped: Separating them from other Saurians is their lack of forearms.
* BreathWeapon: Amongst other attacks, Grogs are able to spit a form of flammable oil at their prey.
** There are also Fire Grogs, who spit actual fire.

!!Tyrant
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/tyrant.jpg]]
Massive, solitary Saurians and the species' equivalent to the UsefulNotes/TyrannosaurusRex.
----
* BreathWeapon: Some Tyrants breath either torrents of flame or corrosive acid.
* EliteMook: The strongest of the Saurians, uncommonly found and thankfully never in packs.
* GiantMook: They're even bigger than vehicles.
* LightningBruiser: On top of being physically powerful enough to eat through vehicles in seconds and durable enough to take a bunch of blows, they're deceptively faster than they look.

to:

* ArmlessBiped: Separating them AttackItsWeakPoint: Either have bulbous protrusions going from other Saurians is their lack heads or huge sets of forearms.
eyes.
* BreathWeapon: Amongst other attacks, Grogs are able to spit a form EnergyWeapon: Energized Shugguraths fire beams of flammable oil electricity at their prey.
** There * ShoutOut: The Shuggarath's eldritch appearance and name are also Fire Grogs, who spit actual fire.

!!Tyrant
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/tyrant.jpg]]
Massive, solitary Saurians and the species' equivalent
references to the UsefulNotes/TyrannosaurusRex.
----
Outer-Goddess [[Franchise/CthulhuMythos Shub Niggurath]].
* BreathWeapon: Some Tyrants breath either torrents of flame or corrosive acid.
* EliteMook: The strongest
StarfishAlien: One of the Saurians, uncommonly found and thankfully never in packs.
* GiantMook: They're even bigger than vehicles.
* LightningBruiser: On top of being physically powerful enough to eat through vehicles in seconds and durable enough to take a bunch of blows, they're deceptively faster than they look.
most alien looking ''Borderlands'' creatures yet.



[[folder:Nekrobugs]]
A species of amphibian/insectoid creatures indigenous to Nekrotafeyo, that are hostile to anyone that invade their territories.

to:

[[folder:Nekrobugs]]
!!Other

[[folder:Ratch]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ratch_bl3.jpg]]
A species of amphibian/insectoid large insectoid creatures indigenous to Nekrotafeyo, that are hostile to anyone that invade their territories.found throughout the galaxy. They're an infestation found in a handful of locations, thought they're mainly on located on Athenas and Promethea.



* MixAndMatchCritters: They're known as bugs, with one variant (Korax) possessing wings, they're also share similarity to frogs. Namely their skin and ability to hopping movement.
* FusionDance: Manta and Korax's possess the ability to fuse together, creating a Mantakore.

to:

* EyelessFace: In place of eyes, Ratch instead have large tooth-like protrusions coming from their faces.
* MixAndMatchCritters: They're known as bugs, with one variant (Korax) possessing wings, Right down to their name, they're a combination of '''r'''oa'''ch'''es and '''rat'''s. They have ears, tails and skin color similar to rats, while also share similarity possessing thoraxes, insectoid shells and jointed limbs. Certain types even grow wings.
* MonstrousCannibalism: In the event that one Ratch in a group dies, another will move
to frogs. Namely their skin corpse and ability to hopping movement.
devour it for extra health.
* FusionDance: Manta TheSwarm: The aptly named Ratch Swarm; a swarm of flying Ratch around the size of insects.
* ZergRush: Much like other pest-type enemies of the series, the common Ratch is weak on it's own
and Korax's possess they usually come in numbers.

!! Juniper
!!! Taco eater. Ratch Whisperee.
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ntftb_juniper.jpg]]
%%[[caption-width-right:350:some caption text]]
Paco's favorite Ratch pet. Loves hiding in places.
----
* EstablishingCharacterMoment: The first quest Paco gives to Octavio is about finding her. Later on, she's introduced as Anu, Octavio and Fran's means to get into
the ability to fuse together, creating a Mantakore.Promethean Vault without being seen.



[[folder:Wolven]]
Lupine creatures with skeletal protrusions native to Xylourgos

to:

[[folder:Wolven]]
Lupine creatures with skeletal protrusions native to Xylourgos
[[folder:Jabber]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/jabber_bl3.png]]
A species of intelligent, simian creatures, typically found in the swamps of Eden-6.



%%* ExtraEyes:
* SavageWolves: It's in their name. Quadrupedal, canine-like build and howls.
* SkullForAHead: The top of their heads show off their skulls, which seem to be rippling from their skin.
* WolvesAlwaysHowlAtTheMoon: The Wolven Howler, while lacking in offensive ability, climb to the nearest ledge and belt out a howl. These grants their fellow Wolven shields until they're killed.

to:

%%* ExtraEyes:
* SavageWolves: It's in their name. Quadrupedal, canine-like build and howls.
* SkullForAHead:
FlashStep: [[ShockAndAwe The top Shocking Jabber]] is capable of their heads show off their skulls, which seem to be rippling this, disappearing from their skin.
* WolvesAlwaysHowlAtTheMoon: The Wolven Howler, while lacking
one spot to and reappearing in offensive ability, climb another like lighting.
* HellishPupils: They have large yellow eyes with silted pupils.
* ItCanThink: They at least possess enough intelligence
to utilize various weapons, such as guns and makeshift hammers.
* KillerSpaceMonkey: An extraterrestrial species not native to Pandora and
the nearest ledge and belt out closest thing to a howl. These grants their fellow Wolven shields until they're killed.monkey in the series, as well as being [[ManiacMonkeys murderously-inclined]].


Added DiffLines:

[[folder:Saurians]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/saurians_bl3.jpg]]
A species of carnivorous creatures similar to dinosaurs, namely Theropods, found on Eden-6. An introduced variant nicknamed "Devils" are also found on Gehenna.
----
* EverythingsBetterWithDinosaurs: They're giant alien dinosaurs for Pandora's sake!
* ExtraEyes: Ravagers have 4 eyes.
* LovePotion: According to Tannis, their sweat glands are used as an aphrodisiac called "Licking Tail" in many systems.
* RaptorAttack: The typical Saurian has about the same size, build and temperament as the typical Raptor of fiction.
* SpikesOfDoom: Saurians tend to have a umber of spikes protruding from their heads and limbs. Slingers in particular have them along their spines and tails.
* SpikeShooter: Slinger use their tails to shoot spikes at prey.

!!Grog
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/baby_toxic_grog.jpg]]
[[caption-width-right:350:A baby Grog]]
----
* ArmlessBiped: Separating them from other Saurians is their lack of forearms.
* BreathWeapon: Amongst other attacks, Grogs are able to spit a form of flammable oil at their prey.
** There are also Fire Grogs, who spit actual fire.

!!Tyrant
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/tyrant.jpg]]
Massive, solitary Saurians and the species' equivalent to the UsefulNotes/TyrannosaurusRex.
----
* BreathWeapon: Some Tyrants breath either torrents of flame or corrosive acid.
* EliteMook: The strongest of the Saurians, uncommonly found and thankfully never in packs.
* GiantMook: They're even bigger than vehicles.
* LightningBruiser: On top of being physically powerful enough to eat through vehicles in seconds and durable enough to take a bunch of blows, they're deceptively faster than they look.
[[/folder]]

[[folder:Nekrobugs]]
A species of amphibian/insectoid creatures indigenous to Nekrotafeyo, that are hostile to anyone that invade their territories.
----
* MixAndMatchCritters: They're known as bugs, with one variant (Korax) possessing wings, they're also share similarity to frogs. Namely their skin and ability to hopping movement.
* FusionDance: Manta and Korax's possess the ability to fuse together, creating a Mantakore.
[[/folder]]

[[folder:Wolven]]
Lupine creatures with skeletal protrusions native to Xylourgos
----
%%* ExtraEyes:
* SavageWolves: It's in their name. Quadrupedal, canine-like build and howls.
* SkullForAHead: The top of their heads show off their skulls, which seem to be rippling from their skin.
* WolvesAlwaysHowlAtTheMoon: The Wolven Howler, while lacking in offensive ability, climb to the nearest ledge and belt out a howl. These grants their fellow Wolven shields until they're killed.
[[/folder]]
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**

Added: 2032

Changed: 1163

Removed: 614

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[[folder:Rakk Hive]]

to:

[[folder:Rakk Hive]]Hive - '''UNMARKED SPOILERS WARNING''']]




The original Rakk Hive is fought as the mission boss for "Another Piece of the Puzzle" in ''1''.



* TheBusCameBack: After being absent since the first game and not appearing in the second game's base story, one finally returns as Captain Scarlet's pet and as her boss battle, named Roscoe. They're also present in the Southern Raceway, however they're all asleep underground.



* {{Foreshadowing}}: Three of these are found at the very beginning of the game: one at the Arid Badlands, two at the Skag Gully, and ''three'' at Arid Hills. It's just that all of these are dormant and lay as such.



* MightyGlacier: As you can tell from their massive size, Rakk Hives are slow but they shrug off attacks with ease and pack one Hell of a punch. To make up for their limited speed and mobility, [[FlunkyBoss they summon Rakks to for backup]].[[note]]Thankfully the Rakks don't spawn after the first fight in ''Borderlands 1''.[[/note]]
* NonIndicativeName: PlayedWith. The name itself is actually descriptive on what they are for Rakks. It just doesn't indicate that they're ''actual living creatures'' for anyone who first hears the name.
* RareRandomDrop: The Rakk Hive from ''Borderlands 1'' has a chance to drop the Torgue Leviathan, a unique rocket launcher with arcing rockets.
%%!!Rakk-Trap Hive
%%!!Roscoe
[[/folder]]

[[folder:Crab Worms]]
[[quoteright:317:https://static.tvtropes.org/pmwiki/pub/images/crab_larvae.jpg]]
[[caption-width-right:317:A Crab Worm larva preparing to fire acid.]]
Gargantuan worm-like arthropods native to Pandora. These one-eyed crustaceans are commonly seen in their larval stage, but that doesn't make them any less threatening.

to:

* MightyGlacier: As you can tell from their massive size, Rakk Hives are slow but they shrug off attacks with ease and pack one Hell hell of a punch. To make up for their limited speed and mobility, [[FlunkyBoss they summon Rakks to for backup]].[[note]]Thankfully the Rakks don't spawn after the first fight in ''Borderlands 1''.[[/note]]
backup]].
* NonIndicativeName: PlayedWith. The name itself is actually descriptive on what they are for Rakks. It just doesn't indicate that they're ''actual living creatures'' for anyone who first hears the name.
* RareRandomDrop: The original Rakk Hive from ''Borderlands 1'' has a chance to drop the Torgue Leviathan, a unique rocket launcher with arcing rockets.
%%!!Rakk-Trap
Leviathan[[note]][[/note]].
* TheUnfought: The Hives at Arid Badlands, Arid Hills and Skag Gully are just decorations, and have no way of being properly engaged.

!!Rakk-Trap
Hive
%%!!Roscoe
[[/folder]]

[[folder:Crab Worms]]
[[quoteright:317:https://static.tvtropes.org/pmwiki/pub/images/crab_larvae.jpg]]
[[caption-width-right:317:A Crab Worm larva preparing to fire acid.]]
Gargantuan worm-like arthropods native to Pandora. These one-eyed crustaceans are commonly seen
A Clapified Rakk Hive fought at the Scorched Snake Canyon area for "Old Spicy", the last of Marcus's missions, in their larval stage, but that doesn't make them any less threatening.''Claptrap's New Robot Revolution''.



* AttackItsWeakPoint: Having a hard time whittling down their shell? Aim for their [[GoForTheEye tiny purple eye]]. Interestingly enough, Crab Worms receive the most CriticalHit damage out of every enemy, with multipliers going as far as four or even '''five''' digits with normal attacks. In fact, it's possible to reach the damage {{cap}} of ''99,999'' points of damage with a strong build, such as a melee Mordecai build with skills that increase critical damage and melee damage while wielding a gun with 200% bonus melee damage.

to:

* TheBusCameBack: It's the Rakk Hive from Trash Coast being given new life as a Rakk-Trap Hive.

!!Roscoe
Captain Scarlett's pet who you meet at the climax of her DLC in ''2'' inside of the Leviathan.
----
* TheBusCameBack: The first Rakk Hive battle after Claptrap's New Robot Revolution's Rakk-Trap Hive.
[[/folder]]

[[folder:Crab Worms]]
[[quoteright:317:https://static.tvtropes.org/pmwiki/pub/images/crab_larvae.jpg]]
[[caption-width-right:317:A Crab Worm larva preparing to fire acid.]]
Gargantuan worm-like arthropods native to Pandora. These one-eyed crustaceans are commonly seen in their larval stage, but that doesn't make them any less threatening.
----
* AcidAttack: Larva Crab Worms' ranged attack has them spitting a corrosive glob.
* AttackItsWeakPoint: Having a hard time whittling down their shell? Aim for their Their [[GoForTheEye tiny purple eye]]. Interestingly enough, Crab Worms receive the most CriticalHit damage out of every enemy, with multipliers going as far as four or even '''five''' digits with normal attacks. In fact, it's possible to reach the damage {{cap}} of ''99,999'' points of damage with a strong build, such as a melee Mordecai build with skills that increase critical damage and melee damage while wielding a gun with 200% bonus melee damage.attacks.



* MookThemedLevel: Craw Thumpers are quite common in the Wam Bam Island of ''Sir Hammerlock vs. the Son of Crawmerax''.




to:

* UndergroundMonkey:
** Larva Crab Worm: Regular run-of-the-mill Crabworm.
*** Larva Crab Worm-Trap: A reskinning of the above with DLC-specific cosmetics.
** Green Craw Worm: Green-tinted Larva Crab Worms with a leaping strike and resistance to every element except Incendiary.
** Armored Craw Worm: Blue/purple-tinted large Larva Crab Worms with slow movement speed, purple globs, and resistance to every elemental damage except Corrosive (especially the Eridian Rolling Spatter Gun).
**
** Craw Maggot: Red/orangeish Larva Crab Worms with resistance to every elemental damage except Shock (especially the S&S Orion, the Aries and the Eridian Thunder Storm). They hurl themselves at their prey.
** Craw Thumper: Tall, unfanged, brownish-grey Craw Maggots with large tentacles.

Added: 22606

Changed: 29335

Removed: 9809

Is there an issue? Send a MessageReason:
Extended Spiderants folder.


* ChessMotifs: In ''3'', with the exception of the Spiderling, all other available Spiderant variants are named after TabletopGame/{{Chess}} pieces (King, Queen, Rook, Bishop, Knight...).
* CyberneticsEatYourSoul: The ''Claptrap's New Robot Revolution'' DLC for ''1'' has Trap-ified varieties of all available Spiderants from the main game.
* ElementalPowers:
** AcidAttack: The Badass Spiderant Corrupter line in ''1'' and Poisonous Spiderant line in ''2''.
** BizarroElements: The Slagged Spiderant line in ''2'', which is Slag-elemental.
** PlayingWithFire: The Badass Spiderant Burner line in ''1'' and Fire Spiderant line in ''2''.
** ShockAndAwe: The Badass Spiderant Zapper line in ''1''.
* GroundPound: The Burner and Corrupter Spiderants of ''1'' and Sentinel and Fire Spiderants of ''2'' have one for close-range enemies. Fire Spiderants' GP attack also unleashes a fire-elemental nova.
* HardModeMook:
** Badass Spiderant Burner (''1''): "[=BadMutha=] Incinerator" (Playthrough 2), "[=SuperBad=] Cremator" (Playthrough 2.5).
** Badass Spiderant Corrupter (''1''): "[=BadMutha=] Infector" (Playthrough 2), "[=SuperBad=] Desecrator" (Playthrough 2.5).
** Badass Spiderant Zapper (''1''): "[=BadMutha=] Shocker" (Playthrough 2), "[=SuperBad=] Fulminator" (Playthrough 2.5).
** Chubby Spiderant (''2''): "Tubby Spiderant" (Ultimate Vault Hunter Mode).
** Fire Spiderant (''2''): "Sapper Spiderant" (True Vault Hunter Mode) and "Blazing Spiderant" (Ultimate Vault Hunter Mode).
** Poisonous Spiderant (''2''): "Leperous Spiderant" (True Vault Hunter Mode) and "Diseased Spiderant" (Ultimate Vault Hunter Mode).
** Royal Spiderling (''3''): "Royal Li'l Spiderling" (True Vault Hunter Mode and Mayhem Mode).
** Spiderant (''3''): "Spiderant Drone" (True Vault Hunter Mode and Mayhem Mode).
** Spiderant Bishop (''3''): "Spiderant Gatherer" (True Vault Hunter Mode and Mayhem Mode).
** Spiderant Gyro (''1''): "Spiderant Beetle" (''1''[='=]s Playthrough 2), "Spiderant Vermin" (''1''[='=]s Playthrough 2.5).
** Spiderant King (''1'', ''2'' and ''3''): "Spiderant Overlord" (''1''[='=]s Playthrough 2), "Spiderant Emperor" (''1''[='=]s Playthrough 2.5), "Emperor Spiderant" (''2''[='=]s True Vault Hunter Mode), "Monarch Spiderant" (''2''[='=]s Ultimate Vault Hunter Mode) and "Spiderant Emperor" (''3''[='=]s True Vault Hunter Mode and Mayhem Mode).
** Spiderant Knight (''2'' and ''3''): "Centurion Spiderant" (''2''[='=]s True Vault Hunter Mode), "Gallant Spiderant" (''2''[='=]s Ultimate Vault Hunter Mode) and "Spiderant Warrior" (''3''[='=]s True Vault Hunter Mode and Mayhem Mode).
** Spiderant Queen (''1'', ''2'' and ''3''): "Spiderant Matriarch" (''1''[='=]s Playthrough 2), "Queen Mother Spiderant" (''1''[='=]s Playthrough 2.5), "Matriarch Spiderant" (''2''[='=]s True Vault Hunter Mode), "Procreator Spiderant" (''2''[='=]s Ultimate Vault Hunter Mode) and "Spiderant Matriarch" (''3''[='=]s True Vault Hunter Mode and Mayhem Mode).
** Spiderant Sentinel (''2''): "Spiderant Praetorian" (True Vault Hunter Mode) and "Spiderant Sentry" (Ultimate Vault Hunter Mode).
** Spiderant Soldier (''1'' and ''2''): "Spiderant Warrior" (''1''[='=]s Playthrough 2), "Spiderant Slayer" (''1''[='=]s Playthrough 2.5), "Spiderant Arbalest" (''2''[='=]s True Vault Hunter Mode) and "Spiderant Brawler" (''2''[='=]s Ultimate Vault Hunter Mode).
** Spiderant Warrior (''2''[[note]]Not to be confused with the Playthrough 2 variant of the Soldier in ''1''[[/note]]): "Spiderant Legionnaire" (True Vault Hunter Mode), "Spiderant Slugger" (Ultimate Vault Hunter Mode).
** Spiderant Worker (''1'' and ''2''): "Spiderant Toiler" (''1''[='=]s Playthrough 2), "Spiderant Slave" (''1''[='=]s Playthrough 2.5 and ''2''[='=]s Ultimate Vault Hunter Mode), "Spiderant Velite" (''2''[='=]s True Vault Hunter Mode).
** Spiderantling (''1'', ''2'' and ''3''): "Skittish Spiderantling" (''1''[='=]s Playthrough 2), "Agitated Spiderantling" (''1''[='=]s Playthrough 2.5), "Li'l Spiderling" (''3''[='=]s Mayhem Mode and True Vault Hunter Mode).
* InterfaceScrew: In ''2'' some of them gain a web attack that clutters the HUD should they connect.
* LandMineGoesClick: Fire Spiderants in ''2'' can burrow, leaving behind a fire pit that is, for all intents and purposes, an Incendiary Mine.
* LikeCannotCutLike:
** Badass Spiderant Corrupters and Poisonous Spiderants are immune to Corrosive damage.
** Badass Spiderant Burners and Fire Spiderants are immune to Incendiary damage.
** Badass Spiderant Zappers are immune to Shock damage.
** Slagged Spiderants are immune to Slag damage.
* OneSteveLimit: "Spiderant Warriors" in ''1'', ''2'' and ''3'' have different properties. The Spiderant Warrior in ''1'' is a beefed up, Playthrough 2-only variation of the Spiderant Soldier. In ''2'' it's its own entity, having blade-shaped armor and light purple coloration. In ''3'', they're the True Vault Hunter Mode counterpart of the Spiderant Knight.
* MookMaker: Queen Spiderants, when their health is below half, will summon three Sentinels in ''2''.



* RareRandomDrop: Chubby/Tubby Spiderants in ''2'' can drop any Legendary/Pearlescent item not called "Norfleet", "Ogre" or the "Magic*" grenades.



%%!!Helob
%%!!Widowmaker
%%!!King Aracobb
%%!!Queen Tarantella
%%!!The Black Queen
%%!!Dark Web
%%!!Scorch
%%!!Spycho
%%!!Sully the Blacksmith
%%!!Antalope
%%!!Princess Tarantella II
%%!!Queen Ant Wanette
[[/folder]]

[[folder:Rakk Hive]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/tftb_rakk_hive.jpg]]
[[caption-width-right:350:As seen in ''Tales from the Borderlands'']]
Massive creatures with vertical mouths and several holes on their backs, which serves as homes for Rakk (hence the name). They have long hibernation periods, and are often seen sleeping underground with their backs exposed.

to:

%%!!Helob
%%!!Widowmaker
%%!!King Aracobb
%%!!Queen Tarantella
%%!!The Black Queen
%%!!Dark Web
%%!!Scorch
%%!!Spycho
%%!!Sully
* UndergroundMonkey:
** Badass Spiderant Burner (''1''): Red-tinted Spiderants with gold-ish armor and incendiary needle attacks, a rapid-fire burst, a rolling attack and a GroundPound melee attack.
*** Badass Spiderant-Trap Burner (''Claptrap's New Robot Revolution'' DLC): Re-skineed version of
the Blacksmith
%%!!Antalope
%%!!Princess Tarantella II
%%!!Queen Ant Wanette
[[/folder]]

[[folder:Rakk Hive]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/tftb_rakk_hive.jpg]]
[[caption-width-right:350:As seen
above with DLC-specific cosmetics.
** Badass Spiderant Corrupter (''1''): Green-tinted Spiderants with corrosive needle attacks (the needles having a blast delay) and a GroundPound melee attack.
*** Badass Spiderant-Trap Corrupter (''Claptrap's New Robot Revolution'' DLC): Re-skineed version of the above with DLC-specific cosmetics.
** Badass Spiderant Zapper (''1''): Blue-tinted Spiderants with electrical blast attacks and smaller abdomens.
*** Badass Spiderant-Trap Zapper (''Claptrap's New Robot Revolution'' DLC): Re-skineed version of the above with DLC-specific cosmetics.
** Chubby Spiderant (''2''): Bolder, gold-colored Spiderants who drop high-quality loot when killed.
** Fire Spiderant (''2''): .Larger Red-tinted Spiderant Worker who slashes with forelimbs, throws fireballs and have a GroundPound with a fire nova. They can also burrow on the ground leaving a fire pit that explode upon contact with non-Spiderant creatures.
** Poisonous Spiderant (''2''): Larger Green-tinted Spiderant Worker who slashes with forelimbs and launches corrosive webs and globs
in ''Tales bursts or a single blast-delayed glob. Immune to Corrosive damage.
** Royal Spiderling (''3''): Larger Spiderling who hatches
from the Borderlands'']]
Massive creatures with vertical mouths and several holes on
eggs left by Spiderant Queens.
** Slagged Spiderant (''2''): Larger Purple-tinted Spiderant who specialize in ranged attacks, launching slow-moving projectiles that slag
their backs, which serves as homes for Rakk (hence enemies upon impact. If the name). They projectiles hit an inert surface, they explode and leave a cloud behind that slags anyone inside of it.
** Spiderant (''3''): Run-of-the-mill Spiderant.
** Spiderant Bishop (''3''): Medium-sized, blue-tinted spiderant.
** Spiderant Gyro (''1''): Blue-tinted Spiderants, use a fast rolling attack.
*** Gyro Spiderant-Trap (''Claptrap's New Robot Revolution'' DLC): Re-skineed version of the above with DLC-specific cosmetics.
** Spiderant King (''1'', ''2'' and ''3''): Larger Spiderants with well-protected abdomens and the attacks and patterns of the Workers. In ''2'' they also
have long hibernation periods, the rolling attack of the Gyros.
*** Spiderant-Trap King (''Claptrap's New Robot Revolution'' DLC): Re-skineed version of the above with DLC-specific cosmetics.
** Spiderant Knight (''2''
and are often seen sleeping underground ''3''): Spiderants who have their whole body encased in spikes as well as vapor slag cover. Their abdomens also have armor, making it difficult to strike critical hits.
** Spiderant Queen (''1'', ''2'' and ''3''): Giant Spiderants, tougher than even the Spiderant King. Slashes at melee range
with their backs exposed.talons, shoots volleys of large white projectiles at range with a blast delay. In ''2'', if their health is -50%, they can summon three Spiderant Sentinels, and if they die by critical hit on the weak point, three Spiderantlings are summoned.
*** Spiderant-Trap Queen (''Claptrap's New Robot Revolution'' DLC): Re-skineed version of the above with DLC-specific cosmetics.
** Spiderant Rook (''3''): Ranged Spiderants who use their tail to fling balls of webs towards their opponents.
** Spiderant Sentinel (''2''): Spiderants summoned by Queens. Agile, fast and with preference for melee attacks. Have a GroundPound.
*** Dark Web Minion (''Commander Lilith...'' DLC): Re-skinned version of the above.
** Spiderant Soldier (''1'' and ''2''): Light Blue-tinted Spiderants, use ranged attacks (a volley of white sacs, and larger globes that bounce and explode) except when prey is at melee range. In ''2'', the sacs are replaced by web globs that interfere with the HUD.
*** Soldier Spiderant-Trap (''Claptrap's New Robot Revolution'' DLC): Re-skineed version of the above with DLC-specific cosmetics.
** Spiderant Warrior (''2''): Blade-shaped armor, light-purple coloration, has a high-damage rolling attack, a leaping attack and slashes, as well as a rapid string of attacks at melee range.
** Spiderant Worker (''1'' and ''2''): Basic Spiderant. Has a leap attack, strikes with claws at melee range, their attacks have knockback. In ''2'' they gain a web attack.
*** Worker Spiderant-Trap (''Claptrap's New Robot Revolution'' DLC): Re-skineed version of the above with DLC-specific cosmetics.
** Spiderantling (''1'', ''2'' and ''3''): Pet-size Spiderant, doesn't suffer much damage from their weak point. Has a leaping strike and a melee swipe.
*** Spiderant-Trapling (''Claptrap's New Robot Revolution'' DLC): Re-skineed version of the above with DLC-specific cosmetics.
* YouAreAlreadyDead: If the Burner/Corrupter Spiderants in ''1'' connect their needle attacks, they have a delay before they explode.

!!Helob
A powerful red-tinted Spiderant found as part of the mission "A Bug Problem" in the "Rust Commons East" area of ''1'' after defeating Krom. Located at the Fetid Cauldron, a coastline nearby Jaynistown/Taylortown and the entrance to Trash Coast.



* TheBusCameBack: After being absent since the first game and not appearing in the second game's base story, one finally returns as Captain Scarlet's pet and as her boss battle, named Roscoe. They're also present in the Southern Raceway, however they're all asleep underground.
* DamageSpongeBoss: Rakk Hives have tons of health and immunity against elemental DamageOverTime. Even if you GoForTheEye for {{Critical Hit}}s, their eyes are destroyed before their health is completely depleted.
* {{Kaiju}}: They're easily the size of a building.
* MeaningfulName: They have a symbiotic relationship with Rakks, allowing them to use the holes on their bodies as nests.
* MightyGlacier: As you can tell from their massive size, Rakk Hives are slow but they shrug off attacks with ease and pack one Hell of a punch. To make up for their limited speed and mobility, [[FlunkyBoss they summon Rakks to for backup]].[[note]]Thankfully the Rakks don't spawn after the first fight in ''Borderlands 1''.[[/note]]
* NonIndicativeName: PlayedWith. The name itself is actually descriptive on what they are for Rakks. It just doesn't indicate that they're ''actual living creatures'' for anyone who first hears the name.
* RareRandomDrop: The Rakk Hive from ''Borderlands 1'' has a chance to drop the Torgue Leviathan, a unique rocket launcher with arcing rockets.
%%!!Rakk-Trap Hive
%%!!Roscoe
[[/folder]]

[[folder:Crab Worms]]
[[quoteright:317:https://static.tvtropes.org/pmwiki/pub/images/crab_larvae.jpg]]
[[caption-width-right:317:A Crab Worm larva preparing to fire acid.]]
Gargantuan worm-like arthropods native to Pandora. These one-eyed crustaceans are commonly seen in their larval stage, but that doesn't make them any less threatening.

to:

* TheBusCameBack: After being absent since BossInMookClothing: A larger Badass Spiderant Burner.

