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* "[[https://soundcloud.com/pprkty/sugarcube-hailstorm?in=bellhoping/sets/sugary-spire-soundtrack Sugarcube Snowstorm]]", the Sucrose Snowstorm theme is a confident-sounding and fast-paced theme that uses The Noise's {{Leitmotif}} from ''Pizza Tower''. It is just as fitting for a frantic, [[TimedMission time limited]] level as "The Thousand March", from ''Pizza Tower'', which plays in "WAR", Sucrose Snowstorm's ''Pizza Tower'' Equivalent.

to:

* "[[https://soundcloud.com/pprkty/sugarcube-hailstorm?in=bellhoping/sets/sugary-spire-soundtrack Sugarcube Snowstorm]]", the Sucrose Snowstorm theme is a confident-sounding and fast-paced theme that uses The Noise's {{Leitmotif}} from ''Pizza Tower''. It is just as fitting for a frantic, [[TimedMission time limited]] level as "The Thousand March", from ''Pizza Tower'', which plays in "WAR", Sucrose Snowstorm's ''Pizza Tower'' Equivalent.counterpart.
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He isn't planned to be a boss anymore.


* "[[https://www.youtube.com/watch?v=Hy9CoRNP84w Vs. Painter]]", [[WarmUpBoss The Painter]]'s theme, is a bombastic funk song that makes heavy use of chiptune and piano close to the end.

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* "[[https://www.youtube.com/watch?v=Hy9CoRNP84w Vs. Painter]]", [[WarmUpBoss The Painter]]'s theme, Painter's theme from when he was a boss, is a bombastic funk song that makes heavy use of chiptune and piano close to the end.

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* "[[https://soundcloud.com/switchtower/down-to-noise-new?in=bellhoping/sets/sugary-spire-soundtrack&si=ec8a39ba2347496bb8a2e0f4dbd0b7fb&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing Down to Noise]]" is a funky and catchy, yet somewhat ambient electronic song that plays in the first non-tutorial level of the game, Crunchy Construction, when playing as Pizzelle.
* The [[TimedMission Sugar Rush]] theme, [[https://soundcloud.com/switchtower/glucose-getaway?in=bellhoping/sets/sugary-spire-soundtrack&si=1d8f1590ac4f4488a91c1e4af8ff5e31&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing Glucose Getaway]], is an extremely fast paced, chaotic song that makes heavy use of drum and bass. It fits with the intense atmosphere of running towards the level exit, while under a time limit. Close the end, it suddenly becomes ''even more'' chaotic, given that the timer is almost at zero. And then, finally, once the timer hits zero, it suddenly slows down tremendously, as you're now being hunted by [[StalkedByTheBell Coneball]]. Notably, at several points, the song samples both the breathing and electricity sounds from [[VideoGame/Earthbound1994 Giygas' theme]] of all things, while having a completely different vibe.
* The Lap 2 theme, [[https://soundcloud.com/switchtower/sweet-release-of-death?in=bellhoping/sets/sugary-spire-soundtrack&si=c46484ed2921457598aa4bd29b2ab6ce&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing Sweet Release of Death]], starts out innocently enough, but then, 11 second in, it becomes a frantic, yet confident sounding [[AutobotsRockOut rock song]], that fits with Lap 2’s nature as a way of showing that you're up for a challenge.
* Cottontown's two themes, "[[https://soundcloud.com/switchtower/steamyv2?in=bellhoping/sets/sugary-spire-soundtrack&si=2e654ce36f104d429a4a6c447550c328&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing Steamy Cotton Candy]]" and "[[https://soundcloud.com/switchtower/around-the-gateaus-gears-new?in=bellhoping/sets/sugary-spire-soundtrack&si=fce2b65aad1e481ca0df845d83675c0e&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing Around the Gateau’s Gears]]" are jovial ragtime-ish songs that make heavy use of saxophones, fitting with the level's upbeat nature.
* "[[https://soundcloud.com/switchtower/mineshaft-depths?in=bellhoping/sets/sugary-spire-soundtrack&si=33a0599abbe241a7b838a2a2d82ec995&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing Mineshaft Depths]]" and "[[https://soundcloud.com/switchtower/cobalt-catastrophe?in=bellhoping/sets/sugary-spire-soundtrack&si=65897dc4f93b40bdbd40c327be6612b3&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing Cobalt Catastrophe]]", Sugarshack Mines' two themes. The former is a very echo-y song that makes heavy use of synth, and the latter is a more heavy hitting theme that makes heavy use of drums and organs. Both fit with the level's mine theme.
* "[[https://soundcloud.com/therodmod/cream-puff-megalo?utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing A Pizzano Megalo]]" is a more rock-oriented remix of Pizzano's Gnarly Action-packed Themetune in the style of "Megalovania" from ''VideoGame/{{Undertale}}''. It works perfectly, and manages to combine a medley with another song, while still sounding like its own thing.

