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* While debate my be had over whether or not her actions toward Bob at the same time are justified or not, the fact that Sheila put the fear of God into ''Brian'' when he swindled Bob out of his and Sheila's rent money is an awesome moment in itself, as it kick started Brian's CharacterDevelopment and made him reexamine how he's treated all of his friends over the years.
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* [[http://www.kodtweb.com/2013/08/05/it-takes-a-thief-1-of-6/ Another one has him solving a challenge]] that had stumped the rest of the party, ''including'' Brian, for several hours. The challenge involved an expensive opal and goblet, placed on a stand in the middle of a large square rug. The trick was that whoever got the opal and goblet could keep them, provided they didn't 'bear down' on the rug (along with other rules such as no missile attacks, no magic, etcetera). [[MundaneSolution Bob's solution?]] Roll up the rug to the stand, [[YouWereTryingTooHard and then simply pick the opal and goblet up.]] The kicker? He solved it on his first attempt just after hearing about it.

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* [[http://www.[[https://web.archive.org/web/20190702180316/http://www.kodtweb.com/2013/08/05/it-takes-a-thief-1-of-6/ Another one has him solving a challenge]] that had stumped the rest of the party, ''including'' Brian, for several hours. The challenge involved an expensive opal and goblet, placed on a stand in the middle of a large square rug. The trick was that whoever got the opal and goblet could keep them, provided they didn't 'bear down' on the rug (along with other rules such as no missile attacks, no magic, etcetera). [[MundaneSolution Bob's solution?]] Roll up the rug to the stand, [[YouWereTryingTooHard and then simply pick the opal and goblet up.]] The kicker? He solved it on his first attempt just after hearing about it.
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* He also managed to disarm a ''nuclear bomb'' in a game of Hacknoia. How did he do it? Removing the timer's triple-A battery.

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* He also managed to disarm a ''nuclear bomb'' in a game of Hacknoia. How did he do it? [[CutTheJuice Removing the timer's triple-A battery.battery]].
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Removing flamebait.


* In one Dragon Magazine strip, Brian is actually agreeing with some of B.A.'s decisions because [[RulesLawyer the rules back him up,]] eventually leading Bob to attempt revenge by buying and burning a spell book Brian wanted. Brian casts a 'Woefully' Charm spell on Bob to make him hand over the book and then humiliate him...... only for Dave, [[WhatAnIdiot of all people,]] to point out that the rules say that casting a 'Woefully' class spell forces the caster to then sleep for 36 hours, allowing him to help Bob get vengeance by beheading Brian.

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* In one Dragon Magazine strip, Brian is actually agreeing with some of B.A.'s decisions because [[RulesLawyer the rules back him up,]] eventually leading Bob to attempt revenge by buying and burning a spell book Brian wanted. Brian casts a 'Woefully' Charm spell on Bob to make him hand over the book and then humiliate him...... only for Dave, [[WhatAnIdiot of all people,]] people, to point out that the rules say that casting a 'Woefully' class spell forces the caster to then sleep for 36 hours, allowing him to help Bob get vengeance by beheading Brian.
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* KODT #232: B.A. finds out Brian roped Patty into buying several boxes of Hacker Jacks under false pretenses. B.A. tracks Brian down and depends Brian refund all of Patty's money. Brian tries to weasel his way out of it, but B.A. isn't having it.

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* KODT #232: B.A. finds out Brian roped Patty into buying several boxes of Hacker Jacks under false pretenses. B.A. tracks Brian down and depends forces Brian to refund all of Patty's money. Brian tries to weasel his way out of it, but B.A. isn't having it.
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* Sara gets one during a game of Hackbeard (a pirate RPG), where Bob, Dave, and Brian (playing Captain, First Mate, and Quartermaster respectively) are living lives of luxury on their ship via abusing their power greatly and being Jerks to their (NPC) crew, with Sara (the Boatswain) trying to act like a benevolent swashbuckler. Eventually, the crew mutiny, and [[http://www.kodtweb.com/2011/07/07/mutiny-on-the-hackbeth-2/ Sara convinces the guys to let her handle this.]] The result is that while she successfully stops the mutiny, [[GoneHorriblyRight the crew now want her as Captain]]. Sara decides to accept, [[http://www.kodtweb.com/2011/07/13/pirate-strip-finale/ and then gets payback on the guys via roleplaying and the NPC crew.]]

