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Theme-wise. Note, that while "normal" Titans are grotesque, they look like stereotypical modern-day Earth [[YouSuck humans]]: overweight, mindless consumers with no real purpose. The survivors die in droves, other than the heroes (and a lot of them too) breakdown in the face of the horror, and go mad or turn on each other.

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Theme-wise. Note, that while "normal" Titans are grotesque, they look like stereotypical modern-day Earth [[YouSuck [[HumansAreMorons humans]]: overweight, mindless consumers with no real purpose. The survivors die in droves, other than the heroes (and a lot of them too) breakdown in the face of the horror, and go mad or turn on each other.
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I think Hitch would fit in well. She may act "bitchy", but she definitely cares about her friends.


* ''NeutralGood'' - Mikasa, Krista, Reiner, Bertolt, Marco

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* ''NeutralGood'' - Mikasa, Krista, Reiner, Bertolt, MarcoMarco, Hitch
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* XX — Judgment: An angel awakens the dead to be judged. Conclusion, moment of truth, absolution. - ''???''

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* XX — Judgment: An angel awakens the dead to be judged. Conclusion, moment of truth, absolution. - ''???''''[[spoiler: The First King]]''
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Theme-wise. Note, that while "normal" Titans are grotesque, they look like modern-day Earth [[YouSuck humans]] Overweight, no purpose, mindless consumers. The survivors die in droves, other than the heroes (and a lot of them too) breakdown in the face of the horror, and go mad or turn on each other.

to:

Theme-wise. Note, that while "normal" Titans are grotesque, they look like stereotypical modern-day Earth [[YouSuck humans]] Overweight, no purpose, humans]]: overweight, mindless consumers.consumers with no real purpose. The survivors die in droves, other than the heroes (and a lot of them too) breakdown in the face of the horror, and go mad or turn on each other.
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!!Titan Shifter Names, Bodies and Faces
This is a genius part of Isayama's design, because it shows ideas and motivations with the Titan Shifters beyond their physical resemblances. Reiner's is the clearest, as stated elsewhere with the fact that he is BecomingTheMask. But moreover, Reiner's name means warrior, and given he's the armored titan, the faceplate and armor gives him the look of a knight. We know Reiner's greatest motivation, or at least one of them, is Bertholdt's safety, meaning Reiner is the knight fighting for the royalty, with Bertholdt's name meaning "bright ruler" and Bertholdt's Titan being the biggest. Annie's Titan has the strange flesh gaps running from the sides of her mouth, up her cheeks, and to her ears, that looks alarmingly like a smile. This can be said to be a representation of Annie's true nature, as in her Titan form Annie shows a distinctly sadistic personality and seems to even enjoy it at points. Her Titan's face also has deeply sunken eyes with strange rings around them, looking much like circles under a person's eyes from lack of sleep, which may be both physical and mental, as it seems Annie's sleep schedule is not the best. Bertholdt's Titan has a SlasherSmile set into its face, but covered with muscles making it frown. Bertholdt later would cry out that nobody could enjoy what he has to do. The mouth in question is also locked closed by those muscles, in a manner representing Bertholdt's very quiet nature. Lastly there is the steam produced, mimicking how Bertholdt is often seen sweating. Ymir's Titan has no lips and has sharp fangs, representing how Ymir speaks to and regards others--without a filter.
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!! Mikasa's lines to Annie.

The anime kind of ruins this, but the different lines Mikasa gives Annie at the end of the Female Titan arc are very indicative of how she feels about it. Just before Annie smiles and transforms, she says "I'll carve you up again, ''Female Titan''." There's emphasis on this because she's calling Annie out as the monster she is--she's not ''a'' Titan, she's ''the'' Titan. The ''Female'' Titan, a monster. The next and last words Mikasa ever says to Annie are "Fall, Annie". Short, simple, and powerful. Of note is that she uses Annie's name instead of her Titan moniker. This, while having a dull look on her face says to us that even if she hates Annie, she's still Annie, and Mikasa doesn't like having to do this.
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* ''Lawful Good'' - Pixis, Jean, Connie, Sasha, Marlo
* ''Neutral Good'' - Mikasa, Krista, Reiner, Bertolt, Marco
* ''Chaotic Good'' - Eren, Armin, Levi, Erwin, Hange
* ''Lawful Neutral'' - Nile
* ''True Neutral'' - Annie, Ymir
* ''Chaotic Neutral'' - Farlan, Isabel
* ''Lawful Evil'' - Central Military Police, Rod Reiss
* ''Neutral Evil'' - Kenny
* ''Chaotic Evil'' - Beast Titan