!!Widowmaker
A powerful blue-tinted Spiderant found as part of
the first game and not appearing mission "A Bug Problem" in the second game's base story, one finally returns as Captain Scarlet's pet and as her boss battle, named Roscoe. They're also present in the Southern Raceway, however they're all asleep underground.
* DamageSpongeBoss: Rakk Hives have tons
"Rust Commons East" area of health and immunity against elemental DamageOverTime. Even if you GoForTheEye for {{Critical Hit}}s, their eyes are destroyed before their health is completely depleted.
* {{Kaiju}}: They're easily the size of a building.
* MeaningfulName: They have a symbiotic relationship with Rakks, allowing them to use the holes on their bodies as nests.
* MightyGlacier: As you can tell from their massive size, Rakk Hives are slow but they shrug off attacks with ease and pack one Hell of a punch. To make up for their limited speed and mobility, [[FlunkyBoss they summon Rakks to for backup]].[[note]]Thankfully the Rakks don't spawn
''1'' after defeating Krom. Located at the first fight in ''Borderlands 1''.[[/note]]
* NonIndicativeName: PlayedWith. The name itself is actually descriptive on what they are for Rakks. It just doesn't indicate
Retching Seeps, a hill near the entrances to Old Haven and Salt Flats and the bridge that they're ''actual living creatures'' for anyone who first hears connects the name.
* RareRandomDrop: The Rakk Hive from ''Borderlands 1'' has a chance to drop the Torgue Leviathan, a unique rocket launcher
area with arcing rockets.
%%!!Rakk-Trap Hive
%%!!Roscoe
[[/folder]]

[[folder:Crab Worms]]
[[quoteright:317:https://static.tvtropes.org/pmwiki/pub/images/crab_larvae.jpg]]
[[caption-width-right:317:A Crab Worm larva preparing to fire acid.]]
Gargantuan worm-like arthropods native to Pandora. These one-eyed crustaceans are commonly seen in their larval stage, but that doesn't make them any less threatening.
the rest of the Rust Commons.



* AttackItsWeakPoint: Having a hard time whittling down their shell? Aim for their [[GoForTheEye tiny purple eye]]. Interestingly enough, Crab Worms receive the most CriticalHit damage out of every enemy, with multipliers going as far as four or even '''five''' digits with normal attacks. In fact, it's possible to reach the damage {{cap}} of ''99,999'' points of damage with a strong build, such as a melee Mordecai build with skills that increase critical damage and melee damage while wielding a gun with 200% bonus melee damage.
* BigCreepyCrawlies: Also paired with SandWorm and GiantEnemyCrab, Crab Worms are giant crustaceans with worm-like tails that help them dig underground and attack from below.
* MixAndMatchCritter: As you can tell from their name, Crab Worms are part crab and part worm.
* OutOfFocus: The species were entirely replaced by Threshers in ''VideoGame/Borderlands2'', [[TheBusCameBack only appearing again in the final Headhunter pack.]]
* PinataEnemy: All crabworms drop a disproportionally massive amount of ExperiencePoints. Combine the Crab Worm Larvae's large numbers with their easy-to-kill nature due to their weak point, and you can farm tons of [=EXP=]. Crawmerax's EliteMooks drop even ''more'' [=EXP=] upon kills, with Armored Craw Worms boasting over '''40,000 EXP''' per kill in Playthrough 2.5!

!!Crawmerax the Invincible
See Characters/BorderlandsRaidBosses for tropes.

!!The Invincible Son of Crawmerax The Invincible
See Characters/BorderlandsRaidBosses for tropes.
[[/folder]]

[[folder:Bullymongs]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bullymong.jpg]]
Six-limbed ape-like creatures that most commonly inhabit the colder parts of Pandora.

to:

* AttackItsWeakPoint: Having a hard time whittling down their shell? Aim for their [[GoForTheEye tiny purple eye]]. Interestingly enough, Crab Worms receive the most CriticalHit damage out of every enemy, BossInMookClothing: A larger Badass Spiderant Zapper with multipliers going as far as four or even '''five''' digits with normal attacks. In fact, it's possible to reach the damage {{cap}} of ''99,999'' points of damage with a strong build, such as a melee Mordecai build with skills Corrosive attacks.
* GroundPound: Has one
that increase critical damage and melee damage while wielding has a gun with 200% bonus melee chance of inflicting Corrosive damage.
* BigCreepyCrawlies: Also paired with SandWorm and GiantEnemyCrab, Crab Worms are giant crustaceans with worm-like tails that help them dig underground and attack from below.
NamesToRunAwayFromReallyFast: "Widowmaker", after killing every would-be exterminator.
* MixAndMatchCritter: As you can tell from their name, Crab Worms are part crab and part worm.
* OutOfFocus: The species were entirely replaced by Threshers in ''VideoGame/Borderlands2'', [[TheBusCameBack only appearing again in the final Headhunter pack.]]
* PinataEnemy: All crabworms
RareRandomDrop: Has a chance to drop a disproportionally massive amount Elemental artifacts.

!!King Aracobb
The King
of ExperiencePoints. Combine all Spiderant Kings, located at the Crab Worm Larvae's large numbers with their easy-to-kill nature due to their weak point, "Trash Coast" area of ''1''. His death is required for the "Bait and you can farm tons of [=EXP=]. Crawmerax's EliteMooks drop even ''more'' [=EXP=] upon kills, with Armored Craw Worms boasting over '''40,000 EXP''' per kill Switch" mission. Spawns after Queen Tarantella's abdomen has been placed in Playthrough 2.5!

!!Crawmerax the Invincible
See Characters/BorderlandsRaidBosses for tropes.

!!The Invincible Son of Crawmerax The Invincible
See Characters/BorderlandsRaidBosses for tropes.
[[/folder]]

[[folder:Bullymongs]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bullymong.jpg]]
Six-limbed ape-like creatures that most commonly inhabit the colder parts of Pandora.
an area nearby some bandit camps.



* AtrociousAlias: Hammerlock thinks so anyway, so he sends you out on a mission to gather more information and refuse on them (mostly by killing them) so that he can find new more suitable names for them for his almanac. Whatever he comes up with is either generic or worse than the name Bullymong.
* BigfootSasquatchAndYeti: Four-armed alien yetis, given their tendency to be found in snowy environments. They also take on the "sasquatch" role when they show up in the Eridian Blight with a different coat color.
* BoulderBludgeon: Some of them have the habit of throwing rocks at you. Shooting a number of said rocks out of the air is a badass challenge.
** It’s not just limited to boulders either, Bullymongs can throw plenty of things in their environment, including [[CarFu cars]] and entire ''water towers'' uprooted from their support beams.
* FantasticFaunaCounterpart: Giant, multi-armed alien gorillas who live with their kin and have similar intelligence to earthly primates.
* KillerGorilla: They're massive and aggressive 4-armed gorilla-like alien animals.
* MakeThemRot: The aptly named Bullyrott, a type of Bullymong that uses corrosion.
* MultiArmedAndDangerous: Four arms, their primary method of movement and combat.
* TopHeavyGuy: They have four massive arms, but disproportionally small legs.

!!Knuckle Dragger
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/knuckledragger.jpg]]
The Bullymong who terrorizes Pandora's tundra, Claptrap has his eye ripped out and stolen by it, forcing the Vault Hunters to chase after it.

to:

* AtrociousAlias: Hammerlock thinks so anyway, so he sends you out on a mission to gather more information and refuse on them (mostly by killing them) so that he can find new more suitable names for them for his almanac. Whatever he comes up with is either generic or worse than BossInMookClothing: A larger Spiderant King.

!!Queen Tarantella
The Queen of
the name Bullymong.
* BigfootSasquatchAndYeti: Four-armed alien yetis, given their tendency to be found in snowy environments. They
Spiderants, located also take on the "sasquatch" role when they show up in "Trash Coast" area of ''1'', and whose death is required for the Eridian Blight with a different coat color.
* BoulderBludgeon: Some of them have the habit of throwing rocks at you. Shooting a number of said rocks out of the air is a badass challenge.
** It’s not just limited to boulders either, Bullymongs can throw plenty of things in their environment, including [[CarFu cars]]
"Bait and entire ''water towers'' uprooted from their support beams.
* FantasticFaunaCounterpart: Giant, multi-armed alien gorillas who live with their kin and have similar intelligence to earthly primates.
* KillerGorilla: They're massive and aggressive 4-armed gorilla-like alien animals.
* MakeThemRot: The aptly named Bullyrott, a type of Bullymong that uses corrosion.
* MultiArmedAndDangerous: Four arms, their primary method of movement and combat.
* TopHeavyGuy: They have four massive arms, but disproportionally small legs.

!!Knuckle Dragger
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/knuckledragger.jpg]]
The Bullymong who terrorizes Pandora's tundra, Claptrap has his eye ripped out and stolen by it, forcing the Vault Hunters to chase after it.
Switch" mission.



* CarFu: It makes its introduction by lifting a wrecked car up, tossing it down to explode below it and landing in the smog to challenge the Vault Hunters.
* InfinityMinusOneSword: Its got a rare chance to drop the Hornet, a Legendary Dahl pistol with heavy corrosive damage and a fast burst-fire. With pistol ammo being pretty common and strong weapons being in short supply for the first few areas of the game, the Hornet will literally melt through the competition until it’s outleveled or outdone by another Legendary down the line.
* KingMook: One of these for Bullymongs, and the first of the adult Bullymongs encountered (before this fight, all that were fought were juveniles).
* RareRandomDrop: Has a chance to drop the Dahl Hornet, a corrosive burst-firing pistol.
* WarmUpBoss: Knuckle Dragger serves as what is essentially the tutorial's boss battle before dumping the players into the fray. Its got easy tells to its attacks, a generous but manageable amount of HP, and is uncomplicated as far as boss battles go, being a straight battle of shooting it until it's dead while back pedaling. In Ultimate Vault Hunter Mode, Knuckle Dragger is skipped entirely.

!!King Mong
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/king_mong_1.jpg]]
A massive Bullymong that roams the Eridium Blight near the entrance to the Arid Nexus Boneyard.

to:

* CarFu: It makes its introduction by lifting a wrecked car up, tossing it down to explode below it and landing in BossInMookClothing: A larger Spiderant Queen.
* EasyLevelTrick: She cannot reach
the smog to challenge the ledge around her arena, allowing Vault Hunters.
* InfinityMinusOneSword: Its got a rare chance
Hunters to drop snipe her to death. Roland players can also use the Hornet, a Legendary Dahl pistol with heavy corrosive Scorpio Turret for distraction.
* LightningBruiser: As she's large and [[DamageSpongeBoss takes
damage and like a fast burst-fire. With pistol ammo being pretty common and strong weapons being in short supply for the first few areas of the game, the Hornet will literally melt through the competition until it’s outleveled or outdone by another Legendary down the line.
* KingMook: One of these for Bullymongs, and the first of the adult Bullymongs encountered (before this fight, all that were fought were juveniles).
sponge]], she's also lightning-fast.
* RareRandomDrop: Has a chance to Can drop the Dahl Hornet, a corrosive burst-firing pistol.
* WarmUpBoss: Knuckle Dragger serves as what is essentially
"Patton"[[note]]Unique Atlas Revolver with increased damage[[/note]], the tutorial's boss battle before dumping mission reward for completing "Bait and Switch", after said mission is turned in.

!!Scorch
A giant Fire Spiderant fought as
the players into "False God" of the fray. Its got easy tells to its attacks, a generous but manageable amount of HP, and is uncomplicated as far as boss battles go, being a straight battle of shooting it until it's dead while back pedaling. In Ultimate Vault Hunter Mode, Knuckle Dragger is skipped entirely.

!!King Mong
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/king_mong_1.jpg]]
A massive Bullymong that roams the Eridium Blight near the entrance to the Arid Nexus Boneyard.
"Cult Following" sidequest chain in Frostburn Canyon.



* {{Kaiju}}: Not the biggest enemy in the game, but still massive enough to dwarf your vehicle a few times over and make it hard to search for loot after you kill it.
* KingMook: It’s in his name after all, being the biggest and strongest out of them.
* MightyGlacier: Possibly owing to his size, King Mong slugs along at a slower pace than other Bullymongs. Definitely not the case whenever he lunges at you, however.
* OptionalBoss: He spawns rather sparingly in the Eridium Blight, and drops a valuable handful of loot when he’s killed. Such as the legendary rocket launcher Badaboom and rare skins for the Vault Hunters.
* RareRandomDrop: Has a chance to drop the Bandit Badaboom, a powerful rocket launcher that fires multiple rockets like a shotgun.
* ShoutOut: King Mong's name and massive size are clearly references to ''Film/KingKong''.
[[/folder]]

[[folder:Varkid]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/varkid_adult_1.jpg]]
[[caption-width-right:350:Some adult Varkids]]
Giant insects that can be found hives in Tundra Express and Caustic Caverns. They can evolve in the middle of a fight into more powerful forms.

to:

* {{Kaiju}}: Not TheBusCameBack: Is found at ''The Raid on Digistruct Peak'' from [[HarderThanHard Overpower Level 2]] onwards.
* FlunkyBoss: During
the biggest enemy in the game, but still massive enough to dwarf your vehicle a few times over and make it hard to search for loot after you kill it.
* KingMook: It’s in his name after all,
mission, Scorch is first found being the biggest and strongest out of them.
worshipped by five Psychos. Afterwards it'll be surrounded by only Spiderants.
* MightyGlacier: Possibly owing to his size, King Mong slugs along at a slower pace than other Bullymongs. Definitely not the case whenever he lunges at you, however.
* OptionalBoss: He spawns rather sparingly in the Eridium Blight, and drops a valuable handful of loot when he’s killed. Such as the legendary rocket launcher Badaboom and rare skins for the Vault Hunters.
PlayingWithFire: Her attacks are incendiary.
* RareRandomDrop: Has a chance to drop the Bandit Badaboom, a powerful rocket launcher "Hellfire"[[note]]Maliwan SMG that fires multiple rockets like a shotgun.
* ShoutOut: King Mong's name
always comes in Fire element, has increased magazine size, fast reloading, increased elemental damage, increased elemental chance, increased area-of-effect chance and massive size are clearly references to ''Film/KingKong''.
[[/folder]]

[[folder:Varkid]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/varkid_adult_1.jpg]]
[[caption-width-right:350:Some adult Varkids]]
Giant insects
reduced bullet damage and accuracy[[/note]]

!!The Black Queen
A large Spiderant Queen
that can be found hives in Tundra Express and Caustic Caverns. They can evolve in spawns at random at the middle Bug Gulch area of a fight into more powerful forms.The Dust in ''2''.



* BigCreepyCrawlies: Just like Spiderants, Varkids are big gnarly bugs, and Vermivorous takes this trope to {{Kaiju}} levels!
* EvolutionPowerUp: Their main threat comes from the forms they can take when agitated, going through their livespans in a single fight if you give them enough time.
** Larva are 'tiny', about half the size of a human and can be shot away rather quickly. They resemble a strange cross between scorpions with their short stingers and grasshoppers/crickets with their physique and hopping nature.
** Adults are flying enemies who alternate between coughing up a burning spit to biting their prey. They resemble flying beetles with some traits of swarming insects like wasps.
** Badass Varkids lost the ability to fly, but now have such heavy armor that they're now weak to corrosive damage instead of fire, and now prefer to run enemies over at high speeds. They resemble massive and slim stag beetles with the way their mandibles are shaped.
** Super Badass Varkids shed some of their armor to the point they're weak to fire again and can take short flights, but in exchange they sport even higher amounts of HP and can burrow into the ground to attack prey. Their pudgy bodies and single large horn makes them resemble larvae cicadas crossed with rhinoceros beetles.
** Ultimate Badass Varkids grow their wings out to massive sizes and slim their bodies out to enable complete flight, hovering in the air to shoot out caustic globs of spit. Their shape and wingspans bring mosquitos to mind, only gigantic and armored.
** Vermivorous the Invincible is an incredibly rare step in the evolution, capable of running at high speeds to ram enemies and flying in the air to rain down globs of spit and explosive larvae interchangeably.
* MagikarpPower: They're individually weak enough that a melee attack will kill them instantly, and even in groups they're easy to mow down. Given enough time and if they're in a group, they'll borrow into the ground and form a cocoon from which they'll evolve into larger badass Varkids. Give them a truly large amount of time, and they can turn into [[{{Superboss}} Vermivorous the Invincible]].
* MetalSlime: Chubby Varkids are a rare variant that have a great chance of dropping certain Legendary items when killed.
* ZergRush: The rather weak Larva Varkids attack this way.

!!Vermivorous the Invincible
See Characters/BorderlandsRaidBosses for tropes.
[[/folder]]

[[folder:Crystalisk]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/crystalisk_temp.jpg]]
Giant tripodal creatures with crystal protrusions on their legs. They are commonly found in underground areas of Pandora, such as the Fridge, Caustic Caverns and the Vault of the Warrior.

to:

* BigCreepyCrawlies: Just like Spiderants, Varkids are big gnarly bugs, and Vermivorous takes this trope to {{Kaiju}} levels!
* EvolutionPowerUp: Their main threat comes from the forms they can take when agitated, going through their livespans in a single fight if you give them enough time.
** Larva are 'tiny', about half the size of a human and can be shot away rather quickly. They resemble a strange cross between scorpions with their short stingers and grasshoppers/crickets with their physique and hopping nature.
** Adults are flying enemies who alternate between coughing up a burning spit to biting their prey. They resemble flying beetles with some traits of swarming insects like wasps.
** Badass Varkids lost the ability to fly, but now have such heavy armor that they're now weak to corrosive damage instead of fire, and now prefer to run enemies over
TheBusCameBack: Is found at high speeds. They resemble massive and slim stag beetles with the way their mandibles are shaped.
** Super Badass Varkids shed some of their armor to the point they're weak to fire again and can take short flights, but in exchange they sport even higher amounts of HP and can burrow into the ground to attack prey. Their pudgy bodies and single large horn makes them resemble larvae cicadas crossed with rhinoceros beetles.
** Ultimate Badass Varkids grow their wings out to massive sizes and slim their bodies out to enable complete flight, hovering
''The Raid on Digistruct Peak'' in the air Butcher Base area, from [[HarderThanHard Overpower Level 4]] onwards.
* RareRandomDrop: The main reason you're going
to shoot out caustic globs of spit. Their shape farm this boss is for a [[VideoGame/DukeNukem Nukem]][[note]]Legendary Torgue Rocket Launcher that shoots rockets in an arc and wingspans bring mosquitos to mind, only gigantic and armored.
** Vermivorous
causes a nuclear-like explosion upon impact[[/note]].

!!Dark Web
A re-skinned Black Queen found at
the Invincible is an incredibly rare step Veiny Shaft area of Dahl Abandon in the evolution, capable of running at high speeds to ram enemies and flying in the air to rain down globs of spit and explosive larvae interchangeably.
* MagikarpPower: They're individually weak enough that a melee attack will kill them instantly, and even in groups they're easy to mow down. Given enough time and if they're in a group, they'll borrow into the ground and form a cocoon from which they'll evolve into larger badass Varkids. Give them a truly large amount of time, and they can turn into [[{{Superboss}} Vermivorous the Invincible]].
* MetalSlime: Chubby Varkids are a rare variant that have a great chance of dropping certain Legendary items when killed.
* ZergRush: The rather weak Larva Varkids attack this way.

!!Vermivorous the Invincible
See Characters/BorderlandsRaidBosses for tropes.
[[/folder]]

[[folder:Crystalisk]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/crystalisk_temp.jpg]]
Giant tripodal creatures with crystal protrusions on their legs. They are commonly found in underground areas of Pandora, such as the Fridge, Caustic Caverns
''Commander Lilith and the Vault of Fight for Sanctuary'' DLC, during the Warrior."Claptocurrency" mission.



* AttackItsWeakPoint: The crystal portions on their legs. Notable for being some of the only enemies where targeting their weak point is all but required, as bullets deflect right off their stony bodies.
* GemstoneAssault: Crystalisks have the ability to launch gemstones at their enemies; either small stones that act as arrow/bullets or large crystals that embed themselves into the ground and explode.
* GentleGiant: Believe or not, Crystalisks used to be the first Pandoran lifeforms that aren't thirsty for human blood. Then the [[CorruptCorporateExecutive Dahl executives]] exploited them so much that all Crystalisks turned against humankind.
* ImmuneToBullets: Other than their [[AttackItsWeakPoint crystals]], they're immune to all gunfire.
* MoneySpider: Defeated Crystalisks drop crystals that can be picked up for cash. The Dahl corporation realized the applications of this quite quickly when they landed on Pandora.
* TragicMonster: Originally, they were peaceful creatures who greeted the newly arriving Dahl miners with curiosity and friendliness, which the miners responded to by quickly developing a mutual liking for them as well. When Dahl executives learned of their valuable crystals they demanded them to be mined and killed for profit. The ensuing poaching Dahl partook in and subsequent massacre for both sides enraged the remaining Crystalisk population to apparently deem most [[HumansAreTheRealMonsters humans to be utter monsters]], with almost no specimens currently existing who won't attack humans who get too close on sight.

!!Blue
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/blue_8.jpg]]
Blue is a gigantic Crystalisk living in the Caustic Caverns, who was one of the first to encounter Dahl miners and befriended Elyse Booth when it was much smaller, who advocated for their preservation when her crew found them. Overseer Harchek, however, demanded they be poached for their valuable crystals, and the bloodbath between Dahl and the Crystalisks drove it hostile to humans.
-----
* FluffyTheTerrible: One of the largest Crystalisks to be encountered, it's fiercely territorial with a vendetta against humans, makes itself home on a shore of an acid lake, and its name is just 'Blue'.
* GentleGiant: Just like its peers, Blue used to be just as friendly as the other Crystalisks until the tragic death of its best friend, a Dahl miner named Elyse, done by the hands of her corrupt Overseer. Needless to say, Blue avenges the death of its best friend by going on a RoaringRampageOfRevenge and killing the Overseer. This anger is so deep-seated that Blue is just as hostile as the other Crystalisks.
* HealingFactor: Unlike most Crystalisks, Blue's crystals grow back, regenerating a bit of its health when they do.
* KingMook: Aside from being utterly huge and blue and having a HealingFactor, it's almost exactly the same as other Crystalisks.
* MightyGlacier: Blue moves like molasses, but it can soak up damage well, even if they're critical hits, and its attacks hit ''hard''. Even its color and crystals give it a glacier-like appearance, making this massive Crystalisk an almost literal version of this trope.
* RareRandomDrop: Blue has a chance to drop the Fabled Tortoise, a Turtle Shield that slows the wearer's movement speed while active, but increases movement speed instead if depleted.
%% !! Red
[[/folder]]

[[folder:Stalkers]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/stalker_hi_res.jpg]]
Reptilian-like predators that each have a special organ that produces their own electrical field, giving them shields and invisibility.

to:

* AttackItsWeakPoint: The crystal portions on their legs. Notable for being some of the only enemies where targeting their weak point is all but required, as bullets deflect right off their stony bodies.
* GemstoneAssault: Crystalisks have the ability
FlunkyBoss: In addition to launch gemstones at their enemies; either small stones that act as arrow/bullets or large crystals that embed themselves into the ground and explode.
* GentleGiant: Believe or not, Crystalisks used to be the first Pandoran lifeforms that aren't thirsty for human blood. Then the [[CorruptCorporateExecutive Dahl executives]] exploited them so much that all Crystalisks turned against humankind.
* ImmuneToBullets: Other than their [[AttackItsWeakPoint crystals]], they're immune to all gunfire.
* MoneySpider: Defeated Crystalisks drop crystals that can be picked up for cash. The Dahl corporation realized the applications of this quite quickly when they landed on Pandora.
* TragicMonster: Originally, they were peaceful creatures who greeted the newly arriving Dahl miners with curiosity and friendliness, which the miners responded to by quickly developing a mutual liking for them as well. When Dahl executives learned of their valuable crystals they demanded them to be mined and killed for profit. The ensuing poaching Dahl partook in and subsequent massacre for both sides enraged the remaining Crystalisk population to apparently deem most [[HumansAreTheRealMonsters humans to be utter monsters]], with almost no specimens currently existing who won't attack humans who get too close on sight.

!!Blue
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/blue_8.jpg]]
Blue is a gigantic Crystalisk living in the Caustic Caverns, who was one of the first to encounter Dahl miners and befriended Elyse Booth when it was much smaller, who advocated for their preservation when
her, you'll fight her crew found them. Overseer Harchek, however, demanded they be poached for their valuable crystals, and the bloodbath between Dahl and the Crystalisks drove it hostile to humans.
-----
minions (re-skinned Spiderant Sentinels).
* FluffyTheTerrible: One of the largest Crystalisks to be encountered, it's fiercely territorial with a vendetta against humans, makes itself home on a shore of an acid lake, and its name is just 'Blue'.
* GentleGiant: Just like its peers, Blue used to be just as friendly as the other Crystalisks until the tragic death of its best friend, a Dahl miner named Elyse, done by the hands
UniqueEnemy: You can't fight her again outside of her corrupt Overseer. Needless to say, Blue avenges the death of its best friend associated mission chain.

!!Spycho
A monstrosity created
by going on a RoaringRampageOfRevenge Dr. Zed by mixing Psycho and killing the Overseer. This anger is so deep-seated that Blue is just Spiderant parts. Fought at Frostburn Canyon as hostile as the other Crystalisks.
* HealingFactor: Unlike most Crystalisks, Blue's crystals grow back, regenerating a bit
part of its health when they do.
* KingMook: Aside from being utterly huge and blue and having a HealingFactor, it's almost exactly the same as other Crystalisks.
* MightyGlacier: Blue moves like molasses, but it can soak up damage well, even if they're critical hits, and its attacks hit ''hard''. Even its color and crystals give it a glacier-like appearance, making this massive Crystalisk an almost literal version of this trope.
* RareRandomDrop: Blue has a chance to drop the Fabled Tortoise, a Turtle Shield that slows the wearer's movement speed while active, but increases movement speed instead if depleted.
%% !! Red
[[/folder]]

[[folder:Stalkers]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/stalker_hi_res.jpg]]
Reptilian-like predators that each have a special organ that produces their own electrical field, giving them shields and invisibility.
"Monster Mash (Part 3)".



* AchillesHeel: The thing that gives them invisibility is the same thing that gives them shields. Shock weapons will save you a a lot of time in killing them.
* InvisibleMonsters: Those "Invisibl Assholes" signs posted by bandits? They're referring to these guys.
* LightningBruiser: As if the fact that they have shields isn't enough, they're incredibly fast to the point where they appear to teleport in conjunction with their invisibility. This is especially the case with Rabid Stalkers, who are incredibly tough even without their shields.
* ReptilesAreAbhorrent: They're very close to being reptiles, and are extremely vicious.
* SpikeShooter: Needle Stalkers will keep their distance to pelt you with spines from long range. From TVHM onwards, they get replaced by stronger variants [[MadeOfExplodium whose spines explode]].
* SpinAttack: The aptly-named Cyclone Stalkers, which attack by spinning rapidly toward their target. [[SpinToDeflectStuff They also reflect bullets while spinning.]]