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* Sara gets one during a game of Hackbeard (a pirate RPG), where Bob, Dave, and Brian (playing Captain, First Mate, and Quartermaster respectively) are living lives of luxury on their ship via abusing their power greatly and being Jerks to their (NPC) crew, with Sara (the Boatswain) trying to act like a benevolent swashbuckler. Eventually, the crew mutiny, and [[http://www.[[https://web.archive.org/web/20200217025906/http://www.kodtweb.com/2011/07/07/mutiny-on-the-hackbeth-2/ Sara convinces the guys to let her handle this.]] The result is that while she successfully stops the mutiny, [[GoneHorriblyRight the crew now want her as Captain]]. Sara decides to accept, [[http://www.[[https://web.archive.org/web/20200117215241/http://www.kodtweb.com/2011/07/13/pirate-strip-finale/ and then gets payback on the guys via roleplaying and the NPC crew.]]
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B.A. usually the timid milquetoast of the group and [[ButtMonkey Butt Monkey]] to the Untouchable Trio’s antics, [[BewareTheNiceOnes still manages to get some awesome moments.]]

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B.A. is usually the timid milquetoast of the group and [[ButtMonkey Butt Monkey]] to the Untouchable Trio’s antics, [[BewareTheNiceOnes still manages to get some awesome moments.]]
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* After Gary Jackson's Death, Jo-Jo give a speak that is as Heartwarming as it is Awesome that shows their loyalty and love for the Company and for TabletopGame/HackMaster.

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* After Gary Jackson's Death, Jo-Jo give a speak that is as Heartwarming as it is Awesome that shows their loyalty and love for the Company and for TabletopGame/HackMaster.Hackmaster.
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* After Gary Jackson's Death, Jo-Jo give a speak that is as Heartwarming as it is Awesome that shows their loyalty and love for the Company and for HackMaster.

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* After Gary Jackson's Death, Jo-Jo give a speak that is as Heartwarming as it is Awesome that shows their loyalty and love for the Company and for HackMaster.TabletopGame/HackMaster.
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* After Bob picks a fight in the small town of Hang Nail, resulting in the townsfolk beating the group up and dumping them miles outside of town, Bob takes advantage of the rules—one which sets the likelihood of running into beggars on a country road, and one which says a group of ten beggars counts as a mob capable of overpowering any foe—to whip up an army of over 150 beggars that lays waste to the town. Particularly awesome because B.A. didn’t realize what he was doing until it was too late.
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Spoilers shouldn't be marked on Awesome subpages.


* [[http://www.kodtweb.com/2013/08/05/it-takes-a-thief-1-of-6/ Another one has him solving a challenge]] that had stumped the rest of the party, ''including'' Brian, for several hours. The challenge involved an expensive opal and goblet, placed on a stand in the middle of a large square rug. The trick was that whoever got the opal and goblet could keep them, provided they didn't 'bear down' on the rug (along with other rules such as no missile attacks, no magic, etcetera). [[MundaneSolution Bob's solution?]] [[spoiler: Roll up the rug to the stand]], [[YouWereTryingTooHard and then simply pick the opal and goblet up.]] The kicker? He solved it on his first attempt just after hearing about it.

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* [[http://www.kodtweb.com/2013/08/05/it-takes-a-thief-1-of-6/ Another one has him solving a challenge]] that had stumped the rest of the party, ''including'' Brian, for several hours. The challenge involved an expensive opal and goblet, placed on a stand in the middle of a large square rug. The trick was that whoever got the opal and goblet could keep them, provided they didn't 'bear down' on the rug (along with other rules such as no missile attacks, no magic, etcetera). [[MundaneSolution Bob's solution?]] [[spoiler: Roll up the rug to the stand]], stand, [[YouWereTryingTooHard and then simply pick the opal and goblet up.]] The kicker? He solved it on his first attempt just after hearing about it.



* After [[spoiler: Gary Jackson's Death]],Jo-Jo give a speak that is as Heartwarming as it is Awesome that shows their loyalty and love for the Company and for HackMaster.

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* After [[spoiler: Gary Jackson's Death]],Jo-Jo Death, Jo-Jo give a speak that is as Heartwarming as it is Awesome that shows their loyalty and love for the Company and for HackMaster.



* The Tremble/[[spoiler: Carvin' Marvin]] story arc had one for each of the knights [[spoiler: including Johnny]] as well as [[spoiler: Nitro]].