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* ''Lawful Good'' ''LawfulGood'' - Pixis, Jean, Connie, Sasha, Marlo
* ''Neutral Good'' ''NeutralGood'' - Mikasa, Krista, Reiner, Bertolt, Marco
* ''Chaotic Good'' ''ChaoticGood'' - Eren, Armin, Levi, Erwin, Hange
* ''Lawful Neutral'' ''LawfulNeutral'' - Nile
* ''True Neutral'' ''TrueNeutral'' - Annie, Ymir
* ''Chaotic Neutral'' ''ChaoticNeutral'' - Farlan, Isabel
* ''Lawful Evil'' ''LawfulEvil'' - Central Military Police, Rod Reiss
* ''Neutral Evil'' ''NeutralEvil'' - Kenny
* ''Chaotic Evil'' ''ChaoticEvil'' - Beast Titan
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* ''Lawful Good'' - Pixis, Jean, Connie, Sasha, Marlowe

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* ''Lawful Good'' - Pixis, Jean, Connie, Sasha, MarloweMarlo



* ''Chaotic Good'' - Eren, Armin, Levi, Erwin

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* ''Chaotic Good'' - Eren, Armin, Levi, ErwinErwin, Hange



* ''Lawful Evil'' - Central Military Police

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* ''Lawful Evil'' - Central Military PolicePolice, Rod Reiss
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* XVI — The Tower: A massive tower is toppled by lightning. Disaster, sudden change, bad omen. - ''The Beast Titan''

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* XVI — The Tower: A massive tower is toppled by lightning. Disaster, sudden change, bad omen. - ''The Beast Colossal Titan''
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* 0/XXII — The Fool: A naïve soul with untapped potential. Freedom and adventure. Infinite possibilities. - ''Eren''

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* 0/XXII — The Fool: A naïve soul with untapped potential. Freedom and adventure.adventure, but also uncertainty. Infinite possibilities. - ''Eren''
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!! CharacterAlignment

* ''Lawful Good'' - Pixis, Jean, Connie, Sasha, Marlowe
* ''Neutral Good'' - Mikasa, Krista, Reiner, Bertolt, Marco
* ''Chaotic Good'' - Eren, Armin, Levi, Erwin
* ''Lawful Neutral'' - Nile
* ''True Neutral'' - Annie, Ymir
* ''Chaotic Neutral'' - Farlan, Isabel
* ''Lawful Evil'' - Central Military Police
* ''Neutral Evil'' - Kenny
* ''Chaotic Evil'' - Beast Titan

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* VIII — Strength: A gentle maiden tames a fearsome lion. Compassion, virtue, courage. Inner strength. - ''Armin''[[labelnote:*]]''Later, a Magician''[[/labelnote]]

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* VIII — Strength: A gentle maiden tames a fearsome lion. Compassion, virtue, courage. Inner strength. - ''Armin''[[labelnote:*]]''Later, ''Armin''[[note]]''Later, a Magician''[[/labelnote]]Magician''[[/note]]



* ''Pawns (Krista, Connie, Sasha, Marco, everyone else)'' - Pawns are simple pieces. They are the foot soldiers; the normals. Individuals who will fight for their cause, and will likely be sacrificed for it. Pawns can only make a single move forward (with the exception of two spaces on their first move), and can only attack diagonally, further limiting their battle ability. It will often be the pawn who will take the first, dangerous step into battle. The most readily at risk. However, should a pawn make it all the way to the opponent's end of the board, they will be transformed into a queen. No life is worthless. The player must consider the weight of what it means to sacrifice a piece, even a seemingly insignificant pawn.

to:

* ''Pawns (Krista, Connie, Sasha, Marco, everyone else)'' - Pawns are simple pieces. They are the foot soldiers; the normals. Individuals who will fight for their cause, and will likely be sacrificed for it. Pawns can only make a single move forward (with the exception of two spaces on their first move), and can only attack diagonally, further limiting their battle ability. It will often be the pawn who will take the first, dangerous step into battle. The most readily at risk. However, should a pawn make it all the way to the opponent's end of the board, they will be transformed into a queen. No life is worthless. The player must consider the weight of what it means to sacrifice a piece, even a seemingly insignificant pawn.pawn.
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* ''Queen (Levi)'' - The most powerful piece in the game. The queen can move forward, backwards, diagonally, and for as many spaces as it pleases. When it comes to offense, the queen is a powerhouse. It also has great defensive potential, able to swat away any enemy that may come too close to touching the king.
* ''Bishops (Armin & Jean)'' - In medieval times, the bishops were the religious advisors of the king, the second greatest influence next to royalty. As such, the bishops start off right next to the king and queen. Bishops can only move diagonally. As a result, they are highly specialized pieces meant for precision strikes that slip between walls. They are also opposites of each other: one travels on black spaces, the other travels on white spaces, symbolizing opposite ideologies of the same faith. Alone, their ability is limited, but working in tandem, they have great potential.
* ''Knights (Erwin & Hange)'' - Knights were warriors, but were also rich, influential individuals. Highly respected and educated. The knight is a quirky piece. It moves in an L shape. It is one of the least straightforward of the pieces. To be successful, the knight takes very unorthodox, ingenious approaches to take the enemy by surprise. They require forethought and exploit openings that the opponent may have thought were secure. At the very beginning of a game, only a pawn or knight (with its special movement) can make the first move.

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* ''Queen (Levi)'' - The most powerful piece in the game. The queen can move forward, backwards, diagonally, and for as many spaces as it pleases. When it comes to offense, the queen is a powerhouse. It also has great defensive potential, able to swat away any enemy that may come too close to touching the king. \n In medieval times, the queen was a position of exceptional power. In some cases, the queen actually had more political power and sway than the king himself.
* ''Bishops (Armin & Jean)'' - In medieval times, the bishops Bishops were the religious advisors of the king, and the church was the second greatest influence next to royalty. As such, the bishops start off right next to the king and queen. Bishops can only move diagonally. As a result, they are highly specialized pieces meant for precision strikes that slip between walls. They are also opposites of each other: one travels on black spaces, the other travels on white spaces, symbolizing opposite ideologies of the same faith. Alone, their ability is limited, but working in tandem, they have great potential.
* ''Knights (Erwin & Hange)'' - Knights were warriors, but were also rich, influential individuals. Highly respected and educated. The knight is a quirky piece. It moves in an L shape. It is one of the least straightforward of the pieces. To be successful, the knight takes very unorthodox, ingenious approaches to take the enemy by surprise. They require forethought and to exploit openings that the opponent may have thought were secure. At the very beginning of a game, only a pawn or knight (with its special movement) can make the first move.

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* I — The Magician: A focused, capable man. Desire for action, initiative, resourcefulness, manipulation. - ''Hanji''

to:

* I — The Magician: A focused, capable man. Desire for action, initiative, resourcefulness, manipulation. - ''Hanji''''Hange''



* XXI — The World: A figure dances in celebration. Fulfillment, harmony, closure. - ''???''

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* XXI — The World: A figure dances in celebration. Fulfillment, harmony, closure. - ''???''''???''

!!ChessMotifs
* ''King (Eren)'' - The most important piece in the game. If the king is lost, the game is lost. The other pieces will rally around the king, protecting him from capture -- often sacrificing themselves to save him. The king can move flexibly, but only one space at a time -- any progress the king makes is slow, but steady. Though he is logically more capable than your average pawn, it is a dangerous tactic to use the king offensively. Any movement the king makes must be calculated. Recklessness spells disaster, especially for the king.
* ''Queen (Levi)'' - The most powerful piece in the game. The queen can move forward, backwards, diagonally, and for as many spaces as it pleases. When it comes to offense, the queen is a powerhouse. It also has great defensive potential, able to swat away any enemy that may come too close to touching the king.
* ''Bishops (Armin & Jean)'' - In medieval times, the bishops were the religious advisors of the king, the second greatest influence next to royalty. As such, the bishops start off right next to the king and queen. Bishops can only move diagonally. As a result, they are highly specialized pieces meant for precision strikes that slip between walls. They are also opposites of each other: one travels on black spaces, the other travels on white spaces, symbolizing opposite ideologies of the same faith. Alone, their ability is limited, but working in tandem, they have great potential.
* ''Knights (Erwin & Hange)'' - Knights were warriors, but were also rich, influential individuals. Highly respected and educated. The knight is a quirky piece. It moves in an L shape. It is one of the least straightforward of the pieces. To be successful, the knight takes very unorthodox, ingenious approaches to take the enemy by surprise. They require forethought and exploit openings that the opponent may have thought were secure. At the very beginning of a game, only a pawn or knight (with its special movement) can make the first move.
* ''Rooks (Mikasa)'' - Rooks stand on opposite ends of the board, representing the castle -- the walls surrounding and protecting the king. The rook is a very easy to understand piece as it can only move in a straight line forward, backwards, left or right. While powerful, a rook needs a clear line of sight to strike an enemy, making it predictable. The rook specializes in physical defense, and is most effective at standing between enemy pieces and a valuable piece, like the king.
* ''Pawns (Krista, Connie, Sasha, Marco, everyone else)'' - Pawns are simple pieces. They are the foot soldiers; the normals. Individuals who will fight for their cause, and will likely be sacrificed for it. Pawns can only make a single move forward (with the exception of two spaces on their first move), and can only attack diagonally, further limiting their battle ability. It will often be the pawn who will take the first, dangerous step into battle. The most readily at risk. However, should a pawn make it all the way to the opponent's end of the board, they will be transformed into a queen. No life is worthless. The player must consider the weight of what it means to sacrifice a piece, even a seemingly insignificant pawn.
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* V — The Hierophant: A great priest. Religion, obedience, conformity, faith. - ''Pastor Nick''