!!Voracidous the Invincible (and Chief Ngwatu)
See Characters/BorderlandsRaidBosses for tropes.
[[/folder]]

[[folder:Scalyions]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/scalyion.png]]

to:

* AchillesHeel: {{Backtracking}}: The thing that gives them invisibility mission it's tied into takes place right after [[spoiler:Roland's death]], roughly 75% into the game. For reference, Frostburn Canyon is the same thing that gives them shields. Shock weapons will save you a a lot of time in killing them.
* InvisibleMonsters: Those "Invisibl Assholes" signs posted by bandits? They're referring to these guys.
* LightningBruiser: As if the fact that they have shields isn't enough, they're incredibly fast to the point
area where they appear to teleport in conjunction with their invisibility. This is especially you first meet Lilith, roughly 30% into the case with Rabid Stalkers, who are incredibly tough even without their shields.
game proper.
* ReptilesAreAbhorrent: They're very close to being reptiles, MixAndMatchCritters: Was born out of Zed mixing Psycho and are extremely vicious.
Spiderant parts.
* SpikeShooter: Needle Stalkers will keep their distance RareRandomDrop: Has a chance to pelt you with spines from long range. From TVHM onwards, they get replaced by stronger variants [[MadeOfExplodium whose spines explode]].
* SpinAttack: The aptly-named Cyclone Stalkers,
drop the "Neogenerator"[[note]]An Anshin Adaptive Shield which attack by spinning rapidly toward their target. [[SpinToDeflectStuff They also reflect bullets while spinning.]]

!!Voracidous
regenerates health, increases max health and elemental resistance at the Invincible (and Chief Ngwatu)
See Characters/BorderlandsRaidBosses
cost of reduced shield capacity; the health regeneration rate can be boosted by taking damage from enemies and stops when the shield breaks[[/note]].

!!Sully the Blacksmith
A hellish Spiderant fought halfway through ''T.K. Baha's Bloody Harvest'' DLC
for tropes.
[[/folder]]

[[folder:Scalyions]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/scalyion.png]]
''2'' at the Hallowed Hollow Forge. The Hammer he carries is required in order to forge the Skeleton Key required to awaken and fight the Pumpkin Kingpin.



* ScaryScorpions: Aside from divergent traits, they're not too visual distant from regular scorpions.
[[/folder]]

[[folder:Boroks]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/borok01.png]]
Giant, horned quadrupedal creatures found in the continent of Aegrus.

to:

* ScaryScorpions: Aside from divergent traits, they're not too visual distant from regular scorpions.
[[/folder]]

[[folder:Boroks]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/borok01.png]]
Giant, horned quadrupedal creatures found in
RareRandomDrop: Much like Scorch and Spycho, has a chance to drop the continent Hellfire SMG and the Neogenerator shield.

!!Antalope
An unique Spiderant Queen fought at the Dusty Acres as part
of Aegrus."Legendary Hunt (Devil's Razor)". As her name implies, she has Antelope-like horns sprouting all over her body.



* AttackItsWeakPoint: Their large throats.
* CreepilyLongArms: Their front legs are larger than their hind legs.
* DashAttack: Their main method of attack; bumping into their Vault Hunters repeatedly in an attempt to skewer them with their horns.
* InsectoidAliens: Not completely, though they have double-jointed front limbs, multiple eyes and armor plating similar to a Rhinoceros beetle.
[[/folder]]

[[folder:Spores]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/spore_bl2.jpg]]
Giant floating spores that hover over the continent of Aegrus.

to:

* AttackItsWeakPoint: Their large throats.
* CreepilyLongArms: Their front legs are larger than their hind legs.
* DashAttack: Their main method

!!Princess Tarantella II
Heir to the throne
of attack; bumping into their Vault Hunters repeatedly in an attempt to skewer them with their horns.
* InsectoidAliens: Not completely, though they have double-jointed front limbs, multiple eyes
Queen Tarantella and armor plating similar to a Rhinoceros beetle.
[[/folder]]

[[folder:Spores]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/spore_bl2.jpg]]
Giant floating spores that hover over the continent
King Aracobb, fought on "The Splinterlands" area of Aegrus.''3'' at an area nearby Big Donny's Chop Shop.



* AttackItsWeakPoint: While they're normally quite resilient, shooting the opening on their underside will make quick work of them.
* {{Planimal}}: It's in their name; despite being plant-like in nature, they possess enough intelligence to retaliate against attackers. Though they can also be compared to jellyfish.
* SavageSetpiece: Spores are non-hostile by default, which is generally a good thing as they're surprisingly tough when aggravated (to the point they're considered Badasses by the game).

to:

* AttackItsWeakPoint: While they're normally quite resilient, shooting RareRandomDrop: Has a chance to drop the opening on their underside will make quick work of them.
* {{Planimal}}: It's in their name; despite being plant-like in nature, they possess enough intelligence to retaliate against attackers. Though they can also be compared to jellyfish.
* SavageSetpiece: Spores are non-hostile by default,
"Hive"[[note]]Legendary Torgue Rocket Launcher which is generally a good thing as they're surprisingly tough when aggravated (to fires slow, large, spherical projectiles whose shots, upon reaching an inert surface, begin to float upwards. During the point they're considered Badasses by flight, it shoots small homing rockets until it explodes; consumes 4 ammo units per shot[[/note]], the game)."Roisen's Thorns"[[note]]Legendary Torgue Corrosive Pistol whose impact firing mode fires 4 additional incendiary projectiles[[/note]] and the "Re-Router"[[note]]Legendary Anshin Amplify Shield that deals increased damage at the cost of draining 50% of the shield[[/note]]

!!Queen Ant Wanette
A bigger Spiderant Queen fought as part of the "Just Desserts" mission in ''3'' in "The Splinterlands".
----
* RareRandomDrop: Has a chance of dropping "The Transformer"[[note]]Legendary Hyperion Absorb Shock Shield which transforms Shock damage into Shield charges and absorbs 40% of projectile-based damage; obtained from turning the mission "It's Alive" in Nekrotafeyo[[/note]].



!!Elpis

[[folder:Threshers]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/tresher.jpg]]
[[caption-width-right:350:A Thresher on Elpis]]
Tentacled, cephalopod-like creatures that travel underground. They're usually found near shores and riverbed areas such as the Highlands. They're native to Elpis, but after landing on Pandora have become able to grow in much larger sizes than those on their homemoon.

to:

!!Elpis

[[folder:Threshers]]
[[folder:Rakk Hive]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/tresher.jpg]]
[[caption-width-right:350:A Thresher on Elpis]]
Tentacled, cephalopod-like
org/pmwiki/pub/images/tftb_rakk_hive.jpg]]
[[caption-width-right:350:As seen in ''Tales from the Borderlands'']]
Massive
creatures that travel underground. They're usually found near shores with vertical mouths and riverbed areas such as the Highlands. They're native to Elpis, but after landing on Pandora have become able to grow in much larger sizes than those several holes on their homemoon. backs, which serves as homes for Rakk (hence the name). They have long hibernation periods, and are often seen sleeping underground with their backs exposed.



* AlienKudzu: They’re originally from Elpis, Pandora’s moon, where they’re only large enough to get a few feet on a human, not like the tower-sized beasts seen previously. As for how they got on Pandora and became an invasive species, Sir Hammerlock wanted to acquire samples of the smaller Threshers for research, hiring Jack's Vault Hunter team to put them on a rocket to Pandora, only for the rocket to crash land where Hammerlock cant reach them, and the rest is history. For added insult to injury, one of them was named Terry and the other one was noted to like slapping things a lot, meaning these tiny Threshers became Terramorphous the Invincible and Old Slappy, two of the largest and most dangerous Threshers on Pandora.
* CombatTentacles: Their main method of trying to kill you. They either use their arms to hurl rocks at you from afar or sling them at you like whips.
* ExtraEyes: They have two sets of eyes on the sides of their heads, and some on their tentacles.
* {{Kaiju}}: Threshers can grow to massive sizes, with boss Threshers always being at least being the size of a several story building. Non-boss Threshers can still be utterly massive though, such as Turf Threshers and Badass Pyre Threshers.
* TentacledTerror: Threshers are very aggressive and hungry worms who mostly attack with their tentacles.
* YouWillNotEvadeMe: The Wormhole Threshers will emit a powerful gravitational pull to pull their prey in, dealing damage over time when they come close.

!!Terramorphous the Invincible
See Characters/BorderlandsRaidBosses for tropes.

!!Old Slappy
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/old_slappy.png]]
The huge Thresher responsible for attacking and tearing off some of Sir Hammerlocks limbs years ago, Hammerlock opts to take revenge by hiring the Vault Hunters to lure and kill it, using the scent of his prosthetic arm as bait.
----
* AnimalNemesis: The one for Hammerlock and the reason why he’s got artificial limbs, and probably why he’s got a mechanical eye too. The feeling seems to be mutual on Slappy's part, as Hammerlock uses his scent on his prosthetic arm to remind Slappy about their previous fight to lure it out the earth and 'finish the job'.
* RareRandomDrop: Has a chance to drop the Jakobs Striker, a highly accurate shotgun with strong critical damage.

to:

* AlienKudzu: They’re originally from Elpis, Pandora’s moon, where they’re only large enough to get a few feet on a human, TheBusCameBack: After being absent since the first game and not like appearing in the tower-sized beasts seen previously. As for how they got on Pandora second game's base story, one finally returns as Captain Scarlet's pet and became an invasive species, Sir Hammerlock wanted to acquire samples of the smaller Threshers for research, hiring Jack's Vault Hunter team to put them on a rocket to Pandora, only for the rocket to crash land where Hammerlock cant reach them, and the rest is history. For added insult to injury, one of them was as her boss battle, named Terry Roscoe. They're also present in the Southern Raceway, however they're all asleep underground.
* DamageSpongeBoss: Rakk Hives have tons of health
and the other one was noted to like slapping things a lot, meaning these tiny Threshers became Terramorphous the Invincible and Old Slappy, two of the largest and most dangerous Threshers on Pandora.
* CombatTentacles: Their main method of trying to kill you. They either use
immunity against elemental DamageOverTime. Even if you GoForTheEye for {{Critical Hit}}s, their arms to hurl rocks at you from afar or sling them at you like whips.
* ExtraEyes: They have two sets of
eyes on the sides of are destroyed before their heads, and some on their tentacles.
health is completely depleted.
* {{Kaiju}}: Threshers can grow to massive sizes, with boss Threshers always being at least being They're easily the size of a several story building. Non-boss Threshers building.
* MeaningfulName: They have a symbiotic relationship with Rakks, allowing them to use the holes on their bodies as nests.
* MightyGlacier: As you
can still be utterly tell from their massive though, such as Turf Threshers and Badass Pyre Threshers.
* TentacledTerror: Threshers
size, Rakk Hives are very aggressive and hungry worms who mostly attack slow but they shrug off attacks with ease and pack one Hell of a punch. To make up for their tentacles.
* YouWillNotEvadeMe: The Wormhole Threshers will emit a powerful gravitational pull to pull their prey in, dealing damage over time when
limited speed and mobility, [[FlunkyBoss they come close.

!!Terramorphous
summon Rakks to for backup]].[[note]]Thankfully the Invincible
See Characters/BorderlandsRaidBosses for tropes.

!!Old Slappy
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/old_slappy.png]]
The huge Thresher responsible for attacking and tearing off some of Sir Hammerlocks limbs years ago, Hammerlock opts to take revenge by hiring
Rakks don't spawn after the Vault Hunters to lure and kill it, using the scent of his prosthetic arm as bait.
----
* AnimalNemesis: The one for Hammerlock and the reason why he’s got artificial limbs, and probably why he’s got a mechanical eye too. The feeling seems to be mutual on Slappy's part, as Hammerlock uses his scent on his prosthetic arm to remind Slappy about their previous
first fight to lure it out in ''Borderlands 1''.[[/note]]
* NonIndicativeName: PlayedWith. The name itself is actually descriptive on what they are for Rakks. It just doesn't indicate that they're ''actual living creatures'' for anyone who first hears
the earth and 'finish the job'.
name.
* RareRandomDrop: Has The Rakk Hive from ''Borderlands 1'' has a chance to drop the Jakobs Striker, Torgue Leviathan, a highly accurate shotgun unique rocket launcher with strong critical damage. arcing rockets.
%%!!Rakk-Trap Hive
%%!!Roscoe



[[folder: Kraggons]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/kraggons_bltps.jpg]]
Lizard-looking rock monsters that roam around the volcanic and icy parts of Elpis. They come with either lava or cryogenic attributes depending on their surroundings.

to:

[[folder: Kraggons]]
[[quoteright:350:https://static.
[[folder:Crab Worms]]
[[quoteright:317:https://static.
tvtropes.org/pmwiki/pub/images/kraggons_bltps.jpg]]
Lizard-looking rock monsters that roam around the volcanic and icy parts of Elpis. They come with either lava or cryogenic attributes depending on
org/pmwiki/pub/images/crab_larvae.jpg]]
[[caption-width-right:317:A Crab Worm larva preparing to fire acid.]]
Gargantuan worm-like arthropods native to Pandora. These one-eyed crustaceans are commonly seen in
their surroundings.larval stage, but that doesn't make them any less threatening.



* AsteroidsMonster: Figuratively and literally. Killing off larger Kraggons will spawn two more weaker ones.
* BreathWeapon: The larger Kraggons will hurl flaming boulders at you from a distance, or icy ones depending on the variant.
* RollingAttack: One method of attacking you. It's actually needed to bust into a caved-in store room for the side mission ''Torgue-O! Torgue-O!''.
* SiliconBasedLife: They may look like a reptilian quadraped, but their biology is not like normal biological animals

to:

* AsteroidsMonster: Figuratively and literally. Killing off larger Kraggons will spawn two more weaker ones.
* BreathWeapon: The larger Kraggons will hurl flaming boulders at you from
AttackItsWeakPoint: Having a distance, or icy ones depending on the variant.
* RollingAttack: One method of attacking you. It's actually needed to bust into a caved-in store room for the side mission ''Torgue-O! Torgue-O!''.
* SiliconBasedLife: They may look like a reptilian quadraped, but
hard time whittling down their biology is not like shell? Aim for their [[GoForTheEye tiny purple eye]]. Interestingly enough, Crab Worms receive the most CriticalHit damage out of every enemy, with multipliers going as far as four or even '''five''' digits with normal biological animalsattacks. In fact, it's possible to reach the damage {{cap}} of ''99,999'' points of damage with a strong build, such as a melee Mordecai build with skills that increase critical damage and melee damage while wielding a gun with 200% bonus melee damage.
* BigCreepyCrawlies: Also paired with SandWorm and GiantEnemyCrab, Crab Worms are giant crustaceans with worm-like tails that help them dig underground and attack from below.
* MixAndMatchCritter: As you can tell from their name, Crab Worms are part crab and part worm.
* OutOfFocus: The species were entirely replaced by Threshers in ''VideoGame/Borderlands2'', [[TheBusCameBack only appearing again in the final Headhunter pack.]]
* PinataEnemy: All crabworms drop a disproportionally massive amount of ExperiencePoints. Combine the Crab Worm Larvae's large numbers with their easy-to-kill nature due to their weak point, and you can farm tons of [=EXP=]. Crawmerax's EliteMooks drop even ''more'' [=EXP=] upon kills, with Armored Craw Worms boasting over '''40,000 EXP''' per kill in Playthrough 2.5!

!!Crawmerax the Invincible
See Characters/BorderlandsRaidBosses for tropes.

!!The Invincible Son of Crawmerax The Invincible
See Characters/BorderlandsRaidBosses for tropes.



[[folder: Rathyd]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ezgif_2_7ff04e146b.png]]
A cyclopean insect-like creature native to Elpis.

to:

[[folder: Rathyd]]
[[folder:Bullymongs]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ezgif_2_7ff04e146b.png]]
A cyclopean insect-like creature native to Elpis.
org/pmwiki/pub/images/bullymong.jpg]]
Six-limbed ape-like creatures that most commonly inhabit the colder parts of Pandora.



* TheGoomba: The easiest creatures to kill on Elpis.
* UndergroundMonkey: The moon-equivalent to Rathyds; they're small, fly a lot, come in swarms, and die easily.
* ZergRush: Their go-to strategy to taking down prey is to swoop down as a flock to repeatedly dive-bomb enemies until they die, like the Rakks.
[[/folder]]

[[folder:Torks]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/wiry_tork_1.jpg]]
An insect-like species native to Elpis.

to:

* TheGoomba: The easiest creatures AtrociousAlias: Hammerlock thinks so anyway, so he sends you out on a mission to kill on Elpis.
* UndergroundMonkey: The moon-equivalent to Rathyds; they're small, fly a lot, come in swarms,
gather more information and die easily.
refuse on them (mostly by killing them) so that he can find new more suitable names for them for his almanac. Whatever he comes up with is either generic or worse than the name Bullymong.
* ZergRush: Their go-to strategy BigfootSasquatchAndYeti: Four-armed alien yetis, given their tendency to taking down prey is to swoop down as a flock to repeatedly dive-bomb enemies until be found in snowy environments. They also take on the "sasquatch" role when they die, like show up in the Rakks.
[[/folder]]

[[folder:Torks]]
Eridian Blight with a different coat color.
* BoulderBludgeon: Some of them have the habit of throwing rocks at you. Shooting a number of said rocks out of the air is a badass challenge.
** It’s not just limited to boulders either, Bullymongs can throw plenty of things in their environment, including [[CarFu cars]] and entire ''water towers'' uprooted from their support beams.
* FantasticFaunaCounterpart: Giant, multi-armed alien gorillas who live with their kin and have similar intelligence to earthly primates.
* KillerGorilla: They're massive and aggressive 4-armed gorilla-like alien animals.
* MakeThemRot: The aptly named Bullyrott, a type of Bullymong that uses corrosion.
* MultiArmedAndDangerous: Four arms, their primary method of movement and combat.
* TopHeavyGuy: They have four massive arms, but disproportionally small legs.

!!Knuckle Dragger
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/wiry_tork_1.org/pmwiki/pub/images/knuckledragger.jpg]]
An insect-like species native The Bullymong who terrorizes Pandora's tundra, Claptrap has his eye ripped out and stolen by it, forcing the Vault Hunters to Elpis.chase after it.



* CeilingCling: Mainly in closed areas, Torks will cling to the walls and ceilings to attack you from there.
* SiliconBasedLife: While carrying similar traits to insects, Torks don't have an apparent animal counterpart and their shells appear made of a sort-of rock material similar to the moon.
* WallCrawl: Will tend to crawl to the nearest wall to lunge from or shoot acid at you.
[[/folder]]

[[folder:Shuggaraths]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/shuggurath_plain.jpg]]
Large, floating Lovecraftian creatures that hover around Elpis, emerging from the glowing caves around Triton Flats.

to:

* CeilingCling: Mainly CarFu: It makes its introduction by lifting a wrecked car up, tossing it down to explode below it and landing in closed areas, Torks the smog to challenge the Vault Hunters.
* InfinityMinusOneSword: Its got a rare chance to drop the Hornet, a Legendary Dahl pistol with heavy corrosive damage and a fast burst-fire. With pistol ammo being pretty common and strong weapons being in short supply for the first few areas of the game, the Hornet
will cling to literally melt through the walls and ceilings to attack you from there.
* SiliconBasedLife: While carrying similar traits to insects, Torks don't have an apparent animal counterpart and their shells appear made of a sort-of rock material similar to
competition until it’s outleveled or outdone by another Legendary down the moon.
* WallCrawl: Will tend to crawl to the nearest wall to lunge from or shoot acid at you.
line.
[[/folder]]

[[folder:Shuggaraths]]
* KingMook: One of these for Bullymongs, and the first of the adult Bullymongs encountered (before this fight, all that were fought were juveniles).
* RareRandomDrop: Has a chance to drop the Dahl Hornet, a corrosive burst-firing pistol.
* WarmUpBoss: Knuckle Dragger serves as what is essentially the tutorial's boss battle before dumping the players into the fray. Its got easy tells to its attacks, a generous but manageable amount of HP, and is uncomplicated as far as boss battles go, being a straight battle of shooting it until it's dead while back pedaling. In Ultimate Vault Hunter Mode, Knuckle Dragger is skipped entirely.

!!King Mong
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/shuggurath_plain.org/pmwiki/pub/images/king_mong_1.jpg]]
Large, floating Lovecraftian creatures A massive Bullymong that hover around Elpis, emerging from roams the glowing caves around Triton Flats.Eridium Blight near the entrance to the Arid Nexus Boneyard.



* AttackItsWeakPoint: Either have bulbous protrusions going from their heads or huge sets of eyes.
* EnergyWeapon: Energized Shugguraths fire beams of electricity at their prey.
* ShoutOut: The Shuggarath's eldritch appearance and name are references to the Outer-Goddess [[Franchise/CthulhuMythos Shub Niggurath]].
* StarfishAlien: One of the most alien looking ''Borderlands'' creatures yet.

to:

* AttackItsWeakPoint: Either have bulbous protrusions going from their heads or huge sets {{Kaiju}}: Not the biggest enemy in the game, but still massive enough to dwarf your vehicle a few times over and make it hard to search for loot after you kill it.
* KingMook: It’s in his name after all, being the biggest and strongest out
of eyes.
them.
* EnergyWeapon: Energized Shugguraths fire beams MightyGlacier: Possibly owing to his size, King Mong slugs along at a slower pace than other Bullymongs. Definitely not the case whenever he lunges at you, however.
* OptionalBoss: He spawns rather sparingly in the Eridium Blight, and drops a valuable handful
of electricity at their prey.
loot when he’s killed. Such as the legendary rocket launcher Badaboom and rare skins for the Vault Hunters.
* RareRandomDrop: Has a chance to drop the Bandit Badaboom, a powerful rocket launcher that fires multiple rockets like a shotgun.
* ShoutOut: The Shuggarath's eldritch appearance and King Mong's name and massive size are clearly references to the Outer-Goddess [[Franchise/CthulhuMythos Shub Niggurath]].
* StarfishAlien: One of the most alien looking ''Borderlands'' creatures yet.
''Film/KingKong''.



!!Other

[[folder:Ratch]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ratch_bl3.jpg]]
A species of large insectoid creatures found throughout the galaxy. They're an infestation found in a handful of locations, thought they're mainly on located on Athenas and Promethea.

to:

!!Other

[[folder:Ratch]]
[[folder:Varkid]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ratch_bl3.org/pmwiki/pub/images/varkid_adult_1.jpg]]
A species of large insectoid creatures [[caption-width-right:350:Some adult Varkids]]
Giant insects that can be
found throughout hives in Tundra Express and Caustic Caverns. They can evolve in the galaxy. They're an infestation found in a handful middle of locations, thought they're mainly on located on Athenas and Promethea.a fight into more powerful forms.



* EyelessFace: In place of eyes, Ratch instead have large tooth-like protrusions coming from their faces.
* MixAndMatchCritters: Right down to their name, they're a combination of '''r'''oa'''ch'''es and '''rat'''s. They have ears, tails and skin color similar to rats, while also possessing thoraxes, insectoid shells and jointed limbs. Certain types even grow wings.
* MonstrousCannibalism: In the event that one Ratch in a group dies, another will move to their corpse and devour it for extra health.
* TheSwarm: The aptly named Ratch Swarm; a swarm of flying Ratch around the size of insects.
* ZergRush: Much like other pest-type enemies of the series, the common Ratch is weak on it's own and they usually come in numbers.

!! Juniper
!!! Taco eater. Ratch Whisperee.
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ntftb_juniper.jpg]]
%%[[caption-width-right:350:some caption text]]
Paco's favorite Ratch pet. Loves hiding in places.
----
* EstablishingCharacterMoment: The first quest Paco gives to Octavio is about finding her. Later on, she's introduced as Anu, Octavio and Fran's means to get into the Promethean Vault without being seen.

to:

* EyelessFace: In place of eyes, Ratch instead have large tooth-like protrusions coming BigCreepyCrawlies: Just like Spiderants, Varkids are big gnarly bugs, and Vermivorous takes this trope to {{Kaiju}} levels!
* EvolutionPowerUp: Their main threat comes
from the forms they can take when agitated, going through their faces.
* MixAndMatchCritters: Right down to
livespans in a single fight if you give them enough time.
** Larva are 'tiny', about half the size of a human and can be shot away rather quickly. They resemble a strange cross between scorpions with
their name, they're a combination of '''r'''oa'''ch'''es short stingers and '''rat'''s. They have ears, tails and skin color similar to rats, while also possessing thoraxes, insectoid shells and jointed limbs. Certain types even grow wings.
* MonstrousCannibalism: In the event that one Ratch in a group dies, another will move to
grasshoppers/crickets with their corpse physique and devour it for extra health.hopping nature.
* TheSwarm: The aptly named Ratch Swarm; a swarm of ** Adults are flying Ratch around enemies who alternate between coughing up a burning spit to biting their prey. They resemble flying beetles with some traits of swarming insects like wasps.
** Badass Varkids lost
the size ability to fly, but now have such heavy armor that they're now weak to corrosive damage instead of insects.
fire, and now prefer to run enemies over at high speeds. They resemble massive and slim stag beetles with the way their mandibles are shaped.
** Super Badass Varkids shed some of their armor to the point they're weak to fire again and can take short flights, but in exchange they sport even higher amounts of HP and can burrow into the ground to attack prey. Their pudgy bodies and single large horn makes them resemble larvae cicadas crossed with rhinoceros beetles.
** Ultimate Badass Varkids grow their wings out to massive sizes and slim their bodies out to enable complete flight, hovering in the air to shoot out caustic globs of spit. Their shape and wingspans bring mosquitos to mind, only gigantic and armored.
** Vermivorous the Invincible is an incredibly rare step in the evolution, capable of running at high speeds to ram enemies and flying in the air to rain down globs of spit and explosive larvae interchangeably.
* MagikarpPower: They're individually weak enough that a melee attack will kill them instantly, and even in groups they're easy to mow down. Given enough time and if they're in a group, they'll borrow into the ground and form a cocoon from which they'll evolve into larger badass Varkids. Give them a truly large amount of time, and they can turn into [[{{Superboss}} Vermivorous the Invincible]].
* MetalSlime: Chubby Varkids are a rare variant that have a great chance of dropping certain Legendary items when killed.
* ZergRush: Much like other pest-type enemies of the series, the common Ratch is The rather weak on it's own and they usually come in numbers.

!! Juniper
!!! Taco eater. Ratch Whisperee.
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ntftb_juniper.jpg]]
%%[[caption-width-right:350:some caption text]]
Paco's favorite Ratch pet. Loves hiding in places.
----
* EstablishingCharacterMoment: The first quest Paco gives to Octavio is about finding her. Later on, she's introduced as Anu, Octavio and Fran's means to get into
Larva Varkids attack this way.

!!Vermivorous
the Promethean Vault without being seen.Invincible
See Characters/BorderlandsRaidBosses for tropes.



[[folder:Jabber]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/jabber_bl3.png]]
A species of intelligent, simian creatures, typically found in the swamps of Eden-6.

to:

[[folder:Jabber]]
[[folder:Crystalisk]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/jabber_bl3.png]]
A species of intelligent, simian creatures, typically
org/pmwiki/pub/images/crystalisk_temp.jpg]]
Giant tripodal creatures with crystal protrusions on their legs. They are commonly
found in underground areas of Pandora, such as the swamps Fridge, Caustic Caverns and the Vault of Eden-6.the Warrior.



* FlashStep: [[ShockAndAwe The Shocking Jabber]] is capable of this, disappearing from one spot to and reappearing in another like lighting.
* HellishPupils: They have large yellow eyes with silted pupils.
* ItCanThink: They at least possess enough intelligence to utilize various weapons, such as guns and makeshift hammers.
* KillerSpaceMonkey: An extraterrestrial species not native to Pandora and the closest thing to a monkey in the series, as well as being [[ManiacMonkeys murderously-inclined]].

to:

* FlashStep: [[ShockAndAwe AttackItsWeakPoint: The Shocking Jabber]] crystal portions on their legs. Notable for being some of the only enemies where targeting their weak point is capable all but required, as bullets deflect right off their stony bodies.
* GemstoneAssault: Crystalisks have the ability to launch gemstones at their enemies; either small stones that act as arrow/bullets or large crystals that embed themselves into the ground and explode.
* GentleGiant: Believe or not, Crystalisks used to be the first Pandoran lifeforms that aren't thirsty for human blood. Then the [[CorruptCorporateExecutive Dahl executives]] exploited them so much that all Crystalisks turned against humankind.
* ImmuneToBullets: Other than their [[AttackItsWeakPoint crystals]], they're immune to all gunfire.
* MoneySpider: Defeated Crystalisks drop crystals that can be picked up for cash. The Dahl corporation realized the applications
of this, disappearing from this quite quickly when they landed on Pandora.
* TragicMonster: Originally, they were peaceful creatures who greeted the newly arriving Dahl miners with curiosity and friendliness, which the miners responded to by quickly developing a mutual liking for them as well. When Dahl executives learned of their valuable crystals they demanded them to be mined and killed for profit. The ensuing poaching Dahl partook in and subsequent massacre for both sides enraged the remaining Crystalisk population to apparently deem most [[HumansAreTheRealMonsters humans to be utter monsters]], with almost no specimens currently existing who won't attack humans who get too close on sight.

