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* BlackAndGreyMorality: It's suggested later into the story that Gorion, while unambiguously on the side of good, was perhaps not quite the lily white hero he's first made out to be. Lampshaded by his killer, of all people, in ''Throne of Bhaal.''
-->'''Sarevok''': I killed far more than he, dear Imoen, in the course of my ambition. Ask yourself how many you have killed... or CHARNAME. Are you so innocent? Was Gorion?
-->'''Sarevok''': I killed far more than he, dear Imoen, in the course of my ambition. Ask yourself how many you have killed... or CHARNAME. Are you so innocent? Was Gorion?
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--> '''Voiced by:''' Creator/HamiltonCamp
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--> '''Voiced by:''' Neil Ross
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--> '''Voiced by:''' Creator/FrankWelker
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--> '''Voiced by:''' Creator/NickJameson
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--> '''Voiced by:''' Creator/JenniferHale (Liia) and Brian George (Belt)
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--> '''Voiced by:''' Tress MacNeille
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--> '''Voiced by:''' Creator/DwightSchultz
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--> '''Voiced by:''' Diane Pershing
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--> '''Voiced by:''' Creator/JeffBennett
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--> '''Voiced by:''' Creator/JeffBennett
Michael Gough
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--> '''Voiced by:''' Creator/KevinMichaelRichardson
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--> '''Voiced by:''' Creator/GreyDelisle
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--> '''Voiced by:''' Bert Kramer
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[[folder: Nyalee]]
--> ''And... there. It be done, a simple thing, it is. The boy's heart is cold, now. As... as cold as his mother's old heart...''
Yaga-Shura's adoptive mother and living in an old temple outside of Saradush. Charname seeks her out to discover the secret of Yaga-Shura's immortality in Chapter 8 of Baldur's Gate II: Throne of Bhaal.
--> ''And... there. It be done, a simple thing, it is. The boy's heart is cold, now. As... as cold as his mother's old heart...''
Yaga-Shura's adoptive mother and living in an old temple outside of Saradush. Charname seeks her out to discover the secret of Yaga-Shura's immortality in Chapter 8 of Baldur's Gate II: Throne of Bhaal.
to:
[[folder: Nyalee]]
--> ''And... there. It be done, a simple thing, it is. The boy's heartBrother Odren]]
->''Come, my brethren! We must venture into the lower vault now that the Bhaalspawn has cleared the way... we must see for ourselves if the Imprisoned One iscold, now. As... as cold as his mother's old heart...truly dead or not.''
Yaga-Shura's adoptive mother Leader of the Knights of the Vigil, a group of warriors serving Helm by ensuring that Demogorgon remains imprisoned in Watcher's Keep. When the prison's wards begin to fail, Odren comes up with the idea of enlisting another hero-such as Charname--to enter the tower, fight through the monsters to reach the lowest level, and living in an old temple outside of Saradush. Charname seeks her out to discover then recite the secret of Yaga-Shura's immortality ritual that will reset and strengthen the wards. This will keep Demogorgon imprisoned in Chapter 8 of Baldur's Gate II: Throne of Bhaal.
Watcher's Keep for the foreseeable future... [[spoiler:as well as whoever reads the ritual, which is why Odren doesn't want to do it himself and instead decides to trick someone else into doing it.]]
--> ''And... there. It be done, a simple thing, it is. The boy's heart
->''Come, my brethren! We must venture into the lower vault now that the Bhaalspawn has cleared the way... we must see for ourselves if the Imprisoned One is
* TreacherousQuestGiver: Odren is being truthful enough when he says that the monster in the keep is at risk of breaking out, and that by reading the ritual Charname can keep him imprisoned. He neglects to mention, however, that [[spoiler:whoever reads the ritual will be imprisoned inside Watcher's Keep as well.]]
** A journal found within Watcher's Keep shows that Odren didn't just do this to Charname. Rather, he's been doing this to various heroes and adventuring groups for ''decades'', waiting for one to finally arrive which is strong enough to reach the bottom of the Keep.
[[/folder]]
[[folder: Nyalee]]
--> ''And... there. It be done, a simple thing, it is. The boy's heart is cold, now. As... as cold as his mother's old heart...''
Yaga-Shura's adoptive mother and living in an old temple outside of Saradush. Charname seeks her out to discover the secret of Yaga-Shura's immortality in Chapter 8 of Baldur's Gate II: Throne of Bhaal.
----
** A journal found within Watcher's Keep shows that Odren didn't just do this to Charname. Rather, he's been doing this to various heroes and adventuring groups for ''decades'', waiting for one to finally arrive which is strong enough to reach the bottom of the Keep.
[[/folder]]
[[folder: Nyalee]]
--> ''And... there. It be done, a simple thing, it is. The boy's heart is cold, now. As... as cold as his mother's old heart...''
Yaga-Shura's adoptive mother and living in an old temple outside of Saradush. Charname seeks her out to discover the secret of Yaga-Shura's immortality in Chapter 8 of Baldur's Gate II: Throne of Bhaal.
----
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[[folder: Taerom Fuiruim
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[[folder: Taerom Fuiruim
Fuiruim]]
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* ZergRush: One of the most widely accepted ways of killing Drizzt in the first game is to spam him with summoned monsters or animated skeletons while sniping him with ranged weapons. Sure, he'll chop through those mooks like butter, but if you summon enough, he'll die before he can reach your party. The other way is to drink as many potions as you can (and use the aforementioned Protection of Evil bug) to improve your AC to a NighInvincible number, and then confront him.
[[/folder]
[[/folder]
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* ZergRush: One of the most widely accepted ways of killing Drizzt in the first game is to spam him with summoned monsters or animated skeletons while sniping him with ranged weapons. Sure, he'll chop through those mooks like butter, but if you summon enough, he'll die before he can reach your party. The other way is to drink as many potions as you can (and use the aforementioned Protection of Evil bug) to improve your AC to a NighInvincible number, AC, and then confront him.
[[/folder]
him.
[[/folder]]
[[/folder]
[[/folder]]
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%%%To add: The other dukes of Baldur's Gate High Priestess Senityili, Prince Villynaty, Prelate Wessalen
%%%To add: Friends from the Tales of the Sword Coast expansion, namely Dradeel, Maralee, and Hurgan Stoneblade.
%%%To add: Friends from the Tales of the Sword Coast expansion, namely Dradeel, Maralee, and Hurgan Stoneblade.
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[[/folder]]
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[[folder: Aran Linvail]]
-->''Yes? You have something to report?''
--> '''Voiced by:''' Creator/CamClarke
Aran Linvail is the Shadowmaster of Athkatla and therefore the leader of the local Shadow Thieves in their war against the new rival thieves' guild. He can help Charname get to Spellhold but needs help in removing some distractions first -- such as the aforementioned Bodhi and her guild.
He plays a major role in Chapter 3 of Baldur's Gate II: Shadows of Amn, and a somewhat more minor role in Chapter 6.
to:
-->''Yes? You have something to report?''
--> '''Voiced by:''' Creator/CamClarke
Aran Linvail is
A wolfwere on Balduran's Isle. Unlike the
He plays a major role in Chapter 3 of Baldur's Gate II: Shadows of Amn, and a somewhat more minor role in Chapter 6.
Changed line(s) 171,187 (click to see context) from:
* ALighterShadeOfBlack: Though a thief who runs an operation that performs assassinations and torture, Aran is still the "good" option compared to the vampires. Keldorn and Mazzy will still support you if you choose him, though Yoshimo for some reason is less than thrilled.
* AffablyEvil: He's a lot more polite and respectable than his underlings when dealing with you.
* AuthorityEqualsAsskicking: If you fight him as part of Bodhi's path, he reveals himself as a high-level thief/mage.
* DecoyLeader[=/=]TheDragon: Implied. [[AllThereInTheManual According to]] [[ForgottenRealms the background material]] The Shadow Thieves are led by a group called the Shadow Council, whose names and identities are always kept secret and one of whom is on the Council of Six. Linvail could be one of them, or head of the local chapter, given extraordinary wartime powers.
** Note that he has one of his own -- Renal Bloodscalp, who runs the Shadow Thieves' operations on the surface.
* DiabolicalMastermind: Has pretty much all of the trappings, barring that he's on your side.
* KickTheSonOfABitch: Bodhi sends you to sack his guildhall and kill him as the last of her tasks before she takes you to Spellhold. She really doesn't care about his nature but he's only so much less evil than her.
** PayEvilUntoEvil: In an inversion of IfYoureSoEvilEatThisKitten, on the good side of the ''Alternatives'' mod Sir Aster sends you after him to prove your benevolence, since not being a vampire is basically the only thing making him better than Bodhi (whom you also go after).
* MovingTheGoalposts: After paying the price to see him he decides that he needs a bit more aid out of you before he can send you on your way. To be fair, the war with Bhodi's guild is putting a severe drain on his resources.
* NeutralEvil: [[strike:Invoked]]. Due to laziness in Bioware's code he will appear as TrueNeutral in an unpatched game.
* ObviouslyEvil: He's not really much more subtle about his alignment than Bodhi is. The Shadow Thief guildhall contains examples of ColdBloodedTorture, TrainingFromHell, and a number of unsavoury characters.
* PragmaticVillainy: Working with a Good-aligned CHARNAME is this. Also his motivation for taking on the vampires is that they're infringing on his territory.
* ReasonableAuthorityFigure: He's mostly concerned with the overhead and preservation of the Shadow Thieves. He's also willing to sic assassins after Saemon for betraying your trust, and helps you fight Bodhi when she reappears later in the game even if she has no plans to resurrect her guild.
* ReligionOfEvil: During the attack on his guildhall it is shown that his gang has the support of the clergy of Mask, the NeutralEvil god of thievery.
* TheReveal: He eventually reveals that the Shadow Thieves were behind the attack on Irenicus' dungeon in the opening sequence, and that he's had you under surveillance for the first two chapters of the game to see if he could use you to strike back at Irenicus.
* TheSyndicate
* AffablyEvil: He's a lot more polite and respectable than his underlings when dealing with you.
* AuthorityEqualsAsskicking: If you fight him as part of Bodhi's path, he reveals himself as a high-level thief/mage.
* DecoyLeader[=/=]TheDragon: Implied. [[AllThereInTheManual According to]] [[ForgottenRealms the background material]] The Shadow Thieves are led by a group called the Shadow Council, whose names and identities are always kept secret and one of whom is on the Council of Six. Linvail could be one of them, or head of the local chapter, given extraordinary wartime powers.
** Note that he has one of his own -- Renal Bloodscalp, who runs the Shadow Thieves' operations on the surface.
* DiabolicalMastermind: Has pretty much all of the trappings, barring that he's on your side.
* KickTheSonOfABitch: Bodhi sends you to sack his guildhall and kill him as the last of her tasks before she takes you to Spellhold. She really doesn't care about his nature but he's only so much less evil than her.
** PayEvilUntoEvil: In an inversion of IfYoureSoEvilEatThisKitten, on the good side of the ''Alternatives'' mod Sir Aster sends you after him to prove your benevolence, since not being a vampire is basically the only thing making him better than Bodhi (whom you also go after).
* MovingTheGoalposts: After paying the price to see him he decides that he needs a bit more aid out of you before he can send you on your way. To be fair, the war with Bhodi's guild is putting a severe drain on his resources.
* NeutralEvil: [[strike:Invoked]]. Due to laziness in Bioware's code he will appear as TrueNeutral in an unpatched game.
* ObviouslyEvil: He's not really much more subtle about his alignment than Bodhi is. The Shadow Thief guildhall contains examples of ColdBloodedTorture, TrainingFromHell, and a number of unsavoury characters.
* PragmaticVillainy: Working with a Good-aligned CHARNAME is this. Also his motivation for taking on the vampires is that they're infringing on his territory.
* ReasonableAuthorityFigure: He's mostly concerned with the overhead and preservation of the Shadow Thieves. He's also willing to sic assassins after Saemon for betraying your trust, and helps you fight Bodhi when she reappears later in the game even if she has no plans to resurrect her guild.
* ReligionOfEvil: During the attack on his guildhall it is shown that his gang has the support of the clergy of Mask, the NeutralEvil god of thievery.
* TheReveal: He eventually reveals that the Shadow Thieves were behind the attack on Irenicus' dungeon in the opening sequence, and that he's had you under surveillance for the first two chapters of the game to see if he could use you to strike back at Irenicus.
* TheSyndicate
to:
* ALighterShadeOfBlack: Though AndroclesLion: She's a thief who runs an operation that performs assassinations literal beast, and torture, Aran is still by helping her the "good" option compared to the vampires. Keldorn and Mazzy will still support you if you choose him, though Yoshimo for some reason is less than thrilled.
* AffablyEvil: He's a lot more polite and respectable than his underlings when dealing with you.
* AuthorityEqualsAsskicking: If you fight him as part of Bodhi's path, he reveals himself as a high-level thief/mage.
* DecoyLeader[=/=]TheDragon: Implied. [[AllThereInTheManual According to]] [[ForgottenRealms the background material]] The Shadow Thieves are led by a group called the Shadow Council, whose names and identities are always kept secret and one of whom is on the Council of Six. Linvail could be one of them, or head of the local chapter, given extraordinary wartime powers.
** Note that he has one of his own -- Renal Bloodscalp, who runs the Shadow Thieves' operations on the surface.
* DiabolicalMastermind: Has pretty much all of the trappings, barring that he's on your side.
* KickTheSonOfABitch: Bodhi sends you to sack his guildhall and kill him as the last ofparty can gain her tasks before loyalty so she takes you to Spellhold. She really doesn't care about his nature but he's only so much less evil than her.
** PayEvilUntoEvil: In an inversion of IfYoureSoEvilEatThisKitten, on the good side of the ''Alternatives'' mod Sir Aster sends you after him to prove your benevolence, since not being a vampire is basically the only thing making him better than Bodhi (whom you also go after).
* MovingTheGoalposts: After paying the price to see him he decides that he needs a bit more aid out of you before he can send you on your way. To be fair, the war with Bhodi's guild is putting a severe drain on his resources.
* NeutralEvil: [[strike:Invoked]]. Due to laziness in Bioware's code he will appear as TrueNeutral in an unpatched game.
* ObviouslyEvil: He's not really much more subtle about his alignment than Bodhi is. The Shadow Thief guildhall contains examples of ColdBloodedTorture, TrainingFromHell, and a number of unsavoury characters.
* PragmaticVillainy: Working with a Good-aligned CHARNAME is this. Also his motivation for taking on the vampires is that they're infringing on his territory.
* ReasonableAuthorityFigure: He's mostly concerned with the overhead and preservation of the Shadow Thieves. He's also willing to sic assassins after Saemon for betraying your trust, andhelps you fight Bodhi when she reappears later in the game even if she has no plans to resurrect her guild.
* ReligionOfEvil: During the attack on his guildhall it is shown that his gang has the support of the clergy of Mask, the NeutralEvil god of thievery.
* TheReveal: He eventually reveals that the Shadow Thieves were behind the attack on Irenicus' dungeon in the opening sequence, and that he's had you under surveillance for the first two chapters of the game to see if he could use you to strike back at Irenicus.
* TheSyndicate
them later.
* AffablyEvil: He's a lot more polite and respectable than his underlings when dealing with you.
* AuthorityEqualsAsskicking: If you fight him as part of Bodhi's path, he reveals himself as a high-level thief/mage.
* DecoyLeader[=/=]TheDragon: Implied. [[AllThereInTheManual According to]] [[ForgottenRealms the background material]] The Shadow Thieves are led by a group called the Shadow Council, whose names and identities are always kept secret and one of whom is on the Council of Six. Linvail could be one of them, or head of the local chapter, given extraordinary wartime powers.
** Note that he has one of his own -- Renal Bloodscalp, who runs the Shadow Thieves' operations on the surface.
* DiabolicalMastermind: Has pretty much all of the trappings, barring that he's on your side.
* KickTheSonOfABitch: Bodhi sends you to sack his guildhall and kill him as the last of
** PayEvilUntoEvil: In an inversion of IfYoureSoEvilEatThisKitten, on the good side of the ''Alternatives'' mod Sir Aster sends you after him to prove your benevolence, since not being a vampire is basically the only thing making him better than Bodhi (whom you also go after).
* MovingTheGoalposts: After paying the price to see him he decides that he needs a bit more aid out of you before he can send you on your way. To be fair, the war with Bhodi's guild is putting a severe drain on his resources.
* NeutralEvil: [[strike:Invoked]]. Due to laziness in Bioware's code he will appear as TrueNeutral in an unpatched game.
* ObviouslyEvil: He's not really much more subtle about his alignment than Bodhi is. The Shadow Thief guildhall contains examples of ColdBloodedTorture, TrainingFromHell, and a number of unsavoury characters.
* PragmaticVillainy: Working with a Good-aligned CHARNAME is this. Also his motivation for taking on the vampires is that they're infringing on his territory.
* ReasonableAuthorityFigure: He's mostly concerned with the overhead and preservation of the Shadow Thieves. He's also willing to sic assassins after Saemon for betraying your trust, and
* ReligionOfEvil: During the attack on his guildhall it is shown that his gang has the support of the clergy of Mask, the NeutralEvil god of thievery.
* TheReveal: He eventually reveals that the Shadow Thieves were behind the attack on Irenicus' dungeon in the opening sequence, and that he's had you under surveillance for the first two chapters of the game to see if he could use you to strike back at Irenicus.
* TheSyndicate
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[[folder: Saemon Havarian]]
-->''We could argue about who's done what to whom all day. Or maybe less, as I imagine my being chopped to bits might make your argument a little more effective than mine.''
--> '''Voiced by:''' Creator/JeffBennett
Saemon Havarian is a treacherous swashbuckler/mage who can and will sell out anyone, including Charname, to save his own skin. About as untrustworthy as a man can be, he is nevertheless not directly antagonistic and may even end up helping Charname out (by betraying his current employer). For some reason, most people will trust -- or at least tolerate -- him despite knowing his (very well-deserved) reputation; presumably he has an absurdly high charisma.
He plays an important role in Chapter 4 of Baldur's Gate II: Shadows of Amn, and--depending on the player's actions--may also be important in Chapter 9 of Baldur's Gate II: Throne of Bhaal.
-->''We could argue about who's done what to whom all day. Or maybe less, as I imagine my being chopped to bits might make your argument a little more effective than mine.''
--> '''Voiced by:''' Creator/JeffBennett
Saemon Havarian is a treacherous swashbuckler/mage who can and will sell out anyone, including Charname, to save his own skin. About as untrustworthy as a man can be, he is nevertheless not directly antagonistic and may even end up helping Charname out (by betraying his current employer). For some reason, most people will trust -- or at least tolerate -- him despite knowing his (very well-deserved) reputation; presumably he has an absurdly high charisma.
He plays an important role in Chapter 4 of Baldur's Gate II: Shadows of Amn, and--depending on the player's actions--may also be important in Chapter 9 of Baldur's Gate II: Throne of Bhaal.
to:
[[folder: Saemon Havarian]]
-->''We could argue about who's done what to whom all day. Or maybe less, as I imagine my being chopped to bits might make your argument a little more effective than mine.''
--> '''Voiced by:''' Creator/JeffBennett
Saemon Havarian is a treacherous swashbuckler/mage who canDradeel]]
An elf shipwrecked on Balduran's Island. He's gone somewhat insane from the solitude andwill sell out anyone, including the perpetual threat of Karoug's werewolves, but he's still able to give some advice to Charname.
He later shows up in Spellhold as one of the inmates, where he is again able to assist Charname,to save his own skin. About as untrustworthy as a man can be, he is nevertheless not directly antagonistic and may even end up helping Charname out (by betraying his current employer). For some reason, most people will trust -- or at least tolerate -- him despite knowing his (very well-deserved) reputation; presumably he has an absurdly high charisma.
He plays an important rolethis time in Chapter 4 of Baldur's Gate II: Shadows of Amn, and--depending on the player's actions--may also be important in Chapter 9 of Baldur's Gate II: Throne of Bhaal.
attacking Irenicus.
-->''We could argue about who's done what to whom all day. Or maybe less, as I imagine my being chopped to bits might make your argument a little more effective than mine.''
--> '''Voiced by:''' Creator/JeffBennett
Saemon Havarian is a treacherous swashbuckler/mage who can
An elf shipwrecked on Balduran's Island. He's gone somewhat insane from the solitude and
He later shows up in Spellhold as one of the inmates, where he is again able to assist Charname,
He plays an important role
Changed line(s) 199,211 (click to see context) from:
* ChronicBackstabbingDisorder: Though it's worth keeping in mind that he eventually proves trustworthy when sufficiently motivated (i.e., after all of his friends and associates have been betrayed and murdered).
* DeadpanSnarker
* DirtyCoward[=/=]LovableCoward: Depending on how sympathetic you find him. He never fights once in the game and only casts spells to escape.
* DualWielding: Possibly a subversion, as his cowardly nature means he never actually fights.
* KarmaHoudini: Technically you can kill him at one point, but it doesn't "count" as the game continues with the assumption that he lived. In any case, he always ends up getting away with his crimes, which at the least involve robbery and frequently involve people getting killed (in fairness, he never kills anyone himself, or even fights at all, but he's still responsible).
** Well, 'getting away' is a bit harsh. He never ''dies'' (permanently) but associating with you basically ruins him financially thrice over (two boats and one smuggling network), ''and'' you can make Aran Lindvail put a price on his head. And the people who get killed usually do so because they end up picking a fight with or associating with ''you''.
*** Even so, he always seems to bounce back with few lasting repurcussions, and the price you get put on his head obviously isn't working. And considering he pins the blame for his misdeeds on you ''twice'' and is not punished in any way, he sort of ''does'' get away with it all.
* LovableRogue: Though only so lovable once you realise he's basically a spineless wimp.
* LovableTraitor: You're even allowed to lampshade it the first time you meet it. Everyone else will too, even if you don't. [[spoiler:Even ''Irenicus'' implies that he trusts Saemon about as far as he can throw him.]]
* MeaningfulName: His first name is very similar to 'seaman', with two letters changed. His last name is the norwegian word for "Shipwreck" (as in the event, not the ensuing derelict) with -an affixed to the end.
* ObfuscatingStupidity: Not directly 'stupid', but the manual reveals he's a level 12/14 swashbuckler-mage dual class, and is probably far more dangerous than his cowardly nature would imply.
* {{Pirate}}: He'll deny it, though.
* TrueNeutral: InUniverse.
* DeadpanSnarker
* DirtyCoward[=/=]LovableCoward: Depending on how sympathetic you find him. He never fights once in the game and only casts spells to escape.
* DualWielding: Possibly a subversion, as his cowardly nature means he never actually fights.
* KarmaHoudini: Technically you can kill him at one point, but it doesn't "count" as the game continues with the assumption that he lived. In any case, he always ends up getting away with his crimes, which at the least involve robbery and frequently involve people getting killed (in fairness, he never kills anyone himself, or even fights at all, but he's still responsible).
** Well, 'getting away' is a bit harsh. He never ''dies'' (permanently) but associating with you basically ruins him financially thrice over (two boats and one smuggling network), ''and'' you can make Aran Lindvail put a price on his head. And the people who get killed usually do so because they end up picking a fight with or associating with ''you''.
*** Even so, he always seems to bounce back with few lasting repurcussions, and the price you get put on his head obviously isn't working. And considering he pins the blame for his misdeeds on you ''twice'' and is not punished in any way, he sort of ''does'' get away with it all.
* LovableRogue: Though only so lovable once you realise he's basically a spineless wimp.
* LovableTraitor: You're even allowed to lampshade it the first time you meet it. Everyone else will too, even if you don't. [[spoiler:Even ''Irenicus'' implies that he trusts Saemon about as far as he can throw him.]]
* MeaningfulName: His first name is very similar to 'seaman', with two letters changed. His last name is the norwegian word for "Shipwreck" (as in the event, not the ensuing derelict) with -an affixed to the end.
* ObfuscatingStupidity: Not directly 'stupid', but the manual reveals he's a level 12/14 swashbuckler-mage dual class, and is probably far more dangerous than his cowardly nature would imply.
* {{Pirate}}: He'll deny it, though.
* TrueNeutral: InUniverse.
to:
* ChronicBackstabbingDisorder: Though it's worth keeping in mind that he eventually proves trustworthy when sufficiently motivated (i.e., after all of his friends and associates have been betrayed and murdered).
* DeadpanSnarker
* DirtyCoward[=/=]LovableCoward: Depending on how sympathetic you find him. He never fights once in the game and only casts spells to escape.
* DualWielding: Possibly a subversion, as his cowardly nature means he never actually fights.
* KarmaHoudini: Technically you can killKilledOffForReal: Irenicus kills him at one point, but it doesn't "count" as the game continues along with the assumption that he lived. In any case, he always ends up getting away with his crimes, which at the least involve robbery and frequently involve people getting killed (in fairness, he never kills anyone himself, or even fights at all, but he's still responsible).
** Well, 'getting away' is a bit harsh. He never ''dies'' (permanently) but associating with you basically ruins him financially thrice over (two boats and one smuggling network), ''and'' you can make Aran Lindvail put a price on his head. And the people who get killed usually do so because they end up picking a fight with or associating with ''you''.
*** Even so, he always seems to bounce back with few lasting repurcussions, and the price you get put on his head obviously isn't working. And considering he pins the blame for his misdeeds on you ''twice'' and is not punished in any way, he sortrest of ''does'' get away with it all.
* LovableRogue: Though only so lovable once you realise he's basically a spineless wimp.
* LovableTraitor: You're even allowed to lampshade it the first time you meet it. Everyone else will too, even if you don't. [[spoiler:Even ''Irenicus'' implies that he trusts Saemon about as far as he can throw him.]]
* MeaningfulName: His first name is very similar to 'seaman', with two letters changed. His last name is the norwegian word for "Shipwreck" (as in the event, not the ensuing derelict) with -an affixed to the end.
* ObfuscatingStupidity: Not directly 'stupid', but the manual reveals he's a level 12/14 swashbuckler-mage dual class, and is probably far more dangerous than his cowardly nature would imply.
* {{Pirate}}: He'll deny it, though.
* TrueNeutral: InUniverse.Spellhold's inmates.
* DeadpanSnarker
* DirtyCoward[=/=]LovableCoward: Depending on how sympathetic you find him. He never fights once in the game and only casts spells to escape.
* DualWielding: Possibly a subversion, as his cowardly nature means he never actually fights.
* KarmaHoudini: Technically you can kill
** Well, 'getting away' is a bit harsh. He never ''dies'' (permanently) but associating with you basically ruins him financially thrice over (two boats and one smuggling network), ''and'' you can make Aran Lindvail put a price on his head. And the people who get killed usually do so because they end up picking a fight with or associating with ''you''.
*** Even so, he always seems to bounce back with few lasting repurcussions, and the price you get put on his head obviously isn't working. And considering he pins the blame for his misdeeds on you ''twice'' and is not punished in any way, he sort
* LovableRogue: Though only so lovable once you realise he's basically a spineless wimp.
* LovableTraitor: You're even allowed to lampshade it the first time you meet it. Everyone else will too, even if you don't. [[spoiler:Even ''Irenicus'' implies that he trusts Saemon about as far as he can throw him.]]
* MeaningfulName: His first name is very similar to 'seaman', with two letters changed. His last name is the norwegian word for "Shipwreck" (as in the event, not the ensuing derelict) with -an affixed to the end.
* ObfuscatingStupidity: Not directly 'stupid', but the manual reveals he's a level 12/14 swashbuckler-mage dual class, and is probably far more dangerous than his cowardly nature would imply.
* {{Pirate}}: He'll deny it, though.
* TrueNeutral: InUniverse.
Changed line(s) 214,218 (click to see context) from:
[[folder: The Spectator]]
-->''Oh captain, my captain.''
A large and powerful beholder who Charname runs into near the end of Chapter 4 of Baldur's Gate II: Shadows of Amn, and in the middle of Chapter 9 of Baldur's Gate II: Throne of Bhaal. Unlike his less diplomatic siblings, he's chatty, friendly...and [[DeadpanSnarker more than a little snarky]].
-->''Oh captain, my captain.''
A large and powerful beholder who Charname runs into near the end of Chapter 4 of Baldur's Gate II: Shadows of Amn, and in the middle of Chapter 9 of Baldur's Gate II: Throne of Bhaal. Unlike his less diplomatic siblings, he's chatty, friendly...and [[DeadpanSnarker more than a little snarky]].
to:
[[folder: The Spectator]]
-->''Oh captain, my captain.''
Hurgan Stoneblade]]
->''I got the adventure that'll make ye yearn for glory!''
Alarge and dwarf seeking to prevent the release of Aec'Letec, a powerful beholder who Charname runs into near demon. He tasks the end of Chapter 4 of Baldur's Gate II: Shadows of Amn, and in party with recovering a dagger before it can be used to summon the middle of Chapter 9 of Baldur's Gate II: Throne of Bhaal. Unlike his less diplomatic siblings, he's chatty, friendly...and [[DeadpanSnarker more than a little snarky]].
demon; when that fails, he advises the party on how to stop the demon from causing total catastrophe.
-->''Oh captain, my captain.''
->''I got the adventure that'll make ye yearn for glory!''
A
Changed line(s) 220,230 (click to see context) from:
* BenevolentGenie: Well, more ''Lazy'' Genie. When you first meet him he's been bound to guard the local ruler's magical chest. With a minimal amount of coaxing, you can point out to him that he's only been bound to guard the chest...''not'' what's ''inside'' the chest, and thus is not obligated to stop you from taking it. With the added incentive that even the Beholder's Council wouldn't force him to guard an ''empty'' chest, he's all too happy to let you steal the loot.
* DeadpanSnarker: The main reason for his popularity with the fans.
* IAlwaysWantedToSayThat: His above-mentioned Walt Whitman quotation.
* LawfulNeutral:[[invoked]] He's a creature of Helm, ''the'' LN god. Although he's a bit more snarky about than par for Helm's followers.
* LiteralGenie: Inverted; the [=PC=] can avoid killing him by ''pointing out'' that he can be this.
* LoopholeAbuse: With the help of the player, realises he can use this to mooch on his job.
* MinionWithAnFInEvil: He rarely makes any actual effort to act sinister, no matter what his employers have asked, not being evil and all.
-->'''Spectator''': ...Oh, that reminds me. I promised that mad little Sahuagin that I would make an effort to scare off intruders. So...''boo!'' ...And that's about as much effort as I'm willing to put into ''that''
* MySpeciesDothProtestTooMuch: He's not the only non-evil beholder-type creature in the ForgottenRealms, being a member of an Always LawfulNeutral sub--race of beholders, but he is the only one you encounter.
* OddFriendship: By the final time you meet it, you're able to actually have a halfway cordial conversation with him, before he metaphorically shrugs his shoulders and teleports himself home...you just having slaughtered his current employers.
* PunchClockVillain: To a T, and he’s rather unfond of his job. The first time you meet him, he’s all too willing to let you [[ExactWords reinterpret his orders somewhat liberally]] so long as it gets him off duty. The second time, he convinces his [[MiddleManagementMook employer]] to [[TooDumbToLive fight you personally]] because he gets to ditch the job again if he dies. In fact, he's quite happy to leave you alone and go check out the nearest hive for babes.
* DeadpanSnarker: The main reason for his popularity with the fans.
* IAlwaysWantedToSayThat: His above-mentioned Walt Whitman quotation.
* LawfulNeutral:[[invoked]] He's a creature of Helm, ''the'' LN god. Although he's a bit more snarky about than par for Helm's followers.
* LiteralGenie: Inverted; the [=PC=] can avoid killing him by ''pointing out'' that he can be this.
* LoopholeAbuse: With the help of the player, realises he can use this to mooch on his job.
* MinionWithAnFInEvil: He rarely makes any actual effort to act sinister, no matter what his employers have asked, not being evil and all.
-->'''Spectator''': ...Oh, that reminds me. I promised that mad little Sahuagin that I would make an effort to scare off intruders. So...''boo!'' ...And that's about as much effort as I'm willing to put into ''that''
* MySpeciesDothProtestTooMuch: He's not the only non-evil beholder-type creature in the ForgottenRealms, being a member of an Always LawfulNeutral sub--race of beholders, but he is the only one you encounter.
* OddFriendship: By the final time you meet it, you're able to actually have a halfway cordial conversation with him, before he metaphorically shrugs his shoulders and teleports himself home...you just having slaughtered his current employers.
* PunchClockVillain: To a T, and he’s rather unfond of his job. The first time you meet him, he’s all too willing to let you [[ExactWords reinterpret his orders somewhat liberally]] so long as it gets him off duty. The second time, he convinces his [[MiddleManagementMook employer]] to [[TooDumbToLive fight you personally]] because he gets to ditch the job again if he dies. In fact, he's quite happy to leave you alone and go check out the nearest hive for babes.
to:
* BenevolentGenie: Well, more ''Lazy'' Genie. When you first meet him he's been bound to guard the local ruler's magical chest. With a minimal amount QuestGiver: One of coaxing, you can point out to him two quest givers that he's only been bound to guard wants the chest...''not'' what's ''inside'' party to go to Durlag's Tower (the other being Therella, whose son went missing in the chest, and thus is not obligated to stop you from taking it. With the added incentive that even the Beholder's Council wouldn't force him to guard an ''empty'' chest, he's all too happy to let you steal the loot.
* DeadpanSnarker: The main reason for his popularity with the fans.
* IAlwaysWantedToSayThat: His above-mentioned Walt Whitman quotation.Tower).
* LawfulNeutral:[[invoked]] He's a creature of Helm, ''the'' LN god. Although he's a bit more snarky about than par for Helm's followers.
* LiteralGenie: Inverted; the [=PC=] can avoid killing him by ''pointing out'' that he can be this.
* LoopholeAbuse: With the help of the player, realises he can use this to mooch on his job.
* MinionWithAnFInEvil: He rarely makes any actual effort to act sinister, no matter what his employers have asked, not being evil and all.
-->'''Spectator''': ...Oh, that reminds me. I promised that mad little Sahuagin that I would make an effort to scare off intruders. So...''boo!'' ...And that's about as much effort as I'm willing to put into ''that''
* MySpeciesDothProtestTooMuch: He's not the only non-evil beholder-type creature in the ForgottenRealms, being a member of an Always LawfulNeutral sub--race of beholders, but he is the only one you encounter.
* OddFriendship: By the final time you meet it, you're able to actually have a halfway cordial conversation with him, before he metaphorically shrugs his shoulders and teleports himself home...you just having slaughtered his current employers.
* PunchClockVillain: To a T, and he’s rather unfond of his job. The first time you meet him, he’s all too willing to let you [[ExactWords reinterpret his orders somewhat liberally]] so long as it gets him off duty. The second time, he convinces his [[MiddleManagementMook employer]] to [[TooDumbToLive fight you personally]] because he gets to ditch the job again if he dies. In fact, he's quite happy to leave you alone and go check out the nearest hive for babes.
* DeadpanSnarker: The main reason for his popularity with the fans.
* IAlwaysWantedToSayThat: His above-mentioned Walt Whitman quotation.
* LiteralGenie: Inverted; the [=PC=] can avoid killing him by ''pointing out'' that he can be this.
* LoopholeAbuse: With the help of the player, realises he can use this to mooch on his job.
* MinionWithAnFInEvil: He rarely makes any actual effort to act sinister, no matter what his employers have asked, not being evil and all.
-->'''Spectator''': ...Oh, that reminds me. I promised that mad little Sahuagin that I would make an effort to scare off intruders. So...''boo!'' ...And that's about as much effort as I'm willing to put into ''that''
* MySpeciesDothProtestTooMuch: He's not the only non-evil beholder-type creature in the ForgottenRealms, being a member of an Always LawfulNeutral sub--race of beholders, but he is the only one you encounter.
* OddFriendship: By the final time you meet it, you're able to actually have a halfway cordial conversation with him, before he metaphorically shrugs his shoulders and teleports himself home...you just having slaughtered his current employers.
* PunchClockVillain: To a T, and he’s rather unfond of his job. The first time you meet him, he’s all too willing to let you [[ExactWords reinterpret his orders somewhat liberally]] so long as it gets him off duty. The second time, he convinces his [[MiddleManagementMook employer]] to [[TooDumbToLive fight you personally]] because he gets to ditch the job again if he dies. In fact, he's quite happy to leave you alone and go check out the nearest hive for babes.
Changed line(s) 233,237 (click to see context) from:
[[folder: Adalon]]
-->''I am Adalon, the guardian, and I have done my duty as well as I have been able for many a century. I was not the first, but I know the history.''
A silver dragon, tasked by the elven god Corellon Larethian himself to guard one of the entrances to the Underdark and the temple that sits on top of it from invasions by the drow. However, the drow stole her eggs and threatened to destroy them if she left her lair. When the party finds her lair, she gives them a quest to infiltrate the nearby drow city and retrieve her eggs in exchange for her help in reaching the surface. This quest alone makes up about 3/4 of the content of Chapter 5 of Baldur's Gate II: Shadows of Amn, and it has ties to nearly every other quest available in the Underdark.
-->''I am Adalon, the guardian, and I have done my duty as well as I have been able for many a century. I was not the first, but I know the history.''
A silver dragon, tasked by the elven god Corellon Larethian himself to guard one of the entrances to the Underdark and the temple that sits on top of it from invasions by the drow. However, the drow stole her eggs and threatened to destroy them if she left her lair. When the party finds her lair, she gives them a quest to infiltrate the nearby drow city and retrieve her eggs in exchange for her help in reaching the surface. This quest alone makes up about 3/4 of the content of Chapter 5 of Baldur's Gate II: Shadows of Amn, and it has ties to nearly every other quest available in the Underdark.
to:
[[folder: Adalon]]
-->''I am Adalon, the guardian,Liia Janneth and I have done my duty as well as I have been able for many a century. I was not the first, but I know the history.''
A silver dragon, tasked by the elven god Corellon Larethian himself to guard one of the entrances to the UnderdarkBelt]]
Grand Duchess Liia Janneth andthe temple that sits on top of it from invasions by the drow. However, the drow stole her eggs and threatened to destroy them if she left her lair. When the party finds her lair, she gives them a quest to infiltrate the nearby drow city and retrieve her eggs in exchange for her help in reaching the surface. This quest alone makes up about 3/4 of the content of Chapter 5 Grand Duke Belt are two of Baldur's Gate II: Shadows of Amn, and it has ties to nearly every other quest available Gate's leaders. They help Charname track down Sarevok after Charname saves them from being slain in the Underdark.
Sarevok's ambush.
-->''I am Adalon, the guardian,
A silver dragon, tasked by the elven god Corellon Larethian himself to guard one of the entrances to the Underdark
Grand Duchess Liia Janneth and
Changed line(s) 239,248 (click to see context) from:
* BreathWeapon: As all dragons have.
* CurbStompBattle: At the resolution of her quest, she briefly joins the party to escort them out of the Underdark. The drow guards near the exit don't live very long. Also, if Jaheira is in the party, she expresses regret that [[BigBad Irenicus]] didn't piss Adalon off, because their problem would have been solved nicely if the silver had curb-stomped him.
* GoodIsNotNice: Understandably, as she is quite stressed out at the loss of her eggs and the realization that her task of keeping the peace is all but impossible.
* LawfulGood: In-universe. Metallic dragons like Adalon are always some flavour of good, in contrast to their chromatic brethren.
* MamaBear: She threatens to kill you if you don't bring her eggs back to her intact. If you fail to keep up your end of the bargain, you find out she wasn't exaggerating. She also mentions that she'd dearly love to slaughter those involved in kidnapping her eggs -- if she didn't genuinely believe they would break them if she did.
* OurDragonsAreDifferent: Silver dragon.
* ScrewThisImOuttaHere: Realizing that her task of keeping the peace is all but impossible, she decides to leave after she has taken vengeance on the drow.
* SilenceYouFool: Your first clue that she is not exactly nice, or in the best of moods.
* SomeoneToRememberHimBy: In the past, she was granted a powerful wish. Since she could not resurrect her husband with it, she settled for getting dragon eggs.
* VoluntaryShapeShifting: A standard power for most dragons in AD&D, but she is the first (and until Throne of Bhaal, only) dragon seen doing it on screen.
* CurbStompBattle: At the resolution of her quest, she briefly joins the party to escort them out of the Underdark. The drow guards near the exit don't live very long. Also, if Jaheira is in the party, she expresses regret that [[BigBad Irenicus]] didn't piss Adalon off, because their problem would have been solved nicely if the silver had curb-stomped him.
* GoodIsNotNice: Understandably, as she is quite stressed out at the loss of her eggs and the realization that her task of keeping the peace is all but impossible.
* LawfulGood: In-universe. Metallic dragons like Adalon are always some flavour of good, in contrast to their chromatic brethren.
* MamaBear: She threatens to kill you if you don't bring her eggs back to her intact. If you fail to keep up your end of the bargain, you find out she wasn't exaggerating. She also mentions that she'd dearly love to slaughter those involved in kidnapping her eggs -- if she didn't genuinely believe they would break them if she did.
* OurDragonsAreDifferent: Silver dragon.
* ScrewThisImOuttaHere: Realizing that her task of keeping the peace is all but impossible, she decides to leave after she has taken vengeance on the drow.
* SilenceYouFool: Your first clue that she is not exactly nice, or in the best of moods.
* SomeoneToRememberHimBy: In the past, she was granted a powerful wish. Since she could not resurrect her husband with it, she settled for getting dragon eggs.
* VoluntaryShapeShifting: A standard power for most dragons in AD&D, but she is the first (and until Throne of Bhaal, only) dragon seen doing it on screen.
to:
* BreathWeapon: As all dragons have.
* CurbStompBattle: At the resolution of her quest, she briefly joins the party to escort them out of the Underdark. The drow guards near the exit don't liveReasonableAuthorityFigure: Both seem very long. Also, if Jaheira is in the party, she expresses regret that [[BigBad Irenicus]] didn't piss Adalon off, because their problem would have been solved nicely if the silver had curb-stomped him.
* GoodIsNotNice: Understandably, as she is quite stressed out at the loss of her eggs and the realization that her task of keeping the peace is all but impossible.
* LawfulGood: In-universe. Metallic dragons like Adalon are always some flavour of good, in contrast to their chromatic brethren.
* MamaBear: She threatens to kill you if you don't bring her eggs back to her intact. If you fail to keep up your end of the bargain, you find out she wasn't exaggerating. She also mentions that she'd dearly love to slaughter those involved in kidnapping her eggs -- if she didn't genuinely believereasonable. After Charname saves them, they would break them if she did.
* OurDragonsAreDifferent: Silver dragon.
* ScrewThisImOuttaHere: Realizing that her task of keeping the peace is all but impossible, she decidestrust Charname and provide assistance in tracking down Sarevok to leave after she has taken vengeance on the drow.
* SilenceYouFool: Your first clue that she is not exactly nice, or in the best of moods.
* SomeoneToRememberHimBy: In the past, she was granted a powerful wish. Since she could not resurrect her husband with it, she settled for getting dragon eggs.
* VoluntaryShapeShifting: A standard power for most dragons in AD&D, but she is the first (and until Throne of Bhaal, only) dragon seen doing it on screen.stop him from launching another attack.
* CurbStompBattle: At the resolution of her quest, she briefly joins the party to escort them out of the Underdark. The drow guards near the exit don't live
* GoodIsNotNice: Understandably, as she is quite stressed out at the loss of her eggs and the realization that her task of keeping the peace is all but impossible.
* LawfulGood: In-universe. Metallic dragons like Adalon are always some flavour of good, in contrast to their chromatic brethren.
* MamaBear: She threatens to kill you if you don't bring her eggs back to her intact. If you fail to keep up your end of the bargain, you find out she wasn't exaggerating. She also mentions that she'd dearly love to slaughter those involved in kidnapping her eggs -- if she didn't genuinely believe
* OurDragonsAreDifferent: Silver dragon.
* ScrewThisImOuttaHere: Realizing that her task of keeping the peace is all but impossible, she decides
* SilenceYouFool: Your first clue that she is not exactly nice, or in the best of moods.
* SomeoneToRememberHimBy: In the past, she was granted a powerful wish. Since she could not resurrect her husband with it, she settled for getting dragon eggs.
* VoluntaryShapeShifting: A standard power for most dragons in AD&D, but she is the first (and until Throne of Bhaal, only) dragon seen doing it on screen.
Changed line(s) 251,256 (click to see context) from:
[[folder: Solaufein]]
--> ''I do what I must, when I must. Know this well...''
--> '''Voiced by:''' Creator/JeffBennett
A prominent male drow tasked by the drow leaders to supervise you when you infiltrate Ust Natha. [[spoiler: In reality, he is a well-disguised Eilistraee worshipping spy.]]
--> ''I do what I must, when I must. Know this well...''
--> '''Voiced by:''' Creator/JeffBennett
A prominent male drow tasked by the drow leaders to supervise you when you infiltrate Ust Natha. [[spoiler: In reality, he is a well-disguised Eilistraee worshipping spy.]]
to:
[[folder:
--> ''I do what I must, when I must. Know this well...''
-->''Yes? You have something to report?''
--> '''Voiced by:'''
A prominent male drow tasked by
Aran Linvail is the
He plays a
Changed line(s) 258,265 (click to see context) from:
* [[spoiler: AntiHero: Type III. He goes to great lengths to disguise his true allegiance.]]
* [[spoiler: DarkIsNotEvil: Like most Eilistraee aligned drow.]]
* DeadpanSnarker: Especially towards Phaere.
* [[spoiler: GoodIsNotNice / [[GoodIsNotSoft Soft]]: Necessary to hide his true identity. He'd even commit murder if he had to.]]
* GeniusBruiser: Veteran fighter who is a lot cleverer than most of his commanders. [[spoiler:He has also been living undercover as a spy for years.]]
* {{Jerkass}}: He's rude and insults you whenever possible.