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* V — The Hierophant: A great priest. Religion, obedience, conformity, faith. tradition. - ''Pastor Nick''''Nile Dok''
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Dewicking Dying Like Animals so it can be cut


Theme-wise. Note, that while "normal" Titans are grotesque, they look like modern-day Earth [[YouSuck humans]] Overweight, no purpose, mindless consumers. The survivors, DyingLikeAnimals, other than the heroes (and a lot of them too) breakdown in the face of the horror, and go mad or turn on each other.

to:

Theme-wise. Note, that while "normal" Titans are grotesque, they look like modern-day Earth [[YouSuck humans]] Overweight, no purpose, mindless consumers. The survivors, DyingLikeAnimals, survivors die in droves, other than the heroes (and a lot of them too) breakdown in the face of the horror, and go mad or turn on each other.
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* X — The Wheel of Fortune: A wheel with several outcomes on it. Unpredictability of life, luck, misfortune. - ''Sasha''

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* X — The Wheel of Fortune: A wheel with several outcomes on it. Unpredictability of life, luck, misfortune. life. Luck, misfortune and perseverance. - ''Sasha''''Connie''



* XIX — The Sun: Children frolic under the sun. Fun, exuberance, positive. - ''Connie''

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* XIX — The Sun: Children frolic under the sun. Fun, exuberance, positive. - ''Connie''''Sasha''
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* VIII — Strength: A gentle maiden tames a fearsome lion. Compassion, virtue, courage. Inner strength. - ''Armin''

to:

* VIII — Strength: A gentle maiden tames a fearsome lion. Compassion, virtue, courage. Inner strength. - ''Armin''''Armin''[[labelnote:*]]''Later, a Magician''[[/labelnote]]
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* I — The Magician: A focused, capable man. Desire for action, initiative, resourcefulness, manipulation. - ''Armin & Hanji''

to:

* I — The Magician: A focused, capable man. Desire for action, initiative, resourcefulness, manipulation. - ''Armin & Hanji''''Hanji''



* VIII — Strength: A gentle maiden tames a fearsome lion. Compassion, virtue, courage. - ''Hannes''

to:

* VIII — Strength: A gentle maiden tames a fearsome lion. Compassion, virtue, courage. Inner strength. - ''Hannes''''Armin''
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* VIII — Strength: A fearsome lion is tamed by a gentle maiden. Compassion, virtue, courage. - ''Ymir''
* IX — The Hermit: An old man illuminating the darkness. Solitude, introspection, wisdom. - ''Hannes''

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* VIII — Strength: A gentle maiden tames a fearsome lion is tamed by a gentle maiden.lion. Compassion, virtue, courage. - ''Ymir''
''Hannes''
* IX — The Hermit: An old man illuminating the darkness. Solitude, need for independence, introspection, wisdom. - ''Hannes''''Ymir''
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* XIII — Death: The Grim Reaper. An end, and a new beginning. Change. New directions. - ''The Colossal Titan''
* XIV — Temperance: An angel pouring water between vases. Patience, slow and steady, purposeful. - ''Marco''

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* XIII — Death: The Grim Reaper. An end, and a new beginning. Change. New directions. - ''The Colossal Titan''
''Marco''
* XIV — Temperance: An angel pouring water between vases. Patience, slow and steady, purposeful. - ''Marco''''Pixis''
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* IX — The Hermit: An old man illuminating a dark cave. Solitude, introspection, wisdom. - ''Hannes''

to:

* IX — The Hermit: An old man illuminating a dark cave.the darkness. Solitude, introspection, wisdom. - ''Hannes''



* XIII — Death: The Grim Reaper. An end, and a new beginning. Change. New directions. - ''Marco''
* XIV — Temperance: An angel pouring water between vases. Patience, slow and steady, purposeful. - ''The Garrison''

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* XIII — Death: The Grim Reaper. An end, and a new beginning. Change. New directions. - ''Marco''
''The Colossal Titan''
* XIV — Temperance: An angel pouring water between vases. Patience, slow and steady, purposeful. - ''The Garrison''''Marco''
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* XVIII — The Moon: Two wolves howl to the moon. Deception, anxiety, insecurity. - ''Reiner & Bertolt''

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* XVIII — The Moon: Two wolves A dog and a wolf howl to the moon. Deception, anxiety, insecurity. - ''Reiner & Bertolt''
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* VIII — Strength: A fearsome lion is tamed by a gentle maiden. Compassion, virtue, resolve. - ''Ymir''

to:

* VIII — Strength: A fearsome lion is tamed by a gentle maiden. Compassion, virtue, resolve.courage. - ''Ymir''
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* VI — The Lovers: A young couple, tempted by love. Romance, relations, determining personal values. - ''Historia''

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* VI — The Lovers: A young couple, tempted by love. Romance, relations, determining personal values. - ''Historia''''Krista''



* XII — The Hanged Man: A man hung upside-down in thought. Indecisiveness, cautious, need for deliberation. - ''Bertolt''

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* XII — The Hanged Man: A man hung upside-down in thought. Indecisiveness, cautious, Restriction, need for deliberation. deliberation, letting go, self-sacrifice. - ''Bertolt''''Historia''



* XVIII — The Moon: Two wolves howl to the moon. Deception, anxiety, insecurity. - ''Reiner''

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* XVIII — The Moon: Two wolves howl to the moon. Deception, anxiety, insecurity. - ''Reiner''''Reiner & Bertolt''
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* I — The Magician: A tricky guide. Desire for action, initiative, resourcefulness, manipulation. - ''Armin''

to:

* I — The Magician: A tricky guide.focused, capable man. Desire for action, initiative, resourcefulness, manipulation. - ''Armin''''Armin & Hanji''



* IX — The Hermit: An old man illuminating a dark cave. Wisdom, introspection, solitude. - ''Hannes''

to:

* IX — The Hermit: An old man illuminating a dark cave. Wisdom, Solitude, introspection, solitude.wisdom. - ''Hannes''



* XVI — The Tower: A massive tower is toppled by lightning. Disaster, sudden change, omen. - ''The Beast Titan''

to:

* XVI — The Tower: A massive tower is toppled by lightning. Disaster, sudden change, bad omen. - ''The Beast Titan''



* XX — Judgment: An angel brings the dead back to life. Conclusion, moment of truth, absolution. - ''???''

to:

* XX — Judgment: An angel brings awakens the dead back to life.be judged. Conclusion, moment of truth, absolution. - ''???''
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The main characters fight, and struggle, and some are even willing to offer their lives while pursuing change. Though the odds seem hopeless, nothing will ever happen unless you are willing to risk sacrificing something.

to:

The main characters fight, and struggle, and some are even willing to offer their lives while pursuing change. Though the odds seem hopeless, nothing will ever happen unless you are willing to risk sacrificing something.something.