to:

\n* "[[https://soundcloud.com/switchtower/down-to-noise-new?in=bellhoping/sets/sugary-spire-soundtrack&si=ec8a39ba2347496bb8a2e0f4dbd0b7fb&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing com/switchtower/down-to-noise-new?in=bellhoping/sets/sugary-spire-soundtrack Down to Noise]]" is a funky and catchy, yet somewhat ambient electronic song that plays in the first non-tutorial level of the game, Crunchy Construction, when playing as Pizzelle.
* The [[TimedMission Sugar Rush]] theme, [[https://soundcloud.com/switchtower/glucose-getaway?in=bellhoping/sets/sugary-spire-soundtrack&si=1d8f1590ac4f4488a91c1e4af8ff5e31&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing com/switchtower/glucose-getaway?in=bellhoping/sets/sugary-spire-soundtrack Glucose Getaway]], is an extremely fast paced, chaotic song that makes heavy use of drum and bass. It fits with the intense atmosphere of running towards the level exit, exit while under a time limit. Close to the end, it suddenly becomes ''even more'' chaotic, given that chaotic as the timer is almost at approaches zero. And then, finally, once the timer hits zero, it suddenly slows down tremendously, as you're now being hunted by [[StalkedByTheBell Coneball]]. Notably, at several points, the song samples both the breathing and electricity sounds from [[VideoGame/Earthbound1994 Giygas' theme]] of all things, while having a completely different vibe.
* The Lap 2 theme, [[https://soundcloud.com/switchtower/sweet-release-of-death?in=bellhoping/sets/sugary-spire-soundtrack&si=c46484ed2921457598aa4bd29b2ab6ce&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing com/switchtower/sweet-release-of-death?in=bellhoping/sets/sugary-spire-soundtrack Sweet Release of Death]], starts out innocently enough, but then, 11 second in, it becomes a frantic, yet confident sounding [[AutobotsRockOut rock song]], that fits with Lap 2’s nature as a way of showing that you're up for a challenge.
* Cottontown's two themes, "[[https://soundcloud.com/switchtower/steamyv2?in=bellhoping/sets/sugary-spire-soundtrack&si=2e654ce36f104d429a4a6c447550c328&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing com/switchtower/steamyv2?in=bellhoping/sets/sugary-spire-soundtrack Steamy Cotton Candy]]" and "[[https://soundcloud.com/switchtower/around-the-gateaus-gears-new?in=bellhoping/sets/sugary-spire-soundtrack&si=fce2b65aad1e481ca0df845d83675c0e&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing com/switchtower/around-the-gateaus-gears-new?in=bellhoping/sets/sugary-spire-soundtrack Around the Gateau’s Gears]]" are jovial ragtime-ish songs that make heavy use of saxophones, fitting with the level's upbeat nature.
* "[[https://soundcloud.com/switchtower/mineshaft-depths?in=bellhoping/sets/sugary-spire-soundtrack&si=33a0599abbe241a7b838a2a2d82ec995&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing com/switchtower/mineshaft-depths?in=bellhoping/sets/sugary-spire-soundtrack Mineshaft Depths]]" and "[[https://soundcloud.com/switchtower/cobalt-catastrophe?in=bellhoping/sets/sugary-spire-soundtrack&si=65897dc4f93b40bdbd40c327be6612b3&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing com/switchtower/cobalt-catastrophe?in=bellhoping/sets/sugary-spire-soundtrack Cobalt Catastrophe]]", Sugarshack Mines' two themes. The former is a very echo-y song that makes heavy use of synth, and the latter is a more heavy hitting theme that makes heavy use of drums and organs. Both fit with the level's mine theme.
* "[[https://soundcloud.com/therodmod/cream-puff-megalo?utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing com/therodmod/cream-puff-megalo A Pizzano Megalo]]" is a more rock-oriented remix of Pizzano's Gnarly Action-packed Themetune in the style of "Megalovania" from ''VideoGame/{{Undertale}}''. It works perfectly, and manages to combine a medley with another song, while still sounding like its own thing.