** [[spoiler:JerkassFacade: It was really an act, as a kind drow is a dead drow.]]
* LaserGuidedKarma: Can give a delightful one to [[spoiler: Phaere]] near the end of the questline. The Matron Mother has stolen a clutch of silver dragon eggs as a sacrifice for a Demon Lord's aid. [[spoiler: Phaere has made a bunch of fake eggs she wants you to replace the real ones so the Matron Mother will be killed by the demon, allowing Phaere to be appointed as the new Matron Mother. Solaufein has, guess what... made a second bunch of fake eggs to give to Phaere.]]
* [[spoiler: DarkIsNotEvil: Like most Eilistraee aligned drow.]]
* DeadpanSnarker: Especially towards Phaere.
* [[spoiler: GoodIsNotNice / [[GoodIsNotSoft Soft]]: Necessary to hide his true identity. He'd even commit murder if he had to.]]
* GeniusBruiser: Veteran fighter who is a lot cleverer than most of his commanders. [[spoiler:He has also been living undercover as a spy for years.]]
* {{Jerkass}}: He's rude and insults you whenever possible.
** [[spoiler:JerkassFacade: It was really an act, as a kind drow is a dead drow.]]
* LaserGuidedKarma: Can give a delightful one to [[spoiler: Phaere]] near the end of the questline. The Matron Mother has stolen a clutch of silver dragon eggs as a sacrifice for a Demon Lord's aid. [[spoiler: Phaere has made a bunch of fake eggs she wants you to replace the real ones so the Matron Mother will be killed by the demon, allowing Phaere to be appointed as the new Matron Mother. Solaufein has, guess what... made a second bunch of fake eggs to give to Phaere.]]
to:
* [[spoiler: AntiHero: Type III. He goes to great lengths to disguise his true allegiance.]]
* [[spoiler: DarkIsNotEvil: Like most Eilistraee aligned drow.]]
* DeadpanSnarker: Especially towards Phaere.
* [[spoiler: GoodIsNotNice / [[GoodIsNotSoft Soft]]: Necessary to hide his true identity. He'd even commit murder if he had to.]]
* GeniusBruiser: Veteran fighterALighterShadeOfBlack: Though a thief who runs an operation that performs assassinations and torture, Aran is a lot cleverer still the "good" option compared to the vampires. Keldorn and Mazzy will still support you if you choose him, though Yoshimo for some reason is less than most of his commanders. [[spoiler:He has also been living undercover as a spy for years.]]
thrilled.
*{{Jerkass}}: AffablyEvil: He's rude a lot more polite and insults respectable than his underlings when dealing with you.
* AuthorityEqualsAsskicking: If youwhenever possible.
fight him as part of Bodhi's path, he reveals himself as a high-level thief/mage.
* DecoyLeader[=/=]TheDragon: Implied. [[AllThereInTheManual According to]] [[ForgottenRealms the background material]] The Shadow Thieves are led by a group called the Shadow Council, whose names and identities are always kept secret and one of whom is on the Council of Six. Linvail could be one of them, or head of the local chapter, given extraordinary wartime powers.
**[[spoiler:JerkassFacade: It was Note that he has one of his own -- Renal Bloodscalp, who runs the Shadow Thieves' operations on the surface.
* DiabolicalMastermind: Has pretty much all of the trappings, barring that he's on your side.
* KickTheSonOfABitch: Bodhi sends you to sack his guildhall and kill him as the last of her tasks before she takes you to Spellhold. She really doesn't care about his nature but he's only so much less evil than her.
** PayEvilUntoEvil: In anact, as a kind drow is a dead drow.]]
* LaserGuidedKarma: Can give a delightful one to [[spoiler: Phaere]] nearinversion of IfYoureSoEvilEatThisKitten, on the end good side of the questline. ''Alternatives'' mod Sir Aster sends you after him to prove your benevolence, since not being a vampire is basically the only thing making him better than Bodhi (whom you also go after).
* MovingTheGoalposts: After paying the price to see him he decides that he needs a bit more aid out of you before he can send you on your way. To be fair, the war with Bhodi's guild is putting a severe drain on his resources.
* NeutralEvil: [[strike:Invoked]]. Due to laziness in Bioware's code he will appear as TrueNeutral in an unpatched game.
* ObviouslyEvil: He's not really much more subtle about his alignment than Bodhi is. TheMatron Mother Shadow Thief guildhall contains examples of ColdBloodedTorture, TrainingFromHell, and a number of unsavoury characters.
* PragmaticVillainy: Working with a Good-aligned CHARNAME is this. Also his motivation for taking on the vampires is that they're infringing on his territory.
* ReasonableAuthorityFigure: He's mostly concerned with the overhead and preservation of the Shadow Thieves. He's also willing to sic assassins after Saemon for betraying your trust, and helps you fight Bodhi when she reappears later in the game even if she hasstolen a clutch no plans to resurrect her guild.
* ReligionOfEvil: During the attack on his guildhall it is shown that his gang has the support ofsilver dragon eggs as a sacrifice the clergy of Mask, the NeutralEvil god of thievery.
* TheReveal: He eventually reveals that the Shadow Thieves were behind the attack on Irenicus' dungeon in the opening sequence, and that he's had you under surveillance fora Demon Lord's aid. [[spoiler: Phaere has made a bunch the first two chapters of fake eggs she wants the game to see if he could use you to replace the real ones so the Matron Mother will be killed by the demon, allowing Phaere to be appointed as the new Matron Mother. Solaufein has, guess what... made a second bunch of fake eggs to give to Phaere.]]strike back at Irenicus.
* TheSyndicate
* [[spoiler: DarkIsNotEvil: Like most Eilistraee aligned drow.]]
* DeadpanSnarker: Especially towards Phaere.
* [[spoiler: GoodIsNotNice / [[GoodIsNotSoft Soft]]: Necessary to hide his true identity. He'd even commit murder if he had to.]]
* GeniusBruiser: Veteran fighter
*
* AuthorityEqualsAsskicking: If you
* DecoyLeader[=/=]TheDragon: Implied. [[AllThereInTheManual According to]] [[ForgottenRealms the background material]] The Shadow Thieves are led by a group called the Shadow Council, whose names and identities are always kept secret and one of whom is on the Council of Six. Linvail could be one of them, or head of the local chapter, given extraordinary wartime powers.
**
* DiabolicalMastermind: Has pretty much all of the trappings, barring that he's on your side.
* KickTheSonOfABitch: Bodhi sends you to sack his guildhall and kill him as the last of her tasks before she takes you to Spellhold. She really doesn't care about his nature but he's only so much less evil than her.
** PayEvilUntoEvil: In an
* LaserGuidedKarma: Can give a delightful one to [[spoiler: Phaere]] near
* MovingTheGoalposts: After paying the price to see him he decides that he needs a bit more aid out of you before he can send you on your way. To be fair, the war with Bhodi's guild is putting a severe drain on his resources.
* NeutralEvil: [[strike:Invoked]]. Due to laziness in Bioware's code he will appear as TrueNeutral in an unpatched game.
* ObviouslyEvil: He's not really much more subtle about his alignment than Bodhi is. The
* PragmaticVillainy: Working with a Good-aligned CHARNAME is this. Also his motivation for taking on the vampires is that they're infringing on his territory.
* ReasonableAuthorityFigure: He's mostly concerned with the overhead and preservation of the Shadow Thieves. He's also willing to sic assassins after Saemon for betraying your trust, and helps you fight Bodhi when she reappears later in the game even if she has
* ReligionOfEvil: During the attack on his guildhall it is shown that his gang has the support of
* TheReveal: He eventually reveals that the Shadow Thieves were behind the attack on Irenicus' dungeon in the opening sequence, and that he's had you under surveillance for
* TheSyndicate
Changed line(s) 268,273 (click to see context) from:
[[folder: Queen Ellesime]]
-->''Yes... it was a terrible punishment. But you violated everything we hold dear.''
--> '''Voiced by:''' Creator/KathSoucie
Ellesime is the leader of the elves of Suldanesselar, the city which Irenicus and Bodhi were from. She loved Irenicus, but was forced to exile him for his crimes. She plays an important role in Chapter 7 of Baldur's Gate II: Shadows of Amn by expanding on Irenicus' motivations.
-->''Yes... it was a terrible punishment. But you violated everything we hold dear.''
--> '''Voiced by:''' Creator/KathSoucie
Ellesime is the leader of the elves of Suldanesselar, the city which Irenicus and Bodhi were from. She loved Irenicus, but was forced to exile him for his crimes. She plays an important role in Chapter 7 of Baldur's Gate II: Shadows of Amn by expanding on Irenicus' motivations.
to:
[[folder: Queen Ellesime]]
-->''Yes... it was a terrible punishment. But you violated everything we hold dear.''
--> '''Voiced by:''' Creator/KathSoucie
Ellesime is the leaderPrelate Wessalen]]
A member of theelves Order of Suldanesselar, the city which Irenicus Radiant Heart. He gives out missions for the paladin stronghold quest, and Bodhi were from. She loved Irenicus, but was forced can also agree to exile him for his crimes. She plays an important role dispatch knights to help slay Bodhi.
He can help the party inChapter 7 Chapters 2 and 3 of Baldur's Gate II: Shadows of Amn (by providing the paladin stronghold quests) as well as in Chapter 6 (by providing those same quests and also by expanding on Irenicus' motivations.
providing help against Bodhi).
-->''Yes... it was a terrible punishment. But you violated everything we hold dear.''
--> '''Voiced by:''' Creator/KathSoucie
Ellesime is the leader
A member of the
He can help the party in
Changed line(s) 275,283 (click to see context) from:
* EarlyBirdCameo: Remember that sculptor near Nashkel Mines in [=BG1=]? Yeah, it was her statue he was making...
* TheHighQueen
* LawfulGood: InUniverse.
* MyGreatestFailure: She says that Irenicus is this to her.
* OurElvesAreBetter: Subverted, somewhat. She admits she screwed the pooch by letting Irenicus and Bodhi go, and that the elves are to blame for the death and destruction the two of them end up inflicting on the outside world.
* ReplacementGoldfish: In the first dungeon, Irenicus tries cloning her. The clone rebels against the Ellesime identity, going absolutely insane and requiring death.
* TheReveal
* StupidGood: Exiling an epic-level evil wizard who'd already killed hundreds of his countrymen because you want him to [[TaughtByExperience "learn from his mistakes"]] and try to [[TheAtoner "redeem himself"]], ''without stripping him of his powers''?!? [[NiceJobBreakingItHero Nice one, your highness.]]
* TheHighQueen
* LawfulGood: InUniverse.
* MyGreatestFailure: She says that Irenicus is this to her.
* OurElvesAreBetter: Subverted, somewhat. She admits she screwed the pooch by letting Irenicus and Bodhi go, and that the elves are to blame for the death and destruction the two of them end up inflicting on the outside world.
* ReplacementGoldfish: In the first dungeon, Irenicus tries cloning her. The clone rebels against the Ellesime identity, going absolutely insane and requiring death.
* TheReveal
* StupidGood: Exiling an epic-level evil wizard who'd already killed hundreds of his countrymen because you want him to [[TaughtByExperience "learn from his mistakes"]] and try to [[TheAtoner "redeem himself"]], ''without stripping him of his powers''?!? [[NiceJobBreakingItHero Nice one, your highness.]]
to:
* EarlyBirdCameo: Remember that sculptor near Nashkel Mines in [=BG1=]? Yeah, it was her statue he was making...
* TheHighQueen
* LawfulGood: InUniverse.
* MyGreatestFailure: She says that Irenicus is this to her.
* OurElvesAreBetter: Subverted, somewhat. She admits she screwed the pooch by letting Irenicus and Bodhi go, and that the elves are to blame for the death and destruction the two of them end up inflicting on the outside world.
* ReplacementGoldfish: In the first dungeon, Irenicus tries cloning her. The clone rebels against the Ellesime identity, going absolutely insane and requiring death.
* TheReveal
* StupidGood: Exiling an epic-level evil wizard who'd already killed hundreds of his countrymen because you want him to [[TaughtByExperience "learn from his mistakes"]] and try to [[TheAtoner "redeem himself"]], ''without stripping him of his powers''?!? [[NiceJobBreakingItHero NiceKnightInShiningArmor: He's one, your highness.]]
and he's in charge of several more.
* TheHighQueen
* LawfulGood: InUniverse.
* MyGreatestFailure: She says that Irenicus is this to her.
* OurElvesAreBetter: Subverted, somewhat. She admits she screwed the pooch by letting Irenicus and Bodhi go, and that the elves are to blame for the death and destruction the two of them end up inflicting on the outside world.
* ReplacementGoldfish: In the first dungeon, Irenicus tries cloning her. The clone rebels against the Ellesime identity, going absolutely insane and requiring death.
* TheReveal
* StupidGood: Exiling an epic-level evil wizard who'd already killed hundreds of his countrymen because you want him to [[TaughtByExperience "learn from his mistakes"]] and try to [[TheAtoner "redeem himself"]], ''without stripping him of his powers''?!? [[NiceJobBreakingItHero Nice
Changed line(s) 286,290 (click to see context) from:
[[folder: Nyalee]]
--> ''And... there. It be done, a simple thing, it is. The boy's heart is cold, now. As... as cold as his mother's old heart...''
Yaga-Shura's adoptive mother and living in an old temple outside of Saradush. Charname seeks her out to discover the secret of Yaga-Shura's immortality in Chapter 8 of Baldur's Gate II: Throne of Bhaal.
--> ''And... there. It be done, a simple thing, it is. The boy's heart is cold, now. As... as cold as his mother's old heart...''
Yaga-Shura's adoptive mother and living in an old temple outside of Saradush. Charname seeks her out to discover the secret of Yaga-Shura's immortality in Chapter 8 of Baldur's Gate II: Throne of Bhaal.
to:
[[folder: Nyalee]]
Saemon Havarian]]
-->''We could argue about who's done what to whom all day. Or maybe less, as I imagine my being chopped to bits might make your argument a little more effective than mine.''
-->''And... there. It be done, a simple thing, it is. The boy's heart '''Voiced by:''' Creator/JeffBennett
Saemon Havarian iscold, now. As... as cold as a treacherous swashbuckler/mage who can and will sell out anyone, including Charname, to save his mother's old heart...''
Yaga-Shura's adoptive motherown skin. About as untrustworthy as a man can be, he is nevertheless not directly antagonistic and living in an old temple outside of Saradush. may even end up helping Charname seeks her out to discover the secret of Yaga-Shura's immortality (by betraying his current employer). For some reason, most people will trust -- or at least tolerate -- him despite knowing his (very well-deserved) reputation; presumably he has an absurdly high charisma.
He plays an important role in Chapter8 4 of Baldur's Gate II: Shadows of Amn, and--depending on the player's actions--may also be important in Chapter 9 of Baldur's Gate II: Throne of Bhaal.
-->''We could argue about who's done what to whom all day. Or maybe less, as I imagine my being chopped to bits might make your argument a little more effective than mine.''
-->
Saemon Havarian is
Yaga-Shura's adoptive mother
He plays an important role in Chapter
Changed line(s) 292,302 (click to see context) from:
* [[MamaBear Adoptive Mama Bear]]: After her heart is returned and she remembers how much she loved Yaga-Shura, she attacks you because she knows you're going after her boy.
* ChaoticNeutral [[strike:in-universe]]
* {{Druid}}: She was once a priestess of Bhaal, but when he died, she had to turn to the druidic arts.
* EvilMentor: She raised Yaga-Shura with the intention that he would do what Sarevok could not.
* FlunkyBoss: She summons [[WhenTreesAttack Shambling Mounds]] and forest nymphs to help her fight.
* GameplayAndStorySegregation: She shouldn't be allowed to be ChaoticNeutral; druids are only allowed to be TrueNeutral under the 2e rules.
* HappilyAdopted: Although her initial motives were less than ideal, Nyalee grew to genuinely love Yaga-Shura as she raised him. She thought he felt the same way, but in the end he didn't care much for her; it's not stated whether this was always the case or he loved her as a child but stopped loving her when he grew up.
* HugeGuyTinyGirl: Being a fire giant, Yaga-Shura would have been just as tall as her before he was even ten years old, and several feet taller as an adult.
* MyGodWhatHaveIDone: When you return her heart and she undoes Yaga-Shura's SoulJar protection, she remembers her love for the giant and realizes she has helped make him vulnerable, upsetting her greatly; becoming desperate, she attacks you and is killed.
* SenselessSacrifice: She accomplished nothing by turning against you. Not only did Yaga-Shura die anyway, but he didn't remember her with any fondness, or everything she did for him, and she only ended up getting herself killed as well.
* SoulJar: She made this for Yaga-Shura, making him invulnerable. After this was done, he did this to her, so she could not undo it.
* ChaoticNeutral [[strike:in-universe]]
* {{Druid}}: She was once a priestess of Bhaal, but when he died, she had to turn to the druidic arts.
* EvilMentor: She raised Yaga-Shura with the intention that he would do what Sarevok could not.
* FlunkyBoss: She summons [[WhenTreesAttack Shambling Mounds]] and forest nymphs to help her fight.
* GameplayAndStorySegregation: She shouldn't be allowed to be ChaoticNeutral; druids are only allowed to be TrueNeutral under the 2e rules.
* HappilyAdopted: Although her initial motives were less than ideal, Nyalee grew to genuinely love Yaga-Shura as she raised him. She thought he felt the same way, but in the end he didn't care much for her; it's not stated whether this was always the case or he loved her as a child but stopped loving her when he grew up.
* HugeGuyTinyGirl: Being a fire giant, Yaga-Shura would have been just as tall as her before he was even ten years old, and several feet taller as an adult.
* MyGodWhatHaveIDone: When you return her heart and she undoes Yaga-Shura's SoulJar protection, she remembers her love for the giant and realizes she has helped make him vulnerable, upsetting her greatly; becoming desperate, she attacks you and is killed.
* SenselessSacrifice: She accomplished nothing by turning against you. Not only did Yaga-Shura die anyway, but he didn't remember her with any fondness, or everything she did for him, and she only ended up getting herself killed as well.
* SoulJar: She made this for Yaga-Shura, making him invulnerable. After this was done, he did this to her, so she could not undo it.
to:
* [[MamaBear Adoptive Mama Bear]]: After her heart is returned and she remembers how much she loved Yaga-Shura, she attacks you because she knows you're going ChronicBackstabbingDisorder: Though it's worth keeping in mind that he eventually proves trustworthy when sufficiently motivated (i.e., after her boy.
all of his friends and associates have been betrayed and murdered).
*ChaoticNeutral [[strike:in-universe]]
DeadpanSnarker
*{{Druid}}: She was DirtyCoward[=/=]LovableCoward: Depending on how sympathetic you find him. He never fights once in the game and only casts spells to escape.
* DualWielding: Possibly apriestess of Bhaal, subversion, as his cowardly nature means he never actually fights.
* KarmaHoudini: Technically you can kill him at one point, butwhen he died, she had to turn to it doesn't "count" as the druidic arts.
* EvilMentor: She raised Yaga-Shuragame continues with the intention assumption that he would do what Sarevok could not.
* FlunkyBoss: She summons [[WhenTreesAttack Shambling Mounds]]lived. In any case, he always ends up getting away with his crimes, which at the least involve robbery and forest nymphs frequently involve people getting killed (in fairness, he never kills anyone himself, or even fights at all, but he's still responsible).
** Well, 'getting away' is a bit harsh. He never ''dies'' (permanently) but associating with you basically ruins him financially thrice over (two boats and one smuggling network), ''and'' you can make Aran Lindvail put a price on his head. And the people who get killed usually do so because they end up picking a fight with or associating with ''you''.
*** Even so, he always seems tohelp her fight.
bounce back with few lasting repurcussions, and the price you get put on his head obviously isn't working. And considering he pins the blame for his misdeeds on you ''twice'' and is not punished in any way, he sort of ''does'' get away with it all.
*GameplayAndStorySegregation: She shouldn't be LovableRogue: Though only so lovable once you realise he's basically a spineless wimp.
* LovableTraitor: You're even allowed tobe ChaoticNeutral; druids are only allowed to be TrueNeutral under lampshade it the 2e rules.
first time you meet it. Everyone else will too, even if you don't. [[spoiler:Even ''Irenicus'' implies that he trusts Saemon about as far as he can throw him.]]
*HappilyAdopted: Although her initial motives were less than ideal, Nyalee grew MeaningfulName: His first name is very similar to genuinely love Yaga-Shura as she raised him. She thought he felt 'seaman', with two letters changed. His last name is the same way, but norwegian word for "Shipwreck" (as in the end he didn't care much for her; it's event, not stated whether this was always the case or he loved her as a child ensuing derelict) with -an affixed to the end.
* ObfuscatingStupidity: Not directly 'stupid', butstopped loving her when he grew up.
* HugeGuyTinyGirl: Being a fire giant, Yaga-Shura would have been just as tall as her before he was even ten years old, and several feet taller as an adult.
* MyGodWhatHaveIDone: When you return her heart and she undoes Yaga-Shura's SoulJar protection, she remembers her love forthe giant and realizes she has helped make him vulnerable, upsetting her greatly; becoming desperate, she attacks you manual reveals he's a level 12/14 swashbuckler-mage dual class, and is killed.
probably far more dangerous than his cowardly nature would imply.
*SenselessSacrifice: She accomplished nothing by turning against you. Not only did Yaga-Shura die anyway, but he didn't remember her with any fondness, or everything she did for him, and she only ended up getting herself killed as well.
{{Pirate}}: He'll deny it, though.
*SoulJar: She made this for Yaga-Shura, making him invulnerable. After this was done, he did this to her, so she could not undo it. TrueNeutral: InUniverse.
*
*
* DualWielding: Possibly a
* KarmaHoudini: Technically you can kill him at one point, but
* EvilMentor: She raised Yaga-Shura
* FlunkyBoss: She summons [[WhenTreesAttack Shambling Mounds]]
** Well, 'getting away' is a bit harsh. He never ''dies'' (permanently) but associating with you basically ruins him financially thrice over (two boats and one smuggling network), ''and'' you can make Aran Lindvail put a price on his head. And the people who get killed usually do so because they end up picking a fight with or associating with ''you''.
*** Even so, he always seems to
*
* LovableTraitor: You're even allowed to
*
* ObfuscatingStupidity: Not directly 'stupid', but
* HugeGuyTinyGirl: Being a fire giant, Yaga-Shura would have been just as tall as her before he was even ten years old, and several feet taller as an adult.
* MyGodWhatHaveIDone: When you return her heart and she undoes Yaga-Shura's SoulJar protection, she remembers her love for
*
*
Changed line(s) 305,314 (click to see context) from:
!!Shopkeepers
These characters are not exactly allies or friends of Charname, but are willing to sell or construct items which can benefit Charname just the same.
[[folder: Ribald Barterman]]
-->''The Adventure Mart is the finest shopping in all of Faerun... widest selection, lowest prices, and nary a fancy illustration. Just the goods, fair and plain.''
--> '''Voiced by:''' David Prince
A former adventurer who runs the Adventure Mart, a shop for adventurers. He has no effect on the story, but virtually every Charname will visit his shop at least once because the stuff he sells is just incredible. He also knows Jaheira from a while back.
These characters are not exactly allies or friends of Charname, but are willing to sell or construct items which can benefit Charname just the same.
[[folder: Ribald Barterman]]
-->''The Adventure Mart is the finest shopping in all of Faerun... widest selection, lowest prices, and nary a fancy illustration. Just the goods, fair and plain.''
--> '''Voiced by:''' David Prince
A former adventurer who runs the Adventure Mart, a shop for adventurers. He has no effect on the story, but virtually every Charname will visit his shop at least once because the stuff he sells is just incredible. He also knows Jaheira from a while back.
to:
These characters are not exactly allies or friends of Charname, but are willing to sell or construct items which can benefit Charname just the same.
-->''The Adventure Mart
A sahaugin who understands that her king is
--> '''Voiced by:''' David Prince
A former adventurer who runs the Adventure Mart, a shop
Changed line(s) 316,322 (click to see context) from:
* ArmsDealer: His shop is one of the only places in Athkatla that sells unique and powerful magical items.
* ChaoticNeutral: InUniverse.
* EverythingIsBigInTexas: Ribald is a half-elven former adventurer who lives in Amn, which is a FantasyCounterpartCulture for Spain, so it makes perfect sense for him to have a Texan accent.
* HalfHumanHybrid: Yet another half-elf.
* HonestJohnsDealership: Subverted: Ribald enjoys his showmanship and posturing and buys stuff for a significantly lower price than other merchants (making him a really bad choice to sell your loot to), but his prices are the same as everyone else's and all his stuff is genuine and appears to be on the up-and-up. He also sells a number of very useful items you can't find anywhere else.
* MeaningfulName: Really, now...
* RetiredBadass: As you'll discover if he catches you stealing from him.
* ChaoticNeutral: InUniverse.
* EverythingIsBigInTexas: Ribald is a half-elven former adventurer who lives in Amn, which is a FantasyCounterpartCulture for Spain, so it makes perfect sense for him to have a Texan accent.
* HalfHumanHybrid: Yet another half-elf.
* HonestJohnsDealership: Subverted: Ribald enjoys his showmanship and posturing and buys stuff for a significantly lower price than other merchants (making him a really bad choice to sell your loot to), but his prices are the same as everyone else's and all his stuff is genuine and appears to be on the up-and-up. He also sells a number of very useful items you can't find anywhere else.
* MeaningfulName: Really, now...
* RetiredBadass: As you'll discover if he catches you stealing from him.
to:
* ArmsDealer: His shop HighPriestess: She is one of one, and she's able to use her position to convince the only places in Athkatla king that sells unique and powerful magical items.
* ChaoticNeutral: InUniverse.
* EverythingIsBigInTexas: RibaldCharname is a half-elven former adventurer who lives in Amn, which is a FantasyCounterpartCulture for Spain, so it makes perfect sense for him to have a Texan accent.
* HalfHumanHybrid: Yet another half-elf.
* HonestJohnsDealership: Subverted: Ribald enjoys his showmanship and posturing and buys stuff for a significantly lower price than other merchants (making him a really bad choice to sell your loot to), but his prices are the same as everyone else's and all his stuff is genuine and appears to be on the up-and-up. He also sells a number of very useful items you can't find anywhere else.
* MeaningfulName: Really, now...
* RetiredBadass: As you'll discover if he catches you stealinghero from him.prophecy and thus should not be killed upon arrival in the city.
* ChaoticNeutral: InUniverse.
* EverythingIsBigInTexas: Ribald
* HalfHumanHybrid: Yet another half-elf.
* HonestJohnsDealership: Subverted: Ribald enjoys his showmanship and posturing and buys stuff for a significantly lower price than other merchants (making him a really bad choice to sell your loot to), but his prices are the same as everyone else's and all his stuff is genuine and appears to be on the up-and-up. He also sells a number of very useful items you can't find anywhere else.
* MeaningfulName: Really, now...
* RetiredBadass: As you'll discover if he catches you stealing
Changed line(s) 325,329 (click to see context) from:
[[folder: Cromwell]]
-->''I've made armor from the scales of a basilisk, a helmet from a cockatrice... items to put fear into the hearts of the bloody gods themselves. Hah!''
A dwarven smith living in the docks district of Alkathla. He can help Charname by repairing several broken artifact weapons--if Charname can collect all their parts.
-->''I've made armor from the scales of a basilisk, a helmet from a cockatrice... items to put fear into the hearts of the bloody gods themselves. Hah!''
A dwarven smith living in the docks district of Alkathla. He can help Charname by repairing several broken artifact weapons--if Charname can collect all their parts.
to:
[[folder: Cromwell]]
-->''I've made armor from the scales of a basilisk, a helmet from a cockatrice... items to put fear into the hearts of the bloody gods themselves. Hah!''
The Spectator]]
-->''Oh captain, my captain.''
Adwarven smith living in the docks district of Alkathla. He can help large and powerful beholder who Charname by repairing several broken artifact weapons--if Charname can collect all their parts.
runs into near the end of Chapter 4 of Baldur's Gate II: Shadows of Amn, and in the middle of Chapter 9 of Baldur's Gate II: Throne of Bhaal. Unlike his less diplomatic siblings, he's chatty, friendly...and [[DeadpanSnarker more than a little snarky]].
-->''I've made armor from the scales of a basilisk, a helmet from a cockatrice... items to put fear into the hearts of the bloody gods themselves. Hah!''
-->''Oh captain, my captain.''
A
Changed line(s) 331,336 (click to see context) from:
* TheBlacksmith: It's what he does, and the things he makes are quite useful, even though you can't get most of it until you've already been in some very dangerous places.
* BlasphemousBoast: See his quote.
* GottaCatchThemAll: What you'll have to do before he can create [[InfinityPlusOneSword uberweapons like The Equalizer, The Wave or the Crom Faeyr]].
* InfinityPlusOneSword: Well, they were until Throne of Bhaal was released.
* OurDwarvesAreAllTheSame: A dwarven weaponsmith isn't exactly a new or original concept.
* UltimateBlacksmith: He can forge some incredible weapons.
* BlasphemousBoast: See his quote.
* GottaCatchThemAll: What you'll have to do before he can create [[InfinityPlusOneSword uberweapons like The Equalizer, The Wave or the Crom Faeyr]].
* InfinityPlusOneSword: Well, they were until Throne of Bhaal was released.
* OurDwarvesAreAllTheSame: A dwarven weaponsmith isn't exactly a new or original concept.
* UltimateBlacksmith: He can forge some incredible weapons.
to:
* TheBlacksmith: It's what he does, BenevolentGenie: Well, more ''Lazy'' Genie. When you first meet him he's been bound to guard the local ruler's magical chest. With a minimal amount of coaxing, you can point out to him that he's only been bound to guard the chest...''not'' what's ''inside'' the chest, and thus is not obligated to stop you from taking it. With the things added incentive that even the Beholder's Council wouldn't force him to guard an ''empty'' chest, he's all too happy to let you steal the loot.
* DeadpanSnarker: The main reason for his popularity with the fans.
* IAlwaysWantedToSayThat: His above-mentioned Walt Whitman quotation.
* LawfulNeutral:[[invoked]] He's a creature of Helm, ''the'' LN god. Although he's a bit more snarky about than par for Helm's followers.
* LiteralGenie: Inverted; the [=PC=] can avoid killing him by ''pointing out'' that he can be this.
* LoopholeAbuse: With the help of the player, realises he can use this to mooch on his job.
* MinionWithAnFInEvil: He rarely makesare quite useful, even though you can't get most of it until you've already been in some very dangerous places.
* BlasphemousBoast: Seeany actual effort to act sinister, no matter what his quote.
* GottaCatchThemAll: What you'llemployers have asked, not being evil and all.
-->'''Spectator''': ...Oh, that reminds me. I promised that mad little Sahuagin that I would make an effort todo scare off intruders. So...''boo!'' ...And that's about as much effort as I'm willing to put into ''that''
* MySpeciesDothProtestTooMuch: He's not the only non-evil beholder-type creature in the ForgottenRealms, being a member of an Always LawfulNeutral sub--race of beholders, but he is the only one you encounter.
* OddFriendship: By the final time you meet it, you're able to actually have a halfway cordial conversation with him, before hecan create [[InfinityPlusOneSword uberweapons like metaphorically shrugs his shoulders and teleports himself home...you just having slaughtered his current employers.
* PunchClockVillain: To a T, and he’s rather unfond of his job. TheEqualizer, first time you meet him, he’s all too willing to let you [[ExactWords reinterpret his orders somewhat liberally]] so long as it gets him off duty. The Wave or second time, he convinces his [[MiddleManagementMook employer]] to [[TooDumbToLive fight you personally]] because he gets to ditch the Crom Faeyr]].
* InfinityPlusOneSword: Well, they were until Throne of Bhaal was released.
* OurDwarvesAreAllTheSame: A dwarven weaponsmith isn't exactly a new or original concept.
* UltimateBlacksmith: He can forge some incredible weapons.job again if he dies. In fact, he's quite happy to leave you alone and go check out the nearest hive for babes.
* DeadpanSnarker: The main reason for his popularity with the fans.
* IAlwaysWantedToSayThat: His above-mentioned Walt Whitman quotation.
* LawfulNeutral:[[invoked]] He's a creature of Helm, ''the'' LN god. Although he's a bit more snarky about than par for Helm's followers.
* LiteralGenie: Inverted; the [=PC=] can avoid killing him by ''pointing out'' that he can be this.
* LoopholeAbuse: With the help of the player, realises he can use this to mooch on his job.
* MinionWithAnFInEvil: He rarely makes
* BlasphemousBoast: See
* GottaCatchThemAll: What you'll
-->'''Spectator''': ...Oh, that reminds me. I promised that mad little Sahuagin that I would make an effort to
* MySpeciesDothProtestTooMuch: He's not the only non-evil beholder-type creature in the ForgottenRealms, being a member of an Always LawfulNeutral sub--race of beholders, but he is the only one you encounter.
* OddFriendship: By the final time you meet it, you're able to actually have a halfway cordial conversation with him, before he
* PunchClockVillain: To a T, and he’s rather unfond of his job. The
* InfinityPlusOneSword: Well, they were until Throne of Bhaal was released.
* OurDwarvesAreAllTheSame: A dwarven weaponsmith isn't exactly a new or original concept.
* UltimateBlacksmith: He can forge some incredible weapons.
Changed line(s) 339,344 (click to see context) from:
[[folder: Cespenar]]
-->''Cespenar is good servant. Oh yes!''
--> '''Voiced by:''' Creator/JeffBennett
Bhaal's imp butler, who apparently has been doing nothing since the big guy kicked the bucket. He hangs around Charname's Pocket Plane.
-->''Cespenar is good servant. Oh yes!''
--> '''Voiced by:''' Creator/JeffBennett
Bhaal's imp butler, who apparently has been doing nothing since the big guy kicked the bucket. He hangs around Charname's Pocket Plane.
to:
[[folder: Cespenar]]
-->''Cespenar is good servant. Oh yes!''
--> '''Voiced by:''' Creator/JeffBennett
Bhaal's imp butler, who apparently has been doing nothing sincePrince Villynaty]]
Prince of thebig guy kicked Sahaugin. He is less evil than his father and is willing to assist Charname in exchange for help seizing the bucket. He hangs around Charname's Pocket Plane.
throne.
-->''Cespenar is good servant. Oh yes!''
--> '''Voiced by:''' Creator/JeffBennett
Bhaal's imp butler, who apparently has been doing nothing since
Prince of the
Changed line(s) 346,352 (click to see context) from:
* TheBlacksmith: His main purpose. He is [=ToB's=] equal to Cromwell, taking various useless items and fusing them to make some truly awesome stuff. Or taking good stuff and making it better.
* InfinityPlusOneSword: His only purpose in the game is providing stuff of this caliber.
* MinionWithAnFInEvil: For a former servant of the god of murder, he's not especially malevolent.
* NiceGuy: You wouldn't expect a butler to be otherwise, really. Even if he ''is'' an imp.
* StrangeSyntaxSpeaker
* ThirdPersonPerson
* UltimateBlacksmith
* InfinityPlusOneSword: His only purpose in the game is providing stuff of this caliber.
* MinionWithAnFInEvil: For a former servant of the god of murder, he's not especially malevolent.
* NiceGuy: You wouldn't expect a butler to be otherwise, really. Even if he ''is'' an imp.
* StrangeSyntaxSpeaker
* ThirdPersonPerson
* UltimateBlacksmith
to:
* TheBlacksmith: His main purpose. He is [=ToB's=] equal to Cromwell, taking various useless items and fusing them to make some truly awesome stuff. Or taking good stuff and making it better.
* InfinityPlusOneSword: His only purpose in the game is providing stuff of this caliber.
* MinionWithAnFInEvil: For a former servant of the god of murder,TheEvilPrince: From his father's perspective, since he's not especially malevolent.
* NiceGuy: You wouldn't expect a butlertrying to be otherwise, really. Even if he ''is'' an imp.
* StrangeSyntaxSpeaker
* ThirdPersonPerson
* UltimateBlacksmithoverthrow and kill his father in order to take the throne. (He's also evil in general, though willing to help a good Charname in exchange for aid with the whole regicide thing.)
* InfinityPlusOneSword: His only purpose in the game is providing stuff of this caliber.
* MinionWithAnFInEvil: For a former servant of the god of murder,
* NiceGuy: You wouldn't expect a butler
* StrangeSyntaxSpeaker
* ThirdPersonPerson
* UltimateBlacksmith
Changed line(s) 355,362 (click to see context) from:
!!Gladiators in the Black Pits series
Gladiators trapped in the same arena as the player's party in The Black Pits II: Gladiators of Thay. They are willing to help the player's party fight in the arena, though generally for a price.
[[folder: Brother Ellraish]]
An assassin. He claims to be a priest of Lathander, though a brief questioning reveals that he knows virtually nothing about that deity--and also that he's very quick to threaten others when questioned.
Gladiators trapped in the same arena as the player's party in The Black Pits II: Gladiators of Thay. They are willing to help the player's party fight in the arena, though generally for a price.
[[folder: Brother Ellraish]]
An assassin. He claims to be a priest of Lathander, though a brief questioning reveals that he knows virtually nothing about that deity--and also that he's very quick to threaten others when questioned.
to:
Gladiators trapped in the same arena as the player's party in The Black Pits II: Gladiators of Thay. They are willing to help the player's party fight in the arena, though generally for a price.
An assassin. He claims
-->''I am Adalon, the guardian, and I have done my duty as well as I have been able for many a century. I was not the first, but I know the history.''
A silver dragon, tasked by the elven god Corellon Larethian himself to
Changed line(s) 364,366 (click to see context) from:
* BadassPreacher: Averted--he's a strong fighter, but he's not really a preacher.
* HairTriggerTemper: He makes violent threats as soon as the party begins picking apart his story.
* HairTriggerTemper: He makes violent threats as soon as the party begins picking apart his story.
to:
* BadassPreacher: Averted--he's a strong fighter, but he's not really a preacher.
BreathWeapon: As all dragons have.
*HairTriggerTemper: He makes violent threats as soon as CurbStompBattle: At the resolution of her quest, she briefly joins the party begins picking apart his story.
to escort them out of the Underdark. The drow guards near the exit don't live very long. Also, if Jaheira is in the party, she expresses regret that [[BigBad Irenicus]] didn't piss Adalon off, because their problem would have been solved nicely if the silver had curb-stomped him.
* GoodIsNotNice: Understandably, as she is quite stressed out at the loss of her eggs and the realization that her task of keeping the peace is all but impossible.
* LawfulGood: In-universe. Metallic dragons like Adalon are always some flavour of good, in contrast to their chromatic brethren.
* MamaBear: She threatens to kill you if you don't bring her eggs back to her intact. If you fail to keep up your end of the bargain, you find out she wasn't exaggerating. She also mentions that she'd dearly love to slaughter those involved in kidnapping her eggs -- if she didn't genuinely believe they would break them if she did.
* OurDragonsAreDifferent: Silver dragon.
* ScrewThisImOuttaHere: Realizing that her task of keeping the peace is all but impossible, she decides to leave after she has taken vengeance on the drow.
* SilenceYouFool: Your first clue that she is not exactly nice, or in the best of moods.
* SomeoneToRememberHimBy: In the past, she was granted a powerful wish. Since she could not resurrect her husband with it, she settled for getting dragon eggs.
* VoluntaryShapeShifting: A standard power for most dragons in AD&D, but she is the first (and until Throne of Bhaal, only) dragon seen doing it on screen.
*
* GoodIsNotNice: Understandably, as she is quite stressed out at the loss of her eggs and the realization that her task of keeping the peace is all but impossible.
* LawfulGood: In-universe. Metallic dragons like Adalon are always some flavour of good, in contrast to their chromatic brethren.
* MamaBear: She threatens to kill you if you don't bring her eggs back to her intact. If you fail to keep up your end of the bargain, you find out she wasn't exaggerating. She also mentions that she'd dearly love to slaughter those involved in kidnapping her eggs -- if she didn't genuinely believe they would break them if she did.
* OurDragonsAreDifferent: Silver dragon.
* ScrewThisImOuttaHere: Realizing that her task of keeping the peace is all but impossible, she decides to leave after she has taken vengeance on the drow.
* SilenceYouFool: Your first clue that she is not exactly nice, or in the best of moods.
* SomeoneToRememberHimBy: In the past, she was granted a powerful wish. Since she could not resurrect her husband with it, she settled for getting dragon eggs.
* VoluntaryShapeShifting: A standard power for most dragons in AD&D, but she is the first (and until Throne of Bhaal, only) dragon seen doing it on screen.
Changed line(s) 369,372 (click to see context) from:
[[folder: Duff Ebonbeard]]
An ancient mage (specifically a conjurer). Though very powerful, he's also going senile. He can provide the player's party with several useful services, including fighting alongside them in the pits and also creating the spell to remove Bannor from his adamantine body, but he requires regular doses of magical potions to restore his mind in order to function.
An ancient mage (specifically a conjurer). Though very powerful, he's also going senile. He can provide the player's party with several useful services, including fighting alongside them in the pits and also creating the spell to remove Bannor from his adamantine body, but he requires regular doses of magical potions to restore his mind in order to function.
to:
[[folder: Duff Ebonbeard]]
An ancient mage (specifically a conjurer). Though very powerful, he's also going senile. He can provideSolaufein]]
--> ''I do what I must, when I must. Know this well...''
--> '''Voiced by:''' Creator/JeffBennett
A prominent male drow tasked by theplayer's party with several useful services, including fighting alongside them in the pits and also creating the spell drow leaders to remove Bannor from his adamantine body, but supervise you when you infiltrate Ust Natha. [[spoiler: In reality, he requires regular doses of magical potions to restore his mind in order to function.
is a well-disguised Eilistraee worshipping spy.]]
An ancient mage (specifically a conjurer). Though very powerful, he's also going senile. He can provide
--> ''I do what I must, when I must. Know this well...''
--> '''Voiced by:''' Creator/JeffBennett
A prominent male drow tasked by the
Changed line(s) 374,376 (click to see context) from:
* TheArchmage: He's able to cast Level 9 spells such as Time Stop with ease.
* ScatterbrainedSenior: Without regular potions from Bellowgulp and The Concoter, Ebonbeard is so senile he can't even perceive the player's party talking to him.
* ScatterbrainedSenior: Without regular potions from Bellowgulp and The Concoter, Ebonbeard is so senile he can't even perceive the player's party talking to him.
to:
* TheArchmage: [[spoiler: AntiHero: Type III. He goes to great lengths to disguise his true allegiance.]]
* [[spoiler: DarkIsNotEvil: Like most Eilistraee aligned drow.]]
* DeadpanSnarker: Especially towards Phaere.
* [[spoiler: GoodIsNotNice / [[GoodIsNotSoft Soft]]: Necessary to hide his true identity. He'd even commit murder if he had to.]]
* GeniusBruiser: Veteran fighter who is a lot cleverer than most of his commanders. [[spoiler:He has also been living undercover as a spy for years.]]
* {{Jerkass}}: He'sable to cast Level 9 spells such as Time Stop with ease.
* ScatterbrainedSenior: Without regular potions from Bellowgulprude and insults you whenever possible.
** [[spoiler:JerkassFacade: It was really an act, as a kind drow is a dead drow.]]
* LaserGuidedKarma: Can give a delightful one to [[spoiler: Phaere]] near the end of the questline. TheConcoter, Ebonbeard is so senile he can't even perceive Matron Mother has stolen a clutch of silver dragon eggs as a sacrifice for a Demon Lord's aid. [[spoiler: Phaere has made a bunch of fake eggs she wants you to replace the player's party talking real ones so the Matron Mother will be killed by the demon, allowing Phaere to him.
be appointed as the new Matron Mother. Solaufein has, guess what... made a second bunch of fake eggs to give to Phaere.]]
* [[spoiler: DarkIsNotEvil: Like most Eilistraee aligned drow.]]
* DeadpanSnarker: Especially towards Phaere.
* [[spoiler: GoodIsNotNice / [[GoodIsNotSoft Soft]]: Necessary to hide his true identity. He'd even commit murder if he had to.]]
* GeniusBruiser: Veteran fighter who is a lot cleverer than most of his commanders. [[spoiler:He has also been living undercover as a spy for years.]]
* {{Jerkass}}: He's
* ScatterbrainedSenior: Without regular potions from Bellowgulp
** [[spoiler:JerkassFacade: It was really an act, as a kind drow is a dead drow.]]
* LaserGuidedKarma: Can give a delightful one to [[spoiler: Phaere]] near the end of the questline. The
Changed line(s) 379,382 (click to see context) from:
[[folder: Feldrack Feldrack'i]]
A fighter/thief, Feldrack is a short-tempered gladiator who constantly threatens to kill anyone who annoys him, which is almost everyone. However, the player's party can exploit his zeal for battle by asking him to help them in the arena; he's so bloodthirsty that he'll agree to do so without pay.
A fighter/thief, Feldrack is a short-tempered gladiator who constantly threatens to kill anyone who annoys him, which is almost everyone. However, the player's party can exploit his zeal for battle by asking him to help them in the arena; he's so bloodthirsty that he'll agree to do so without pay.
to:
[[folder: Feldrack Feldrack'i]]
A fighter/thief, FeldrackQueen Ellesime]]
-->''Yes... it was a terrible punishment. But you violated everything we hold dear.''
--> '''Voiced by:''' Creator/KathSoucie
Ellesime isa short-tempered gladiator who constantly threatens to kill anyone who annoys him, the leader of the elves of Suldanesselar, the city which is almost everyone. However, the player's party can exploit Irenicus and Bodhi were from. She loved Irenicus, but was forced to exile him for his zeal for battle crimes. She plays an important role in Chapter 7 of Baldur's Gate II: Shadows of Amn by asking him to help them in the arena; he's so bloodthirsty that he'll agree to do so without pay.
expanding on Irenicus' motivations.
