Follow TV Tropes

Following

History Awesome / KnightsOfTheDinnerTable

Go To

OR

Is there an issue? Send a MessageReason:
None


* At one point, Brian plays a Spaceship racing game with the Black Hands (think [[WackyRaces Wacky Races]], but in space and with guns instead of gadgets). The other players have built themselves varying types of ships which they believe will let them win the race. Brian, we soon find, has essentially built a mini [[StarWars Death Star]], and plans to win by being the last Ship on the board. The kicker? He had made a bet with Stevil beforehand, that "forty bucks say you don't win." Stevil ends up taking him out kamikaze-style by ramming him...but Brian wins the bet anyway. Because since they were ''both'' dead, neither of them won. And the [[ExactWords terms of the bet]] said that Brian won the money if Stevil didn't win. Stevil wound up relenting and paying up.

to:

* At one point, Brian plays a Spaceship racing game with the Black Hands (think [[WackyRaces Wacky Races]], ''WesternAnimation/WackyRaces'', but in space and with guns instead of gadgets). The other players have built themselves varying types of ships which they believe will let them win the race. Brian, we soon find, has essentially built a mini [[StarWars Death Star]], and plans to win by being the last Ship on the board. The kicker? He had made a bet with Stevil beforehand, that "forty bucks say you don't win." Stevil ends up taking him out kamikaze-style by ramming him...but Brian wins the bet anyway. Because since they were ''both'' dead, neither of them won. And the [[ExactWords terms of the bet]] said that Brian won the money if Stevil didn't win. Stevil wound up relenting and paying up.
Is there an issue? Send a MessageReason:
None


* In a previous strip (Ship of Fools), Brian manages to get B.A. to run their TabletopGame/HackMaster Campaign for their SpackHack characters, when B.A. was trying to avoid TabletopGame/HackMaster for a session (see Brian’s Folder) Later, in 'The Turn About', B.A. gets his revenge. How? He has a Holodeck crash and malfunction, causing the Hologram TabletopGame/HackMaster [=NPCs=] and Monsters to spill out into the rest of the ship. The whole thing soon dissolves into chaos:

to:

* In a previous strip (Ship of Fools), Brian manages to get B.A. to run their TabletopGame/HackMaster Campaign for their SpackHack [=SpaceHack=] characters, when B.A. was trying to avoid TabletopGame/HackMaster for a session (see Brian’s Folder) Later, in 'The Turn About', B.A. gets his revenge. How? He has a Holodeck crash and malfunction, causing the Hologram TabletopGame/HackMaster [=NPCs=] and Monsters to spill out into the rest of the ship. The whole thing soon dissolves into chaos:
Is there an issue? Send a MessageReason:
Added namespaces.


* In a previous strip (Ship of Fools), Brian manages to get B.A. to run their HackMaster Campaign for their SpackHack characters, when B.A. was trying to avoid HackMaster for a session (see Brian’s Folder) Later, in 'The Turn About', B.A. gets his revenge. How? He has a Holodeck crash and malfunction, causing the Hologram HackMaster [=NPCs=] and Monsters to spill out into the rest of the ship. The whole thing soon dissolves into chaos:

to:

* In a previous strip (Ship of Fools), Brian manages to get B.A. to run their HackMaster TabletopGame/HackMaster Campaign for their SpackHack characters, when B.A. was trying to avoid HackMaster TabletopGame/HackMaster for a session (see Brian’s Folder) Later, in 'The Turn About', B.A. gets his revenge. How? He has a Holodeck crash and malfunction, causing the Hologram HackMaster TabletopGame/HackMaster [=NPCs=] and Monsters to spill out into the rest of the ship. The whole thing soon dissolves into chaos:



* 'Wager Me This' & 'Coal-lateral:' B.A. pulls a simple effective trick over Brian's usual trickery. He calls the HackMaster Support Line for a 'Class IV' Riddle.... and pays an extra 10 dollars for 'Player Non-Disclosure', meaning when Brian, not recognizing the riddle, tries calling the line he gets nowhere.
* B.A.'s old failed game DAWG the RPG. A game designed to systemize role playing a dog. After years of being regarded as a failure, he finally gets an offer to buy the rights to the game for 75 bucks. Unbeknownst to him, the game was bought by Gary Jackson himself and rereleased (barely altered at that). Furthermore, the early sales of the game helped Jackson make enough money to buy back the rights to Hackmaster from Heidi. B.A. helped save HackMaster for everybody and he doesn't even know it.

to:

* 'Wager Me This' & 'Coal-lateral:' B.A. pulls a simple effective trick over Brian's usual trickery. He calls the HackMaster TabletopGame/HackMaster Support Line for a 'Class IV' Riddle.... and pays an extra 10 dollars for 'Player Non-Disclosure', meaning when Brian, not recognizing the riddle, tries calling the line he gets nowhere.
* B.A.'s old failed game DAWG the RPG. A game designed to systemize role playing a dog. After years of being regarded as a failure, he finally gets an offer to buy the rights to the game for 75 bucks. Unbeknownst to him, the game was bought by Gary Jackson himself and rereleased (barely altered at that). Furthermore, the early sales of the game helped Jackson make enough money to buy back the rights to Hackmaster from Heidi. B.A. helped save HackMaster TabletopGame/HackMaster for everybody and he doesn't even know it.
Is there an issue? Send a MessageReason:
added Crutch besting Shelia in Dead Man's Bluff.

Added DiffLines:

* Crutch in ''Dead Man's Bluff'' from Issue #62. Crutch - still a newbie at this time - managed to single-handedly save the side of the righteous in a gamer Grudge Match thanks to his masterful employment of a rare magical artifact against the more experienced and more treacherous Shelia.
** The icing on the cake? Afterward, Nitro confessed that he'd voted against Crutch being granted membership in The Black Hands, thinking Crutch would never be a good gamer. Shockingly, Nitro admitted he was wrong and said he'd be proud to have Crutch sit at his table in the future.
Is there an issue? Send a MessageReason:
None


* [[http://www.kodtweb.com/2013/08/05/it-takes-a-thief-1-of-6/ Another one has him solving a challenge]] that had stumped the rest of the party, ''including'' Brian, for several hours. The challenge involved an expensive opal and goblet, placed on a stand in the middle of a large square rug. The trick was that whoever got the opal and goblet could keep them, provided they didn't 'bear down' on the rug (along with other rules such as no missile attacks, no magic, etcetera). [[MundaneSolution Bob's solution?]] [[spoiler: Roll up the rug to the stand]], [[MundaneSolution and then simply pick the opal and goblet up.]] The kicker? He solved it on his first attempt just after hearing about it.

to:

* [[http://www.kodtweb.com/2013/08/05/it-takes-a-thief-1-of-6/ Another one has him solving a challenge]] that had stumped the rest of the party, ''including'' Brian, for several hours. The challenge involved an expensive opal and goblet, placed on a stand in the middle of a large square rug. The trick was that whoever got the opal and goblet could keep them, provided they didn't 'bear down' on the rug (along with other rules such as no missile attacks, no magic, etcetera). [[MundaneSolution Bob's solution?]] [[spoiler: Roll up the rug to the stand]], [[MundaneSolution [[YouWereTryingTooHard and then simply pick the opal and goblet up.]] The kicker? He solved it on his first attempt just after hearing about it.