* "[[https://soundcloud.com/pprkty/pizzanos-obligatory-orchestral-play?utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing Pizzano's Obligatory Orchestral Play]]", which plays in Crunchy Construction while playing as Pizzano, is a badass funk song with ''VideoGame/SonicTheHedgehogCD'' vibes. It eventually starts sampling the "Hello, there!" sound effect from ''VideoGame/WarioLand4'', as a nod to the original version of ''Pizza Tower'''s escape theme using that sample.
* "[[https://soundcloud.com/pprkty/blue-licorice?utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing Blue Licorice]]", Pizzano's escape theme, is a much more ominous theme than Glucose Getaway, while still working just as well as an escape theme. Eventually it starts sampling various retro sound effects, which only heighten the franticness of the track.
* "[[https://soundcloud.com/pprkty/run-the-dog?in=bellhoping/sets/sugary-spire-soundtrack&si=be96a6be9e39416da56d5413489d5f81&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing Run the Dog]]", the theme for Choco Cafe, is a relaxing theme that wouldn’t be out of place in a TimeManagementGame. It also fits with the goofy atmosphere of the main gimmick of the level: Riding a marshmallow dog into a hole.

to:

\n* "[[https://soundcloud.com/pprkty/pizzanos-obligatory-orchestral-play?utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing com/pprkty/pizzanos-obligatory-orchestral-play Pizzano's Obligatory Orchestral Play]]", which plays in Crunchy Construction while playing as Pizzano, is a badass funk song with ''VideoGame/SonicTheHedgehogCD'' vibes. It eventually starts sampling the "Hello, there!" sound effect from ''VideoGame/WarioLand4'', as a nod to the original version of ''Pizza Tower'''s escape theme using that sample.
* "[[https://soundcloud.com/pprkty/blue-licorice?utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing com/pprkty/blue-licorice Blue Licorice]]", Pizzano's escape theme, is a much more ominous theme than Glucose Getaway, while still working just as well as an escape theme. Eventually it starts sampling various retro sound effects, which only heighten the franticness of the track.
* "[[https://soundcloud.com/pprkty/run-the-dog?in=bellhoping/sets/sugary-spire-soundtrack&si=be96a6be9e39416da56d5413489d5f81&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing com/pprkty/run-the-dog?in=bellhoping/sets/sugary-spire-soundtrack Run the Dog]]", the theme for Choco Cafe, is a relaxing theme that wouldn’t wouldn't be out of place in a TimeManagementGame. It also fits with the goofy atmosphere of the main gimmick of the level: Riding a marshmallow dog into a hole.



