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* StickyFingers: Given the game's mechanics, it's very likely they loot/steal basically anything not nailed down, as this is the easiest way to gain money to buy armor, food, and weapons. This was even directly invoked during a [[https://www.youtube.com/watch?v=jeJKnofNBNs&t=250s promotional DnD campaign played by the Origin Characters' voice actors]], in which Tav is injured/incapacitated and the rest of the crew to rifle through their pockets full of random crap for anything useful.


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* HemoErotic: PlayedWith. While he universally approves of the player letting him feed from them, and even specifically has an extra approval should they let him bite them during sex, he expresses a lot of discomfort in his vampirism being openly fetishized by a [[BloodMagic blood-obsessed Apothocary]] found at Moonlight Towers.

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** May also come up when playing as a bleeding heart good guy with Astarion in their party. He will frequently mock their decisions and complain about being roped into being a hero, especially in Act 1, but follows them all the same because he needs protection both from his tadpole and Cazador. He even admits, when romanced in his Spawn ending, that he didn't much care for them when they met.

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** May also come up when playing as a bleeding heart good guy with Astarion in their party. He will frequently mock their decisions and complain about being roped into being a hero, hero and them "spoiling" his fun, especially in Act 1, but follows them all the same because he needs protection both from his tadpole and Cazador. He even admits, when romanced in his Spawn ending, that he didn't much care for them when they met.


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* VoluntaryVampireVictim: They can choose to be one regularly for Astarion, both as a platonic friend or lover. Whether they are HemoErotic or simply doing so to keep their friend/lover strong and healthy is up to the player's roleplay choices--though the narration and Astarion's own observations about their reaction to his first bite suggests that the former is at least ''a little'' at play.


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** He directly invokes this trope, if unromanced and after defending him from a Drow in Moonlight Towers who is HemoErotic, ruefully commenting that "there's nothing more diserable in the world than a vampire".
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** Observing his tent more closely is a pretty good summation of the HiddenDepths of his character. At first glance, it appears elegant and fancy, well-suited to his AgentPeacock looks. However, if you pay closer attention, the inside of his tent is surprisingly squalor--featuring a drab gray blanket (which may or may not be his death shroud), hay scattered about, a ratty straw mat and a broken shelf of blood jars. Unlike the other companions, whose tents have cozy furs and/or bed rolls for them to sleep on, Astarion sleeps on some sort of wooden platform. Much like his own appearence, he maintains the thin outward facade of elegant beauty to hide the ugly truth of his existence as an enslaved vampire spawn.
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* PragmaticVillainy: She's one of the few party members who doesn't object to evil actions on principle, but does consider over-indulgence to be wasteful, particularly if using The Dark Urge origin.
--> '''Lae'zel''': Many a good warrior savours the sccent of blood in the air. There's no shame in a capricious murder now and again. Too many, though, and you waste energy and dull your weapon.

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* ObliviousToLove: Or oblivious to sexual interest, anyway, perhaps most hilariously shown if Tav presents him with Halsin's proposition for a three-way.

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* ObliviousToLove: Or oblivious to sexual interest, anyway, perhaps most Should the player envision something romantic during the Weave lesson, Gale will be taken by complete surprise (though not unpleasantly). His obliviousness is also hilariously shown if Tav the player presents him with Halsin's proposition for a three-way.


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* OldFashionedRowboatDate: A romanced Gale will conjure a magical version of this for a key conversation in Act 3.


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* PowerIsSexy: In Act 2, a romanced Gale will (rather awkwardly) blurt out that he's ''extremely'' turned on watching you kick ass in battle.
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* ChickMagnet: They are basically the most eligible bachelor/ette in all of Farun, capable of making eight of their possible ten companions fall madly in love with them. Not to mention catching the eyes of several npcs, some of which they can additionally sleep with.

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* ChickMagnet: They are basically the most eligible bachelor/ette in all of Farun, capable of making eight of their possible ten companions fall madly in love with them. Not to mention catching the eyes of several npcs, [=NPCs=], some of which they can additionally sleep with.