!!Blue
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/blue_8.jpg]]
Blue is a gigantic Crystalisk living in the Caustic Caverns, who was
one spot of the first to encounter Dahl miners and reappearing in another like lighting.befriended Elyse Booth when it was much smaller, who advocated for their preservation when her crew found them. Overseer Harchek, however, demanded they be poached for their valuable crystals, and the bloodbath between Dahl and the Crystalisks drove it hostile to humans.
-----
* FluffyTheTerrible: One of the largest Crystalisks to be encountered, it's fiercely territorial with a vendetta against humans, makes itself home on a shore of an acid lake, and its name is just 'Blue'.

* HellishPupils: They have large yellow eyes with silted pupils.
* ItCanThink: They at least possess enough intelligence
GentleGiant: Just like its peers, Blue used to utilize various weapons, such be just as guns friendly as the other Crystalisks until the tragic death of its best friend, a Dahl miner named Elyse, done by the hands of her corrupt Overseer. Needless to say, Blue avenges the death of its best friend by going on a RoaringRampageOfRevenge and makeshift hammers.
* KillerSpaceMonkey: An extraterrestrial species not native to Pandora and
killing the closest thing to a monkey in Overseer. This anger is so deep-seated that Blue is just as hostile as the series, as well as other Crystalisks.
* HealingFactor: Unlike most Crystalisks, Blue's crystals grow back, regenerating a bit of its health when they do.
* KingMook: Aside from
being [[ManiacMonkeys murderously-inclined]].utterly huge and blue and having a HealingFactor, it's almost exactly the same as other Crystalisks.
* MightyGlacier: Blue moves like molasses, but it can soak up damage well, even if they're critical hits, and its attacks hit ''hard''. Even its color and crystals give it a glacier-like appearance, making this massive Crystalisk an almost literal version of this trope.
* RareRandomDrop: Blue has a chance to drop the Fabled Tortoise, a Turtle Shield that slows the wearer's movement speed while active, but increases movement speed instead if depleted.
%% !! Red



[[folder:Saurians]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/saurians_bl3.jpg]]
A species of carnivorous creatures similar to dinosaurs, namely Theropods, found on Eden-6. An introduced variant nicknamed "Devils" are also found on Gehenna.

to:

[[folder:Saurians]]
[[folder:Stalkers]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/saurians_bl3.org/pmwiki/pub/images/stalker_hi_res.jpg]]
A species of carnivorous creatures similar to dinosaurs, namely Theropods, found on Eden-6. An introduced variant nicknamed "Devils" are also found on Gehenna.Reptilian-like predators that each have a special organ that produces their own electrical field, giving them shields and invisibility.



* EverythingsBetterWithDinosaurs: They're giant alien dinosaurs for Pandora's sake!
* ExtraEyes: Ravagers have 4 eyes.
* LovePotion: According to Tannis, their sweat glands are used as an aphrodisiac called "Licking Tail" in many systems.
* RaptorAttack: The typical Saurian has about the same size, build and temperament as the typical Raptor of fiction.
* SpikesOfDoom: Saurians tend to have a umber of spikes protruding from their heads and limbs. Slingers in particular have them along their spines and tails.
* SpikeShooter: Slinger use their tails to shoot spikes at prey.

!!Grog
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/baby_toxic_grog.jpg]]
[[caption-width-right:350:A baby Grog]]

to:

* EverythingsBetterWithDinosaurs: AchillesHeel: The thing that gives them invisibility is the same thing that gives them shields. Shock weapons will save you a a lot of time in killing them.
* InvisibleMonsters: Those "Invisibl Assholes" signs posted by bandits?
They're giant alien dinosaurs for Pandora's sake!
referring to these guys.
* ExtraEyes: Ravagers LightningBruiser: As if the fact that they have 4 eyes.
* LovePotion: According
shields isn't enough, they're incredibly fast to Tannis, the point where they appear to teleport in conjunction with their sweat glands invisibility. This is especially the case with Rabid Stalkers, who are used as an aphrodisiac called "Licking Tail" in many systems.
* RaptorAttack: The typical Saurian has about the same size, build and temperament as the typical Raptor of fiction.
* SpikesOfDoom: Saurians tend to have a umber of spikes protruding from
incredibly tough even without their heads shields.
* ReptilesAreAbhorrent: They're very close to being reptiles,
and limbs. Slingers in particular have them along their spines and tails.
are extremely vicious.
* SpikeShooter: Slinger use Needle Stalkers will keep their tails distance to shoot spikes at prey.

!!Grog
pelt you with spines from long range. From TVHM onwards, they get replaced by stronger variants [[MadeOfExplodium whose spines explode]].
* SpinAttack: The aptly-named Cyclone Stalkers, which attack by spinning rapidly toward their target. [[SpinToDeflectStuff They also reflect bullets while spinning.]]

!!Voracidous the Invincible (and Chief Ngwatu)
See Characters/BorderlandsRaidBosses for tropes.
[[/folder]]

[[folder:Scalyions]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/baby_toxic_grog.jpg]]
[[caption-width-right:350:A baby Grog]]
org/pmwiki/pub/images/scalyion.png]]



* ArmlessBiped: Separating them from other Saurians is their lack of forearms.
* BreathWeapon: Amongst other attacks, Grogs are able to spit a form of flammable oil at their prey.
** There are also Fire Grogs, who spit actual fire.

!!Tyrant
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/tyrant.jpg]]
Massive, solitary Saurians and the species' equivalent to the UsefulNotes/TyrannosaurusRex.
----
* BreathWeapon: Some Tyrants breath either torrents of flame or corrosive acid.
* EliteMook: The strongest of the Saurians, uncommonly found and thankfully never in packs.
* GiantMook: They're even bigger than vehicles.
* LightningBruiser: On top of being physically powerful enough to eat through vehicles in seconds and durable enough to take a bunch of blows, they're deceptively faster than they look.

to:

* ArmlessBiped: Separating them ScaryScorpions: Aside from other Saurians is their lack of forearms.
* BreathWeapon: Amongst other attacks, Grogs are able to spit a form of flammable oil at their prey.
** There are also Fire Grogs, who spit actual fire.

!!Tyrant
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/tyrant.jpg]]
Massive, solitary Saurians and the species' equivalent to the UsefulNotes/TyrannosaurusRex.
----
* BreathWeapon: Some Tyrants breath either torrents of flame or corrosive acid.
* EliteMook: The strongest of the Saurians, uncommonly found and thankfully never in packs.
* GiantMook: They're even bigger than vehicles.
* LightningBruiser: On top of being physically powerful enough to eat through vehicles in seconds and durable enough to take a bunch of blows,
divergent traits, they're deceptively faster than they look.not too visual distant from regular scorpions.



[[folder:Nekrobugs]]
A species of amphibian/insectoid creatures indigenous to Nekrotafeyo, that are hostile to anyone that invade their territories.

to:

[[folder:Nekrobugs]]
A species of amphibian/insectoid
[[folder:Boroks]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/borok01.png]]
Giant, horned quadrupedal
creatures indigenous to Nekrotafeyo, that are hostile to anyone that invade their territories.found in the continent of Aegrus.



* MixAndMatchCritters: They're known as bugs, with one variant (Korax) possessing wings, they're also share similarity to frogs. Namely their skin and ability to hopping movement.
* FusionDance: Manta and Korax's possess the ability to fuse together, creating a Mantakore.

to:

* MixAndMatchCritters: They're known as bugs, with one variant (Korax) possessing wings, they're also share similarity to frogs. Namely AttackItsWeakPoint: Their large throats.
* CreepilyLongArms: Their front legs are larger than
their skin hind legs.
* DashAttack: Their main method of attack; bumping into their Vault Hunters repeatedly in an attempt to skewer them with their horns.
* InsectoidAliens: Not completely, though they have double-jointed front limbs, multiple eyes
and ability armor plating similar to hopping movement.
* FusionDance: Manta and Korax's possess the ability to fuse together, creating
a Mantakore.Rhinoceros beetle.



[[folder:Wolven]]
Lupine creatures with skeletal protrusions native to Xylourgos

to:

[[folder:Wolven]]
Lupine creatures with skeletal protrusions native to Xylourgos
[[folder:Spores]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/spore_bl2.jpg]]
Giant floating spores that hover over the continent of Aegrus.



%%* ExtraEyes:
* SavageWolves: It's in their name. Quadrupedal, canine-like build and howls.
* SkullForAHead: The top of their heads show off their skulls, which seem to be rippling from their skin.
* WolvesAlwaysHowlAtTheMoon: The Wolven Howler, while lacking in offensive ability, climb to the nearest ledge and belt out a howl. These grants their fellow Wolven shields until they're killed.

to:

%%* ExtraEyes:
* SavageWolves: AttackItsWeakPoint: While they're normally quite resilient, shooting the opening on their underside will make quick work of them.
* {{Planimal}}:
It's in their name. Quadrupedal, canine-like build and howls.
name; despite being plant-like in nature, they possess enough intelligence to retaliate against attackers. Though they can also be compared to jellyfish.
* SkullForAHead: The top of their heads show off their skulls, SavageSetpiece: Spores are non-hostile by default, which seem to be rippling from their skin.
* WolvesAlwaysHowlAtTheMoon: The Wolven Howler, while lacking in offensive ability, climb to the nearest ledge and belt out
is generally a howl. These grants their fellow Wolven shields until good thing as they're killed.surprisingly tough when aggravated (to the point they're considered Badasses by the game).


Added DiffLines:

!!Elpis

[[folder:Threshers]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/tresher.jpg]]
[[caption-width-right:350:A Thresher on Elpis]]
Tentacled, cephalopod-like creatures that travel underground. They're usually found near shores and riverbed areas such as the Highlands. They're native to Elpis, but after landing on Pandora have become able to grow in much larger sizes than those on their homemoon.
----
* AlienKudzu: They’re originally from Elpis, Pandora’s moon, where they’re only large enough to get a few feet on a human, not like the tower-sized beasts seen previously. As for how they got on Pandora and became an invasive species, Sir Hammerlock wanted to acquire samples of the smaller Threshers for research, hiring Jack's Vault Hunter team to put them on a rocket to Pandora, only for the rocket to crash land where Hammerlock cant reach them, and the rest is history. For added insult to injury, one of them was named Terry and the other one was noted to like slapping things a lot, meaning these tiny Threshers became Terramorphous the Invincible and Old Slappy, two of the largest and most dangerous Threshers on Pandora.
* CombatTentacles: Their main method of trying to kill you. They either use their arms to hurl rocks at you from afar or sling them at you like whips.
* ExtraEyes: They have two sets of eyes on the sides of their heads, and some on their tentacles.
* {{Kaiju}}: Threshers can grow to massive sizes, with boss Threshers always being at least being the size of a several story building. Non-boss Threshers can still be utterly massive though, such as Turf Threshers and Badass Pyre Threshers.
* TentacledTerror: Threshers are very aggressive and hungry worms who mostly attack with their tentacles.
* YouWillNotEvadeMe: The Wormhole Threshers will emit a powerful gravitational pull to pull their prey in, dealing damage over time when they come close.

!!Terramorphous the Invincible
See Characters/BorderlandsRaidBosses for tropes.

!!Old Slappy
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/old_slappy.png]]
The huge Thresher responsible for attacking and tearing off some of Sir Hammerlocks limbs years ago, Hammerlock opts to take revenge by hiring the Vault Hunters to lure and kill it, using the scent of his prosthetic arm as bait.
----
* AnimalNemesis: The one for Hammerlock and the reason why he’s got artificial limbs, and probably why he’s got a mechanical eye too. The feeling seems to be mutual on Slappy's part, as Hammerlock uses his scent on his prosthetic arm to remind Slappy about their previous fight to lure it out the earth and 'finish the job'.
* RareRandomDrop: Has a chance to drop the Jakobs Striker, a highly accurate shotgun with strong critical damage.
[[/folder]]

[[folder: Kraggons]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/kraggons_bltps.jpg]]
Lizard-looking rock monsters that roam around the volcanic and icy parts of Elpis. They come with either lava or cryogenic attributes depending on their surroundings.
----
* AsteroidsMonster: Figuratively and literally. Killing off larger Kraggons will spawn two more weaker ones.
* BreathWeapon: The larger Kraggons will hurl flaming boulders at you from a distance, or icy ones depending on the variant.
* RollingAttack: One method of attacking you. It's actually needed to bust into a caved-in store room for the side mission ''Torgue-O! Torgue-O!''.
* SiliconBasedLife: They may look like a reptilian quadraped, but their biology is not like normal biological animals
[[/folder]]

[[folder: Rathyd]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ezgif_2_7ff04e146b.png]]
A cyclopean insect-like creature native to Elpis.
----
* TheGoomba: The easiest creatures to kill on Elpis.
* UndergroundMonkey: The moon-equivalent to Rathyds; they're small, fly a lot, come in swarms, and die easily.
* ZergRush: Their go-to strategy to taking down prey is to swoop down as a flock to repeatedly dive-bomb enemies until they die, like the Rakks.
[[/folder]]

[[folder:Torks]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/wiry_tork_1.jpg]]
An insect-like species native to Elpis.
----
* CeilingCling: Mainly in closed areas, Torks will cling to the walls and ceilings to attack you from there.
* SiliconBasedLife: While carrying similar traits to insects, Torks don't have an apparent animal counterpart and their shells appear made of a sort-of rock material similar to the moon.
* WallCrawl: Will tend to crawl to the nearest wall to lunge from or shoot acid at you.
[[/folder]]

[[folder:Shuggaraths]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/shuggurath_plain.jpg]]
Large, floating Lovecraftian creatures that hover around Elpis, emerging from the glowing caves around Triton Flats.
----
* AttackItsWeakPoint: Either have bulbous protrusions going from their heads or huge sets of eyes.
* EnergyWeapon: Energized Shugguraths fire beams of electricity at their prey.
* ShoutOut: The Shuggarath's eldritch appearance and name are references to the Outer-Goddess [[Franchise/CthulhuMythos Shub Niggurath]].
* StarfishAlien: One of the most alien looking ''Borderlands'' creatures yet.
[[/folder]]

!!Other

[[folder:Ratch]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ratch_bl3.jpg]]
A species of large insectoid creatures found throughout the galaxy. They're an infestation found in a handful of locations, thought they're mainly on located on Athenas and Promethea.
----
* EyelessFace: In place of eyes, Ratch instead have large tooth-like protrusions coming from their faces.
* MixAndMatchCritters: Right down to their name, they're a combination of '''r'''oa'''ch'''es and '''rat'''s. They have ears, tails and skin color similar to rats, while also possessing thoraxes, insectoid shells and jointed limbs. Certain types even grow wings.
* MonstrousCannibalism: In the event that one Ratch in a group dies, another will move to their corpse and devour it for extra health.
* TheSwarm: The aptly named Ratch Swarm; a swarm of flying Ratch around the size of insects.
* ZergRush: Much like other pest-type enemies of the series, the common Ratch is weak on it's own and they usually come in numbers.

!! Juniper
!!! Taco eater. Ratch Whisperee.
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ntftb_juniper.jpg]]
%%[[caption-width-right:350:some caption text]]
Paco's favorite Ratch pet. Loves hiding in places.
----
* EstablishingCharacterMoment: The first quest Paco gives to Octavio is about finding her. Later on, she's introduced as Anu, Octavio and Fran's means to get into the Promethean Vault without being seen.
[[/folder]]

[[folder:Jabber]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/jabber_bl3.png]]
A species of intelligent, simian creatures, typically found in the swamps of Eden-6.
----
* FlashStep: [[ShockAndAwe The Shocking Jabber]] is capable of this, disappearing from one spot to and reappearing in another like lighting.
* HellishPupils: They have large yellow eyes with silted pupils.
* ItCanThink: They at least possess enough intelligence to utilize various weapons, such as guns and makeshift hammers.
* KillerSpaceMonkey: An extraterrestrial species not native to Pandora and the closest thing to a monkey in the series, as well as being [[ManiacMonkeys murderously-inclined]].
[[/folder]]

[[folder:Saurians]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/saurians_bl3.jpg]]
A species of carnivorous creatures similar to dinosaurs, namely Theropods, found on Eden-6. An introduced variant nicknamed "Devils" are also found on Gehenna.
----
* EverythingsBetterWithDinosaurs: They're giant alien dinosaurs for Pandora's sake!
* ExtraEyes: Ravagers have 4 eyes.
* LovePotion: According to Tannis, their sweat glands are used as an aphrodisiac called "Licking Tail" in many systems.
* RaptorAttack: The typical Saurian has about the same size, build and temperament as the typical Raptor of fiction.
* SpikesOfDoom: Saurians tend to have a umber of spikes protruding from their heads and limbs. Slingers in particular have them along their spines and tails.
* SpikeShooter: Slinger use their tails to shoot spikes at prey.

!!Grog
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/baby_toxic_grog.jpg]]
[[caption-width-right:350:A baby Grog]]
----
* ArmlessBiped: Separating them from other Saurians is their lack of forearms.
* BreathWeapon: Amongst other attacks, Grogs are able to spit a form of flammable oil at their prey.
** There are also Fire Grogs, who spit actual fire.

!!Tyrant
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/tyrant.jpg]]
Massive, solitary Saurians and the species' equivalent to the UsefulNotes/TyrannosaurusRex.
----
* BreathWeapon: Some Tyrants breath either torrents of flame or corrosive acid.
* EliteMook: The strongest of the Saurians, uncommonly found and thankfully never in packs.
* GiantMook: They're even bigger than vehicles.
* LightningBruiser: On top of being physically powerful enough to eat through vehicles in seconds and durable enough to take a bunch of blows, they're deceptively faster than they look.
[[/folder]]

[[folder:Nekrobugs]]
A species of amphibian/insectoid creatures indigenous to Nekrotafeyo, that are hostile to anyone that invade their territories.
----
* MixAndMatchCritters: They're known as bugs, with one variant (Korax) possessing wings, they're also share similarity to frogs. Namely their skin and ability to hopping movement.
* FusionDance: Manta and Korax's possess the ability to fuse together, creating a Mantakore.
[[/folder]]

[[folder:Wolven]]
Lupine creatures with skeletal protrusions native to Xylourgos
----
%%* ExtraEyes:
* SavageWolves: It's in their name. Quadrupedal, canine-like build and howls.
* SkullForAHead: The top of their heads show off their skulls, which seem to be rippling from their skin.
* WolvesAlwaysHowlAtTheMoon: The Wolven Howler, while lacking in offensive ability, climb to the nearest ledge and belt out a howl. These grants their fellow Wolven shields until they're killed.
[[/folder]]

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Extended Scythids folder.


* ElementalPowers: Fire Adult Skags, Badass Fire Skags, Fire Barf Skags, Fire Pup Skags and Fire Spitter Skags and their HarderThanHard variations are, well, [[PlayingWithFire Incendiary-elemental]] Skags. Same with their [[PlagueMaster Corrosive]], [[ShockAndAwe Shock]] and [[BizarroElements Slagged]] counterparts.



[[folder:Rakk]]

to:

[[folder:Rakk]][[folder:Rakks]]



* ElementalPowers: [[PlagueMaster Corrosive Rakks]], [[AtomicSuperpower Irradiated Rakklesnakes]], [[StuffBlowingUp Kamikaze Rakks]] and [[ShockAndAwe Shock Rakks]].



* TheComputerIsALyingBastard: In-game information suggests they're vulnerable to fire. They're actually damned resistant against elemental damage, though they [[KineticWeaponsAreJustBetter take triple damage against non-elemental bullets and blunt force trauma]].
* TheGoomba: Barring the Badass variants, putting them down doesn’t take much ammo. Just don't use explosives or elemental weapons.
* WhatHappenedToTheMouse: They were never seen again after ''1''. It's possible they went extinct prior to ''2''.
%%!!Slither
%%!!Bleeder
[[/folder]]

[[folder:Spiderants]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bl1_spiderant_worker.jpg]]
[[caption-width-right:350:A Spiderant Worker]]
Giant quadrupedal arthropods that form hives in certain areas of Pandora, such as the Dust.

to:

* TheComputerIsALyingBastard: In-game information suggests they're vulnerable to fire. They're actually damned resistant against elemental damage, though they [[KineticWeaponsAreJustBetter take triple damage against non-elemental bullets and blunt force trauma]].
* ElementalPowers: [[PlagueMaster Badass Poison Crawlers]], [[ShockAndAwe Badass Shock Crawlers]], [[PlayingWithFire Badass Fire Crawlers]] and [[StuffBlowingUp Bursting Scythids]], as well as their HarderThanHard variants.
*
TheGoomba: Barring the Badass variants, putting them down doesn’t doesn't take much ammo. Just don't use explosives or elemental weapons.
* HardModeMook:
** Badass Poison Crawler: "[=BadMutha=] Venomous Scythid" (Playthrough 2), "[=SuperBad=] Noxious Scythid" (2.5).
** Badass Shock Crawler: "[=BadMutha=] Lightning Scythid" (Playthrough 2), "[=SuperBad=] Galvanizing Scythid" (2.5).
** Bursting Scythid: "Exploding Scythid" (Playthrough 2), "Kablooey Scythid" (2.5).
** Desert Scythid: "Wasteland Scythid" (Playthrough 2), "Dune Scythid" (2.5).
** Giant Scythid/Badass Fire Crawler: "Mammoth Scythid" (Playthrough 2), "Colossal Scythid" (2.5).
** Scythid Crawler: In Playthrough 2, they're named "Scythid Slug". In 2.5, "Scythid Creep".
* UndergroundMonkey:
** Badass Fire Crawler: Bigger, tougher Bursting Scythids, slower, bombards from range with 6-10 fireballs, explodes with an incendiary nova when it dies.
** Badass Poison Crawler: Green-tinted Giant Scythid, attacks with a spray of corrosive projectiles, explodes with a corrosive nova when it dies. It also launches Shock projectiles.
** Badass Shock Crawler: Blue-tinted Giant Scythids, attacks with an arcing shock projectile, explode with an electrical nova when killed.
** Bursting Scythid: Large, bloated, fragile, explode on contact.
** Desert Scythid: Dark brown, quite fast, use a zig-zag pattern to distract their foe before attacking them, have a slashing attack, can fly for a while.
** Giant Scythid: Big, blue-green tinted with a dull orange underbelly, tougher and harder hitting than regular Scythids, use slashing attacks and leap strikes.
** Scythid Crawler: Your run-of-the-mill Scythid. Small, pale pink. Has a leap attack.
* WhatHappenedToTheMouse: They were never seen again after ''1''. It's possible they went extinct prior to ''2''.
%%!!Slither
%%!!Bleeder
[[/folder]]

[[folder:Spiderants]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bl1_spiderant_worker.jpg]]
[[caption-width-right:350:A Spiderant Worker]]
Giant quadrupedal arthropods that form hives in certain areas
''1''.

!!Slither
A powerful Scythid fought as part
of Pandora, such as the Dust."Altar Ego" quest on the Rust Commons East area.


Added DiffLines:

* BossInMookClothing: Billed as a boss, but fights like a ''Scythid Crawler''.
* FlunkyBoss: After you defeat it for the mission, the next time you fight it it'll be accompanied by other Scythids.
* RareRandomDrop: In Playthrough 2.5, it drops "The Dove"[[note]]Unique Dahl Repeater pistol that doesn't consume ammo.[[/note]], the quest reward for the associated mission. It can sometimes drop in the original/[[GameOfTheYearEdition GOTY]] version of the game (as ''Remastered'' added an accessory restriction) as "BLR Hornet"[[note]]A Dove with the Hornet accessory that allows it to fire two-round bursts of corrosive rounds[[/note]]. It also rarely drops Eridian weapons.

!!Bleeder
A powerful Scythid found at the Trash Coast, and the target that must be taken down for the "House Hunting" mission. Behaves like a Desert Scythid, complete with the ability to fly.
----
* EasyLevelTrick: You can attack it from atop of the pipeline where the Claptrap repair kit is found. He won't attack you if you stay in that position.
* FlunkyBoss: It's surrounded by other Scythids during his fight.
[[/folder]]

[[folder:Spiderants]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bl1_spiderant_worker.jpg]]
[[caption-width-right:350:A Spiderant Worker]]
Giant quadrupedal arthropods that form hives in certain areas of Pandora, such as the Dust.
----

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* BombardierMook: Many types of Rakk prefer to forgo direct confrontation with their prey, rather using ranged attacks from above.



* HardModeMook:
** Badass Rakks (''1''): "[=BadMutha=] Rakk" in Playthrough 2 and "[=SuperBad=] Rakk" in 2.5.
** Badass Rakks (''2''): "Super Badass Rakk" for both True Vault Hunter Mode and Ultimate Vault Hunter Mode.
** Badass Chromatic Rakks (''3''): "Badass Prismatic Rakk" in TVHM and Mayhem Mode, where they gain a run attack shooting an elemental beams or up to 3 elemental orbs.
** Bloated and Feeder Rakks (''1''): "Forager Rakk" in Playthrough 2 and "Cultivator Rakk" in 2.5.
** Bloated Rakk (''3''): In Normal Mode only the first 10 eggs thrown will hatch into an Irradiated Rakklesnake, plus their slash attacks damage shields and have a chance of inflicting Radiation damage. In TVHM and Mayhem Mode all eggs will hatch, the name of the beast is "Engorged Rakk", and their slashing attacks bypass shields.
** Chubby Rakk (''2''): Only appears from TVHM onwards. In UVHM they're called "Tubby Rakk".
** Corrosive Rakk (''3''): "Acidic Rakk" in TVHM and Mayhem Mode.
** Defender Rakk (''1''): "Experienced Defender Rakk" in Playthrough 2 and "Hardened Defender Rakk" in 2.5.
** Irradiated Rakklesnake (''3''): "Irradiated Creepy Rakklesnake" in TVHM and Mayhem Mode.
** Kamikaze Rakk (''1''): "Experienced Kamikaze Rakk" in Playthrough 2 and "Hardened Kamikaze Rakk" in 2.5.
** Needler Rakk (''3''): "Spiker Rakk" in TVHM and Mayhem Mode.
** Rakks (''1'', ''2'' and ''3''): In ''1'' they're renamed as "Relentless Rakk" in Playthrough 2 and "Vindictive Rakk" in 2.5. In ''2'', they're renamed in both TVHM and UVHM as "Sky Hunter".
** Scorpion Rakks (''3''): For TVHM and Mayhem Mode, they're renamed as "Stinger Rakk".
** Shock Rakks (''3''): For TVHM and Mayhem Mode, they're renamed as "Voltaic Rakk".