* "[[https://soundcloud.com/pprkty/sugarcube-hailstorm?in=bellhoping/sets/sugary-spire-soundtrack&si=8271ae40ffa24c66aeb86db9df1d4b28&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing Sugarcube Snowstorm]]", the Sucrose Snowstorm theme is a confident-sounding and fast-paced theme that uses The Noise's {{Leitmotif}} from ''Pizza Tower''. It manages to be just as fitting for a frantic, [[TimedMission time limited]] level as "The Thousand March", from ''Pizza Tower'', which plays in "WAR", which is Sucrose Snowstorm's ''Pizza Tower'' Equivalent.

to:

* "[[https://soundcloud.com/pprkty/sugarcube-hailstorm?in=bellhoping/sets/sugary-spire-soundtrack&si=8271ae40ffa24c66aeb86db9df1d4b28&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing com/pprkty/sugarcube-hailstorm?in=bellhoping/sets/sugary-spire-soundtrack Sugarcube Snowstorm]]", the Sucrose Snowstorm theme is a confident-sounding and fast-paced theme that uses The Noise's {{Leitmotif}} from ''Pizza Tower''. It manages to be is just as fitting for a frantic, [[TimedMission time limited]] level as "The Thousand March", from ''Pizza Tower'', which plays in "WAR", which is Sucrose Snowstorm's ''Pizza Tower'' Equivalent.






* "[[https://soundcloud.com/switchtower/lost-chocolate?in=bellhoping/sets/sugary-spire-soundtrack&si=38bbdb6d98dc475b9a5a95f7707fd3d5&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing Lost Chocolate]]" and "[[https://soundcloud.com/jessie-productions/found-chocolate-1?in=bellhoping/sets/sugary-spire-soundtrack&si=cb50ea14f9aa4edaa6a358d683e7c31a&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing Found Chocolate]]" are the two themes for [[BubblegloopSwamp Molasses Swamp]]. The former of which was composed by both Jessieproductions and Rodmod. The former is a funky, Platform/SegaGenesis-esque song with great usage of a saxophone, while the latter is more Music/MichaelJackson-esque. Both are fitting for a swamp that’s made almost entirely out of molasses.

to:

* "[[https://soundcloud.com/switchtower/lost-chocolate?in=bellhoping/sets/sugary-spire-soundtrack&si=38bbdb6d98dc475b9a5a95f7707fd3d5&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing com/switchtower/lost-chocolate?in=bellhoping/sets/sugary-spire-soundtrack Lost Chocolate]]" and "[[https://soundcloud.com/jessie-productions/found-chocolate-1?in=bellhoping/sets/sugary-spire-soundtrack&si=cb50ea14f9aa4edaa6a358d683e7c31a&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing com/jessie-productions/found-chocolate-1?in=bellhoping/sets/sugary-spire-soundtrack Found Chocolate]]" are the two themes for [[BubblegloopSwamp Molasses Swamp]]. The former of which was composed by both Jessieproductions and Rodmod. The former Rodmod and is a funky, Platform/SegaGenesis-esque song with great usage of a saxophone, while the latter is more Music/MichaelJackson-esque. Both are fitting for a swamp that’s made almost entirely out of molasses.




* "[[https://soundcloud.com/switchtower/welcome-back?si=94e3817afb5e4d60fca6&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing Welcome Back!]]", the HUB theme by 101Undertale/y, is a cozy, yet determined-sounding synth-heavy soft funk song that fits with the HUB world's nature as a gateway to all the levels of the first world, which you can pick in any order.
* "[[https://soundcloud.com/switchtower/aw-fudge?in=bellhoping/sets/sugary-spire-soundtrack&si=67be99db81f0408ba83ff7258b0ffa24&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing Aw, Fudge!]]", the theme for [[SlippySlideyIceWorld Mt. Fudgetop]] by [=PurplePlugg=], is an upbeat Christmas-y song that motivates you to climb the mountain using your newfound Frostburn transformation.