* LightningBruiser: She can equip the heaviest armour and joint-heaviest weaponry of any Origin character, with only Minthara matching her amongst your recruitable NPCs, and her githyanki psionics and the Action Surges she gets for being a fighter make her extremely mobile and extremely capable of dishing out absurd amounts of attacks in a single turn.

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* LightningBruiser: She can equip the heaviest armour and joint-heaviest weaponry of any Origin character, with only Minthara matching her amongst your recruitable NPCs, [=NPCs=], and her githyanki psionics and the Action Surges she gets for being a fighter make her extremely mobile and extremely capable of dishing out absurd amounts of attacks in a single turn.
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** If you feed and care for the owlbear cub, Astarion will approve, even letting it loaf on one of his cushions while idling in camp. It's notable that he's only neutral to Scratch (an already lovable dog), but it does say something about him (and you) when you choose to take in a known monster.

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** If you feed and care for the owlbear cub, Astarion will approve, even letting it loaf on one of his cushions while idling in camp. It's notable that he's only neutral to Scratch (an already lovable dog), but it does say something about him (and you) when you choose to take in a known monster. By act 3, he does become extremely attached to even Scratch and has the strongest response if somehow the dog [[spoiler:ends up dying due to an attack on the camp]].



* ProudBeauty: Despite having no idea what he actually looks like.

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* ProudBeauty: Despite having no idea what he actually looks like.like, he is well aware of how beautiful he is.



* VampireHickey: He still has the puncture wounds from when Cazador turned him, though the high lace collar on his starting armor partially obscures the scars.

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* VampireHickey: He still has the puncture wounds from when Cazador turned him, though the high lace collar on his starting armor partially obscures the scars. He additionally leaves one on the neck his love interest, if the player allows him to bite them during his Act 1 sex scene.

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* TheLeader: They are considered the team's leader by default, even when more experienced adventurers like Halsin and Jaheira join the group.



** '''Astarion:''' [[spoiler:If he remained a Vampire Spawn, Astarion has re-acclimated to living in the shadows and has undergone a HeelFaceTurn, having decided GoodFeelsGood after his travels with the party and helps whoever he comes across at night (also, he has discovered that people don't actually care about murder if the victims are the "right kind," to his delight). If the PlayerCharacter didn't complete his questline and/or didn't kill Cazador, Astarion still lives in perpetual fear of him tries to convince the avatar to help him kill his old master. An Ascended Astarion, meanwhile, has taken over Cazador's palace as his own base of operations, and will gloat to the avatar about how his schemes will eventually ensnare Baldur's Gate. You can either act impressed by his ambitions, or tell him that his megalomania will eventually blow up in his face. If romanced, Ascended Astarion is also incredibly possessive of the avatar, especially if they complain about their lack of freedom thanks to being trapped in his GildedCage.]]

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** '''Astarion:''' [[spoiler:If he remained a Vampire Spawn, Astarion has re-acclimated to living in the shadows and has undergone a HeelFaceTurn, having decided GoodFeelsGood after his travels with the party and helps whoever he comes across at night (also, he has discovered that people don't actually care about murder if the victims are the "right kind," to his delight). If he and the Player decided to spare the 7000 spawns from the ritual, he may instead talk about how he has become the leader of a small Vampire Spawn settlement in the Underdark. If the PlayerCharacter didn't complete his questline and/or didn't kill Cazador, Astarion still lives in perpetual fear of him tries to convince the avatar to help him kill his old master. An Ascended Astarion, meanwhile, has taken over Cazador's palace as his own base of operations, and will gloat to the avatar about how his schemes will eventually ensnare Baldur's Gate. You can either act impressed by his ambitions, or tell him that his megalomania will eventually blow up in his face. If romanced, Ascended Astarion is also incredibly possessive of the avatar, especially if they complain about their lack of freedom thanks to being trapped in his GildedCage.]]

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* ChickMagnet: They are basically the most eligible bachelor/ette in all of Farun, capable of making eight of their possible ten companions fall madly in love with them. Not to mention catching the eyes of several npcs, some of which they can additionally sleep with.