* LikeCannotCutLike:
** Corrosive Rakks from ''3'' and Badass Corrosive Rakks from ''1'' are immune to Corrosive attacks.
** Badass Incendiary Rakks are immune to Incendiary damage.
** Corrosive Rakks from ''3'' and Badass Shock Rakks from ''1'' are immune to Shock damage.
** Irradiated Rakklesnakes from ''3'' are immune to Radioactive damage.
** Badass Chromatic/Prismatic Rakks cycle elemental damage, gaining immunity to their current element.
* MookMaker: Bloated Rakks in ''3'' drop eggs that hatch into Irradiated Rakklesnakes.
* MookThemedLevel: Volcanic Rakks only spawn at the Vault of the Warrior.
* RareRandomDrop:
** Bloated Rakks in ''1'' output Shields and, more rarely, Class Mods.
** Chubby Rakks in ''2'' can drop the Cracked Sash[[note]]Unique Tediore non-elemental shield with low capacity, very low recharge delay and high recharge speed[[/note]].
* SleepyEnemy: Skelerakks and Volcanic Rakks don't attack the player unless the player attacks first.
* SuicideAttack: Kamikaze Rakks fly directly to their objective and explode upon impact.
* UndergroundMonkey:
** Badass Rakk (''1''): Stronger than your regular Rakk, attacks from a distance, and can come in Incendiary, Shock and Corrosive varieties. Drops moderate amounts of ammo and cash.
** Badass Rakk (''2''): Stronger than your regular Rakk. Drops moderate amounts of ammo and cash.
** Badass Chromatic Rakks (''3''): Stronger Rakks, circles between elements releasing a nova when they do, gaining immunity to their actual element.
** Bloated Rakk (''1''): Rare and sturdier Badass Rakks. Drops Artifacts, Shields, Class Mods and large amounts of money when killed.
** Bloated Rakk (''3''): Rare and sturdier Badass Rakks. Drops an egg that turns into an Irradiated Rakklesnake. When shot, they release money. When killed, they release cash, Eridium bars, ammo and various items between Uncommon and Legendary rarities.
** Chubby Rakk (''2''): Bolder version of the Rakk that drops Legendary items or the Cracked Sash shield.
** Corrosive Rakk (''3''): Bolder version of the Rakk that comes exclusively in Corrosive variant. Bombs enemies from a distance.
** Defender Rakk (''1''): Mostly similar to regular Rakks, a bit weaker than these.
** Feeder Rakk (''1''): Similar to regular Rakk, except it drops ammo and cash in reasonable quantities as well as shields.
** Irradiated Rakklesnake (''3''): Hatched Rakks whose attacks can inflict Radiation damage.
** Kamikaze Rakk (''1''): Similar to regular Rakk but explode on contact with their prey.
** Needler Rakk (''3''): Similar to Regular Rakk but attacks with their tails from a distance.
** Rakk (''1'', ''2'' and ''3''): The standard Rakk. Doesn't drop anything.
** Rakk-Trap (''1'' DLC ''Claptrap's New Robot Revolution''): Standard Rakk with DLC-specific decorations.
** Rakkman's Minions (''2''): Standard Rakk with area-specific decorations.
** Scorpion Rakk (''3''): Beefier Rakks who attack with their tail.
** Shock Rakk (''3''): Bolder version of the Rakk that comes exclusively in Shock variant. Bombs enemies from a distance.
** Slagged Rakk (''2''): Standard Rakk with Slag effect. Applies said effect to whoever it attacks.
** Skelerakk (''1'' DLC ''The Zombie Island of Dr. Ned''): Standard Rakk skeletonized. Buffier than them.
* UniqueEnemy:
** Defender and Kamikaze Rakks only appear in ''1'' during the story battle against the Rakk Hive.
** Rakk-Traps and Skelerakks aren't seen outside of their DLC.
** Rakkman's Minions don't appear anywhere else.
** Volcanic Rakks only spawn at the Vault of the Warrior.



An impossibly huge Rakk that slowly soars over the skies of the Arid Badlands, raining down fireballs on prey. The Vault Hunters set out to lure her into the open with fire so they may kill her.

to:

An impossibly huge Rakk that slowly soars over the skies of the Arid Badlands, raining down fireballs on prey. The Vault Hunters set out to lure her into the open with fire so they may kill her.her during "Like a Moth to the Flame".



* {{Backtracking}}: The Vault Hunters gain this mission in New Haven after activating the Bounty Board, roughly a third into the game's story. In order to complete the mission, they must return to the [[NoobCave Arid Badlands]]. Thankfully, the Fast Travel System is now available.



* RareRandomDrop: Mothrakk has a chance to drop the Torgue Blister, a decent corrosive shotgun with acceptable accuracy and damage.
* ShoutOut: Another reference to the Godzilla franchise, named and designed after the giant butterfly Kaiju Film/{{Mothra}}. Also like Mothra, Mothrakk has a son who shows up in the sequel.

%%!!Rakkanoth
%%!!Rakkinshu

to:

* RareRandomDrop: Mothrakk has a chance to drop "The Blister"[[note]]Torgue Shotgun that comes in Corrosive element which inflicts quite the Torgue Blister, damage, given as a decent corrosive shotgun reward for completing Mothrakk's associated quest[[/note]] in Playthrough 2.5.

!!Rakkinshu
A large Rakk that appears while the player does the "Hidden Journals: Rust Commons West" mission in ''1''.
-----
* RandomDrop: Drops the "Cracked Sash" shield upon being killed.
* RareRandomDrop: Has a chance to drop "The Sentinel"[[note]]Unique Hyperion Combat Rifle
with acceptable accuracy decreased accuracy, increased reload speed and damage.
* ShoutOut: Another reference to the Godzilla franchise, named and designed after the giant butterfly Kaiju Film/{{Mothra}}. Also like Mothra, Mothrakk has
deep zoom which is usually given as a son who shows up in the sequel.

%%!!Rakkanoth
%%!!Rakkinshu
reward for completing "Jack's Other Eye"[[/note]].



* RareRandomDrop: Has a chance to drop the Jakobs Skullmasher, a sniper rifle that fires 5 projectiles at the same time.

to:

* RareRandomDrop: Has a chance to drop the "Skullmasher"[[note]]Legendary Jakobs Skullmasher, a sniper rifle Sniper Rifle that fires shoots 5 projectiles at the same time.per shot, with decreased accuracy and damage per projectile[[/note]].


Added DiffLines:


!!Rakkanoth
A large Rakk with a trail circling around Scylla's Grove during the sidequest "The Rakk Dahlia Murder" in the ''Sir Hammerlock's Big Game Hunt'' DLC of ''2''.
-----
* RareRandomDrop: Has the same loot pool as Son of Mothrakk. Because the latter carries too many problems, it's often recommented to do this boss instead.

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Finished the Skag folder.


** Adult Skag: In ''1'', Playthrough 2 renames them "Feral Skag" and Playthrough 2.5 "Bestial Skag". In ''2'', True Vault Hunter Mode renames them "Horned Skag" and Ultimate Vault Hunter Mode "Barbed Skag". In ''3'', Mayhem Mode and True Vault Hunter Mode, they're renamed "Feral Skag".

to:

** Adult Skag: In ''1'', Playthrough 2 renames them "Feral Skag" and Playthrough 2.5 "Bestial Skag". In ''2'', True Vault Hunter Mode renames them "Horned Skag" and Ultimate Vault Hunter Mode "Barbed Skag". In ''3'', Mayhem Mode and True Vault Hunter Mode, they're renamed "Feral Skag". Elemental variations in ''2'' are renamed as follows:
*** Fire: "Fire Adult Skag" (Normal), "Horned Fire Skag" (TVHM) and "Barbed Fire Skag" (UVHM).
*** Corrosive: "Corrosive Adult Skag" (Normal), "Horned Corrosive Skag" (TVHM) and "Barbed Corrosive Skag" (UVHM).
*** Shock: "Shock Adult Skag" (Normal), "Horned Shock Skag" (TVHM) and "Barbed Shock Skag" (UVHM).
*** Slag: "Slagged Adult Skag" (Normal), "Horned Slag Skag" (TVHM) and "Barbed Slag Skag" (UVHM).



** Armored Skag (''2''): "Ironclad Skag" for UVHM.
** Badass Skag (''1''): "Badmutha Fire/Corrosive/Shock Skag" for Playthrough 2, "[=SuperBad=] Fire/Corrosive/Shock Skag" for Playthrough 2.5.
** Badass Skag (''2''): "Super Badass Fire/Corrosive/Shock/Slag Skag" for TVHM, "Ultimate Badass Fire/Corrosive/Shock/Slag Skag" for UVHM.
** Badass Alpha Skag (''1''): "Hulking Elder Skag" for Playthrough 2, "Stalwart Elder Skag" for Playthrough 2.5.
** Barf Skag (''2''): Elemental variations in ''2'' are renamed as follows:
*** Fire: "Fire Barfer" (Normal), "Vomitous Fire Barfer" (TVHM) and "Fire Yacker" (UVHM).
*** Corrosive: "Corrosive Barfer" (Normal), "Vomitous Corrosive Barfer" (TVHM) and "Corrosive Yacker" (UVHM).
*** Shock: "Shock Barfer" (Normal), "Vomitous Shock Barfer" (TVHM) and "Shock Yacker" (UVHM).
*** Slag: "Slagged Barfer" (Normal), "Vomitous Slag Barfer" (TVHM) and "Slagged Yacker" (UVHM).
** Chubby Skag (''2'' and ''3''): In ''2'' they're only present in TVHM and renamed as "Tubby Skag" in UVHM. In ''3'' they only appear in TVHM.
** Elder Skag (''1''): "Hulking Elder Skag" for Playthrough 2, "Stalwart Elder Skag" for Playthrough 2.5.
** Infected Skag (''2'' -''Commander Lilith...'' DLC-): "Necrotizing Skag" for TVHM, "Badass Necrotizing Skag" for UVHM.
** Skag Pup: In ''1'', "Annoyed Pup Skag" for Playthrough 2 and "Colicy Skag" for Playthrough 2.5. In ''2'', "Horned Pup Skag" for TVHM and "Barbed Pup Skag" for UVHM. In ''3'', "Li'l Skag" for MM and TVHM. Elemental variations in ''2'' are renamed as follows:
*** Fire: "Fire Pup" (Normal), "Horned Fire Pup" (TVHM) and "Barbed Fire Pup" (UVHM).
*** Corrosive: "Corrosive Pup" (Normal), "Horned Corrosive Pup" (TVHM) and "Barbed Corrosive Pup" (UVHM).
*** Shock: "Shock Pup" (Normal), "Horned Shock Pup" (TVHM) and "Barbed Shock Pup" (UVHM).
*** Slag: "Slagged Pup" (Normal), "Horned Slag Pup" (TVHM) and "Barbed Slag Pup" (UVHM).
** Skag Whelp (''1''): "Angry Skag Whelp" for Playthrough 2 and "Querulous Skag Whelp" for Playthrough 2.5.
** Spitter Skag (''1'', ''2'' and ''3''): "Hawking Skag" for Playthrough 2 and "Sputum Skag" for 2.5 in ''1''. "Hawking Skag" for TVHM and "Yack Skag" for UVHM in ''2''. "Loggie Skag" for MM and TVHM in ''3''. Elemental variations in ''2'' are renamed as follows:
*** Fire: "Fire Spitter" (Normal), "Fire Hawker" (TVHM) and "Salivating Fire Skag" (UVHM).
*** Corrosive: "Acid Spitter" (Normal), "Acid Hawker" (TVHM) and "Salivating Corrosive Skag" (UVHM).
*** Shock: "Shock Spitter" (Normal), "Shock Hawker" (TVHM) and "Salivating Shock Skag" (UVHM).
*** Slag: "Slagged Spitter" (Normal), "Slagged Hawker" (TVHM) and "Salivating Slagged Skag" (UVHM).



* InterfaceScrew: Barf Skags causes blindness on their targets. This is also reflected on the HUD.



* MookThemedLevel: In ''1'', "Skag Gully", which outside of certain areas (namely North, where some Rakk hives are located) and Nine-Toes's Cave (where in addition to the aforementioned boss you fight Bandits), only contains Skags.
* RightHandAttackDog: Being an alien equivalent to wild dogs, some characters domesticate and train Skags to fight by their side or to defend their masters home.

to:

* MookThemedLevel: MookThemedLevel:
**
In ''1'', "Skag Gully", which outside of certain areas (namely North, where some Rakk hives are located) and Nine-Toes's Cave (where in addition to the aforementioned boss you fight Bandits), only contains Skags.
* RightHandAttackDog: Being an alien equivalent to wild dogs, some characters domesticate ** In ''2'', Snow variations of the Adult, Spitter and train Alpha Skags to fight by their side or to defend their masters home.act as Boll's {{Right Hand Attack Dog}}s during "In Memoriam". ''Sir Hammerlock's Big Game Hunt'' also features "Swamp" variations of the Pup, Adult, Spitter, Barf, Alpha and Badass Corrosive classes, as well as the rarer "Albino" variety required for "I Like My Monsters Rare".



* TacticalRockPaperScissors:
** Adult Skags are armored and thus vulnerable to Corrosive elemental damage.
** Alpha Skags are vulnerable to Fire elemental damage.

to:

* TacticalRockPaperScissors:
SlaveMook: In ''1''[='=]s DLC ''The Secret Armory of General Knoxx'' and in the Lynchwood area of ''2'', the Armored Skags (not to be confused with Adult Skags), which are Skags mounted by Midgets (''1'') or Rats (''2'').
* UndergroundMonkey: Skags can come in many variations:
** Adult Skags are armored Skag (''1'', ''2'' and ''3''): Stronger than Skag Whelp, their Leap attack has knockback and they have a second melee attack in the form of a double slash and a mid-range attack with their tongue. They're also armored, and thus immune to Fire but vulnerable to Corrosive elemental damage.
** Alpha Skag (''1'', ''2'' and ''3''): Stronger than Adult Skags, resilient to most attacks.
** Badass Skag (''1''): Somewhere in between of all other classes, can come in Fire, Corrosive or Shock varieties.
** Badass Alpha Skag (''1''): Stronger Badass Skag, comes in either Fire, Corrosive or Shock varieties (no NonElemental).
** Badass Infected Skag (''2'' -''Commander Lilith...'' DLC-): Sturdier version of the Infected Skag.
** Barf Skag (''2''): Adult Skag that only attacks at range by barfing, causing blindness and slower speed.
** Chubby Skag (''2'' and ''3''): Very rare Adult
Skags are vulnerable with a chance to Fire elemental damage.
drop Legendary/Pearlescent loot.
** Elder Skag (''1''): Less resilient Adult Skag.
** Infected Skag (''2'' -''Commander Lilith...'' DLC-): Skags with plant growths on their backs. Spit corrosive globs.
** Rabid Skag (''2''): Tough Skag which output high amounts of XP when killed.
** Skag Pup (''1'', ''2'' and ''3''): Basic weak Skag with a Leap attack.
** Skag Whelp (''1''): Slightly stronger than Pups but weaker than Adults.
** Spitter Skag (''1'', ''2'' and ''3''): Adult Skags with an additional long-ranged attack as a corrosive glob.
* UniqueEnemy: Snow Skags appear alongside Boll during the "In Memoriam" sidequest of ''2'' in the ice-themed "Three Horns - Divide" area. Once Boll is killed, they won't respawn.



* RightHandAttackDog: Of Nine-Toes.




to:

* RightHandAttackDog: Of Crazy Earl, as "All grown-up".



* EscortMission: Your task is to protect him from enemy fire... while he's chasing you.




to:

* RightHandAttackDog: Of Tiny Tina.



!!Ghost
An unique Alpha Skag met at a small ice cave in The Burrows.

to:

!!Ghost
!!Ol'Pukey
An unique Alpha non-enemy Skag met at who ate a small ice cave in The Burrows.deactivated Claptrap unit. Claptrap sends you to retrieve this unit's remains to see if it can be revived.



* EscortMission: You need to protect him from enemy fire, a task which isn't easy given the Savage camp next to its nest.

!!Ghost
An unique Alpha Skag met at a small ice cave in The Burrows.
----



!!Buttmunch and Trufflemunch
Unique Skags and pet chiefs of Mincemeat in ''3'', met during the final part of "Skag Dog Days".

to:

!!Buttmunch and Trufflemunch
Unique Skags and pet chiefs of Mincemeat
!! Pizza-Addicted Skag
An unique Badass Infected Skag that appears
in ''3'', met the entrance to Dahl Mine 191 during "The Oddest Couple" sidequest of the final part ''Commander Lilith and the Fight for Sanctuary'' DLC of "Skag Dog Days".''2''.



* UniqueEnemy: Can be fought only once, while "The Oddest Couple" is active.

!!Buttmunch and Trufflemunch
Unique Skags and pet chiefs of Mincemeat in ''3'', met during the final part of "Skag Dog Days".
----




to:

* RightHandAttackDog: Of Mincemeat.
Is there an issue? Send a MessageReason:
None


A Badass Barf Skag found at the Wildlife Exploitation Preserve level, alongside [[Film/TheLionKing a Stalker known as Pimon]].

to:

A Badass Barf Skag found at the Wildlife Exploitation Preserve level, alongside [[Film/TheLionKing [[WesternAnimation/TheLionKing a Stalker known as Pimon]].



* UniqueMook: Can only be fought once per playthrough.

to:

* UniqueMook: UniqueEnemy: Can only be fought once per playthrough.



* UniqueMook: Can only be fought once per playthrough.

to:

* UniqueMook: UniqueEnemy: Can only be fought once per playthrough.

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Expanded Skags folder.


* BombardierMook: ''1'' has Skag-riding Siege Midgets, who throw TNT packs at you.



* GiantMook: Adult and Alpha Skags.



* HardModeMook:
** Adult Skag: In ''1'', Playthrough 2 renames them "Feral Skag" and Playthrough 2.5 "Bestial Skag". In ''2'', True Vault Hunter Mode renames them "Horned Skag" and Ultimate Vault Hunter Mode "Barbed Skag". In ''3'', Mayhem Mode and True Vault Hunter Mode, they're renamed "Feral Skag".
** Alpha Skag: In ''1'', "Hardened Alpha Skag" for Playthrough 2 and "Armored Alpha Skag" for 2.5. In ''2'', "Elder Alpha Skag" for TVHM and "Fossil Skag" for UVHM. In ''3'', "Behemoth Skag" for MM and TVHM.
* HeavilyArmoredMook: Adult Skags get armor and trade their Fire element weakness for a Corrosive element one.
* KungFuProofMook: Elemental skags are immune to their respective elements.



* MookThemedLevel: In ''1'', "Skag Gully", which outside of certain areas (namely North, where some Rakk hives are located) and Nine-Toes's Cave (where in addition to the aforementioned boss you fight Bandits), only contains Skags.




%%!!Pinky and Digit
%%!!Scar
%%!!Moe and Marley

to:

\n%%!!Pinky * TacticalRockPaperScissors:
** Adult Skags are armored and thus vulnerable to Corrosive elemental damage.
** Alpha Skags are vulnerable to Fire elemental damage.

!!Pinky
and Digit
%%!!Scar
%%!!Moe
Nine-Toes pet Skags who fight you during the boss battle alongside him in ''1''.
----
* FlunkyBoss: They're the Flunkies for Nine-Toes's boss.
* StarterVillain: Same deal as their owner, they help him put up a fight, but can go down quick.
* UniqueEnemy: Can only be fought once per playthrough.

!!Scar
A big Skag who ate T.K. Baha's leg
and Marleykilled his wife in ''1''. You're tasked with taking him down as revenge for the mission "T.K.'s Life and Limb".
----
* KingMook: Larger than your regular Skag.
* RareRandomDrop: Drops level 1-4 Elemental Artifacts (In Playthrough 2.5 you can also get Level 6 Artifacts) and has a chance to drop "T.K.'s Wave"[[note]]Dahl Combat Shotgun that fires projectiles in a straight line, however they do wave motions while doing so, first received as a reward mission for completing the associated sidequest[[/note]] after you turn in the mission he appears on.
* YouKilledMyFather: You're tasked with taking him down as revenge.

!!Moe and Marley
Two big elemental Skag found in the Arid Hills. You're tasked with taking them down for the mission "The Legend of Moe and Marley" in ''1''.
----
* AttackAttackAttack: Moe chases his preys to get into near Melee range.
* KingMook: Larger than your average Adult Skag.
* PlayingWithFire: Moe's main element, complete with immunity to said damage.
* RareRandomDrop: Moe has a chance to drop the "Lady Finger"[[note]]Hyperion Repeater pistol with increased critical damage which you first receive during the main story quest "Nine-Toes: Take Him Down"[[/note]] in Playthrough 2.5.
* SetAMookToKillAMook: There's a Bandit camp set near the are they're fought, and it's possible to get Bandits and Skags to attack each other. This includes both of them.
* ShockAndAwe: Marley's main element, his main attack has him launching shock balls from a distance and has resistance to the element.



* RareRandomDrop: It has a rare chance to drop Whitting's Elephant Gun, a scopeless sniper rifle made by Jakobs, if you aren't satisfied from the one you get as a mission reward.

to:

* RareRandomDrop: It has a rare chance to drop Whitting's "Whitting's Elephant Gun, a scopeless sniper rifle made by Jakobs, Gun"[[note]]Scopeless but highly damaging Jakobs Sniper Rifle[[/note]], if you aren't satisfied from the one you get as a mission reward.



%%!!Skrappy
%%!!Dribbles

to:

%%!!Skrappy
%%!!Dribbles
!!Skrappy
Crazy Earl's pet Skag, which you're first tasked by rescueing from a Bandit camp who captured it for underground battles. After the player reaches the Crimson Fastness, it grows up and attacks the player.
----
* FaceHeelTurn: After the player reaches the Crimson Fastness, he grows up and attacks you.
* KingMook: A bigger Elder Skag.






* TheBusCameBack: Reappears in ''The Raid on Digistruct Peak'' for Overpower level 6 onwards as a fightable boss.



* RareRandomDrop: She's got a chance to drop the Mongol, a Vladof rocket launcher that fires a rocket that also fires multiple other rockets around it as it flies. Hard to use effectively most of the time, but still a cool find.

%%!!Enrique
%%!!Ghost
%%!!Tumbaa
%%!!Despair and Self-Loathing
%%!!The Sponx
%%!!Skrakk
[[/folder]]

[[folder:Rakk]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bl1_rakk_4_4.jpg]]
Flying creatures that circle the skies of Pandora in flocks.
-----
* BatOutOfHell: Less dangerous and more pesky than other examples, but Rakks are still hostile bat-like creatures. Then again, some can be incredibly dangerous, such as Mothrakk, who could be literal thanks to her raining fireballs and frustrating battle.
* FantasticFaunaCounterpart: Rakks are comparable to bats in overall biology, traveling in flocks, having prominent teeth, clawed and webbed arms and that make up wings, and even preferring to rest whilst hanging upside down.
* TheGoomba: Minus their Badass variants, killing a Rakk is so easy that they're often provided as easy Second Wind targets during fights. This is especially true of Volcanic Rakk, which are so frail that a bullet or three is all you need to to gun them down during the battle with The Warrior.
* ZergRush: Their go-to strategy to taking down prey is to swoop down as a flock to repeatedly dive-bomb enemies until they die.

!!Mothrakk
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/mothrakk.png]]
An impossibly huge Rakk that slowly soars over the skies of the Arid Badlands, raining down fireballs on prey. The Vault Hunters set out to lure her into the open with fire so they may kill her.
-----
* GiantFlyer: Mothrakk is easily one of the largest flying creatures ever fought in Pandora.
* KingMook: A giant Rakk, but extra emphasis on 'giant', and it's worth noting that she's got a totally different fighting style compared to regular Rakk, keeping her distance and bombarding enemies with fire.
* LightningBruiser: Mothrakk has tons of health, immunity against elemental DamageOverTime, enough speed to catch up with your vehicle, and melt your health with her fireballs. To make matters worse, not only is she harder to hit thanks to being high up in the sky, she doesn't have a weak spot to exploit. Then again, you can melt her health with strong [[StuffBlowingUp Explosive weapons]], such as the Atlas Ogre or Torgue Cobra.
* RareRandomDrop: Mothrakk has a chance to drop the Torgue Blister, a decent corrosive shotgun with acceptable accuracy and damage.
* ShoutOut: Another reference to the Godzilla franchise, named and designed after the giant butterfly Kaiju Film/{{Mothra}}. Also like Mothra, Mothrakk has a son who shows up in the sequel.

%%!!Rakkanoth
%%!!Rakkinshu
!!Son of Mothrakk
A huge, mutated Rakk that sometimes appears in the Wildlife Exploitation Preserve.

to:

* RareRandomDrop: She's got a chance to drop the Mongol, a Vladof "Mongol"[[note]]Vladof rocket launcher that fires a rocket that also fires multiple other rockets around it as it flies. Hard to use effectively most of flies[[/note]]. During the time, but still a cool find.

%%!!Enrique
%%!!Ghost
%%!!Tumbaa
%%!!Despair
Borderlands 2 $100,000 Loot Hunt event, she also dropped the Logan's Gun[[note]]Legendary Incendiary Hyperion pistol whose rounds explode on contact withan enemy, and Self-Loathing
%%!!The Sponx
%%!!Skrakk
[[/folder]]

[[folder:Rakk]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bl1_rakk_4_4.jpg]]
Flying creatures that circle the skies of Pandora in flocks.
-----
* BatOutOfHell: Less dangerous and more pesky than other examples, but Rakks are still hostile bat-like creatures. Then again, some can be incredibly dangerous, such as Mothrakk, who could be literal thanks to her raining fireballs and frustrating battle.
* FantasticFaunaCounterpart: Rakks are comparable to bats in overall biology, traveling in flocks, having prominent teeth, clawed and webbed arms and that make up wings, and even preferring to rest whilst hanging upside down.
* TheGoomba: Minus their Badass variants, killing a Rakk is so easy that
with delay if they're often provided as easy Second Wind targets during fights. This is especially true of Volcanic Rakk, which are so frail stuck in an inert surface, that a bullet or three is all you need to to gun them down during usually drops from Wilhelm[[note]].
* UnwinnableByMistake: If
the battle with The Warrior.
* ZergRush: Their go-to strategy to taking down prey
mission "Demon Hunter" is to swoop down as active and a flock to repeatedly dive-bomb enemies until they die.

!!Mothrakk
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/mothrakk.png]]
An impossibly huge Rakk that slowly soars over the skies of the Arid Badlands, raining down fireballs on prey. The
Vault Hunters set out to lure her into Hunter didn't land the open with fire so they may kill her.
-----
* GiantFlyer: Mothrakk is easily one of the largest flying creatures ever fought in Pandora.
* KingMook: A giant Rakk, but extra emphasis on 'giant', and it's worth noting that she's got a totally different fighting style compared
killing blow, time to regular Rakk, keeping her distance and bombarding enemies with fire.
* LightningBruiser: Mothrakk has tons of health, immunity against elemental DamageOverTime, enough speed to catch up with your vehicle, and melt your health with her fireballs. To make matters worse, not only is she harder to hit thanks to being high up in the sky, she doesn't have
reload a weak spot to exploit. Then again, save, as it won't reward you can melt her health with strong [[StuffBlowingUp Explosive weapons]], such as the Atlas Ogre or Torgue Cobra.
* RareRandomDrop: Mothrakk has a chance to drop the Torgue Blister, a decent corrosive shotgun with acceptable accuracy and damage.
* ShoutOut: Another reference to the Godzilla franchise, named and designed after the giant butterfly Kaiju Film/{{Mothra}}. Also like Mothra, Mothrakk has a son who shows up in the sequel.

%%!!Rakkanoth
%%!!Rakkinshu
!!Son of Mothrakk
from said killing blow.

!!Tumbaa
A huge, mutated Rakk that sometimes appears in Badass Barf Skag found at the Wildlife Exploitation Preserve.Preserve level, alongside [[Film/TheLionKing a Stalker known as Pimon]].



* GiantFlyer: Just like his mother, he's an enormous Rakk that dwarfs most other flying creatures.
* OptionalBoss: Because he only appears in the Preserve from the second visit onward, it's entirely possible to go an entire playthrough without encountering him.
* RareRandomDrop: Has a chance to drop the Jakobs Skullmasher, a sniper rifle that fires 5 projectiles at the same time.
* SuspiciouslySimilarSubstitute: He serves as a stand-in for Bloodwing, who gets KilledOffForReal in the main story on repeat runs through the Preserve, and fights much the same way (although he doesn't change forms).
[[/folder]]

[[folder:Scythids]]
[[quoteright:284:https://static.tvtropes.org/pmwiki/pub/images/scythid_infoboxpic.jpg]]
Giant slug-like invertebrates with fleshy appendages that allow jumping and flight.

to:

* GiantFlyer: Just like his mother, he's an enormous Rakk that dwarfs most other flying creatures.
* OptionalBoss: Because he only appears in the Preserve from the second visit onward, it's entirely possible to go an entire playthrough without encountering him.
* RareRandomDrop: Has a chance to drop the Jakobs Skullmasher, "Deliverance" shotgun[[note]]Legendary Tediore Shotgun whose reload keeps firing after being thrown and homes into a sniper rifle that fires 5 projectiles target; can come in Incendiary, Shock, Corrosive or Slag elements or spawn without any element at all.[[/note]]
* TheDividual: Usually spawns alongside Pimon.