* "[[https://soundcloud.com/switchtower/pizzanos-gnarly-action?in=bellhoping/sets/sugary-spire-soundtrack&si=40e6c9779a4d4a7291bdf73dbb46ef06&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing Pizzano's Gnarly Action-packed Themetune]]", Pizzano's old theme by SKELETON starts out as a bombastic medley of the World 1 level themes from ''Pizza Tower'', fitting with Pizzano's status as an evil version of Peppino with The Noise's personality. Close to the middle of the song, it instead becomes a remix of ''It's Pizza Time'', the escape theme from ''Pizza Tower''. All these themes flow into each other seamlessly, and are structured in a manner that resembles The Noise's theme from ''Pizza Tower''.

to:

\n* "[[https://soundcloud.com/switchtower/welcome-back?si=94e3817afb5e4d60fca6&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing com/switchtower/welcome-back Welcome Back!]]", the HUB theme by 101Undertale/y, is a cozy, yet determined-sounding synth-heavy soft funk song that fits with the HUB world's nature as a gateway to all the levels of the first world, which you can pick in any order.
* "[[https://soundcloud.com/switchtower/aw-fudge?in=bellhoping/sets/sugary-spire-soundtrack&si=67be99db81f0408ba83ff7258b0ffa24&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing com/switchtower/aw-fudge?in=bellhoping/sets/sugary-spire-soundtrack Aw, Fudge!]]", the theme for [[SlippySlideyIceWorld Mt. Fudgetop]] by [=PurplePlugg=], is an upbeat Christmas-y song that motivates you to climb the mountain using your newfound Frostburn transformation. \n\n
* "[[https://soundcloud.com/switchtower/pizzanos-gnarly-action?in=bellhoping/sets/sugary-spire-soundtrack&si=40e6c9779a4d4a7291bdf73dbb46ef06&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing com/switchtower/pizzanos-gnarly-action?in=bellhoping/sets/sugary-spire-soundtrack Pizzano's Gnarly Action-packed Themetune]]", Pizzano's old theme by SKELETON SKELETON, starts out as a bombastic medley of the World 1 level themes from ''Pizza Tower'', fitting with Pizzano's status as an evil version of Peppino with The Noise's personality. Close to the middle of the song, it instead becomes a remix of ''It's Pizza Time'', the escape theme from ''Pizza Tower''. All these themes flow into each other seamlessly, and are structured in a manner that resembles The Noise's theme from ''Pizza Tower''. \n
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* "[[https://soundcloud.com/switchtower/down-to-noise-new?in=bellhoping/sets/sugary-spire-soundtrack&si=ec8a39ba2347496bb8a2e0f4dbd0b7fb&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing Down to Noise]]" is a funky and catchy, yet somewhat ambient electronic song that plays in the first non-tutorial level of the game, Crunchy Construction.

to:

* "[[https://soundcloud.com/switchtower/down-to-noise-new?in=bellhoping/sets/sugary-spire-soundtrack&si=ec8a39ba2347496bb8a2e0f4dbd0b7fb&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing Down to Noise]]" is a funky and catchy, yet somewhat ambient electronic song that plays in the first non-tutorial level of the game, Crunchy Construction.Construction, when playing as Pizzelle.
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Like [[VideoGame/PizzaTower the game it's based on]], ''VideoGame/SugarySpire'' has quite the awesome soundtrack.

----
!!Rodmod's songs:

* "[[https://soundcloud.com/switchtower/down-to-noise-new?in=bellhoping/sets/sugary-spire-soundtrack&si=ec8a39ba2347496bb8a2e0f4dbd0b7fb&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing Down to Noise]]" is a funky and catchy, yet somewhat ambient electronic song that plays in the first non-tutorial level of the game, Crunchy Construction.
* The [[TimedMission Sugar Rush]] theme, [[https://soundcloud.com/switchtower/glucose-getaway?in=bellhoping/sets/sugary-spire-soundtrack&si=1d8f1590ac4f4488a91c1e4af8ff5e31&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing Glucose Getaway]], is an extremely fast paced, chaotic song that makes heavy use of drum and bass. It fits with the intense atmosphere of running towards the level exit, while under a time limit. Close the end, it suddenly becomes ''even more'' chaotic, given that the timer is almost at zero. And then, finally, once the timer hits zero, it suddenly slows down tremendously, as you're now being hunted by [[StalkedByTheBell Coneball]]. Notably, at several points, the song samples both the breathing and electricity sounds from [[VideoGame/Earthbound1994 Giygas' theme]] of all things, while having a completely different vibe.
* The Lap 2 theme, [[https://soundcloud.com/switchtower/sweet-release-of-death?in=bellhoping/sets/sugary-spire-soundtrack&si=c46484ed2921457598aa4bd29b2ab6ce&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing Sweet Release of Death]], starts out innocently enough, but then, 11 second in, it becomes a frantic, yet confident sounding [[AutobotsRockOut rock song]], that fits with Lap 2’s nature as a way of showing that you're up for a challenge.
* Cottontown's two themes, "[[https://soundcloud.com/switchtower/steamyv2?in=bellhoping/sets/sugary-spire-soundtrack&si=2e654ce36f104d429a4a6c447550c328&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing Steamy Cotton Candy]]" and "[[https://soundcloud.com/switchtower/around-the-gateaus-gears-new?in=bellhoping/sets/sugary-spire-soundtrack&si=fce2b65aad1e481ca0df845d83675c0e&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing Around the Gateau’s Gears]]" are jovial ragtime-ish songs that make heavy use of saxophones, fitting with the level's upbeat nature.
* "[[https://soundcloud.com/switchtower/mineshaft-depths?in=bellhoping/sets/sugary-spire-soundtrack&si=33a0599abbe241a7b838a2a2d82ec995&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing Mineshaft Depths]]" and "[[https://soundcloud.com/switchtower/cobalt-catastrophe?in=bellhoping/sets/sugary-spire-soundtrack&si=65897dc4f93b40bdbd40c327be6612b3&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing Cobalt Catastrophe]]", Sugarshack Mines' two themes. The former is a very echo-y song that makes heavy use of synth, and the latter is a more heavy hitting theme that makes heavy use of drums and organs. Both fit with the level's mine theme.
* "[[https://soundcloud.com/therodmod/cream-puff-megalo?utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing A Pizzano Megalo]]" is a more rock-oriented remix of Pizzano's Gnarly Action-packed Themetune in the style of "Megalovania" from ''VideoGame/{{Undertale}}''. It works perfectly, and manages to combine a medley with another song, while still sounding like its own thing.

!!Paperkitty's songs:

* "[[https://soundcloud.com/pprkty/pizzanos-obligatory-orchestral-play?utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing Pizzano's Obligatory Orchestral Play]]", which plays in Crunchy Construction while playing as Pizzano, is a badass funk song with ''VideoGame/SonicTheHedgehogCD'' vibes. It eventually starts sampling the "Hello, there!" sound effect from ''VideoGame/WarioLand4'', as a nod to the original version of ''Pizza Tower'''s escape theme using that sample.
* "[[https://soundcloud.com/pprkty/blue-licorice?utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing Blue Licorice]]", Pizzano's escape theme, is a much more ominous theme than Glucose Getaway, while still working just as well as an escape theme. Eventually it starts sampling various retro sound effects, which only heighten the franticness of the track.
* "[[https://soundcloud.com/pprkty/run-the-dog?in=bellhoping/sets/sugary-spire-soundtrack&si=be96a6be9e39416da56d5413489d5f81&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing Run the Dog]]", the theme for Choco Cafe, is a relaxing theme that wouldn’t be out of place in a TimeManagementGame. It also fits with the goofy atmosphere of the main gimmick of the level: Riding a marshmallow dog into a hole.
* "[[https://soundcloud.com/pprkty/jig-machine Jig Machine]]", the theme for [[BandLand Dance-Off]], is a funky, atmospheric, relaxing beat that fits with the level's dance floor motif. Of note is the divine vocals that only liven up the song even more.
* "[[https://soundcloud.com/pprkty/sugarcube-hailstorm?in=bellhoping/sets/sugary-spire-soundtrack&si=8271ae40ffa24c66aeb86db9df1d4b28&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing Sugarcube Snowstorm]]", the Sucrose Snowstorm theme is a confident-sounding and fast-paced theme that uses The Noise's {{Leitmotif}} from ''Pizza Tower''. It manages to be just as fitting for a frantic, [[TimedMission time limited]] level as "The Thousand March", from ''Pizza Tower'', which plays in "WAR", which is Sucrose Snowstorm's ''Pizza Tower'' Equivalent.