A fighter/thief, Feldrack
-->''Yes... it was a terrible punishment. But you violated everything we hold dear.''
--> '''Voiced by:''' Creator/KathSoucie
Ellesime is
Changed line(s) 384,386 (click to see context) from:
* PsychoForHire: He was a professional killer before he was forced to be a gladiator. Although, he admits he sometimes kills people just because they annoy him, or because they're the biggest guy around.
* WhatAnIdiot: He picked a fight with Bannor, an adamantine golem, at a bar. One short and exceedingly embarassing fight later, Feldrack was packed off to Dennaton's arena.
* WhatAnIdiot: He picked a fight with Bannor, an adamantine golem, at a bar. One short and exceedingly embarassing fight later, Feldrack was packed off to Dennaton's arena.
to:
* PsychoForHire: He EarlyBirdCameo: Remember that sculptor near Nashkel Mines in [=BG1=]? Yeah, it was a professional killer before her statue he was forced making...
* TheHighQueen
* LawfulGood: InUniverse.
* MyGreatestFailure: She says that Irenicus is this tobe a gladiator. Although, he her.
* OurElvesAreBetter: Subverted, somewhat. She admitshe sometimes kills people just she screwed the pooch by letting Irenicus and Bodhi go, and that the elves are to blame for the death and destruction the two of them end up inflicting on the outside world.
* ReplacementGoldfish: In the first dungeon, Irenicus tries cloning her. The clone rebels against the Ellesime identity, going absolutely insane and requiring death.
* TheReveal
* StupidGood: Exiling an epic-level evil wizard who'd already killed hundreds of his countrymen becausethey annoy him, or because they're the biggest guy around.
* WhatAnIdiot: He picked a fight with Bannor, an adamantine golem, at a bar. One shortyou want him to [[TaughtByExperience "learn from his mistakes"]] and exceedingly embarassing fight later, Feldrack was packed off try to Dennaton's arena.
[[TheAtoner "redeem himself"]], ''without stripping him of his powers''?!? [[NiceJobBreakingItHero Nice one, your highness.]]
* TheHighQueen
* LawfulGood: InUniverse.
* MyGreatestFailure: She says that Irenicus is this to
* OurElvesAreBetter: Subverted, somewhat. She admits
* ReplacementGoldfish: In the first dungeon, Irenicus tries cloning her. The clone rebels against the Ellesime identity, going absolutely insane and requiring death.
* TheReveal
* StupidGood: Exiling an epic-level evil wizard who'd already killed hundreds of his countrymen because
* WhatAnIdiot: He picked a fight with Bannor, an adamantine golem, at a bar. One short
Changed line(s) 389,392 (click to see context) from:
[[folder: Gerrold Darkfellow]]
A wild mage whose violent surges have killed many people. He was lured to the arena with the promise of a cure for his condition, only to be trapped and forced to fight like the other gladiators. He is much cheaper than most of the other gladiators, since he's a much more risky partner than the fighters or the mages who can control their powers.
A wild mage whose violent surges have killed many people. He was lured to the arena with the promise of a cure for his condition, only to be trapped and forced to fight like the other gladiators. He is much cheaper than most of the other gladiators, since he's a much more risky partner than the fighters or the mages who can control their powers.
to:
[[folder: Gerrold Darkfellow]]
A wild mage whose violent surges have killed many people. He was luredNyalee]]
--> ''And... there. It be done, a simple thing, it is. The boy's heart is cold, now. As... as cold as his mother's old heart...''
Yaga-Shura's adoptive mother and living in an old temple outside of Saradush. Charname seeks her out to discover thearena with the promise secret of a cure for his condition, only to be trapped and forced to fight like the other gladiators. He is much cheaper than most Yaga-Shura's immortality in Chapter 8 of the other gladiators, since he's a much more risky partner than the fighters or the mages who can control their powers.
Baldur's Gate II: Throne of Bhaal.
A wild mage whose violent surges have killed many people. He was lured
--> ''And... there. It be done, a simple thing, it is. The boy's heart is cold, now. As... as cold as his mother's old heart...''
Yaga-Shura's adoptive mother and living in an old temple outside of Saradush. Charname seeks her out to discover the
Changed line(s) 394,395 (click to see context) from:
* IJustWantToBeNormal: All he wanted was to drop the 'wild' part of his magic. Instead he was captured and forced to fight for his life in Dennaton's arena.
to:
* IJustWantToBeNormal: All he wanted [[MamaBear Adoptive Mama Bear]]: After her heart is returned and she remembers how much she loved Yaga-Shura, she attacks you because she knows you're going after her boy.
* ChaoticNeutral [[strike:in-universe]]
* {{Druid}}: She was once a priestess of Bhaal, but when he died, she had todrop turn to the 'wild' part of his magic. Instead druidic arts.
* EvilMentor: She raised Yaga-Shura with the intention that he would do what Sarevok could not.
* FlunkyBoss: She summons [[WhenTreesAttack Shambling Mounds]] and forest nymphs to help her fight.
* GameplayAndStorySegregation: She shouldn't be allowed to be ChaoticNeutral; druids are only allowed to be TrueNeutral under the 2e rules.
* HappilyAdopted: Although her initial motives were less than ideal, Nyalee grew to genuinely love Yaga-Shura as she raised him. She thought he felt the same way, but in the end he didn't care much for her; it's not stated whether this was always the case or he loved her as a child but stopped loving her when he grew up.
* HugeGuyTinyGirl: Being a fire giant, Yaga-Shura would have been just as tall as her before he wascaptured even ten years old, and forced to fight several feet taller as an adult.
* MyGodWhatHaveIDone: When you return her heart and she undoes Yaga-Shura's SoulJar protection, she remembers her love forhis life in Dennaton's arena.
the giant and realizes she has helped make him vulnerable, upsetting her greatly; becoming desperate, she attacks you and is killed.
* SenselessSacrifice: She accomplished nothing by turning against you. Not only did Yaga-Shura die anyway, but he didn't remember her with any fondness, or everything she did for him, and she only ended up getting herself killed as well.
* SoulJar: She made this for Yaga-Shura, making him invulnerable. After this was done, he did this to her, so she could not undo it.
* ChaoticNeutral [[strike:in-universe]]
* {{Druid}}: She was once a priestess of Bhaal, but when he died, she had to
* EvilMentor: She raised Yaga-Shura with the intention that he would do what Sarevok could not.
* FlunkyBoss: She summons [[WhenTreesAttack Shambling Mounds]] and forest nymphs to help her fight.
* GameplayAndStorySegregation: She shouldn't be allowed to be ChaoticNeutral; druids are only allowed to be TrueNeutral under the 2e rules.
* HappilyAdopted: Although her initial motives were less than ideal, Nyalee grew to genuinely love Yaga-Shura as she raised him. She thought he felt the same way, but in the end he didn't care much for her; it's not stated whether this was always the case or he loved her as a child but stopped loving her when he grew up.
* HugeGuyTinyGirl: Being a fire giant, Yaga-Shura would have been just as tall as her before he was
* MyGodWhatHaveIDone: When you return her heart and she undoes Yaga-Shura's SoulJar protection, she remembers her love for
* SenselessSacrifice: She accomplished nothing by turning against you. Not only did Yaga-Shura die anyway, but he didn't remember her with any fondness, or everything she did for him, and she only ended up getting herself killed as well.
* SoulJar: She made this for Yaga-Shura, making him invulnerable. After this was done, he did this to her, so she could not undo it.
Changed line(s) 398,401 (click to see context) from:
[[folder: Gezzthemin]]
A drow mage (specifically an enchanter). He can help the player's party in several ways, including fighting alongside them and also brewing a poison to deal with Joker. He's also one of the most expensive gladiators to hire.
A drow mage (specifically an enchanter). He can help the player's party in several ways, including fighting alongside them and also brewing a poison to deal with Joker. He's also one of the most expensive gladiators to hire.
to:
!!Shopkeepers
These characters are not exactly allies or friends of Charname, but are willing to sell or construct items which can benefit Charname just the same.
[[folder:Gezzthemin]]
Taerom Fuiruim
Adrow mage (specifically an enchanter). He blacksmith who works out of a forge in Beregost. In addition to selling a variety of standard weapons, he can help the player's party in several ways, including fighting alongside them manufacture a suit of ankheg armor, which is both incredibly strong and also brewing a poison to deal with Joker. He's also one of the most expensive gladiators to hire.
incredibly light.
These characters are not exactly allies or friends of Charname, but are willing to sell or construct items which can benefit Charname just the same.
[[folder:
A
Changed line(s) 403,407 (click to see context) from:
* BlackHumor: When a rival gladiator tries to teleport away and gibs himself, Gezzthemin cracks some jokes.
* {{Karma}}: He used to help out and advise The Winged, a corrupted fallen planetar. Eventually, she lured him into a trap and brought him to Dennaton, victimizing him just as he used to help her victimize others.
* ServileSnarker: He spends most of his dialogues subtly ribbing anyone who tries to talk to him.
* SmugSnake: One of the most arrogant gladiators.
* {{Karma}}: He used to help out and advise The Winged, a corrupted fallen planetar. Eventually, she lured him into a trap and brought him to Dennaton, victimizing him just as he used to help her victimize others.
* ServileSnarker: He spends most of his dialogues subtly ribbing anyone who tries to talk to him.
* SmugSnake: One of the most arrogant gladiators.
to:
* BlackHumor: When a rival gladiator tries to teleport away and gibs himself, Gezzthemin cracks some jokes.
* {{Karma}}: He used to help out and adviseTheBlacksmith: The Winged, a corrupted fallen planetar. Eventually, she lured him into a trap and brought him to Dennaton, victimizing him just as he used to help her victimize others.
* ServileSnarker: He spends most of his dialogues subtly ribbing anyone who tries to talk to him.
* SmugSnake: One ofpreeminent one in the most arrogant gladiators.
first game.
* UltimateBlacksmith: His ankheg armor is a true work of art.
* {{Karma}}: He used to help out and advise
* ServileSnarker: He spends most of his dialogues subtly ribbing anyone who tries to talk to him.
* SmugSnake: One of
* UltimateBlacksmith: His ankheg armor is a true work of art.
Changed line(s) 410,413 (click to see context) from:
[[folder: Hort Il-D'rth]]
A barbarian half-orc who values nothing more than combat skill. He refuses to help the player's party in the arena until they've earned his respect by winning other fights. Once they earn it, though, he charges less than most of the other gladiators.
A barbarian half-orc who values nothing more than combat skill. He refuses to help the player's party in the arena until they've earned his respect by winning other fights. Once they earn it, though, he charges less than most of the other gladiators.
to:
[[folder: Hort Il-D'rth]]
Ribald Barterman]]
-->''The Adventure Mart is the finest shopping in all of Faerun... widest selection, lowest prices, and nary a fancy illustration. Just the goods, fair and plain.''
--> '''Voiced by:''' David Prince
Abarbarian half-orc former adventurer who values nothing more than combat skill. He refuses to help runs the player's party in Adventure Mart, a shop for adventurers. He has no effect on the arena until they've earned story, but virtually every Charname will visit his respect by winning other fights. Once they earn it, though, he charges less than most of shop at least once because the other gladiators.
stuff he sells is just incredible. He also knows Jaheira from a while back.
-->''The Adventure Mart is the finest shopping in all of Faerun... widest selection, lowest prices, and nary a fancy illustration. Just the goods, fair and plain.''
--> '''Voiced by:''' David Prince
A
Changed line(s) 415,416 (click to see context) from:
* {{Revenge}}: Even after the party earns his respect, he makes them swear an oath to seek revenge upon everyone even vaguely associated with Dennaton's arena should they escape.
to:
* {{Revenge}}: Even after ArmsDealer: His shop is one of the party earns his respect, he only places in Athkatla that sells unique and powerful magical items.
* ChaoticNeutral: InUniverse.
* EverythingIsBigInTexas: Ribald is a half-elven former adventurer who lives in Amn, which is a FantasyCounterpartCulture for Spain, so it makesthem swear an oath perfect sense for him to seek revenge upon have a Texan accent.
* HalfHumanHybrid: Yet another half-elf.
* HonestJohnsDealership: Subverted: Ribald enjoys his showmanship and posturing and buys stuff for a significantly lower price than other merchants (making him a really bad choice to sell your loot to), but his prices are the same as everyoneeven vaguely associated with Dennaton's arena should they escape.
else's and all his stuff is genuine and appears to be on the up-and-up. He also sells a number of very useful items you can't find anywhere else.
* MeaningfulName: Really, now...
* RetiredBadass: As you'll discover if he catches you stealing from him.
* ChaoticNeutral: InUniverse.
* EverythingIsBigInTexas: Ribald is a half-elven former adventurer who lives in Amn, which is a FantasyCounterpartCulture for Spain, so it makes
* HalfHumanHybrid: Yet another half-elf.
* HonestJohnsDealership: Subverted: Ribald enjoys his showmanship and posturing and buys stuff for a significantly lower price than other merchants (making him a really bad choice to sell your loot to), but his prices are the same as everyone
* MeaningfulName: Really, now...
* RetiredBadass: As you'll discover if he catches you stealing from him.
Changed line(s) 419,422 (click to see context) from:
[[folder: Lea Gosh'Aar]]
A fighter/mage, Lea is completely demented and thinks the furniture and imaginary animals are talking to her. She's a capable gladiator nonetheless, though.
A fighter/mage, Lea is completely demented and thinks the furniture and imaginary animals are talking to her. She's a capable gladiator nonetheless, though.
to:
[[folder: Lea Gosh'Aar]]
A fighter/mage, Lea is completely demented and thinksCromwell]]
-->''I've made armor from thefurniture and imaginary animals are talking scales of a basilisk, a helmet from a cockatrice... items to her. She's a capable gladiator nonetheless, though.
put fear into the hearts of the bloody gods themselves. Hah!''
A dwarven smith living in the docks district of Alkathla. He can help Charname by repairing several broken artifact weapons--if Charname can collect all their parts.
A fighter/mage, Lea is completely demented and thinks
-->''I've made armor from the
A dwarven smith living in the docks district of Alkathla. He can help Charname by repairing several broken artifact weapons--if Charname can collect all their parts.
Changed line(s) 424,425 (click to see context) from:
* CloudCuckoolander: She's arguably the most insane person in the entire Baldur's Gate franchise, and that's including Minsc (of the Miniature Giant Space Hamster) and Tiax (who thinks he rules the world).
to:
* CloudCuckoolander: She's arguably TheBlacksmith: It's what he does, and the things he makes are quite useful, even though you can't get most insane person of it until you've already been in some very dangerous places.
* BlasphemousBoast: See his quote.
* GottaCatchThemAll: What you'll have to do before he can create [[InfinityPlusOneSword uberweapons like The Equalizer, The Wave or theentire Baldur's Gate franchise, and that's including Minsc (of the Miniature Giant Space Hamster) and Tiax (who thinks he rules the world).
Crom Faeyr]].
* InfinityPlusOneSword: Well, they were until Throne of Bhaal was released.
* OurDwarvesAreAllTheSame: A dwarven weaponsmith isn't exactly a new or original concept.
* UltimateBlacksmith: He can forge some incredible weapons.
* BlasphemousBoast: See his quote.
* GottaCatchThemAll: What you'll have to do before he can create [[InfinityPlusOneSword uberweapons like The Equalizer, The Wave or the
* InfinityPlusOneSword: Well, they were until Throne of Bhaal was released.
* OurDwarvesAreAllTheSame: A dwarven weaponsmith isn't exactly a new or original concept.
* UltimateBlacksmith: He can forge some incredible weapons.
Changed line(s) 428,433 (click to see context) from:
[[folder: Mercy Whitedove]]
A fighter serving Hoar, the god of vengeance, as a vigilante. She demands the player's party prove itself before being willing to help them fight, and also charges 1,700 gold pieces for her help--more than the standard rate. She is a powerful warrior, though, and thus can be worth the extra expense.
In the main series, she is referenced in Dorn's epilogue as having been hired by his victims to hunt him down and deliver retribution to him. [[spoiler:She succeeds.]]
A fighter serving Hoar, the god of vengeance, as a vigilante. She demands the player's party prove itself before being willing to help them fight, and also charges 1,700 gold pieces for her help--more than the standard rate. She is a powerful warrior, though, and thus can be worth the extra expense.
In the main series, she is referenced in Dorn's epilogue as having been hired by his victims to hunt him down and deliver retribution to him. [[spoiler:She succeeds.]]
to:
[[folder: Mercy Whitedove]]
A fighter serving Hoar, the god of vengeance, as a vigilante. She demands the player's party prove itself before being willing to help them fight, and also charges 1,700 gold pieces for her help--more than the standard rate. SheCespenar]]
-->''Cespenar isa powerful warrior, though, and thus can be worth the extra expense.
In the main series, she is referenced in Dorn's epilogue as havinggood servant. Oh yes!''
--> '''Voiced by:''' Creator/JeffBennett
Bhaal's imp butler, who apparently has beenhired by his victims to hunt him down and deliver retribution to him. [[spoiler:She succeeds.]]
doing nothing since the big guy kicked the bucket. He hangs around Charname's Pocket Plane.
A fighter serving Hoar, the god of vengeance, as a vigilante. She demands the player's party prove itself before being willing to help them fight, and also charges 1,700 gold pieces for her help--more than the standard rate. She
-->''Cespenar is
In the main series, she is referenced in Dorn's epilogue as having
--> '''Voiced by:''' Creator/JeffBennett
Bhaal's imp butler, who apparently has been
Changed line(s) 435,437 (click to see context) from:
* BeyondTheImpossible: By the time Mercy gets involved, Dorn has beaten the gods themselves by breaking into the heavenly plane of Lunia, slaughtering its defenders, and manually removing his name from the list of those deserving divine punishment. Yet though the gods have failed to bring Dorn to justice, [[spoiler: Mercy succeeds]].
* IronicName: Mercy has none whatsoever.
* IronicName: Mercy has none whatsoever.
to:
* BeyondTheImpossible: By TheBlacksmith: His main purpose. He is [=ToB's=] equal to Cromwell, taking various useless items and fusing them to make some truly awesome stuff. Or taking good stuff and making it better.
* InfinityPlusOneSword: His only purpose in thetime Mercy gets involved, Dorn has beaten game is providing stuff of this caliber.
* MinionWithAnFInEvil: For a former servant of thegods themselves by breaking into the heavenly plane god of Lunia, slaughtering its defenders, and manually removing his name from the list of those deserving divine punishment. Yet though the gods have failed murder, he's not especially malevolent.
* NiceGuy: You wouldn't expect a butler tobring Dorn to justice, [[spoiler: Mercy succeeds]].
be otherwise, really. Even if he ''is'' an imp.
*IronicName: Mercy has none whatsoever.
StrangeSyntaxSpeaker
* ThirdPersonPerson
* UltimateBlacksmith
* InfinityPlusOneSword: His only purpose in the
* MinionWithAnFInEvil: For a former servant of the
* NiceGuy: You wouldn't expect a butler to
*
* ThirdPersonPerson
* UltimateBlacksmith
Changed line(s) 440,443 (click to see context) from:
[[folder: Symm Haximus]]
A fighter (specifically a dwarven defender) who has convinced himself that he's not really a slave and is instead a 'master gladiator' who lives for battle and loves what he does. While willing to fight alongside the player's party in the arena, he develops contempt for them when he learns they are trying to escape. He joins Tartle to interfere with their escape attempt.
A fighter (specifically a dwarven defender) who has convinced himself that he's not really a slave and is instead a 'master gladiator' who lives for battle and loves what he does. While willing to fight alongside the player's party in the arena, he develops contempt for them when he learns they are trying to escape. He joins Tartle to interfere with their escape attempt.
to:
A fighter (specifically a dwarven defender) who has convinced himself that he's not really a slave and is instead a 'master gladiator' who lives for battle and loves what he does. While willing to fight alongside
Gladiators trapped in the same arena as the player's party in The Black Pits II: Gladiators of Thay. They are willing to help the player's party fight in the arena,
[[folder: Brother Ellraish]]
An assassin. He claims to be a priest of Lathander, though a brief questioning reveals that he knows virtually nothing about that deity--and also that he's very quick to threaten others when
Changed line(s) 445,446 (click to see context) from:
* BerserkButton: Calling him a slave.
to:
* BerserkButton: Calling him BadassPreacher: Averted--he's a slave.
strong fighter, but he's not really a preacher.
* HairTriggerTemper: He makes violent threats as soon as the party begins picking apart his story.
* HairTriggerTemper: He makes violent threats as soon as the party begins picking apart his story.
Changed line(s) 449,452 (click to see context) from:
[[folder: Timmoth Goodtree]]
A berserker/cleric serving Tempus, the God of War. Timmoth gets into frequent arguments with the clerics in the arena's shrines, alternately accusing the clerics of worshipping the wrong gods and of cowardice (since they spend more time ministering to the wounded than actually fighting). He is temperamental and will only help the player's party under certain conditions; if they have not won enough battles yet, he does not think them worth his time, and if they have won too many, he says they don't need him. Nonetheless, he is a strong fighter to have on the player's party's side.
A berserker/cleric serving Tempus, the God of War. Timmoth gets into frequent arguments with the clerics in the arena's shrines, alternately accusing the clerics of worshipping the wrong gods and of cowardice (since they spend more time ministering to the wounded than actually fighting). He is temperamental and will only help the player's party under certain conditions; if they have not won enough battles yet, he does not think them worth his time, and if they have won too many, he says they don't need him. Nonetheless, he is a strong fighter to have on the player's party's side.
to:
[[folder: Timmoth Goodtree]]
A berserker/cleric serving Tempus, the God of War. Timmoth gets into frequent arguments with the clerics in the arena's shrines, alternately accusing the clerics of worshipping the wrong gods and of cowardice (since they spend more time ministering to the wounded than actually fighting).Duff Ebonbeard]]
An ancient mage (specifically a conjurer). Though very powerful, he's also going senile. Heis temperamental and will only help can provide the player's party under certain conditions; if they have not won enough battles yet, he does not think with several useful services, including fighting alongside them worth in the pits and also creating the spell to remove Bannor from his time, and if they have won too many, adamantine body, but he says they don't need him. Nonetheless, he is a strong fighter requires regular doses of magical potions to have on the player's party's side.
restore his mind in order to function.
A berserker/cleric serving Tempus, the God of War. Timmoth gets into frequent arguments with the clerics in the arena's shrines, alternately accusing the clerics of worshipping the wrong gods and of cowardice (since they spend more time ministering to the wounded than actually fighting).
An ancient mage (specifically a conjurer). Though very powerful, he's also going senile. He
Changed line(s) 454,455 (click to see context) from:
* TheFundamentalist: An absolute fanatic when it comes to Tempus.
to:
* TheFundamentalist: An absolute fanatic when it comes TheArchmage: He's able to Tempus.
cast Level 9 spells such as Time Stop with ease.
* ScatterbrainedSenior: Without regular potions from Bellowgulp and The Concoter, Ebonbeard is so senile he can't even perceive the player's party talking to him.
* ScatterbrainedSenior: Without regular potions from Bellowgulp and The Concoter, Ebonbeard is so senile he can't even perceive the player's party talking to him.
Changed line(s) 458,461 (click to see context) from:
[[folder: Voghiln the Vast]]
A bard, specifically a skald. For more information see Characters/BaldursGateSoDPartyMemebers.
A bard, specifically a skald. For more information see Characters/BaldursGateSoDPartyMemebers.
to:
[[folder: Voghiln Feldrack Feldrack'i]]
A fighter/thief, Feldrack is a short-tempered gladiator who constantly threatens to kill anyone who annoys him, which is almost everyone. However, theVast]]
A bard, specificallyplayer's party can exploit his zeal for battle by asking him to help them in the arena; he's so bloodthirsty that he'll agree to do so without pay.
----
* PsychoForHire: He was askald. For more information see Characters/BaldursGateSoDPartyMemebers.
professional killer before he was forced to be a gladiator. Although, he admits he sometimes kills people just because they annoy him, or because they're the biggest guy around.
* WhatAnIdiot: He picked a fight with Bannor, an adamantine golem, at a bar. One short and exceedingly embarassing fight later, Feldrack was packed off to Dennaton's arena.
A fighter/thief, Feldrack is a short-tempered gladiator who constantly threatens to kill anyone who annoys him, which is almost everyone. However, the
A bard, specifically
----
* PsychoForHire: He was a
* WhatAnIdiot: He picked a fight with Bannor, an adamantine golem, at a bar. One short and exceedingly embarassing fight later, Feldrack was packed off to Dennaton's arena.
Changed line(s) 464,469 (click to see context) from:
!!Other allies in the Black Pits series
[[folder: Bellowgulp and The Concocter]]
A friendly gnome and his myconid friend who are repeatedly captured and forced to brew potions for gladiators. They appear in both The Black Pits and The Black Pits II: Gladiators of Thay.
[[folder: Bellowgulp and The Concocter]]
A friendly gnome and his myconid friend who are repeatedly captured and forced to brew potions for gladiators. They appear in both The Black Pits and The Black Pits II: Gladiators of Thay.
to:
A
Changed line(s) 471,473 (click to see context) from:
* CordonBleughChef: The Concocter creates potions by ingesting raw materials, mixing them within his flesh, and then carefully secreting the finished potions into flasks. The potions work, but are still stated to be disgusting.
* KingIncognito: The Concocter is actually myconid royalty, but he shows no sign of this. If Bellowgulp didn't tell his story then nobody would ever know it.
* KingIncognito: The Concocter is actually myconid royalty, but he shows no sign of this. If Bellowgulp didn't tell his story then nobody would ever know it.
to:
* CordonBleughChef: The Concocter creates potions by ingesting raw materials, mixing them within IJustWantToBeNormal: All he wanted was to drop the 'wild' part of his flesh, magic. Instead he was captured and then carefully secreting the finished potions into flasks. The potions work, but are still stated forced to be disgusting.
* KingIncognito: The Concocter is actually myconid royalty, but he shows no sign of this. If Bellowgulp didn't tellfight for his story then nobody would ever know it.
life in Dennaton's arena.
* KingIncognito: The Concocter is actually myconid royalty, but he shows no sign of this. If Bellowgulp didn't tell
Changed line(s) 476,479 (click to see context) from:
[[folder: Brodle]]
The slave in charge of the day-to-day operations of Dennaton's arena. Chafing under Dennaton's rule, he can help the player's party to obtain various supplies that can help them escape. He is also the brother of Tartle.
The slave in charge of the day-to-day operations of Dennaton's arena. Chafing under Dennaton's rule, he can help the player's party to obtain various supplies that can help them escape. He is also the brother of Tartle.
to:
[[folder: Brodle]]
The slave in charge of the day-to-day operations of Dennaton's arena. Chafing under Dennaton's rule, heGezzthemin]]
A drow mage (specifically an enchanter). He can help the player's partyto obtain various supplies that can help in several ways, including fighting alongside them escape. He is and also brewing a poison to deal with Joker. He's also one of the brother of Tartle.
most expensive gladiators to hire.
The slave in charge of the day-to-day operations of Dennaton's arena. Chafing under Dennaton's rule, he
A drow mage (specifically an enchanter). He can help the player's party
Changed line(s) 481,483 (click to see context) from:
* BigBrotherInstinct: He is very protective of his cousin Tartle, even though Tartle is completely on Dennaton's side. Brodle even demands that the player's party promise not to kill Tartle during their escape attempt.
* FriendInTheBlackMarket: He acts as this for the player. For instance, he can obtain the spell components that Ebonbeard needs to scribe the spell that will remove Bannor from his golem body.
* FriendInTheBlackMarket: He acts as this for the player. For instance, he can obtain the spell components that Ebonbeard needs to scribe the spell that will remove Bannor from his golem body.
to:
* BigBrotherInstinct: BlackHumor: When a rival gladiator tries to teleport away and gibs himself, Gezzthemin cracks some jokes.
* {{Karma}}: Heis very protective used to help out and advise The Winged, a corrupted fallen planetar. Eventually, she lured him into a trap and brought him to Dennaton, victimizing him just as he used to help her victimize others.
* ServileSnarker: He spends most of hiscousin Tartle, even though Tartle is completely on Dennaton's side. Brodle even demands that dialogues subtly ribbing anyone who tries to talk to him.
* SmugSnake: One of theplayer's party promise not to kill Tartle during their escape attempt.
* FriendInTheBlackMarket: He acts as this for the player. For instance, he can obtain the spell components that Ebonbeard needs to scribe the spell that will remove Bannor from his golem body.
most arrogant gladiators.
* {{Karma}}: He
* ServileSnarker: He spends most of his
* SmugSnake: One of the
* FriendInTheBlackMarket: He acts as this for the player. For instance, he can obtain the spell components that Ebonbeard needs to scribe the spell that will remove Bannor from his golem body.
Changed line(s) 486,489 (click to see context) from:
[[folder: Molzahn of Tymora, Curell of Tempus, and Laris of Garagos]]
Three clerics ministering to the wounds of the gladiators in Dennaton's arena.
Three clerics ministering to the wounds of the gladiators in Dennaton's arena.
to:
[[folder: Molzahn of Tymora, Curell of Tempus, and Laris of Garagos]]
Three clerics ministeringHort Il-D'rth]]
A barbarian half-orc who values nothing more than combat skill. He refuses to help thewounds player's party in the arena until they've earned his respect by winning other fights. Once they earn it, though, he charges less than most of the gladiators in Dennaton's arena.
other gladiators.
Three clerics ministering
A barbarian half-orc who values nothing more than combat skill. He refuses to help the
Changed line(s) 491,492 (click to see context) from:
* TheFundamentalist: There are frequent arguments over which of their gods are better, with Curell and Laris the most combative while Molzahn tries to keep the peace.
to:
* TheFundamentalist: There are frequent arguments over which of their gods are better, {{Revenge}}: Even after the party earns his respect, he makes them swear an oath to seek revenge upon everyone even vaguely associated with Curell and Laris the most combative while Molzahn tries to keep the peace.
Dennaton's arena should they escape.
Added DiffLines:
[[folder: Lea Gosh'Aar]]
A fighter/mage, Lea is completely demented and thinks the furniture and imaginary animals are talking to her. She's a capable gladiator nonetheless, though.
----
* CloudCuckoolander: She's arguably the most insane person in the entire Baldur's Gate franchise, and that's including Minsc (of the Miniature Giant Space Hamster) and Tiax (who thinks he rules the world).
[[/folder]]
[[folder: Mercy Whitedove]]
A fighter serving Hoar, the god of vengeance, as a vigilante. She demands the player's party prove itself before being willing to help them fight, and also charges 1,700 gold pieces for her help--more than the standard rate. She is a powerful warrior, though, and thus can be worth the extra expense.
In the main series, she is referenced in Dorn's epilogue as having been hired by his victims to hunt him down and deliver retribution to him. [[spoiler:She succeeds.]]
----
* BeyondTheImpossible: By the time Mercy gets involved, Dorn has beaten the gods themselves by breaking into the heavenly plane of Lunia, slaughtering its defenders, and manually removing his name from the list of those deserving divine punishment. Yet though the gods have failed to bring Dorn to justice, [[spoiler: Mercy succeeds]].
* IronicName: Mercy has none whatsoever.
[[/folder]]
[[folder: Symm Haximus]]
A fighter (specifically a dwarven defender) who has convinced himself that he's not really a slave and is instead a 'master gladiator' who lives for battle and loves what he does. While willing to fight alongside the player's party in the arena, he develops contempt for them when he learns they are trying to escape. He joins Tartle to interfere with their escape attempt.
----
* BerserkButton: Calling him a slave.
[[/folder]]
[[folder: Timmoth Goodtree]]
A berserker/cleric serving Tempus, the God of War. Timmoth gets into frequent arguments with the clerics in the arena's shrines, alternately accusing the clerics of worshipping the wrong gods and of cowardice (since they spend more time ministering to the wounded than actually fighting). He is temperamental and will only help the player's party under certain conditions; if they have not won enough battles yet, he does not think them worth his time, and if they have won too many, he says they don't need him. Nonetheless, he is a strong fighter to have on the player's party's side.
----
* TheFundamentalist: An absolute fanatic when it comes to Tempus.
[[/folder]]
[[folder: Voghiln the Vast]]
A bard, specifically a skald. For more information see Characters/BaldursGateSoDPartyMemebers.
[[/folder]]
!!Other allies in the Black Pits series
[[folder: Bellowgulp and The Concocter]]
A friendly gnome and his myconid friend who are repeatedly captured and forced to brew potions for gladiators. They appear in both The Black Pits and The Black Pits II: Gladiators of Thay.
----
* CordonBleughChef: The Concocter creates potions by ingesting raw materials, mixing them within his flesh, and then carefully secreting the finished potions into flasks. The potions work, but are still stated to be disgusting.
* KingIncognito: The Concocter is actually myconid royalty, but he shows no sign of this. If Bellowgulp didn't tell his story then nobody would ever know it.
[[/folder]]
[[folder: Brodle]]
The slave in charge of the day-to-day operations of Dennaton's arena. Chafing under Dennaton's rule, he can help the player's party to obtain various supplies that can help them escape. He is also the brother of Tartle.
----
* BigBrotherInstinct: He is very protective of his cousin Tartle, even though Tartle is completely on Dennaton's side. Brodle even demands that the player's party promise not to kill Tartle during their escape attempt.
* FriendInTheBlackMarket: He acts as this for the player. For instance, he can obtain the spell components that Ebonbeard needs to scribe the spell that will remove Bannor from his golem body.
[[/folder]]
[[folder: Molzahn of Tymora, Curell of Tempus, and Laris of Garagos]]
Three clerics ministering to the wounds of the gladiators in Dennaton's arena.
----
* TheFundamentalist: There are frequent arguments over which of their gods are better, with Curell and Laris the most combative while Molzahn tries to keep the peace.
[[/folder]]
A fighter/mage, Lea is completely demented and thinks the furniture and imaginary animals are talking to her. She's a capable gladiator nonetheless, though.
----
* CloudCuckoolander: She's arguably the most insane person in the entire Baldur's Gate franchise, and that's including Minsc (of the Miniature Giant Space Hamster) and Tiax (who thinks he rules the world).
[[/folder]]
[[folder: Mercy Whitedove]]
A fighter serving Hoar, the god of vengeance, as a vigilante. She demands the player's party prove itself before being willing to help them fight, and also charges 1,700 gold pieces for her help--more than the standard rate. She is a powerful warrior, though, and thus can be worth the extra expense.
In the main series, she is referenced in Dorn's epilogue as having been hired by his victims to hunt him down and deliver retribution to him. [[spoiler:She succeeds.]]
----
* BeyondTheImpossible: By the time Mercy gets involved, Dorn has beaten the gods themselves by breaking into the heavenly plane of Lunia, slaughtering its defenders, and manually removing his name from the list of those deserving divine punishment. Yet though the gods have failed to bring Dorn to justice, [[spoiler: Mercy succeeds]].
* IronicName: Mercy has none whatsoever.
[[/folder]]
[[folder: Symm Haximus]]
A fighter (specifically a dwarven defender) who has convinced himself that he's not really a slave and is instead a 'master gladiator' who lives for battle and loves what he does. While willing to fight alongside the player's party in the arena, he develops contempt for them when he learns they are trying to escape. He joins Tartle to interfere with their escape attempt.
----
* BerserkButton: Calling him a slave.
[[/folder]]
[[folder: Timmoth Goodtree]]
A berserker/cleric serving Tempus, the God of War. Timmoth gets into frequent arguments with the clerics in the arena's shrines, alternately accusing the clerics of worshipping the wrong gods and of cowardice (since they spend more time ministering to the wounded than actually fighting). He is temperamental and will only help the player's party under certain conditions; if they have not won enough battles yet, he does not think them worth his time, and if they have won too many, he says they don't need him. Nonetheless, he is a strong fighter to have on the player's party's side.
----
* TheFundamentalist: An absolute fanatic when it comes to Tempus.
[[/folder]]
[[folder: Voghiln the Vast]]
A bard, specifically a skald. For more information see Characters/BaldursGateSoDPartyMemebers.
[[/folder]]
!!Other allies in the Black Pits series
[[folder: Bellowgulp and The Concocter]]
A friendly gnome and his myconid friend who are repeatedly captured and forced to brew potions for gladiators. They appear in both The Black Pits and The Black Pits II: Gladiators of Thay.
----
* CordonBleughChef: The Concocter creates potions by ingesting raw materials, mixing them within his flesh, and then carefully secreting the finished potions into flasks. The potions work, but are still stated to be disgusting.
* KingIncognito: The Concocter is actually myconid royalty, but he shows no sign of this. If Bellowgulp didn't tell his story then nobody would ever know it.
[[/folder]]
[[folder: Brodle]]
The slave in charge of the day-to-day operations of Dennaton's arena. Chafing under Dennaton's rule, he can help the player's party to obtain various supplies that can help them escape. He is also the brother of Tartle.
----
* BigBrotherInstinct: He is very protective of his cousin Tartle, even though Tartle is completely on Dennaton's side. Brodle even demands that the player's party promise not to kill Tartle during their escape attempt.
* FriendInTheBlackMarket: He acts as this for the player. For instance, he can obtain the spell components that Ebonbeard needs to scribe the spell that will remove Bannor from his golem body.
[[/folder]]
[[folder: Molzahn of Tymora, Curell of Tempus, and Laris of Garagos]]
Three clerics ministering to the wounds of the gladiators in Dennaton's arena.
----
* TheFundamentalist: There are frequent arguments over which of their gods are better, with Curell and Laris the most combative while Molzahn tries to keep the peace.
[[/folder]]
Is there an issue? Send a MessageReason:
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Changed line(s) 95 (click to see context) from:
%%%To add: Tethoril, High Priestess Senityili, Prince Villynaty, Prelate Wessalen
to:
%%%To add: Tethoril, The other dukes of Baldur's Gate High Priestess Senityili, Prince Villynaty, Prelate Wessalen
Deleted line(s) 151,152 (click to see context) :
[[/folder]]
Changed line(s) 159 (click to see context) from:
* FriendOnTheForce: As the Commander of the FLaming Fist and one of the four leaders of Baldur's Gate, Eltan is perhaps the ultimate FriendOnTheForce. With his backing it would be possible for Charname to expose even people as powerful as the Iron Throne leaders. [[spoiler:Unfortunately, Eltan is incapacitated before Charname can return with the evidence he needs.]]
to:
* FriendOnTheForce: As the Commander of the FLaming Flaming Fist and one of the four leaders of Baldur's Gate, Eltan is perhaps the ultimate FriendOnTheForce. With his backing it would be possible for Charname to expose even people as powerful as the Iron Throne leaders. [[spoiler:Unfortunately, Eltan is incapacitated before Charname can return with the evidence he needs.]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 95 (click to see context) from:
%%%To add: Scar, Duke Eltan, Tethoril, High Priestess Senityili, Prince Villynaty, Prelate Wessalen
to:
%%%To add: Scar, Duke Eltan, Tethoril, High Priestess Senityili, Prince Villynaty, Prelate Wessalen
[[folder: Tethoril]]
->''I am very proud of you, as I am sure Gorion is...''
One of the monks in Candlekeep. He cares for both Gorion and Charname, despite knowing of Charname's heritage.
----
* ReasonableAuthorityFigure: He knows to trust Charname, and even if Charname confesses to killing Rieltar, Tethoril understands that it was for a good reason. He also knows that Charname will not be able to get a fair trial in Baldur's Gate and so helps him escape.
[[/folder]]
->''I am very proud of you, as I am sure Gorion is...''
One of the monks in Candlekeep. He cares for both Gorion and Charname, despite knowing of Charname's heritage.
----
* ReasonableAuthorityFigure: He knows to trust Charname, and even if Charname confesses to killing Rieltar, Tethoril understands that it was for a good reason. He also knows that Charname will not be able to get a fair trial in Baldur's Gate and so helps him escape.
[[/folder]]
Changed line(s) 127,134 (click to see context) from:
[[folder: Aran Linvail]]
-->''Yes? You have something to report?''
--> '''Voiced by:''' Creator/CamClarke
Aran Linvail is the Shadowmaster of Athkatla and therefore the leader of the local Shadow Thieves in their war against the new rival thieves' guild. He can help Charname get to Spellhold but needs help in removing some distractions first -- such as the aforementioned Bodhi and her guild.
He plays a major role in Chapter 3 of Baldur's Gate II: Shadows of Amn, and a somewhat more minor role in Chapter 6.
-->''Yes? You have something to report?''
--> '''Voiced by:''' Creator/CamClarke
Aran Linvail is the Shadowmaster of Athkatla and therefore the leader of the local Shadow Thieves in their war against the new rival thieves' guild. He can help Charname get to Spellhold but needs help in removing some distractions first -- such as the aforementioned Bodhi and her guild.
He plays a major role in Chapter 3 of Baldur's Gate II: Shadows of Amn, and a somewhat more minor role in Chapter 6.
to:
[[folder: Aran Linvail]]
-->''Yes? YouScar]]
-->''It's good to see you again. How havesomething to report?''
--> '''Voiced by:''' Creator/CamClarke
Aran Linvail is the Shadowmaster of Athkatla and therefore the leaderthings gone?''
The field commander of thelocal Shadow Thieves in their war against the new rival thieves' guild. He can help Flaming Fist. Scar hires Charname get to Spellhold but needs help for various jobs in removing some distractions first -- such as the aforementioned Bodhi and her guild.
He plays a major role in Chapter 3 ofBaldur's Gate II: Shadows Gate, culminating in an effort to expose the true plot of Amn, and a somewhat more minor role in Chapter 6.
the Iron Throne.
-->''Yes? You
-->''It's good to see you again. How have
--> '''Voiced by:''' Creator/CamClarke
Aran Linvail is the Shadowmaster of Athkatla and therefore the leader
The field commander of the
He plays a major role in Chapter 3 of
Changed line(s) 136,152 (click to see context) from:
* ALighterShadeOfBlack: Though a thief who runs an operation that performs assassinations and torture, Aran is still the "good" option compared to the vampires. Keldorn and Mazzy will still support you if you choose him, though Yoshimo for some reason is less than thrilled.
* AffablyEvil: He's a lot more polite and respectable than his underlings when dealing with you.
* AuthorityEqualsAsskicking: If you fight him as part of Bodhi's path, he reveals himself as a high-level thief/mage.
* DecoyLeader[=/=]TheDragon: Implied. [[AllThereInTheManual According to]] [[ForgottenRealms the background material]] The Shadow Thieves are led by a group called the Shadow Council, whose names and identities are always kept secret and one of whom is on the Council of Six. Linvail could be one of them, or head of the local chapter, given extraordinary wartime powers.
** Note that he has one of his own -- Renal Bloodscalp, who runs the Shadow Thieves' operations on the surface.
* DiabolicalMastermind: Has pretty much all of the trappings, barring that he's on your side.
* KickTheSonOfABitch: Bodhi sends you to sack his guildhall and kill him as the last of her tasks before she takes you to Spellhold. She really doesn't care about his nature but he's only so much less evil than her.
** PayEvilUntoEvil: In an inversion of IfYoureSoEvilEatThisKitten, on the good side of the ''Alternatives'' mod Sir Aster sends you after him to prove your benevolence, since not being a vampire is basically the only thing making him better than Bodhi (whom you also go after).
* MovingTheGoalposts: After paying the price to see him he decides that he needs a bit more aid out of you before he can send you on your way. To be fair, the war with Bhodi's guild is putting a severe drain on his resources.
* NeutralEvil: [[strike:Invoked]]. Due to laziness in Bioware's code he will appear as TrueNeutral in an unpatched game.
* ObviouslyEvil: He's not really much more subtle about his alignment than Bodhi is. The Shadow Thief guildhall contains examples of ColdBloodedTorture, TrainingFromHell, and a number of unsavoury characters.
* PragmaticVillainy: Working with a Good-aligned CHARNAME is this. Also his motivation for taking on the vampires is that they're infringing on his territory.
* ReasonableAuthorityFigure: He's mostly concerned with the overhead and preservation of the Shadow Thieves. He's also willing to sic assassins after Saemon for betraying your trust, and helps you fight Bodhi when she reappears later in the game even if she has no plans to resurrect her guild.
* ReligionOfEvil: During the attack on his guildhall it is shown that his gang has the support of the clergy of Mask, the NeutralEvil god of thievery.
* TheReveal: He eventually reveals that the Shadow Thieves were behind the attack on Irenicus' dungeon in the opening sequence, and that he's had you under surveillance for the first two chapters of the game to see if he could use you to strike back at Irenicus.
* TheSyndicate
* AffablyEvil: He's a lot more polite and respectable than his underlings when dealing with you.
* AuthorityEqualsAsskicking: If you fight him as part of Bodhi's path, he reveals himself as a high-level thief/mage.
* DecoyLeader[=/=]TheDragon: Implied. [[AllThereInTheManual According to]] [[ForgottenRealms the background material]] The Shadow Thieves are led by a group called the Shadow Council, whose names and identities are always kept secret and one of whom is on the Council of Six. Linvail could be one of them, or head of the local chapter, given extraordinary wartime powers.
** Note that he has one of his own -- Renal Bloodscalp, who runs the Shadow Thieves' operations on the surface.
* DiabolicalMastermind: Has pretty much all of the trappings, barring that he's on your side.
* KickTheSonOfABitch: Bodhi sends you to sack his guildhall and kill him as the last of her tasks before she takes you to Spellhold. She really doesn't care about his nature but he's only so much less evil than her.
** PayEvilUntoEvil: In an inversion of IfYoureSoEvilEatThisKitten, on the good side of the ''Alternatives'' mod Sir Aster sends you after him to prove your benevolence, since not being a vampire is basically the only thing making him better than Bodhi (whom you also go after).