!!Skrakk
An abomination created from Skag and Rakk parts by Dr. Zed during
the same time.
* SuspiciouslySimilarSubstitute: He serves
"Monster Mash" mission chain. They return as a stand-in "Nightmare Skrakks" during ''T.K. Baha's Bloody Harvest'' DLC for Bloodwing, who gets KilledOffForReal in the main story on repeat runs through the Preserve, and fights much the same way (although he doesn't change forms).
[[/folder]]

[[folder:Scythids]]
[[quoteright:284:https://static.tvtropes.org/pmwiki/pub/images/scythid_infoboxpic.jpg]]
Giant slug-like invertebrates
''2'' with fleshy appendages that allow jumping a few elemental tweaks, and flight.one returns in ''3'' as part of the "Legendary Hunt (Ascension Bluff)" sidequest.



* BizarreAlienBiology: The ''Borderlands'' manual claims scythids are closely related to horses of all things.
* BigCreepyCrawlies: These bastards can jump and fly.
* TheComputerIsALyingBastard: In-game information suggests they're vulnerable to fire. They're actually damned resistant against elemental damage, though they [[KineticWeaponsAreJustBetter take triple damage against non-elemental bullets and blunt force trauma]].
* TheGoomba: Barring the Badass variants, putting them down doesn’t take much ammo. Just don't use explosives or elemental weapons.
* WhatHappenedToTheMouse: They were never seen again after ''1''. It's possible they went extinct prior to ''2''.
%%!!Slither
%%!!Bleeder
[[/folder]]

[[folder:Spiderants]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bl1_spiderant_worker.jpg]]
[[caption-width-right:350:A Spiderant Worker]]
Giant quadrupedal arthropods that form hives in certain areas of Pandora, such as the Dust.

to:

* BizarreAlienBiology: The ''Borderlands'' manual claims scythids AirborneMook: Have the flying abilities of Rakks.
* TheBusCameBack:
** A pack of these
are closely related fought during the ''T.K. Baha's Bloody Harvest'' DLC for ''2'' as "Nightmare Skrakks".
** One of these is fought in ''3'' during the "Legendary Hunt (Ascension Bluff)" Challenge.
* HardModeMook:
** In the True Vault Hunter Mode of ''2'', it's renamed as "Fiery Skrakk".
** Nightmare Skrakks are renamed as "Revenant Skrakks" for True Vault Hunter Mode and "Demonic Skrakks" for Ultimate Vault Hunter Mode.
* MixAndMatchCritters: A mix of Skag and Rakk parts given life.
* PlayingWithFire: Nightmare Skrakks spit fireballs and are immune
to horses of all things.
Incendiary damage.
* BigCreepyCrawlies: These bastards RareRandomDrop: In ''3'', the Skrakk fought can jump drop the "[=SkekSil=]" pistol[[note]]Legendary [=CoV=] Pistol that comes in Fire, Shock or Corrosive element and fly.
launches a burst of 1-3 explosive projectiles of its element of choice[[/note]] and the "Infilitrator" class mod for Zane Flynt[[note]]Increased weapon damage and movement speed, the bonus being inversely proportional to the available shield amount; it depletes Zane's shield when his Action Skill is activated; gives up to 5 points to one or more of these: "Like a Ghost", "Supersonic Man" and "Violent Momentum"[[/note]].
* TheComputerIsALyingBastard: In-game information suggests they're SetAMookToKillAMook: Skrakks are hostile to Hyperion workers, which can work to the player's advantage.
* TacticalRockPaperScissors: Nightmare Skrakks are immune to Incendiary damage, but highly
vulnerable to fire. They're actually damned resistant against elemental damage, though they [[KineticWeaponsAreJustBetter take triple Corrosive damage against non-elemental bullets and blunt force trauma]].
instead.
* TheGoomba: Barring WolfpackBoss: For "Monster Mash (Part 3)" in ''2'', the Vault Hunters are tasked with taking down a group of these in the Arid Nexus - Boneyard area.

!!Enrique
An unique Incendiary
Badass variants, putting them down doesn’t Skag and Tiny Tina's beloved pet, the Vault Hunters must take much ammo. Just don't use explosives or elemental weapons.
* WhatHappenedToTheMouse: They were never seen again after ''1''. It's possible they went extinct prior to ''2''.
%%!!Slither
%%!!Bleeder
[[/folder]]

[[folder:Spiderants]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bl1_spiderant_worker.jpg]]
[[caption-width-right:350:A Spiderant Worker]]
Giant quadrupedal arthropods that form hives
him for a walk and prevent him from being damaged in certain areas of Pandora, such as the Dust."Walking the Dog" mission of ''Mr. Torgue's Campaign of Carnage''.



* AttackItsWeakPoint: The Spiderants' thorax is the most vulnerable part of their bodies. However, their armor plating in the front and shifting makes this hard to capitalize on unless they're shooting their webbing at you.
** The smaller Spiderants are so weak that this is negligible (in fact, targeting a hatchling's thorax in ''1'' is treated as if the rest of its body was hit), but their variants such as the King and Queen are very hard to bring down without going for the thorax.
* MixAndMatchCritters: Hence their name, Spiderants form colonies much like ants with their Badass variants are named after classes such as worker, soldier, queen, king, etc. And like spiders they're capable of forming webs, and shoot them at their prey. Unlike either, however, they only have four legs.
* RollingAttack: How some of them might attack.
* SpidersAreScary: Hence the name "'''Spider'''ant".
%%!!Helob
%%!!Widowmaker
%%!!King Aracobb
%%!!Queen Tarantella
%%!!The Black Queen
%%!!Dark Web
%%!!Scorch
%%!!Spycho
%%!!Sully the Blacksmith
%%!!Antalope
%%!!Princess Tarantella II
%%!!Queen Ant Wanette
[[/folder]]

[[folder:Rakk Hive]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/tftb_rakk_hive.jpg]]
[[caption-width-right:350:As seen in ''Tales from the Borderlands'']]
Massive creatures with vertical mouths and several holes on their backs, which serves as homes for Rakk (hence the name). They have long hibernation periods, and are often seen sleeping underground with their backs exposed.

to:

* AttackItsWeakPoint: NonStandardGameOver: The Spiderants' thorax is mission associated with him will be marked as failed if he dies.
* PlayingWithFire: An Incendiary Badass Skag.

!!Dribbles
An unique Badass Skag found in
the most vulnerable ''Sir Hammerlock's Big Game Hunt'' DLC of ''2'' after Claptrap sends you to clean his pee. Fought at Scylla's Grove as part of their bodies. However, their armor plating in the front and shifting makes this hard to capitalize on unless they're shooting their webbing at you.
** The smaller Spiderants are so weak that this is negligible (in fact, targeting a hatchling's thorax in ''1'' is treated as if
mission "Follow the rest of its body was hit), but their variants such as the King and Queen are very hard to bring down without going for the thorax.
* MixAndMatchCritters: Hence their name, Spiderants form colonies much like ants with their Badass variants are named after classes such as worker, soldier, queen, king, etc. And like spiders they're capable of forming webs, and shoot them
Glow" at their prey. Unlike either, however, they only have four legs.
* RollingAttack: How some of them might attack.
* SpidersAreScary: Hence the name "'''Spider'''ant".
%%!!Helob
%%!!Widowmaker
%%!!King Aracobb
%%!!Queen Tarantella
%%!!The Black Queen
%%!!Dark Web
%%!!Scorch
%%!!Spycho
%%!!Sully the Blacksmith
%%!!Antalope
%%!!Princess Tarantella II
%%!!Queen Ant Wanette
[[/folder]]

[[folder:Rakk Hive]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/tftb_rakk_hive.jpg]]
[[caption-width-right:350:As seen in ''Tales from the Borderlands'']]
Massive creatures with vertical mouths and several holes on their backs, which serves as homes for Rakk (hence the name). They have long hibernation periods, and are often seen sleeping underground with their backs exposed.
Ardorton Station.



* TheBusCameBack: After being absent since the first game and not appearing in the second game's base story, one finally returns as Captain Scarlet's pet and as her boss battle, named Roscoe. They're also present in the Southern Raceway, however they're all asleep underground.
* DamageSpongeBoss: Rakk Hives have tons of health and immunity against elemental DamageOverTime. Even if you GoForTheEye for {{Critical Hit}}s, their eyes are destroyed before their health is completely depleted.
* {{Kaiju}}: They're easily the size of a building.
* MeaningfulName: They have a symbiotic relationship with Rakks, allowing them to use the holes on their bodies as nests.
* MightyGlacier: As you can tell from their massive size, Rakk Hives are slow but they shrug off attacks with ease and pack one Hell of a punch. To make up for their limited speed and mobility, [[FlunkyBoss they summon Rakks to for backup]].[[note]]Thankfully the Rakks don't spawn after the first fight in ''Borderlands 1''.[[/note]]
* NonIndicativeName: PlayedWith. The name itself is actually descriptive on what they are for Rakks. It just doesn't indicate that they're ''actual living creatures'' for anyone who first hears the name.
* RareRandomDrop: The Rakk Hive from ''Borderlands 1'' has a chance to drop the Torgue Leviathan, a unique rocket launcher with arcing rockets.
%%!!Rakk-Trap Hive
%%!!Roscoe
[[/folder]]

[[folder:Crab Worms]]
[[quoteright:317:https://static.tvtropes.org/pmwiki/pub/images/crab_larvae.jpg]]
[[caption-width-right:317:A Crab Worm larva preparing to fire acid.]]
Gargantuan worm-like arthropods native to Pandora. These one-eyed crustaceans are commonly seen in their larval stage, but that doesn't make them any less threatening.

to:

* TheBusCameBack: After being absent since the first game and not appearing in the second game's base story, one finally returns as Captain Scarlet's pet and as her boss battle, named Roscoe. They're also present in the Southern Raceway, however they're all asleep underground.
* DamageSpongeBoss: Rakk Hives have tons of health and immunity against elemental DamageOverTime. Even if you GoForTheEye for {{Critical Hit}}s, their eyes are destroyed before their health is completely depleted.
* {{Kaiju}}: They're easily the size
KingMook: Larger version of a building.
Badass Skag.
* MeaningfulName: They have a symbiotic relationship with Rakks, allowing them to use ToiletHumor: The entirety of his mission chain consists on the holes on their bodies as nests.
* MightyGlacier: As you can tell from their massive size, Rakk Hives are slow but
Vault Hunters cleaning up his pee. When they shrug off attacks with ease and pack one Hell of a punch. To make up for their limited speed and mobility, [[FlunkyBoss they summon Rakks to for backup]].[[note]]Thankfully the Rakks don't spawn after the first fight in ''Borderlands 1''.[[/note]]
* NonIndicativeName: PlayedWith. The name itself is actually descriptive on what they are for Rakks. It just doesn't indicate that they're ''actual living creatures'' for anyone who first hears the name.
* RareRandomDrop: The Rakk Hive from ''Borderlands 1''
him, he has a chance to drop the Torgue Leviathan, pee near a Slag deposit.

!!Ghost
An
unique rocket launcher with arcing rockets.
%%!!Rakk-Trap Hive
%%!!Roscoe
[[/folder]]

[[folder:Crab Worms]]
[[quoteright:317:https://static.tvtropes.org/pmwiki/pub/images/crab_larvae.jpg]]
[[caption-width-right:317:A Crab Worm larva preparing to fire acid.]]
Gargantuan worm-like arthropods native to Pandora. These one-eyed crustaceans are commonly seen
Alpha Skag met at a small ice cave in their larval stage, but that doesn't make them any less threatening.The Burrows.



* AttackItsWeakPoint: Having a hard time whittling down their shell? Aim for their [[GoForTheEye tiny purple eye]]. Interestingly enough, Crab Worms receive the most CriticalHit damage out of every enemy, with multipliers going as far as four or even '''five''' digits with normal attacks. In fact, it's possible to reach the damage {{cap}} of ''99,999'' points of damage with a strong build, such as a melee Mordecai build with skills that increase critical damage and melee damage while wielding a gun with 200% bonus melee damage.
* BigCreepyCrawlies: Also paired with SandWorm and GiantEnemyCrab, Crab Worms are giant crustaceans with worm-like tails that help them dig underground and attack from below.
* MixAndMatchCritter: As you can tell from their name, Crab Worms are part crab and part worm.
* OutOfFocus: The species were entirely replaced by Threshers in ''VideoGame/Borderlands2'', [[TheBusCameBack only appearing again in the final Headhunter pack.]]
* PinataEnemy: All crabworms drop a disproportionally massive amount of ExperiencePoints. Combine the Crab Worm Larvae's large numbers with their easy-to-kill nature due to their weak point, and you can farm tons of [=EXP=]. Crawmerax's EliteMooks drop even ''more'' [=EXP=] upon kills, with Armored Craw Worms boasting over '''40,000 EXP''' per kill in Playthrough 2.5!

!!Crawmerax the Invincible
See Characters/BorderlandsRaidBosses for tropes.

!!The Invincible Son of Crawmerax The Invincible
See Characters/BorderlandsRaidBosses for tropes.
[[/folder]]

[[folder:Bullymongs]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bullymong.jpg]]
Six-limbed ape-like creatures that most commonly inhabit the colder parts of Pandora.

to:

* AttackItsWeakPoint: Having RareRandomDrop: Has a hard time whittling down their shell? Aim for their [[GoForTheEye tiny purple eye]]. Interestingly enough, Crab Worms receive chance to drop the most CriticalHit [[Literature/ASongOfIceAndFire "Winter is Over"]] relic[[note]]Increases Incendiary damage out of every enemy, with multipliers going as far as four or between 24% (lvl 30) and 42% ([=OL10=]) depending on level.[[/note]]
* SkippableBoss: The player may have no idea this boss-level Skag is present
even '''five''' digits with normal attacks. In fact, it's possible to reach after finishing the damage {{cap}} of ''99,999'' points of damage with a strong build, such as a melee Mordecai build with skills that increase critical damage and melee damage while wielding a gun with 200% bonus melee DLC.
* TacticalRockPaperScissors: Highly vulnerable to Fire
damage.
* BigCreepyCrawlies: Also paired with SandWorm and GiantEnemyCrab, Crab Worms are giant crustaceans with worm-like tails that help them dig underground and attack from below.
* MixAndMatchCritter: As you can tell from their name, Crab Worms are part crab and part worm.
* OutOfFocus: The species were entirely replaced by Threshers in ''VideoGame/Borderlands2'', [[TheBusCameBack
UniqueMook: Can only appearing again be fought once per playthrough.

!!Buttmunch and Trufflemunch
Unique Skags and pet chiefs of Mincemeat
in ''3'', met during the final Headhunter pack.]]
* PinataEnemy: All crabworms drop a disproportionally massive amount
part of ExperiencePoints. Combine the Crab Worm Larvae's large numbers with their easy-to-kill nature due to their weak point, and you can farm tons of [=EXP=]. Crawmerax's EliteMooks drop even ''more'' [=EXP=] upon kills, with Armored Craw Worms boasting over '''40,000 EXP''' per kill in Playthrough 2.5!

!!Crawmerax the Invincible
See Characters/BorderlandsRaidBosses for tropes.

!!The Invincible Son of Crawmerax The Invincible
See Characters/BorderlandsRaidBosses for tropes.
[[/folder]]

[[folder:Bullymongs]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bullymong.jpg]]
Six-limbed ape-like creatures that most commonly inhabit the colder parts of Pandora.
"Skag Dog Days".



* AtrociousAlias: Hammerlock thinks so anyway, so he sends you out on a mission to gather more information and refuse on them (mostly by killing them) so that he can find new more suitable names for them for his almanac. Whatever he comes up with is either generic or worse than the name Bullymong.
* BigfootSasquatchAndYeti: Four-armed alien yetis, given their tendency to be found in snowy environments. They also take on the "sasquatch" role when they show up in the Eridian Blight with a different coat color.
* BoulderBludgeon: Some of them have the habit of throwing rocks at you. Shooting a number of said rocks out of the air is a badass challenge.
** It’s not just limited to boulders either, Bullymongs can throw plenty of things in their environment, including [[CarFu cars]] and entire ''water towers'' uprooted from their support beams.
* FantasticFaunaCounterpart: Giant, multi-armed alien gorillas who live with their kin and have similar intelligence to earthly primates.
* KillerGorilla: They're massive and aggressive 4-armed gorilla-like alien animals.
* MakeThemRot: The aptly named Bullyrott, a type of Bullymong that uses corrosion.
* MultiArmedAndDangerous: Four arms, their primary method of movement and combat.
* TopHeavyGuy: They have four massive arms, but disproportionally small legs.

!!Knuckle Dragger
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/knuckledragger.jpg]]
The Bullymong who terrorizes Pandora's tundra, Claptrap has his eye ripped out and stolen by it, forcing the Vault Hunters to chase after it.

to:

* AtrociousAlias: Hammerlock thinks so anyway, so he sends you out on KingMook: Buttmunch is a mission larger Badass Radiation Skag while Trufflemunch is a Badass Corrosive Skag.
* RareRandomDrop: Buttmunch has a chance
to gather more information and refuse on them (mostly by killing them) so drop the "Barrage"[[note]]Legendary Dahl Assault Rifle that he can find new more suitable names for them for his almanac. Whatever he comes up always shoots in burst mode with is either generic or worse than increased accuracy and rate of fire and reduced recoil.[[/note]], while Trufflemunch has a chance to drop the name Bullymong.
* BigfootSasquatchAndYeti: Four-armed alien yetis, given their tendency to be found
"Bearcat"[[note]]Legendary Torgue Assault Rifle which fires 3 bouncing grenades in snowy environments. They also take on the "sasquatch" role when they show up in the Eridian Blight with a different coat color.
* BoulderBludgeon: Some of them have the habit of throwing rocks at you. Shooting a number of said rocks out
row and consumes 2-4 ammo per shot[[/note]].

!!Succulent Alpha Skag
The leader
of the air is a badass challenge.
** It’s not just limited to boulders either, Bullymongs can throw plenty of things in their environment, including [[CarFu cars]] and entire ''water towers'' uprooted from their support beams.
* FantasticFaunaCounterpart: Giant, multi-armed alien gorillas who live with their kin and have similar intelligence to earthly primates.
* KillerGorilla: They're massive and aggressive 4-armed gorilla-like alien animals.
* MakeThemRot:
Succulent Skag Pack, fought at The aptly named Bullyrott, a type of Bullymong that uses corrosion.
* MultiArmedAndDangerous: Four arms, their primary method of movement and combat.
* TopHeavyGuy: They have four massive arms, but disproportionally small legs.

!!Knuckle Dragger
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/knuckledragger.jpg]]
The Bullymong who terrorizes Pandora's tundra, Claptrap has his eye ripped out and stolen by it, forcing
Droughts during the Vault Hunters to chase after it. "Skag Dog Days" quest of ''3''. Drops Succulent Skag Meat, required for said mission.



* CarFu: It makes its introduction by lifting a wrecked car up, tossing it down to explode below it and landing in the smog to challenge the Vault Hunters.
* InfinityMinusOneSword: Its got a rare chance to drop the Hornet, a Legendary Dahl pistol with heavy corrosive damage and a fast burst-fire. With pistol ammo being pretty common and strong weapons being in short supply for the first few areas of the game, the Hornet will literally melt through the competition until it’s outleveled or outdone by another Legendary down the line.
* KingMook: One of these for Bullymongs, and the first of the adult Bullymongs encountered (before this fight, all that were fought were juveniles).
* RareRandomDrop: Has a chance to drop the Dahl Hornet, a corrosive burst-firing pistol.
* WarmUpBoss: Knuckle Dragger serves as what is essentially the tutorial's boss battle before dumping the players into the fray. Its got easy tells to its attacks, a generous but manageable amount of HP, and is uncomplicated as far as boss battles go, being a straight battle of shooting it until it's dead while back pedaling. In Ultimate Vault Hunter Mode, Knuckle Dragger is skipped entirely.

!!King Mong
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/king_mong_1.jpg]]
A massive Bullymong that roams the Eridium Blight near the entrance to the Arid Nexus Boneyard.
----
* {{Kaiju}}: Not the biggest enemy in the game, but still massive enough to dwarf your vehicle a few times over and make it hard to search for loot after you kill it.
* KingMook: It’s in his name after all, being the biggest and strongest out of them.
* MightyGlacier: Possibly owing to his size, King Mong slugs along at a slower pace than other Bullymongs. Definitely not the case whenever he lunges at you, however.
* OptionalBoss: He spawns rather sparingly in the Eridium Blight, and drops a valuable handful of loot when he’s killed. Such as the legendary rocket launcher Badaboom and rare skins for the Vault Hunters.
* RareRandomDrop: Has a chance to drop the Bandit Badaboom, a powerful rocket launcher that fires multiple rockets like a shotgun.
* ShoutOut: King Mong's name and massive size are clearly references to ''Film/KingKong''.

to:

* CarFu: It makes its introduction by lifting a wrecked car up, tossing it down to explode below it and landing in the smog to challenge the Vault Hunters.
* InfinityMinusOneSword: Its got a rare chance to drop the Hornet, a Legendary Dahl pistol with heavy corrosive damage and a fast burst-fire. With pistol ammo being pretty common and strong weapons being in short supply for the first few areas of the game, the Hornet will literally melt through the competition until it’s outleveled or outdone by another Legendary down the line.
* KingMook: One of these for Bullymongs, and the first of the adult Bullymongs encountered (before this fight, all that were A larger Alpha Skag.
* UniqueMook: Can only be
fought were juveniles).
* RareRandomDrop: Has a chance to drop the Dahl Hornet, a corrosive burst-firing pistol.
* WarmUpBoss: Knuckle Dragger serves as what is essentially the tutorial's boss battle before dumping the players into the fray. Its got easy tells to its attacks, a generous but manageable amount of HP, and is uncomplicated as far as boss battles go, being a straight battle of shooting it until it's dead while back pedaling. In Ultimate Vault Hunter Mode, Knuckle Dragger is skipped entirely.

!!King Mong
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/king_mong_1.jpg]]
A massive Bullymong that roams the Eridium Blight near the entrance to the Arid Nexus Boneyard.
----
* {{Kaiju}}: Not the biggest enemy in the game, but still massive enough to dwarf your vehicle a few times over and make it hard to search for loot after you kill it.
* KingMook: It’s in his name after all, being the biggest and strongest out of them.
* MightyGlacier: Possibly owing to his size, King Mong slugs along at a slower pace than other Bullymongs. Definitely not the case whenever he lunges at you, however.
* OptionalBoss: He spawns rather sparingly in the Eridium Blight, and drops a valuable handful of loot when he’s killed. Such as the legendary rocket launcher Badaboom and rare skins for the Vault Hunters.
* RareRandomDrop: Has a chance to drop the Bandit Badaboom, a powerful rocket launcher that fires multiple rockets like a shotgun.
* ShoutOut: King Mong's name and massive size are clearly references to ''Film/KingKong''.
once per playthrough.



[[folder:Varkid]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/varkid_adult_1.jpg]]
[[caption-width-right:350:Some adult Varkids]]
Giant insects that can be found hives in Tundra Express and Caustic Caverns. They can evolve in the middle of a fight into more powerful forms.

to:

[[folder:Varkid]]
[[folder:Rakk]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/varkid_adult_1.org/pmwiki/pub/images/bl1_rakk_4_4.jpg]]
[[caption-width-right:350:Some adult Varkids]]
Giant insects
Flying creatures that circle the skies of Pandora in flocks.
-----
* BatOutOfHell: Less dangerous and more pesky than other examples, but Rakks are still hostile bat-like creatures. Then again, some
can be found hives in Tundra Express incredibly dangerous, such as Mothrakk, who could be literal thanks to her raining fireballs and Caustic Caverns. They can evolve frustrating battle.
* FantasticFaunaCounterpart: Rakks are comparable to bats in overall biology, traveling in flocks, having prominent teeth, clawed and webbed arms and that make up wings, and even preferring to rest whilst hanging upside down.
* TheGoomba: Minus their Badass variants, killing a Rakk is so easy that they're often provided as easy Second Wind targets during fights. This is especially true of Volcanic Rakk, which are so frail that a bullet or three is all you need to to gun them down during the battle with The Warrior.
* ZergRush: Their go-to strategy to taking down prey is to swoop down as a flock to repeatedly dive-bomb enemies until they die.

!!Mothrakk
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/mothrakk.png]]
An impossibly huge Rakk that slowly soars over the skies of the Arid Badlands, raining down fireballs on prey. The Vault Hunters set out to lure her into the open with fire so they may kill her.
-----
* GiantFlyer: Mothrakk is easily one of the largest flying creatures ever fought in Pandora.
* KingMook: A giant Rakk, but extra emphasis on 'giant', and it's worth noting that she's got a totally different fighting style compared to regular Rakk, keeping her distance and bombarding enemies with fire.
* LightningBruiser: Mothrakk has tons of health, immunity against elemental DamageOverTime, enough speed to catch up with your vehicle, and melt your health with her fireballs. To make matters worse, not only is she harder to hit thanks to being high up
in the middle sky, she doesn't have a weak spot to exploit. Then again, you can melt her health with strong [[StuffBlowingUp Explosive weapons]], such as the Atlas Ogre or Torgue Cobra.
* RareRandomDrop: Mothrakk has a chance to drop the Torgue Blister, a decent corrosive shotgun with acceptable accuracy and damage.
* ShoutOut: Another reference to the Godzilla franchise, named and designed after the giant butterfly Kaiju Film/{{Mothra}}. Also like Mothra, Mothrakk has a son who shows up in the sequel.

%%!!Rakkanoth
%%!!Rakkinshu
!!Son
of a fight into more powerful forms.Mothrakk
A huge, mutated Rakk that sometimes appears in the Wildlife Exploitation Preserve.



* BigCreepyCrawlies: Just like Spiderants, Varkids are big gnarly bugs, and Vermivorous takes this trope to {{Kaiju}} levels!
* EvolutionPowerUp: Their main threat comes from the forms they can take when agitated, going through their livespans in a single fight if you give them enough time.
** Larva are 'tiny', about half the size of a human and can be shot away rather quickly. They resemble a strange cross between scorpions with their short stingers and grasshoppers/crickets with their physique and hopping nature.
** Adults are flying enemies who alternate between coughing up a burning spit to biting their prey. They resemble flying beetles with some traits of swarming insects like wasps.
** Badass Varkids lost the ability to fly, but now have such heavy armor that they're now weak to corrosive damage instead of fire, and now prefer to run enemies over at high speeds. They resemble massive and slim stag beetles with the way their mandibles are shaped.
** Super Badass Varkids shed some of their armor to the point they're weak to fire again and can take short flights, but in exchange they sport even higher amounts of HP and can burrow into the ground to attack prey. Their pudgy bodies and single large horn makes them resemble larvae cicadas crossed with rhinoceros beetles.
** Ultimate Badass Varkids grow their wings out to massive sizes and slim their bodies out to enable complete flight, hovering in the air to shoot out caustic globs of spit. Their shape and wingspans bring mosquitos to mind, only gigantic and armored.
** Vermivorous the Invincible is an incredibly rare step in the evolution, capable of running at high speeds to ram enemies and flying in the air to rain down globs of spit and explosive larvae interchangeably.
* MagikarpPower: They're individually weak enough that a melee attack will kill them instantly, and even in groups they're easy to mow down. Given enough time and if they're in a group, they'll borrow into the ground and form a cocoon from which they'll evolve into larger badass Varkids. Give them a truly large amount of time, and they can turn into [[{{Superboss}} Vermivorous the Invincible]].
* MetalSlime: Chubby Varkids are a rare variant that have a great chance of dropping certain Legendary items when killed.
* ZergRush: The rather weak Larva Varkids attack this way.