!!TarotMotifs
*0/XXII — The Fool: A naïve soul with untapped potential. Freedom and adventure. Infinite possibilities. - ''Eren''
*I — The Magician: A tricky guide. Desire for action, initiative, resourcefulness, manipulation. - ''Armin''
*II — The High Priestess: A veiled woman with a closed book. Mysterious, wise, secretive. - ''Annie''
*III — The Empress: A fair, powerful woman. Nurturing, femininity, prosperity, motherhood. - ''Petra''
*IV — The Emperor: A crowned, powerful man. Leadership, action, decisiveness, stability. - ''Erwin''
*V — The Hierophant: A great priest. Religion, obedience, conformity, faith. - ''Pastor Nick''
*VI — The Lovers: A young couple, tempted by love. Romance, relations, determining personal values. - ''Historia''
*VII — The Chariot: A king's magnificent chariot pulled by two horses. War, victory, self-control. - ''Mikasa & Levi''
*VIII — Strength: A fearsome lion is tamed by a gentle maiden. Compassion, virtue, resolve. - ''Ymir''
*IX — The Hermit: An old man illuminating a dark cave. Wisdom, introspection, solitude. - ''Hannes''
*X — The Wheel of Fortune: A wheel with several outcomes on it. Unpredictability of life, luck, misfortune. - ''Sasha''
*XI — Justice: A blind woman with a sword and scale. Fairness, objectivity, truth, rationality. - ''Jean''
*XII — The Hanged Man: A man hung upside-down in thought. Indecisiveness, cautious, need for deliberation. - ''Bertolt''
*XIII — Death: The Grim Reaper. An end, and a new beginning. Change. New directions. - ''Marco''
*XIV — Temperance: An angel pouring water between vases. Patience, slow and steady, purposeful. - ''The Garrison''
*XV — The Devil: A demon with chained men. Hedonism, bondage, addiction. - ''The Military Police''
*XVI — The Tower: A massive tower is toppled by lightning. Disaster, sudden change, omen. - ''The Beast Titan''
*XVII — The Star: A woman nourishes the land with water beneath a starry sky. Hope, altruism, renewal. - ''The Survey Corps''
*XVIII — The Moon: Two wolves howl to the moon. Deception, anxiety, insecurity. - ''Reiner''
*XIX — The Sun: Children frolic under the sun. Fun, exuberance, positive. - ''Connie''
*XX — Judgment: An angel brings the dead back to life. Conclusion, moment of truth, absolution. - ''???''
*XXI — The World: A figure dances in celebration. Fulfillment, harmony, closure. - ''???''

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Hope you don\'t mind, I\'m separating entries by giving them titles


* This is a ZombieApocalypse series; theme-wise. Note, that while "normal" Titans are grotesque, they look like modern-day Earth [[YouSuck humans]] Overweight, no purpose, mindless consumers. The survivors, DyingLikeAnimals, other than the heroes (and a lot of them too) breakdown in the face of the horror, and go mad or turn on each other.

to:

* This !!This is a ZombieApocalypse series; theme-wise.series
Theme-wise.
Note, that while "normal" Titans are grotesque, they look like modern-day Earth [[YouSuck humans]] Overweight, no purpose, mindless consumers. The survivors, DyingLikeAnimals, other than the heroes (and a lot of them too) breakdown in the face of the horror, and go mad or turn on each other.other.

!!Theme (Spoilers)
A recurring theme in ''Attack on Titan'' is the need to never give up and keep fighting in the face of adversity. If you don't fight, you can't win. Most characters have something that is currently out of their reach:

Eren and Armin want to be free from the walls, but can't because of the Titans. Mikasa wants a peaceful life, but can't be happy unless Eren is safe. Levi and Erwin want a better tomorrow for humanity, but conspiracy factions are holding humanity back. Annie, Reiner and Bertolt want to return home to their village, but can't until they complete their mission. In the past, Hange wanted to learn more about the Titans, but the military refused to support Titan research. Historia wants to live for herself, but other people keep controlling her destiny.

Each character has something they want, but they can never reach their goals if they sit down and do nothing. Humanity as a whole represents complacency. After 100 years, they are no closer to defeating the Titans because the powers within the walls no longer have any interest in doing so. The common people have largely dismissed the existence of Titans prior to Wall Maria's breaching. Humanity cannot win against the Titans because they no longer wish to fight.

The main characters fight, and struggle, and some are even willing to offer their lives while pursuing change. Though the odds seem hopeless, nothing will ever happen unless you are willing to risk sacrificing something.
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spelling


* This is a ZombieApocalypse series; theme-wise. Note, that while "normal" Titans are grotesque, they look like modern-day Earth [[YouSuck humans]] Overweight, no purpose, mindless consumers. The survivers, DyingLikeAnimals, other than the heroes (and a lot of them too) breakdown in the face of the horror, and go mad or turn on each other.

to:

* This is a ZombieApocalypse series; theme-wise. Note, that while "normal" Titans are grotesque, they look like modern-day Earth [[YouSuck humans]] Overweight, no purpose, mindless consumers. The survivers, survivors, DyingLikeAnimals, other than the heroes (and a lot of them too) breakdown in the face of the horror, and go mad or turn on each other.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* This is a ZombieApocalypse series; theme-wise. Note, that while "normal" Titans are grotesque, they look like modern-day Earth [[YouSuck humans]] Overweight, no purpose, mindless consumers. The survivers, DyingLikeAnimals, other than the heroes (and a lot of them too) breakdown in the face of the horror, and go mad or turn on each other.

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