<<|CrowningMomentOfAwesome|>>

to:

<<|CrowningMomentOfAwesome|>>
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* At first, it seemed like selling the rights to ''Dawg : The RPG'' for a mere $75, only to see it turned into a huge hit at [=GaryCon=], was just another example of B.A.'s {{Woobie}} status. He was forced to watch as others made a fortune on the game he created, while poor B.A. received no royalties, no recognition, nothing. In "The Rumor Mill" (Issue 158), Weird Pete [[KickTheDog rubs salt in the wound]] by handing B.A. a copy of Dawg and mentioning how well it was selling for him. Later, though, in "Dawged" (Issue 177), Pete introduces B.A. to a young boy named Josh, who is a huge fan of Dawg. Josh is excited to meet the game's original author, and asks for B.A.'s autograph while telling him all about his character in the game. B.A. is touched and delighted by this, and later tells Pete that he feels like [[{{Peanuts}} Charlie Brown]] finally kicking the football. And then later, in "Fishing Expedition" (Issue 224), Gary Jackson himself asks B.A. for additional material for Dawg, and offers to give him shared credit for the end product. This, in turn, leads to yet another happy moment for B.A. in "A Booth For Two" (Issue 225), as Patty gushes with excitement over B.A.'s opportunity with Hard 8 (and flirts with B.A. at the same time).
Is there an issue? Send a MessageReason:
Not a trope.


* At one point, Brian plays a Spaceship racing game with the Black Hands (think [[WackyRaces Wacky Races]], but in space and with guns instead of gadgets). The other players have built themselves varying types of ships which they believe will let them win the race. Brian, we soon find, has essentially built a mini [[StarWars Death Star]], and plans to win by being [[LastManStanding the last Ship on the board.]] The kicker? He had made a bet with Stevil beforehand, that "forty bucks say you don't win." Stevil ends up taking him out kamikaze-style by ramming him...but Brian wins the bet anyway. Because since they were ''both'' dead, neither of them won. And the [[ExactWords terms of the bet]] said that Brian won the money if Stevil didn't win. Stevil wound up relenting and paying up.

to:

* At one point, Brian plays a Spaceship racing game with the Black Hands (think [[WackyRaces Wacky Races]], but in space and with guns instead of gadgets). The other players have built themselves varying types of ships which they believe will let them win the race. Brian, we soon find, has essentially built a mini [[StarWars Death Star]], and plans to win by being [[LastManStanding the last Ship on the board.]] board. The kicker? He had made a bet with Stevil beforehand, that "forty bucks say you don't win." Stevil ends up taking him out kamikaze-style by ramming him...but Brian wins the bet anyway. Because since they were ''both'' dead, neither of them won. And the [[ExactWords terms of the bet]] said that Brian won the money if Stevil didn't win. Stevil wound up relenting and paying up.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* By throwing everything he had into an attack and making some exceptional rolls, Bob manages to get through Gary Jackson's character's ridiculously powerful defenses to do a single hit point of damage to him. It doesn't sound very awesome until you realise that no one has managed that ''for the last seventeen years.''
--> '''Bob:''' "Woo - he bleeds! ''The bastard bleeds!''"
Is there an issue? Send a MessageReason:
None


* At one point, Brian plays a Spaceship racing game with the Black Hands (think [[WackyRaces Wacky Races]], but in space and with guns instead of gadgets). The other players have built themselves varying types of ships which they believe will let them win the race. Brian, we soon find, has essentially built a mini [[StarWars Death Star]], and plans to win by being [[LastManStanding the last Ship on the board.]]

to:

* At one point, Brian plays a Spaceship racing game with the Black Hands (think [[WackyRaces Wacky Races]], but in space and with guns instead of gadgets). The other players have built themselves varying types of ships which they believe will let them win the race. Brian, we soon find, has essentially built a mini [[StarWars Death Star]], and plans to win by being [[LastManStanding the last Ship on the board.]]]] The kicker? He had made a bet with Stevil beforehand, that "forty bucks say you don't win." Stevil ends up taking him out kamikaze-style by ramming him...but Brian wins the bet anyway. Because since they were ''both'' dead, neither of them won. And the [[ExactWords terms of the bet]] said that Brian won the money if Stevil didn't win. Stevil wound up relenting and paying up.
Is there an issue? Send a MessageReason:
None


--> '''Pete Skipowski:''' What the hell is that supposed to mean?"

to:

--> '''Pete Skipowski:''' What the hell is that supposed to mean?"mean?
Is there an issue? Send a MessageReason:
None


* After [[spoiler: Gary Jackson's Death]],Jo-Jo give a speak that is as Heartwarming as it is Awesome that shows their loyalty and love for the Company and for HackMaster. Here's a fragment of it:
--> '''Jo-Jo:''' We've been pulling together around here for twenty years! And not on some fat lawyer's salary either! Most of us work here because we love our jobs, Mr. Reynolds. It pays jack-squat but that's never been the issue! It isn't about money with us. Like you said we believe in our product.

to:

* After [[spoiler: Gary Jackson's Death]],Jo-Jo give a speak that is as Heartwarming as it is Awesome that shows their loyalty and love for the Company and for HackMaster. Here's a fragment of it:
HackMaster.
--> '''Jo-Jo:''' We've been pulling together around here for twenty years! And not on some fat lawyer's salary either! Most of us work here because we love our jobs, Mr. Reynolds. It pays jack-squat but that's never been the issue! It isn't about money with us. Like you said we believe in our product.either!
Is there an issue? Send a MessageReason:
None


---> '''Jo-Jo:''' He told me "If you growl loud enough and make a lot of noise people tend to notice you've forgotten your pants and that you're standing in your underwear."
---> '''Pete Skipowski:''' What the hell is that supposed to mean?"
---> '''Jo-Jo:''' I think it was Gary speak for 'The Game Must Go On!' You take control of a bad situation and ride it out.

to:

---> --> '''Jo-Jo:''' He told me "If you growl loud enough and make a lot of noise people tend to notice you've forgotten your pants and that you're standing in your underwear."
---> --> '''Pete Skipowski:''' What the hell is that supposed to mean?"
---> --> '''Jo-Jo:''' I think it was Gary speak for 'The Game Must Go On!' You take control of a bad situation and ride it out.



----> '''Jo-Jo:''' We've been pulling together around here for twenty years! And not on some fat lawyer's salary either! Most of us work here because we love our jobs, Mr. Reynolds. It pays jack-squat but that's never been the issue! It isn't about money with us. Like you said we believe in our product.

to:

----> --> '''Jo-Jo:''' We've been pulling together around here for twenty years! And not on some fat lawyer's salary either! Most of us work here because we love our jobs, Mr. Reynolds. It pays jack-squat but that's never been the issue! It isn't about money with us. Like you said we believe in our product.
Is there an issue? Send a MessageReason:
None


----> '''Jo-Jo:''' He told me "If you growl loud enough and make a lot of noise people tend to notice you've forgotten your pants and that you're standing in your underwear."
----> '''Pete Skipowski:''' What the hell is that supposed to mean?"
----> '''Jo-Jo:''' I think it was Gary speak for 'The Game Must Go On!' You take control of a bad situation and ride it out.

to:

----> ---> '''Jo-Jo:''' He told me "If you growl loud enough and make a lot of noise people tend to notice you've forgotten your pants and that you're standing in your underwear."
----> ---> '''Pete Skipowski:''' What the hell is that supposed to mean?"
----> ---> '''Jo-Jo:''' I think it was Gary speak for 'The Game Must Go On!' You take control of a bad situation and ride it out.

Added: 1215

Changed: 1

Is there an issue? Send a MessageReason:
None


* Why should you never touch another man's dice? Because they may go ballistic and assault you, as poor Nitro found out with Bob at a Hackcon. Mostly a Moment of Funny, but some awesomeness when you consider that Nitro is a hulking U.S. Marine veteran and Bob looks like he'd blow away in a stiff breeze).

to:

* Why should you never touch another man's dice? Because they may go ballistic and assault you, as poor Nitro found out with Bob at a Hackcon. Mostly a Moment of Funny, but some awesomeness when you consider that Nitro is a hulking U.S. Marine veteran and Bob looks like he'd blow away in a stiff breeze).breeze.