!!Vermivorous the Invincible
See Characters/BorderlandsRaidBosses for tropes.

to:

* BigCreepyCrawlies: GiantFlyer: Just like Spiderants, Varkids are big gnarly bugs, and Vermivorous takes this trope to {{Kaiju}} levels!
his mother, he's an enormous Rakk that dwarfs most other flying creatures.
* EvolutionPowerUp: Their main threat comes OptionalBoss: Because he only appears in the Preserve from the forms they can take when agitated, going second visit onward, it's entirely possible to go an entire playthrough without encountering him.
* RareRandomDrop: Has a chance to drop the Jakobs Skullmasher, a sniper rifle that fires 5 projectiles at the same time.
* SuspiciouslySimilarSubstitute: He serves as a stand-in for Bloodwing, who gets KilledOffForReal in the main story on repeat runs
through their livespans in a single fight if you give them enough time.
** Larva are 'tiny', about half
the size of a human Preserve, and can be shot away rather quickly. They resemble a strange cross between scorpions with their short stingers and grasshoppers/crickets with their physique and hopping nature.
** Adults are flying enemies who alternate between coughing up a burning spit to biting their prey. They resemble flying beetles with some traits of swarming insects like wasps.
** Badass Varkids lost
fights much the ability to fly, but now have such heavy armor that they're now weak to corrosive damage instead of fire, and now prefer to run enemies over at high speeds. They resemble massive and slim stag beetles with the same way their mandibles are shaped.
** Super Badass Varkids shed some of their armor to the point they're weak to fire again and can take short flights, but in exchange they sport even higher amounts of HP and can burrow into the ground to attack prey. Their pudgy bodies and single large horn makes them resemble larvae cicadas crossed with rhinoceros beetles.
** Ultimate Badass Varkids grow their wings out to massive sizes and slim their bodies out to enable complete flight, hovering in the air to shoot out caustic globs of spit. Their shape and wingspans bring mosquitos to mind, only gigantic and armored.
** Vermivorous the Invincible is an incredibly rare step in the evolution, capable of running at high speeds to ram enemies and flying in the air to rain down globs of spit and explosive larvae interchangeably.
* MagikarpPower: They're individually weak enough that a melee attack will kill them instantly, and even in groups they're easy to mow down. Given enough time and if they're in a group, they'll borrow into the ground and form a cocoon from which they'll evolve into larger badass Varkids. Give them a truly large amount of time, and they can turn into [[{{Superboss}} Vermivorous the Invincible]].
* MetalSlime: Chubby Varkids are a rare variant that have a great chance of dropping certain Legendary items when killed.
* ZergRush: The rather weak Larva Varkids attack this way.

!!Vermivorous the Invincible
See Characters/BorderlandsRaidBosses for tropes.
(although he doesn't change forms).



[[folder:Crystalisk]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/crystalisk_temp.jpg]]
Giant tripodal creatures with crystal protrusions on their legs. They are commonly found in underground areas of Pandora, such as the Fridge, Caustic Caverns and the Vault of the Warrior.

to:

[[folder:Crystalisk]]
[[quoteright:350:https://static.
[[folder:Scythids]]
[[quoteright:284:https://static.
tvtropes.org/pmwiki/pub/images/crystalisk_temp.org/pmwiki/pub/images/scythid_infoboxpic.jpg]]
Giant tripodal creatures slug-like invertebrates with crystal protrusions on their legs. They are commonly found in underground areas of Pandora, such as the Fridge, Caustic Caverns fleshy appendages that allow jumping and the Vault of the Warrior.flight.



* AttackItsWeakPoint: The crystal portions on their legs. Notable for being some of the only enemies where targeting their weak point is all but required, as bullets deflect right off their stony bodies.
* GemstoneAssault: Crystalisks have the ability to launch gemstones at their enemies; either small stones that act as arrow/bullets or large crystals that embed themselves into the ground and explode.
* GentleGiant: Believe or not, Crystalisks used to be the first Pandoran lifeforms that aren't thirsty for human blood. Then the [[CorruptCorporateExecutive Dahl executives]] exploited them so much that all Crystalisks turned against humankind.
* ImmuneToBullets: Other than their [[AttackItsWeakPoint crystals]], they're immune to all gunfire.
* MoneySpider: Defeated Crystalisks drop crystals that can be picked up for cash. The Dahl corporation realized the applications of this quite quickly when they landed on Pandora.
* TragicMonster: Originally, they were peaceful creatures who greeted the newly arriving Dahl miners with curiosity and friendliness, which the miners responded to by quickly developing a mutual liking for them as well. When Dahl executives learned of their valuable crystals they demanded them to be mined and killed for profit. The ensuing poaching Dahl partook in and subsequent massacre for both sides enraged the remaining Crystalisk population to apparently deem most [[HumansAreTheRealMonsters humans to be utter monsters]], with almost no specimens currently existing who won't attack humans who get too close on sight.

!!Blue
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/blue_8.jpg]]
Blue is a gigantic Crystalisk living in the Caustic Caverns, who was one of the first to encounter Dahl miners and befriended Elyse Booth when it was much smaller, who advocated for their preservation when her crew found them. Overseer Harchek, however, demanded they be poached for their valuable crystals, and the bloodbath between Dahl and the Crystalisks drove it hostile to humans.
-----
* FluffyTheTerrible: One of the largest Crystalisks to be encountered, it's fiercely territorial with a vendetta against humans, makes itself home on a shore of an acid lake, and its name is just 'Blue'.
* GentleGiant: Just like its peers, Blue used to be just as friendly as the other Crystalisks until the tragic death of its best friend, a Dahl miner named Elyse, done by the hands of her corrupt Overseer. Needless to say, Blue avenges the death of its best friend by going on a RoaringRampageOfRevenge and killing the Overseer. This anger is so deep-seated that Blue is just as hostile as the other Crystalisks.
* HealingFactor: Unlike most Crystalisks, Blue's crystals grow back, regenerating a bit of its health when they do.
* KingMook: Aside from being utterly huge and blue and having a HealingFactor, it's almost exactly the same as other Crystalisks.
* MightyGlacier: Blue moves like molasses, but it can soak up damage well, even if they're critical hits, and its attacks hit ''hard''. Even its color and crystals give it a glacier-like appearance, making this massive Crystalisk an almost literal version of this trope.
* RareRandomDrop: Blue has a chance to drop the Fabled Tortoise, a Turtle Shield that slows the wearer's movement speed while active, but increases movement speed instead if depleted.
%% !! Red

to:

* AttackItsWeakPoint: BizarreAlienBiology: The crystal portions on their legs. Notable for being some ''Borderlands'' manual claims scythids are closely related to horses of the only enemies where targeting their weak point is all but required, as bullets deflect right off their stony bodies.
things.
* GemstoneAssault: Crystalisks have the ability to launch gemstones at their enemies; either small stones that act as arrow/bullets or large crystals that embed themselves into the ground BigCreepyCrawlies: These bastards can jump and explode.
fly.
* GentleGiant: Believe or not, Crystalisks used to be the first Pandoran lifeforms that aren't thirsty for human blood. Then the [[CorruptCorporateExecutive Dahl executives]] exploited them so much that all Crystalisks turned against humankind.
* ImmuneToBullets: Other than their [[AttackItsWeakPoint crystals]],
TheComputerIsALyingBastard: In-game information suggests they're immune vulnerable to all gunfire.
* MoneySpider: Defeated Crystalisks drop crystals that can be picked up for cash. The Dahl corporation realized the applications of this quite quickly when they landed on Pandora.
* TragicMonster: Originally, they were peaceful creatures who greeted the newly arriving Dahl miners with curiosity and friendliness, which the miners responded to by quickly developing a mutual liking for them as well. When Dahl executives learned of their valuable crystals they demanded them to be mined and killed for profit. The ensuing poaching Dahl partook in and subsequent massacre for both sides enraged the remaining Crystalisk population to apparently deem most [[HumansAreTheRealMonsters humans to be utter monsters]], with almost no specimens currently existing who won't attack humans who get too close on sight.

!!Blue
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/blue_8.jpg]]
Blue is a gigantic Crystalisk living in the Caustic Caverns, who was one of the first to encounter Dahl miners and befriended Elyse Booth when it was much smaller, who advocated for their preservation when her crew found them. Overseer Harchek, however, demanded they be poached for their valuable crystals, and the bloodbath between Dahl and the Crystalisks drove it hostile to humans.
-----
* FluffyTheTerrible: One of the largest Crystalisks to be encountered, it's fiercely territorial with a vendetta
fire. They're actually damned resistant against humans, makes itself home on a shore of an acid lake, and its name is just 'Blue'.
* GentleGiant: Just like its peers, Blue used to be just as friendly as the other Crystalisks until the tragic death of its best friend, a Dahl miner named Elyse, done by the hands of her corrupt Overseer. Needless to say, Blue avenges the death of its best friend by going on a RoaringRampageOfRevenge and killing the Overseer. This anger is so deep-seated that Blue is just as hostile as the other Crystalisks.
* HealingFactor: Unlike most Crystalisks, Blue's crystals grow back, regenerating a bit of its health when
elemental damage, though they do.
* KingMook: Aside from being utterly huge and blue and having a HealingFactor, it's almost exactly the same as other Crystalisks.
* MightyGlacier: Blue moves like molasses, but it can soak up
[[KineticWeaponsAreJustBetter take triple damage well, even if they're critical hits, against non-elemental bullets and its attacks hit ''hard''. Even its color and crystals give it a glacier-like appearance, making this massive Crystalisk an almost literal version of this trope.
blunt force trauma]].
* RareRandomDrop: Blue has a chance to drop TheGoomba: Barring the Fabled Tortoise, a Turtle Shield that slows the wearer's movement speed while active, but increases movement speed instead if depleted.
%% !! Red
Badass variants, putting them down doesn’t take much ammo. Just don't use explosives or elemental weapons.
* WhatHappenedToTheMouse: They were never seen again after ''1''. It's possible they went extinct prior to ''2''.
%%!!Slither
%%!!Bleeder



[[folder:Stalkers]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/stalker_hi_res.jpg]]
Reptilian-like predators that each have a special organ that produces their own electrical field, giving them shields and invisibility.

to:

[[folder:Stalkers]]
[[folder:Spiderants]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/stalker_hi_res.org/pmwiki/pub/images/bl1_spiderant_worker.jpg]]
Reptilian-like predators [[caption-width-right:350:A Spiderant Worker]]
Giant quadrupedal arthropods
that each have a special organ that produces their own electrical field, giving them shields and invisibility.form hives in certain areas of Pandora, such as the Dust.



* AchillesHeel: The thing that gives them invisibility is the same thing that gives them shields. Shock weapons will save you a a lot of time in killing them.
* InvisibleMonsters: Those "Invisibl Assholes" signs posted by bandits? They're referring to these guys.
* LightningBruiser: As if the fact that they have shields isn't enough, they're incredibly fast to the point where they appear to teleport in conjunction with their invisibility. This is especially the case with Rabid Stalkers, who are incredibly tough even without their shields.
* ReptilesAreAbhorrent: They're very close to being reptiles, and are extremely vicious.
* SpikeShooter: Needle Stalkers will keep their distance to pelt you with spines from long range. From TVHM onwards, they get replaced by stronger variants [[MadeOfExplodium whose spines explode]].
* SpinAttack: The aptly-named Cyclone Stalkers, which attack by spinning rapidly toward their target. [[SpinToDeflectStuff They also reflect bullets while spinning.]]

!!Voracidous the Invincible (and Chief Ngwatu)
See Characters/BorderlandsRaidBosses for tropes.

to:

* AchillesHeel: AttackItsWeakPoint: The thing that gives them invisibility Spiderants' thorax is the same thing that gives them shields. Shock weapons will save you a a lot most vulnerable part of time their bodies. However, their armor plating in killing them.
* InvisibleMonsters: Those "Invisibl Assholes" signs posted by bandits? They're referring to these guys.
* LightningBruiser: As if
the fact that they have shields isn't enough, front and shifting makes this hard to capitalize on unless they're incredibly fast to shooting their webbing at you.
** The smaller Spiderants are so weak that this is negligible (in fact, targeting a hatchling's thorax in ''1'' is treated as if
the point where they appear rest of its body was hit), but their variants such as the King and Queen are very hard to teleport in conjunction bring down without going for the thorax.
* MixAndMatchCritters: Hence their name, Spiderants form colonies much like ants
with their invisibility. This is especially the case with Rabid Stalkers, who are incredibly tough even without their shields.
* ReptilesAreAbhorrent: They're very close to being reptiles, and are extremely vicious.
* SpikeShooter: Needle Stalkers will keep their distance to pelt you with spines from long range. From TVHM onwards, they get replaced by stronger
Badass variants [[MadeOfExplodium whose spines explode]].
* SpinAttack: The aptly-named Cyclone Stalkers, which attack by spinning rapidly toward
are named after classes such as worker, soldier, queen, king, etc. And like spiders they're capable of forming webs, and shoot them at their target. [[SpinToDeflectStuff They also reflect bullets while spinning.]]

!!Voracidous
prey. Unlike either, however, they only have four legs.
* RollingAttack: How some of them might attack.
* SpidersAreScary: Hence
the Invincible (and Chief Ngwatu)
See Characters/BorderlandsRaidBosses for tropes.
name "'''Spider'''ant".
%%!!Helob
%%!!Widowmaker
%%!!King Aracobb
%%!!Queen Tarantella
%%!!The Black Queen
%%!!Dark Web
%%!!Scorch
%%!!Spycho
%%!!Sully the Blacksmith
%%!!Antalope
%%!!Princess Tarantella II
%%!!Queen Ant Wanette



[[folder:Scalyions]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/scalyion.png]]

to:

[[folder:Scalyions]]
[[folder:Rakk Hive]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/scalyion.png]]org/pmwiki/pub/images/tftb_rakk_hive.jpg]]
[[caption-width-right:350:As seen in ''Tales from the Borderlands'']]
Massive creatures with vertical mouths and several holes on their backs, which serves as homes for Rakk (hence the name). They have long hibernation periods, and are often seen sleeping underground with their backs exposed.



* ScaryScorpions: Aside from divergent traits, they're not too visual distant from regular scorpions.

to:

* ScaryScorpions: Aside from divergent traits, TheBusCameBack: After being absent since the first game and not appearing in the second game's base story, one finally returns as Captain Scarlet's pet and as her boss battle, named Roscoe. They're also present in the Southern Raceway, however they're not too visual distant all asleep underground.
* DamageSpongeBoss: Rakk Hives have tons of health and immunity against elemental DamageOverTime. Even if you GoForTheEye for {{Critical Hit}}s, their eyes are destroyed before their health is completely depleted.
* {{Kaiju}}: They're easily the size of a building.
* MeaningfulName: They have a symbiotic relationship with Rakks, allowing them to use the holes on their bodies as nests.
* MightyGlacier: As you can tell
from regular scorpions.their massive size, Rakk Hives are slow but they shrug off attacks with ease and pack one Hell of a punch. To make up for their limited speed and mobility, [[FlunkyBoss they summon Rakks to for backup]].[[note]]Thankfully the Rakks don't spawn after the first fight in ''Borderlands 1''.[[/note]]
* NonIndicativeName: PlayedWith. The name itself is actually descriptive on what they are for Rakks. It just doesn't indicate that they're ''actual living creatures'' for anyone who first hears the name.
* RareRandomDrop: The Rakk Hive from ''Borderlands 1'' has a chance to drop the Torgue Leviathan, a unique rocket launcher with arcing rockets.
%%!!Rakk-Trap Hive
%%!!Roscoe



[[folder:Boroks]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/borok01.png]]
Giant, horned quadrupedal creatures found in the continent of Aegrus.

to:

[[folder:Boroks]]
[[quoteright:350:https://static.
[[folder:Crab Worms]]
[[quoteright:317:https://static.
tvtropes.org/pmwiki/pub/images/borok01.png]]
Giant, horned quadrupedal creatures found
org/pmwiki/pub/images/crab_larvae.jpg]]
[[caption-width-right:317:A Crab Worm larva preparing to fire acid.]]
Gargantuan worm-like arthropods native to Pandora. These one-eyed crustaceans are commonly seen
in the continent of Aegrus.their larval stage, but that doesn't make them any less threatening.



* AttackItsWeakPoint: Their large throats.
* CreepilyLongArms: Their front legs are larger than their hind legs.
* DashAttack: Their main method of attack; bumping into their Vault Hunters repeatedly in an attempt to skewer them with their horns.
* InsectoidAliens: Not completely, though they have double-jointed front limbs, multiple eyes and armor plating similar to a Rhinoceros beetle.

to:

* AttackItsWeakPoint: Their Having a hard time whittling down their shell? Aim for their [[GoForTheEye tiny purple eye]]. Interestingly enough, Crab Worms receive the most CriticalHit damage out of every enemy, with multipliers going as far as four or even '''five''' digits with normal attacks. In fact, it's possible to reach the damage {{cap}} of ''99,999'' points of damage with a strong build, such as a melee Mordecai build with skills that increase critical damage and melee damage while wielding a gun with 200% bonus melee damage.
* BigCreepyCrawlies: Also paired with SandWorm and GiantEnemyCrab, Crab Worms are giant crustaceans with worm-like tails that help them dig underground and attack from below.
* MixAndMatchCritter: As you can tell from their name, Crab Worms are part crab and part worm.
* OutOfFocus: The species were entirely replaced by Threshers in ''VideoGame/Borderlands2'', [[TheBusCameBack only appearing again in the final Headhunter pack.]]
* PinataEnemy: All crabworms drop a disproportionally massive amount of ExperiencePoints. Combine the Crab Worm Larvae's
large throats.
* CreepilyLongArms: Their front legs are larger than their hind legs.
* DashAttack: Their main method of attack; bumping into their Vault Hunters repeatedly in an attempt to skewer them
numbers with their horns.
* InsectoidAliens: Not completely, though they have double-jointed front limbs, multiple eyes
easy-to-kill nature due to their weak point, and armor plating similar to a Rhinoceros beetle.you can farm tons of [=EXP=]. Crawmerax's EliteMooks drop even ''more'' [=EXP=] upon kills, with Armored Craw Worms boasting over '''40,000 EXP''' per kill in Playthrough 2.5!

!!Crawmerax the Invincible
See Characters/BorderlandsRaidBosses for tropes.

!!The Invincible Son of Crawmerax The Invincible
See Characters/BorderlandsRaidBosses for tropes.



[[folder:Spores]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/spore_bl2.jpg]]
Giant floating spores that hover over the continent of Aegrus.

to:

[[folder:Spores]]
[[folder:Bullymongs]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/spore_bl2.org/pmwiki/pub/images/bullymong.jpg]]
Giant floating spores Six-limbed ape-like creatures that hover over most commonly inhabit the continent colder parts of Aegrus.Pandora.



* AttackItsWeakPoint: While they're normally quite resilient, shooting the opening on their underside will make quick work of them.
* {{Planimal}}: It's in their name; despite being plant-like in nature, they possess enough intelligence to retaliate against attackers. Though they can also be compared to jellyfish.
* SavageSetpiece: Spores are non-hostile by default, which is generally a good thing as they're surprisingly tough when aggravated (to the point they're considered Badasses by the game).
[[/folder]]

!!Elpis

[[folder:Threshers]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/tresher.jpg]]
[[caption-width-right:350:A Thresher on Elpis]]
Tentacled, cephalopod-like creatures that travel underground. They're usually found near shores and riverbed areas such as the Highlands. They're native to Elpis, but after landing on Pandora have become able to grow in much larger sizes than those on their homemoon.

to:

* AttackItsWeakPoint: While they're normally quite resilient, shooting AtrociousAlias: Hammerlock thinks so anyway, so he sends you out on a mission to gather more information and refuse on them (mostly by killing them) so that he can find new more suitable names for them for his almanac. Whatever he comes up with is either generic or worse than the opening on name Bullymong.
* BigfootSasquatchAndYeti: Four-armed alien yetis, given
their underside will make quick work tendency to be found in snowy environments. They also take on the "sasquatch" role when they show up in the Eridian Blight with a different coat color.
* BoulderBludgeon: Some
of them.
* {{Planimal}}: It's
them have the habit of throwing rocks at you. Shooting a number of said rocks out of the air is a badass challenge.
** It’s not just limited to boulders either, Bullymongs can throw plenty of things
in their name; despite being plant-like in nature, they possess enough environment, including [[CarFu cars]] and entire ''water towers'' uprooted from their support beams.
* FantasticFaunaCounterpart: Giant, multi-armed alien gorillas who live with their kin and have similar
intelligence to retaliate against attackers. Though they can also be compared to jellyfish.
earthly primates.
* SavageSetpiece: Spores are non-hostile by default, which is generally KillerGorilla: They're massive and aggressive 4-armed gorilla-like alien animals.
* MakeThemRot: The aptly named Bullyrott,
a good thing as they're surprisingly tough when aggravated (to the point they're considered Badasses by the game).
[[/folder]]

!!Elpis

[[folder:Threshers]]
type of Bullymong that uses corrosion.
* MultiArmedAndDangerous: Four arms, their primary method of movement and combat.
* TopHeavyGuy: They have four massive arms, but disproportionally small legs.

!!Knuckle Dragger
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/tresher.org/pmwiki/pub/images/knuckledragger.jpg]]
[[caption-width-right:350:A Thresher on Elpis]]
Tentacled, cephalopod-like creatures that travel underground. They're usually found near shores
The Bullymong who terrorizes Pandora's tundra, Claptrap has his eye ripped out and riverbed areas such as stolen by it, forcing the Highlands. They're native Vault Hunters to Elpis, but chase after landing on Pandora have become able to grow in much larger sizes than those on their homemoon.it.



* AlienKudzu: They’re originally from Elpis, Pandora’s moon, where they’re only large enough to get a few feet on a human, not like the tower-sized beasts seen previously. As for how they got on Pandora and became an invasive species, Sir Hammerlock wanted to acquire samples of the smaller Threshers for research, hiring Jack's Vault Hunter team to put them on a rocket to Pandora, only for the rocket to crash land where Hammerlock cant reach them, and the rest is history. For added insult to injury, one of them was named Terry and the other one was noted to like slapping things a lot, meaning these tiny Threshers became Terramorphous the Invincible and Old Slappy, two of the largest and most dangerous Threshers on Pandora.
* CombatTentacles: Their main method of trying to kill you. They either use their arms to hurl rocks at you from afar or sling them at you like whips.
* ExtraEyes: They have two sets of eyes on the sides of their heads, and some on their tentacles.
* {{Kaiju}}: Threshers can grow to massive sizes, with boss Threshers always being at least being the size of a several story building. Non-boss Threshers can still be utterly massive though, such as Turf Threshers and Badass Pyre Threshers.
* TentacledTerror: Threshers are very aggressive and hungry worms who mostly attack with their tentacles.
* YouWillNotEvadeMe: The Wormhole Threshers will emit a powerful gravitational pull to pull their prey in, dealing damage over time when they come close.

!!Terramorphous the Invincible
See Characters/BorderlandsRaidBosses for tropes.

!!Old Slappy
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/old_slappy.png]]
The huge Thresher responsible for attacking and tearing off some of Sir Hammerlocks limbs years ago, Hammerlock opts to take revenge by hiring the Vault Hunters to lure and kill it, using the scent of his prosthetic arm as bait.

to:

* AlienKudzu: They’re originally from Elpis, Pandora’s moon, where they’re only large enough CarFu: It makes its introduction by lifting a wrecked car up, tossing it down to get a few feet on a human, not like explode below it and landing in the tower-sized beasts seen previously. As for how they got on Pandora and became an invasive species, Sir Hammerlock wanted smog to acquire samples of challenge the smaller Threshers for research, hiring Jack's Vault Hunter team Hunters.
* InfinityMinusOneSword: Its got a rare chance
to put them on drop the Hornet, a rocket to Pandora, only Legendary Dahl pistol with heavy corrosive damage and a fast burst-fire. With pistol ammo being pretty common and strong weapons being in short supply for the rocket to crash land where Hammerlock cant reach them, and the rest is history. For added insult to injury, one of them was named Terry and the other one was noted to like slapping things a lot, meaning these tiny Threshers became Terramorphous the Invincible and Old Slappy, two first few areas of the largest and most dangerous Threshers on Pandora.game, the Hornet will literally melt through the competition until it’s outleveled or outdone by another Legendary down the line.
* CombatTentacles: Their main method KingMook: One of trying to kill you. They either use their arms to hurl rocks at you from afar or sling them at you like whips.
* ExtraEyes: They have two sets of eyes on
these for Bullymongs, and the sides first of their heads, and some on their tentacles.
* {{Kaiju}}: Threshers can grow to massive sizes, with boss Threshers always being at least being
the size of a several story building. Non-boss Threshers can still be utterly massive though, such as Turf Threshers and Badass Pyre Threshers.adult Bullymongs encountered (before this fight, all that were fought were juveniles).
* TentacledTerror: Threshers are very aggressive RareRandomDrop: Has a chance to drop the Dahl Hornet, a corrosive burst-firing pistol.
* WarmUpBoss: Knuckle Dragger serves as what is essentially the tutorial's boss battle before dumping the players into the fray. Its got easy tells to its attacks, a generous but manageable amount of HP,
and hungry worms who mostly attack with their tentacles.
* YouWillNotEvadeMe: The Wormhole Threshers will emit
is uncomplicated as far as boss battles go, being a powerful gravitational pull to pull their prey in, dealing damage over time when they come close.

!!Terramorphous the Invincible
See Characters/BorderlandsRaidBosses for tropes.

!!Old Slappy
straight battle of shooting it until it's dead while back pedaling. In Ultimate Vault Hunter Mode, Knuckle Dragger is skipped entirely.

!!King Mong
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/old_slappy.png]]
The huge Thresher responsible for attacking and tearing off some of Sir Hammerlocks limbs years ago, Hammerlock opts to take revenge by hiring
org/pmwiki/pub/images/king_mong_1.jpg]]
A massive Bullymong that roams
the Vault Hunters to lure and kill it, using Eridium Blight near the scent of his prosthetic arm as bait.entrance to the Arid Nexus Boneyard.



* AnimalNemesis: The one for Hammerlock and the reason why he’s got artificial limbs, and probably why he’s got a mechanical eye too. The feeling seems to be mutual on Slappy's part, as Hammerlock uses his scent on his prosthetic arm to remind Slappy about their previous fight to lure it out the earth and 'finish the job'.
* RareRandomDrop: Has a chance to drop the Jakobs Striker, a highly accurate shotgun with strong critical damage.

to:

* AnimalNemesis: The one {{Kaiju}}: Not the biggest enemy in the game, but still massive enough to dwarf your vehicle a few times over and make it hard to search for Hammerlock loot after you kill it.
* KingMook: It’s in his name after all, being the biggest
and strongest out of them.
* MightyGlacier: Possibly owing to his size, King Mong slugs along at a slower pace than other Bullymongs. Definitely not
the reason why case whenever he lunges at you, however.
* OptionalBoss: He spawns rather sparingly in the Eridium Blight, and drops a valuable handful of loot when
he’s got artificial limbs, killed. Such as the legendary rocket launcher Badaboom and probably why he’s got a mechanical eye too. The feeling seems to be mutual on Slappy's part, as Hammerlock uses his scent on his prosthetic arm to remind Slappy about their previous fight to lure it out rare skins for the earth and 'finish the job'.
Vault Hunters.
* RareRandomDrop: Has a chance to drop the Jakobs Striker, Bandit Badaboom, a highly accurate shotgun with strong critical damage. powerful rocket launcher that fires multiple rockets like a shotgun.
* ShoutOut: King Mong's name and massive size are clearly references to ''Film/KingKong''.



[[folder: Kraggons]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/kraggons_bltps.jpg]]
Lizard-looking rock monsters that roam around the volcanic and icy parts of Elpis. They come with either lava or cryogenic attributes depending on their surroundings.

to:

[[folder: Kraggons]]
[[folder:Varkid]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/kraggons_bltps.jpg]]
Lizard-looking rock monsters
org/pmwiki/pub/images/varkid_adult_1.jpg]]
[[caption-width-right:350:Some adult Varkids]]
Giant insects
that roam around the volcanic can be found hives in Tundra Express and icy parts of Elpis. Caustic Caverns. They come with either lava or cryogenic attributes depending on their surroundings.can evolve in the middle of a fight into more powerful forms.