* MovingTheGoalposts: After paying the price to see him he decides that he needs a bit more aid out of you before he can send you on your way. To be fair, the war with Bhodi's guild is putting a severe drain on his resources.
* NeutralEvil: [[strike:Invoked]]. Due to laziness in Bioware's code he will appear as TrueNeutral in an unpatched game.
* ObviouslyEvil: He's not really much more subtle about his alignment than Bodhi is. The Shadow Thief guildhall contains examples of ColdBloodedTorture, TrainingFromHell, and a number of unsavoury characters.
* PragmaticVillainy: Working with a Good-aligned CHARNAME is this. Also his motivation for taking on the vampires is that they're infringing on his territory.
* ReasonableAuthorityFigure: He's mostly concerned with the overhead and preservation of the Shadow Thieves. He's also willing to sic assassins after Saemon for betraying your trust, and helps you fight Bodhi when she reappears later in the game even if she has no plans to resurrect her guild.
* ReligionOfEvil: During the attack on his guildhall it is shown that his gang has the support of the clergy of Mask, the NeutralEvil god of thievery.
* TheReveal: He eventually reveals that the Shadow Thieves were behind the attack on Irenicus' dungeon in the opening sequence, and that he's had you under surveillance for the first two chapters of the game to see if he could use you to strike back at Irenicus.
* TheSyndicate
to:
* ALighterShadeOfBlack: Though a thief who runs an operation that performs assassinations and torture, Aran FriendOnTheForce: Scar is still the "good" option compared to the vampires. Keldorn and Mazzy will still support you if you choose him, though Yoshimo for some reason is less than thrilled.
* AffablyEvil: He'sa lot more polite and respectable than his underlings when dealing with you.
* AuthorityEqualsAsskicking: If you fight him as part of Bodhi's path, he reveals himself as a high-level thief/mage.
* DecoyLeader[=/=]TheDragon: Implied. [[AllThereInTheManual According to]] [[ForgottenRealms the background material]] The Shadow Thieves are led by a group called the Shadow Council, whose names and identities are always kept secret and one of whom is on the Council of Six. Linvail could be one of them, or headhigh-ranking member of the local chapter, given extraordinary wartime powers.
** Note that he has one of his own -- Renal Bloodscalp,Flaming Fist, who runs the Shadow Thieves' operations on the surface.
* DiabolicalMastermind: Has pretty much all of the trappings, barring that he's on your side.
* KickTheSonOfABitch: Bodhi sends you to sack his guildhall and kill himserves as the last of her tasks before she takes you to Spellhold. She really doesn't care about police in Baldur's Gate. He also supports Charname.
* KilledOffForReal: Sarevok has him assassinated and replaced with hisnature lackey Angelo to make sure that the Flaming Fist won't be ordered to interfere with his plans.
* OnlyKnownByTheirNickname: 'Scar' probably isn't his real name, buthe's only so much less evil than her.
** PayEvilUntoEvil: In an inversion of IfYoureSoEvilEatThisKitten, on the good side of the ''Alternatives'' mod Sir Aster sends you after him to prove your benevolence, since not being a vampire is basicallyit's the only thing making him better than Bodhi (whom you also go after).
* MovingTheGoalposts: After paying the price to see him he decidesone that he needs a bit more aid out of you before he can send you on your way. To be fair, the war with Bhodi's guild is putting a severe drain on his resources.
* NeutralEvil: [[strike:Invoked]]. Dueanyone uses to laziness in Bioware's code he will appear as TrueNeutral in an unpatched game.
* ObviouslyEvil: He's not really much more subtle about his alignment than Bodhi is. The Shadow Thief guildhall contains examples of ColdBloodedTorture, TrainingFromHell, and a number of unsavoury characters.
* PragmaticVillainy: Working with a Good-aligned CHARNAME is this. Also his motivation for taking on the vampires is that they're infringing on his territory.
* ReasonableAuthorityFigure: He's mostly concerned with the overhead and preservation of the Shadow Thieves. He's also willingrefer to sic assassins after Saemon for betraying your trust, and helps you fight Bodhi when she reappears later in the game even if she has no plans to resurrect her guild.
* ReligionOfEvil: During the attack on his guildhall it is shown that his gang has the support of the clergy of Mask, the NeutralEvil god of thievery.
* TheReveal: He eventually reveals that the Shadow Thieves were behind the attack on Irenicus' dungeon in the opening sequence, and that he's had you under surveillance for the first two chapters of the game to see if he could use you to strike back at Irenicus.
* TheSyndicate
him.
* AffablyEvil: He's
* AuthorityEqualsAsskicking: If you fight him as part of Bodhi's path, he reveals himself as a high-level thief/mage.
* DecoyLeader[=/=]TheDragon: Implied. [[AllThereInTheManual According to]] [[ForgottenRealms the background material]] The Shadow Thieves are led by a group called the Shadow Council, whose names and identities are always kept secret and one of whom is on the Council of Six. Linvail could be one of them, or head
** Note that he has one of his own -- Renal Bloodscalp,
* DiabolicalMastermind: Has pretty much all of the trappings, barring that he's on your side.
* KickTheSonOfABitch: Bodhi sends you to sack his guildhall and kill him
* KilledOffForReal: Sarevok has him assassinated and replaced with his
* OnlyKnownByTheirNickname: 'Scar' probably isn't his real name, but
** PayEvilUntoEvil: In an inversion of IfYoureSoEvilEatThisKitten, on the good side of the ''Alternatives'' mod Sir Aster sends you after him to prove your benevolence, since not being a vampire is basically
* MovingTheGoalposts: After paying the price to see him he decides
* NeutralEvil: [[strike:Invoked]]. Due
* ObviouslyEvil: He's not really much more subtle about his alignment than Bodhi is. The Shadow Thief guildhall contains examples of ColdBloodedTorture, TrainingFromHell, and a number of unsavoury characters.
* PragmaticVillainy: Working with a Good-aligned CHARNAME is this. Also his motivation for taking on the vampires is that they're infringing on his territory.
* ReasonableAuthorityFigure: He's mostly concerned with the overhead and preservation of the Shadow Thieves. He's also willing
* ReligionOfEvil: During the attack on his guildhall it is shown that his gang has the support of the clergy of Mask, the NeutralEvil god of thievery.
* TheReveal: He eventually reveals that the Shadow Thieves were behind the attack on Irenicus' dungeon in the opening sequence, and that he's had you under surveillance for the first two chapters of the game to see if he could use you to strike back at Irenicus.
* TheSyndicate
Changed line(s) 155,162 (click to see context) from:
[[folder: Saemon Havarian]]
-->''We could argue about who's done what to whom all day. Or maybe less, as I imagine my being chopped to bits might make your argument a little more effective than mine.''
--> '''Voiced by:''' Creator/JeffBennett
Saemon Havarian is a treacherous swashbuckler/mage who can and will sell out anyone, including Charname, to save his own skin. About as untrustworthy as a man can be, he is nevertheless not directly antagonistic and may even end up helping Charname out (by betraying his current employer). For some reason, most people will trust -- or at least tolerate -- him despite knowing his (very well-deserved) reputation; presumably he has an absurdly high charisma.
He plays an important role in Chapter 4 of Baldur's Gate II: Shadows of Amn, and--depending on the player's actions--may also be important in Chapter 9 of Baldur's Gate II: Throne of Bhaal.
-->''We could argue about who's done what to whom all day. Or maybe less, as I imagine my being chopped to bits might make your argument a little more effective than mine.''
--> '''Voiced by:''' Creator/JeffBennett
Saemon Havarian is a treacherous swashbuckler/mage who can and will sell out anyone, including Charname, to save his own skin. About as untrustworthy as a man can be, he is nevertheless not directly antagonistic and may even end up helping Charname out (by betraying his current employer). For some reason, most people will trust -- or at least tolerate -- him despite knowing his (very well-deserved) reputation; presumably he has an absurdly high charisma.
He plays an important role in Chapter 4 of Baldur's Gate II: Shadows of Amn, and--depending on the player's actions--may also be important in Chapter 9 of Baldur's Gate II: Throne of Bhaal.
to:
[[/folder]]
[[folder:Saemon Havarian]]
-->''We could argue about who's done whatDuke Eltan]]
-->''I need a small group of spies towhom all day. Or maybe less, as I imagine my being chopped to bits might make your argument a little more effective than mine.''
--> '''Voiced by:''' Creator/JeffBennett
Saemon Havarian is a treacherous swashbuckler/magebreak into the Iron Throne headquarters and see if they can find any proof of the Throne's involvement with the caravan raids. If you do this for me, you'll be paid extremely well...''
One of the four Grand Dukes of Baldur's Gate, and the only one whocan and will sell out anyone, suspects that the Iron Throne is behind the recent unrest in the Sword Coast. He assists Charname in several ways, including Charname, to save his own skin. About as untrustworthy as a man can be, he is nevertheless not directly antagonistic and may even end up by helping Charname out (by betraying get back into Candlekeep to continue his current employer). For some reason, most people will trust -- or at least tolerate -- him despite knowing his (very well-deserved) reputation; presumably he has an absurdly high charisma.
He plays an important role in Chapter 4 of Baldur's Gate II: Shadows of Amn, and--depending on the player's actions--may also be important in Chapter 9 of Baldur's Gate II: Throne of Bhaal.
investigation.
[[folder:
-->''We could argue about who's done what
-->''I need a small group of spies to
--> '''Voiced by:''' Creator/JeffBennett
Saemon Havarian is a treacherous swashbuckler/mage
One of the four Grand Dukes of Baldur's Gate, and the only one who
He plays an important role in Chapter 4 of Baldur's Gate II: Shadows of Amn, and--depending on the player's actions--may also be important in Chapter 9 of Baldur's Gate II: Throne of Bhaal.
Changed line(s) 164,176 (click to see context) from:
* ChronicBackstabbingDisorder: Though it's worth keeping in mind that he eventually proves trustworthy when sufficiently motivated (i.e., after all of his friends and associates have been betrayed and murdered).
* DeadpanSnarker
* DirtyCoward[=/=]LovableCoward: Depending on how sympathetic you find him. He never fights once in the game and only casts spells to escape.
* DualWielding: Possibly a subversion, as his cowardly nature means he never actually fights.
* KarmaHoudini: Technically you can kill him at one point, but it doesn't "count" as the game continues with the assumption that he lived. In any case, he always ends up getting away with his crimes, which at the least involve robbery and frequently involve people getting killed (in fairness, he never kills anyone himself, or even fights at all, but he's still responsible).
** Well, 'getting away' is a bit harsh. He never ''dies'' (permanently) but associating with you basically ruins him financially thrice over (two boats and one smuggling network), ''and'' you can make Aran Lindvail put a price on his head. And the people who get killed usually do so because they end up picking a fight with or associating with ''you''.
*** Even so, he always seems to bounce back with few lasting repurcussions, and the price you get put on his head obviously isn't working. And considering he pins the blame for his misdeeds on you ''twice'' and is not punished in any way, he sort of ''does'' get away with it all.
* LovableRogue: Though only so lovable once you realise he's basically a spineless wimp.
* LovableTraitor: You're even allowed to lampshade it the first time you meet it. Everyone else will too, even if you don't. [[spoiler:Even ''Irenicus'' implies that he trusts Saemon about as far as he can throw him.]]
* MeaningfulName: His first name is very similar to 'seaman', with two letters changed. His last name is the norwegian word for "Shipwreck" (as in the event, not the ensuing derelict) with -an affixed to the end.
* ObfuscatingStupidity: Not directly 'stupid', but the manual reveals he's a level 12/14 swashbuckler-mage dual class, and is probably far more dangerous than his cowardly nature would imply.
* {{Pirate}}: He'll deny it, though.
* TrueNeutral: InUniverse.
* DeadpanSnarker
* DirtyCoward[=/=]LovableCoward: Depending on how sympathetic you find him. He never fights once in the game and only casts spells to escape.
* DualWielding: Possibly a subversion, as his cowardly nature means he never actually fights.
* KarmaHoudini: Technically you can kill him at one point, but it doesn't "count" as the game continues with the assumption that he lived. In any case, he always ends up getting away with his crimes, which at the least involve robbery and frequently involve people getting killed (in fairness, he never kills anyone himself, or even fights at all, but he's still responsible).
** Well, 'getting away' is a bit harsh. He never ''dies'' (permanently) but associating with you basically ruins him financially thrice over (two boats and one smuggling network), ''and'' you can make Aran Lindvail put a price on his head. And the people who get killed usually do so because they end up picking a fight with or associating with ''you''.
*** Even so, he always seems to bounce back with few lasting repurcussions, and the price you get put on his head obviously isn't working. And considering he pins the blame for his misdeeds on you ''twice'' and is not punished in any way, he sort of ''does'' get away with it all.
* LovableRogue: Though only so lovable once you realise he's basically a spineless wimp.
* LovableTraitor: You're even allowed to lampshade it the first time you meet it. Everyone else will too, even if you don't. [[spoiler:Even ''Irenicus'' implies that he trusts Saemon about as far as he can throw him.]]
* MeaningfulName: His first name is very similar to 'seaman', with two letters changed. His last name is the norwegian word for "Shipwreck" (as in the event, not the ensuing derelict) with -an affixed to the end.
* ObfuscatingStupidity: Not directly 'stupid', but the manual reveals he's a level 12/14 swashbuckler-mage dual class, and is probably far more dangerous than his cowardly nature would imply.
* {{Pirate}}: He'll deny it, though.
* TrueNeutral: InUniverse.
to:
* ChronicBackstabbingDisorder: Though it's worth keeping in mind that he eventually proves trustworthy when sufficiently motivated (i.e., after all FriendOnTheForce: As the Commander of the FLaming Fist and one of the four leaders of Baldur's Gate, Eltan is perhaps the ultimate FriendOnTheForce. With his friends and associates have been betrayed and murdered).
* DeadpanSnarker
* DirtyCoward[=/=]LovableCoward: Depending on how sympathetic you find him. He never fights once in the game and only casts spellsbacking it would be possible for Charname to escape.
* DualWielding: Possibly a subversion,expose even people as his cowardly nature means he never actually fights.
* KarmaHoudini: Technically you can kill him at one point, but it doesn't "count"powerful as the game continues Iron Throne leaders. [[spoiler:Unfortunately, Eltan is incapacitated before Charname can return with the assumption that evidence he lived. In any case, he always ends up getting away with his crimes, which at the least involve robbery and frequently involve people getting killed (in fairness, he never kills anyone himself, or even fights at all, but he's still responsible).
** Well, 'getting away' is a bit harsh. He never ''dies'' (permanently) but associating with you basically ruins him financially thrice over (two boats and one smuggling network), ''and'' you can make Aran Lindvail put a price on his head. And the people who get killed usually do so because they end up picking a fight with or associating with ''you''.
*** Even so, he always seems to bounce back with few lasting repurcussions, and the price you get put on his head obviously isn't working. And considering he pins the blame for his misdeeds on you ''twice'' and is not punished in any way, he sort of ''does'' get away with it all.
* LovableRogue: Though only so lovable once you realise he's basically a spineless wimp.
* LovableTraitor: You're even allowed to lampshade it the first time you meet it. Everyone else will too, even if you don't. [[spoiler:Even ''Irenicus'' implies that he trusts Saemon about as far as he can throw him.needs.]]
*MeaningfulName: His first name ReasonableAuthorityFigure: He is very similar willing to 'seaman', with two letters changed. His last name is hear out Charname and look at evidence against the norwegian word for "Shipwreck" (as in the event, not the ensuing derelict) with -an affixed to the end.
* ObfuscatingStupidity: Not directly 'stupid', but the manual reveals he's a level 12/14 swashbuckler-mage dual class, and is probably farIron Throne. Also, when Charname says that more dangerous evidence is currently in Candlekeep, rather than his cowardly nature would imply.
* {{Pirate}}: He'll deny it, though.
* TrueNeutral: InUniverse.complain or object Eltan just helps Charname get back into Candlekeep to keep searching.
* DeadpanSnarker
* DirtyCoward[=/=]LovableCoward: Depending on how sympathetic you find him. He never fights once in the game and only casts spells
* DualWielding: Possibly a subversion,
* KarmaHoudini: Technically you can kill him at one point, but it doesn't "count"
** Well, 'getting away' is a bit harsh. He never ''dies'' (permanently) but associating with you basically ruins him financially thrice over (two boats and one smuggling network), ''and'' you can make Aran Lindvail put a price on his head. And the people who get killed usually do so because they end up picking a fight with or associating with ''you''.
*** Even so, he always seems to bounce back with few lasting repurcussions, and the price you get put on his head obviously isn't working. And considering he pins the blame for his misdeeds on you ''twice'' and is not punished in any way, he sort of ''does'' get away with it all.
* LovableRogue: Though only so lovable once you realise he's basically a spineless wimp.
* LovableTraitor: You're even allowed to lampshade it the first time you meet it. Everyone else will too, even if you don't. [[spoiler:Even ''Irenicus'' implies that he trusts Saemon about as far as he can throw him.
*
* ObfuscatingStupidity: Not directly 'stupid', but the manual reveals he's a level 12/14 swashbuckler-mage dual class, and is probably far
* {{Pirate}}: He'll deny it, though.
* TrueNeutral: InUniverse.
Changed line(s) 179,183 (click to see context) from:
[[folder: The Spectator]]
-->''Oh captain, my captain.''
A large and powerful beholder who Charname runs into near the end of Chapter 4 of Baldur's Gate II: Shadows of Amn, and in the middle of Chapter 9 of Baldur's Gate II: Throne of Bhaal. Unlike his less diplomatic siblings, he's chatty, friendly...and [[DeadpanSnarker more than a little snarky]].
-->''Oh captain, my captain.''
A large and powerful beholder who Charname runs into near the end of Chapter 4 of Baldur's Gate II: Shadows of Amn, and in the middle of Chapter 9 of Baldur's Gate II: Throne of Bhaal. Unlike his less diplomatic siblings, he's chatty, friendly...and [[DeadpanSnarker more than a little snarky]].
to:
[[folder:
-->''Oh captain, my captain.''
A large
-->''Yes? You have something to report?''
--> '''Voiced by:''' Creator/CamClarke
Aran Linvail is the Shadowmaster of Athkatla and
He plays a major role in Chapter
Changed line(s) 185,195 (click to see context) from:
* BenevolentGenie: Well, more ''Lazy'' Genie. When you first meet him he's been bound to guard the local ruler's magical chest. With a minimal amount of coaxing, you can point out to him that he's only been bound to guard the chest...''not'' what's ''inside'' the chest, and thus is not obligated to stop you from taking it. With the added incentive that even the Beholder's Council wouldn't force him to guard an ''empty'' chest, he's all too happy to let you steal the loot.
* DeadpanSnarker: The main reason for his popularity with the fans.
* IAlwaysWantedToSayThat: His above-mentioned Walt Whitman quotation.
* LawfulNeutral:[[invoked]] He's a creature of Helm, ''the'' LN god. Although he's a bit more snarky about than par for Helm's followers.
* LiteralGenie: Inverted; the [=PC=] can avoid killing him by ''pointing out'' that he can be this.
* LoopholeAbuse: With the help of the player, realises he can use this to mooch on his job.
* MinionWithAnFInEvil: He rarely makes any actual effort to act sinister, no matter what his employers have asked, not being evil and all.
-->'''Spectator''': ...Oh, that reminds me. I promised that mad little Sahuagin that I would make an effort to scare off intruders. So...''boo!'' ...And that's about as much effort as I'm willing to put into ''that''
* MySpeciesDothProtestTooMuch: He's not the only non-evil beholder-type creature in the ForgottenRealms, being a member of an Always LawfulNeutral sub--race of beholders, but he is the only one you encounter.
* OddFriendship: By the final time you meet it, you're able to actually have a halfway cordial conversation with him, before he metaphorically shrugs his shoulders and teleports himself home...you just having slaughtered his current employers.
* PunchClockVillain: To a T, and he’s rather unfond of his job. The first time you meet him, he’s all too willing to let you [[ExactWords reinterpret his orders somewhat liberally]] so long as it gets him off duty. The second time, he convinces his [[MiddleManagementMook employer]] to [[TooDumbToLive fight you personally]] because he gets to ditch the job again if he dies. In fact, he's quite happy to leave you alone and go check out the nearest hive for babes.
* DeadpanSnarker: The main reason for his popularity with the fans.
* IAlwaysWantedToSayThat: His above-mentioned Walt Whitman quotation.
* LawfulNeutral:[[invoked]] He's a creature of Helm, ''the'' LN god. Although he's a bit more snarky about than par for Helm's followers.
* LiteralGenie: Inverted; the [=PC=] can avoid killing him by ''pointing out'' that he can be this.
* LoopholeAbuse: With the help of the player, realises he can use this to mooch on his job.
* MinionWithAnFInEvil: He rarely makes any actual effort to act sinister, no matter what his employers have asked, not being evil and all.
-->'''Spectator''': ...Oh, that reminds me. I promised that mad little Sahuagin that I would make an effort to scare off intruders. So...''boo!'' ...And that's about as much effort as I'm willing to put into ''that''
* MySpeciesDothProtestTooMuch: He's not the only non-evil beholder-type creature in the ForgottenRealms, being a member of an Always LawfulNeutral sub--race of beholders, but he is the only one you encounter.
* OddFriendship: By the final time you meet it, you're able to actually have a halfway cordial conversation with him, before he metaphorically shrugs his shoulders and teleports himself home...you just having slaughtered his current employers.
* PunchClockVillain: To a T, and he’s rather unfond of his job. The first time you meet him, he’s all too willing to let you [[ExactWords reinterpret his orders somewhat liberally]] so long as it gets him off duty. The second time, he convinces his [[MiddleManagementMook employer]] to [[TooDumbToLive fight you personally]] because he gets to ditch the job again if he dies. In fact, he's quite happy to leave you alone and go check out the nearest hive for babes.
to:
* BenevolentGenie: Well, ALighterShadeOfBlack: Though a thief who runs an operation that performs assassinations and torture, Aran is still the "good" option compared to the vampires. Keldorn and Mazzy will still support you if you choose him, though Yoshimo for some reason is less than thrilled.
* AffablyEvil: He's a lot more''Lazy'' Genie. When polite and respectable than his underlings when dealing with you.
* AuthorityEqualsAsskicking: If youfirst meet fight him he's been bound to guard as part of Bodhi's path, he reveals himself as a high-level thief/mage.
* DecoyLeader[=/=]TheDragon: Implied. [[AllThereInTheManual According to]] [[ForgottenRealms the background material]] The Shadow Thieves are led by a group called the Shadow Council, whose names and identities are always kept secret and one of whom is on the Council of Six. Linvail could be one of them, or head of the localruler's magical chest. With a minimal amount chapter, given extraordinary wartime powers.
** Note that he has one ofcoaxing, you can point out to him his own -- Renal Bloodscalp, who runs the Shadow Thieves' operations on the surface.
* DiabolicalMastermind: Has pretty much all of the trappings, barring that he'sonly been bound on your side.
* KickTheSonOfABitch: Bodhi sends you toguard sack his guildhall and kill him as the chest...''not'' what's ''inside'' the chest, and thus is not obligated to stop last of her tasks before she takes you from taking it. With the added incentive that even the Beholder's Council wouldn't force him to guard an ''empty'' chest, Spellhold. She really doesn't care about his nature but he's all too happy to let only so much less evil than her.
** PayEvilUntoEvil: In an inversion of IfYoureSoEvilEatThisKitten, on the good side of the ''Alternatives'' mod Sir Aster sends yousteal after him to prove your benevolence, since not being a vampire is basically the loot.
only thing making him better than Bodhi (whom you also go after).
*DeadpanSnarker: The main reason for his popularity MovingTheGoalposts: After paying the price to see him he decides that he needs a bit more aid out of you before he can send you on your way. To be fair, the war with the fans.
* IAlwaysWantedToSayThat: His above-mentioned Walt Whitman quotation.Bhodi's guild is putting a severe drain on his resources.
*LawfulNeutral:[[invoked]] He's a creature of Helm, ''the'' LN god. Although he's a bit more snarky about than par for Helm's followers.
* LiteralGenie: Inverted; the [=PC=] can avoid killing him by ''pointing out'' thatNeutralEvil: [[strike:Invoked]]. Due to laziness in Bioware's code he can be this.
* LoopholeAbuse: With the help of the player, realises he can use this to mooch on his job.
* MinionWithAnFInEvil: He rarely makes any actual effort to act sinister, no matter what his employers have asked, not being evil and all.
-->'''Spectator''': ...Oh, that reminds me. I promised that mad little Sahuagin that I would makewill appear as TrueNeutral in an effort to scare off intruders. So...''boo!'' ...And that's about as much effort as I'm willing to put into ''that''
unpatched game.
*MySpeciesDothProtestTooMuch: ObviouslyEvil: He's not the only non-evil beholder-type creature in the ForgottenRealms, being a member really much more subtle about his alignment than Bodhi is. The Shadow Thief guildhall contains examples of an Always LawfulNeutral sub--race ColdBloodedTorture, TrainingFromHell, and a number of beholders, but he is the only one you encounter.
unsavoury characters.
*OddFriendship: By the final time you meet it, you're able to actually have a halfway cordial conversation PragmaticVillainy: Working with him, before he metaphorically shrugs a Good-aligned CHARNAME is this. Also his shoulders motivation for taking on the vampires is that they're infringing on his territory.
* ReasonableAuthorityFigure: He's mostly concerned with the overhead andteleports himself home...you just having slaughtered his current employers.
* PunchClockVillain: To a T, and he’s rather unfondpreservation of his job. The first time you meet him, he’s all too the Shadow Thieves. He's also willing to let sic assassins after Saemon for betraying your trust, and helps you [[ExactWords reinterpret his orders somewhat liberally]] so long as it gets him off duty. The second time, he convinces his [[MiddleManagementMook employer]] to [[TooDumbToLive fight you personally]] because he gets to ditch Bodhi when she reappears later in the job again game even if he dies. In fact, she has no plans to resurrect her guild.
* ReligionOfEvil: During the attack on his guildhall it is shown that his gang has the support of the clergy of Mask, the NeutralEvil god of thievery.
* TheReveal: He eventually reveals that the Shadow Thieves were behind the attack on Irenicus' dungeon in the opening sequence, and that he'squite happy to leave had you alone and go check out under surveillance for the nearest hive for babes. first two chapters of the game to see if he could use you to strike back at Irenicus.
* TheSyndicate
* AffablyEvil: He's a lot more
* AuthorityEqualsAsskicking: If you
* DecoyLeader[=/=]TheDragon: Implied. [[AllThereInTheManual According to]] [[ForgottenRealms the background material]] The Shadow Thieves are led by a group called the Shadow Council, whose names and identities are always kept secret and one of whom is on the Council of Six. Linvail could be one of them, or head of the local
** Note that he has one of
* DiabolicalMastermind: Has pretty much all of the trappings, barring that he's
* KickTheSonOfABitch: Bodhi sends you to
** PayEvilUntoEvil: In an inversion of IfYoureSoEvilEatThisKitten, on the good side of the ''Alternatives'' mod Sir Aster sends you
*
* IAlwaysWantedToSayThat: His above-mentioned Walt Whitman quotation.
*
* LiteralGenie: Inverted; the [=PC=] can avoid killing him by ''pointing out'' that
* LoopholeAbuse: With the help of the player, realises he can use this to mooch on his job.
* MinionWithAnFInEvil: He rarely makes any actual effort to act sinister, no matter what his employers have asked, not being evil and all.
-->'''Spectator''': ...Oh, that reminds me. I promised that mad little Sahuagin that I would make
*
*
* ReasonableAuthorityFigure: He's mostly concerned with the overhead and
* PunchClockVillain: To a T, and he’s rather unfond
* ReligionOfEvil: During the attack on his guildhall it is shown that his gang has the support of the clergy of Mask, the NeutralEvil god of thievery.
* TheReveal: He eventually reveals that the Shadow Thieves were behind the attack on Irenicus' dungeon in the opening sequence, and that he's
* TheSyndicate
Changed line(s) 198,202 (click to see context) from:
[[folder: Adalon]]
-->''I am Adalon, the guardian, and I have done my duty as well as I have been able for many a century. I was not the first, but I know the history.''
A silver dragon, tasked by the elven god Corellon Larethian himself to guard one of the entrances to the Underdark and the temple that sits on top of it from invasions by the drow. However, the drow stole her eggs and threatened to destroy them if she left her lair. When the party finds her lair, she gives them a quest to infiltrate the nearby drow city and retrieve her eggs in exchange for her help in reaching the surface. This quest alone makes up about 3/4 of the content of Chapter 5 of Baldur's Gate II: Shadows of Amn, and it has ties to nearly every other quest available in the Underdark.
-->''I am Adalon, the guardian, and I have done my duty as well as I have been able for many a century. I was not the first, but I know the history.''
A silver dragon, tasked by the elven god Corellon Larethian himself to guard one of the entrances to the Underdark and the temple that sits on top of it from invasions by the drow. However, the drow stole her eggs and threatened to destroy them if she left her lair. When the party finds her lair, she gives them a quest to infiltrate the nearby drow city and retrieve her eggs in exchange for her help in reaching the surface. This quest alone makes up about 3/4 of the content of Chapter 5 of Baldur's Gate II: Shadows of Amn, and it has ties to nearly every other quest available in the Underdark.
to:
[[folder: Adalon]]
-->''I am Adalon, the guardian, and I have done my duty as well as I have been able for many a century. I was not the first, but I know the history.''
A silver dragon, tasked by the elven god Corellon Larethian himself to guard one of the entrances to the Underdark and the temple that sits on top of it from invasions by the drow. However, the drow stole her eggs and threatened to destroy them if she left her lair. When the party finds her lair, she gives them a quest to infiltrate the nearby drow city and retrieve her eggs in exchange for her help in reaching the surface. This quest alone makes upSaemon Havarian]]
-->''We could argue about3/4 of the content of who's done what to whom all day. Or maybe less, as I imagine my being chopped to bits might make your argument a little more effective than mine.''
--> '''Voiced by:''' Creator/JeffBennett
Saemon Havarian is a treacherous swashbuckler/mage who can and will sell out anyone, including Charname, to save his own skin. About as untrustworthy as a man can be, he is nevertheless not directly antagonistic and may even end up helping Charname out (by betraying his current employer). For some reason, most people will trust -- or at least tolerate -- him despite knowing his (very well-deserved) reputation; presumably he has an absurdly high charisma.
He plays an important role in Chapter5 4 of Baldur's Gate II: Shadows of Amn, and it has ties to nearly every other quest available in and--depending on the Underdark.
player's actions--may also be important in Chapter 9 of Baldur's Gate II: Throne of Bhaal.
-->''I am Adalon, the guardian, and I have done my duty as well as I have been able for many a century. I was not the first, but I know the history.''
A silver dragon, tasked by the elven god Corellon Larethian himself to guard one of the entrances to the Underdark and the temple that sits on top of it from invasions by the drow. However, the drow stole her eggs and threatened to destroy them if she left her lair. When the party finds her lair, she gives them a quest to infiltrate the nearby drow city and retrieve her eggs in exchange for her help in reaching the surface. This quest alone makes up
-->''We could argue about
--> '''Voiced by:''' Creator/JeffBennett
Saemon Havarian is a treacherous swashbuckler/mage who can and will sell out anyone, including Charname, to save his own skin. About as untrustworthy as a man can be, he is nevertheless not directly antagonistic and may even end up helping Charname out (by betraying his current employer). For some reason, most people will trust -- or at least tolerate -- him despite knowing his (very well-deserved) reputation; presumably he has an absurdly high charisma.
He plays an important role in Chapter
Changed line(s) 204,213 (click to see context) from:
* BreathWeapon: As all dragons have.
* CurbStompBattle: At the resolution of her quest, she briefly joins the party to escort them out of the Underdark. The drow guards near the exit don't live very long. Also, if Jaheira is in the party, she expresses regret that [[BigBad Irenicus]] didn't piss Adalon off, because their problem would have been solved nicely if the silver had curb-stomped him.
* GoodIsNotNice: Understandably, as she is quite stressed out at the loss of her eggs and the realization that her task of keeping the peace is all but impossible.
* LawfulGood: In-universe. Metallic dragons like Adalon are always some flavour of good, in contrast to their chromatic brethren.
* MamaBear: She threatens to kill you if you don't bring her eggs back to her intact. If you fail to keep up your end of the bargain, you find out she wasn't exaggerating. She also mentions that she'd dearly love to slaughter those involved in kidnapping her eggs -- if she didn't genuinely believe they would break them if she did.
* OurDragonsAreDifferent: Silver dragon.
* ScrewThisImOuttaHere: Realizing that her task of keeping the peace is all but impossible, she decides to leave after she has taken vengeance on the drow.
* SilenceYouFool: Your first clue that she is not exactly nice, or in the best of moods.
* SomeoneToRememberHimBy: In the past, she was granted a powerful wish. Since she could not resurrect her husband with it, she settled for getting dragon eggs.
* VoluntaryShapeShifting: A standard power for most dragons in AD&D, but she is the first (and until Throne of Bhaal, only) dragon seen doing it on screen.
* CurbStompBattle: At the resolution of her quest, she briefly joins the party to escort them out of the Underdark. The drow guards near the exit don't live very long. Also, if Jaheira is in the party, she expresses regret that [[BigBad Irenicus]] didn't piss Adalon off, because their problem would have been solved nicely if the silver had curb-stomped him.
* GoodIsNotNice: Understandably, as she is quite stressed out at the loss of her eggs and the realization that her task of keeping the peace is all but impossible.
* LawfulGood: In-universe. Metallic dragons like Adalon are always some flavour of good, in contrast to their chromatic brethren.
* MamaBear: She threatens to kill you if you don't bring her eggs back to her intact. If you fail to keep up your end of the bargain, you find out she wasn't exaggerating. She also mentions that she'd dearly love to slaughter those involved in kidnapping her eggs -- if she didn't genuinely believe they would break them if she did.
* OurDragonsAreDifferent: Silver dragon.
* ScrewThisImOuttaHere: Realizing that her task of keeping the peace is all but impossible, she decides to leave after she has taken vengeance on the drow.
* SilenceYouFool: Your first clue that she is not exactly nice, or in the best of moods.
* SomeoneToRememberHimBy: In the past, she was granted a powerful wish. Since she could not resurrect her husband with it, she settled for getting dragon eggs.
* VoluntaryShapeShifting: A standard power for most dragons in AD&D, but she is the first (and until Throne of Bhaal, only) dragon seen doing it on screen.
to:
* BreathWeapon: As all dragons have.
* CurbStompBattle: At the resolution of her quest, she briefly joins the party to escort them out of the Underdark. The drow guards near the exit don't live very long. Also, if Jaheira isChronicBackstabbingDisorder: Though it's worth keeping in the party, she expresses regret mind that [[BigBad Irenicus]] didn't piss Adalon off, because their problem would he eventually proves trustworthy when sufficiently motivated (i.e., after all of his friends and associates have been solved nicely if the silver had curb-stomped him.
* GoodIsNotNice: Understandably, as she is quite stressed out at the loss of her eggsbetrayed and the realization that her task of keeping the peace is all but impossible.
murdered).
*LawfulGood: In-universe. Metallic dragons like Adalon are always some flavour of good, in contrast to their chromatic brethren.
DeadpanSnarker
*MamaBear: She threatens to kill you if you don't bring her eggs back to her intact. If you fail to keep up your end of the bargain, DirtyCoward[=/=]LovableCoward: Depending on how sympathetic you find out she wasn't exaggerating. She also mentions that she'd dearly love to slaughter those involved in kidnapping her eggs -- if she didn't genuinely believe they would break them if she did.
* OurDragonsAreDifferent: Silver dragon.
* ScrewThisImOuttaHere: Realizing that her task of keeping the peace is all but impossible, she decides to leave after she has taken vengeance on the drow.
* SilenceYouFool: Your first clue that she is not exactly nice, orhim. He never fights once in the best of moods.
game and only casts spells to escape.
*SomeoneToRememberHimBy: In DualWielding: Possibly a subversion, as his cowardly nature means he never actually fights.
* KarmaHoudini: Technically you can kill him at one point, but it doesn't "count" as thepast, she was granted a powerful wish. Since she could not resurrect her husband game continues with it, she settled for the assumption that he lived. In any case, he always ends up getting dragon eggs.
* VoluntaryShapeShifting: A standard poweraway with his crimes, which at the least involve robbery and frequently involve people getting killed (in fairness, he never kills anyone himself, or even fights at all, but he's still responsible).
** Well, 'getting away' is a bit harsh. He never ''dies'' (permanently) but associating with you basically ruins him financially thrice over (two boats and one smuggling network), ''and'' you can make Aran Lindvail put a price on his head. And the people who get killed usually do so because they end up picking a fight with or associating with ''you''.
*** Even so, he always seems to bounce back with few lasting repurcussions, and the price you get put on his head obviously isn't working. And considering he pins the blame formost dragons his misdeeds on you ''twice'' and is not punished in AD&D, but she is any way, he sort of ''does'' get away with it all.
* LovableRogue: Though only so lovable once you realise he's basically a spineless wimp.
* LovableTraitor: You're even allowed to lampshade it the first(and until Throne of Bhaal, only) dragon seen doing it on screen.time you meet it. Everyone else will too, even if you don't. [[spoiler:Even ''Irenicus'' implies that he trusts Saemon about as far as he can throw him.]]
* MeaningfulName: His first name is very similar to 'seaman', with two letters changed. His last name is the norwegian word for "Shipwreck" (as in the event, not the ensuing derelict) with -an affixed to the end.
* ObfuscatingStupidity: Not directly 'stupid', but the manual reveals he's a level 12/14 swashbuckler-mage dual class, and is probably far more dangerous than his cowardly nature would imply.
* {{Pirate}}: He'll deny it, though.
* TrueNeutral: InUniverse.
* CurbStompBattle: At the resolution of her quest, she briefly joins the party to escort them out of the Underdark. The drow guards near the exit don't live very long. Also, if Jaheira is
* GoodIsNotNice: Understandably, as she is quite stressed out at the loss of her eggs
*
*
* OurDragonsAreDifferent: Silver dragon.
* ScrewThisImOuttaHere: Realizing that her task of keeping the peace is all but impossible, she decides to leave after she has taken vengeance on the drow.
* SilenceYouFool: Your first clue that she is not exactly nice, or
*
* KarmaHoudini: Technically you can kill him at one point, but it doesn't "count" as the
* VoluntaryShapeShifting: A standard power
** Well, 'getting away' is a bit harsh. He never ''dies'' (permanently) but associating with you basically ruins him financially thrice over (two boats and one smuggling network), ''and'' you can make Aran Lindvail put a price on his head. And the people who get killed usually do so because they end up picking a fight with or associating with ''you''.
*** Even so, he always seems to bounce back with few lasting repurcussions, and the price you get put on his head obviously isn't working. And considering he pins the blame for
* LovableRogue: Though only so lovable once you realise he's basically a spineless wimp.
* LovableTraitor: You're even allowed to lampshade it the first
* MeaningfulName: His first name is very similar to 'seaman', with two letters changed. His last name is the norwegian word for "Shipwreck" (as in the event, not the ensuing derelict) with -an affixed to the end.
* ObfuscatingStupidity: Not directly 'stupid', but the manual reveals he's a level 12/14 swashbuckler-mage dual class, and is probably far more dangerous than his cowardly nature would imply.
* {{Pirate}}: He'll deny it, though.
* TrueNeutral: InUniverse.
Changed line(s) 216,221 (click to see context) from:
[[folder: Solaufein]]
--> ''I do what I must, when I must. Know this well...''
--> '''Voiced by:''' Creator/JeffBennett
A prominent male drow tasked by the drow leaders to supervise you when you infiltrate Ust Natha. [[spoiler: In reality, he is a well-disguised Eilistraee worshipping spy.]]
--> ''I do what I must, when I must. Know this well...''
--> '''Voiced by:''' Creator/JeffBennett
A prominent male drow tasked by the drow leaders to supervise you when you infiltrate Ust Natha. [[spoiler: In reality, he is a well-disguised Eilistraee worshipping spy.]]
to:
[[folder: Solaufein]]
--> ''I do what I must, when I must. Know this well...''
--> '''Voiced by:''' Creator/JeffBennett
The Spectator]]
-->''Oh captain, my captain.''
Aprominent male drow tasked by large and powerful beholder who Charname runs into near the drow leaders to supervise you when you infiltrate Ust Natha. [[spoiler: In reality, he is end of Chapter 4 of Baldur's Gate II: Shadows of Amn, and in the middle of Chapter 9 of Baldur's Gate II: Throne of Bhaal. Unlike his less diplomatic siblings, he's chatty, friendly...and [[DeadpanSnarker more than a well-disguised Eilistraee worshipping spy.]]
little snarky]].
--> ''I do what I must, when I must. Know this well...''
--> '''Voiced by:''' Creator/JeffBennett
-->''Oh captain, my captain.''
A
Changed line(s) 223,230 (click to see context) from:
* [[spoiler: AntiHero: Type III. He goes to great lengths to disguise his true allegiance.]]
* [[spoiler: DarkIsNotEvil: Like most Eilistraee aligned drow.]]
* DeadpanSnarker: Especially towards Phaere.
* [[spoiler: GoodIsNotNice / [[GoodIsNotSoft Soft]]: Necessary to hide his true identity. He'd even commit murder if he had to.]]
* GeniusBruiser: Veteran fighter who is a lot cleverer than most of his commanders. [[spoiler:He has also been living undercover as a spy for years.]]
* {{Jerkass}}: He's rude and insults you whenever possible.
** [[spoiler:JerkassFacade: It was really an act, as a kind drow is a dead drow.]]
* LaserGuidedKarma: Can give a delightful one to [[spoiler: Phaere]] near the end of the questline. The Matron Mother has stolen a clutch of silver dragon eggs as a sacrifice for a Demon Lord's aid. [[spoiler: Phaere has made a bunch of fake eggs she wants you to replace the real ones so the Matron Mother will be killed by the demon, allowing Phaere to be appointed as the new Matron Mother. Solaufein has, guess what... made a second bunch of fake eggs to give to Phaere.]]
* [[spoiler: DarkIsNotEvil: Like most Eilistraee aligned drow.]]
* DeadpanSnarker: Especially towards Phaere.
* [[spoiler: GoodIsNotNice / [[GoodIsNotSoft Soft]]: Necessary to hide his true identity. He'd even commit murder if he had to.]]
* GeniusBruiser: Veteran fighter who is a lot cleverer than most of his commanders. [[spoiler:He has also been living undercover as a spy for years.]]
* {{Jerkass}}: He's rude and insults you whenever possible.
** [[spoiler:JerkassFacade: It was really an act, as a kind drow is a dead drow.]]
* LaserGuidedKarma: Can give a delightful one to [[spoiler: Phaere]] near the end of the questline. The Matron Mother has stolen a clutch of silver dragon eggs as a sacrifice for a Demon Lord's aid. [[spoiler: Phaere has made a bunch of fake eggs she wants you to replace the real ones so the Matron Mother will be killed by the demon, allowing Phaere to be appointed as the new Matron Mother. Solaufein has, guess what... made a second bunch of fake eggs to give to Phaere.]]
to:
* [[spoiler: AntiHero: Type III. He goes BenevolentGenie: Well, more ''Lazy'' Genie. When you first meet him he's been bound to great lengths guard the local ruler's magical chest. With a minimal amount of coaxing, you can point out to disguise his true allegiance.]]
* [[spoiler: DarkIsNotEvil: Like most Eilistraee aligned drow.]]
him that he's only been bound to guard the chest...''not'' what's ''inside'' the chest, and thus is not obligated to stop you from taking it. With the added incentive that even the Beholder's Council wouldn't force him to guard an ''empty'' chest, he's all too happy to let you steal the loot.
* DeadpanSnarker:Especially towards Phaere.
* [[spoiler: GoodIsNotNice / [[GoodIsNotSoft Soft]]: Necessary to hideThe main reason for his true identity. He'd even commit murder if he had to.]]
popularity with the fans.
*GeniusBruiser: Veteran fighter who is a lot cleverer than most of his commanders. [[spoiler:He has also been living undercover as a spy for years.]]
IAlwaysWantedToSayThat: His above-mentioned Walt Whitman quotation.
*{{Jerkass}}: LawfulNeutral:[[invoked]] He's rude and insults you whenever possible.
** [[spoiler:JerkassFacade: It was really an act, asa kind drow is creature of Helm, ''the'' LN god. Although he's a dead drow.]]
bit more snarky about than par for Helm's followers.
*LaserGuidedKarma: Can give a delightful one to [[spoiler: Phaere]] near LiteralGenie: Inverted; the end [=PC=] can avoid killing him by ''pointing out'' that he can be this.
* LoopholeAbuse: With the help of thequestline. player, realises he can use this to mooch on his job.
* MinionWithAnFInEvil: He rarely makes any actual effort to act sinister, no matter what his employers have asked, not being evil and all.
-->'''Spectator''': ...Oh, that reminds me. I promised that mad little Sahuagin that I would make an effort to scare off intruders. So...''boo!'' ...And that's about as much effort as I'm willing to put into ''that''
* MySpeciesDothProtestTooMuch: He's not the only non-evil beholder-type creature in the ForgottenRealms, being a member of an Always LawfulNeutral sub--race of beholders, but he is the only one you encounter.
* OddFriendship: By the final time you meet it, you're able to actually have a halfway cordial conversation with him, before he metaphorically shrugs his shoulders and teleports himself home...you just having slaughtered his current employers.