Added DiffLines:

[[folder:Hard Eight]]
*Though we only hear of it second-hand from Jo-Jo, Gary Jackson once ran an important tournament, despite losing his planned adventure and notes with his luggage at the airport, by using 'nothing but the Random Dungeon and Random Monster Tables from the Gamemaster's Guide', and pulls it off without anyone realizing.
----> '''Jo-Jo:''' He told me "If you growl loud enough and make a lot of noise people tend to notice you've forgotten your pants and that you're standing in your underwear."
----> '''Pete Skipowski:''' What the hell is that supposed to mean?"
----> '''Jo-Jo:''' I think it was Gary speak for 'The Game Must Go On!' You take control of a bad situation and ride it out.
* After [[spoiler: Gary Jackson's Death]],Jo-Jo give a speak that is as Heartwarming as it is Awesome that shows their loyalty and love for the Company and for HackMaster. Here's a fragment of it:
----> '''Jo-Jo:''' We've been pulling together around here for twenty years! And not on some fat lawyer's salary either! Most of us work here because we love our jobs, Mr. Reynolds. It pays jack-squat but that's never been the issue! It isn't about money with us. Like you said we believe in our product.
[[/folder]]
Is there an issue? Send a MessageReason:
None


* Sara gets one during a game of Hackbeard (a pirate RPG), where Bob, Dave, and Brian (playing Captain, First Mate, and Quartermaster respectively) are living lives of luxury on their ship via abusing their power greatly and being Jerks to their (NPC) crew, with Sara (the Boatswain) trying to act like a benevolent swashbuckler. Eventually, the crew mutiny, and [[http://www.kodtweb.com/2011/07/07/mutiny-on-the-hackbeth-2/ Sara convinces the guys to let her handle this.]] The result is that while she successfully stops the mutiny, [[GoneHorriblyRight the crew now want her to be Captain]]. Sara decides to accept, [[http://www.kodtweb.com/2011/07/13/pirate-strip-finale/ and then basically gets payback on the guys via roleplaying and the NPC crew]]

to:

* Sara gets one during a game of Hackbeard (a pirate RPG), where Bob, Dave, and Brian (playing Captain, First Mate, and Quartermaster respectively) are living lives of luxury on their ship via abusing their power greatly and being Jerks to their (NPC) crew, with Sara (the Boatswain) trying to act like a benevolent swashbuckler. Eventually, the crew mutiny, and [[http://www.kodtweb.com/2011/07/07/mutiny-on-the-hackbeth-2/ Sara convinces the guys to let her handle this.]] The result is that while she successfully stops the mutiny, [[GoneHorriblyRight the crew now want her to be as Captain]]. Sara decides to accept, [[http://www.kodtweb.com/2011/07/13/pirate-strip-finale/ and then basically gets payback on the guys via roleplaying and the NPC crew]]crew.]]
Is there an issue? Send a MessageReason:
None


[[folder:Sara.]]
* Sara gets one during a game of Hackbeard (a pirate RPG), where Bob, Dave, and Brian (playing Captain, First Mate, and Quartermaster respectively) are living lives of luxury on their ship via abusing their power greatly and being Jerks to their (NPC) crew, with Sara (the Boatswain) trying to act like a benevolent swashbuckler. Eventually, the crew mutiny, and [[http://www.kodtweb.com/2011/07/07/mutiny-on-the-hackbeth-2/ Sara convinces the guys to let her handle this.]] The result is that while she successfully stops the mutiny, [[GoneHorriblyRight the crew now want her to be Captain]]. Sara decides to accept, [[http://www.kodtweb.com/2011/07/13/pirate-strip-finale/ and then basically gets payback on the guys via roleplaying and the NPC crew]].

to:

[[folder:Sara.]]
[[folder:Sara]]
* Sara gets one during a game of Hackbeard (a pirate RPG), where Bob, Dave, and Brian (playing Captain, First Mate, and Quartermaster respectively) are living lives of luxury on their ship via abusing their power greatly and being Jerks to their (NPC) crew, with Sara (the Boatswain) trying to act like a benevolent swashbuckler. Eventually, the crew mutiny, and [[http://www.kodtweb.com/2011/07/07/mutiny-on-the-hackbeth-2/ Sara convinces the guys to let her handle this.]] The result is that while she successfully stops the mutiny, [[GoneHorriblyRight the crew now want her to be Captain]]. Sara decides to accept, [[http://www.kodtweb.com/2011/07/13/pirate-strip-finale/ and then basically gets payback on the guys via roleplaying and the NPC crew]].crew]]
Is there an issue? Send a MessageReason:
None








* Sara gets one during a game of Hackbeard (a pirate RPG), where Bob, Dave, and Brian (playing Captain, First Mate, and Quartermaster respectively) are living lives of luxury on their ship via abusing their power greatly and being Jerks to their (NPC) crew, whilst Sara (the Boatswain) is trying to act like a benevolent swashbuckler. Eventually, the crew mutiny, and [[http://www.kodtweb.com/2011/07/07/mutiny-on-the-hackbeth-2/ Sara convinces the guys to let her handle this.]] The result is that while she successfully stops the mutiny, [[GoneHorriblyRight the crew now want her to be Captain]]. Sara decides to accept, [[http://www.kodtweb.com/2011/07/13/pirate-strip-finale/ and then basically gets payback on the guys via roleplaying and the NPC crew]].

to:

* Sara gets one during a game of Hackbeard (a pirate RPG), where Bob, Dave, and Brian (playing Captain, First Mate, and Quartermaster respectively) are living lives of luxury on their ship via abusing their power greatly and being Jerks to their (NPC) crew, whilst with Sara (the Boatswain) is trying to act like a benevolent swashbuckler. Eventually, the crew mutiny, and [[http://www.kodtweb.com/2011/07/07/mutiny-on-the-hackbeth-2/ Sara convinces the guys to let her handle this.]] The result is that while she successfully stops the mutiny, [[GoneHorriblyRight the crew now want her to be Captain]]. Sara decides to accept, [[http://www.kodtweb.com/2011/07/13/pirate-strip-finale/ and then basically gets payback on the guys via roleplaying and the NPC crew]].


Added DiffLines:



Added DiffLines:



Added DiffLines:



Added DiffLines:



Added DiffLines:

Added: 177

Changed: 200

Is there an issue? Send a MessageReason:
None





[[folder: B.A.]]
* B.A. usually the timid milquetoast of the group and [[ButtMonkey Butt Monkey]] to the Untouchable Trio’s antics, [[BewareTheNiceOnes still manages to get some awesome moments.]]

to:


[[folder: B.A.]]
* B.A. usually the timid milquetoast of the group and [[ButtMonkey Butt Monkey]] to the Untouchable Trio’s antics, [[BewareTheNiceOnes still manages to get some awesome moments.]]



* Brian, thanks to being a former GM and a [[RulesLawyer Rules Lawyer]], has incurred approximately fifty of these over the course of the comic, none of which can be deemed more awesome than the other.

to:

* Brian, thanks to being a former GM and a [[RulesLawyer Rules Lawyer]], has incurred approximately fifty of these over the course of the comic, none of which can be deemed more awesome than the other.