* AsteroidsMonster: Figuratively and literally. Killing off larger Kraggons will spawn two more weaker ones.
* BreathWeapon: The larger Kraggons will hurl flaming boulders at you from a distance, or icy ones depending on the variant.
* RollingAttack: One method of attacking you. It's actually needed to bust into a caved-in store room for the side mission ''Torgue-O! Torgue-O!''.
* SiliconBasedLife: They may look like a reptilian quadraped, but their biology is not like normal biological animals

to:

* AsteroidsMonster: Figuratively BigCreepyCrawlies: Just like Spiderants, Varkids are big gnarly bugs, and literally. Killing off Vermivorous takes this trope to {{Kaiju}} levels!
* EvolutionPowerUp: Their main threat comes from the forms they can take when agitated, going through their livespans in a single fight if you give them enough time.
** Larva are 'tiny', about half the size of a human and can be shot away rather quickly. They resemble a strange cross between scorpions with their short stingers and grasshoppers/crickets with their physique and hopping nature.
** Adults are flying enemies who alternate between coughing up a burning spit to biting their prey. They resemble flying beetles with some traits of swarming insects like wasps.
** Badass Varkids lost the ability to fly, but now have such heavy armor that they're now weak to corrosive damage instead of fire, and now prefer to run enemies over at high speeds. They resemble massive and slim stag beetles with the way their mandibles are shaped.
** Super Badass Varkids shed some of their armor to the point they're weak to fire again and can take short flights, but in exchange they sport even higher amounts of HP and can burrow into the ground to attack prey. Their pudgy bodies and single large horn makes them resemble larvae cicadas crossed with rhinoceros beetles.
** Ultimate Badass Varkids grow their wings out to massive sizes and slim their bodies out to enable complete flight, hovering in the air to shoot out caustic globs of spit. Their shape and wingspans bring mosquitos to mind, only gigantic and armored.
** Vermivorous the Invincible is an incredibly rare step in the evolution, capable of running at high speeds to ram enemies and flying in the air to rain down globs of spit and explosive larvae interchangeably.
* MagikarpPower: They're individually weak enough that a melee attack will kill them instantly, and even in groups they're easy to mow down. Given enough time and if they're in a group, they'll borrow into the ground and form a cocoon from which they'll evolve into
larger Kraggons will spawn two more weaker ones.
* BreathWeapon: The larger Kraggons will hurl flaming boulders at you from
badass Varkids. Give them a distance, or icy ones depending on the variant.
* RollingAttack: One method
truly large amount of attacking you. It's actually needed to bust time, and they can turn into [[{{Superboss}} Vermivorous the Invincible]].
* MetalSlime: Chubby Varkids are
a caved-in store room rare variant that have a great chance of dropping certain Legendary items when killed.
* ZergRush: The rather weak Larva Varkids attack this way.

!!Vermivorous the Invincible
See Characters/BorderlandsRaidBosses
for the side mission ''Torgue-O! Torgue-O!''.
* SiliconBasedLife: They may look like a reptilian quadraped, but their biology is not like normal biological animals
tropes.



[[folder: Rathyd]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ezgif_2_7ff04e146b.png]]
A cyclopean insect-like creature native to Elpis.

to:

[[folder: Rathyd]]
[[folder:Crystalisk]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ezgif_2_7ff04e146b.png]]
A cyclopean insect-like creature native to Elpis.
org/pmwiki/pub/images/crystalisk_temp.jpg]]
Giant tripodal creatures with crystal protrusions on their legs. They are commonly found in underground areas of Pandora, such as the Fridge, Caustic Caverns and the Vault of the Warrior.



* TheGoomba: The easiest creatures to kill on Elpis.
* UndergroundMonkey: The moon-equivalent to Rathyds; they're small, fly a lot, come in swarms, and die easily.
* ZergRush: Their go-to strategy to taking down prey is to swoop down as a flock to repeatedly dive-bomb enemies until they die, like the Rakks.

to:

* TheGoomba: AttackItsWeakPoint: The easiest creatures crystal portions on their legs. Notable for being some of the only enemies where targeting their weak point is all but required, as bullets deflect right off their stony bodies.
* GemstoneAssault: Crystalisks have the ability
to kill on Elpis.
launch gemstones at their enemies; either small stones that act as arrow/bullets or large crystals that embed themselves into the ground and explode.
* UndergroundMonkey: The moon-equivalent GentleGiant: Believe or not, Crystalisks used to Rathyds; be the first Pandoran lifeforms that aren't thirsty for human blood. Then the [[CorruptCorporateExecutive Dahl executives]] exploited them so much that all Crystalisks turned against humankind.
* ImmuneToBullets: Other than their [[AttackItsWeakPoint crystals]],
they're small, fly a lot, come in swarms, immune to all gunfire.
* MoneySpider: Defeated Crystalisks drop crystals that can be picked up for cash. The Dahl corporation realized the applications of this quite quickly when they landed on Pandora.
* TragicMonster: Originally, they were peaceful creatures who greeted the newly arriving Dahl miners with curiosity
and die easily.
* ZergRush: Their go-to strategy
friendliness, which the miners responded to taking down prey by quickly developing a mutual liking for them as well. When Dahl executives learned of their valuable crystals they demanded them to be mined and killed for profit. The ensuing poaching Dahl partook in and subsequent massacre for both sides enraged the remaining Crystalisk population to apparently deem most [[HumansAreTheRealMonsters humans to be utter monsters]], with almost no specimens currently existing who won't attack humans who get too close on sight.

!!Blue
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/blue_8.jpg]]
Blue
is a gigantic Crystalisk living in the Caustic Caverns, who was one of the first to swoop down encounter Dahl miners and befriended Elyse Booth when it was much smaller, who advocated for their preservation when her crew found them. Overseer Harchek, however, demanded they be poached for their valuable crystals, and the bloodbath between Dahl and the Crystalisks drove it hostile to humans.
-----
* FluffyTheTerrible: One of the largest Crystalisks to be encountered, it's fiercely territorial with a vendetta against humans, makes itself home on a shore of an acid lake, and its name is just 'Blue'.
* GentleGiant: Just like its peers, Blue used to be just
as a flock to repeatedly dive-bomb enemies friendly as the other Crystalisks until the tragic death of its best friend, a Dahl miner named Elyse, done by the hands of her corrupt Overseer. Needless to say, Blue avenges the death of its best friend by going on a RoaringRampageOfRevenge and killing the Overseer. This anger is so deep-seated that Blue is just as hostile as the other Crystalisks.
* HealingFactor: Unlike most Crystalisks, Blue's crystals grow back, regenerating a bit of its health when
they die, do.
* KingMook: Aside from being utterly huge and blue and having a HealingFactor, it's almost exactly the same as other Crystalisks.
* MightyGlacier: Blue moves
like molasses, but it can soak up damage well, even if they're critical hits, and its attacks hit ''hard''. Even its color and crystals give it a glacier-like appearance, making this massive Crystalisk an almost literal version of this trope.
* RareRandomDrop: Blue has a chance to drop
the Rakks.Fabled Tortoise, a Turtle Shield that slows the wearer's movement speed while active, but increases movement speed instead if depleted.
%% !! Red



[[folder:Torks]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/wiry_tork_1.jpg]]
An insect-like species native to Elpis.

to:

[[folder:Torks]]
[[folder:Stalkers]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/wiry_tork_1.org/pmwiki/pub/images/stalker_hi_res.jpg]]
An insect-like species native to Elpis.Reptilian-like predators that each have a special organ that produces their own electrical field, giving them shields and invisibility.



* CeilingCling: Mainly in closed areas, Torks will cling to the walls and ceilings to attack you from there.
* SiliconBasedLife: While carrying similar traits to insects, Torks don't have an apparent animal counterpart and their shells appear made of a sort-of rock material similar to the moon.
* WallCrawl: Will tend to crawl to the nearest wall to lunge from or shoot acid at you.

to:

* CeilingCling: Mainly in closed areas, Torks AchillesHeel: The thing that gives them invisibility is the same thing that gives them shields. Shock weapons will cling save you a a lot of time in killing them.
* InvisibleMonsters: Those "Invisibl Assholes" signs posted by bandits? They're referring to these guys.
* LightningBruiser: As if the fact that they have shields isn't enough, they're incredibly fast
to the walls point where they appear to teleport in conjunction with their invisibility. This is especially the case with Rabid Stalkers, who are incredibly tough even without their shields.
* ReptilesAreAbhorrent: They're very close to being reptiles,
and ceilings are extremely vicious.
* SpikeShooter: Needle Stalkers will keep their distance
to pelt you with spines from long range. From TVHM onwards, they get replaced by stronger variants [[MadeOfExplodium whose spines explode]].
* SpinAttack: The aptly-named Cyclone Stalkers, which
attack you from there.
* SiliconBasedLife: While carrying similar traits to insects, Torks don't have an apparent animal counterpart and
by spinning rapidly toward their shells appear made of a sort-of rock material similar to target. [[SpinToDeflectStuff They also reflect bullets while spinning.]]

!!Voracidous
the moon.
* WallCrawl: Will tend to crawl to the nearest wall to lunge from or shoot acid at you.
Invincible (and Chief Ngwatu)
See Characters/BorderlandsRaidBosses for tropes.



[[folder:Shuggaraths]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/shuggurath_plain.jpg]]
Large, floating Lovecraftian creatures that hover around Elpis, emerging from the glowing caves around Triton Flats.

to:

[[folder:Shuggaraths]]
[[folder:Scalyions]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/shuggurath_plain.jpg]]
Large, floating Lovecraftian creatures that hover around Elpis, emerging from the glowing caves around Triton Flats.
org/pmwiki/pub/images/scalyion.png]]



* AttackItsWeakPoint: Either have bulbous protrusions going from their heads or huge sets of eyes.
* EnergyWeapon: Energized Shugguraths fire beams of electricity at their prey.
* ShoutOut: The Shuggarath's eldritch appearance and name are references to the Outer-Goddess [[Franchise/CthulhuMythos Shub Niggurath]].
* StarfishAlien: One of the most alien looking ''Borderlands'' creatures yet.

to:

* AttackItsWeakPoint: Either have bulbous protrusions going ScaryScorpions: Aside from their heads or huge sets of eyes.
* EnergyWeapon: Energized Shugguraths fire beams of electricity at their prey.
* ShoutOut: The Shuggarath's eldritch appearance and name are references to the Outer-Goddess [[Franchise/CthulhuMythos Shub Niggurath]].
* StarfishAlien: One of the most alien looking ''Borderlands'' creatures yet.
divergent traits, they're not too visual distant from regular scorpions.



!!Other

[[folder:Ratch]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ratch_bl3.jpg]]
A species of large insectoid creatures found throughout the galaxy. They're an infestation found in a handful of locations, thought they're mainly on located on Athenas and Promethea.

to:

!!Other

[[folder:Ratch]]
[[folder:Boroks]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ratch_bl3.jpg]]
A species of large insectoid
org/pmwiki/pub/images/borok01.png]]
Giant, horned quadrupedal
creatures found throughout in the galaxy. They're an infestation found in a handful continent of locations, thought they're mainly on located on Athenas and Promethea.Aegrus.



* EyelessFace: In place of eyes, Ratch instead have large tooth-like protrusions coming from their faces.
* MixAndMatchCritters: Right down to their name, they're a combination of '''r'''oa'''ch'''es and '''rat'''s. They have ears, tails and skin color similar to rats, while also possessing thoraxes, insectoid shells and jointed limbs. Certain types even grow wings.
* MonstrousCannibalism: In the event that one Ratch in a group dies, another will move to their corpse and devour it for extra health.
* TheSwarm: The aptly named Ratch Swarm; a swarm of flying Ratch around the size of insects.
* ZergRush: Much like other pest-type enemies of the series, the common Ratch is weak on it's own and they usually come in numbers.

!! Juniper
!!! Taco eater. Ratch Whisperee.
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ntftb_juniper.jpg]]
%%[[caption-width-right:350:some caption text]]
Paco's favorite Ratch pet. Loves hiding in places.
----
* EstablishingCharacterMoment: The first quest Paco gives to Octavio is about finding her. Later on, she's introduced as Anu, Octavio and Fran's means to get into the Promethean Vault without being seen.

to:

* EyelessFace: In place of eyes, Ratch instead have AttackItsWeakPoint: Their large tooth-like protrusions coming from throats.
* CreepilyLongArms: Their front legs are larger than
their faces.
hind legs.
* MixAndMatchCritters: Right down to DashAttack: Their main method of attack; bumping into their name, they're a combination of '''r'''oa'''ch'''es and '''rat'''s. They Vault Hunters repeatedly in an attempt to skewer them with their horns.
* InsectoidAliens: Not completely, though they
have ears, tails double-jointed front limbs, multiple eyes and skin color armor plating similar to rats, while also possessing thoraxes, insectoid shells and jointed limbs. Certain types even grow wings.
* MonstrousCannibalism: In the event that one Ratch in
a group dies, another will move to their corpse and devour it for extra health.
* TheSwarm: The aptly named Ratch Swarm; a swarm of flying Ratch around the size of insects.
* ZergRush: Much like other pest-type enemies of the series, the common Ratch is weak on it's own and they usually come in numbers.

!! Juniper
!!! Taco eater. Ratch Whisperee.
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ntftb_juniper.jpg]]
%%[[caption-width-right:350:some caption text]]
Paco's favorite Ratch pet. Loves hiding in places.
----
* EstablishingCharacterMoment: The first quest Paco gives to Octavio is about finding her. Later on, she's introduced as Anu, Octavio and Fran's means to get into the Promethean Vault without being seen.
Rhinoceros beetle.



[[folder:Jabber]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/jabber_bl3.png]]
A species of intelligent, simian creatures, typically found in the swamps of Eden-6.

to:

[[folder:Jabber]]
[[folder:Spores]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/jabber_bl3.png]]
A species of intelligent, simian creatures, typically found in
org/pmwiki/pub/images/spore_bl2.jpg]]
Giant floating spores that hover over
the swamps continent of Eden-6.Aegrus.



* FlashStep: [[ShockAndAwe The Shocking Jabber]] is capable of this, disappearing from one spot to and reappearing in another like lighting.
* HellishPupils: They have large yellow eyes with silted pupils.
* ItCanThink: They at least possess enough intelligence to utilize various weapons, such as guns and makeshift hammers.
* KillerSpaceMonkey: An extraterrestrial species not native to Pandora and the closest thing to a monkey in the series, as well as being [[ManiacMonkeys murderously-inclined]].

to:

* FlashStep: [[ShockAndAwe The Shocking Jabber]] is capable AttackItsWeakPoint: While they're normally quite resilient, shooting the opening on their underside will make quick work of this, disappearing from one spot to and reappearing them.
* {{Planimal}}: It's
in another like lighting.
* HellishPupils: They have large yellow eyes with silted pupils.
* ItCanThink: They at least
their name; despite being plant-like in nature, they possess enough intelligence to utilize various weapons, such as guns and makeshift hammers.
* KillerSpaceMonkey: An extraterrestrial species not native
retaliate against attackers. Though they can also be compared to Pandora and the closest jellyfish.
* SavageSetpiece: Spores are non-hostile by default, which is generally a good
thing to a monkey in as they're surprisingly tough when aggravated (to the series, as well as being [[ManiacMonkeys murderously-inclined]].point they're considered Badasses by the game).



[[folder:Saurians]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/saurians_bl3.jpg]]
A species of carnivorous creatures similar to dinosaurs, namely Theropods, found on Eden-6. An introduced variant nicknamed "Devils" are also found on Gehenna.

to:

[[folder:Saurians]]
!!Elpis

[[folder:Threshers]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/saurians_bl3.org/pmwiki/pub/images/tresher.jpg]]
A species of carnivorous [[caption-width-right:350:A Thresher on Elpis]]
Tentacled, cephalopod-like
creatures similar to dinosaurs, namely Theropods, that travel underground. They're usually found near shores and riverbed areas such as the Highlands. They're native to Elpis, but after landing on Eden-6. An introduced variant nicknamed "Devils" are also found Pandora have become able to grow in much larger sizes than those on Gehenna.their homemoon.



* EverythingsBetterWithDinosaurs: They're giant alien dinosaurs for Pandora's sake!
* ExtraEyes: Ravagers have 4 eyes.
* LovePotion: According to Tannis, their sweat glands are used as an aphrodisiac called "Licking Tail" in many systems.
* RaptorAttack: The typical Saurian has about the same size, build and temperament as the typical Raptor of fiction.
* SpikesOfDoom: Saurians tend to have a umber of spikes protruding from their heads and limbs. Slingers in particular have them along their spines and tails.
* SpikeShooter: Slinger use their tails to shoot spikes at prey.

!!Grog
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/baby_toxic_grog.jpg]]
[[caption-width-right:350:A baby Grog]]

to:

* EverythingsBetterWithDinosaurs: They're giant alien dinosaurs AlienKudzu: They’re originally from Elpis, Pandora’s moon, where they’re only large enough to get a few feet on a human, not like the tower-sized beasts seen previously. As for Pandora's sake!
how they got on Pandora and became an invasive species, Sir Hammerlock wanted to acquire samples of the smaller Threshers for research, hiring Jack's Vault Hunter team to put them on a rocket to Pandora, only for the rocket to crash land where Hammerlock cant reach them, and the rest is history. For added insult to injury, one of them was named Terry and the other one was noted to like slapping things a lot, meaning these tiny Threshers became Terramorphous the Invincible and Old Slappy, two of the largest and most dangerous Threshers on Pandora.
* CombatTentacles: Their main method of trying to kill you. They either use their arms to hurl rocks at you from afar or sling them at you like whips.
* ExtraEyes: Ravagers They have 4 eyes.
* LovePotion: According to Tannis,
two sets of eyes on the sides of their sweat glands are used as an aphrodisiac called "Licking Tail" in many systems.
* RaptorAttack: The typical Saurian has about the same size, build
heads, and temperament as the typical Raptor of fiction.
* SpikesOfDoom: Saurians tend to have a umber of spikes protruding from
some on their heads tentacles.
* {{Kaiju}}: Threshers can grow to massive sizes, with boss Threshers always being at least being the size of a several story building. Non-boss Threshers can still be utterly massive though, such as Turf Threshers
and limbs. Slingers in particular have them along Badass Pyre Threshers.
* TentacledTerror: Threshers are very aggressive and hungry worms who mostly attack with
their spines and tails.
tentacles.
* SpikeShooter: Slinger use YouWillNotEvadeMe: The Wormhole Threshers will emit a powerful gravitational pull to pull their tails to shoot spikes at prey.

!!Grog
prey in, dealing damage over time when they come close.

!!Terramorphous the Invincible
See Characters/BorderlandsRaidBosses for tropes.

!!Old Slappy
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/baby_toxic_grog.jpg]]
[[caption-width-right:350:A baby Grog]]
org/pmwiki/pub/images/old_slappy.png]]
The huge Thresher responsible for attacking and tearing off some of Sir Hammerlocks limbs years ago, Hammerlock opts to take revenge by hiring the Vault Hunters to lure and kill it, using the scent of his prosthetic arm as bait.



* ArmlessBiped: Separating them from other Saurians is their lack of forearms.
* BreathWeapon: Amongst other attacks, Grogs are able to spit a form of flammable oil at their prey.
** There are also Fire Grogs, who spit actual fire.

!!Tyrant
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/tyrant.jpg]]
Massive, solitary Saurians and the species' equivalent to the UsefulNotes/TyrannosaurusRex.
----
* BreathWeapon: Some Tyrants breath either torrents of flame or corrosive acid.
* EliteMook: The strongest of the Saurians, uncommonly found and thankfully never in packs.
* GiantMook: They're even bigger than vehicles.
* LightningBruiser: On top of being physically powerful enough to eat through vehicles in seconds and durable enough to take a bunch of blows, they're deceptively faster than they look.

to:

* ArmlessBiped: Separating them from other Saurians is their lack of forearms.
* BreathWeapon: Amongst other attacks, Grogs are able to spit a form of flammable oil at their prey.
** There are also Fire Grogs, who spit actual fire.

!!Tyrant
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/tyrant.jpg]]
Massive, solitary Saurians
AnimalNemesis: The one for Hammerlock and the species' equivalent reason why he’s got artificial limbs, and probably why he’s got a mechanical eye too. The feeling seems to be mutual on Slappy's part, as Hammerlock uses his scent on his prosthetic arm to remind Slappy about their previous fight to lure it out the UsefulNotes/TyrannosaurusRex.
----
* BreathWeapon: Some Tyrants breath either torrents of flame or corrosive acid.
* EliteMook: The strongest of
earth and 'finish the Saurians, uncommonly found and thankfully never in packs.
job'.
* GiantMook: They're even bigger than vehicles.
* LightningBruiser: On top of being physically powerful enough
RareRandomDrop: Has a chance to eat through vehicles in seconds and durable enough to take drop the Jakobs Striker, a bunch of blows, they're deceptively faster than they look.highly accurate shotgun with strong critical damage.



[[folder:Nekrobugs]]
A species of amphibian/insectoid creatures indigenous to Nekrotafeyo, that are hostile to anyone that invade their territories.

to:

[[folder:Nekrobugs]]
A species of amphibian/insectoid creatures indigenous to Nekrotafeyo,
[[folder: Kraggons]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/kraggons_bltps.jpg]]
Lizard-looking rock monsters
that are hostile to anyone that invade roam around the volcanic and icy parts of Elpis. They come with either lava or cryogenic attributes depending on their territories.surroundings.



* MixAndMatchCritters: They're known as bugs, with one variant (Korax) possessing wings, they're also share similarity to frogs. Namely their skin and ability to hopping movement.
* FusionDance: Manta and Korax's possess the ability to fuse together, creating a Mantakore.

to:

* MixAndMatchCritters: They're known as bugs, with one variant (Korax) possessing wings, they're also share similarity AsteroidsMonster: Figuratively and literally. Killing off larger Kraggons will spawn two more weaker ones.
* BreathWeapon: The larger Kraggons will hurl flaming boulders at you from a distance, or icy ones depending on the variant.
* RollingAttack: One method of attacking you. It's actually needed
to frogs. Namely bust into a caved-in store room for the side mission ''Torgue-O! Torgue-O!''.
* SiliconBasedLife: They may look like a reptilian quadraped, but
their skin and ability to hopping movement.
* FusionDance: Manta and Korax's possess the ability to fuse together, creating a Mantakore.
biology is not like normal biological animals



[[folder:Wolven]]
Lupine creatures with skeletal protrusions native to Xylourgos

to:

[[folder:Wolven]]
Lupine creatures with skeletal protrusions
[[folder: Rathyd]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ezgif_2_7ff04e146b.png]]
A cyclopean insect-like creature
native to XylourgosElpis.



%%* ExtraEyes:
* SavageWolves: It's in their name. Quadrupedal, canine-like build and howls.
* SkullForAHead: The top of their heads show off their skulls, which seem to be rippling from their skin.
* WolvesAlwaysHowlAtTheMoon: The Wolven Howler, while lacking in offensive ability, climb to the nearest ledge and belt out a howl. These grants their fellow Wolven shields until they're killed.

to:

%%* ExtraEyes:
* SavageWolves: It's in their name. Quadrupedal, canine-like build and howls.
* SkullForAHead:
TheGoomba: The top of their heads show off their skulls, which seem easiest creatures to be rippling from their skin.
kill on Elpis.
* WolvesAlwaysHowlAtTheMoon: UndergroundMonkey: The Wolven Howler, while lacking in offensive ability, climb moon-equivalent to the nearest ledge and belt out a howl. These grants their fellow Wolven shields until Rathyds; they're killed.small, fly a lot, come in swarms, and die easily.
* ZergRush: Their go-to strategy to taking down prey is to swoop down as a flock to repeatedly dive-bomb enemies until they die, like the Rakks.


Added DiffLines:

[[folder:Torks]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/wiry_tork_1.jpg]]
An insect-like species native to Elpis.
----
* CeilingCling: Mainly in closed areas, Torks will cling to the walls and ceilings to attack you from there.
* SiliconBasedLife: While carrying similar traits to insects, Torks don't have an apparent animal counterpart and their shells appear made of a sort-of rock material similar to the moon.
* WallCrawl: Will tend to crawl to the nearest wall to lunge from or shoot acid at you.
[[/folder]]

[[folder:Shuggaraths]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/shuggurath_plain.jpg]]
Large, floating Lovecraftian creatures that hover around Elpis, emerging from the glowing caves around Triton Flats.
----
* AttackItsWeakPoint: Either have bulbous protrusions going from their heads or huge sets of eyes.
* EnergyWeapon: Energized Shugguraths fire beams of electricity at their prey.
* ShoutOut: The Shuggarath's eldritch appearance and name are references to the Outer-Goddess [[Franchise/CthulhuMythos Shub Niggurath]].
* StarfishAlien: One of the most alien looking ''Borderlands'' creatures yet.
[[/folder]]

!!Other

[[folder:Ratch]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ratch_bl3.jpg]]
A species of large insectoid creatures found throughout the galaxy. They're an infestation found in a handful of locations, thought they're mainly on located on Athenas and Promethea.
----
* EyelessFace: In place of eyes, Ratch instead have large tooth-like protrusions coming from their faces.
* MixAndMatchCritters: Right down to their name, they're a combination of '''r'''oa'''ch'''es and '''rat'''s. They have ears, tails and skin color similar to rats, while also possessing thoraxes, insectoid shells and jointed limbs. Certain types even grow wings.
* MonstrousCannibalism: In the event that one Ratch in a group dies, another will move to their corpse and devour it for extra health.
* TheSwarm: The aptly named Ratch Swarm; a swarm of flying Ratch around the size of insects.
* ZergRush: Much like other pest-type enemies of the series, the common Ratch is weak on it's own and they usually come in numbers.

!! Juniper
!!! Taco eater. Ratch Whisperee.
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ntftb_juniper.jpg]]
%%[[caption-width-right:350:some caption text]]
Paco's favorite Ratch pet. Loves hiding in places.
----
* EstablishingCharacterMoment: The first quest Paco gives to Octavio is about finding her. Later on, she's introduced as Anu, Octavio and Fran's means to get into the Promethean Vault without being seen.
[[/folder]]

[[folder:Jabber]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/jabber_bl3.png]]
A species of intelligent, simian creatures, typically found in the swamps of Eden-6.
----
* FlashStep: [[ShockAndAwe The Shocking Jabber]] is capable of this, disappearing from one spot to and reappearing in another like lighting.
* HellishPupils: They have large yellow eyes with silted pupils.
* ItCanThink: They at least possess enough intelligence to utilize various weapons, such as guns and makeshift hammers.
* KillerSpaceMonkey: An extraterrestrial species not native to Pandora and the closest thing to a monkey in the series, as well as being [[ManiacMonkeys murderously-inclined]].
[[/folder]]

[[folder:Saurians]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/saurians_bl3.jpg]]
A species of carnivorous creatures similar to dinosaurs, namely Theropods, found on Eden-6. An introduced variant nicknamed "Devils" are also found on Gehenna.
----
* EverythingsBetterWithDinosaurs: They're giant alien dinosaurs for Pandora's sake!
* ExtraEyes: Ravagers have 4 eyes.
* LovePotion: According to Tannis, their sweat glands are used as an aphrodisiac called "Licking Tail" in many systems.
* RaptorAttack: The typical Saurian has about the same size, build and temperament as the typical Raptor of fiction.
* SpikesOfDoom: Saurians tend to have a umber of spikes protruding from their heads and limbs. Slingers in particular have them along their spines and tails.
* SpikeShooter: Slinger use their tails to shoot spikes at prey.

!!Grog
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/baby_toxic_grog.jpg]]
[[caption-width-right:350:A baby Grog]]
----
* ArmlessBiped: Separating them from other Saurians is their lack of forearms.
* BreathWeapon: Amongst other attacks, Grogs are able to spit a form of flammable oil at their prey.
** There are also Fire Grogs, who spit actual fire.

!!Tyrant
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/tyrant.jpg]]
Massive, solitary Saurians and the species' equivalent to the UsefulNotes/TyrannosaurusRex.
----
* BreathWeapon: Some Tyrants breath either torrents of flame or corrosive acid.
* EliteMook: The strongest of the Saurians, uncommonly found and thankfully never in packs.
* GiantMook: They're even bigger than vehicles.
* LightningBruiser: On top of being physically powerful enough to eat through vehicles in seconds and durable enough to take a bunch of blows, they're deceptively faster than they look.
[[/folder]]

[[folder:Nekrobugs]]
A species of amphibian/insectoid creatures indigenous to Nekrotafeyo, that are hostile to anyone that invade their territories.
----
* MixAndMatchCritters: They're known as bugs, with one variant (Korax) possessing wings, they're also share similarity to frogs. Namely their skin and ability to hopping movement.
* FusionDance: Manta and Korax's possess the ability to fuse together, creating a Mantakore.
[[/folder]]

[[folder:Wolven]]
Lupine creatures with skeletal protrusions native to Xylourgos
----
%%* ExtraEyes:
* SavageWolves: It's in their name. Quadrupedal, canine-like build and howls.
* SkullForAHead: The top of their heads show off their skulls, which seem to be rippling from their skin.
* WolvesAlwaysHowlAtTheMoon: The Wolven Howler, while lacking in offensive ability, climb to the nearest ledge and belt out a howl. These grants their fellow Wolven shields until they're killed.
[[/folder]]

Top