** In Moonrise Tower, they can find a spot in the wall above the kitchen where [[spoiler: the mindflayer colony below is seeping through a crack in the brick]]. They have the option to stick their hand through the crack not just once, but TWICE, much to their companions' dismay.



* TeethClenchedTeamwork: Most likely to come up with Shadowheart, if Tav is a cleric of Selûne or even just very devout in their worship of her. They can turn openly hostile towards her once they find out she worships Shar, and Shadowheart herself will mock their religion whether met with hostility or not. That said, the player character generally takes steps to subvert this, quick to remind everyone that [[WeAreStrugglingTogether they all have a common goal here, and fighting amongst themselves won't help anything]]. This is also prominent with Shadowheart if you play as a cleric or paladin of another deity, albeit to a lesser degree than if you were to worship Selûne, and even then, her disapproval only happens at neutral approval.

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* TeethClenchedTeamwork: TeethClenchedTeamwork:
**
Most likely to come up with Shadowheart, if Tav is a cleric of Selûne or even just very devout in their worship of her. They can turn openly hostile towards her once they find out she worships Shar, and Shadowheart herself will mock their religion whether met with hostility or not. That said, the player character generally takes steps to subvert this, quick to remind everyone that [[WeAreStrugglingTogether they all have a common goal here, and fighting amongst themselves won't help anything]]. This is also prominent with Shadowheart if you play as a cleric or paladin of another deity, albeit to a lesser degree than if you were to worship Selûne, and even then, her disapproval only happens at neutral approval.approval.
** May also come up when playing as a bleeding heart good guy with Astarion in their party. He will frequently mock their decisions and complain about being roped into being a hero, especially in Act 1, but follows them all the same because he needs protection both from his tadpole and Cazador. He even admits, when romanced in his Spawn ending, that he didn't much care for them when they met.
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** [[JackTheRipoff It may also be a reference to]] the conspiracy theory that real life killer Jack the Ripper was the Royal Surgeon, sent to kill to conceal a shameful secret at Queen Victoria's request.

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* DoesNotLikeSpam: When initially resisting eating the Noblestalk mushroom, Shadowheart comments that she's not a fan of mushrooms in general.
-->'''Shadowheart:''' I think it's because of the gills.



* INeedAFreakingDrink: [[spoiler:As the party meets up after the Absolute is defeated, she mentions that after all that, she needs "a drink in each hand and one more on the table.]]

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* INeedAFreakingDrink: INeedAFreakingDrink:
** When approaching the remains of a tavern in Act 2, she has a chance to quip that she could use a drink after exploring all these ruins.
**
[[spoiler:As the party meets up after the Absolute is defeated, she mentions that after all that, she needs "a drink in each hand and one more on the table.]]
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* ProudBeauty: Despite having no idea what he actually looks like.
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* AmbiguouslyEvil: Prior to their amnesia, the Dark Urge committed a series of brutal murders in Baldur's Gate. It's not entirely clear whether these murders were intentional or the Dark Urge just failed to curb or suppress the Urge, though they did have enough control of themselves to deliver a taunting letter to Tav daring the detective to catch them before they added ''Tav'' to the pile. The memory described after consuming a Noblestalk gives us a glimpse of the Dark Urge pre-amnesia, but it's ultimately up to the player to decide whether they were just as helpless against the Urge then as they are now. Gortash also claims that when the Dark Urge was Bhaal's Chosen and representative in the Cult they showed restraint, though this just raises the question of whether the Dark Urge's "restraint" was because they were resisting the Urge or just PragmaticVillainy.