Added: 3066

Changed: 9307

Removed: 1269

Is there an issue? Send a MessageReason:
None


For a gamer comic, Knights has these in a surprising number.
* Brian, thanks to being a former GM and a [[RulesLawyer Rules Lawyer]], has incurred approximately fifty of these over the course of the comic, none of which can be deemed more awesome than the other. These include:
** Throwing a stake at a vampire lord and killing him at first level in a HeroicSacrifice. Additionally, he did it partly as revenge for a previous decision made by B.A. which killed off one of Brian's characters.
** Destroying B.A.'s massive adventure 30 years in the making by collapsing a support column in the basement.
** [[CrazyPrepared He has contingencies for everything.]] His most elaborate being the meticulous journals he keeps and the procedures he has in place to guarantee that those journals make it to his protege (who he usually has trained and equipped by the time he dies). One example of these contingencies is having some of his spells tattooed on the backs of Bob's and Dave's characters in case he's in a situation where he doesn't have a spellbook.
** He prepared a wish consisting of one massive run on sentence consulting the Hackmaster book of legal definitions and retaining the services of a paralegal just to make sure it was ironclad. It granted him immortality. B.A. needed the help of several local Gamemasters to uncover a flaw in the wish (the only one being that his immortal status made it so a deity could get revenge on him and he had already earned the enmity of multiple deities.) At that point, a clause in the wish reversed all of its effects and granted Brian a 25,000 gold piece consolation prize.
** At one point, Brian plays a Spaceship racing game with the Black Hands (think [[WackyRaces Wacky Races]], but in space and with guns instead of gadgets). The other players have built themselves varying types of ships which they believe will let them win the race. Brian, we soon find, buys a BFG called the Death's Head Turret, the computers needed to use it, shields, and a load of generators to power both the gun and the shields. He's essentially built a mini [[StarWars Death Star]], and plans to win by being [[LastManStanding the last Ship on the board.]]

to:

For a gamer comic, Knights Of The Dinner Table has these in a surprising number.
* Brian, thanks to being a former GM and a [[RulesLawyer Rules Lawyer]], has incurred approximately fifty of these over the course of the comic, none of which can be deemed more awesome than the other. These include:
** Throwing a stake at a vampire lord and killing him at first level in a HeroicSacrifice. Additionally, he did it partly as revenge for a previous decision made by
[[foldercontrol]]
[[folder:
B.A. which killed off one of Brian's characters.\n** Destroying ]]
*
B.A.'s massive adventure 30 years in the making by collapsing a support column in the basement.
** [[CrazyPrepared He has contingencies for everything.]] His most elaborate being the meticulous journals he keeps and the procedures he has in place to guarantee that those journals make it to his protege (who he
usually has trained the timid milquetoast of the group and equipped by [[ButtMonkey Butt Monkey]] to the time he dies). One example of these contingencies is having Untouchable Trio’s antics, [[BewareTheNiceOnes still manages to get some awesome moments.]]
* Any occasion when B.A. gets the better of the Knights, especially when it isn't a momentary victory, but an outright success.
* One
of his spells tattooed on best was when the backs Black Hands took out the Knights paintball team (in a LARP game called Urban Assassin). When the Black Hands were celebrating their apparent victory, Gordo's Dalek costume opened up to show B.A. GunsAkimbo and he singlehandedly dispatched the whole group. He apparently recruited Sara to help him kidnap Gordo so he could pull a Trojan Horse tactic.
* In a previous strip (Ship
of Fools), Brian manages to get B.A. to run their HackMaster Campaign for their SpackHack characters, when B.A. was trying to avoid HackMaster for a session (see Brian’s Folder) Later, in 'The Turn About', B.A. gets his revenge. How? He has a Holodeck crash and malfunction, causing the Hologram HackMaster [=NPCs=] and Monsters to spill out into the rest of the ship. The whole thing soon dissolves into chaos:
--> '''Bob:''' I'm telling ya we got freaking Orcs over-running Decks 5 through 11! We got a Spiny-backed Blue Ridge Dragon in the Mess Hall! '''The Ship is lost!''' I say we blow the reactor and take our chance in the Vac Suits!
--> '''Dave:''' Vac Suits?! You mean leave the Ship?! Are you nuts?!
--> '''Sara:''' I still say we try to crash the computer again.
--> '''Brian:''' What have I done? '''I've created the Ultimate Monster!'''
--> '''B.A. (thinking):''' ''Payback is sweet!''
** As well as 'The Turn About' featured above, there's 'Armload of Trouble', where B.A. uses 'the fabled ruby of Wun-Kai' as bait for [[HandInTheHole a dismemberment trap]]. The result:
Bob's and thief loses both of his arms, whilst Dave's characters in case he's in a situation where he doesn't have a spellbook.
** He prepared a wish consisting of
fighter only loses one massive run on sentence consulting arm, but as such cannot wield his Hackmaster+12.
--> '''B.A.''' I've said it before and I'll say it again-- There's no party too powerful that a good trap can't bring down.
* In another session, Brian is prepping a fireball that will kill a group of skeletons without hurting
the party by using the exact dimensions of the room the Knights are fighting in. He does kill the skeletons, but B.A. informs him that the entire party has also suffered damage. Why? Because Brian didn't deduct the volume within the room taken up by the skeletons.
* 'Wager Me This' & 'Coal-lateral:' B.A. pulls a simple effective trick over Brian's usual trickery. He calls the HackMaster Support Line for a 'Class IV' Riddle.... and pays an extra 10 dollars for 'Player Non-Disclosure', meaning when Brian, not recognizing the riddle, tries calling the line he gets nowhere.
* B.A.'s old failed game DAWG the RPG. A game designed to systemize role playing a dog. After years of being regarded as a failure, he finally gets an offer to buy the rights to the game for 75 bucks. Unbeknownst to him, the game was bought by Gary Jackson himself and rereleased (barely altered at that). Furthermore, the early sales of the game helped Jackson make enough money to buy back the rights to
Hackmaster book of legal definitions and retaining the services of a paralegal just to make sure it was ironclad. It granted him immortality.from Heidi. B.A. needed the help of several local Gamemasters to uncover a flaw in the wish (the only one being that his immortal status made it so a deity could get revenge on him helped save HackMaster for everybody and he had already earned the enmity of multiple deities.) At that point, a clause in the wish reversed all of its effects and granted Brian a 25,000 gold piece consolation prize.
** At one point, Brian plays a Spaceship racing game with the Black Hands (think [[WackyRaces Wacky Races]], but in space and with guns instead of gadgets). The other players have built themselves varying types of ships which they believe will let them win the race. Brian, we soon find, buys a BFG called the Death's Head Turret, the computers needed to use it, shields, and a load of generators to power both the gun and the shields. He's essentially built a mini [[StarWars Death Star]], and plans to win by being [[LastManStanding the last Ship on the board.]]
doesn't even know it.
[[/folder]]
[[folder:Bob]]