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* The Tremble/[[spoiler: Carvin' Marvin]] Tremble[=/=]Carvin' Marvin story arc had one for each of the knights [[spoiler: including Johnny]] Johnny as well as [[spoiler: Nitro]].Nitro.
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* At one point, Brian plays a Spaceship racing game with the Black Hands (think ''WesternAnimation/WackyRaces'', but in space and with guns instead of gadgets). The other players have built themselves varying types of ships which they believe will let them win the race. Brian, we soon find, has essentially built a mini [[StarWars Death Star]], and plans to win by being the last Ship on the board. The kicker? He had made a bet with Stevil beforehand, that "forty bucks say you don't win." Stevil ends up taking him out kamikaze-style by ramming him...but Brian wins the bet anyway. Because since they were ''both'' dead, neither of them won. And the [[ExactWords terms of the bet]] said that Brian won the money if Stevil didn't win. Stevil wound up relenting and paying up.

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* At one point, Brian plays a Spaceship racing game with the Black Hands (think ''WesternAnimation/WackyRaces'', but in space and with guns instead of gadgets). The other players have built themselves varying types of ships which they believe will let them win the race. Brian, we soon find, has essentially built a mini [[StarWars [[Franchise/StarWars Death Star]], and plans to win by being the last Ship on the board. The kicker? He had made a bet with Stevil beforehand, that "forty bucks say you don't win." Stevil ends up taking him out kamikaze-style by ramming him...but Brian wins the bet anyway. Because since they were ''both'' dead, neither of them won. And the [[ExactWords terms of the bet]] said that Brian won the money if Stevil didn't win. Stevil wound up relenting and paying up.
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* KODT #232: B.A. finds out Brian roped Patty into buying several boxes of Hacker Jacks under false pretenses. B.A. tracks Brian down and depends Brian refund all of Party's money. Brian tries to weasel his way out of it, but B.A. isn't having it.

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* KODT #232: B.A. finds out Brian roped Patty into buying several boxes of Hacker Jacks under false pretenses. B.A. tracks Brian down and depends Brian refund all of Party's Patty's money. Brian tries to weasel his way out of it, but B.A. isn't having it.
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* KODT #232: B.A. finds out Brian roped Patty into buying several boxes of Hacker Jacks under false pretenses. B.A. tracks Brian down and depends Brian refund all of Party's money. Brian tries to weasel his way out of it, but B.A. isn't having it.
--> '''Now''' Brian!! All of it..unless you wanna find another table to game at when we get home!
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* At first, it seemed like selling the rights to ''Dawg : The RPG'' for a mere $75, only to see it turned into a huge hit at [=GaryCon=], was just another example of B.A.'s {{Woobie}} status. He was forced to watch as others made a fortune on the game he created, while poor B.A. received no royalties, no recognition, nothing. In "The Rumor Mill" (Issue 158), Weird Pete [[KickTheDog rubs salt in the wound]] by handing B.A. a copy of Dawg and mentioning how well it was selling for him. Later, though, in "Dawged" (Issue 177), Pete introduces B.A. to a young boy named Josh, who is a huge fan of Dawg. Josh is excited to meet the game's original author, and asks for B.A.'s autograph while telling him all about his character in the game. B.A. is touched and delighted by this, and later tells Pete that he feels like [[{{Peanuts}} Charlie Brown]] finally kicking the football. And then later, in "Fishing Expedition" (Issue 224), Gary Jackson himself asks B.A. for additional material for Dawg, and offers to give him shared credit for the end product. This, in turn, leads to yet another happy moment for B.A. in "A Booth For Two" (Issue 225), as Patty gushes with excitement over B.A.'s opportunity with Hard 8 (and flirts with B.A. at the same time).