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* AmbiguouslyEvil: Prior to their amnesia, the Dark Urge committed a series of brutal murders in Baldur's Gate. It's not entirely clear whether these murders were intentional or the Dark Urge just failed to curb or suppress the Urge, though they did have enough control of themselves to deliver a taunting letter to Tav daring the detective to catch them before they added ''Tav'' to the pile. The memory described after consuming a Noblestalk gives us a glimpse of the Dark Urge pre-amnesia, but it's ultimately up to the player to decide whether they were just as helpless against the Urge then as they are now. Gortash also claims that when the Dark Urge was Bhaal's Chosen and representative in the Cult they showed restraint, though this just raises the question of whether the Dark Urge's "restraint" was because they were resisting the Urge or just PragmaticVillainy. A note called "Prayer for Forgiveness" found in the Necrotic Laboratory next to the severed head is asking Bhaal to forgive them for showing respect to Bhaal's Chosen Gortash before rambling how they're going to slaughter everybody, with a separate note from Balthazar stating they were right about "Orin's sibling".
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*TongueTied: [[spoiler:Due to his pact with Mizora he can't actually disclose the circumstances that led to him making it until she gives him permission to. Indeed if he should try, the words seem to stop in his throat.]]
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* DoNotTauntCthulhu: [[spoiler:One truly ambitious choice Gale can go with on ascending to divinity, is to try and ''usurp Mystra'' as the God of Magic. It results in him being swiftly destroyed by the far older and more powerful goddess.]]
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Literally irrelevant to the trope, or its context.


* DraconicHumanoid: The Dark Urge's default race is a white dragonborn[[note]]Note that despite their name, the dragonborn actually ''[[BerserkButton hate]]'' dragons for enslaving them in the past[[/note]].

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* DraconicHumanoid: The Dark Urge's default race is a white dragonborn[[note]]Note that despite their name, the dragonborn actually ''[[BerserkButton hate]]'' dragons for enslaving them in the past[[/note]].dragonborn.
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* HomeSweetHome: Gale ''really'' wants to go home to his tower in Waterdeep and curl up with his books, his tressym, his wine, and (if applicable) his love interest. Come the PlayableEpilogue, [[spoiler:if he survives and remains mortal, his default ending is to do exactly that, becoming a happily RetiredBadass professor.]]
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* TokenEvilTeammate: The most outwardly callous and purely selfishof the Origin characters, his taste for bloodshed and conflict surpassed only by BloodKnight Lae'zel. He's out for himself first and foremost and makes no bones about it, being sour and abrasive to the party for most of the game and having no qualms with killing whatever is in his way. He can show a softer side if the player appeals to him properly (or plays as him), but he's also the only Origin character (other than the player themselves) that can dive headlong into purely self-serving villainy after his character arc.

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* TokenEvilTeammate: The most outwardly callous and purely selfishof selfish of the Origin characters, his taste for bloodshed and conflict surpassed only by BloodKnight Lae'zel. He's out for himself first and foremost and makes no bones about it, being sour and abrasive to the party for most of the game and having no qualms with killing whatever is in his way. He can show a softer side if the player appeals to him properly (or plays as him), but he's also the only Origin character (other than the player themselves) that can dive headlong into purely self-serving villainy after his character arc.

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* KilledOffForReal: [[spoiler: If he detonates the Orb in the final battle to stop the Netherbrain, a projection of him will appear at your camp in the epilogue, explaining that with both his physical form and soul completely erased from the mortal plane, there's no way to bring him back.]]

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* KilledOffForReal: KilledOffForReal:
** [[spoiler:If the player fails all of their rolls to rescue him from the portal, it is implied Gale remains stuck there until he finally explodes and dies.]]
**
[[spoiler: If he detonates the Orb in the final battle to stop the Netherbrain, a projection of him will appear at your camp in the epilogue, explaining that with both his physical form and soul completely erased from the mortal plane, there's no way to bring him back.]]
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* GracefulLoser: Should the player turn him down [[spoiler:for a kiss during his dance scene in Act 2]], Wyll is clearly crushed, but will apologize the next day for potentially misreading the situation.
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* RebelPrince: Wyll is the son of a grand duke, but his pact with Mizora led to his disownment and exile. Even aside from the pact, Wyll's dialogue frequently suggests he chafed against the political maneuvering required of someone in his father's position, and that he is far happier as a monster-slaying adventurer.
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* LoopholeAbuse: [[spoiler:If she kills the Nightsong at Shar's command, Shadowheart will become conflicted about continuing her romance with the player, as her devotion to Shar would mean that she must fully commit herself to her Goddess at the cost of everything else (which the Nightsong even warns her about). The player can try to continue the romance nonetheless, in which case she'll engage in this trope to continue the romance, even pointing out that it's a widespread practice among Shar's followers, as otherwise they'd be an outright celibate order. If she kills her parents as part of Shar's final test, she'll separate from the PlayerCharacter, but leave an open invitation to the House of Grief where they can reconnect, and will happily get intimate with them once more during the Patch 5 epilogue.]]