* PunchClockVillain: To a T, and he’s rather unfond of his job. TheMatron Mother has stolen a clutch of silver dragon eggs as a sacrifice for a Demon Lord's aid. [[spoiler: Phaere has made a bunch of fake eggs she wants first time you meet him, he’s all too willing to replace the real ones let you [[ExactWords reinterpret his orders somewhat liberally]] so the Matron Mother will be killed by the demon, allowing Phaere to be appointed long as the new Matron Mother. Solaufein has, guess what... made a it gets him off duty. The second bunch of fake eggs time, he convinces his [[MiddleManagementMook employer]] to give [[TooDumbToLive fight you personally]] because he gets to Phaere.]]ditch the job again if he dies. In fact, he's quite happy to leave you alone and go check out the nearest hive for babes.
* [[spoiler: DarkIsNotEvil: Like most Eilistraee aligned drow.]]
* DeadpanSnarker:
* [[spoiler: GoodIsNotNice / [[GoodIsNotSoft Soft]]: Necessary to hide
*
*
** [[spoiler:JerkassFacade: It was really an act, as
*
* LoopholeAbuse: With the help of the
* MinionWithAnFInEvil: He rarely makes any actual effort to act sinister, no matter what his employers have asked, not being evil and all.
-->'''Spectator''': ...Oh, that reminds me. I promised that mad little Sahuagin that I would make an effort to scare off intruders. So...''boo!'' ...And that's about as much effort as I'm willing to put into ''that''
* MySpeciesDothProtestTooMuch: He's not the only non-evil beholder-type creature in the ForgottenRealms, being a member of an Always LawfulNeutral sub--race of beholders, but he is the only one you encounter.
* OddFriendship: By the final time you meet it, you're able to actually have a halfway cordial conversation with him, before he metaphorically shrugs his shoulders and teleports himself home...you just having slaughtered his current employers.
* PunchClockVillain: To a T, and he’s rather unfond of his job. The
Changed line(s) 233,238 (click to see context) from:
[[folder: Queen Ellesime]]
-->''Yes... it was a terrible punishment. But you violated everything we hold dear.''
--> '''Voiced by:''' Creator/KathSoucie
Ellesime is the leader of the elves of Suldanesselar, the city which Irenicus and Bodhi were from. She loved Irenicus, but was forced to exile him for his crimes. She plays an important role in Chapter 7 of Baldur's Gate II: Shadows of Amn by expanding on Irenicus' motivations.
-->''Yes... it was a terrible punishment. But you violated everything we hold dear.''
--> '''Voiced by:''' Creator/KathSoucie
Ellesime is the leader of the elves of Suldanesselar, the city which Irenicus and Bodhi were from. She loved Irenicus, but was forced to exile him for his crimes. She plays an important role in Chapter 7 of Baldur's Gate II: Shadows of Amn by expanding on Irenicus' motivations.
to:
[[folder: Queen Ellesime]]
-->''Yes... itAdalon]]
-->''I am Adalon, the guardian, and I have done my duty as well as I have been able for many a century. I wasa terrible punishment. But you violated everything we hold dear.''
--> '''Voiced by:''' Creator/KathSoucie
Ellesime isnot the leader first, but I know the history.''
A silver dragon, tasked by the elven god Corellon Larethian himself to guard one of theelves of Suldanesselar, entrances to the Underdark and the temple that sits on top of it from invasions by the drow. However, the drow stole her eggs and threatened to destroy them if she left her lair. When the party finds her lair, she gives them a quest to infiltrate the nearby drow city which Irenicus and Bodhi were from. She loved Irenicus, but was forced to exile him retrieve her eggs in exchange for his crimes. She plays an important role her help in reaching the surface. This quest alone makes up about 3/4 of the content of Chapter 7 5 of Baldur's Gate II: Shadows of Amn by expanding on Irenicus' motivations.
Amn, and it has ties to nearly every other quest available in the Underdark.
-->''Yes... it
-->''I am Adalon, the guardian, and I have done my duty as well as I have been able for many a century. I was
--> '''Voiced by:''' Creator/KathSoucie
Ellesime is
A silver dragon, tasked by the elven god Corellon Larethian himself to guard one of the
Changed line(s) 240,248 (click to see context) from:
* EarlyBirdCameo: Remember that sculptor near Nashkel Mines in [=BG1=]? Yeah, it was her statue he was making...
* TheHighQueen
* LawfulGood: InUniverse.
* MyGreatestFailure: She says that Irenicus is this to her.
* OurElvesAreBetter: Subverted, somewhat. She admits she screwed the pooch by letting Irenicus and Bodhi go, and that the elves are to blame for the death and destruction the two of them end up inflicting on the outside world.
* ReplacementGoldfish: In the first dungeon, Irenicus tries cloning her. The clone rebels against the Ellesime identity, going absolutely insane and requiring death.
* TheReveal
* StupidGood: Exiling an epic-level evil wizard who'd already killed hundreds of his countrymen because you want him to [[TaughtByExperience "learn from his mistakes"]] and try to [[TheAtoner "redeem himself"]], ''without stripping him of his powers''?!? [[NiceJobBreakingItHero Nice one, your highness.]]
* TheHighQueen
* LawfulGood: InUniverse.
* MyGreatestFailure: She says that Irenicus is this to her.
* OurElvesAreBetter: Subverted, somewhat. She admits she screwed the pooch by letting Irenicus and Bodhi go, and that the elves are to blame for the death and destruction the two of them end up inflicting on the outside world.
* ReplacementGoldfish: In the first dungeon, Irenicus tries cloning her. The clone rebels against the Ellesime identity, going absolutely insane and requiring death.
* TheReveal
* StupidGood: Exiling an epic-level evil wizard who'd already killed hundreds of his countrymen because you want him to [[TaughtByExperience "learn from his mistakes"]] and try to [[TheAtoner "redeem himself"]], ''without stripping him of his powers''?!? [[NiceJobBreakingItHero Nice one, your highness.]]
to:
* EarlyBirdCameo: Remember BreathWeapon: As all dragons have.
* CurbStompBattle: At the resolution of her quest, she briefly joins the party to escort them out of the Underdark. The drow guards near the exit don't live very long. Also, if Jaheira is in the party, she expresses regret thatsculptor near Nashkel Mines in [=BG1=]? Yeah, it was [[BigBad Irenicus]] didn't piss Adalon off, because their problem would have been solved nicely if the silver had curb-stomped him.
* GoodIsNotNice: Understandably, as she is quite stressed out at the loss of herstatue he was making...
* TheHighQueen
eggs and the realization that her task of keeping the peace is all but impossible.
* LawfulGood:InUniverse.
In-universe. Metallic dragons like Adalon are always some flavour of good, in contrast to their chromatic brethren.
*MyGreatestFailure: MamaBear: She says threatens to kill you if you don't bring her eggs back to her intact. If you fail to keep up your end of the bargain, you find out she wasn't exaggerating. She also mentions that Irenicus is this she'd dearly love to her.
* OurElvesAreBetter: Subverted, somewhat. She admitsslaughter those involved in kidnapping her eggs -- if she screwed the pooch by letting Irenicus and Bodhi go, and didn't genuinely believe they would break them if she did.
* OurDragonsAreDifferent: Silver dragon.
* ScrewThisImOuttaHere: Realizing that her task of keeping theelves are peace is all but impossible, she decides to blame for the death and destruction the two of them end up inflicting leave after she has taken vengeance on the outside world.
drow.
*ReplacementGoldfish: SilenceYouFool: Your first clue that she is not exactly nice, or in the best of moods.
* SomeoneToRememberHimBy: In the past, she was granted a powerful wish. Since she could not resurrect her husband with it, she settled for getting dragon eggs.
* VoluntaryShapeShifting: A standard power for most dragons in AD&D, but she is the firstdungeon, Irenicus tries cloning her. The clone rebels against the Ellesime identity, going absolutely insane and requiring death.
* TheReveal
* StupidGood: Exiling an epic-level evil wizard who'd already killed hundreds(and until Throne of his countrymen because you want him to [[TaughtByExperience "learn from his mistakes"]] and try to [[TheAtoner "redeem himself"]], ''without stripping him of his powers''?!? [[NiceJobBreakingItHero Nice one, your highness.]]
Bhaal, only) dragon seen doing it on screen.
* CurbStompBattle: At the resolution of her quest, she briefly joins the party to escort them out of the Underdark. The drow guards near the exit don't live very long. Also, if Jaheira is in the party, she expresses regret that
* GoodIsNotNice: Understandably, as she is quite stressed out at the loss of her
* TheHighQueen
* LawfulGood:
*
* OurElvesAreBetter: Subverted, somewhat. She admits
* OurDragonsAreDifferent: Silver dragon.
* ScrewThisImOuttaHere: Realizing that her task of keeping the
*
* SomeoneToRememberHimBy: In the past, she was granted a powerful wish. Since she could not resurrect her husband with it, she settled for getting dragon eggs.
* VoluntaryShapeShifting: A standard power for most dragons in AD&D, but she is the first
* TheReveal
* StupidGood: Exiling an epic-level evil wizard who'd already killed hundreds
Changed line(s) 251,255 (click to see context) from:
[[folder: Nyalee]]
--> ''And... there. It be done, a simple thing, it is. The boy's heart is cold, now. As... as cold as his mother's old heart...''
Yaga-Shura's adoptive mother and living in an old temple outside of Saradush. Charname seeks her out to discover the secret of Yaga-Shura's immortality in Chapter 8 of Baldur's Gate II: Throne of Bhaal.
--> ''And... there. It be done, a simple thing, it is. The boy's heart is cold, now. As... as cold as his mother's old heart...''
Yaga-Shura's adoptive mother and living in an old temple outside of Saradush. Charname seeks her out to discover the secret of Yaga-Shura's immortality in Chapter 8 of Baldur's Gate II: Throne of Bhaal.
to:
[[folder: Nyalee]]
Solaufein]]
-->''And... there. It be done, a simple thing, it is. The boy's heart is cold, now. As... as cold as his mother's old heart...''
Yaga-Shura's adoptive mother and living in an old temple outside of Saradush. Charname seeks her out to discover''I do what I must, when I must. Know this well...''
--> '''Voiced by:''' Creator/JeffBennett
A prominent male drow tasked by thesecret of Yaga-Shura's immortality in Chapter 8 of Baldur's Gate II: Throne of Bhaal.
drow leaders to supervise you when you infiltrate Ust Natha. [[spoiler: In reality, he is a well-disguised Eilistraee worshipping spy.]]
-->
Yaga-Shura's adoptive mother and living in an old temple outside of Saradush. Charname seeks her out to discover
--> '''Voiced by:''' Creator/JeffBennett
A prominent male drow tasked by the
Changed line(s) 257,267 (click to see context) from:
* [[MamaBear Adoptive Mama Bear]]: After her heart is returned and she remembers how much she loved Yaga-Shura, she attacks you because she knows you're going after her boy.
* ChaoticNeutral [[strike:in-universe]]
* {{Druid}}: She was once a priestess of Bhaal, but when he died, she had to turn to the druidic arts.
* EvilMentor: She raised Yaga-Shura with the intention that he would do what Sarevok could not.
* FlunkyBoss: She summons [[WhenTreesAttack Shambling Mounds]] and forest nymphs to help her fight.
* GameplayAndStorySegregation: She shouldn't be allowed to be ChaoticNeutral; druids are only allowed to be TrueNeutral under the 2e rules.
* HappilyAdopted: Although her initial motives were less than ideal, Nyalee grew to genuinely love Yaga-Shura as she raised him. She thought he felt the same way, but in the end he didn't care much for her; it's not stated whether this was always the case or he loved her as a child but stopped loving her when he grew up.
* HugeGuyTinyGirl: Being a fire giant, Yaga-Shura would have been just as tall as her before he was even ten years old, and several feet taller as an adult.
* MyGodWhatHaveIDone: When you return her heart and she undoes Yaga-Shura's SoulJar protection, she remembers her love for the giant and realizes she has helped make him vulnerable, upsetting her greatly; becoming desperate, she attacks you and is killed.
* SenselessSacrifice: She accomplished nothing by turning against you. Not only did Yaga-Shura die anyway, but he didn't remember her with any fondness, or everything she did for him, and she only ended up getting herself killed as well.
* SoulJar: She made this for Yaga-Shura, making him invulnerable. After this was done, he did this to her, so she could not undo it.
* ChaoticNeutral [[strike:in-universe]]
* {{Druid}}: She was once a priestess of Bhaal, but when he died, she had to turn to the druidic arts.
* EvilMentor: She raised Yaga-Shura with the intention that he would do what Sarevok could not.
* FlunkyBoss: She summons [[WhenTreesAttack Shambling Mounds]] and forest nymphs to help her fight.
* GameplayAndStorySegregation: She shouldn't be allowed to be ChaoticNeutral; druids are only allowed to be TrueNeutral under the 2e rules.
* HappilyAdopted: Although her initial motives were less than ideal, Nyalee grew to genuinely love Yaga-Shura as she raised him. She thought he felt the same way, but in the end he didn't care much for her; it's not stated whether this was always the case or he loved her as a child but stopped loving her when he grew up.
* HugeGuyTinyGirl: Being a fire giant, Yaga-Shura would have been just as tall as her before he was even ten years old, and several feet taller as an adult.
* MyGodWhatHaveIDone: When you return her heart and she undoes Yaga-Shura's SoulJar protection, she remembers her love for the giant and realizes she has helped make him vulnerable, upsetting her greatly; becoming desperate, she attacks you and is killed.
* SenselessSacrifice: She accomplished nothing by turning against you. Not only did Yaga-Shura die anyway, but he didn't remember her with any fondness, or everything she did for him, and she only ended up getting herself killed as well.
* SoulJar: She made this for Yaga-Shura, making him invulnerable. After this was done, he did this to her, so she could not undo it.
to:
* [[MamaBear Adoptive Mama Bear]]: After her heart is returned and she remembers how much she loved Yaga-Shura, she attacks you because she knows you're going after her boy.
[[spoiler: AntiHero: Type III. He goes to great lengths to disguise his true allegiance.]]
*ChaoticNeutral [[strike:in-universe]]
[[spoiler: DarkIsNotEvil: Like most Eilistraee aligned drow.]]
*{{Druid}}: She was once a priestess of Bhaal, but when DeadpanSnarker: Especially towards Phaere.
* [[spoiler: GoodIsNotNice / [[GoodIsNotSoft Soft]]: Necessary to hide his true identity. He'd even commit murder if hedied, she had to turn to the druidic arts.
to.]]
*EvilMentor: She raised Yaga-Shura with the intention that he would do what Sarevok could not.
* FlunkyBoss: She summons [[WhenTreesAttack Shambling Mounds]] and forest nymphs to help her fight.
* GameplayAndStorySegregation: She shouldn't be allowed to be ChaoticNeutral; druids are only allowed to be TrueNeutral under the 2e rules.
* HappilyAdopted: Although her initial motives were lessGeniusBruiser: Veteran fighter who is a lot cleverer than ideal, Nyalee grew most of his commanders. [[spoiler:He has also been living undercover as a spy for years.]]
* {{Jerkass}}: He's rude and insults you whenever possible.
** [[spoiler:JerkassFacade: It was really an act, as a kind drow is a dead drow.]]
* LaserGuidedKarma: Can give a delightful one togenuinely love Yaga-Shura as she raised him. She thought he felt the same way, but in [[spoiler: Phaere]] near the end he didn't care much for her; it's not stated whether this was always of the case or he loved her questline. The Matron Mother has stolen a clutch of silver dragon eggs as a child but stopped loving her when he grew up.
* HugeGuyTinyGirl: Beingsacrifice for a fire giant, Yaga-Shura would have been just as tall as her before he was even ten years old, and several feet taller as an adult.
* MyGodWhatHaveIDone: WhenDemon Lord's aid. [[spoiler: Phaere has made a bunch of fake eggs she wants you return her heart and she undoes Yaga-Shura's SoulJar protection, she remembers her love for to replace the giant and realizes she has helped make him vulnerable, upsetting her greatly; becoming desperate, she attacks you and is killed.
* SenselessSacrifice: She accomplished nothing by turning against you. Not only did Yaga-Shura die anyway, but he didn't remember her with any fondness, or everything she did for him, and she only ended up getting herselfreal ones so the Matron Mother will be killed by the demon, allowing Phaere to be appointed as well.
* SoulJar: Shethe new Matron Mother. Solaufein has, guess what... made this for Yaga-Shura, making him invulnerable. After this was done, he did this a second bunch of fake eggs to her, so she could not undo it. give to Phaere.]]
*
*
* [[spoiler: GoodIsNotNice / [[GoodIsNotSoft Soft]]: Necessary to hide his true identity. He'd even commit murder if he
*
* FlunkyBoss: She summons [[WhenTreesAttack Shambling Mounds]] and forest nymphs to help her fight.
* GameplayAndStorySegregation: She shouldn't be allowed to be ChaoticNeutral; druids are only allowed to be TrueNeutral under the 2e rules.
* HappilyAdopted: Although her initial motives were less
* {{Jerkass}}: He's rude and insults you whenever possible.
** [[spoiler:JerkassFacade: It was really an act, as a kind drow is a dead drow.]]
* LaserGuidedKarma: Can give a delightful one to
* HugeGuyTinyGirl: Being
* MyGodWhatHaveIDone: When
* SenselessSacrifice: She accomplished nothing by turning against you. Not only did Yaga-Shura die anyway, but he didn't remember her with any fondness, or everything she did for him, and she only ended up getting herself
* SoulJar: She
Changed line(s) 270,279 (click to see context) from:
!!Shopkeepers
These characters are not exactly allies or friends of Charname, but are willing to sell or construct items which can benefit Charname just the same.
[[folder: Ribald Barterman]]
-->''The Adventure Mart is the finest shopping in all of Faerun... widest selection, lowest prices, and nary a fancy illustration. Just the goods, fair and plain.''
--> '''Voiced by:''' David Prince
A former adventurer who runs the Adventure Mart, a shop for adventurers. He has no effect on the story, but virtually every Charname will visit his shop at least once because the stuff he sells is just incredible. He also knows Jaheira from a while back.
These characters are not exactly allies or friends of Charname, but are willing to sell or construct items which can benefit Charname just the same.
[[folder: Ribald Barterman]]
-->''The Adventure Mart is the finest shopping in all of Faerun... widest selection, lowest prices, and nary a fancy illustration. Just the goods, fair and plain.''
--> '''Voiced by:''' David Prince
A former adventurer who runs the Adventure Mart, a shop for adventurers. He has no effect on the story, but virtually every Charname will visit his shop at least once because the stuff he sells is just incredible. He also knows Jaheira from a while back.
to:
These characters are not exactly allies or friends of Charname, but are willing to sell or construct items which can benefit Charname just the same.
-->''The Adventure Mart is the finest shopping in all of Faerun... widest selection, lowest prices, and nary
-->''Yes... it was a
--> '''Voiced by:'''
A former adventurer who runs
Ellesime is the
Changed line(s) 281,287 (click to see context) from:
* ArmsDealer: His shop is one of the only places in Athkatla that sells unique and powerful magical items.
* ChaoticNeutral: InUniverse.
* EverythingIsBigInTexas: Ribald is a half-elven former adventurer who lives in Amn, which is a FantasyCounterpartCulture for Spain, so it makes perfect sense for him to have a Texan accent.
* HalfHumanHybrid: Yet another half-elf.
* HonestJohnsDealership: Subverted: Ribald enjoys his showmanship and posturing and buys stuff for a significantly lower price than other merchants (making him a really bad choice to sell your loot to), but his prices are the same as everyone else's and all his stuff is genuine and appears to be on the up-and-up. He also sells a number of very useful items you can't find anywhere else.
* MeaningfulName: Really, now...
* RetiredBadass: As you'll discover if he catches you stealing from him.
* ChaoticNeutral: InUniverse.
* EverythingIsBigInTexas: Ribald is a half-elven former adventurer who lives in Amn, which is a FantasyCounterpartCulture for Spain, so it makes perfect sense for him to have a Texan accent.
* HalfHumanHybrid: Yet another half-elf.
* HonestJohnsDealership: Subverted: Ribald enjoys his showmanship and posturing and buys stuff for a significantly lower price than other merchants (making him a really bad choice to sell your loot to), but his prices are the same as everyone else's and all his stuff is genuine and appears to be on the up-and-up. He also sells a number of very useful items you can't find anywhere else.
* MeaningfulName: Really, now...
* RetiredBadass: As you'll discover if he catches you stealing from him.
to:
* ArmsDealer: His shop is one of the only places in Athkatla EarlyBirdCameo: Remember that sells unique and powerful magical items.
sculptor near Nashkel Mines in [=BG1=]? Yeah, it was her statue he was making...
*ChaoticNeutral: TheHighQueen
* LawfulGood: InUniverse.
*EverythingIsBigInTexas: Ribald MyGreatestFailure: She says that Irenicus is a half-elven former adventurer who lives in Amn, which is a FantasyCounterpartCulture this to her.
* OurElvesAreBetter: Subverted, somewhat. She admits she screwed the pooch by letting Irenicus and Bodhi go, and that the elves are to blame forSpain, so it makes perfect sense for the death and destruction the two of them end up inflicting on the outside world.
* ReplacementGoldfish: In the first dungeon, Irenicus tries cloning her. The clone rebels against the Ellesime identity, going absolutely insane and requiring death.
* TheReveal
* StupidGood: Exiling an epic-level evil wizard who'd already killed hundreds of his countrymen because you want him tohave a Texan accent.
* HalfHumanHybrid: Yet another half-elf.
* HonestJohnsDealership: Subverted: Ribald enjoys[[TaughtByExperience "learn from his showmanship mistakes"]] and posturing and buys stuff for a significantly lower price than other merchants (making try to [[TheAtoner "redeem himself"]], ''without stripping him a really bad choice to sell of his powers''?!? [[NiceJobBreakingItHero Nice one, your loot to), but his prices are the same as everyone else's and all his stuff is genuine and appears to be on the up-and-up. He also sells a number of very useful items you can't find anywhere else.
* MeaningfulName: Really, now...
* RetiredBadass: As you'll discover if he catches you stealing from him.highness.]]
*
* LawfulGood: InUniverse.
*
* OurElvesAreBetter: Subverted, somewhat. She admits she screwed the pooch by letting Irenicus and Bodhi go, and that the elves are to blame for
* ReplacementGoldfish: In the first dungeon, Irenicus tries cloning her. The clone rebels against the Ellesime identity, going absolutely insane and requiring death.
* TheReveal
* StupidGood: Exiling an epic-level evil wizard who'd already killed hundreds of his countrymen because you want him to
* HalfHumanHybrid: Yet another half-elf.
* HonestJohnsDealership: Subverted: Ribald enjoys
* MeaningfulName: Really, now...
* RetiredBadass: As you'll discover if he catches you stealing from him.
Changed line(s) 290,294 (click to see context) from:
[[folder: Cromwell]]
-->''I've made armor from the scales of a basilisk, a helmet from a cockatrice... items to put fear into the hearts of the bloody gods themselves. Hah!''
A dwarven smith living in the docks district of Alkathla. He can help Charname by repairing several broken artifact weapons--if Charname can collect all their parts.
-->''I've made armor from the scales of a basilisk, a helmet from a cockatrice... items to put fear into the hearts of the bloody gods themselves. Hah!''
A dwarven smith living in the docks district of Alkathla. He can help Charname by repairing several broken artifact weapons--if Charname can collect all their parts.
to:
[[folder: Cromwell]]
-->''I've made armor from the scales ofNyalee]]
--> ''And... there. It be done, abasilisk, a helmet from a cockatrice... items to put fear into the hearts of the bloody gods themselves. Hah!''
A dwarven smithsimple thing, it is. The boy's heart is cold, now. As... as cold as his mother's old heart...''
Yaga-Shura's adoptive mother and living inthe docks district an old temple outside of Alkathla. He can help Saradush. Charname by repairing several broken artifact weapons--if Charname can collect all their parts.
seeks her out to discover the secret of Yaga-Shura's immortality in Chapter 8 of Baldur's Gate II: Throne of Bhaal.
-->''I've made armor from the scales of
--> ''And... there. It be done, a
A dwarven smith
Yaga-Shura's adoptive mother and living in
Changed line(s) 296,301 (click to see context) from:
* TheBlacksmith: It's what he does, and the things he makes are quite useful, even though you can't get most of it until you've already been in some very dangerous places.
* BlasphemousBoast: See his quote.
* GottaCatchThemAll: What you'll have to do before he can create [[InfinityPlusOneSword uberweapons like The Equalizer, The Wave or the Crom Faeyr]].
* InfinityPlusOneSword: Well, they were until Throne of Bhaal was released.
* OurDwarvesAreAllTheSame: A dwarven weaponsmith isn't exactly a new or original concept.
* UltimateBlacksmith: He can forge some incredible weapons.
* BlasphemousBoast: See his quote.
* GottaCatchThemAll: What you'll have to do before he can create [[InfinityPlusOneSword uberweapons like The Equalizer, The Wave or the Crom Faeyr]].
* InfinityPlusOneSword: Well, they were until Throne of Bhaal was released.
* OurDwarvesAreAllTheSame: A dwarven weaponsmith isn't exactly a new or original concept.
* UltimateBlacksmith: He can forge some incredible weapons.
to:
* TheBlacksmith: It's [[MamaBear Adoptive Mama Bear]]: After her heart is returned and she remembers how much she loved Yaga-Shura, she attacks you because she knows you're going after her boy.
* ChaoticNeutral [[strike:in-universe]]
* {{Druid}}: She was once a priestess of Bhaal, but when he died, she had to turn to the druidic arts.
* EvilMentor: She raised Yaga-Shura with the intention that he would do whathe does, Sarevok could not.
* FlunkyBoss: She summons [[WhenTreesAttack Shambling Mounds]] and forest nymphs to help her fight.
* GameplayAndStorySegregation: She shouldn't be allowed to be ChaoticNeutral; druids are only allowed to be TrueNeutral under thethings 2e rules.
* HappilyAdopted: Although her initial motives were less than ideal, Nyalee grew to genuinely love Yaga-Shura as she raised him. She thought hemakes are quite useful, even though you can't get most of it until you've already felt the same way, but in the end he didn't care much for her; it's not stated whether this was always the case or he loved her as a child but stopped loving her when he grew up.
* HugeGuyTinyGirl: Being a fire giant, Yaga-Shura would have beenin some very dangerous places.
* BlasphemousBoast: See his quote.
* GottaCatchThemAll: What you'll have to dojust as tall as her before he can create [[InfinityPlusOneSword uberweapons like The Equalizer, The Wave or was even ten years old, and several feet taller as an adult.
* MyGodWhatHaveIDone: When you return her heart and she undoes Yaga-Shura's SoulJar protection, she remembers her love for theCrom Faeyr]].
giant and realizes she has helped make him vulnerable, upsetting her greatly; becoming desperate, she attacks you and is killed.
*InfinityPlusOneSword: Well, they were until Throne of Bhaal SenselessSacrifice: She accomplished nothing by turning against you. Not only did Yaga-Shura die anyway, but he didn't remember her with any fondness, or everything she did for him, and she only ended up getting herself killed as well.
* SoulJar: She made this for Yaga-Shura, making him invulnerable. After this wasreleased.
* OurDwarvesAreAllTheSame: A dwarven weaponsmith isn't exactly a new or original concept.
* UltimateBlacksmith: He can forge some incredible weapons.done, he did this to her, so she could not undo it.
* ChaoticNeutral [[strike:in-universe]]
* {{Druid}}: She was once a priestess of Bhaal, but when he died, she had to turn to the druidic arts.
* EvilMentor: She raised Yaga-Shura with the intention that he would do what
* FlunkyBoss: She summons [[WhenTreesAttack Shambling Mounds]] and forest nymphs to help her fight.
* GameplayAndStorySegregation: She shouldn't be allowed to be ChaoticNeutral; druids are only allowed to be TrueNeutral under the
* HappilyAdopted: Although her initial motives were less than ideal, Nyalee grew to genuinely love Yaga-Shura as she raised him. She thought he
* HugeGuyTinyGirl: Being a fire giant, Yaga-Shura would have been
* BlasphemousBoast: See his quote.
* GottaCatchThemAll: What you'll have to do
* MyGodWhatHaveIDone: When you return her heart and she undoes Yaga-Shura's SoulJar protection, she remembers her love for the
*
* SoulJar: She made this for Yaga-Shura, making him invulnerable. After this was
* OurDwarvesAreAllTheSame: A dwarven weaponsmith isn't exactly a new or original concept.
* UltimateBlacksmith: He can forge some incredible weapons.
Changed line(s) 304,309 (click to see context) from:
[[folder: Cespenar]]
-->''Cespenar is good servant. Oh yes!''
--> '''Voiced by:''' Creator/JeffBennett
Bhaal's imp butler, who apparently has been doing nothing since the big guy kicked the bucket. He hangs around Charname's Pocket Plane.
-->''Cespenar is good servant. Oh yes!''
--> '''Voiced by:''' Creator/JeffBennett
Bhaal's imp butler, who apparently has been doing nothing since the big guy kicked the bucket. He hangs around Charname's Pocket Plane.
to:
!!Shopkeepers
These characters are not exactly allies or friends of Charname, but are willing to sell or construct items which can benefit Charname just the same.
[[folder:Cespenar]]
-->''CespenarRibald Barterman]]
-->''The Adventure Mart isgood servant. Oh yes!''
the finest shopping in all of Faerun... widest selection, lowest prices, and nary a fancy illustration. Just the goods, fair and plain.''
--> '''Voiced by:'''Creator/JeffBennett
Bhaal's imp butler,David Prince
A former adventurer whoapparently runs the Adventure Mart, a shop for adventurers. He has been doing nothing since no effect on the big guy kicked story, but virtually every Charname will visit his shop at least once because the bucket. stuff he sells is just incredible. He hangs around Charname's Pocket Plane.
also knows Jaheira from a while back.
These characters are not exactly allies or friends of Charname, but are willing to sell or construct items which can benefit Charname just the same.
[[folder:
-->''Cespenar
-->''The Adventure Mart is
--> '''Voiced by:'''
Bhaal's imp butler,
A former adventurer who
Changed line(s) 311,317 (click to see context) from:
* TheBlacksmith: His main purpose. He is [=ToB's=] equal to Cromwell, taking various useless items and fusing them to make some truly awesome stuff. Or taking good stuff and making it better.
* InfinityPlusOneSword: His only purpose in the game is providing stuff of this caliber.
* MinionWithAnFInEvil: For a former servant of the god of murder, he's not especially malevolent.
* NiceGuy: You wouldn't expect a butler to be otherwise, really. Even if he ''is'' an imp.
* StrangeSyntaxSpeaker
* ThirdPersonPerson
* UltimateBlacksmith
* InfinityPlusOneSword: His only purpose in the game is providing stuff of this caliber.
* MinionWithAnFInEvil: For a former servant of the god of murder, he's not especially malevolent.
* NiceGuy: You wouldn't expect a butler to be otherwise, really. Even if he ''is'' an imp.
* StrangeSyntaxSpeaker
* ThirdPersonPerson
* UltimateBlacksmith
to:
* TheBlacksmith: ArmsDealer: His main purpose. He shop is [=ToB's=] equal to Cromwell, taking various useless items and fusing them to make some truly awesome stuff. Or taking good stuff and making it better.
* InfinityPlusOneSword: Hisone of the only purpose places in the game Athkatla that sells unique and powerful magical items.
* ChaoticNeutral: InUniverse.
* EverythingIsBigInTexas: Ribald isproviding stuff of this caliber.
* MinionWithAnFInEvil: Fora half-elven former servant of adventurer who lives in Amn, which is a FantasyCounterpartCulture for Spain, so it makes perfect sense for him to have a Texan accent.
* HalfHumanHybrid: Yet another half-elf.
* HonestJohnsDealership: Subverted: Ribald enjoys his showmanship and posturing and buys stuff for a significantly lower price than other merchants (making him a really bad choice to sell your loot to), but his prices are thegod of murder, he's not especially malevolent.
* NiceGuy: You wouldn't expect a butlersame as everyone else's and all his stuff is genuine and appears to be otherwise, really. Even on the up-and-up. He also sells a number of very useful items you can't find anywhere else.
* MeaningfulName: Really, now...
* RetiredBadass: As you'll discover if he''is'' an imp.
* StrangeSyntaxSpeaker
* ThirdPersonPerson
* UltimateBlacksmithcatches you stealing from him.
* InfinityPlusOneSword: His
* ChaoticNeutral: InUniverse.
* EverythingIsBigInTexas: Ribald is
* MinionWithAnFInEvil: For
* HalfHumanHybrid: Yet another half-elf.
* HonestJohnsDealership: Subverted: Ribald enjoys his showmanship and posturing and buys stuff for a significantly lower price than other merchants (making him a really bad choice to sell your loot to), but his prices are the
* NiceGuy: You wouldn't expect a butler
* MeaningfulName: Really, now...
* RetiredBadass: As you'll discover if he
* StrangeSyntaxSpeaker
* ThirdPersonPerson
* UltimateBlacksmith
Changed line(s) 320,327 (click to see context) from:
!!Gladiators in the Black Pits series
Gladiators trapped in the same arena as the player's party in The Black Pits II: Gladiators of Thay. They are willing to help the player's party fight in the arena, though generally for a price.
[[folder: Brother Ellraish]]
An assassin. He claims to be a priest of Lathander, though a brief questioning reveals that he knows virtually nothing about that deity--and also that he's very quick to threaten others when questioned.
Gladiators trapped in the same arena as the player's party in The Black Pits II: Gladiators of Thay. They are willing to help the player's party fight in the arena, though generally for a price.
[[folder: Brother Ellraish]]
An assassin. He claims to be a priest of Lathander, though a brief questioning reveals that he knows virtually nothing about that deity--and also that he's very quick to threaten others when questioned.
to:
Gladiators trapped in the same arena as the player's party in The Black Pits II: Gladiators of Thay. They are willing to help the player's party fight in the arena, though generally for a price.
An assassin.
-->''I've made armor from the scales of a basilisk, a helmet from a cockatrice... items to put fear into the hearts of the bloody gods themselves. Hah!''
A dwarven smith living in the docks district of Alkathla. He
Changed line(s) 329,331 (click to see context) from:
* BadassPreacher: Averted--he's a strong fighter, but he's not really a preacher.
* HairTriggerTemper: He makes violent threats as soon as the party begins picking apart his story.
* HairTriggerTemper: He makes violent threats as soon as the party begins picking apart his story.
to:
* BadassPreacher: Averted--he's a strong fighter, but he's not really a preacher.
* HairTriggerTemper: HeTheBlacksmith: It's what he does, and the things he makes violent threats as soon as are quite useful, even though you can't get most of it until you've already been in some very dangerous places.
* BlasphemousBoast: See his quote.
* GottaCatchThemAll: What you'll have to do before he can create [[InfinityPlusOneSword uberweapons like The Equalizer, The Wave or theparty begins picking apart his story.
Crom Faeyr]].
* InfinityPlusOneSword: Well, they were until Throne of Bhaal was released.
* OurDwarvesAreAllTheSame: A dwarven weaponsmith isn't exactly a new or original concept.
* UltimateBlacksmith: He can forge some incredible weapons.
* HairTriggerTemper: He
* BlasphemousBoast: See his quote.
* GottaCatchThemAll: What you'll have to do before he can create [[InfinityPlusOneSword uberweapons like The Equalizer, The Wave or the
* InfinityPlusOneSword: Well, they were until Throne of Bhaal was released.
* OurDwarvesAreAllTheSame: A dwarven weaponsmith isn't exactly a new or original concept.
* UltimateBlacksmith: He can forge some incredible weapons.
Changed line(s) 334,337 (click to see context) from:
[[folder: Duff Ebonbeard]]
An ancient mage (specifically a conjurer). Though very powerful, he's also going senile. He can provide the player's party with several useful services, including fighting alongside them in the pits and also creating the spell to remove Bannor from his adamantine body, but he requires regular doses of magical potions to restore his mind in order to function.
An ancient mage (specifically a conjurer). Though very powerful, he's also going senile. He can provide the player's party with several useful services, including fighting alongside them in the pits and also creating the spell to remove Bannor from his adamantine body, but he requires regular doses of magical potions to restore his mind in order to function.
to:
[[folder: Duff Ebonbeard]]
An ancient mage (specifically a conjurer). Though very powerful, he's also going senile. He can provideCespenar]]
-->''Cespenar is good servant. Oh yes!''
--> '''Voiced by:''' Creator/JeffBennett
Bhaal's imp butler, who apparently has been doing nothing since theplayer's party with several useful services, including fighting alongside them in big guy kicked the pits and also creating the spell to remove Bannor from his adamantine body, but he requires regular doses of magical potions to restore his mind in order to function.
bucket. He hangs around Charname's Pocket Plane.
An ancient mage (specifically a conjurer). Though very powerful, he's also going senile. He can provide
-->''Cespenar is good servant. Oh yes!''
--> '''Voiced by:''' Creator/JeffBennett
Bhaal's imp butler, who apparently has been doing nothing since the
Changed line(s) 339,341 (click to see context) from:
* TheArchmage: He's able to cast Level 9 spells such as Time Stop with ease.
* ScatterbrainedSenior: Without regular potions from Bellowgulp and The Concoter, Ebonbeard is so senile he can't even perceive the player's party talking to him.
* ScatterbrainedSenior: Without regular potions from Bellowgulp and The Concoter, Ebonbeard is so senile he can't even perceive the player's party talking to him.
to:
* TheArchmage: He's able TheBlacksmith: His main purpose. He is [=ToB's=] equal to cast Level 9 spells such as Time Stop with ease.
* ScatterbrainedSenior: Without regular potions from BellowgulpCromwell, taking various useless items and The Concoter, Ebonbeard is so senile he can't even perceive fusing them to make some truly awesome stuff. Or taking good stuff and making it better.
* InfinityPlusOneSword: His only purpose in theplayer's party talking game is providing stuff of this caliber.
* MinionWithAnFInEvil: For a former servant of the god of murder, he's not especially malevolent.
* NiceGuy: You wouldn't expect a butler tohim.
be otherwise, really. Even if he ''is'' an imp.
* StrangeSyntaxSpeaker
* ThirdPersonPerson
* UltimateBlacksmith
* ScatterbrainedSenior: Without regular potions from Bellowgulp
* InfinityPlusOneSword: His only purpose in the
* MinionWithAnFInEvil: For a former servant of the god of murder, he's not especially malevolent.
* NiceGuy: You wouldn't expect a butler to
* StrangeSyntaxSpeaker
* ThirdPersonPerson
* UltimateBlacksmith
Changed line(s) 344,347 (click to see context) from:
[[folder: Feldrack Feldrack'i]]
A fighter/thief, Feldrack is a short-tempered gladiator who constantly threatens to kill anyone who annoys him, which is almost everyone. However, the player's party can exploit his zeal for battle by asking him to help them in the arena; he's so bloodthirsty that he'll agree to do so without pay.
A fighter/thief, Feldrack is a short-tempered gladiator who constantly threatens to kill anyone who annoys him, which is almost everyone. However, the player's party can exploit his zeal for battle by asking him to help them in the arena; he's so bloodthirsty that he'll agree to do so without pay.
to:
A fighter/thief, Feldrack is a short-tempered gladiator who constantly threatens to kill anyone who annoys him, which is almost everyone. However,
Gladiators trapped in the same arena as the player's party
[[folder: Brother Ellraish]]
An assassin. He claims to be a priest of Lathander, though a brief questioning reveals that he knows virtually nothing about that deity--and also that he's
Changed line(s) 349,351 (click to see context) from:
* PsychoForHire: He was a professional killer before he was forced to be a gladiator. Although, he admits he sometimes kills people just because they annoy him, or because they're the biggest guy around.
* WhatAnIdiot: He picked a fight with Bannor, an adamantine golem, at a bar. One short and exceedingly embarassing fight later, Feldrack was packed off to Dennaton's arena.
* WhatAnIdiot: He picked a fight with Bannor, an adamantine golem, at a bar. One short and exceedingly embarassing fight later, Feldrack was packed off to Dennaton's arena.
to:
* PsychoForHire: BadassPreacher: Averted--he's a strong fighter, but he's not really a preacher.
* HairTriggerTemper: Hewas a professional killer before he was forced to be a gladiator. Although, he admits he sometimes kills people just because they annoy him, or because they're makes violent threats as soon as the biggest guy around.
* WhatAnIdiot: He picked a fight with Bannor, an adamantine golem, at a bar. One short and exceedingly embarassing fight later, Feldrack was packed off to Dennaton's arena.
party begins picking apart his story.
* HairTriggerTemper: He
* WhatAnIdiot: He picked a fight with Bannor, an adamantine golem, at a bar. One short and exceedingly embarassing fight later, Feldrack was packed off to Dennaton's arena.
Changed line(s) 354,357 (click to see context) from:
[[folder: Gerrold Darkfellow]]
A wild mage whose violent surges have killed many people. He was lured to the arena with the promise of a cure for his condition, only to be trapped and forced to fight like the other gladiators. He is much cheaper than most of the other gladiators, since he's a much more risky partner than the fighters or the mages who can control their powers.
A wild mage whose violent surges have killed many people. He was lured to the arena with the promise of a cure for his condition, only to be trapped and forced to fight like the other gladiators. He is much cheaper than most of the other gladiators, since he's a much more risky partner than the fighters or the mages who can control their powers.
to:
[[folder: Gerrold Darkfellow]]
A wildDuff Ebonbeard]]
An ancient magewhose violent surges have killed many people. He was lured to the arena with the promise of (specifically a cure for his condition, only to be trapped and forced to fight like the other gladiators. He is much cheaper than most of the other gladiators, since conjurer). Though very powerful, he's a much more risky partner than also going senile. He can provide the fighters or player's party with several useful services, including fighting alongside them in the mages who can control their powers.
pits and also creating the spell to remove Bannor from his adamantine body, but he requires regular doses of magical potions to restore his mind in order to function.
A wild
An ancient mage
Changed line(s) 359,360 (click to see context) from:
* IJustWantToBeNormal: All he wanted was to drop the 'wild' part of his magic. Instead he was captured and forced to fight for his life in Dennaton's arena.
to:
* IJustWantToBeNormal: All TheArchmage: He's able to cast Level 9 spells such as Time Stop with ease.
* ScatterbrainedSenior: Without regular potions from Bellowgulp and The Concoter, Ebonbeard is so senile hewanted was to drop can't even perceive the 'wild' part of his magic. Instead he was captured and forced player's party talking to fight for his life in Dennaton's arena.
him.
* ScatterbrainedSenior: Without regular potions from Bellowgulp and The Concoter, Ebonbeard is so senile he
Changed line(s) 363,366 (click to see context) from:
[[folder: Gezzthemin]]
A drow mage (specifically an enchanter). He can help the player's party in several ways, including fighting alongside them and also brewing a poison to deal with Joker. He's also one of the most expensive gladiators to hire.
A drow mage (specifically an enchanter). He can help the player's party in several ways, including fighting alongside them and also brewing a poison to deal with Joker. He's also one of the most expensive gladiators to hire.
to:
[[folder: Gezzthemin]]
Feldrack Feldrack'i]]
Adrow mage (specifically an enchanter). He can help fighter/thief, Feldrack is a short-tempered gladiator who constantly threatens to kill anyone who annoys him, which is almost everyone. However, the player's party in several ways, including fighting alongside can exploit his zeal for battle by asking him to help them and also brewing a poison to deal with Joker. He's also one of in the most expensive gladiators arena; he's so bloodthirsty that he'll agree to hire.
do so without pay.
A
Changed line(s) 368,372 (click to see context) from:
* BlackHumor: When a rival gladiator tries to teleport away and gibs himself, Gezzthemin cracks some jokes.
* {{Karma}}: He used to help out and advise The Winged, a corrupted fallen planetar. Eventually, she lured him into a trap and brought him to Dennaton, victimizing him just as he used to help her victimize others.
* ServileSnarker: He spends most of his dialogues subtly ribbing anyone who tries to talk to him.
* SmugSnake: One of the most arrogant gladiators.
* {{Karma}}: He used to help out and advise The Winged, a corrupted fallen planetar. Eventually, she lured him into a trap and brought him to Dennaton, victimizing him just as he used to help her victimize others.
* ServileSnarker: He spends most of his dialogues subtly ribbing anyone who tries to talk to him.
* SmugSnake: One of the most arrogant gladiators.
to:
* BlackHumor: When PsychoForHire: He was a rival gladiator tries professional killer before he was forced to teleport away and gibs himself, Gezzthemin cracks some jokes.
* {{Karma}}: He used to help out and advise The Winged,be a corrupted fallen planetar. Eventually, she lured him into a trap and brought him to Dennaton, victimizing him gladiator. Although, he admits he sometimes kills people just as he used to help her victimize others.
because they annoy him, or because they're the biggest guy around.
*ServileSnarker: WhatAnIdiot: He spends most of his dialogues subtly ribbing anyone who tries to talk to him.
* SmugSnake:picked a fight with Bannor, an adamantine golem, at a bar. One of the most arrogant gladiators.
short and exceedingly embarassing fight later, Feldrack was packed off to Dennaton's arena.
* {{Karma}}: He used to help out and advise The Winged,
*
* SmugSnake:
Changed line(s) 375,378 (click to see context) from:
[[folder: Hort Il-D'rth]]
A barbarian half-orc who values nothing more than combat skill. He refuses to help the player's party in the arena until they've earned his respect by winning other fights. Once they earn it, though, he charges less than most of the other gladiators.
A barbarian half-orc who values nothing more than combat skill. He refuses to help the player's party in the arena until they've earned his respect by winning other fights. Once they earn it, though, he charges less than most of the other gladiators.
to:
[[folder: Hort Il-D'rth]]
Gerrold Darkfellow]]
Abarbarian half-orc who values nothing more than combat skill. wild mage whose violent surges have killed many people. He refuses was lured to help the player's party in the arena until they've earned with the promise of a cure for his respect by winning condition, only to be trapped and forced to fight like the other fights. Once they earn it, though, he charges less gladiators. He is much cheaper than most of the other gladiators.
gladiators, since he's a much more risky partner than the fighters or the mages who can control their powers.
