Follow TV Tropes

Following

History BattleTech / TropesGToO

Go To

OR

Is there an issue? Send a MessageReason:
None


** Medium-Range Missiles can come in truly enormous launcher sizes. They're not quite as accurate as [=LRMs=], but moreso than Rockets.

to:

** Medium-Range Missiles can come in truly enormous launcher sizes. They're not quite as accurate as [=LRMs=], but moreso than Rockets. What makes the larger launchers worth using is the cluster table. Whenever you hit with a missile launcher, you have to determine how many missiles actually land by rolling on the cluster table. With an LRM-20 for example a roll of 2 means only 6 out of 20 missiles will hit. Scale that to an MRM-30 and suddenly you can't hit with less than 10, and an MRM-40 can't hit with less than 12. So they vary between the power of an AC-10 on the low end, or a pair of AC-20s on the high end.

Changed: 194

Removed: 208

Is there an issue? Send a MessageReason:


* NostalgiaFilter: Both the Clans and the Great Houses view the Star League as the height of human civilization, despite the many conflicts that were simmering just under the surface. Comes with a hefty dose of WrittenByTheWinners as well - having been on the receiving end of the Star League's attempts to unite all of humanity under its banner (read: numerous wars of conquest) the peoples of the various Periphery states do ''not'' remember the Star League with any sort of fondness.
** Then again, the Great Houses weren’t trading [=WMDs=] like Halloween candy when the Star League maintained its fragile peace, so it all depends on whether it was all worth the price in rampant imperialism.

to:

* NostalgiaFilter: Both the Clans and the Great Houses view the Star League as the height of human civilization, despite the many conflicts that were simmering just under the surface. Comes with a hefty dose of WrittenByTheWinners as well - having been on the receiving end of the Star League's attempts to unite all of humanity under its banner (read: numerous wars of conquest) the peoples of the various Periphery states do ''not'' remember the Star League with any sort of fondness.
** Then again, the
fondness. The Great Houses weren’t trading [=WMDs=] like Halloween candy when the Star League maintained its fragile peace, so it all depends on whether it was all worth the price in rampant imperialism.
Is there an issue? Send a MessageReason:
None


** Then again, the Great Houses weren’t trading WMDs like Halloween candy when the Star League maintained its fragile peace, so it all depends on whether it was all worth the price in rampant imperialism.

to:

** Then again, the Great Houses weren’t trading WMDs [=WMDs=] like Halloween candy when the Star League maintained its fragile peace, so it all depends on whether it was all worth the price in rampant imperialism.
Is there an issue? Send a MessageReason:
None


* NotSoDifferentRemark: In the Clans sourcebook, framed as a document written by Phelan Kell, he notes that the Clan propaganda cartoon "The Adventures of Clan Spaniel" is quite similar to such shows in the Inner Sphere (i.e. the in-universe version of [[WesternAnimation/BattleTech the cartoon]]).

to:

* NotSoDifferentRemark: In the Clans sourcebook, framed as a document written by Phelan Kell, he notes that the Clan propaganda cartoon "The Adventures of Clan Spaniel" is quite similar to such shows in the Inner Sphere (i.e. the in-universe version of [[WesternAnimation/BattleTech [[WesternAnimation/BattleTech1994 the cartoon]]).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The War of 3039 was this for a time, as FASA skipped the timeline ahead from 3030 to the eve of the Clan Invasion in 3050 with the ''20 Year Update''. Later sourcebooks and materials filled in the details.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* LingeringSocialTensions: The Republic of the Sphere was rife with this issue. Created by worlds that were ceded from the Successor States' territories near Terra, the efforts to actually turn worlds that had belonged to five different nations were not great -- Devlin Stone came up with the [[SarcasmMode brilliant]] idea of simply ordering big chunks of the populations of each world to move to different Republic worlds. The idea was that this would force a melting pot that would cause everyone to abandon their previous national identities. The effect was that a lot of people were resentful of the fact that they'd been forced to leave their homes, many of which had been their family homes for centuries, and forced to go to other planets where the people already living there resented them for forcing out the other people who'd previously lived there. The end result was that the Republic of the Sphere had a significant amount of underlying social tension that was never dealt with and was part of the contributing factors in its eventual collapse after the HPG network stopped functioning.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* IDontLikeTheSoundOfThatPlace: Quite a few planets have less than pleasant names. A few of these include The Rack, Pain, Bad News, Badlands, Tellman's Mistake, Botany Bay, Desolate Plains, Don't, Goetterdaemmerung, Hell's Paradise, Last Chance, No Return, Necromo, Sisyphus' Lament and Vulture's Nest.
Is there an issue? Send a MessageReason:


* MultiEthnicName: Extremely common among named characters of TheVerse as a result of over a thousand years of star colonization wiping away real-world races and racial prejudices. In one ShortStory, a green-eyed redhead goes undercover as "Rabbi Martinez", apparently considered a completely unremarkable combination of traits.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* LegallyOustedLeader: Normally in the Clans, a leader is removed from power when a dissatisfied underling challenges them to a Trial and wins. However, they do have some other options based on the situation. For example, after the Battle of Tukayyid, which the Clans lost largely due to failing follow the advice that [=IlKhan=] Ulric Kerensky gave them about how to prepare for the battle, the Crusader Clans orchestrated a vote in the Clan Grand Council to remove him from the position of [=IlKhan=]. The charges they used were blatantly false (genocide, claiming that the truce they were forced to agree to after losing the battle would result in "the pointless deaths of countless Clan warriors" over the 15 year period that they weren't allowed to advance toward Terra), but it was just a transparent excuse to remove him from power with a vote strictly along the Crusader/Warden political division within the Clans.
Is there an issue? Send a MessageReason:
None


* TheMetricSystemIsHereToStay: Used both lorewise and in the game rules themselves. Sizes are measured in metres and tonnes/metric tons, and speed and distances using metres/kilometres (with light-years/light-minutes being used in space). Rules-wise distances are usually kept abstract and measured in hexes, with the latest edition rules specifically mentioned that one hex does not correlate directly to any specific size (except that units one hex apart are essentially within melee range) and the reason why all the [[ShortRangeLongRangeWeapon ranged weapons are so short-ranged]] is purely RuleOfFun.

to:

* TheMetricSystemIsHereToStay: Used both lorewise and in the game rules themselves. Sizes are measured in metres and tonnes/metric tons, and speed and distances using metres/kilometres (with light-years/light-minutes being used in space). Rules-wise distances are usually kept abstract and measured in hexes, with the latest edition rules specifically mentioned that one hex does not correlate directly to any specific size (except that units one hex apart are essentially within melee range) and the reason why all the [[ShortRangeLongRangeWeapon ranged weapons are so short-ranged]] is purely RuleOfFun. The trope is averted for the Alpha Strike variant, where measurements are in inches (though the rules do have conversions to metric for those so inclined).

Top