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* At first, it seemed like selling the rights to ''Dawg : The RPG'' for a mere $75, only to see it turned into a huge hit at [=GaryCon=], was just another example of B.A.'s {{Woobie}} status. He was forced to watch as others made a fortune on the game he created, while poor B.A. received no royalties, no recognition, nothing. In "The Rumor Mill" (Issue 158), Weird Pete [[KickTheDog rubs salt in the wound]] by handing B.A. a copy of Dawg and mentioning how well it was selling for him. Later, though, in "Dawged" (Issue 177), Pete introduces B.A. to a young boy named Josh, who is a huge fan of Dawg. Josh is excited to meet the game's original author, and asks for B.A.'s autograph while telling him all about his character in the game. B.A. is touched and delighted by this, and later tells Pete that he feels like [[{{Peanuts}} [[Franchise/{{Peanuts}} Charlie Brown]] finally kicking the football. And then later, in "Fishing Expedition" (Issue 224), Gary Jackson himself asks B.A. for additional material for Dawg, and offers to give him shared credit for the end product. This, in turn, leads to yet another happy moment for B.A. in "A Booth For Two" (Issue 225), as Patty gushes with excitement over B.A.'s opportunity with Hard 8 (and flirts with B.A. at the same time).
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<<|CrowningMomentOfAwesome|>>

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<<|CrowningMomentOfAwesome|>>
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* Sara running a sci-fi game for the Knights and managing to keep things (mostly) on track ''and'' let the players have fun, ''at the same time'' - something practically unheard of in this comic, where the norm is that either the GM is tormenting the players or the players are wrecking the GM's plans. Even Brian tells her she's doing a great job, and he's not easily impressed.

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* When creating a Spacehack character, Brian sacrifices several points from his Intelligence Stat to gain a load of extra building points. It looks like he's been too greedy and overdone it, only for Brian to choose an addiction flaw for more building points, then choosing his addiction in the form of a drug that as a by-product boosts the addict's Intelligence, leaving Brian with all those building points and his Intelligence stat better than it originally was.

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* ''Spaced Out:''' When creating a Spacehack character, character with a military academy background, Brian sacrifices several points from his Intelligence Stat Strength, Intelligence, and Dexterity Stats to gain a load of extra building points. It looks like he's been too greedy and overdone it, only for Brian to choose an addiction flaw for more building points, then choosing his addiction in the form of a drug that as a by-product boosts the addict's Intelligence, leaving Brian with all those building points and his Intelligence stat better than not as good as it originally was.was but still above average. He then uses his background and reduced Str and Dex to be discharged from said military academy with 'separation pay', which he then uses to buy a powered suit that raises his Str and Dex near to what they were.
--> '''Brian:''' In short gentlemen, I sacrificed 27 attribute points, took a major character flaw, and ended up with a character with above average stats, 64 major skills maxed out, a powered armour suit and some pocket change. Is that Kewl or what???
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* When Bob's has to defuse a bomb in a game of Hacknoia, he initially panics because he has to cut three wires in a specific order, and his character is colour blind. It is Dave who points out that with only three wires, he has a 1-in-3 chance of getting the first wire right, and a 50-50 chance on the second.

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* When Bob's Bob has to defuse a bomb in a game of Hacknoia, he initially panics because he has to cut three wires in a specific order, and his character is colour blind. It is Dave who points out that with only three wires, he has a 1-in-3 chance of getting the first wire right, and a 50-50 chance on the second.



* When creating a Spacehack character, Brian sacrifices several points from his Intelligence Stat to gain a load of extra building points. It looks like he's been too greedy and overdone it, only for Brian to choose an addiction flaw for more building points, then choosing as his addiction a drug from some supplement material that as a by-product boosts intelligence, leaving Brian with all those building points and his Intelligence stat better than it originally was.

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* When creating a Spacehack character, Brian sacrifices several points from his Intelligence Stat to gain a load of extra building points. It looks like he's been too greedy and overdone it, only for Brian to choose an addiction flaw for more building points, then choosing as his addiction in the form of a drug from some supplement material that as a by-product boosts intelligence, the addict's Intelligence, leaving Brian with all those building points and his Intelligence stat better than it originally was.

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* In one Dragon Magazine strip, Brian is actually agreeing with some of B.A.'s decisions because [[RulesLawyer the rules back him up,]] eventually leading Bob to attempt revenge by buying and burning a spell book Brian wanted. Brian casts a 'Woefully' class Charm spell on Bob to make him hand over the book and then humiliate him...... only for Dave, [[WhatAnIdiot of all people,]] to point out that the rules say that casting a 'Woefully' class spell forces the caster to then sleep for 36 hours, allowing him to help Bob get vengeance by beheading Brian.