A
Changed line(s) 380,381 (click to see context) from:
* {{Revenge}}: Even after the party earns his respect, he makes them swear an oath to seek revenge upon everyone even vaguely associated with Dennaton's arena should they escape.
to:
* {{Revenge}}: Even after IJustWantToBeNormal: All he wanted was to drop the party earns 'wild' part of his respect, magic. Instead he makes them swear an oath was captured and forced to seek revenge upon everyone even vaguely associated with fight for his life in Dennaton's arena should they escape.
arena.
Changed line(s) 384,387 (click to see context) from:
[[folder: Lea Gosh'Aar]]
A fighter/mage, Lea is completely demented and thinks the furniture and imaginary animals are talking to her. She's a capable gladiator nonetheless, though.
A fighter/mage, Lea is completely demented and thinks the furniture and imaginary animals are talking to her. She's a capable gladiator nonetheless, though.
to:
[[folder: Lea Gosh'Aar]]
Gezzthemin]]
Afighter/mage, Lea is completely demented drow mage (specifically an enchanter). He can help the player's party in several ways, including fighting alongside them and thinks also brewing a poison to deal with Joker. He's also one of the furniture and imaginary animals are talking most expensive gladiators to her. She's a capable gladiator nonetheless, though.
hire.
A
Changed line(s) 389,390 (click to see context) from:
* CloudCuckoolander: She's arguably the most insane person in the entire Baldur's Gate franchise, and that's including Minsc (of the Miniature Giant Space Hamster) and Tiax (who thinks he rules the world).
to:
* CloudCuckoolander: She's arguably BlackHumor: When a rival gladiator tries to teleport away and gibs himself, Gezzthemin cracks some jokes.
* {{Karma}}: He used to help out and advise The Winged, a corrupted fallen planetar. Eventually, she lured him into a trap and brought him to Dennaton, victimizing him just as he used to help her victimize others.
* ServileSnarker: He spends most of his dialogues subtly ribbing anyone who tries to talk to him.
* SmugSnake: One of the mostinsane person in the entire Baldur's Gate franchise, and that's including Minsc (of the Miniature Giant Space Hamster) and Tiax (who thinks he rules the world).
arrogant gladiators.
* {{Karma}}: He used to help out and advise The Winged, a corrupted fallen planetar. Eventually, she lured him into a trap and brought him to Dennaton, victimizing him just as he used to help her victimize others.
* ServileSnarker: He spends most of his dialogues subtly ribbing anyone who tries to talk to him.
* SmugSnake: One of the most
Changed line(s) 393,398 (click to see context) from:
[[folder: Mercy Whitedove]]
A fighter serving Hoar, the god of vengeance, as a vigilante. She demands the player's party prove itself before being willing to help them fight, and also charges 1,700 gold pieces for her help--more than the standard rate. She is a powerful warrior, though, and thus can be worth the extra expense.
In the main series, she is referenced in Dorn's epilogue as having been hired by his victims to hunt him down and deliver retribution to him. [[spoiler:She succeeds.]]
A fighter serving Hoar, the god of vengeance, as a vigilante. She demands the player's party prove itself before being willing to help them fight, and also charges 1,700 gold pieces for her help--more than the standard rate. She is a powerful warrior, though, and thus can be worth the extra expense.
In the main series, she is referenced in Dorn's epilogue as having been hired by his victims to hunt him down and deliver retribution to him. [[spoiler:She succeeds.]]
to:
[[folder: Mercy Whitedove]]
Hort Il-D'rth]]
Afighter serving Hoar, the god of vengeance, as a vigilante. She demands barbarian half-orc who values nothing more than combat skill. He refuses to help the player's party prove itself before being willing to help them fight, and also in the arena until they've earned his respect by winning other fights. Once they earn it, though, he charges 1,700 gold pieces for her help--more less than most of the standard rate. She is a powerful warrior, though, and thus can be worth the extra expense.
In the main series, she is referenced in Dorn's epilogue as having been hired by his victims to hunt him down and deliver retribution to him. [[spoiler:She succeeds.]]
other gladiators.
A
In the main series, she is referenced in Dorn's epilogue as having been hired by his victims to hunt him down and deliver retribution to him. [[spoiler:She succeeds.]]
Changed line(s) 400,402 (click to see context) from:
* BeyondTheImpossible: By the time Mercy gets involved, Dorn has beaten the gods themselves by breaking into the heavenly plane of Lunia, slaughtering its defenders, and manually removing his name from the list of those deserving divine punishment. Yet though the gods have failed to bring Dorn to justice, [[spoiler: Mercy succeeds]].
* IronicName: Mercy has none whatsoever.
* IronicName: Mercy has none whatsoever.
to:
* BeyondTheImpossible: By {{Revenge}}: Even after the time Mercy gets involved, Dorn has beaten the gods themselves by breaking into the heavenly plane of Lunia, slaughtering its defenders, and manually removing party earns his name from the list of those deserving divine punishment. Yet though the gods have failed respect, he makes them swear an oath to bring Dorn to justice, [[spoiler: Mercy succeeds]].
* IronicName: Mercy has none whatsoever.
seek revenge upon everyone even vaguely associated with Dennaton's arena should they escape.
* IronicName: Mercy has none whatsoever.
Changed line(s) 405,408 (click to see context) from:
[[folder: Symm Haximus]]
A fighter (specifically a dwarven defender) who has convinced himself that he's not really a slave and is instead a 'master gladiator' who lives for battle and loves what he does. While willing to fight alongside the player's party in the arena, he develops contempt for them when he learns they are trying to escape. He joins Tartle to interfere with their escape attempt.
A fighter (specifically a dwarven defender) who has convinced himself that he's not really a slave and is instead a 'master gladiator' who lives for battle and loves what he does. While willing to fight alongside the player's party in the arena, he develops contempt for them when he learns they are trying to escape. He joins Tartle to interfere with their escape attempt.
to:
[[folder: Symm Haximus]]
Lea Gosh'Aar]]
Afighter (specifically a dwarven defender) who has convinced himself that he's not really a slave fighter/mage, Lea is completely demented and is instead a 'master gladiator' who lives for battle thinks the furniture and loves what he does. While willing to fight alongside the player's party in the arena, he develops contempt for them when he learns they imaginary animals are trying talking to escape. He joins Tartle to interfere with their escape attempt.
her. She's a capable gladiator nonetheless, though.
A
Changed line(s) 410,411 (click to see context) from:
* BerserkButton: Calling him a slave.
to:
* BerserkButton: Calling him a slave.
CloudCuckoolander: She's arguably the most insane person in the entire Baldur's Gate franchise, and that's including Minsc (of the Miniature Giant Space Hamster) and Tiax (who thinks he rules the world).
Changed line(s) 414,417 (click to see context) from:
[[folder: Timmoth Goodtree]]
A berserker/cleric serving Tempus, the God of War. Timmoth gets into frequent arguments with the clerics in the arena's shrines, alternately accusing the clerics of worshipping the wrong gods and of cowardice (since they spend more time ministering to the wounded than actually fighting). He is temperamental and will only help the player's party under certain conditions; if they have not won enough battles yet, he does not think them worth his time, and if they have won too many, he says they don't need him. Nonetheless, he is a strong fighter to have on the player's party's side.
A berserker/cleric serving Tempus, the God of War. Timmoth gets into frequent arguments with the clerics in the arena's shrines, alternately accusing the clerics of worshipping the wrong gods and of cowardice (since they spend more time ministering to the wounded than actually fighting). He is temperamental and will only help the player's party under certain conditions; if they have not won enough battles yet, he does not think them worth his time, and if they have won too many, he says they don't need him. Nonetheless, he is a strong fighter to have on the player's party's side.
to:
[[folder: Timmoth Goodtree]]
Mercy Whitedove]]
Aberserker/cleric fighter serving Tempus, Hoar, the God god of War. Timmoth gets into frequent arguments with the clerics in the arena's shrines, alternately accusing the clerics of worshipping the wrong gods and of cowardice (since they spend more time ministering to the wounded than actually fighting). He is temperamental and will only help vengeance, as a vigilante. She demands the player's party under certain conditions; if they have not won enough battles yet, he does not think prove itself before being willing to help them fight, and also charges 1,700 gold pieces for her help--more than the standard rate. She is a powerful warrior, though, and thus can be worth the extra expense.
In the main series, she is referenced in Dorn's epilogue as having been hired by histime, victims to hunt him down and if they have won too many, he says they don't need deliver retribution to him. Nonetheless, he is a strong fighter to have on the player's party's side.
[[spoiler:She succeeds.]]
A
In the main series, she is referenced in Dorn's epilogue as having been hired by his
Changed line(s) 419,420 (click to see context) from:
* TheFundamentalist: An absolute fanatic when it comes to Tempus.
to:
* TheFundamentalist: An absolute fanatic when it comes BeyondTheImpossible: By the time Mercy gets involved, Dorn has beaten the gods themselves by breaking into the heavenly plane of Lunia, slaughtering its defenders, and manually removing his name from the list of those deserving divine punishment. Yet though the gods have failed to Tempus.
bring Dorn to justice, [[spoiler: Mercy succeeds]].
* IronicName: Mercy has none whatsoever.
* IronicName: Mercy has none whatsoever.
Changed line(s) 423,426 (click to see context) from:
[[folder: Voghiln the Vast]]
A bard, specifically a skald. For more information see Characters/BaldursGateSoDPartyMemebers.
A bard, specifically a skald. For more information see Characters/BaldursGateSoDPartyMemebers.
to:
[[folder: Voghiln Symm Haximus]]
A fighter (specifically a dwarven defender) who has convinced himself that he's not really a slave and is instead a 'master gladiator' who lives for battle and loves what he does. While willing to fight alongside theVast]]
A bard, specificallyplayer's party in the arena, he develops contempt for them when he learns they are trying to escape. He joins Tartle to interfere with their escape attempt.
----
* BerserkButton: Calling him askald. For more information see Characters/BaldursGateSoDPartyMemebers.
slave.
A fighter (specifically a dwarven defender) who has convinced himself that he's not really a slave and is instead a 'master gladiator' who lives for battle and loves what he does. While willing to fight alongside the
A bard, specifically
----
* BerserkButton: Calling him a
Changed line(s) 429,434 (click to see context) from:
!!Other allies in the Black Pits series
[[folder: Bellowgulp and The Concocter]]
A friendly gnome and his myconid friend who are repeatedly captured and forced to brew potions for gladiators. They appear in both The Black Pits and The Black Pits II: Gladiators of Thay.
[[folder: Bellowgulp and The Concocter]]
A friendly gnome and his myconid friend who are repeatedly captured and forced to brew potions for gladiators. They appear in both The Black Pits and The Black Pits II: Gladiators of Thay.
to:
A berserker/cleric serving Tempus, the God of War. Timmoth gets into frequent arguments with the clerics in the arena's shrines, alternately accusing the clerics of worshipping the wrong gods and
A friendly gnome
Changed line(s) 436,438 (click to see context) from:
* CordonBleughChef: The Concocter creates potions by ingesting raw materials, mixing them within his flesh, and then carefully secreting the finished potions into flasks. The potions work, but are still stated to be disgusting.
* KingIncognito: The Concocter is actually myconid royalty, but he shows no sign of this. If Bellowgulp didn't tell his story then nobody would ever know it.
* KingIncognito: The Concocter is actually myconid royalty, but he shows no sign of this. If Bellowgulp didn't tell his story then nobody would ever know it.
to:
* CordonBleughChef: The Concocter creates potions by ingesting raw materials, mixing them within his flesh, and then carefully secreting the finished potions into flasks. The potions work, but are still stated TheFundamentalist: An absolute fanatic when it comes to be disgusting.
* KingIncognito: The Concocter is actually myconid royalty, but he shows no sign of this. If Bellowgulp didn't tell his story then nobody would ever know it.
Tempus.
* KingIncognito: The Concocter is actually myconid royalty, but he shows no sign of this. If Bellowgulp didn't tell his story then nobody would ever know it.
Changed line(s) 441,448 (click to see context) from:
[[folder: Brodle]]
The slave in charge of the day-to-day operations of Dennaton's arena. Chafing under Dennaton's rule, he can help the player's party to obtain various supplies that can help them escape. He is also the brother of Tartle.
----
* BigBrotherInstinct: He is very protective of his cousin Tartle, even though Tartle is completely on Dennaton's side. Brodle even demands that the player's party promise not to kill Tartle during their escape attempt.
* FriendInTheBlackMarket: He acts as this for the player. For instance, he can obtain the spell components that Ebonbeard needs to scribe the spell that will remove Bannor from his golem body.
The slave in charge of the day-to-day operations of Dennaton's arena. Chafing under Dennaton's rule, he can help the player's party to obtain various supplies that can help them escape. He is also the brother of Tartle.
----
* BigBrotherInstinct: He is very protective of his cousin Tartle, even though Tartle is completely on Dennaton's side. Brodle even demands that the player's party promise not to kill Tartle during their escape attempt.
* FriendInTheBlackMarket: He acts as this for the player. For instance, he can obtain the spell components that Ebonbeard needs to scribe the spell that will remove Bannor from his golem body.
to:
[[folder: Brodle]]
The slave in charge ofVoghiln the day-to-day operations of Dennaton's arena. Chafing under Dennaton's rule, he can help the player's party to obtain various supplies that can help them escape. He is also the brother of Tartle.
----
* BigBrotherInstinct: He is very protective of his cousin Tartle, even though Tartle is completely on Dennaton's side. Brodle even demands that the player's party promise not to kill Tartle during their escape attempt.
* FriendInTheBlackMarket: He acts as this for the player.Vast]]
A bard, specifically a skald. Forinstance, he can obtain the spell components that Ebonbeard needs to scribe the spell that will remove Bannor from his golem body.
more information see Characters/BaldursGateSoDPartyMemebers.
The slave in charge of
----
* BigBrotherInstinct: He is very protective of his cousin Tartle, even though Tartle is completely on Dennaton's side. Brodle even demands that the player's party promise not to kill Tartle during their escape attempt.
* FriendInTheBlackMarket: He acts as this for the player.
A bard, specifically a skald. For
Changed line(s) 451,454 (click to see context) from:
[[folder: Molzahn of Tymora, Curell of Tempus, and Laris of Garagos]]
Three clerics ministering to the wounds of the gladiators in Dennaton's arena.
Three clerics ministering to the wounds of the gladiators in Dennaton's arena.
to:
!!Other allies in the Black Pits series
[[folder:Molzahn of Tymora, Curell of Tempus, Bellowgulp and Laris The Concocter]]
A friendly gnome and his myconid friend who are repeatedly captured and forced to brew potions for gladiators. They appear in both The Black Pits and The Black Pits II: Gladiators ofGaragos]]
Three clerics ministering to the wounds of the gladiators in Dennaton's arena.
Thay.
[[folder:
A friendly gnome and his myconid friend who are repeatedly captured and forced to brew potions for gladiators. They appear in both The Black Pits and The Black Pits II: Gladiators of
Three clerics ministering to the wounds of the gladiators in Dennaton's arena.
Changed line(s) 456,457 (click to see context) from:
* TheFundamentalist: There are frequent arguments over which of their gods are better, with Curell and Laris the most combative while Molzahn tries to keep the peace.
to:
* TheFundamentalist: There CordonBleughChef: The Concocter creates potions by ingesting raw materials, mixing them within his flesh, and then carefully secreting the finished potions into flasks. The potions work, but are frequent arguments over which still stated to be disgusting.
* KingIncognito: The Concocter is actually myconid royalty, but he shows no sign oftheir gods are better, with Curell and Laris the most combative while Molzahn tries to keep the peace.
this. If Bellowgulp didn't tell his story then nobody would ever know it.
* KingIncognito: The Concocter is actually myconid royalty, but he shows no sign of
Added DiffLines:
[[folder: Brodle]]
The slave in charge of the day-to-day operations of Dennaton's arena. Chafing under Dennaton's rule, he can help the player's party to obtain various supplies that can help them escape. He is also the brother of Tartle.
----
* BigBrotherInstinct: He is very protective of his cousin Tartle, even though Tartle is completely on Dennaton's side. Brodle even demands that the player's party promise not to kill Tartle during their escape attempt.
* FriendInTheBlackMarket: He acts as this for the player. For instance, he can obtain the spell components that Ebonbeard needs to scribe the spell that will remove Bannor from his golem body.
[[/folder]]
[[folder: Molzahn of Tymora, Curell of Tempus, and Laris of Garagos]]
Three clerics ministering to the wounds of the gladiators in Dennaton's arena.
----
* TheFundamentalist: There are frequent arguments over which of their gods are better, with Curell and Laris the most combative while Molzahn tries to keep the peace.
[[/folder]]
The slave in charge of the day-to-day operations of Dennaton's arena. Chafing under Dennaton's rule, he can help the player's party to obtain various supplies that can help them escape. He is also the brother of Tartle.
----
* BigBrotherInstinct: He is very protective of his cousin Tartle, even though Tartle is completely on Dennaton's side. Brodle even demands that the player's party promise not to kill Tartle during their escape attempt.
* FriendInTheBlackMarket: He acts as this for the player. For instance, he can obtain the spell components that Ebonbeard needs to scribe the spell that will remove Bannor from his golem body.
[[/folder]]
[[folder: Molzahn of Tymora, Curell of Tempus, and Laris of Garagos]]
Three clerics ministering to the wounds of the gladiators in Dennaton's arena.
----
* TheFundamentalist: There are frequent arguments over which of their gods are better, with Curell and Laris the most combative while Molzahn tries to keep the peace.
[[/folder]]
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Changed line(s) 95 (click to see context) from:
%%%To add: Scar, Duke Eltan, Tethoril, the Priestess who helps you in the Sahaugin City (and the Prince), the Paladin you can ask to help you fight Bodhi
to:
%%%To add: Scar, Duke Eltan, Tethoril, the High Priestess who helps you in the Sahaugin City (and the Prince), the Paladin you can ask to help you fight BodhiSenityili, Prince Villynaty, Prelate Wessalen
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Changed line(s) 98,99 (click to see context) from:
Characters who ally with Charname for one or two chapters.
to:
Characters who ally with Charname for one or two chapters.a relatively short length of time.
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Changed line(s) 96 (click to see context) from:
to:
%%%To add: Friends from the Tales of the Sword Coast expansion, namely Dradeel, Maralee, and Hurgan Stoneblade.
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Changed line(s) 445 (click to see context) from:
* BigBrotherInstinct: He is very protective of his brother Tartle, even though Tartle is completely on Dennaton's side. Brodle even demands that the player's party promise not to kill Tartle during their escape attempt.
to:
* BigBrotherInstinct: He is very protective of his brother cousin Tartle, even though Tartle is completely on Dennaton's side. Brodle even demands that the player's party promise not to kill Tartle during their escape attempt.
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%%%To add: Scar, Duke Eltan, Tethoril, the Priestess who helps you in the Sahaugin City (and the Prince), the Paladin you can ask to help you fight Bodhi
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Changed line(s) 402,403 (click to see context) from:
[[folder: Symm Haximis]]
to:
[[folder: Symm Haximis]]
Haximus]]
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Changed line(s) 179,180 (click to see context) from:
A large and powerful beholder who Charname runs into near the end of Chapter 4 of Baldur's Gate II: Shadows of Amn, and in the middle of CHapter 9 of Baldur's Gate II: Throne of Bhaal. Unlike his less diplomatic siblings, he's chatty, friendly...and [[DeadpanSnarker more than a little snarky]].
to:
A large and powerful beholder who Charname runs into near the end of Chapter 4 of Baldur's Gate II: Shadows of Amn, and in the middle of CHapter Chapter 9 of Baldur's Gate II: Throne of Bhaal. Unlike his less diplomatic siblings, he's chatty, friendly...and [[DeadpanSnarker more than a little snarky]].
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Changed line(s) 158,159 (click to see context) from:
He plays an important role in Chapter 4 of Baldur's Gate II: Shadows of Amn, and--depending on the player's actions--may also be important in Chapte r9 of Baldur's Gate II: Throne of Bhaal.
to:
He plays an important role in Chapter 4 of Baldur's Gate II: Shadows of Amn, and--depending on the player's actions--may also be important in Chapte r9 Chapter 9 of Baldur's Gate II: Throne of Bhaal.
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Changed line(s) 95,96 (click to see context) from:
Characters who ally with and possibly influence Charname for one or two chapters.
to:
Characters who ally with and possibly influence Charname for one or two chapters.
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Changed line(s) 11,12 (click to see context) from:
Characters who ally with and possibly influence Charname for at least one full game.
to:
Characters who ally with and possibly influence Charname for at least one full game.
a substantial length of time.
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Changed line(s) 366 (click to see context) from:
* {{Karma}}: He used to help out and advise The Winged, a corrupted fallen deva. Eventually, she lured him into a trap and brought him to Dennaton, victimizing him just as he used to help her victimize others.
to:
* {{Karma}}: He used to help out and advise The Winged, a corrupted fallen deva.planetar. Eventually, she lured him into a trap and brought him to Dennaton, victimizing him just as he used to help her victimize others.
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Changed line(s) 438,441 (click to see context) from:
[[folder: Molzahn of Tymora, Curell of Tempus, and Laris of Garagos]]
Three clerics ministering to the wounds of the gladiators in Dennaton's arena.
Three clerics ministering to the wounds of the gladiators in Dennaton's arena.
to:
[[folder: Molzahn of Tymora, Curell of Tempus, and Laris of Garagos]]
Three clerics ministering to the woundsBrodle]]
The slave in charge of thegladiators in day-to-day operations of Dennaton's arena.
arena. Chafing under Dennaton's rule, he can help the player's party to obtain various supplies that can help them escape. He is also the brother of Tartle.
Three clerics ministering to the wounds
The slave in charge of the
Changed line(s) 443,444 (click to see context) from:
* TheFundamentalist: There are frequent arguments over which of their gods are better, with Curell and Laris the most combative while Molzahn tries to keep the peace.
to:
* TheFundamentalist: There are frequent arguments over which BigBrotherInstinct: He is very protective of his brother Tartle, even though Tartle is completely on Dennaton's side. Brodle even demands that the player's party promise not to kill Tartle during their gods are better, with Curell and Laris escape attempt.
* FriendInTheBlackMarket: He acts as this for themost combative while Molzahn tries to keep player. For instance, he can obtain the peace.
spell components that Ebonbeard needs to scribe the spell that will remove Bannor from his golem body.
* FriendInTheBlackMarket: He acts as this for the
Added DiffLines:
[[folder: Molzahn of Tymora, Curell of Tempus, and Laris of Garagos]]
Three clerics ministering to the wounds of the gladiators in Dennaton's arena.
----
* TheFundamentalist: There are frequent arguments over which of their gods are better, with Curell and Laris the most combative while Molzahn tries to keep the peace.
[[/folder]]
Three clerics ministering to the wounds of the gladiators in Dennaton's arena.
----
* TheFundamentalist: There are frequent arguments over which of their gods are better, with Curell and Laris the most combative while Molzahn tries to keep the peace.
[[/folder]]
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Changed line(s) 174 (click to see context) from:
to:
[[/folder]]
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Changed line(s) 403,404 (click to see context) from:
A fighter who has convinced himself that he's not really a slave and is instead a 'master gladiator' who lives for battle and loves what he does. While willing to fight alongside the player's party in the arena, he develops contempt for them when he learns they are trying to escape. He joins Tartle to interfere with their escape attempt.
to:
A fighter (specifically a dwarven defender) who has convinced himself that he's not really a slave and is instead a 'master gladiator' who lives for battle and loves what he does. While willing to fight alongside the player's party in the arena, he develops contempt for them when he learns they are trying to escape. He joins Tartle to interfere with their escape attempt.
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Changed line(s) 325 (click to see context) from:
* BadassPreacher: Averted--he's a strong fighter, but he's probably not really a preacher.
to:
* BadassPreacher: Averted--he's a strong fighter, but he's probably not really a preacher.
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Changed line(s) 322,323 (click to see context) from:
An alleged priest of Lathander, though a brief questioning reveals that he knows virtually nothing about that deity--and also that he's very quick to threaten others when questioned.
to:
An alleged assassin. He claims to be a priest of Lathander, though a brief questioning reveals that he knows virtually nothing about that deity--and also that he's very quick to threaten others when questioned.
questioned.
Changed line(s) 332,333 (click to see context) from:
An ancient archmage. Though very powerful, he's also going senile. He can provide the player's party with several useful services, including fighting alongside them in the pits and also creating the spell to remove Bannor from his adamantine body, but he requires regular doses of magical potions to restore his mind in order to function.
to:
An ancient archmage.mage (specifically a conjurer). Though very powerful, he's also going senile. He can provide the player's party with several useful services, including fighting alongside them in the pits and also creating the spell to remove Bannor from his adamantine body, but he requires regular doses of magical potions to restore his mind in order to function.
Changed line(s) 342,343 (click to see context) from:
A short-tempered gladiator who constantly threatens to kill anyone who annoys him, which is almost everyone. However, the player's party can exploit his zeal for battle by asking him to help them in the arena; he's so bloodthirsty that he'll agree to do so without pay.
to:
A fighter/thief, Feldrack is a short-tempered gladiator who constantly threatens to kill anyone who annoys him, which is almost everyone. However, the player's party can exploit his zeal for battle by asking him to help them in the arena; he's so bloodthirsty that he'll agree to do so without pay.
Changed line(s) 352,353 (click to see context) from:
A depressed wild mage whose violent surges have killed many people. He was lured to the arena with the promise of a cure for his condition, only to be trapped and forced to fight like the other gladiators. He is much cheaper than most of the other gladiators, since he's a much more risky partner than the fighters or the mages who can control their powers.
to:
A depressed wild mage whose violent surges have killed many people. He was lured to the arena with the promise of a cure for his condition, only to be trapped and forced to fight like the other gladiators. He is much cheaper than most of the other gladiators, since he's a much more risky partner than the fighters or the mages who can control their powers.
Changed line(s) 361,362 (click to see context) from:
A snarky drow mage who spends most of his time teasing Duff Ebonbeard. He can help the player's party in several ways, including fighting alongside them and also brewing a poison to deal with Joker. He's also one of the most expensive gladiators to hire.
to:
A snarky drow mage who spends most of his time teasing Duff Ebonbeard.(specifically an enchanter). He can help the player's party in several ways, including fighting alongside them and also brewing a poison to deal with Joker. He's also one of the most expensive gladiators to hire.
Changed line(s) 373,374 (click to see context) from:
A half-orc who values nothing more than combat skill. He refuses to help the player's party in the arena until they've earned his respect by winning other fights. Once they earn it, though, he charges less than most of the other gladiators.
to:
A barbarian half-orc who values nothing more than combat skill. He refuses to help the player's party in the arena until they've earned his respect by winning other fights. Once they earn it, though, he charges less than most of the other gladiators.
Changed line(s) 382,383 (click to see context) from:
A completely demented gladiator who thinks the furniture and imaginary animals are talking to her. She's a capable gladiator nonetheless, though.
to:
A fighter/mage, Lea is completely demented gladiator who and thinks the furniture and imaginary animals are talking to her. She's a capable gladiator nonetheless, though.
Changed line(s) 391,392 (click to see context) from:
A vigilante serving Hoar, the god of vengeance. She demands the player's party prove itself before being willing to help them fight, and also charges 1,700 gold pieces for her help--more than the standard rate. She is a powerful warrior, though, and thus can be worth the extra expense.
to:
A vigilante fighter serving Hoar, the god of vengeance.vengeance, as a vigilante. She demands the player's party prove itself before being willing to help them fight, and also charges 1,700 gold pieces for her help--more than the standard rate. She is a powerful warrior, though, and thus can be worth the extra expense.
Changed line(s) 403,404 (click to see context) from:
A warrior who has convinced himself that he's not really a slave and is instead a 'master gladiator' who lives for battle and loves what he does. While willing to fight alongside the player's party in the arena, he develops contempt for them when he learns they are trying to escape. He joins Tartle to interfere with their escape attempt.
to:
A warrior fighter who has convinced himself that he's not really a slave and is instead a 'master gladiator' who lives for battle and loves what he does. While willing to fight alongside the player's party in the arena, he develops contempt for them when he learns they are trying to escape. He joins Tartle to interfere with their escape attempt.
Changed line(s) 412,413 (click to see context) from:
A warrior of Tempus, the God of War. Timmoth gets into frequent arguments with the clerics in the arena's shrines, alternately accusing the clerics of worshipping the wrong gods and of cowardice (since they spend more time ministering to the wounded than actually fighting). He is temperamental and will only help the player's party under certain conditions; if they have not won enough battles yet, he does not think them worth his time, and if they have won too many, he says they don't need him. Nonetheless, he is a strong fighter to have on the player's party's side.
to:
A warrior of berserker/cleric serving Tempus, the God of War. Timmoth gets into frequent arguments with the clerics in the arena's shrines, alternately accusing the clerics of worshipping the wrong gods and of cowardice (since they spend more time ministering to the wounded than actually fighting). He is temperamental and will only help the player's party under certain conditions; if they have not won enough battles yet, he does not think them worth his time, and if they have won too many, he says they don't need him. Nonetheless, he is a strong fighter to have on the player's party's side.
Changed line(s) 421,422 (click to see context) from:
See Characters/BaldursGateSoDPartyMemebers.
to:
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Deleted line(s) 316,327 (click to see context) :
!!Merchants in the Black Pits series
[[folder: Bellowgulp and The Concocter]]
A friendly gnome and his myconid friend who are repeatedly captured and forced to brew potions for gladiators. They appear in both The Black Pits and The Black Pits II: Gladiators of Thay.
----
* CordonBleughChef: The Concocter creates potions by ingesting raw materials, mixing them within his flesh, and then carefully secreting the finished potions into flasks. The potions work, but are still stated to be disgusting.
* KingIncognito: The Concocter is actually myconid royalty, but he shows no sign of this. If Bellowgulp didn't tell his story then nobody would ever know it.
[[/folder]]
[[folder: Bellowgulp and The Concocter]]
A friendly gnome and his myconid friend who are repeatedly captured and forced to brew potions for gladiators. They appear in both The Black Pits and The Black Pits II: Gladiators of Thay.
----
* CordonBleughChef: The Concocter creates potions by ingesting raw materials, mixing them within his flesh, and then carefully secreting the finished potions into flasks. The potions work, but are still stated to be disgusting.
* KingIncognito: The Concocter is actually myconid royalty, but he shows no sign of this. If Bellowgulp didn't tell his story then nobody would ever know it.
[[/folder]]
Added DiffLines:
!!Other allies in the Black Pits series
[[folder: Bellowgulp and The Concocter]]
A friendly gnome and his myconid friend who are repeatedly captured and forced to brew potions for gladiators. They appear in both The Black Pits and The Black Pits II: Gladiators of Thay.
----
* CordonBleughChef: The Concocter creates potions by ingesting raw materials, mixing them within his flesh, and then carefully secreting the finished potions into flasks. The potions work, but are still stated to be disgusting.
* KingIncognito: The Concocter is actually myconid royalty, but he shows no sign of this. If Bellowgulp didn't tell his story then nobody would ever know it.
[[/folder]]
[[folder: Molzahn of Tymora, Curell of Tempus, and Laris of Garagos]]
Three clerics ministering to the wounds of the gladiators in Dennaton's arena.
----
* TheFundamentalist: There are frequent arguments over which of their gods are better, with Curell and Laris the most combative while Molzahn tries to keep the peace.
[[/folder]]
[[folder: Bellowgulp and The Concocter]]
A friendly gnome and his myconid friend who are repeatedly captured and forced to brew potions for gladiators. They appear in both The Black Pits and The Black Pits II: Gladiators of Thay.
----
* CordonBleughChef: The Concocter creates potions by ingesting raw materials, mixing them within his flesh, and then carefully secreting the finished potions into flasks. The potions work, but are still stated to be disgusting.
* KingIncognito: The Concocter is actually myconid royalty, but he shows no sign of this. If Bellowgulp didn't tell his story then nobody would ever know it.
[[/folder]]
[[folder: Molzahn of Tymora, Curell of Tempus, and Laris of Garagos]]
Three clerics ministering to the wounds of the gladiators in Dennaton's arena.
----
* TheFundamentalist: There are frequent arguments over which of their gods are better, with Curell and Laris the most combative while Molzahn tries to keep the peace.
[[/folder]]
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Changed line(s) 1,2 (click to see context) from:
List of the various friendly [=NPC=]s encountered in ''VideoGame/BaldursGate'' and ''VideoGame/BaldursGateII''.
to:
List of the various friendly [=NPC=]s encountered in ''VideoGame/BaldursGate'' and ''VideoGame/BaldursGateII''.the ''Franchise/BaldursGate'' series, including the ''Black Pits'' spinoffs.
Deleted line(s) 332,337 (click to see context) :
[[folder: Voghiln the Vast]]
See Characters/BaldursGateSoDPartyMemebers.
[[/folder]]
See Characters/BaldursGateSoDPartyMemebers.
[[/folder]]
Changed line(s) 358,361 (click to see context) from:
[[folder: Gezzthemin]]
A snarky drow mage who spends most of his time teasing Duff Ebonbeard. He can help the player's party in several ways, including fighting alongside them and also brewing a poison to deal with Joker. He's also one of the most expensive gladiators to hire.
A snarky drow mage who spends most of his time teasing Duff Ebonbeard. He can help the player's party in several ways, including fighting alongside them and also brewing a poison to deal with Joker. He's also one of the most expensive gladiators to hire.
to:
[[folder: Gezzthemin]]
Feldrack Feldrack'i]]
Asnarky drow mage short-tempered gladiator who spends most of his time teasing Duff Ebonbeard. He can help constantly threatens to kill anyone who annoys him, which is almost everyone. However, the player's party in several ways, including fighting alongside can exploit his zeal for battle by asking him to help them and also brewing a poison to deal with Joker. He's also one of in the most expensive gladiators arena; he's so bloodthirsty that he'll agree to hire.
do so without pay.
A
Changed line(s) 363,367 (click to see context) from:
* BlackHumor: When a rival gladiator tries to teleport away and gibs himself, Gezzthemin cracks some jokes.
* {{Karma}}: He used to help out and advise The Winged, a corrupted fallen deva. Eventually, she lured him into a trap and brought him to Dennaton, victimizing him just as he used to help her victimize others.
* ServileSnarker: He spends most of his dialogues subtly ribbing anyone who tries to talk to him.
* SmugSnake: One of the most arrogant gladiators.
* {{Karma}}: He used to help out and advise The Winged, a corrupted fallen deva. Eventually, she lured him into a trap and brought him to Dennaton, victimizing him just as he used to help her victimize others.
* ServileSnarker: He spends most of his dialogues subtly ribbing anyone who tries to talk to him.
* SmugSnake: One of the most arrogant gladiators.
to:
* BlackHumor: When PsychoForHire: He was a rival gladiator tries professional killer before he was forced to teleport away and gibs himself, Gezzthemin cracks some jokes.
* {{Karma}}: He used to help out and advise The Winged,be a corrupted fallen deva. Eventually, she lured him into a trap and brought him to Dennaton, victimizing him gladiator. Although, he admits he sometimes kills people just as he used to help her victimize others.
because they annoy him, or because they're the biggest guy around.
*ServileSnarker: WhatAnIdiot: He spends most of his dialogues subtly ribbing anyone who tries to talk to him.
* SmugSnake:picked a fight with Bannor, an adamantine golem, at a bar. One of the most arrogant gladiators.
short and exceedingly embarassing fight later, Feldrack was packed off to Dennaton's arena.
* {{Karma}}: He used to help out and advise The Winged,
*
* SmugSnake:
Changed line(s) 370,373 (click to see context) from:
[[folder: Lea Gosh'Aar]]
A completely demented gladiator who thinks the furniture and imaginary 'friends' are talking to her. She's a capable gladiator nonetheless, though.
A completely demented gladiator who thinks the furniture and imaginary 'friends' are talking to her. She's a capable gladiator nonetheless, though.
to:
[[folder: Lea Gosh'Aar]]
Gerrold Darkfellow]]
Acompletely demented gladiator depressed wild mage whose violent surges have killed many people. He was lured to the arena with the promise of a cure for his condition, only to be trapped and forced to fight like the other gladiators. He is much cheaper than most of the other gladiators, since he's a much more risky partner than the fighters or the mages who thinks the furniture and imaginary 'friends' are talking to her. She's a capable gladiator nonetheless, though.
can control their powers.
A
Changed line(s) 375,376 (click to see context) from:
* CloudCuckoolander: She's arguably the most insane person in the entire Baldur's Gate franchise, and that's including Minsc (of the Miniature Giant Space Hamster) and Tiax (who thinks he rules the world).
to:
* CloudCuckoolander: She's arguably IJustWantToBeNormal: All he wanted was to drop the most insane person in the entire Baldur's Gate franchise, 'wild' part of his magic. Instead he was captured and that's including Minsc (of the Miniature Giant Space Hamster) and Tiax (who thinks he rules the world).
forced to fight for his life in Dennaton's arena.
Changed line(s) 379,382 (click to see context) from:
[[folder: Timmoth Goodtree]]
A warrior of Tempus, the God of War. Timmoth gets into frequent arguments with the clerics in the arena's shrines, alternately accusing the clerics of worshipping the wrong gods and of cowardice (since they spend more time ministering to the wounded than actually fighting). He is temperamental and will only help the player's party under certain conditions; if they have not won enough battles yet, he does not think them worth his time, and if they have won too many, he says they don't need him. Nonetheless, he is a strong fighter to have on the player's party's side.
A warrior of Tempus, the God of War. Timmoth gets into frequent arguments with the clerics in the arena's shrines, alternately accusing the clerics of worshipping the wrong gods and of cowardice (since they spend more time ministering to the wounded than actually fighting). He is temperamental and will only help the player's party under certain conditions; if they have not won enough battles yet, he does not think them worth his time, and if they have won too many, he says they don't need him. Nonetheless, he is a strong fighter to have on the player's party's side.
to:
[[folder: Timmoth Goodtree]]
Gezzthemin]]
Awarrior snarky drow mage who spends most of Tempus, the God of War. Timmoth gets into frequent arguments with the clerics in the arena's shrines, alternately accusing the clerics of worshipping the wrong gods and of cowardice (since they spend more his time ministering to the wounded than actually fighting). teasing Duff Ebonbeard. He is temperamental and will only can help the player's party under certain conditions; if they have not won enough battles yet, he does not think in several ways, including fighting alongside them worth his time, and if they have won too many, he says they don't need him. Nonetheless, he is also brewing a strong fighter poison to have on deal with Joker. He's also one of the player's party's side.
most expensive gladiators to hire.
A
Changed line(s) 384,385 (click to see context) from:
* TheFundamentalist: An absolute fanatic when it comes to Tempus.
to:
* TheFundamentalist: An absolute fanatic when it comes BlackHumor: When a rival gladiator tries to Tempus.
teleport away and gibs himself, Gezzthemin cracks some jokes.
* {{Karma}}: He used to help out and advise The Winged, a corrupted fallen deva. Eventually, she lured him into a trap and brought him to Dennaton, victimizing him just as he used to help her victimize others.
* ServileSnarker: He spends most of his dialogues subtly ribbing anyone who tries to talk to him.
* SmugSnake: One of the most arrogant gladiators.
* {{Karma}}: He used to help out and advise The Winged, a corrupted fallen deva. Eventually, she lured him into a trap and brought him to Dennaton, victimizing him just as he used to help her victimize others.
* ServileSnarker: He spends most of his dialogues subtly ribbing anyone who tries to talk to him.
* SmugSnake: One of the most arrogant gladiators.
Changed line(s) 388,391 (click to see context) from:
[[folder: Gerrold Darkfellow]]
A depressed wild mage whose violent surges have killed many people. He was lured to the arena with the promise of a cure for his condition, only to be trapped and forced to fight like the other gladiators. He is much cheaper than most of the other gladiators, since he's a much more risky partner than the fighters or the mages who can control their powers.
A depressed wild mage whose violent surges have killed many people. He was lured to the arena with the promise of a cure for his condition, only to be trapped and forced to fight like the other gladiators. He is much cheaper than most of the other gladiators, since he's a much more risky partner than the fighters or the mages who can control their powers.
to:
[[folder: Gerrold Darkfellow]]
Hort Il-D'rth]]
Adepressed wild mage whose violent surges have killed many people. half-orc who values nothing more than combat skill. He was lured refuses to help the player's party in the arena with the promise of a cure for until they've earned his condition, only to be trapped and forced to fight like the respect by winning other gladiators. He is much cheaper fights. Once they earn it, though, he charges less than most of the other gladiators, since he's a much more risky partner than the fighters or the mages who can control their powers.
gladiators.
A
Changed line(s) 393,394 (click to see context) from:
* IJustWantToBeNormal: All he wanted was to drop the 'wild' part of his magic. Instead he was captured and forced to fight for his life in Dennaton's arena.
to:
* IJustWantToBeNormal: All he wanted was to drop {{Revenge}}: Even after the 'wild' part of party earns his magic. Instead respect, he was captured and forced makes them swear an oath to fight for his life in seek revenge upon everyone even vaguely associated with Dennaton's arena.
arena should they escape.
Changed line(s) 397,400 (click to see context) from:
[[folder: Feldrack Feldrack'i]]
A short-tempered gladiator who constantly threatens to kill anyone who annoys him, which is almost everyone. However, the player's party can exploit his zeal for battle by asking him to help them in the arena; he's so bloodthirsty that he'll agree to do so without pay.
A short-tempered gladiator who constantly threatens to kill anyone who annoys him, which is almost everyone. However, the player's party can exploit his zeal for battle by asking him to help them in the arena; he's so bloodthirsty that he'll agree to do so without pay.
to:
[[folder: Feldrack Feldrack'i]]
Lea Gosh'Aar]]
Ashort-tempered completely demented gladiator who constantly threatens to kill anyone who annoys him, which is almost everyone. However, thinks the player's party can exploit his zeal for battle by asking him furniture and imaginary animals are talking to help them in the arena; he's so bloodthirsty that he'll agree to do so without pay.
her. She's a capable gladiator nonetheless, though.
A
Changed line(s) 402,404 (click to see context) from:
* PsychoForHire: He was a professional killer before he was forced to be a gladiator. Although, he admits he sometimes kills people just because they annoy him, or because they're the biggest guy around.
* WhatAnIdiot: He picked a fight with Bannor, an adamantine golem, at a bar. One short and exceedingly embarassing fight later, Feldrack was packed off to Dennaton's arena.
* WhatAnIdiot: He picked a fight with Bannor, an adamantine golem, at a bar. One short and exceedingly embarassing fight later, Feldrack was packed off to Dennaton's arena.
to:
* PsychoForHire: He was a professional killer before he was forced to be a gladiator. Although, he admits he sometimes kills people just because they annoy him, or because they're CloudCuckoolander: She's arguably the biggest guy around.
* WhatAnIdiot: He picked a fight with Bannor, an adamantine golem, at a bar. One shortmost insane person in the entire Baldur's Gate franchise, and exceedingly embarassing fight later, Feldrack was packed off to Dennaton's arena.
that's including Minsc (of the Miniature Giant Space Hamster) and Tiax (who thinks he rules the world).
* WhatAnIdiot: He picked a fight with Bannor, an adamantine golem, at a bar. One short
Deleted line(s) 407,415 (click to see context) :
[[folder: Hort Il-D'rth]]
A half-orc who values nothing more than combat skill. He refuses to help the player's party in the arena until they've earned his respect by winning other fights. Once they earn it, though, he charges less than most of the other gladiators.
----
* {{Revenge}}: Even after the party earns his respect, he makes them swear an oath to seek revenge upon everyone even vaguely associated with Dennaton's arena should they escape.
[[/folder]]
A half-orc who values nothing more than combat skill. He refuses to help the player's party in the arena until they've earned his respect by winning other fights. Once they earn it, though, he charges less than most of the other gladiators.
----
* {{Revenge}}: Even after the party earns his respect, he makes them swear an oath to seek revenge upon everyone even vaguely associated with Dennaton's arena should they escape.
[[/folder]]
Added DiffLines:
[[folder: Timmoth Goodtree]]
A warrior of Tempus, the God of War. Timmoth gets into frequent arguments with the clerics in the arena's shrines, alternately accusing the clerics of worshipping the wrong gods and of cowardice (since they spend more time ministering to the wounded than actually fighting). He is temperamental and will only help the player's party under certain conditions; if they have not won enough battles yet, he does not think them worth his time, and if they have won too many, he says they don't need him. Nonetheless, he is a strong fighter to have on the player's party's side.
----
* TheFundamentalist: An absolute fanatic when it comes to Tempus.
[[/folder]]
[[folder: Voghiln the Vast]]
See Characters/BaldursGateSoDPartyMemebers.
[[/folder]]
A warrior of Tempus, the God of War. Timmoth gets into frequent arguments with the clerics in the arena's shrines, alternately accusing the clerics of worshipping the wrong gods and of cowardice (since they spend more time ministering to the wounded than actually fighting). He is temperamental and will only help the player's party under certain conditions; if they have not won enough battles yet, he does not think them worth his time, and if they have won too many, he says they don't need him. Nonetheless, he is a strong fighter to have on the player's party's side.
----
* TheFundamentalist: An absolute fanatic when it comes to Tempus.
[[/folder]]
[[folder: Voghiln the Vast]]
See Characters/BaldursGateSoDPartyMemebers.
[[/folder]]
Is there an issue? Send a MessageReason:
None
Added DiffLines:
!!Merchants in the Black Pits series
[[folder: Bellowgulp and The Concocter]]
A friendly gnome and his myconid friend who are repeatedly captured and forced to brew potions for gladiators. They appear in both The Black Pits and The Black Pits II: Gladiators of Thay.