** [[http://www.kodtweb.com/2013/08/05/it-takes-a-thief-1-of-6/ Another one has him solving a challenge]] that had stumped the rest of the party, ''including'' Brian, for several hours. The challenge involved an expensive opal and goblet, placed on a stand in the middle of a large square rug. The trick was that whoever got the opal and goblet could keep them, provided they didn't 'bear down' on the rug (along with other rules such as no missile attacks, no magic, etcetera). [[MundaneSolution Bob's solution?]] [[spoiler: Roll up the rug to the stand]], [[MundaneSolution and then simply pick the opal and goblet up.]] The kicker? He solved it on his first attempt just after hearing about it.
** He also managed to disarm a ''nuclear bomb''. How did he do it? Removing the timer's triple-A battery.
* B.A. usually the timid milquetoast of the group, [[BewareTheNiceOnes gets some of these.]] One of his best was when the Black Hands took out the Knights paintball team (in a LARP game called Urban Assassin). When the Black Hands were celebrating their apparent victory, Gordo's Dalek costume opened up to show B.A. GunsAkimbo and he singlehandedly dispatched the whole group. He apparently recruited Sara to help him kidnap Gordo so he could pull a Trojan Horse tactic.
* The Tremble/[[spoiler: Carvin' Marvin]] storyarc had one for each of the knights [[spoiler: including Johnny]] as well as [[spoiler: Nitro]].
** Even [[TheDitz Dave]] of all people, using a simple ruse to trick '''Brian''' into launching his plan to take out Dave prematurely.
----> '''Brian:''' I blew my entire ''wad'' of tactical spells on a fricking ''illusion''?[[OhCrap *gulp*]]
* [[http://www.kenzerco.com/forums/showthread.php?t=47617 Jolly R Blackburn linked to our main article.]] And the fans are pretty impressed with it.
* Years of in-game (and publication) time came to a head in #187 with the Untouchable Trio +1 inadvertently liberating thousands of people trapped in an alternate dimension. Now, if only they'd ''meant'' to.
* The Garycon Arc, [[http://www.kodtweb.com/2011/10/13/event-2307-3/ specifically the D-Day LARP.]] Also overlaps frequently with Crowning Moment of Funny.
* Sara gets one during a game of Hackbeard (a pirate RPG), where Bob, Dave, and Brian (playing Captain, First Mate, and Quartermaster respectively) are living lives of luxury on their ship via abusing their power greatly and being Jerks to their (NPC) crew, whilst Sara (the Boatswain) is trying to act like a benevolent swashbuckler. Eventually, the crew mutiny, and [[http://www.kodtweb.com/2011/07/07/mutiny-on-the-hackbeth-2/ Sara convinces the guys to let her handle this.]] The result is that while she successfully stops the mutiny, [[GoneHorriblyRight the crew now want her to be Captain]]. Sara decides to accept, [[http://www.kodtweb.com/2011/07/13/pirate-strip-finale/ and then basically gets payback on the guys via roleplaying and the NPC crew]].

to:

** * [[http://www.kodtweb.com/2013/08/05/it-takes-a-thief-1-of-6/ Another one has him solving a challenge]] that had stumped the rest of the party, ''including'' Brian, for several hours. The challenge involved an expensive opal and goblet, placed on a stand in the middle of a large square rug. The trick was that whoever got the opal and goblet could keep them, provided they didn't 'bear down' on the rug (along with other rules such as no missile attacks, no magic, etcetera). [[MundaneSolution Bob's solution?]] [[spoiler: Roll up the rug to the stand]], [[MundaneSolution and then simply pick the opal and goblet up.]] The kicker? He solved it on his first attempt just after hearing about it.
** * He also managed to disarm a ''nuclear bomb''. How did he do it? Removing the timer's triple-A battery.
* B.A. usually the timid milquetoast of the group, [[BewareTheNiceOnes gets some of these.]] One of his best was when the Black Hands took Why should you never touch another man's dice? Because they may go ballistic and assault you, as poor Nitro found out the Knights paintball team (in a LARP game called Urban Assassin). When the Black Hands were celebrating their apparent victory, Gordo's Dalek costume opened up to show B.A. GunsAkimbo and he singlehandedly dispatched the whole group. He apparently recruited Sara to help him kidnap Gordo so he could pull a Trojan Horse tactic.
* The Tremble/[[spoiler: Carvin' Marvin]] storyarc had one for each of the knights [[spoiler: including Johnny]] as well as [[spoiler: Nitro]].
** Even [[TheDitz Dave]] of all people, using a simple ruse to trick '''Brian''' into launching his plan to take out Dave prematurely.
----> '''Brian:''' I blew my entire ''wad'' of tactical spells on a fricking ''illusion''?[[OhCrap *gulp*]]
* [[http://www.kenzerco.com/forums/showthread.php?t=47617 Jolly R Blackburn linked to our main article.]] And the fans are pretty impressed
with it.
* Years of in-game (and publication) time came to
Bob at a head in #187 with the Untouchable Trio +1 inadvertently liberating thousands of people trapped in an alternate dimension. Now, if only they'd ''meant'' to.
* The Garycon Arc, [[http://www.kodtweb.com/2011/10/13/event-2307-3/ specifically the D-Day LARP.]] Also overlaps frequently with Crowning
Hackcon. Mostly a Moment of Funny.
*
Funny, but some awesomeness when you consider that Nitro is a hulking U.S. Marine veteran and Bob looks like he'd blow away in a stiff breeze).
[[/folder]]
[[folder:Sara.]]
*
Sara gets one during a game of Hackbeard (a pirate RPG), where Bob, Dave, and Brian (playing Captain, First Mate, and Quartermaster respectively) are living lives of luxury on their ship via abusing their power greatly and being Jerks to their (NPC) crew, whilst Sara (the Boatswain) is trying to act like a benevolent swashbuckler. Eventually, the crew mutiny, and [[http://www.kodtweb.com/2011/07/07/mutiny-on-the-hackbeth-2/ Sara convinces the guys to let her handle this.]] The result is that while she successfully stops the mutiny, [[GoneHorriblyRight the crew now want her to be Captain]]. Sara decides to accept, [[http://www.kodtweb.com/2011/07/13/pirate-strip-finale/ and then basically gets payback on the guys via roleplaying and the NPC crew]].



* 'Ship of Fools' and 'The Turn About': Another awesome moment for Brian, and one of the few times B.A. succeeds against the rest of the Knights.
** In 'Ship of Fools', B.A. runs a campaign of SpaceHack, which ticks off the Knights (except Sara) since they wanted to play HackMaster. During the game, they come into possession of a derelict spaceship. Whilst repairing it, Brian discovers that the ship has a Holodeck. The result? Brian repairs and reprograms the Holodeck to play Hackmaster, meaning their SpaceHack characters are playing their Hackmaster Campaign--which is what they (the Knights) wanted to play in the first place.
** Later, in 'The Turn About', B.A. gets his revenge. How? He has the Holodeck crash and malfunction, causing the Hologram HackMaster [=NPCs=] and Monsters to spill out into the rest of the ship. The whole thing soon dissolves into chaos:
--> '''Bob:''' I'm telling ya we got freaking Orcs over-running Decks 5 through 11! We got a Spiny-backed Blue Ridge Dragon in the Mess Hall! '''The Ship is lost!''' I say we blow the reactor and take our chance in the Vac Suits!
--> '''Dave:''' Vac Suits?! You mean leave the Ship?! Are you nuts?!
--> '''Sara:''' I still say we try to crash the computer again.
--> '''Brian:''' What have I done? '''I've created the Ultimate Monster!'''
--> '''B.A. (thinking):''' ''Payback is sweet!''
* Any occasion when B.A. gets the better of the Knights, especially when it isn't a momentary victory, but an outright success.
** As well as 'The Turn About' featured above, there's 'Armload of Trouble', where B.A. uses 'the fabled ruby of Wun-Kai' as bait for [[HandInTheHole a dismemberment trap]]. The result: Bob's thief loses both of his arms, whilst Dave's fighter only loses one arm, but as such cannot wield his Hackmaster+12.
--> '''B.A.''' I've said it before and I'll say it again-- There's no party too powerful that a good trap can't bring down.
** In another session, Brian is prepping a fireball that will kill a group of skeletons without hurting the party by using the exact dimensions of the room the Knights are fighting in. He does kill the skeletons, but B.A. informs him that the entire party has also sufferred damage. Why? Because Brian didn't deduct the volume within the room taken up by the skeletons.
** 'Wager Me This' & 'Coal-lateral:' B.A. pulls a simple effective trick over Brian's usual trickery. He calls the HackMaster Support Line for a 'Class IV' Riddle.... and pays an extra 10 dollars for 'Player Non-Disclosure', meaning when Brian, not recognizing the riddle, tries calling the line he gets nowhere.
* Why should you never touch another man's dice? Because they may go ballistic and assault you, as poor Nitro found out with Bob at a Hackcon. Mostly a Moment of Funny, but some awesomeness when you consider what Bob and Nitro look like (think David and Goliath -- Nitro is a hulking U.S. Marine veteran and Bob looks like he'd blow away in a stiff breeze).