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* LoopholeAbuse: [[spoiler:If she kills the Nightsong at Shar's command, Shadowheart will become conflicted about continuing her romance with the player, as her devotion to Shar would mean that she must fully commit herself to her Goddess at the cost of everything else (which the Nightsong even warns her about). The player can try to continue the romance nonetheless, in which case she'll engage in this trope to continue the romance, trope, even pointing out that it's a widespread practice among Shar's followers, as otherwise they'd be an outright celibate order. If she kills her parents as part of Shar's final test, she'll separate from the PlayerCharacter, but leave an open invitation to the House of Grief where they can reconnect, and will happily get intimate with them once more during the Patch 5 epilogue.]]

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* LoopholeAbuse: [[spoiler:If she kills the Nightsong at Shar's command, Shadowheart will become conflicted about continuing her romance with the player, as her devotion to Shar would mean that she must fully commit herself to her Goddess at the cost of everything else (which the Nightsong even warns her about). The player can try to continue the romance nonetheless, in which case she'll engage in this trope to continue the romance, even pointing out that it's a widespread practice among Shar's followers, as otherwise they'd be an outright celibate order. If she kills her parents as part of Shar's final test, she'll separate from the PlayerCharacter, but leave an open invitation to the House of Grief where they can reconnect, and will happily get intimate with them once more during the Patch 5 epilogue.]]



* PerkyGoth: Downplayed, but at the beginning, her raven hair, penchant for dark clothes, and worship of a goddess who is associated with darkness and the night definitely marks her as a goth, but while she's quite haughty at firs she's ultimately quite a friendly and easygoing woman with a penchant for snark. As part of her character development, she actually becomes much more perky, but with it far less goth, even dying her hair silver-blonde.

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* PerkyGoth: Downplayed, but at the beginning, her raven hair, penchant for dark clothes, and worship of a goddess who is associated with darkness and the night definitely marks her as a goth, but while she's quite haughty at firs she's ultimately quite a friendly and easygoing woman with a penchant for snark. As part of her character development, development if she converts to Selune, she actually becomes much more perky, but with it far less goth, even dying her hair silver-blonde.silver-blonde. If she commits to being a Sharran, she becomes more hardened, but still has a soft spot for the PlayerCharacter.



* SecondActBreakup: [[spoiler:If she kills the Nightsong at Shar's command, Shadowheart will become conflicted about continuing her romance with the player, as her devotion to Shar would mean that she must fully commit herself to her Goddess at the cost of everything else (which the Nightsong even warns her about). The player can try to continue the romance nonetheless, in which case she'll engage in whatever LoopholeAbuse she can to continue the relationship. If she kills her parents as part of Shar's final test, she'll try to break things off for good at the end of the game, but the romance can once again be rekindled in the Patch 5 epilogue.]]
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* DramaticIrony: If you're romancing her as a Selûnite cleric, one dialog choice lets you ask her if she thinks Shar would disapprove of them being together. Shadowheart's response is to theorize that Shar wants her to convert you, and would be keen to see her lure a Selûnite into the darkness. [[spoiler:Turns out this is ''exactly'' what happened to Shadowheart, who was raised as a Selûnite until she was kidnapped by Sharran cultists during her Rite of Passage. In addition, if you end up turning her away from Shar, then you've basically done exactly what she theorized Shar wanted her to do, just with the opposing goddess.]]

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* CursedWithAwesome: Astarion is the only one of you who was actually ''strengthened'' by the tadpole. Namely, it grants him immunity from the sun -- which freed him of a vampire's greatest weakness and allows him to hide his true nature -- and freed him from Cazador's influence, allowing him to finally act against his former master. He also still possesses Vampiric Bite, which enhances his abilities further.