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* In one Dragon Magazine strip, Brian is actually agreeing with some of B.A.'s decisions because [[RulesLawyer the rules back him up,]] eventually leading Bob to attempt revenge by buying and burning a spell book Brian wanted. Brian casts a 'Woefully' class Charm spell on Bob to make him hand over the book and then humiliate him...... only for Dave, [[WhatAnIdiot of all people,]] to point out that the rules say that casting a 'Woefully' class spell forces the caster to then sleep for 36 hours, allowing him to help Bob get vengeance by beheading Brian.Brian.
*When Bob's has to defuse a bomb in a game of Hacknoia, he initially panics because he has to cut three wires in a specific order, and his character is colour blind. It is Dave who points out that with only three wires, he has a 1-in-3 chance of getting the first wire right, and a 50-50 chance on the second.



* In ''Ship of Fools'', B.A. runs a campaign of SpaceHack, which ticks off the Knights (except Sara) since they wanted to play HackMaster. During the game, they come into possession of a derelict spaceship. Whilst repairing it, Brian discovers that the ship has a Holodeck. The result? Brian repairs and reprograms the Holodeck to play Hackmaster, meaning their SpaceHack characters are playing their Hackmaster Campaign--which is what the Knights wanted to play in the first place.

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* In ''Ship of Fools'', B.A. runs a campaign of SpaceHack, Spacehack, which ticks off the Knights (except Sara) since they wanted to play HackMaster. During the game, they come into possession of a derelict spaceship. Whilst repairing it, Brian discovers that the ship has a Holodeck. The result? Brian repairs and reprograms the Holodeck to play Hackmaster, meaning their SpaceHack Spacehack characters are playing their Hackmaster Campaign--which is what the Knights wanted to play in the first place.place.
* When creating a Spacehack character, Brian sacrifices several points from his Intelligence Stat to gain a load of extra building points. It looks like he's been too greedy and overdone it, only for Brian to choose an addiction flaw for more building points, then choosing as his addiction a drug from some supplement material that as a by-product boosts intelligence, leaving Brian with all those building points and his Intelligence stat better than it originally was.



* ''Herdsman of the Apocalypse:'' During a Cattlepunk Campaign, the Black Hands are trying to get revenge on an NPC Sheriff, only to accidentally cause the herd of cows they were in charge of to stampede through a town, effectively wiping it and its inhabitants off the map. After their initial shock, they celebrate their unexpected success, and then use their new-found 'Hooves of Mass Destruction' as a weapon to take control of the Campaign by destroying every town on the Frontier for exp and loot.

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* ''Herdsman ''Herdsmen of the Apocalypse:'' During a Cattlepunk Campaign, the Black Hands are trying to get revenge on an NPC Sheriff, only to accidentally cause the herd of cows they were in charge of to stampede through a town, effectively wiping it and its inhabitants off the map. After their initial shock, they celebrate their unexpected success, and then use their new-found 'Hooves of Mass Destruction' as a weapon to take control of the Campaign by destroying every town on the Frontier for exp loot and loot.exp.

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* In one Dragon Magazine strip, Brian is actually agreeing with some of B.A.'s decisions because [[RulesLawyer the rules back him up,]] eventually leading Bob to attempt revenge by buying an burning a spell book Brian wanted. Brian casts a 'Woefully' class Charm spell on Bob to make him hand over the book and then humiliate him...... only for Dave, [[WhatAnIdiot of all people,]] to point out that the rules say that casting a 'Woefully' class spell forces the caster to then sleep for 36 hours, allowing him to help Bob get vengeance by beheading Brian.

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* In one Dragon Magazine strip, Brian is actually agreeing with some of B.A.'s decisions because [[RulesLawyer the rules back him up,]] eventually leading Bob to attempt revenge by buying an and burning a spell book Brian wanted. Brian casts a 'Woefully' class Charm spell on Bob to make him hand over the book and then humiliate him...... only for Dave, [[WhatAnIdiot of all people,]] to point out that the rules say that casting a 'Woefully' class spell forces the caster to then sleep for 36 hours, allowing him to help Bob get vengeance by beheading Brian.


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* ''Herdsman of the Apocalypse:'' During a Cattlepunk Campaign, the Black Hands are trying to get revenge on an NPC Sheriff, only to accidentally cause the herd of cows they were in charge of to stampede through a town, effectively wiping it and its inhabitants off the map. After their initial shock, they celebrate their unexpected success, and then use their new-found 'Hooves of Mass Destruction' as a weapon to take control of the Campaign by destroying every town on the Frontier for exp and loot.