to:

[[/folder]]
[[folder:Dave]]

[[/folder]]
[[folder:Brian]]
* 'Ship of Fools' Brian, thanks to being a former GM and 'The Turn About': Another a [[RulesLawyer Rules Lawyer]], has incurred approximately fifty of these over the course of the comic, none of which can be deemed more awesome moment than the other.
* Throwing a stake at a vampire lord and killing him at first level in a HeroicSacrifice. Additionally, he did it partly as revenge
for Brian, and one of the few times a previous decision made by B.A. succeeds against which killed off one of Brian's characters.
* Destroying B.A.'s massive adventure 30 years in
the rest of making by collapsing a support column in the Knights.
basement.
* [[CrazyPrepared He has contingencies for everything.]] His most elaborate being the meticulous journals he keeps and the procedures he has in place to guarantee that those journals make it to his protege (who he usually has trained and equipped by the time he dies).
** Another example of these contingencies is having some of his spells tattooed on the backs of Bob's and Dave's characters in case he's in a situation where he doesn't have a spellbook.
* He once prepared a wish consisting of one massive run on sentence consulting the Hackmaster book of legal definitions and retaining the services of a paralegal just to make sure it was ironclad. It granted him immortality. B.A. needed the help of several local Gamemasters to uncover a flaw in the wish (the only one being that his immortal status made it so a deity could get revenge on him and he had already earned the enmity of multiple deities.) At that point, a clause in the wish reversed all of its effects and granted Brian a 25,000 gold piece consolation prize.
* At one point, Brian plays a Spaceship racing game with the Black Hands (think [[WackyRaces Wacky Races]], but in space and with guns instead of gadgets). The other players have built themselves varying types of ships which they believe will let them win the race. Brian, we soon find, has essentially built a mini [[StarWars Death Star]], and plans to win by being [[LastManStanding the last Ship on the board.]]
*
In 'Ship of Fools', B.A. runs a campaign of SpaceHack, which ticks off the Knights (except Sara) since they wanted to play HackMaster. During the game, they come into possession of a derelict spaceship. Whilst repairing it, Brian discovers that the ship has a Holodeck. The result? Brian repairs and reprograms the Holodeck to play Hackmaster, meaning their SpaceHack characters are playing their Hackmaster Campaign--which is what they (the Knights) wanted to play in the first place.
** Later, in 'The Turn About', B.A. gets his revenge. How? He has the Holodeck crash and malfunction, causing the Hologram HackMaster [=NPCs=] and Monsters to spill out into the rest of the ship. The whole thing soon dissolves into chaos:
--> '''Bob:''' I'm telling ya we got freaking Orcs over-running Decks 5 through 11! We got a Spiny-backed Blue Ridge Dragon in the Mess Hall! '''The Ship is lost!''' I say we blow the reactor and take our chance in the Vac Suits!
--> '''Dave:''' Vac Suits?! You mean leave the Ship?! Are you nuts?!
--> '''Sara:''' I still say we try to crash the computer again.
--> '''Brian:''' What have I done? '''I've created the Ultimate Monster!'''
--> '''B.A. (thinking):''' ''Payback is sweet!''
* Any occasion when B.A. gets the better of the Knights, especially when it isn't a momentary victory, but an outright success.
** As well as 'The Turn About' featured above, there's 'Armload of Trouble', where B.A. uses 'the fabled ruby of Wun-Kai' as bait for [[HandInTheHole a dismemberment trap]]. The result: Bob's thief loses both of his arms, whilst Dave's fighter only loses one arm, but as such cannot wield his Hackmaster+12.
--> '''B.A.''' I've said it before and I'll say it again-- There's no party too powerful that a good trap can't bring down.
** In another session, Brian is prepping a fireball that will kill a group of skeletons without hurting the party by using the exact dimensions of the room the Knights are fighting in. He does kill the skeletons, but B.A. informs him that the entire party has also sufferred damage. Why? Because Brian didn't deduct the volume within the room taken up by the skeletons.
** 'Wager Me This' & 'Coal-lateral:' B.A. pulls a simple effective trick over Brian's usual trickery. He calls the HackMaster Support Line for a 'Class IV' Riddle.... and pays an extra 10 dollars for 'Player Non-Disclosure', meaning when Brian, not recognizing the riddle, tries calling the line he gets nowhere.
* Why should you never touch another man's dice? Because they may go ballistic and assault you, as poor Nitro found out with Bob at a Hackcon. Mostly a Moment of Funny, but some awesomeness when you consider what Bob and Nitro look like (think David and Goliath -- Nitro is a hulking U.S. Marine veteran and Bob looks like he'd blow away in a stiff breeze).
[[/folder]]
[[folder:The Black Hands]]



* B.A.'s old failed game DAWG the RPG. A game designed to systemize role playing a dog. After years of being regarded as a failure, he finally gets an offer to buy the rights to the game for 75 bucks. Unbeknownst to him, the game was bought by Gary Jackson himself and rereleased (barely altered at that). Furthermore, the early sales of the game helped Jackson make enough money to buy back the rights to Hackmaster from Heidi. B.A. helped save Hackmaster for everybody and he doesn't even know it.

to:

[[/folder]]
[[folder:Other]]
* B.A.'s old failed game DAWG the RPG. A game designed to systemize role playing a dog. After years of being regarded as a failure, he finally gets an offer to buy the rights to the game The Tremble/[[spoiler: Carvin' Marvin]] story arc had one for 75 bucks. Unbeknownst to him, the game was bought by Gary Jackson himself and rereleased (barely altered at that). Furthermore, the early sales each of the game helped Jackson make enough money knights [[spoiler: including Johnny]] as well as [[spoiler: Nitro]].
** Even [[TheDitz Dave]] of all people, using a simple ruse
to buy back trick '''Brian''' into launching his plan to take out Dave prematurely.
----> '''Brian:''' I blew my entire ''wad'' of tactical spells on a fricking ''illusion''?[[OhCrap *gulp*]]
* [[http://www.kenzerco.com/forums/showthread.php?t=47617 Jolly R Blackburn linked to our main article.]] And
the rights fans are pretty impressed with it.
* Years of in-game (and publication) time came
to Hackmaster from Heidi. B.A. helped save Hackmaster for everybody and he doesn't even know it.a head in #187 with the Untouchable Trio +1 inadvertently liberating thousands of people trapped in an alternate dimension. Now, if only they'd ''meant'' to....
* The Garycon Arc, [[http://www.kodtweb.com/2011/10/13/event-2307-3/ specifically the D-Day LARP.]] Also overlaps frequently with Crowning Moment of Funny.
[[/folder]]
Is there an issue? Send a MessageReason:
None
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Even [[TheDitz Dave]] of all people, using a simple ruse to trick '''Brian''' into launching his plan to take out Dave prematurely.
----> '''Brian:''' I blew my entire ''wad'' of tactical spells on a fricking ''illusion''?[[OhCrap *gulp*]]
Is there an issue? Send a MessageReason:
None


** In 'Ship of Fools', B.A. runs a campaign of SpaceHack, which ticks off the Knights (except Sara) since they wanted to play HackMaster. During the game, they come into possession of a derelict spaceship. Whilst repairing it, Brian discovers that the ship has a Holodeck. The result? Brian repairs and reprograms the Holodeck to play Hackmaster, meaning their SpaceHack characters are playing their Hackmaster Campaign- which is what they (the Knights) wanted to play in the first place.

to:

** In 'Ship of Fools', B.A. runs a campaign of SpaceHack, which ticks off the Knights (except Sara) since they wanted to play HackMaster. During the game, they come into possession of a derelict spaceship. Whilst repairing it, Brian discovers that the ship has a Holodeck. The result? Brian repairs and reprograms the Holodeck to play Hackmaster, meaning their SpaceHack characters are playing their Hackmaster Campaign- which Campaign--which is what they (the Knights) wanted to play in the first place.