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* CursedWithAwesome: Astarion is the only one of you the infected who was actually ''strengthened'' by the tadpole. Namely, it grants him immunity from the sun -- which freed him of a vampire's greatest weakness and allows him to hide his true nature -- and freed him from Cazador's influence, allowing him to finally act against his former master. He also still possesses Vampiric Bite, which enhances his abilities further.further.
*CuteAndPsycho: [[spoiler:Leans more into Cute if he remains a spawn, teeters towards Psycho if he ascends.]]


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*CuteMonsterGirl: She's an attractive tiefling, and has an upbeat personality.

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* DefrostingIceQueen: He's initially very condescending and brushes off any attempts to get to know him with [[DeadpanSnarker mean-spirited snark]]. If you accept [[OurVampiresAreDifferent what he is]] when it finally comes out, he's genuinely grateful once the surprise wears off, and sincerely thanks you if you let him drink some of your blood. If you don't romance him but still keep his approval high, he'll greet you with a genuinely cordial "What can I do for you/, my friend?" or call you "(his) favorite traveling companion."

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* DefrostingIceQueen: He's initially very condescending and brushes off any attempts to get to know him with [[DeadpanSnarker mean-spirited snark]]. If you accept [[OurVampiresAreDifferent what he is]] when it finally comes out, he's genuinely grateful once the surprise wears off, and sincerely thanks you if you let him drink some of your blood. If you don't romance him but still keep his approval high, he'll greet you with a genuinely cordial "What can I do for you/, you, my friend?" or call you "(his) favorite traveling companion."


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** When confronted about the children he kidnapped, he's quick to assert that unlike the adults, he didn't lure them.
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!!!'''Voiced by:''' Neil Roberts [[CharacterCustomization (Default)]] [[labelnote:Default?]]As a custom character, The Dark Urge shares the same voice actors as the generic Custom Origin/Tav. However, the Dark Urge's introductory monologue (seen below) is voiced solely by Neil Roberts AKA Voice 5, and he is the default voice option selected during character creation.[[/labelnote]]
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* HypocriticalHeartwarming: Gale himself may be utterly exasperated with Elminster, but should the ''player'' character tell Elminster to "hit that country road," Gale will be outraged.

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* ScrewThisImOuttaHere: [[spoiler:If the player allows Balthazar to capture the Nightsong, since Shadowheart has been tasked with killing the Nightsong by Shar.]]

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* ScrewThisImOuttaHere: [[spoiler:If Shadowheart will permanently leave the party if the player [[spoiler: allows Balthazar to capture the Nightsong, since Shadowheart has been tasked with killing the Nightsong by Shar.]]
** She will do the same if you [[spoiler: save her parents [[VideoGameCrueltyPotential and then immediately murder them]].
]]



* FireForgedFriends: Subverted. Wyll quickly realizes that Karlach is not evil, simply another poor soul being used by devils, and gets along very well with her since she's just as gung-ho about doing good as he is. The feeling is reciprocrated, as Karlach also finds him to be good company despite their first meeting involving him pointing a sword at her. [[spoiler:He can even go to Avernus with Karlach when her infernal engine cannot support her anymore and protect her from Zariel's henchmen.]]

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* FireForgedFriends: Subverted. Wyll quickly realizes that Karlach is not evil, simply another poor soul being used by devils, and gets along very well with her since she's just as gung-ho about doing good as he is. The feeling is reciprocrated, reciprocated, as Karlach also finds him to be good company despite their first meeting involving him pointing a sword at her. [[spoiler:He can even go to Avernus with Karlach when her infernal engine cannot support her anymore and protect her from Zariel's henchmen.]]



* GameplayAndStorySegregation: The charisma score is generally focused on strength of personality. Standing firm, willpower in regards to influencing the world, proactivity and the ability to influence others. Wyll generally comes across as being weak-willed, is easily influenced and people see him more as a joke than as an impressive individual.