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** In fact, as the tales of KODT continue, you slowly see B.A. becoming better as the Knights' GM. While he usually still loses in the end, he gets better at countering the Knights' usual antics, and making them work for the victory.

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** In fact, as As the tales of KODT continue, you slowly see B.A. becoming slowly becomes better as the Knights' GM. While he usually still loses in the end, he gets better at countering the Knights' their usual antics, occasionally outmanoeuvre them, and making generally make them work for the victory.


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*In one of the old Dragon Magazine Strips, the Knights use a section of 'The Rules of Fair Play' that says ''the GM must clearly describe all pertinent information in any encounter'' to kill a surrendering Orc Chieftain and his soldiers without taking an penalty for alignment violations (B.A. never said the surrendering Chieftain was unarmed). Typical of the Knights....... only later, when trying to spend the loot gained from the Orcs, B.A. uses that same rule to point out that the Knights said that they were gathering the loot, [[ExactWords but they never declared that they actually took it with them.]]


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*In one Dragon Magazine strip, Brian is actually agreeing with some of B.A.'s decisions because [[RulesLawyer the rules back him up,]] eventually leading Bob to attempt revenge by buying an burning a spell book Brian wanted. Brian casts a 'Woefully' class Charm spell on Bob to make him hand over the book and then humiliate him...... only for Dave, [[WhatAnIdiot of all people,]] to point out that the rules say that casting a 'Woefully' class spell forces the caster to then sleep for 36 hours, allowing him to help Bob get vengeance by beheading Brian.

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* In a previous strip (Ship of Fools), Brian manages to get B.A. to run their TabletopGame/HackMaster Campaign for their [=SpaceHack=] characters, when B.A. was trying to avoid TabletopGame/HackMaster for a session (see the Brian Folder below) Later, in 'The Turn About', B.A. gets his revenge. How? He has a Holodeck crash and malfunction, causing the Hologram TabletopGame/HackMaster [=NPCs=] and Monsters to spill out into the rest of the ship. The whole thing soon dissolves into chaos:

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* In a previous strip (Ship strip, ''Ship of Fools), Fools'', Brian manages to get B.A. to run their TabletopGame/HackMaster Campaign for their [=SpaceHack=] characters, when B.A. was trying to avoid TabletopGame/HackMaster for a session (see the Brian Folder below) Later, in 'The ''The Turn About', About'', B.A. gets his revenge. How? He has a Holodeck crash and malfunction, causing the Hologram TabletopGame/HackMaster [=NPCs=] and Monsters to spill out into the rest of the ship. The whole thing soon dissolves into chaos:



* As well as 'The Turn About' featured above, there's 'Armload of Trouble', where B.A. uses 'the fabled ruby of Wun-Kai' as bait for [[HandInTheHole a dismemberment trap]]. The result: Bob's thief loses both of his arms, whilst Dave's fighter only loses one arm, but as such cannot wield his Hackmaster+12.

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* As well as 'The Turn About' featured above, there's 'Armload ''Armload of Trouble', where Trouble:'' B.A. uses 'the fabled ruby of Wun-Kai' as bait for [[HandInTheHole a dismemberment trap]]. The result: Bob's thief loses both of his arms, whilst Dave's fighter only loses one arm, but as such cannot wield his Hackmaster+12.



* 'Wager Me This' & 'Coal-lateral:' B.A. pulls a simple effective trick over Brian's usual trickery. He calls the TabletopGame/HackMaster Support Line for a 'Class IV' Riddle.... and pays an extra 10 dollars for 'Player Non-Disclosure', meaning when Brian, not recognizing the riddle, tries calling the line he gets nowhere.

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* 'Wager ''Wager Me This' This'' & 'Coal-lateral:' ''Coal-lateral:'' B.A. pulls a simple effective trick over Brian's usual trickery. He calls the TabletopGame/HackMaster Support Line for a 'Class IV' Riddle.... and pays an extra 10 dollars for 'Player Non-Disclosure', meaning when Brian, not recognizing recognising the riddle, tries calling the line he gets nowhere.



** The set-up as well. Bob pulls of a plan worthy of [[{{GameOfThrones}} Tyrion Lannister,]] which not only sees him take out Red, but put him in a position to become the defacto ruler of the town.

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** The set-up as well. Bob pulls of a plan worthy of [[{{GameOfThrones}} Tyrion Lannister,]] Brian, which not only sees him take out Red, but put him in a position to become the defacto ruler of the town.