--> '''Brain:''' What have I done? '''I've created the Ultimate Monster!'''

to:

--> '''Brain:''' '''Brian:''' What have I done? '''I've created the Ultimate Monster!'''



--> '''B.A.''' I've said it before and I'll say it again- There's no party too powerful that a good trap can't bring down.

to:

--> '''B.A.''' I've said it before and I'll say it again- again-- There's no party too powerful that a good trap can't bring down.



** 'Wager Me This' & 'Coal-lateral:' B.A. pulls a simple effective trick over Brian's usually trickery. He calls the HackMaster Support Line for a 'Class IV' Riddle.... and pays an extra 10 dollars for 'Player Non-Disclosure', meaning when Brian, not recognizing the riddle, tries calling the line he gets nowhere.

to:

** 'Wager Me This' & 'Coal-lateral:' B.A. pulls a simple effective trick over Brian's usually usual trickery. He calls the HackMaster Support Line for a 'Class IV' Riddle.... and pays an extra 10 dollars for 'Player Non-Disclosure', meaning when Brian, not recognizing the riddle, tries calling the line he gets nowhere.
Is there an issue? Send a MessageReason:
None


** He also managed to disarm a ''nuclear bomb''. How did he do it? Removing the timers triple-A battery.

to:

** He also managed to disarm a ''nuclear bomb''. How did he do it? Removing the timers timer's triple-A battery.
Is there an issue? Send a MessageReason:
None



to:

* B.A.'s old failed game DAWG the RPG. A game designed to systemize role playing a dog. After years of being regarded as a failure, he finally gets an offer to buy the rights to the game for 75 bucks. Unbeknownst to him, the game was bought by Gary Jackson himself and rereleased (barely altered at that). Furthermore, the early sales of the game helped Jackson make enough money to buy back the rights to Hackmaster from Heidi. B.A. helped save Hackmaster for everybody and he doesn't even know it.

Added: 314

Changed: 221

Is there an issue? Send a MessageReason:
None


* Sara gets one during a game of Hackbeard (a pirate RPG), where Bob, Dave, and Brian (playing Captain, First Mate, and Quartermaster respectively) are living lives of luxury on their ship via abusing their power greatly and being Jerks to their (NPC) crew, whilst Sara (the Boatswain) is trying to act like a benevolent swashbuckler. Eventually, the crew mutiny, and [[http://www.kodtweb.com/2011/07/07/mutiny-on-the-hackbeth-2/ Sara convinces the guys to let her handle this.]] The result is that while she successfully stops the mutiny, [[GoneHorriblyRight the crew now want her to be Captain]]. Sara decides to accept, [[http://www.kodtweb.com/2011/07/13/pirate-strip-finale/ and then basically gets payback on the guys via roleplaying and the NPC crew]] by having the three tarred and feathered, tied up, and tossed in a long boat which has its oars broken, a hole in the bottom, a mere tin cup for bailing the water, and a load of rotten food to eat.

to:

* Sara gets one during a game of Hackbeard (a pirate RPG), where Bob, Dave, and Brian (playing Captain, First Mate, and Quartermaster respectively) are living lives of luxury on their ship via abusing their power greatly and being Jerks to their (NPC) crew, whilst Sara (the Boatswain) is trying to act like a benevolent swashbuckler. Eventually, the crew mutiny, and [[http://www.kodtweb.com/2011/07/07/mutiny-on-the-hackbeth-2/ Sara convinces the guys to let her handle this.]] The result is that while she successfully stops the mutiny, [[GoneHorriblyRight the crew now want her to be Captain]]. Sara decides to accept, [[http://www.kodtweb.com/2011/07/13/pirate-strip-finale/ and then basically gets payback on the guys via roleplaying and the NPC crew]] by having the three tarred and feathered, tied up, and tossed in a long boat which has its oars broken, a hole in the bottom, a mere tin cup for bailing the water, and a load of rotten food to eat.crew]].



** Another one occurs when Brian is prepping a fireball that will kill a group of skeletons without hurting the party by using the exact dimensions of the room the Knights are fighting in. He does kill the skeletons, but B.A. informs him that the entire party has also sufferred damage. Why? Because Brian didn't deduct the volume within the room taken up by the skeletons.

to:

** Another one occurs when In another session, Brian is prepping a fireball that will kill a group of skeletons without hurting the party by using the exact dimensions of the room the Knights are fighting in. He does kill the skeletons, but B.A. informs him that the entire party has also sufferred damage. Why? Because Brian didn't deduct the volume within the room taken up by the skeletons.skeletons.
** 'Wager Me This' & 'Coal-lateral:' B.A. pulls a simple effective trick over Brian's usually trickery. He calls the HackMaster Support Line for a 'Class IV' Riddle.... and pays an extra 10 dollars for 'Player Non-Disclosure', meaning when Brian, not recognizing the riddle, tries calling the line he gets nowhere.


Added DiffLines:

Is there an issue? Send a MessageReason:
None


** They may be a bunch of self-centered jerks, apparently the Black Hands are so good at role-playing that they convince two ex-cons that they were planning a real Bank Heist.

to:

** * They may be a bunch of self-centered jerks, but apparently the Black Hands are so good at role-playing that they convince two ex-cons that they were planning a real Bank Heist.
Is there an issue? Send a MessageReason:
None
Is there an issue? Send a MessageReason:
None


* Brian, thanks to being a former GM and a [[RulesLawyer Rules Lawyer]] has incurred approximately fifty of these over the course of the comic, none of which can be deemed more awesome than the other. These include:

to:

* Brian, thanks to being a former GM and a [[RulesLawyer Rules Lawyer]] Lawyer]], has incurred approximately fifty of these over the course of the comic, none of which can be deemed more awesome than the other. These include:



** Another one occurs when Brian is prepping a fireball that will kill a group of skeletons without hurting the party by using the exact dimensions of the room the Knights are fighting in. He does kill the skeletons, but B.A. informs him that the entire party has also suffer damage. Why? Because Brian didn't deduct the volume within the room taken up by the skeletons.

to:

** Another one occurs when Brian is prepping a fireball that will kill a group of skeletons without hurting the party by using the exact dimensions of the room the Knights are fighting in. He does kill the skeletons, but B.A. informs him that the entire party has also suffer sufferred damage. Why? Because Brian didn't deduct the volume within the room taken up by the skeletons.

Added: 175

Changed: 65

Is there an issue? Send a MessageReason:
None


* Brian has incurred approximately fifty of these over the course of the comic, none of which can be deemed more awesome than the other. These include:

to:

* Brian Brian, thanks to being a former GM and a [[RulesLawyer Rules Lawyer]] has incurred approximately fifty of these over the course of the comic, none of which can be deemed more awesome than the other. These include:



** At one point, Brian plays a Spaceship racing game with the Black Hands (think [[WackyRaces Wacky Races]], but in space and with guns instead of gadgets). The other players have built themselves varying types of ships which they believe will let them win the race. Brian, we soon find, buys a BFG called the Death's Head Turret, the computers needed to use it, shields, and a load of generators to power both the gun and the shields. He's essentially built a mini [[StarWars Death Star]], and plans to win by being[[LastManStanding the last Ship on the board.]]

to:

** At one point, Brian plays a Spaceship racing game with the Black Hands (think [[WackyRaces Wacky Races]], but in space and with guns instead of gadgets). The other players have built themselves varying types of ships which they believe will let them win the race. Brian, we soon find, buys a BFG called the Death's Head Turret, the computers needed to use it, shields, and a load of generators to power both the gun and the shields. He's essentially built a mini [[StarWars Death Star]], and plans to win by being[[LastManStanding being [[LastManStanding the last Ship on the board.]]