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* GameplayAndStorySegregation: The charisma score is generally focused on strength of personality. Standing firm, willpower in regards to influencing the world, proactivity and the ability to influence others. Wyll generally comes across as being weak-willed, is weak-willed and easily influenced influenced, and people tend to see him more as a joke than as an impressive individual.



* HeroicSacrifice: Deconstructed. Wyll's big sacrifice, selling his soul to Mizora [[spoiler:to stop the cult of Tiamat]], is all in his backstory, and instead of his big glorious moment, we just get to see the fallout. It's an interesting examination of what making sacrifices really costs.

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* HeroicSacrifice: Deconstructed. Wyll's big sacrifice, selling his soul to Mizora [[spoiler:to stop the cult of Tiamat]], is all in his backstory, and instead of his big glorious moment, we just get to see the fallout. It's an interesting examination of what making sacrifices really costs. Wyll flat-out admits that given the chance



* YouHaveFailedMe: Downplayed. If Wyll spares Karlach, then his patron Mizora would later arrive at night to punish him for refusing her order to kill the tiefling by pulling a LoopholeAbuse to put Wyll through a ForcedTransformation. A player character that succeeds in an Arcana check can point out to him that [[YourSoulIsMine Mizora would've claimed his soul for breaching their contract]], and Wyll would respond that the only reason she hasn't done so is because [[CantKillYouStillNeedYou she still has a use for him]].

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* YouHaveFailedMe: Downplayed. If Wyll spares Karlach, then his patron Mizora would will later arrive at night to punish him for refusing her order to kill the tiefling by pulling pull a LoopholeAbuse to put Wyll through a ForcedTransformation. ForcedTransformation as punishment. A player character that succeeds in an Arcana check can point out to him that [[YourSoulIsMine Mizora would've could've claimed his soul for breaching their contract]], and Wyll would respond responds that the only reason she hasn't done so is because [[CantKillYouStillNeedYou she still has a use for him]].

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It's no longer leaning if she's talking directly to you.


* BreakingTheFourthWall: During your second playthrough and beyond, she has a rare random conversation trigger to show you some "devil magic" interogation method which consists of a non-violent technique torturers use to gleaning the truth out of someone. If you agree to it she will ask a few test questions, finding it odd when the ability triggers when she asks and is given your player characters name, despite knowing the answer is right. She delves further into this, having a minor freakout as the weave of reality and the metaphysical opens up to her sight, seeing her reality as fixed lines of potential permutations mixed in with chaos. Cue her suddenly turning to look straight at the screen, at US and addressing us directly to ask about our nature, how many cycles of events have we gone through and then, after squashing down her existential crises, she asks us the most important question of all to her, ''Are you having fun?'' The entire scene is very non-sequitur but heartwarming and wholesome. At the end she goes back to addressing the group and player character, who is left very confused even after she shrugs it off.



** During your second playthrough and beyond, she has a rare random conversation trigger to show you some "devil magic" interogation method which consists of a non-violent technique torturers use to gleaning the truth out of someone. If you agree to it she will ask a few test questions, finding it odd when the ability triggers when she asks and is given your player characters name, despite knowing the answer is right. She delves further into this, having a minor freakout as the weave of reality and the metaphysical opens up to her sight, seeing her reality as fixed lines of potential permutations mixed in with chaos. Cue her suddenly turning to look straight at the screen, at US and addressing us directly to ask about our nature, how many cycles of events have we gone through and then, after squashing down her existential crises, she asks us the most important question of all to her, ''Are you having fun?'' The entire scene is very non-sequitur but heartwarming and wholesome. At the end she goes back to addressing the group and player character, who is left very confused even after she shrugs it off.


Added DiffLines:

* MercyKill: [[spoiler:If she becomes a mind flayer, she'll mention during the PlayableEpilogue that she's maintained her [[BrainFood new diet]] by making an arrangement with a healer; if a patient is beyond help, they're given the choice of a quick death at Karlach's jaws instead of waiting to die naturally with nothing but pain to look forward to.]]


Added DiffLines:

* INeedAFreakingDrink: [[spoiler:As the party meets up after the Absolute is defeated, she mentions that after all that, she needs "a drink in each hand and one more on the table.]]

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