*The Tremble arc. With Nitro in his corner as 'Tremble', Dave proves to be a very formidable opponent to the Knights.



* In 'Ship of Fools', B.A. runs a campaign of SpaceHack, which ticks off the Knights (except Sara) since they wanted to play HackMaster. During the game, they come into possession of a derelict spaceship. Whilst repairing it, Brian discovers that the ship has a Holodeck. The result? Brian repairs and reprograms the Holodeck to play Hackmaster, meaning their SpaceHack characters are playing their Hackmaster Campaign--which is what they (the Knights) wanted to play in the first place.

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* In 'Ship ''Ship of Fools', Fools'', B.A. runs a campaign of SpaceHack, which ticks off the Knights (except Sara) since they wanted to play HackMaster. During the game, they come into possession of a derelict spaceship. Whilst repairing it, Brian discovers that the ship has a Holodeck. The result? Brian repairs and reprograms the Holodeck to play Hackmaster, meaning their SpaceHack characters are playing their Hackmaster Campaign--which is what they (the Knights) the Knights wanted to play in the first place.
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*** Issue #114, ''A Fresh Start:'' With a new Campaign before them, B.A. puts his foot down, tells the Knights they will be using new characters, rolled there at the table, with no connection to any previous characters, and stands firm against their protests. When Bob insists on running the latest version of his Dwarf Theif, B.A. looks at his Character Sheet, sees the usual [[MinMaxing nonsense]] (no stat below 16, legacy items from previous characters, etc), and responds by '''ripping up the Character Sheet in front of them.'''

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*** Issue #114, ''A Fresh Start:'' With a new Campaign before them, B.A. puts his foot down, tells the Knights they will be using new characters, [[HonestRollsCharacter rolled there at the table, table,]] with no connection to any previous characters, and stands firm against their protests. When Bob insists on running the latest version of his Dwarf Theif, Thief, B.A. looks at his Character Sheet, sees the usual [[MinMaxing nonsense]] (no stat below 16, legacy items from previous characters, etc), and responds by '''ripping up the Character Sheet in front of them.'''

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* In a previous strip (Ship of Fools), Brian manages to get B.A. to run their TabletopGame/HackMaster Campaign for their [=SpaceHack=] characters, when B.A. was trying to avoid TabletopGame/HackMaster for a session (see Brian’s Folder) Later, in 'The Turn About', B.A. gets his revenge. How? He has a Holodeck crash and malfunction, causing the Hologram TabletopGame/HackMaster [=NPCs=] and Monsters to spill out into the rest of the ship. The whole thing soon dissolves into chaos:

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* In a previous strip (Ship of Fools), Brian manages to get B.A. to run their TabletopGame/HackMaster Campaign for their [=SpaceHack=] characters, when B.A. was trying to avoid TabletopGame/HackMaster for a session (see Brian’s Folder) the Brian Folder below) Later, in 'The Turn About', B.A. gets his revenge. How? He has a Holodeck crash and malfunction, causing the Hologram TabletopGame/HackMaster [=NPCs=] and Monsters to spill out into the rest of the ship. The whole thing soon dissolves into chaos:



* Bob shooting Red Gurdy Pickens.

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* Bob shooting long-time nemesis Red Gurdy Pickens. Pickens.
**The set-up as well. Bob pulls of a plan worthy of [[{{GameOfThrones}} Tyrion Lannister,]] which not only sees him take out Red, but put him in a position to become the defacto ruler of the town.
*Away from the table, when Bob finds himself kicked out of his parent's house, he surprises us all by getting an apartment, pay for food and rent, and generally survive on his own.



* In a Scream of Kachoolu Campaign, the Kngiths find themselves fighting Brian. They come up with a plan, but are each cut down and reanimated as Zombies until only Dave is left. Against ridiculous odds, when the opportunity arises, Dave tries to enact the plan on his own, and pulls off [[LetsGetDangerous feats worthy of an action movie.]]

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* In a Scream of Kachoolu Campaign, the Kngiths Knights find themselves fighting Brian. They come up with a plan, but are each cut down and reanimated as Zombies until only Dave is left. Against ridiculous odds, when the opportunity arises, Dave tries to enact the plan on his own, and pulls off [[LetsGetDangerous feats worthy of an action movie.]]



* The very existence of KODT itself. Jolly Blackburn created the initial strips as something amusing for Shadis Magazine, never intending them to become anything major. [[TookALevelInBadass Look at them now.]]