Added DiffLines:

** They may be a bunch of self-centered jerks, apparently the Black Hands are so good at role-playing that they convince two ex-cons that they were planning a real Bank Heist.

Added: 370

Changed: 1856

Removed: 1721

Is there an issue? Send a MessageReason:
None


** Throwing a stake at a vampire lord and killing him at first level in a HeroicSacrifice. Additionally, he did it as revenge for a previous decision made by B.A. which killed off one of Brian's characters.
** Destroying B.A.'s massive adventure 30 years in the making by collapsing a column in the basement.
** [[CrazyPrepared He has contingencies for everything.]] His most elaborate being the meticulous journals he keeps and the procedures he has in place to guarantee that those journals make it to his protege (who he usually has trained and equipped by the time he dies).
*** These contingencies include having some of his spells tattooed on the backs of Bob's and Dave's characters in case he's in a situation where he doesn't have a spellbook.

to:

** Throwing a stake at a vampire lord and killing him at first level in a HeroicSacrifice. Additionally, he did it partly as revenge for a previous decision made by B.A. which killed off one of Brian's characters.
** Destroying B.A.'s massive adventure 30 years in the making by collapsing a support column in the basement.
** [[CrazyPrepared He has contingencies for everything.]] His most elaborate being the meticulous journals he keeps and the procedures he has in place to guarantee that those journals make it to his protege (who he usually has trained and equipped by the time he dies).
*** These
dies). One example of these contingencies include is having some of his spells tattooed on the backs of Bob's and Dave's characters in case he's in a situation where he doesn't have a spellbook.



** At one point, Brian plays a Spaceship racing/fighting game with the Black Hands (think [[WackyRaces Wacky Races]], but in space and with guns instead of gadgets). The other players have built themselves varying types of ships which they believe will let them win the race. Brian, we soon find, thanks to the rules plus trading ship pieces with other players, has bought a BFG called the Death's Head Turret, the computers needed to use it, a lot of shielding, and a load of generators to power both the gun and the shields. He's essentially built a mini [[StarWars Death Star]], and plans to win not by racing but by being the [[LastManStanding the last Ship on the board.]]

to:

** At one point, Brian plays a Spaceship racing/fighting racing game with the Black Hands (think [[WackyRaces Wacky Races]], but in space and with guns instead of gadgets). The other players have built themselves varying types of ships which they believe will let them win the race. Brian, we soon find, thanks to the rules plus trading ship pieces with other players, has bought buys a BFG called the Death's Head Turret, the computers needed to use it, a lot of shielding, shields, and a load of generators to power both the gun and the shields. He's essentially built a mini [[StarWars Death Star]], and plans to win not by racing but by being the [[LastManStanding being[[LastManStanding the last Ship on the board.]]



** Another one has him solving a challenge that had stumped the rest of the party, ''including'' Brian, for several hours. The kicker? He solved it on his first attempt just after hearing about it.
** The challenge in question involved an expensive opal and goblet, placed on a stand in the middle of a large square rug. The trick was that whoever got the opal and goblet could keep them, provided they didn't 'bear down' on the rug (along with other rules such as no missile attacks, no magic, etcetera). [[MundaneSolution Bob's solution?]] [[spoiler: Roll up the rug to the stand]], [[MundaneSolution and then simply pick the opal and goblet up.]] [[http://www.kodtweb.com/2013/08/05/it-takes-a-thief-1-of-6/ The 6-page story can be seen here.]]

to:

** [[http://www.kodtweb.com/2013/08/05/it-takes-a-thief-1-of-6/ Another one has him solving a challenge challenge]] that had stumped the rest of the party, ''including'' Brian, for several hours. The kicker? He solved it on his first attempt just after hearing about it.
** The
challenge in question involved an expensive opal and goblet, placed on a stand in the middle of a large square rug. The trick was that whoever got the opal and goblet could keep them, provided they didn't 'bear down' on the rug (along with other rules such as no missile attacks, no magic, etcetera). [[MundaneSolution Bob's solution?]] [[spoiler: Roll up the rug to the stand]], [[MundaneSolution and then simply pick the opal and goblet up.]] [[http://www.kodtweb.com/2013/08/05/it-takes-a-thief-1-of-6/ The 6-page story can be seen here.]]kicker? He solved it on his first attempt just after hearing about it.



* The Garycon Arc, specifically the D-Day LARP. Also overlaps frequently with Crowning Moment of Funny. [[http://www.kodtweb.com/2011/10/13/event-2307-3/ Can be seen starting with this page.]]
* Sara gets one during a game of Hackbeard (a pirate RPG).
** Bob, Dave, and Brian (playing Captain, First Mate, and Quartermaster respectively) are living lives of luxury on their ship via abusing their power greatly and being Jerks to their (NPC) crew, whilst Sara (the Boatswain) is trying to act like a benevolent swashbuckler, and [[http://www.kodtweb.com/2011/07/05/hat-spat/ keeps getting brought down by the guys (as usual).]]
** Eventually, the crew mutiny, and [[http://www.kodtweb.com/2011/07/07/mutiny-on-the-hackbeth-2/ Sara convinces the guys to let her handle this.]] The result is that while she successfully stops the mutiny, [[GoneHorriblyRight the crew now want her to be Captain]]. Sara decides to accept, [[http://www.kodtweb.com/2011/07/13/pirate-strip-finale/ and then basically gets payback on the guys via roleplaying and the NPC crew]] by having the three tarred and feathered, tied up, and tossed in a long boat which has its oars broken, a hole in the bottom, a mere tin cup for bailing the water, and a load of rotten food to eat.

to:

* The Garycon Arc, specifically the D-Day LARP. Also overlaps frequently with Crowning Moment of Funny. [[http://www.kodtweb.com/2011/10/13/event-2307-3/ Can be seen starting specifically the D-Day LARP.]] Also overlaps frequently with this page.]]
Crowning Moment of Funny.
* Sara gets one during a game of Hackbeard (a pirate RPG).
**
RPG), where Bob, Dave, and Brian (playing Captain, First Mate, and Quartermaster respectively) are living lives of luxury on their ship via abusing their power greatly and being Jerks to their (NPC) crew, whilst Sara (the Boatswain) is trying to act like a benevolent swashbuckler, and [[http://www.kodtweb.com/2011/07/05/hat-spat/ keeps getting brought down by the guys (as usual).]]
**
swashbuckler. Eventually, the crew mutiny, and [[http://www.kodtweb.com/2011/07/07/mutiny-on-the-hackbeth-2/ Sara convinces the guys to let her handle this.]] The result is that while she successfully stops the mutiny, [[GoneHorriblyRight the crew now want her to be Captain]]. Sara decides to accept, [[http://www.kodtweb.com/2011/07/13/pirate-strip-finale/ and then basically gets payback on the guys via roleplaying and the NPC crew]] by having the three tarred and feathered, tied up, and tossed in a long boat which has its oars broken, a hole in the bottom, a mere tin cup for bailing the water, and a load of rotten food to eat.


Added DiffLines:

** Another one occurs when Brian is prepping a fireball that will kill a group of skeletons without hurting the party by using the exact dimensions of the room the Knights are fighting in. He does kill the skeletons, but B.A. informs him that the entire party has also suffer damage. Why? Because Brian didn't deduct the volume within the room taken up by the skeletons.

Top