----
* CordonBleughChef: The Concocter creates potions by ingesting raw materials, mixing them within his flesh, and then carefully secreting the finished potions into flasks. The potions work, but are still stated to be disgusting.
* KingIncognito: The Concocter is actually myconid royalty, but he shows no sign of this. If Bellowgulp didn't tell his story then nobody would ever know it.
[[/folder]]
!!Gladiators in the Black Pits series
Gladiators trapped in the same arena as the player's party in The Black Pits II: Gladiators of Thay. They are willing to help the player's party fight in the arena, though generally for a price.
[[folder: Voghiln the Vast]]
See Characters/BaldursGateSoDPartyMemebers.
[[/folder]]
[[folder: Brother Ellraish]]
An alleged priest of Lathander, though a brief questioning reveals that he knows virtually nothing about that deity--and also that he's very quick to threaten others when questioned.
----
* BadassPreacher: Averted--he's a strong fighter, but he's probably not really a preacher.
* HairTriggerTemper: He makes violent threats as soon as the party begins picking apart his story.
[[/folder]]
[[folder: Duff Ebonbeard]]
An ancient archmage. Though very powerful, he's also going senile. He can provide the player's party with several useful services, including fighting alongside them in the pits and also creating the spell to remove Bannor from his adamantine body, but he requires regular doses of magical potions to restore his mind in order to function.
----
* TheArchmage: He's able to cast Level 9 spells such as Time Stop with ease.
* ScatterbrainedSenior: Without regular potions from Bellowgulp and The Concoter, Ebonbeard is so senile he can't even perceive the player's party talking to him.
[[/folder]]
[[folder: Gezzthemin]]
A snarky drow mage who spends most of his time teasing Duff Ebonbeard. He can help the player's party in several ways, including fighting alongside them and also brewing a poison to deal with Joker. He's also one of the most expensive gladiators to hire.
----
* BlackHumor: When a rival gladiator tries to teleport away and gibs himself, Gezzthemin cracks some jokes.
* {{Karma}}: He used to help out and advise The Winged, a corrupted fallen deva. Eventually, she lured him into a trap and brought him to Dennaton, victimizing him just as he used to help her victimize others.
* ServileSnarker: He spends most of his dialogues subtly ribbing anyone who tries to talk to him.
* SmugSnake: One of the most arrogant gladiators.
[[/folder]]
[[folder: Lea Gosh'Aar]]
A completely demented gladiator who thinks the furniture and imaginary 'friends' are talking to her. She's a capable gladiator nonetheless, though.
----
* CloudCuckoolander: She's arguably the most insane person in the entire Baldur's Gate franchise, and that's including Minsc (of the Miniature Giant Space Hamster) and Tiax (who thinks he rules the world).
[[/folder]]
[[folder: Timmoth Goodtree]]
A warrior of Tempus, the God of War. Timmoth gets into frequent arguments with the clerics in the arena's shrines, alternately accusing the clerics of worshipping the wrong gods and of cowardice (since they spend more time ministering to the wounded than actually fighting). He is temperamental and will only help the player's party under certain conditions; if they have not won enough battles yet, he does not think them worth his time, and if they have won too many, he says they don't need him. Nonetheless, he is a strong fighter to have on the player's party's side.
----
* TheFundamentalist: An absolute fanatic when it comes to Tempus.
[[/folder]]
[[folder: Gerrold Darkfellow]]
A depressed wild mage whose violent surges have killed many people. He was lured to the arena with the promise of a cure for his condition, only to be trapped and forced to fight like the other gladiators. He is much cheaper than most of the other gladiators, since he's a much more risky partner than the fighters or the mages who can control their powers.
----
* IJustWantToBeNormal: All he wanted was to drop the 'wild' part of his magic. Instead he was captured and forced to fight for his life in Dennaton's arena.
[[/folder]]
[[folder: Feldrack Feldrack'i]]
A short-tempered gladiator who constantly threatens to kill anyone who annoys him, which is almost everyone. However, the player's party can exploit his zeal for battle by asking him to help them in the arena; he's so bloodthirsty that he'll agree to do so without pay.
----
* PsychoForHire: He was a professional killer before he was forced to be a gladiator. Although, he admits he sometimes kills people just because they annoy him, or because they're the biggest guy around.
* WhatAnIdiot: He picked a fight with Bannor, an adamantine golem, at a bar. One short and exceedingly embarassing fight later, Feldrack was packed off to Dennaton's arena.
[[/folder]]
[[folder: Hort Il-D'rth]]
A half-orc who values nothing more than combat skill. He refuses to help the player's party in the arena until they've earned his respect by winning other fights. Once they earn it, though, he charges less than most of the other gladiators.
----
* {{Revenge}}: Even after the party earns his respect, he makes them swear an oath to seek revenge upon everyone even vaguely associated with Dennaton's arena should they escape.
[[/folder]]
[[folder: Mercy Whitedove]]
A vigilante serving Hoar, the god of vengeance. She demands the player's party prove itself before being willing to help them fight, and also charges 1,700 gold pieces for her help--more than the standard rate. She is a powerful warrior, though, and thus can be worth the extra expense.
In the main series, she is referenced in Dorn's epilogue as having been hired by his victims to hunt him down and deliver retribution to him. [[spoiler:She succeeds.]]
----
* BeyondTheImpossible: By the time Mercy gets involved, Dorn has beaten the gods themselves by breaking into the heavenly plane of Lunia, slaughtering its defenders, and manually removing his name from the list of those deserving divine punishment. Yet though the gods have failed to bring Dorn to justice, [[spoiler: Mercy succeeds]].
* IronicName: Mercy has none whatsoever.
[[/folder]]
[[folder: Symm Haximis]]
A warrior who has convinced himself that he's not really a slave and is instead a 'master gladiator' who lives for battle and loves what he does. While willing to fight alongside the player's party in the arena, he develops contempt for them when he learns they are trying to escape. He joins Tartle to interfere with their escape attempt.
----
* BerserkButton: Calling him a slave.
[[/folder]]
[[folder: Bellowgulp and The Concocter]]
A friendly gnome and his myconid friend who are repeatedly captured and forced to brew potions for gladiators. They appear in both The Black Pits and The Black Pits II: Gladiators of Thay.
----
* CordonBleughChef: The Concocter creates potions by ingesting raw materials, mixing them within his flesh, and then carefully secreting the finished potions into flasks. The potions work, but are still stated to be disgusting.
* KingIncognito: The Concocter is actually myconid royalty, but he shows no sign of this. If Bellowgulp didn't tell his story then nobody would ever know it.
[[/folder]]
!!Gladiators in the Black Pits series
Gladiators trapped in the same arena as the player's party in The Black Pits II: Gladiators of Thay. They are willing to help the player's party fight in the arena, though generally for a price.
[[folder: Voghiln the Vast]]
See Characters/BaldursGateSoDPartyMemebers.
[[/folder]]
[[folder: Brother Ellraish]]
An alleged priest of Lathander, though a brief questioning reveals that he knows virtually nothing about that deity--and also that he's very quick to threaten others when questioned.
----
* BadassPreacher: Averted--he's a strong fighter, but he's probably not really a preacher.
* HairTriggerTemper: He makes violent threats as soon as the party begins picking apart his story.
[[/folder]]
[[folder: Duff Ebonbeard]]
An ancient archmage. Though very powerful, he's also going senile. He can provide the player's party with several useful services, including fighting alongside them in the pits and also creating the spell to remove Bannor from his adamantine body, but he requires regular doses of magical potions to restore his mind in order to function.
----
* TheArchmage: He's able to cast Level 9 spells such as Time Stop with ease.
* ScatterbrainedSenior: Without regular potions from Bellowgulp and The Concoter, Ebonbeard is so senile he can't even perceive the player's party talking to him.
[[/folder]]
[[folder: Gezzthemin]]
A snarky drow mage who spends most of his time teasing Duff Ebonbeard. He can help the player's party in several ways, including fighting alongside them and also brewing a poison to deal with Joker. He's also one of the most expensive gladiators to hire.
----
* BlackHumor: When a rival gladiator tries to teleport away and gibs himself, Gezzthemin cracks some jokes.
* {{Karma}}: He used to help out and advise The Winged, a corrupted fallen deva. Eventually, she lured him into a trap and brought him to Dennaton, victimizing him just as he used to help her victimize others.
* ServileSnarker: He spends most of his dialogues subtly ribbing anyone who tries to talk to him.
* SmugSnake: One of the most arrogant gladiators.
[[/folder]]
[[folder: Lea Gosh'Aar]]
A completely demented gladiator who thinks the furniture and imaginary 'friends' are talking to her. She's a capable gladiator nonetheless, though.
----
* CloudCuckoolander: She's arguably the most insane person in the entire Baldur's Gate franchise, and that's including Minsc (of the Miniature Giant Space Hamster) and Tiax (who thinks he rules the world).
[[/folder]]
[[folder: Timmoth Goodtree]]
A warrior of Tempus, the God of War. Timmoth gets into frequent arguments with the clerics in the arena's shrines, alternately accusing the clerics of worshipping the wrong gods and of cowardice (since they spend more time ministering to the wounded than actually fighting). He is temperamental and will only help the player's party under certain conditions; if they have not won enough battles yet, he does not think them worth his time, and if they have won too many, he says they don't need him. Nonetheless, he is a strong fighter to have on the player's party's side.
----
* TheFundamentalist: An absolute fanatic when it comes to Tempus.
[[/folder]]
[[folder: Gerrold Darkfellow]]
A depressed wild mage whose violent surges have killed many people. He was lured to the arena with the promise of a cure for his condition, only to be trapped and forced to fight like the other gladiators. He is much cheaper than most of the other gladiators, since he's a much more risky partner than the fighters or the mages who can control their powers.
----
* IJustWantToBeNormal: All he wanted was to drop the 'wild' part of his magic. Instead he was captured and forced to fight for his life in Dennaton's arena.
[[/folder]]
[[folder: Feldrack Feldrack'i]]
A short-tempered gladiator who constantly threatens to kill anyone who annoys him, which is almost everyone. However, the player's party can exploit his zeal for battle by asking him to help them in the arena; he's so bloodthirsty that he'll agree to do so without pay.
----
* PsychoForHire: He was a professional killer before he was forced to be a gladiator. Although, he admits he sometimes kills people just because they annoy him, or because they're the biggest guy around.
* WhatAnIdiot: He picked a fight with Bannor, an adamantine golem, at a bar. One short and exceedingly embarassing fight later, Feldrack was packed off to Dennaton's arena.
[[/folder]]
[[folder: Hort Il-D'rth]]
A half-orc who values nothing more than combat skill. He refuses to help the player's party in the arena until they've earned his respect by winning other fights. Once they earn it, though, he charges less than most of the other gladiators.
----
* {{Revenge}}: Even after the party earns his respect, he makes them swear an oath to seek revenge upon everyone even vaguely associated with Dennaton's arena should they escape.
[[/folder]]
[[folder: Mercy Whitedove]]
A vigilante serving Hoar, the god of vengeance. She demands the player's party prove itself before being willing to help them fight, and also charges 1,700 gold pieces for her help--more than the standard rate. She is a powerful warrior, though, and thus can be worth the extra expense.
In the main series, she is referenced in Dorn's epilogue as having been hired by his victims to hunt him down and deliver retribution to him. [[spoiler:She succeeds.]]
----
* BeyondTheImpossible: By the time Mercy gets involved, Dorn has beaten the gods themselves by breaking into the heavenly plane of Lunia, slaughtering its defenders, and manually removing his name from the list of those deserving divine punishment. Yet though the gods have failed to bring Dorn to justice, [[spoiler: Mercy succeeds]].
* IronicName: Mercy has none whatsoever.
[[/folder]]
[[folder: Symm Haximis]]
A warrior who has convinced himself that he's not really a slave and is instead a 'master gladiator' who lives for battle and loves what he does. While willing to fight alongside the player's party in the arena, he develops contempt for them when he learns they are trying to escape. He joins Tartle to interfere with their escape attempt.
----
* BerserkButton: Calling him a slave.
[[/folder]]
Is there an issue? Send a MessageReason:
None
!!Major characters
Characters who ally with and possibly influence Charname for at least one full game.
Characters who ally with and possibly influence Charname for at least one full game.
Changed line(s) 53,60 (click to see context) from:
[[folder: Drizzt Do'Urden]]
-->''Do not poke Drizzt! 'Tis entirely unsociable.''
--> '''Voiced by:''' Creator/JeffBennett
Another well-known ''TabletopGame/ForgottenRealms'' face, Drizzt has even less to do with the plot than Elminster but as one of the two best known characters of the setting (the other being Elminster himself) he shows up once in each game anyways.
See also ''Literature/TheLegendOfDrizzt''.
-->''Do not poke Drizzt! 'Tis entirely unsociable.''
--> '''Voiced by:''' Creator/JeffBennett
Another well-known ''TabletopGame/ForgottenRealms'' face, Drizzt has even less to do with the plot than Elminster but as one of the two best known characters of the setting (the other being Elminster himself) he shows up once in each game anyways.
See also ''Literature/TheLegendOfDrizzt''.
to:
[[folder: Drizzt Do'Urden]]
-->''Do not poke Drizzt! 'Tis entirely unsociable.''
The Solar]]
-->''"You have fought against brother and sister in recent days... fought and prevailed as they arrayed their forces against you."''
--> '''Voiced by:'''Creator/JeffBennett
Another well-known ''TabletopGame/ForgottenRealms'' face, Drizzt has even lessCharity James
The Solar is an angelic creature from the Upper Planes who appears todo with CHARNAME after taking control of the Pocket Plane in [=ToB=]. She will ask the player questions and explain the last remnants of the plot than Elminster but as one of the two best known characters of the setting (the other being Elminster himself) he shows up once in each game anyways.
See also ''Literature/TheLegendOfDrizzt''.
CHARNAME battles The Five.
-->''Do not poke Drizzt! 'Tis entirely unsociable.''
-->''"You have fought against brother and sister in recent days... fought and prevailed as they arrayed their forces against you."''
--> '''Voiced by:'''
Another well-known ''TabletopGame/ForgottenRealms'' face, Drizzt has even less
The Solar is an angelic creature from the Upper Planes who appears to
See also ''Literature/TheLegendOfDrizzt''.
Changed line(s) 62,77 (click to see context) from:
* BonusBoss: Sort of, in both games. You'll have to be the one to pick the fight with him, but the game at least lets you choose to do so (Elminster, by comparison, cannot be fought ever).
* TheCameo: Even more blatant than Elminster.
* CantCatchUp: It is very difficult for new players to beat Drizzt in a straight fight in [=BG1=], however veterans can often solo or duo him with little trouble. In [=BG2=] he's merely a level fourteen ranger and even with a party of his own presents little threat.
* ChaoticGood: InUniverse.
* DualWielding
* GondorCallsForAid: You can enlist his assistance in the fight against Bodhi.
* InfinityPlusOneSword: In [=BG1=] he carries by far the game's two best one-handed swords and some incredible chainmail. He carries them in the sequel as well, but by then they're nothing special.
* MySpeciesDothProtestTooMuch
* OneManArmy: His introduction consists of him fighting a large set of Gnolls. He can kill them all with ease, but he asks for help anyway.
* OurElvesAreBetter: A dark elf.
* OutOfCharacter: An odd example. While Drizzt mostly comes across as the [[IncorruptiblePurePureness practically saintly]] hero he is, his voice-acted lines outside the actual dialogue are written so as to make him sound irritable and arrogant.
* PantheraAwesome: His ranger companion is a panther, as per the books.
* StopPokingMe: The only non-joinable [=NPC=] to have one.
-->'''Drizzt:''' Don't. Poke. Drizzt. 'Tis entirely unsociable.
* WhatTheHellHero: If you kill him in [=BG1=], he'll ask you why you did it in [=BG2=], and accept an answer of "You're a drow." If you say you'll help him in [=BG1=] against the gnolls he's fighting and don't (although he's easily powerful enough to kill every single gnoll in the game at the same time by himself) he'll be offended and leave. He's also will attack you if your character's name is [[NamesTheSame Drizzt]] and he has a low reputation.
* ZergRush: One of the most widely accepted ways of killing Drizzt in the first game is to spam him with summoned monsters or animated skeletons while sniping him with ranged weapons. Sure, he'll chop through those mooks like butter, but if you summon enough, he'll die before he can reach your party. The other way is to drink as many potions as you can (and use the aforementioned Protection of Evil bug) to improve your AC to a NighInvincible number, and then confront him.
* TheCameo: Even more blatant than Elminster.
* CantCatchUp: It is very difficult for new players to beat Drizzt in a straight fight in [=BG1=], however veterans can often solo or duo him with little trouble. In [=BG2=] he's merely a level fourteen ranger and even with a party of his own presents little threat.
* ChaoticGood: InUniverse.
* DualWielding
* GondorCallsForAid: You can enlist his assistance in the fight against Bodhi.
* InfinityPlusOneSword: In [=BG1=] he carries by far the game's two best one-handed swords and some incredible chainmail. He carries them in the sequel as well, but by then they're nothing special.
* MySpeciesDothProtestTooMuch
* OneManArmy: His introduction consists of him fighting a large set of Gnolls. He can kill them all with ease, but he asks for help anyway.
* OurElvesAreBetter: A dark elf.
* OutOfCharacter: An odd example. While Drizzt mostly comes across as the [[IncorruptiblePurePureness practically saintly]] hero he is, his voice-acted lines outside the actual dialogue are written so as to make him sound irritable and arrogant.
* PantheraAwesome: His ranger companion is a panther, as per the books.
* StopPokingMe: The only non-joinable [=NPC=] to have one.
-->'''Drizzt:''' Don't. Poke. Drizzt. 'Tis entirely unsociable.
* WhatTheHellHero: If you kill him in [=BG1=], he'll ask you why you did it in [=BG2=], and accept an answer of "You're a drow." If you say you'll help him in [=BG1=] against the gnolls he's fighting and don't (although he's easily powerful enough to kill every single gnoll in the game at the same time by himself) he'll be offended and leave. He's also will attack you if your character's name is [[NamesTheSame Drizzt]] and he has a low reputation.
* ZergRush: One of the most widely accepted ways of killing Drizzt in the first game is to spam him with summoned monsters or animated skeletons while sniping him with ranged weapons. Sure, he'll chop through those mooks like butter, but if you summon enough, he'll die before he can reach your party. The other way is to drink as many potions as you can (and use the aforementioned Protection of Evil bug) to improve your AC to a NighInvincible number, and then confront him.
to:
* BonusBoss: Sort of, in both games. You'll have to be DeadpanSnarker: At times.
--> '''Solar:''' You are not a goddess yet, mortal.
* FlamingSword
* KarmaMeter: She's the oneto pick the fight with him, but the game at least lets you choose to do so (Elminster, by comparison, cannot be fought ever).
* TheCameo: Even more blatant than Elminster.
* CantCatchUp: It is very difficult for new players to beat Drizzt in a straight fight in [=BG1=], however veterans can often solo or duo him with little trouble. In [=BG2=] he's merely a level fourteen ranger and even with a party of his own presents little threat.
* ChaoticGood: InUniverse.
* DualWielding
* GondorCallsForAid: You can enlist his assistance in the fight against Bodhi.
* InfinityPlusOneSword: In [=BG1=] he carries by far the game's two best one-handed swords and some incredible chainmail. He carries them in the sequel as well, but by then they're nothing special.
* MySpeciesDothProtestTooMuch
* OneManArmy: His introduction consists of him fighting a large set of Gnolls. He can kill them all with ease, but hewho asks for help anyway.
* OurElvesAreBetter: A dark elf.
* OutOfCharacter: An odd example. While Drizzt mostly comes across asthe [[IncorruptiblePurePureness practically saintly]] hero he is, his voice-acted lines outside the actual dialogue are written so as to make him sound irritable and arrogant.
questions that decide it.
*PantheraAwesome: His ranger companion is a panther, as per the books.
* StopPokingMe: The only non-joinable [=NPC=] to have one.
-->'''Drizzt:''' Don't. Poke. Drizzt. 'Tis entirely unsociable.
* WhatTheHellHero: If you kill him in [=BG1=], he'll ask you why you did it in [=BG2=], and accept an answer of "You're a drow." If you say you'll help him in [=BG1=] against the gnolls he's fighting and don't (although he's easily powerful enough to kill every single gnoll in the game at the same time by himself) he'll be offended and leave. He's alsoTheLancer: She will attack you swear herself to CHARNAME if your character's name is [[NamesTheSame Drizzt]] and he has a low reputation.good actions are chosen.
*ZergRush: One LawfulGood:[[invoked]] Solars are AlwaysLawfulGood in 2nd edition.
* [[MrExposition Ms. Exposition]]: She's really there mostly to inform you of things there's no way for you to otherwise learn.
* OurAngelsAreDifferent: Solars are themost widely accepted ways of killing Drizzt in closest thing D&D has to actual angels.
* TimeAbyss: She has "existed since the firstgame strands of Fate were woven."
* YouAreNotReady: And she is there tospam him with summoned monsters or animated skeletons while sniping him with ranged weapons. Sure, he'll chop through those mooks like butter, but if you summon enough, he'll die before he can reach your party. The other way is to drink as many potions as you can (and use the aforementioned Protection of Evil bug) to improve your AC to a NighInvincible number, and then confront him.fix that.
* YouMonster: An evil CHARNAME gets this reaction from her.
* WingedHumanoid
--> '''Solar:''' You are not a goddess yet, mortal.
* FlamingSword
* KarmaMeter: She's the one
* TheCameo: Even more blatant than Elminster.
* CantCatchUp: It is very difficult for new players to beat Drizzt in a straight fight in [=BG1=], however veterans can often solo or duo him with little trouble. In [=BG2=] he's merely a level fourteen ranger and even with a party of his own presents little threat.
* ChaoticGood: InUniverse.
* DualWielding
* GondorCallsForAid: You can enlist his assistance in the fight against Bodhi.
* InfinityPlusOneSword: In [=BG1=] he carries by far the game's two best one-handed swords and some incredible chainmail. He carries them in the sequel as well, but by then they're nothing special.
* MySpeciesDothProtestTooMuch
* OneManArmy: His introduction consists of him fighting a large set of Gnolls. He can kill them all with ease, but he
* OurElvesAreBetter: A dark elf.
* OutOfCharacter: An odd example. While Drizzt mostly comes across as
*
* StopPokingMe: The only non-joinable [=NPC=] to have one.
-->'''Drizzt:''' Don't. Poke. Drizzt. 'Tis entirely unsociable.
* WhatTheHellHero: If you kill him in [=BG1=], he'll ask you why you did it in [=BG2=], and accept an answer of "You're a drow." If you say you'll help him in [=BG1=] against the gnolls he's fighting and don't (although he's easily powerful enough to kill every single gnoll in the game at the same time by himself) he'll be offended and leave. He's also
*
* [[MrExposition Ms. Exposition]]: She's really there mostly to inform you of things there's no way for you to otherwise learn.
* OurAngelsAreDifferent: Solars are the
* TimeAbyss: She has "existed since the first
* YouAreNotReady: And she is there to
* YouMonster: An evil CHARNAME gets this reaction from her.
* WingedHumanoid
Changed line(s) 80,85 (click to see context) from:
[[folder: Queen Ellesime]]
-->''Yes... it was a terrible punishment. But you violated everything we hold dear.''
--> '''Voiced by:''' Creator/KathSoucie
Ellesime is the leader of the elves of Suldanesselar, the city which Irenicus and Bodhi were from. She loved Irenicus, but was forced to exile him for his crimes. She plays a minor role in [=BG2=] by expanding on Irenicus' motivations.
-->''Yes... it was a terrible punishment. But you violated everything we hold dear.''
--> '''Voiced by:''' Creator/KathSoucie
Ellesime is the leader of the elves of Suldanesselar, the city which Irenicus and Bodhi were from. She loved Irenicus, but was forced to exile him for his crimes. She plays a minor role in [=BG2=] by expanding on Irenicus' motivations.
to:
[[folder: Queen Ellesime]]
-->''Yes... it was a terrible punishment. But you violated everything we hold dear.''
Melissan The Red]]
-->''No! Put down your weapons, this is not neccessary!''
--> '''Voiced by:'''Creator/KathSoucie
Ellesime isHeidi Shannon
A mage with a self-proclaimed 'interest' in theleader of Bhaalspawn, Melissan has spent several years wandering Tethyr and the elves of Suldanesselar, southern lands. She's apparently been shepherding the city which Irenicus southern Bhaalspawn and Bodhi were from. She loved Irenicus, but was forced to exile him for his crimes. helping them come into their own. She plays a minor fairly major role as the mentor/main questgiver of ''Throne of Bhaal'', and guides you in [=BG2=] by expanding defeating the FiveBadBand that has united to kill all their lesser siblings. [[spoiler:She's also the game's BigBad in disguise, but she's got a listing on Irenicus' motivations.
the villain page for tropes involving her true colours.]]
-->''Yes... it was a terrible punishment. But you violated everything we hold dear.''
-->''No! Put down your weapons, this is not neccessary!''
--> '''Voiced by:'''
Ellesime is
A mage with a self-proclaimed 'interest' in the
Changed line(s) 87,95 (click to see context) from:
* EarlyBirdCameo: Remember that sculptor near Nashkel Mines in [=BG1=]? Yeah, it was her statue he was making...
* TheHighQueen
* LawfulGood: InUniverse.
* MyGreatestFailure: She says that Irenicus is this to her.
* OurElvesAreBetter: Subverted, somewhat. She admits she screwed the pooch by letting Irenicus and Bodhi go, and that the elves are to blame for the death and destruction the two of them end up inflicting on the outside world.
* ReplacementGoldfish: In the first dungeon, Irenicus tries cloning her. The clone rebels against the Ellesime identity, going absolutely insane and requiring death.
* TheReveal
* StupidGood: Exiling an epic-level evil wizard who'd already killed hundreds of his countrymen because you want him to [[TaughtByExperience "learn from his mistakes"]] and try to [[TheAtoner "redeem himself"]], ''without stripping him of his powers''?!? [[NiceJobBreakingItHero Nice one, your highness.]]
* TheHighQueen
* LawfulGood: InUniverse.
* MyGreatestFailure: She says that Irenicus is this to her.
* OurElvesAreBetter: Subverted, somewhat. She admits she screwed the pooch by letting Irenicus and Bodhi go, and that the elves are to blame for the death and destruction the two of them end up inflicting on the outside world.
* ReplacementGoldfish: In the first dungeon, Irenicus tries cloning her. The clone rebels against the Ellesime identity, going absolutely insane and requiring death.
* TheReveal
* StupidGood: Exiling an epic-level evil wizard who'd already killed hundreds of his countrymen because you want him to [[TaughtByExperience "learn from his mistakes"]] and try to [[TheAtoner "redeem himself"]], ''without stripping him of his powers''?!? [[NiceJobBreakingItHero Nice one, your highness.]]
to:
* EarlyBirdCameo: Remember that sculptor near Nashkel Mines in [=BG1=]? Yeah, it was her statue he was making...
* TheHighQueen
* LawfulGood: InUniverse.
* MyGreatestFailure: She says that Irenicus is thisActualPacifist: Usually espouses peaceful solutions to her.
* OurElvesAreBetter: Subverted, somewhat. She admitsconflicts; they never pan out, and she screwed gets rather resigned to CHARNAME having to solve all your mutual problems with violence.
* TheChick: Non-ActionGirl, who only ever seems to case thepooch by letting Irenicus and Bodhi go, and that the elves are Dimension Door spell to blame for the death and destruction the two of them end up inflicting on the outside world.
* ReplacementGoldfish: In the first dungeon, Irenicus tries cloning her. The clone rebels against the Ellesime identity, going absolutely insane and requiring death.
* TheReveal
* StupidGood: Exiling an epic-level evil wizard who'd already killed hundreds of his countrymen because you want him to [[TaughtByExperience "learntake herself away from his mistakes"]] the player's position.
* DroppedABridgeOnHer: Balthazar apparently kills her halfway through the game. [[spoiler:He failed, given she is the BigBad andtry to [[TheAtoner "redeem himself"]], ''without stripping him of his powers''?!? [[NiceJobBreakingItHero Nice one, your highness.all.]]
* {{Mentor}}
* TooDumbToLive: So, you found a bunch of Bhaalspawn, and figured there's safety in numbers. Ok, fair enough. You then decide to bring them all to a walled-in city to protect them... Apparently forgetting that one of The Five ''is a fire giant with a massive army at his beck and call''. Not the cleverest tactical idea right there.
* WideEyedIdealist: She seemed to genuinely believe the insane and unhinged Gromnir -- a half-orc so trigger-happy, for reference, that his own orc tribe threw him out for being too violent -- would make an effective leader and that the player would be able to reason with him.
* TheHighQueen
* LawfulGood: InUniverse.
* MyGreatestFailure: She says that Irenicus is this
* OurElvesAreBetter: Subverted, somewhat. She admits
* TheChick: Non-ActionGirl, who only ever seems to case the
* ReplacementGoldfish: In the first dungeon, Irenicus tries cloning her. The clone rebels against the Ellesime identity, going absolutely insane and requiring death.
* TheReveal
* StupidGood: Exiling an epic-level evil wizard who'd already killed hundreds of his countrymen because you want him to [[TaughtByExperience "learn
* DroppedABridgeOnHer: Balthazar apparently kills her halfway through the game. [[spoiler:He failed, given she is the BigBad and
* {{Mentor}}
* TooDumbToLive: So, you found a bunch of Bhaalspawn, and figured there's safety in numbers. Ok, fair enough. You then decide to bring them all to a walled-in city to protect them... Apparently forgetting that one of The Five ''is a fire giant with a massive army at his beck and call''. Not the cleverest tactical idea right there.
* WideEyedIdealist: She seemed to genuinely believe the insane and unhinged Gromnir -- a half-orc so trigger-happy, for reference, that his own orc tribe threw him out for being too violent -- would make an effective leader and that the player would be able to reason with him.
Changed line(s) 98,103 (click to see context) from:
[[folder: Aran Linvail]]
-->''Yes? You have something to report?''
--> '''Voiced by:''' Creator/CamClarke
Aran Linvail is the Shadowmaster of Athkatla and therefore the leader of the local Shadow Thieves in their war against the new rival thieves' guild. If you choose not to align yourself with Bodhi he is the man who can get you to Spellhold, but he needs your help in removing some distractions first -- such as the aforementioned Bodhi and her guild.
-->''Yes? You have something to report?''
--> '''Voiced by:''' Creator/CamClarke
Aran Linvail is the Shadowmaster of Athkatla and therefore the leader of the local Shadow Thieves in their war against the new rival thieves' guild. If you choose not to align yourself with Bodhi he is the man who can get you to Spellhold, but he needs your help in removing some distractions first -- such as the aforementioned Bodhi and her guild.
to:
!!Minor characters
Characters who ally with and possibly influence Charname for one or two chapters.
[[folder:Aran Linvail]]
-->''Yes? You have something to report?''
Drizzt Do'Urden]]
-->''Do not poke Drizzt! 'Tis entirely unsociable.''
--> '''Voiced by:'''Creator/CamClarke
Aran Linvail isCreator/JeffBennett
Another well-known ''TabletopGame/ForgottenRealms'' face, Drizzt has even less to do with theShadowmaster of Athkatla and therefore the leader plot than Elminster but as one of the local Shadow Thieves in their war against two best known characters of the new rival thieves' guild. If you choose not to align yourself with Bodhi setting (the other being Elminster himself) he is shows up anyways. He has a brief cameo in the man who can get you to Spellhold, but he needs your help in removing some distractions first -- such game, then acts as the aforementioned Bodhi and her guild.
an important ally in Chapter 6 of Baldur's Gate II: Shadows of Amn.
See also ''Literature/TheLegendOfDrizzt''.
Characters who ally with and possibly influence Charname for one or two chapters.
[[folder:
-->''Yes? You have something to report?''
-->''Do not poke Drizzt! 'Tis entirely unsociable.''
--> '''Voiced by:'''
Aran Linvail is
Another well-known ''TabletopGame/ForgottenRealms'' face, Drizzt has even less to do with the
See also ''Literature/TheLegendOfDrizzt''.
* BonusBoss: Sort of, in both games. You'll have to be the one to pick the fight with him, but the game at least lets you choose to do so (Elminster, by comparison, cannot be fought ever).
* TheCameo: Even more blatant than Elminster.
* CantCatchUp: It is very difficult for new players to beat Drizzt in a straight fight in [=BG1=], however veterans can often solo or duo him with little trouble. In [=BG2=] he's merely a level fourteen ranger and even with a party of his own presents little threat.
* ChaoticGood: InUniverse.
* DualWielding
* GondorCallsForAid: You can enlist his assistance in the fight against Bodhi.
* InfinityPlusOneSword: In [=BG1=] he carries by far the game's two best one-handed swords and some incredible chainmail. He carries them in the sequel as well, but by then they're nothing special.
* MySpeciesDothProtestTooMuch
* OneManArmy: His introduction consists of him fighting a large set of Gnolls. He can kill them all with ease, but he asks for help anyway.
* OurElvesAreBetter: A dark elf.
* OutOfCharacter: An odd example. While Drizzt mostly comes across as the [[IncorruptiblePurePureness practically saintly]] hero he is, his voice-acted lines outside the actual dialogue are written so as to make him sound irritable and arrogant.
* PantheraAwesome: His ranger companion is a panther, as per the books.
* StopPokingMe: The only non-joinable [=NPC=] to have one.
-->'''Drizzt:''' Don't. Poke. Drizzt. 'Tis entirely unsociable.
* WhatTheHellHero: If you kill him in [=BG1=], he'll ask you why you did it in [=BG2=], and accept an answer of "You're a drow." If you say you'll help him in [=BG1=] against the gnolls he's fighting and don't (although he's easily powerful enough to kill every single gnoll in the game at the same time by himself) he'll be offended and leave. He's also will attack you if your character's name is [[NamesTheSame Drizzt]] and he has a low reputation.
* ZergRush: One of the most widely accepted ways of killing Drizzt in the first game is to spam him with summoned monsters or animated skeletons while sniping him with ranged weapons. Sure, he'll chop through those mooks like butter, but if you summon enough, he'll die before he can reach your party. The other way is to drink as many potions as you can (and use the aforementioned Protection of Evil bug) to improve your AC to a NighInvincible number, and then confront him.
[[/folder]]
[[folder: Aran Linvail]]
-->''Yes? You have something to report?''
--> '''Voiced by:''' Creator/CamClarke
Aran Linvail is the Shadowmaster of Athkatla and therefore the leader of the local Shadow Thieves in their war against the new rival thieves' guild. He can help Charname get to Spellhold but needs help in removing some distractions first -- such as the aforementioned Bodhi and her guild.
He plays a major role in Chapter 3 of Baldur's Gate II: Shadows of Amn, and a somewhat more minor role in Chapter 6.
----
* TheCameo: Even more blatant than Elminster.
* CantCatchUp: It is very difficult for new players to beat Drizzt in a straight fight in [=BG1=], however veterans can often solo or duo him with little trouble. In [=BG2=] he's merely a level fourteen ranger and even with a party of his own presents little threat.
* ChaoticGood: InUniverse.
* DualWielding
* GondorCallsForAid: You can enlist his assistance in the fight against Bodhi.
* InfinityPlusOneSword: In [=BG1=] he carries by far the game's two best one-handed swords and some incredible chainmail. He carries them in the sequel as well, but by then they're nothing special.
* MySpeciesDothProtestTooMuch
* OneManArmy: His introduction consists of him fighting a large set of Gnolls. He can kill them all with ease, but he asks for help anyway.
* OurElvesAreBetter: A dark elf.
* OutOfCharacter: An odd example. While Drizzt mostly comes across as the [[IncorruptiblePurePureness practically saintly]] hero he is, his voice-acted lines outside the actual dialogue are written so as to make him sound irritable and arrogant.
* PantheraAwesome: His ranger companion is a panther, as per the books.
* StopPokingMe: The only non-joinable [=NPC=] to have one.
-->'''Drizzt:''' Don't. Poke. Drizzt. 'Tis entirely unsociable.
* WhatTheHellHero: If you kill him in [=BG1=], he'll ask you why you did it in [=BG2=], and accept an answer of "You're a drow." If you say you'll help him in [=BG1=] against the gnolls he's fighting and don't (although he's easily powerful enough to kill every single gnoll in the game at the same time by himself) he'll be offended and leave. He's also will attack you if your character's name is [[NamesTheSame Drizzt]] and he has a low reputation.
* ZergRush: One of the most widely accepted ways of killing Drizzt in the first game is to spam him with summoned monsters or animated skeletons while sniping him with ranged weapons. Sure, he'll chop through those mooks like butter, but if you summon enough, he'll die before he can reach your party. The other way is to drink as many potions as you can (and use the aforementioned Protection of Evil bug) to improve your AC to a NighInvincible number, and then confront him.
[[/folder]]
[[folder: Aran Linvail]]
-->''Yes? You have something to report?''
--> '''Voiced by:''' Creator/CamClarke
Aran Linvail is the Shadowmaster of Athkatla and therefore the leader of the local Shadow Thieves in their war against the new rival thieves' guild. He can help Charname get to Spellhold but needs help in removing some distractions first -- such as the aforementioned Bodhi and her guild.
He plays a major role in Chapter 3 of Baldur's Gate II: Shadows of Amn, and a somewhat more minor role in Chapter 6.
----
Deleted line(s) 124 (click to see context) :
Changed line(s) 129,130 (click to see context) from:
Saemon Havarian is a treacherous swashbuckler/mage who can and will sell out anyone, including you, to save his own skin. About as untrustworthy as a man can be, he is nevertheless not directly antagonistic and ends up helping you out (by betraying his current employer). For some reason, most people will trust -- or at least tolerate -- him despite knowing his (very well-deserved) reputation; presumably he has an absurdly high charisma.
to:
Saemon Havarian is a treacherous swashbuckler/mage who can and will sell out anyone, including you, Charname, to save his own skin. About as untrustworthy as a man can be, he is nevertheless not directly antagonistic and ends may even end up helping you Charname out (by betraying his current employer). For some reason, most people will trust -- or at least tolerate -- him despite knowing his (very well-deserved) reputation; presumably he has an absurdly high charisma.
charisma.
He plays an important role in Chapter 4 of Baldur's Gate II: Shadows of Amn, and--depending on the player's actions--may also be important in Chapte r9 of Baldur's Gate II: Throne of Bhaal.
He plays an important role in Chapter 4 of Baldur's Gate II: Shadows of Amn, and--depending on the player's actions--may also be important in Chapte r9 of Baldur's Gate II: Throne of Bhaal.
Changed line(s) 146,153 (click to see context) from:
[[/folder]]
[[folder: Ribald Barterman]]
-->''The Adventure Mart is the finest shopping in all of Faerun... widest selection, lowest prices, and nary a fancy illustration. Just the goods, fair and plain.''
--> '''Voiced by:''' David Prince
A former adventurer who runs the Adventure Mart, a shop for adventurers. He has no effect on the story, but virtually every Charname will visit his shop at least once because the stuff he sells is just incredible. He also knows Jaheira from a while back.
[[folder: Ribald Barterman]]
-->''The Adventure Mart is the finest shopping in all of Faerun... widest selection, lowest prices, and nary a fancy illustration. Just the goods, fair and plain.''
--> '''Voiced by:''' David Prince
A former adventurer who runs the Adventure Mart, a shop for adventurers. He has no effect on the story, but virtually every Charname will visit his shop at least once because the stuff he sells is just incredible. He also knows Jaheira from a while back.
to:
-->''The Adventure Mart is the finest shopping in all of Faerun... widest selection, lowest prices,
-->''Oh captain, my captain.''
A large and
--> '''Voiced by:''' David Prince
A former adventurer
Changed line(s) 155,161 (click to see context) from:
* ArmsDealer: His shop is one of the only places in Athkatla that sells unique and powerful magical items.
* ChaoticNeutral: InUniverse.
* EverythingIsBigInTexas: Ribald is a half-elven former adventurer who lives in Amn, which is a FantasyCounterpartCulture for Spain, so it makes perfect sense for him to have a Texan accent.
* HalfHumanHybrid: Yet another half-elf.
* HonestJohnsDealership: Subverted: Ribald enjoys his showmanship and posturing and buys stuff for a significantly lower price than other merchants (making him a really bad choice to sell your loot to), but his prices are the same as everyone else's and all his stuff is genuine and appears to be on the up-and-up. He also sells a number of very useful items you can't find anywhere else.
* MeaningfulName: Really, now...
* RetiredBadass: As you'll discover if he catches you stealing from him.
* ChaoticNeutral: InUniverse.
* EverythingIsBigInTexas: Ribald is a half-elven former adventurer who lives in Amn, which is a FantasyCounterpartCulture for Spain, so it makes perfect sense for him to have a Texan accent.
* HalfHumanHybrid: Yet another half-elf.
* HonestJohnsDealership: Subverted: Ribald enjoys his showmanship and posturing and buys stuff for a significantly lower price than other merchants (making him a really bad choice to sell your loot to), but his prices are the same as everyone else's and all his stuff is genuine and appears to be on the up-and-up. He also sells a number of very useful items you can't find anywhere else.
* MeaningfulName: Really, now...
* RetiredBadass: As you'll discover if he catches you stealing from him.
to:
* ArmsDealer: BenevolentGenie: Well, more ''Lazy'' Genie. When you first meet him he's been bound to guard the local ruler's magical chest. With a minimal amount of coaxing, you can point out to him that he's only been bound to guard the chest...''not'' what's ''inside'' the chest, and thus is not obligated to stop you from taking it. With the added incentive that even the Beholder's Council wouldn't force him to guard an ''empty'' chest, he's all too happy to let you steal the loot.
* DeadpanSnarker: The main reason for his popularity with the fans.
* IAlwaysWantedToSayThat: Hisshop is one above-mentioned Walt Whitman quotation.
* LawfulNeutral:[[invoked]] He's a creature of Helm, ''the'' LN god. Although he's a bit more snarky about than par for Helm's followers.
* LiteralGenie: Inverted; the [=PC=] can avoid killing him by ''pointing out'' that he can be this.
* LoopholeAbuse: With the help of the player, realises he can use this to mooch on his job.
* MinionWithAnFInEvil: He rarely makes any actual effort to act sinister, no matter what his employers have asked, not being evil and all.
-->'''Spectator''': ...Oh, that reminds me. I promised that mad little Sahuagin that I would make an effort to scare off intruders. So...''boo!'' ...And that's about as much effort as I'm willing to put into ''that''
* MySpeciesDothProtestTooMuch: He's not the onlyplaces non-evil beholder-type creature in Athkatla that sells unique and powerful magical items.
* ChaoticNeutral: InUniverse.
* EverythingIsBigInTexas: Ribaldthe ForgottenRealms, being a member of an Always LawfulNeutral sub--race of beholders, but he is a half-elven former adventurer who lives in Amn, which is a FantasyCounterpartCulture for Spain, so it makes perfect sense for him the only one you encounter.
* OddFriendship: By the final time you meet it, you're able to actually have aTexan accent.
* HalfHumanHybrid: Yet another half-elf.
* HonestJohnsDealership: Subverted: Ribald enjoyshalfway cordial conversation with him, before he metaphorically shrugs his showmanship shoulders and posturing teleports himself home...you just having slaughtered his current employers.
* PunchClockVillain: To a T, andbuys stuff for a significantly lower price than other merchants (making he’s rather unfond of his job. The first time you meet him, he’s all too willing to let you [[ExactWords reinterpret his orders somewhat liberally]] so long as it gets him a really bad choice to sell your loot to), but off duty. The second time, he convinces his prices are [[MiddleManagementMook employer]] to [[TooDumbToLive fight you personally]] because he gets to ditch the same as everyone else's and all his stuff is genuine and appears to be on the up-and-up. He also sells a number of very useful items you can't find anywhere else.
* MeaningfulName: Really, now...
* RetiredBadass: As you'll discoverjob again if he catches dies. In fact, he's quite happy to leave you stealing from him.alone and go check out the nearest hive for babes.
* DeadpanSnarker: The main reason for his popularity with the fans.
* IAlwaysWantedToSayThat: His
* LawfulNeutral:[[invoked]] He's a creature of Helm, ''the'' LN god. Although he's a bit more snarky about than par for Helm's followers.
* LiteralGenie: Inverted; the [=PC=] can avoid killing him by ''pointing out'' that he can be this.
* LoopholeAbuse: With the help of the player, realises he can use this to mooch on his job.
* MinionWithAnFInEvil: He rarely makes any actual effort to act sinister, no matter what his employers have asked, not being evil and all.
-->'''Spectator''': ...Oh, that reminds me. I promised that mad little Sahuagin that I would make an effort to scare off intruders. So...''boo!'' ...And that's about as much effort as I'm willing to put into ''that''
* MySpeciesDothProtestTooMuch: He's not the only
* ChaoticNeutral: InUniverse.
* EverythingIsBigInTexas: Ribald
* OddFriendship: By the final time you meet it, you're able to actually have a
* HalfHumanHybrid: Yet another half-elf.
* HonestJohnsDealership: Subverted: Ribald enjoys
* PunchClockVillain: To a T, and
* MeaningfulName: Really, now...
* RetiredBadass: As you'll discover
Changed line(s) 164,201 (click to see context) from:
:: '''The Solar'''
-->''"You have fought against brother and sister in recent days... fought and prevailed as they arrayed their forces against you."''
--> '''Voiced by:''' Charity James
The Solar is an angelic creature from the Upper Planes who appears to CHARNAME after taking control of the Pocket Plane in [=ToB=]. She will ask the player questions and explain the last remnants of the plot as CHARNAME battles The Five.
Associated Tropes:
* DeadpanSnarker: At times.