!!Jessieproductions' songs:

* "[[https://www.youtube.com/watch?v=BH5Rc-wfAN8 Ragtime Ice Cream Gal]]" is a faithful remix of the early 1900s song "[[PublicDomainSoundtrack The Entertainer]]" that plays in the tutorial level to mirror ''Pizza Tower'''s usage of "Funiculi Funicula" for its own tutorial. It's just as catchy as the original song, and fits with the tutorial level's nature as a candy store.
* "[[https://soundcloud.com/switchtower/lost-chocolate?in=bellhoping/sets/sugary-spire-soundtrack&si=38bbdb6d98dc475b9a5a95f7707fd3d5&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing Lost Chocolate]]" and "[[https://soundcloud.com/jessie-productions/found-chocolate-1?in=bellhoping/sets/sugary-spire-soundtrack&si=cb50ea14f9aa4edaa6a358d683e7c31a&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing Found Chocolate]]" are the two themes for [[BubblegloopSwamp Molasses Swamp]]. The former of which was composed by both Jessieproductions and Rodmod. The former is a funky, Platform/SegaGenesis-esque song with great usage of a saxophone, while the latter is more Music/MichaelJackson-esque. Both are fitting for a swamp that’s made almost entirely out of molasses.
* "[[https://www.youtube.com/watch?v=Hy9CoRNP84w Vs. Painter]]", [[WarmUpBoss The Painter]]'s theme, is a bombastic funk song that makes heavy use of chiptune and piano close to the end.

!!Other songs:

* "[[https://soundcloud.com/switchtower/welcome-back?si=94e3817afb5e4d60fca6&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing Welcome Back!]]", the HUB theme by 101Undertale/y, is a cozy, yet determined-sounding synth-heavy soft funk song that fits with the HUB world's nature as a gateway to all the levels of the first world, which you can pick in any order.
* "[[https://soundcloud.com/switchtower/aw-fudge?in=bellhoping/sets/sugary-spire-soundtrack&si=67be99db81f0408ba83ff7258b0ffa24&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing Aw, Fudge!]]", the theme for [[SlippySlideyIceWorld Mt. Fudgetop]] by [=PurplePlugg=], is an upbeat Christmas-y song that motivates you to climb the mountain using your newfound Frostburn transformation.

* "[[https://soundcloud.com/switchtower/pizzanos-gnarly-action?in=bellhoping/sets/sugary-spire-soundtrack&si=40e6c9779a4d4a7291bdf73dbb46ef06&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing Pizzano's Gnarly Action-packed Themetune]]", Pizzano's old theme by SKELETON starts out as a bombastic medley of the World 1 level themes from ''Pizza Tower'', fitting with Pizzano's status as an evil version of Peppino with The Noise's personality. Close to the middle of the song, it instead becomes a remix of ''It's Pizza Time'', the escape theme from ''Pizza Tower''. All these themes flow into each other seamlessly, and are structured in a manner that resembles The Noise's theme from ''Pizza Tower''.

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