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* The very existence of KODT itself. Jolly Blackburn created the initial strips as something amusing for Shadis Magazine, never intending them to become anything major. [[MisfitMobilizationMoment Its seems the Knights took that as a challenge:]] [[TookALevelInBadass Look at them now.]]

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*** Issue #114, ''A Fresh Start:'' With a new Campaign before them, B.A. puts his foot down, tells the Knights they will be using new characters, rolled there at the table, with no connection to any previous characters, and stands firm against their protests. When Bob insists on running the latest version of his Dwarf Theif, B.A. looks at his Character Sheet, sees the usual [[MinMaxing nonsense]] (no stat below 16, legacy items from previous characters, etc), and responds by '''ripping up the Character Sheet in front of them.'''
--> '''B.A.:''' Here it is in a nutshell guys. I'm taking control of the game back.



** As well as 'The Turn About' featured above, there's 'Armload of Trouble', where B.A. uses 'the fabled ruby of Wun-Kai' as bait for [[HandInTheHole a dismemberment trap]]. The result: Bob's thief loses both of his arms, whilst Dave's fighter only loses one arm, but as such cannot wield his Hackmaster+12.

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** * As well as 'The Turn About' featured above, there's 'Armload of Trouble', where B.A. uses 'the fabled ruby of Wun-Kai' as bait for [[HandInTheHole a dismemberment trap]]. The result: Bob's thief loses both of his arms, whilst Dave's fighter only loses one arm, but as such cannot wield his Hackmaster+12.



** The icing on the cake? Afterward, Nitro confessed that he'd voted against Crutch being granted membership in The Black Hands, thinking Crutch would never be a good gamer. Shockingly, Nitro admitted he was wrong and said he'd be proud to have Crutch sit at his table in the future.

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** The icing on the cake? Afterward, Afterwards, Nitro confessed that he'd voted against Crutch being granted membership in The Black Hands, thinking Crutch would never be a good gamer. Shockingly, Nitro admitted he was wrong and said he'd be proud to have Crutch sit at his table in the future.
*The very existence of KODT itself. Jolly Blackburn created the initial strips as something amusing for Shadis Magazine, never intending them to become anything major. [[TookALevelInBadass Look at them now.]]

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'''Warning:''' Spoilers contained within.



** Especially in the case of his first magic user, a Gnome-Titan Mage, as said character only had an Intelligence of 8, meaning he could only do cantrips, and Dave was not getting lessons from Brian at the time. Despite this, Dave was still able to prove useful to the party.

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** Especially in the case of his first magic user, a Gnome-Titan Mage, Battlemage, as said character only had an Intelligence of 8, meaning he could only do cantrips, and Dave was not getting lessons from Brian at the time. Despite this, Dave was still able to prove useful to the party.
*In a Scream of Kachoolu Campaign, the Kngiths find themselves fighting Brian. They come up with a plan, but are each cut down and reanimated as Zombies until only Dave is left. Against ridiculous odds, when the opportunity arises, Dave tries to enact the plan on his own, and pulls off [[LetsGetDangerous feats worthy of an action movie.]]

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** In fact, as the tales of KODT continue, you slowly see B.A. becoming better as the Knights' GM. While he usually still loses in the end, he gets better at countering the Knights' usual antics, and making them work for the victory.



* He also managed to disarm a ''nuclear bomb''. How did he do it? Removing the timer's triple-A battery.

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* He also managed to disarm a ''nuclear bomb''.bomb'' in a game of Hacknoia. How did he do it? Removing the timer's triple-A battery.




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* Although he favours fighters, and often comes across as an idiot, on the two occasions where Dave has played a magic user, he has shown, with some prompts by Sara and lessons from Brian, that he can play such characters, [[HiddenDepths and do so well.]]
** Especially in the case of his first magic user, a Gnome-Titan Mage, as said character only had an Intelligence of 8, meaning he could only do cantrips, and Dave was not getting lessons from Brian at the time. Despite this, Dave was still able to prove useful to the party.



--> '''Jo-Jo:''' He told me "If you growl loud enough and make a lot of noise people tend to notice you've forgotten your pants and that you're standing in your underwear."

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--> '''Jo-Jo:''' He told me "If you growl loud enough and make a lot of noise people tend not to notice you've forgotten your pants and that you're standing in your underwear."

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