--> '''Solar:''' You are not a goddess yet, mortal.
* FlamingSword
* KarmaMeter: She's the one who asks the questions that decide it.
* TheLancer: She will swear herself to CHARNAME if good actions are chosen.
* LawfulGood:[[invoked]] Solars are AlwaysLawfulGood in 2nd edition.
* [[MrExposition Ms. Exposition]]: She's really there mostly to inform you of things there's no way for you to otherwise learn.
* OurAngelsAreDifferent: Solars are the closest thing D&D has to actual angels.
* TimeAbyss: She has "existed since the first strands of Fate were woven."
* YouAreNotReady: And she is there to fix that.
* YouMonster: An evil CHARNAME gets this reaction from her.
* WingedHumanoid
:: '''Melissan The Red'''
-->''No! Put down your weapons, this is not neccessary!''
--> '''Voiced by:''' Heidi Shannon
A mage with a self-proclaimed 'interest' in the Bhaalspawn, Melissan has spent several years wandering Tethyr and the southern lands. She's apparently been shepherding the southern Bhaalspawn and helping them come into their own. She plays a fairly major role as the mentor/main questgiver of ''Throne of Bhaal'', and guides you in defeating the FiveBadBand that has united to kill all their lesser siblings. [[spoiler:She's also the game's BigBad in disguise, but she's got a listing on the villain page for tropes involving her true colours.]]
Associated Tropes:
* ActualPacifist: Usually espouses peaceful solutions to conflicts; they never pan out, and she gets rather resigned to CHARNAME having to solve all your mutual problems with violence.
* TheChick: Non-ActionGirl, who only ever seems to case the Dimension Door spell to take herself away from the player's position.
* DroppedABridgeOnHer: Balthazar apparently kills her halfway through the game. [[spoiler:He failed, given she is the BigBad and all.]]
* {{Mentor}}
* TooDumbToLive: So, you found a bunch of Bhaalspawn, and figured there's safety in numbers. Ok, fair enough. You then decide to bring them all to a walled-in city to protect them... Apparently forgetting that one of The Five ''is a fire giant with a massive army at his beck and call''. Not the cleverest tactical idea right there.
* WideEyedIdealist: She seemed to genuinely believe the insane and unhinged Gromnir -- a half-orc so trigger-happy, for reference, that his own orc tribe threw him out for being too violent -- would make an effective leader and that the player would be able to reason with him.
:: '''Nyalee'''
--> ''And... there. It be done, a simple thing, it is. The boy's heart is cold, now. As... as cold as his mother's old heart...''
Yaga-Shura's adoptive mother and living in an old temple outside of Saradush. CHARNAME seeks her out to discover the secret of Yaga-Shura's immortality.
-->''"You have fought against brother and sister in recent days... fought and prevailed as they arrayed their forces against you."''
--> '''Voiced by:''' Charity James
The Solar is an angelic creature from the Upper Planes who appears to CHARNAME after taking control of the Pocket Plane in [=ToB=]. She will ask the player questions and explain the last remnants of the plot as CHARNAME battles The Five.
Associated Tropes:
* DeadpanSnarker: At times.
--> '''Solar:''' You are not a goddess yet, mortal.
* FlamingSword
* KarmaMeter: She's the one who asks the questions that decide it.
* TheLancer: She will swear herself to CHARNAME if good actions are chosen.
* LawfulGood:[[invoked]] Solars are AlwaysLawfulGood in 2nd edition.
* [[MrExposition Ms. Exposition]]: She's really there mostly to inform you of things there's no way for you to otherwise learn.
* OurAngelsAreDifferent: Solars are the closest thing D&D has to actual angels.
* TimeAbyss: She has "existed since the first strands of Fate were woven."
* YouAreNotReady: And she is there to fix that.
* YouMonster: An evil CHARNAME gets this reaction from her.
* WingedHumanoid
:: '''Melissan The Red'''
-->''No! Put down your weapons, this is not neccessary!''
--> '''Voiced by:''' Heidi Shannon
A mage with a self-proclaimed 'interest' in the Bhaalspawn, Melissan has spent several years wandering Tethyr and the southern lands. She's apparently been shepherding the southern Bhaalspawn and helping them come into their own. She plays a fairly major role as the mentor/main questgiver of ''Throne of Bhaal'', and guides you in defeating the FiveBadBand that has united to kill all their lesser siblings. [[spoiler:She's also the game's BigBad in disguise, but she's got a listing on the villain page for tropes involving her true colours.]]
Associated Tropes:
* ActualPacifist: Usually espouses peaceful solutions to conflicts; they never pan out, and she gets rather resigned to CHARNAME having to solve all your mutual problems with violence.
* TheChick: Non-ActionGirl, who only ever seems to case the Dimension Door spell to take herself away from the player's position.
* DroppedABridgeOnHer: Balthazar apparently kills her halfway through the game. [[spoiler:He failed, given she is the BigBad and all.]]
* {{Mentor}}
* TooDumbToLive: So, you found a bunch of Bhaalspawn, and figured there's safety in numbers. Ok, fair enough. You then decide to bring them all to a walled-in city to protect them... Apparently forgetting that one of The Five ''is a fire giant with a massive army at his beck and call''. Not the cleverest tactical idea right there.
* WideEyedIdealist: She seemed to genuinely believe the insane and unhinged Gromnir -- a half-orc so trigger-happy, for reference, that his own orc tribe threw him out for being too violent -- would make an effective leader and that the player would be able to reason with him.
:: '''Nyalee'''
--> ''And... there. It be done, a simple thing, it is. The boy's heart is cold, now. As... as cold as his mother's old heart...''
Yaga-Shura's adoptive mother and living in an old temple outside of Saradush. CHARNAME seeks her out to discover the secret of Yaga-Shura's immortality.
to:
-->''"You
-->''I am Adalon, the guardian, and I have
--> '''Voiced by:''' Charity James
The Solar is an angelic creature from the Upper Planes who appears to CHARNAME after taking control of the Pocket Plane in [=ToB=]. She will ask the player questions and explain the last remnants of the plot
Associated Tropes:
* DeadpanSnarker: At times.
--> '''Solar:''' You are not a goddess yet, mortal.
* FlamingSword
* KarmaMeter: She's the one who asks the questions that decide it.
* TheLancer: She will swear herself to CHARNAME if good actions are chosen.
* LawfulGood:[[invoked]] Solars are AlwaysLawfulGood in 2nd edition.
* [[MrExposition Ms. Exposition]]: She's really there mostly to inform you of things there's no way for you to otherwise learn.
* OurAngelsAreDifferent: Solars are the closest thing D&D has to actual angels.
* TimeAbyss: She has "existed since the first strands of Fate were woven."
* YouAreNotReady: And she is there to fix that.
* YouMonster: An evil CHARNAME gets this reaction from her.
* WingedHumanoid
:: '''Melissan The Red'''
-->''No! Put down your weapons, this is not neccessary!''
--> '''Voiced by:''' Heidi Shannon
A mage with a self-proclaimed 'interest' in the Bhaalspawn, Melissan has spent several years wandering Tethyr and the southern lands. She's apparently
Associated Tropes:
* ActualPacifist: Usually espouses peaceful solutions to conflicts; they never pan out, and she gets rather resigned to CHARNAME having to solve all your mutual problems with violence.
* TheChick: Non-ActionGirl, who only ever seems to case the Dimension Door spell to take herself away from the player's position.
* DroppedABridgeOnHer: Balthazar apparently kills her halfway through the game. [[spoiler:He failed, given she is the BigBad and all.]]
* {{Mentor}}
* TooDumbToLive: So, you found a bunch of Bhaalspawn, and figured there's safety in numbers. Ok, fair enough. You then decide to bring them all to a walled-in city to protect them... Apparently forgetting that one of The Five ''is a fire giant with a massive army at his beck and call''. Not the cleverest tactical idea right there.
* WideEyedIdealist: She seemed to genuinely believe the insane and unhinged Gromnir -- a half-orc so trigger-happy, for reference, that his own orc tribe threw him out for being too violent -- would make an effective leader and that the player would be
:: '''Nyalee'''
--> ''And... there. It be done,
Changed line(s) 203,229 (click to see context) from:
* [[MamaBear Adoptive Mama Bear]]: After her heart is returned and she remembers how much she loved Yaga-Shura, she attacks you because she knows you're going after her boy.
* ChaoticNeutral [[strike:in-universe]]
* {{Druid}}: She was once a priestess of Bhaal, but when he died, she had to turn to the druidic arts.
* EvilMentor: She raised Yaga-Shura with the intention that he would do what Sarevok could not.
* FlunkyBoss: She summons [[WhenTreesAttack Shambling Mounds]] and forest nymphs to help her fight.
* GameplayAndStorySegregation: She shouldn't be allowed to be ChaoticNeutral; druids are only allowed to be TrueNeutral under the 2e rules.
* HappilyAdopted: Although her initial motives were less than ideal, Nyalee grew to genuinely love Yaga-Shura as she raised him. She thought he felt the same way, but in the end he didn't care much for her; it's not stated whether this was always the case or he loved her as a child but stopped loving her when he grew up.
* HugeGuyTinyGirl: Being a fire giant, Yaga-Shura would have been just as tall as her before he was even ten years old, and several feet taller as an adult.
* MyGodWhatHaveIDone: When you return her heart and she undoes Yaga-Shura's SoulJar protection, she remembers her love for the giant and realizes she has helped make him vulnerable, upsetting her greatly; becoming desperate, she attacks you and is killed.
* SenselessSacrifice: She accomplished nothing by turning against you. Not only did Yaga-Shura die anyway, but he didn't remember her with any fondness, or everything she did for him, and she only ended up getting herself killed as well.
* SoulJar: She made this for Yaga-Shura, making him invulnerable. After this was done, he did this to her, so she could not undo it.
:: '''Cromwell'''
-->''I've made armor from the scales of a basilisk, a helmet from a cockatrice... items to put fear into the hearts of the bloody gods themselves. Hah!''
A dwarven smith living in the docks district of Alkathla. He helps you by repairing several broken artifact weapons once you've collected all their parts.
* TheBlacksmith: It's what he does, and the things he makes are quite useful, even though you can't get most of it until you've already been in some very dangerous places.
* BlasphemousBoast: See his quote.
* GottaCatchThemAll: What you'll have to do before he can create [[InfinityPlusOneSword uberweapons like The Equalizer, The Wave or the Crom Faeyr]].
* InfinityPlusOneSword: Well, they were until Throne of Bhaal was released.
* OurDwarvesAreAllTheSame: A dwarven weaponsmith isn't exactly a new or original concept.
* UltimateBlacksmith: He was until Cespenar came along, anyway.
:: '''Cespenar'''
-->''Cespenar is good servant. Oh yes!''
to:
* CurbStompBattle: At the resolution of her
* GoodIsNotNice: Understandably, as she
* LawfulGood: In-universe. Metallic dragons like Adalon are always some flavour of good, in contrast to their chromatic brethren.
* MamaBear: She threatens to kill you if you don't bring her eggs back to her intact. If you fail to keep up your end of the bargain, you find out she wasn't exaggerating. She also mentions that she'd dearly love to slaughter those involved in kidnapping her eggs -- if she didn't genuinely believe they would break them if she did.
* OurDragonsAreDifferent: Silver dragon.
* ScrewThisImOuttaHere: Realizing that her task of keeping the peace is all but impossible, she decides to leave after she has taken vengeance on the drow.
* SilenceYouFool: Your first clue that she is not exactly nice, or in the best of moods.
* SomeoneToRememberHimBy: In the past, she was granted a powerful wish. Since she could not resurrect her
* ChaoticNeutral [[strike:in-universe]]
* {{Druid}}: She was once a priestess of Bhaal, but when he died,
*
* FlunkyBoss: She summons [[WhenTreesAttack Shambling Mounds]] and forest nymphs to help her fight.
* GameplayAndStorySegregation: She shouldn't be allowed to be ChaoticNeutral; druids are only allowed to be TrueNeutral under the 2e rules.
* HappilyAdopted: Although her initial motives were less than ideal, Nyalee grew to genuinely love Yaga-Shura as she raised him. She thought he felt the same way, but in the end he didn't care much
* HugeGuyTinyGirl: Being a fire giant, Yaga-Shura would have been just as tall as her before he was even ten years old, and several feet taller as an adult.
* MyGodWhatHaveIDone: When you return her heart and she undoes Yaga-Shura's SoulJar protection, she remembers her love for the giant and realizes she has helped make him vulnerable, upsetting her greatly; becoming desperate, she attacks you and is killed.
* SenselessSacrifice: She accomplished nothing by turning against you. Not only did Yaga-Shura die anyway, but he didn't remember her with any fondness, or everything she did for him, and she only ended up getting herself killed as well.
* SoulJar: She made this for Yaga-Shura, making him invulnerable. After this was done, he did this to her, so she could not undo it.
:: '''Cromwell'''
-->''I've made armor from the scales of a basilisk, a helmet from a cockatrice... items to put fear into the hearts of the bloody gods themselves. Hah!''
A dwarven smith living in the docks district of Alkathla. He helps you by repairing several broken artifact weapons once you've collected all their parts.
* TheBlacksmith: It's what he does, and the things he makes are quite useful, even though you can't get
* BlasphemousBoast: See his quote.
* GottaCatchThemAll: What you'll have to do before he can create [[InfinityPlusOneSword uberweapons like The Equalizer, The Wave or
* InfinityPlusOneSword: Well, they were
* OurDwarvesAreAllTheSame: A dwarven weaponsmith isn't exactly a new or original concept.
* UltimateBlacksmith: He was until Cespenar came along, anyway.
:: '''Cespenar'''
-->''Cespenar is good servant. Oh yes!''
[[/folder]]
[[folder: Solaufein]]
--> ''I do what I must, when I must. Know this well...''
Changed line(s) 232,281 (click to see context) from:
Bhaal's... imp butler, who apparently has been doing nothing since the big guy kicked the bucket. He hangs around the CHARNAME's Pocket Plane.
Associated Tropes:
* TheBlacksmith: His main purpose. He is [=ToB's=] equal to Cromwell, taking various useless items and fusing them to make some truly awesome stuff. Or taking good stuff and making it better.
* InfinityPlusOneSword: His only purpose in the game is providing stuff of this caliber.
* MinionWithAnFInEvil: For a former servant of the god of murder, he's not especially malevolent.
* NiceGuy: You wouldn't expect a butler to be otherwise, really. Even if he ''is'' an imp.
* StrangeSyntaxSpeaker
* ThirdPersonPerson
* UltimateBlacksmith
:: '''The Spectator'''
-->''Oh captain, my captain.''
A large, powerful beholder who CHARNAME runs into a few times across ''Shadows of Amn'' and ''Throne of Bhaal''. Unlike his less diplomatic siblings, he's chatty, friendly...and [[DeadpanSnarker more than a little snarky]].
* BenevolentGenie: Well, more ''Lazy'' Genie. When you first meet him he's been bound to guard the local ruler's magical chest. With a minimal amount of coaxing, you can point out to him that he's only been bound to guard the chest...''not'' what's ''inside'' the chest, and thus is not obligated to stop you from taking it. With the added incentive that even the Beholder's Council wouldn't force him to guard an ''empty'' chest, he's all too happy to let you steal the loot.
* DeadpanSnarker: The main reason for his popularity with the fans.
* IAlwaysWantedToSayThat: His above-mentioned Walt Whitman quotation.
* LawfulNeutral:[[invoked]] He's a creature of Helm, ''the'' LN god. Although he's a bit more snarky about than par for Helm's followers.
* LiteralGenie: Inverted; the [=PC=] can avoid killing him by ''pointing out'' that he can be this.
* LoopholeAbuse: With the help of the player, realises he can use this to mooch on his job.
* MinionWithAnFInEvil: He rarely makes any actual effort to act sinister, no matter what his employers have asked, not being evil and all.
-->'''Spectator''': ...Oh, that reminds me. I promised that mad little Sahuagin that I would make an effort to scare off intruders. So...''boo!'' ...And that's about as much effort as I'm willing to put into ''that''
* MySpeciesDothProtestTooMuch: He's not the only non-evil beholder-type creature in the ForgottenRealms, being a member of an Always LawfulNeutral sub--race of beholders, but he is the only one you encounter.
* OddFriendship: By the final time you meet it, you're able to actually have a halfway cordial conversation with him, before he metaphorically shrugs his shoulders and teleports himself home...you just having slaughtered his current employers.
* PunchClockVillain: To a T, and he’s rather unfond of his job. The first time you meet him, he’s all too willing to let you [[ExactWords reinterpret his orders somewhat liberally]] so long as it gets him off duty. The second time, he convinces his [[MiddleManagementMook employer]] to [[TooDumbToLive fight you personally]] because he gets to ditch the job again if he dies. In fact, he's quite happy to leave you alone and go check out the nearest hive for babes.
:: '''Adalon'''
-->''I am Adalon, the guardian, and I have done my duty as well as I have been able for many a century. I was not the first, but I know the history.''
A silver dragon, tasked by the elven god Corellon Larethian himself to guard one of the entrances to the Underdark and the temple that sits on top of it from invasions by the drow. However, the drow stole her eggs and threatened to destroy them if she left her lair. (Though they intended to destroy them anyway by making them a sacrifice to a demon lord.) When the party finds her lair, she gives them a quest to infiltrate the nearby drow city and retrieve her eggs. This quest alone makes up about 3/4 of the content of chapter 5 and it has ties to nearly every other quest available in the Underdark.
* BreathWeapon: As all dragons have.
* CurbStompBattle: At the resolution of her quest, she briefly joins the party to escort them out of the Underdark. The drow guards near the exit don't live very long. Also, if Jaheira is in the party, she expresses regret that [[BigBad Irenicus]] didn't piss Adalon off, because their problem would have been solved nicely if the silver had curb-stomped him.
* GoodIsNotNice: Understandably, as she is quite stressed out at the loss of her eggs and the realization that her task of keeping the peace is all but impossible.
* LawfulGood: In-universe. Metallic dragons like Adalon are always some flavour of good, in contrast to their chromatic brethren.
* MamaBear: She threatens to kill you if you don't bring her eggs back to her intact. If you fail to keep up your end of the bargain, you find out she wasn't exaggerating. She also mentions that she'd dearly love to slaughter those involved in kidnapping her eggs -- if she didn't genuinely believe they would break them if she did.
* OurDragonsAreDifferent: Silver dragon.
* ScrewThisImOuttaHere: Realizing that her task of keeping the peace is all but impossible, she decides to leave after she has taken vengeance on the drow.
* SilenceYouFool: Your first clue that she is not exactly nice, or in the best of moods.
* SomeoneToRememberHimBy: In the past, she was granted a powerful wish. Since she could not resurrect her husband with it, she settled for getting dragon eggs.
* VoluntaryShapeShifting: A standard power for most dragons in AD&D, but she is the first (and until Throne of Bhaal, only) dragon seen doing it on screen.
:: '''Solaufein'''
--> ''I do what I must, when I must. Know this well...''
--> '''Voiced by:''' Creator/JeffBennett
A prominent male drow tasked by the drow leaders to supervise you when you infiltrate Ust Natha. [[spoiler: In reality a well-disguised Eilistraee worshipping spy.]]
Associated Tropes:
* TheBlacksmith: His main purpose. He is [=ToB's=] equal to Cromwell, taking various useless items and fusing them to make some truly awesome stuff. Or taking good stuff and making it better.
* InfinityPlusOneSword: His only purpose in the game is providing stuff of this caliber.
* MinionWithAnFInEvil: For a former servant of the god of murder, he's not especially malevolent.
* NiceGuy: You wouldn't expect a butler to be otherwise, really. Even if he ''is'' an imp.
* StrangeSyntaxSpeaker
* ThirdPersonPerson
* UltimateBlacksmith
:: '''The Spectator'''
-->''Oh captain, my captain.''
A large, powerful beholder who CHARNAME runs into a few times across ''Shadows of Amn'' and ''Throne of Bhaal''. Unlike his less diplomatic siblings, he's chatty, friendly...and [[DeadpanSnarker more than a little snarky]].
* BenevolentGenie: Well, more ''Lazy'' Genie. When you first meet him he's been bound to guard the local ruler's magical chest. With a minimal amount of coaxing, you can point out to him that he's only been bound to guard the chest...''not'' what's ''inside'' the chest, and thus is not obligated to stop you from taking it. With the added incentive that even the Beholder's Council wouldn't force him to guard an ''empty'' chest, he's all too happy to let you steal the loot.
* DeadpanSnarker: The main reason for his popularity with the fans.
* IAlwaysWantedToSayThat: His above-mentioned Walt Whitman quotation.
* LawfulNeutral:[[invoked]] He's a creature of Helm, ''the'' LN god. Although he's a bit more snarky about than par for Helm's followers.
* LiteralGenie: Inverted; the [=PC=] can avoid killing him by ''pointing out'' that he can be this.
* LoopholeAbuse: With the help of the player, realises he can use this to mooch on his job.
* MinionWithAnFInEvil: He rarely makes any actual effort to act sinister, no matter what his employers have asked, not being evil and all.
-->'''Spectator''': ...Oh, that reminds me. I promised that mad little Sahuagin that I would make an effort to scare off intruders. So...''boo!'' ...And that's about as much effort as I'm willing to put into ''that''
* MySpeciesDothProtestTooMuch: He's not the only non-evil beholder-type creature in the ForgottenRealms, being a member of an Always LawfulNeutral sub--race of beholders, but he is the only one you encounter.
* OddFriendship: By the final time you meet it, you're able to actually have a halfway cordial conversation with him, before he metaphorically shrugs his shoulders and teleports himself home...you just having slaughtered his current employers.
* PunchClockVillain: To a T, and he’s rather unfond of his job. The first time you meet him, he’s all too willing to let you [[ExactWords reinterpret his orders somewhat liberally]] so long as it gets him off duty. The second time, he convinces his [[MiddleManagementMook employer]] to [[TooDumbToLive fight you personally]] because he gets to ditch the job again if he dies. In fact, he's quite happy to leave you alone and go check out the nearest hive for babes.
:: '''Adalon'''
-->''I am Adalon, the guardian, and I have done my duty as well as I have been able for many a century. I was not the first, but I know the history.''
A silver dragon, tasked by the elven god Corellon Larethian himself to guard one of the entrances to the Underdark and the temple that sits on top of it from invasions by the drow. However, the drow stole her eggs and threatened to destroy them if she left her lair. (Though they intended to destroy them anyway by making them a sacrifice to a demon lord.) When the party finds her lair, she gives them a quest to infiltrate the nearby drow city and retrieve her eggs. This quest alone makes up about 3/4 of the content of chapter 5 and it has ties to nearly every other quest available in the Underdark.
* BreathWeapon: As all dragons have.
* CurbStompBattle: At the resolution of her quest, she briefly joins the party to escort them out of the Underdark. The drow guards near the exit don't live very long. Also, if Jaheira is in the party, she expresses regret that [[BigBad Irenicus]] didn't piss Adalon off, because their problem would have been solved nicely if the silver had curb-stomped him.
* GoodIsNotNice: Understandably, as she is quite stressed out at the loss of her eggs and the realization that her task of keeping the peace is all but impossible.
* LawfulGood: In-universe. Metallic dragons like Adalon are always some flavour of good, in contrast to their chromatic brethren.
* MamaBear: She threatens to kill you if you don't bring her eggs back to her intact. If you fail to keep up your end of the bargain, you find out she wasn't exaggerating. She also mentions that she'd dearly love to slaughter those involved in kidnapping her eggs -- if she didn't genuinely believe they would break them if she did.
* OurDragonsAreDifferent: Silver dragon.
* ScrewThisImOuttaHere: Realizing that her task of keeping the peace is all but impossible, she decides to leave after she has taken vengeance on the drow.
* SilenceYouFool: Your first clue that she is not exactly nice, or in the best of moods.
* SomeoneToRememberHimBy: In the past, she was granted a powerful wish. Since she could not resurrect her husband with it, she settled for getting dragon eggs.
* VoluntaryShapeShifting: A standard power for most dragons in AD&D, but she is the first (and until Throne of Bhaal, only) dragon seen doing it on screen.
:: '''Solaufein'''
--> ''I do what I must, when I must. Know this well...''
--> '''Voiced by:''' Creator/JeffBennett
A prominent male drow tasked by the drow leaders to supervise you when you infiltrate Ust Natha. [[spoiler: In reality a well-disguised Eilistraee worshipping spy.]]
to:
Associated Tropes:
* TheBlacksmith: His main purpose. He is [=ToB's=] equal to Cromwell, taking various useless items and fusing them to make some truly awesome stuff. Or taking good stuff and making it better.
* InfinityPlusOneSword: His only purpose in the game is providing stuff of this caliber.
* MinionWithAnFInEvil: For a former servant of the god of murder, he's not especially malevolent.
* NiceGuy: You wouldn't expect a butler to be otherwise, really. Even if he ''is'' an imp.
* StrangeSyntaxSpeaker
* ThirdPersonPerson
* UltimateBlacksmith
:: '''The Spectator'''
-->''Oh captain, my captain.''
A large, powerful beholder who CHARNAME runs into a few times across ''Shadows of Amn'' and ''Throne of Bhaal''. Unlike his less diplomatic siblings, he's chatty, friendly...and [[DeadpanSnarker more than a little snarky]].
* BenevolentGenie: Well, more ''Lazy'' Genie. When you first meet him he's been bound to guard the local ruler's magical chest. With a minimal amount of coaxing, you can point out to him that he's only been bound to guard the chest...''not'' what's ''inside'' the chest, and thus is not obligated to stop you from taking it. With the added incentive that even the Beholder's Council wouldn't force him to guard an ''empty'' chest, he's all too happy to let you steal the loot.
* DeadpanSnarker: The main reason for his popularity with the fans.
* IAlwaysWantedToSayThat: His above-mentioned Walt Whitman quotation.
* LawfulNeutral:[[invoked]] He's a creature of Helm, ''the'' LN god. Although he's a bit more snarky about than par for Helm's followers.
* LiteralGenie: Inverted; the [=PC=] can avoid killing him by ''pointing out'' that he can be this.
* LoopholeAbuse: With the help of the player, realises he can use this to mooch on his job.
* MinionWithAnFInEvil: He rarely makes any actual effort to act sinister, no matter what his employers have asked, not being evil and all.
-->'''Spectator''': ...Oh, that reminds me. I promised that mad little Sahuagin that I would make an effort to scare off intruders. So...''boo!'' ...And that's about as much effort as I'm willing to put into ''that''
* MySpeciesDothProtestTooMuch: He's not the only non-evil beholder-type creature in the ForgottenRealms, being a member of an Always LawfulNeutral sub--race of beholders, but he is the only one you encounter.
* OddFriendship: By the final time you meet it, you're able to actually have a halfway cordial conversation with him, before he metaphorically shrugs his shoulders and teleports himself home...you just having slaughtered his current employers.
* PunchClockVillain: To a T, and he’s rather unfond of his job. The first time you meet him, he’s all too willing to let you [[ExactWords reinterpret his orders somewhat liberally]] so long as it gets him off duty. The second time, he convinces his [[MiddleManagementMook employer]] to [[TooDumbToLive fight you personally]] because he gets to ditch the job again if he dies. In fact, he's quite happy to leave you alone and go check out the nearest hive for babes.
:: '''Adalon'''
-->''I am Adalon, the guardian, and I have done my duty as well as I have been able for many a century. I was not the first, but I know the history.''
A silver dragon, tasked by the elven god Corellon Larethian himself to guard one of the entrances to the Underdark and the temple that sits on top of it from invasions by the drow. However, the drow stole her eggs and threatened to destroy them if she left her lair. (Though they intended to destroy them anyway by making them a sacrifice to a demon lord.) When the party finds her lair, she gives them a quest to infiltrate the nearby drow city and retrieve her eggs. This quest alone makes up about 3/4 of the content of chapter 5 and it has ties to nearly every other quest available in the Underdark.
* BreathWeapon: As all dragons have.
* CurbStompBattle: At the resolution of her quest, she briefly joins the party to escort them out of the Underdark. The drow guards near the exit don't live very long. Also, if Jaheira is in the party, she expresses regret that [[BigBad Irenicus]] didn't piss Adalon off, because their problem would have been solved nicely if the silver had curb-stomped him.
* GoodIsNotNice: Understandably, as she is quite stressed out at the loss of her eggs and the realization that her task of keeping the peace is all but impossible.
* LawfulGood: In-universe. Metallic dragons like Adalon are always some flavour of good, in contrast to their chromatic brethren.
* MamaBear: She threatens to kill you if you don't bring her eggs back to her intact. If you fail to keep up your end of the bargain, you find out she wasn't exaggerating. She also mentions that she'd dearly love to slaughter those involved in kidnapping her eggs -- if she didn't genuinely believe they would break them if she did.
* OurDragonsAreDifferent: Silver dragon.
* ScrewThisImOuttaHere: Realizing that her task of keeping the peace is all but impossible, she decides to leave after she has taken vengeance on the drow.
* SilenceYouFool: Your first clue that she is not exactly nice, or in the best of moods.
* SomeoneToRememberHimBy: In the past, she was granted a powerful wish. Since she could not resurrect her husband with it, she settled for getting dragon eggs.
* VoluntaryShapeShifting: A standard power for most dragons in AD&D, but she is the first (and until Throne of Bhaal, only) dragon seen doing it on screen.
:: '''Solaufein'''
--> ''I do what I must, when I must. Know this well...''
--> '''Voiced by:''' Creator/JeffBennett
----
Added DiffLines:
[[/folder]]
[[folder: Queen Ellesime]]
-->''Yes... it was a terrible punishment. But you violated everything we hold dear.''
--> '''Voiced by:''' Creator/KathSoucie
Ellesime is the leader of the elves of Suldanesselar, the city which Irenicus and Bodhi were from. She loved Irenicus, but was forced to exile him for his crimes. She plays an important role in Chapter 7 of Baldur's Gate II: Shadows of Amn by expanding on Irenicus' motivations.
----
* EarlyBirdCameo: Remember that sculptor near Nashkel Mines in [=BG1=]? Yeah, it was her statue he was making...
* TheHighQueen
* LawfulGood: InUniverse.
* MyGreatestFailure: She says that Irenicus is this to her.
* OurElvesAreBetter: Subverted, somewhat. She admits she screwed the pooch by letting Irenicus and Bodhi go, and that the elves are to blame for the death and destruction the two of them end up inflicting on the outside world.
* ReplacementGoldfish: In the first dungeon, Irenicus tries cloning her. The clone rebels against the Ellesime identity, going absolutely insane and requiring death.
* TheReveal
* StupidGood: Exiling an epic-level evil wizard who'd already killed hundreds of his countrymen because you want him to [[TaughtByExperience "learn from his mistakes"]] and try to [[TheAtoner "redeem himself"]], ''without stripping him of his powers''?!? [[NiceJobBreakingItHero Nice one, your highness.]]
[[/folder]]
[[folder: Nyalee]]
--> ''And... there. It be done, a simple thing, it is. The boy's heart is cold, now. As... as cold as his mother's old heart...''
Yaga-Shura's adoptive mother and living in an old temple outside of Saradush. Charname seeks her out to discover the secret of Yaga-Shura's immortality in Chapter 8 of Baldur's Gate II: Throne of Bhaal.
----
* [[MamaBear Adoptive Mama Bear]]: After her heart is returned and she remembers how much she loved Yaga-Shura, she attacks you because she knows you're going after her boy.
* ChaoticNeutral [[strike:in-universe]]
* {{Druid}}: She was once a priestess of Bhaal, but when he died, she had to turn to the druidic arts.
* EvilMentor: She raised Yaga-Shura with the intention that he would do what Sarevok could not.
* FlunkyBoss: She summons [[WhenTreesAttack Shambling Mounds]] and forest nymphs to help her fight.
* GameplayAndStorySegregation: She shouldn't be allowed to be ChaoticNeutral; druids are only allowed to be TrueNeutral under the 2e rules.
* HappilyAdopted: Although her initial motives were less than ideal, Nyalee grew to genuinely love Yaga-Shura as she raised him. She thought he felt the same way, but in the end he didn't care much for her; it's not stated whether this was always the case or he loved her as a child but stopped loving her when he grew up.
* HugeGuyTinyGirl: Being a fire giant, Yaga-Shura would have been just as tall as her before he was even ten years old, and several feet taller as an adult.
* MyGodWhatHaveIDone: When you return her heart and she undoes Yaga-Shura's SoulJar protection, she remembers her love for the giant and realizes she has helped make him vulnerable, upsetting her greatly; becoming desperate, she attacks you and is killed.
* SenselessSacrifice: She accomplished nothing by turning against you. Not only did Yaga-Shura die anyway, but he didn't remember her with any fondness, or everything she did for him, and she only ended up getting herself killed as well.
* SoulJar: She made this for Yaga-Shura, making him invulnerable. After this was done, he did this to her, so she could not undo it.
[[/folder]]
!!Shopkeepers
These characters are not exactly allies or friends of Charname, but are willing to sell or construct items which can benefit Charname just the same.
[[folder: Ribald Barterman]]
-->''The Adventure Mart is the finest shopping in all of Faerun... widest selection, lowest prices, and nary a fancy illustration. Just the goods, fair and plain.''
--> '''Voiced by:''' David Prince
A former adventurer who runs the Adventure Mart, a shop for adventurers. He has no effect on the story, but virtually every Charname will visit his shop at least once because the stuff he sells is just incredible. He also knows Jaheira from a while back.
----
* ArmsDealer: His shop is one of the only places in Athkatla that sells unique and powerful magical items.
* ChaoticNeutral: InUniverse.
* EverythingIsBigInTexas: Ribald is a half-elven former adventurer who lives in Amn, which is a FantasyCounterpartCulture for Spain, so it makes perfect sense for him to have a Texan accent.
* HalfHumanHybrid: Yet another half-elf.
* HonestJohnsDealership: Subverted: Ribald enjoys his showmanship and posturing and buys stuff for a significantly lower price than other merchants (making him a really bad choice to sell your loot to), but his prices are the same as everyone else's and all his stuff is genuine and appears to be on the up-and-up. He also sells a number of very useful items you can't find anywhere else.
* MeaningfulName: Really, now...
* RetiredBadass: As you'll discover if he catches you stealing from him.
[[/folder]]
[[folder: Cromwell]]
-->''I've made armor from the scales of a basilisk, a helmet from a cockatrice... items to put fear into the hearts of the bloody gods themselves. Hah!''
A dwarven smith living in the docks district of Alkathla. He can help Charname by repairing several broken artifact weapons--if Charname can collect all their parts.
----
* TheBlacksmith: It's what he does, and the things he makes are quite useful, even though you can't get most of it until you've already been in some very dangerous places.
* BlasphemousBoast: See his quote.
* GottaCatchThemAll: What you'll have to do before he can create [[InfinityPlusOneSword uberweapons like The Equalizer, The Wave or the Crom Faeyr]].
* InfinityPlusOneSword: Well, they were until Throne of Bhaal was released.
* OurDwarvesAreAllTheSame: A dwarven weaponsmith isn't exactly a new or original concept.
* UltimateBlacksmith: He can forge some incredible weapons.
[[/folder]]
[[folder: Cespenar]]
-->''Cespenar is good servant. Oh yes!''
--> '''Voiced by:''' Creator/JeffBennett
Bhaal's imp butler, who apparently has been doing nothing since the big guy kicked the bucket. He hangs around Charname's Pocket Plane.
----
* TheBlacksmith: His main purpose. He is [=ToB's=] equal to Cromwell, taking various useless items and fusing them to make some truly awesome stuff. Or taking good stuff and making it better.
* InfinityPlusOneSword: His only purpose in the game is providing stuff of this caliber.
* MinionWithAnFInEvil: For a former servant of the god of murder, he's not especially malevolent.
* NiceGuy: You wouldn't expect a butler to be otherwise, really. Even if he ''is'' an imp.
* StrangeSyntaxSpeaker
* ThirdPersonPerson
* UltimateBlacksmith
[[/folder]]
[[folder: Queen Ellesime]]
-->''Yes... it was a terrible punishment. But you violated everything we hold dear.''
--> '''Voiced by:''' Creator/KathSoucie
Ellesime is the leader of the elves of Suldanesselar, the city which Irenicus and Bodhi were from. She loved Irenicus, but was forced to exile him for his crimes. She plays an important role in Chapter 7 of Baldur's Gate II: Shadows of Amn by expanding on Irenicus' motivations.
----
* EarlyBirdCameo: Remember that sculptor near Nashkel Mines in [=BG1=]? Yeah, it was her statue he was making...
* TheHighQueen
* LawfulGood: InUniverse.
* MyGreatestFailure: She says that Irenicus is this to her.
* OurElvesAreBetter: Subverted, somewhat. She admits she screwed the pooch by letting Irenicus and Bodhi go, and that the elves are to blame for the death and destruction the two of them end up inflicting on the outside world.
* ReplacementGoldfish: In the first dungeon, Irenicus tries cloning her. The clone rebels against the Ellesime identity, going absolutely insane and requiring death.
* TheReveal
* StupidGood: Exiling an epic-level evil wizard who'd already killed hundreds of his countrymen because you want him to [[TaughtByExperience "learn from his mistakes"]] and try to [[TheAtoner "redeem himself"]], ''without stripping him of his powers''?!? [[NiceJobBreakingItHero Nice one, your highness.]]
[[/folder]]
[[folder: Nyalee]]
--> ''And... there. It be done, a simple thing, it is. The boy's heart is cold, now. As... as cold as his mother's old heart...''
Yaga-Shura's adoptive mother and living in an old temple outside of Saradush. Charname seeks her out to discover the secret of Yaga-Shura's immortality in Chapter 8 of Baldur's Gate II: Throne of Bhaal.
----
* [[MamaBear Adoptive Mama Bear]]: After her heart is returned and she remembers how much she loved Yaga-Shura, she attacks you because she knows you're going after her boy.
* ChaoticNeutral [[strike:in-universe]]
* {{Druid}}: She was once a priestess of Bhaal, but when he died, she had to turn to the druidic arts.
* EvilMentor: She raised Yaga-Shura with the intention that he would do what Sarevok could not.
* FlunkyBoss: She summons [[WhenTreesAttack Shambling Mounds]] and forest nymphs to help her fight.
* GameplayAndStorySegregation: She shouldn't be allowed to be ChaoticNeutral; druids are only allowed to be TrueNeutral under the 2e rules.
* HappilyAdopted: Although her initial motives were less than ideal, Nyalee grew to genuinely love Yaga-Shura as she raised him. She thought he felt the same way, but in the end he didn't care much for her; it's not stated whether this was always the case or he loved her as a child but stopped loving her when he grew up.
* HugeGuyTinyGirl: Being a fire giant, Yaga-Shura would have been just as tall as her before he was even ten years old, and several feet taller as an adult.
* MyGodWhatHaveIDone: When you return her heart and she undoes Yaga-Shura's SoulJar protection, she remembers her love for the giant and realizes she has helped make him vulnerable, upsetting her greatly; becoming desperate, she attacks you and is killed.
* SenselessSacrifice: She accomplished nothing by turning against you. Not only did Yaga-Shura die anyway, but he didn't remember her with any fondness, or everything she did for him, and she only ended up getting herself killed as well.
* SoulJar: She made this for Yaga-Shura, making him invulnerable. After this was done, he did this to her, so she could not undo it.
[[/folder]]
!!Shopkeepers
These characters are not exactly allies or friends of Charname, but are willing to sell or construct items which can benefit Charname just the same.
[[folder: Ribald Barterman]]
-->''The Adventure Mart is the finest shopping in all of Faerun... widest selection, lowest prices, and nary a fancy illustration. Just the goods, fair and plain.''
--> '''Voiced by:''' David Prince
A former adventurer who runs the Adventure Mart, a shop for adventurers. He has no effect on the story, but virtually every Charname will visit his shop at least once because the stuff he sells is just incredible. He also knows Jaheira from a while back.
----
* ArmsDealer: His shop is one of the only places in Athkatla that sells unique and powerful magical items.
* ChaoticNeutral: InUniverse.
* EverythingIsBigInTexas: Ribald is a half-elven former adventurer who lives in Amn, which is a FantasyCounterpartCulture for Spain, so it makes perfect sense for him to have a Texan accent.
* HalfHumanHybrid: Yet another half-elf.
* HonestJohnsDealership: Subverted: Ribald enjoys his showmanship and posturing and buys stuff for a significantly lower price than other merchants (making him a really bad choice to sell your loot to), but his prices are the same as everyone else's and all his stuff is genuine and appears to be on the up-and-up. He also sells a number of very useful items you can't find anywhere else.
* MeaningfulName: Really, now...
* RetiredBadass: As you'll discover if he catches you stealing from him.
[[/folder]]
[[folder: Cromwell]]
-->''I've made armor from the scales of a basilisk, a helmet from a cockatrice... items to put fear into the hearts of the bloody gods themselves. Hah!''
A dwarven smith living in the docks district of Alkathla. He can help Charname by repairing several broken artifact weapons--if Charname can collect all their parts.
----
* TheBlacksmith: It's what he does, and the things he makes are quite useful, even though you can't get most of it until you've already been in some very dangerous places.
* BlasphemousBoast: See his quote.
* GottaCatchThemAll: What you'll have to do before he can create [[InfinityPlusOneSword uberweapons like The Equalizer, The Wave or the Crom Faeyr]].
* InfinityPlusOneSword: Well, they were until Throne of Bhaal was released.
* OurDwarvesAreAllTheSame: A dwarven weaponsmith isn't exactly a new or original concept.
* UltimateBlacksmith: He can forge some incredible weapons.
[[/folder]]
[[folder: Cespenar]]
-->''Cespenar is good servant. Oh yes!''
--> '''Voiced by:''' Creator/JeffBennett
Bhaal's imp butler, who apparently has been doing nothing since the big guy kicked the bucket. He hangs around Charname's Pocket Plane.
----
* TheBlacksmith: His main purpose. He is [=ToB's=] equal to Cromwell, taking various useless items and fusing them to make some truly awesome stuff. Or taking good stuff and making it better.
* InfinityPlusOneSword: His only purpose in the game is providing stuff of this caliber.
* MinionWithAnFInEvil: For a former servant of the god of murder, he's not especially malevolent.
* NiceGuy: You wouldn't expect a butler to be otherwise, really. Even if he ''is'' an imp.
* StrangeSyntaxSpeaker
* ThirdPersonPerson
* UltimateBlacksmith
[[/folder]]
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:: '''Gorion'''
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Gorion was your adoptive father. Though he dies quickly into [=BG1=] and only has a few lines in the game, he was of profound importance to many of the Sword Coast's important denizens, most importantly Elminster.
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Gorion was your Charname's adoptive father. Though he dies quickly into [=BG1=] and only has a few lines in the game, he was of profound importance to many of the Sword Coast's important denizens, most importantly Elminster.
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* RetiredBadass: As his backstory would have it.
** To clarify: Elminister is his close, personal friend, and they adventured together.
:: '''Elminster'''
** To clarify: Elminister is his close, personal friend, and they adventured together.
:: '''Elminster'''
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* RetiredBadass: As his backstory would have it.
** To clarify: Elminister is his close, personal friend, and theyit. He even adventured together.with Elminster.
:: '''Elminster'''[[/folder]]
[[folder: Elminster]]
** To clarify: Elminister is his close, personal friend, and they
[[folder: Elminster]]
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:: '''Drizzt Do'Urden'''
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[[folder: Drizzt Do'Urden]]
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Another well-known ''TabletopGame/ForgottenRealms'' face, Drizzt has even less to do with the plot than Elminster but as one of the two best known characters of the setting (the other being Elminster himself) he shows up anyway, once in each game.
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Another well-known ''TabletopGame/ForgottenRealms'' face, Drizzt has even less to do with the plot than Elminster but as one of the two best known characters of the setting (the other being Elminster himself) he shows up anyway, once in each game.
game anyways.
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::'''Queen Ellesime'''
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[[folder: Queen Ellesime]]
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Ellesime is the leader of the elves of Suldanesselar, the city which Irenicus and Bodhi were from. She loved Irenicus, but was forced to exile him for his crimes. She plays a very minor role in [=BG2=], simply expanding on Irenicus' motivations.
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Ellesime is the leader of the elves of Suldanesselar, the city which Irenicus and Bodhi were from. She loved Irenicus, but was forced to exile him for his crimes. She plays a very minor role in [=BG2=], simply [=BG2=] by expanding on Irenicus' motivations.
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* MyGreatestFailure: She says that Irenicus is this to her.
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** MyGreatestFailure: She says as much herself.
::'''Aran Linvail'''
::'''Aran Linvail'''
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::'''Aran Linvail'''
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[[folder: Aran Linvail]]
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::'''Saemon Havarian'''
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[[folder: Saemon Havarian]]
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:: '''Ribald Barterman'''
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[[folder: Ribald Barterman]]
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A former adventurer who runs the Adventure Mart, a shop for adventurers. He has no effect on the story, but virtually every CHARNAME will visit his shop at least once because the stuff he sells is just incredible. He also knows Jaheira from a while back.
Associated Tropes:
Associated Tropes:
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A former adventurer who runs the Adventure Mart, a shop for adventurers. He has no effect on the story, but virtually every CHARNAME Charname will visit his shop at least once because the stuff he sells is just incredible. He also knows Jaheira from a while back.
Associated Tropes:----
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Has nothing to do with familiarity with in-universe fiction.
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* GenreSavvy: He takes one look at [[ObviouslyEvil Sarevok]] and knows without doubt that trusting his mercy would be stupidity.
-->'''Gorion''': You're a fool if you believe I would trust your benevolence.
-->'''Gorion''': You're a fool if you believe I would trust your benevolence.
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* DeadpanSnarker: To Volo in the manuals.
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* VitriolicBestBuds: His exchanges with Volo in the manuals seem to be this.