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LucaEarlgrey Since: Dec, 2012
Oct 29th 2023 at 8:54:56 PM •••

Since we now have work pages for each of the mainline games, shouldn't the character pages be moved to matching pages? e.g. instead of Characters.Etrian Odyssey II it should Characters.Etrian Odyssey II Heroes Of Lagaard.

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MyFinalEdits (Ten years in the joint)
Oct 29th 2023 at 9:16:47 PM •••

I think so, yes.

Back when I made the game articles, I did consider making the Characters pages moves myself, but I was mentally overexerted to do so (it was six articles!) I told myself "ehhh, I'll do it in a later date", and then just forgot about it.

But yes, I support the move. For the record, the Character tabs with the games' full names already exist, albeit as redirects to the current tabs, so the redirect process should be easy.

135 - 169 - 273 - 191 - 188 - 230 - 300
Andrusi Since: Jan, 2001
Oct 9th 2018 at 2:08:53 PM •••

Just did a lot of cleanup under Where the Hell Is Springfield?, most of it obvious in nature and reasoning but I thought I'd talk about a few things:

First, I removed spoiler tags on things that no reasonable person would consider spoilers. High Lagaard having a cold climate is not a spoiler. Armoroad being revealed as being in the "south" relative to Midgard happens before you even gain control of your character. That sort of thing.

Second, deleted extremely specious theories of Untold locations being in America. As the paragraph explaining the "Millennium Girl sets Etria in the northeastern US" theory even admitted, the game literally tells you exactly where Etria is, and the reasons given for doubting this mostly boiled down to "nobody would ever end up living on a different continent than where they were born, except the Highlander, who's much more likely to have crossed an ocean than a landmass." (Particularly bad arguments in this regard are Ricky and M.I.K.E., who are from the pre-apocalyptic past when airplanes existed.) The argument for Midgard being in America has similar issues, and while it doesn't directly contradict anything, the idea that someone living in North America would hear "let's travel south" and think "ah, yes, to the Mediterranean or Indonesia" seems absurd.

Edited by Andrusi The same guy as all those other Andrusis. Except that one. Hide / Show Replies
Coolnut Since: Jan, 2001
Mar 6th 2019 at 6:12:19 PM •••

Frankly, I don't think the series is on Earth at all, but rather a Fantasy Counterpart Culture of one. But that's just me.

Gadjiltron Grinding Gears Since: Jan, 2016
Grinding Gears
Apr 16th 2016 at 3:59:38 PM •••

Is Tagen Battou in The Drowned City Difficult, but Awesome or Awesome, but Impractical? Can one fall into both categories at the same time?

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SeptimusHeap MOD (Edited uphill both ways)
Apr 17th 2016 at 1:47:31 AM •••

They could, but I can't say exactly as I am not familiar with the game.

"For a successful technology, reality must take precedence over public relations, for Nature cannot be fooled." - Richard Feynman
Gadjiltron Since: Jan, 2016
Apr 20th 2016 at 4:59:59 AM •••

What is the line that separates Difficult, but Awesome from Awesome, but Impractical? If I had a clearer idea I could figure out where the skill falls under.

TranceBlossom Since: Jun, 2010
Mar 31st 2013 at 10:47:50 PM •••

Now that there are four games released, could we consider organizing this page into "Series" "EOI," "II," "III," and "IV" folders? It's a hot mess trying to find tropes for the games individually now. Maybe even consider separate pages? But given the nature of these games, that may not be warranted. It's just too disorganized right now I think.

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SpaceDrake Since: Jan, 2001
Apr 1st 2013 at 2:50:19 AM •••

It's getting fairly large, although I think a number of tropes would land into the "series" folder due to appearing in multiple games. I don't find it un-navigable yet, personally.

TiaraHedy Since: Jun, 2014
Mar 3rd 2016 at 1:57:52 PM •••

I don't know about seperating by game, but would it be ideal to have folders by letters? It's become pretty big at this point.

Boksha Since: Nov, 2010
Jul 17th 2012 at 7:36:07 AM •••

I removed a whole bunch of very large, complainy Guide Dangit examples because I feel they can easily be solved without a guide. Case by case: the floor pit maze in Etria Odyssey on B 27 F may seem to require an insane amount of trial and error to avoid all pits, until you realize the enemies on the floor actually avoid the pits and all places an enemy has passed are safe to cross. And yes, the enemies trace a path to the exit and nearly all treasure chests. The teleporter mazes can be brute-forced; the limit for notes you can place can be avoided by removing notes for teleporters that take you to any useless location. (you can then mark those teleporters with a pit icon until the only teleporters marked as teleporters will always take you to the next floor) On Primevil's elemental attacks: he uses one of the attacks every 4th turn, one every 5th turn and one every 6th turn, giving priority to the less frequent ones. Yes, this isn't easy to figure out, but by no means impossible either. More importantly, people have beaten him using strategies that DON'T require figuring out the turn order, and in fact would have worked if it was randomized. A boss having attacks that can destroy you regardless isn't an example of Guide Dangit and doesn't belong there, period. (move it to Nintendo Hard if you insist on complaining about it on a TV Tropes page) All of the above applies to the 6th stratum of Heroes of Lagaard too.

Mehbah Since: May, 2010
Nov 19th 2010 at 11:04:22 AM •••

Removed "This is probably to make up for the fact that a full support healer/buffer class is no longer accessible." from the Adam Smith Hates Your Guts entry as it is very much possible to use a Monk with a Prince subclass or vice versa to gain access to all the healing you could need.

I also went through the entire text and removed some discussion, emphasizing of everything, and Word Cruft. I'm pretty sure I didn't remove anything of importance, but check if you want.

Also, does anyone else think it would be a good idea to make the image a screenshot of both screens, to show the whole mapping and labyrinth thing? Art of a few random classes doesn't really say a lot.

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PLA Since: Apr, 2011
May 9th 2011 at 10:32:41 PM •••

Personally I think both screens would be a good default when the bottom screen actually does something.

Signed Always Right Since: Dec, 2009
Always Right
Apr 17th 2011 at 1:27:50 AM •••

Should Chronic Backstabbing Disorder be added?

The one of the Shogun's skill forces him to instantly kill both enemies and allies if their health goes down to a certain point...both situation happens quite frequently.

"Every opinion that isn't mine is subjected to Your Mileage May Vary." Hide / Show Replies
PLA Since: Apr, 2011
May 9th 2011 at 8:27:43 AM •••

I heard of a bug in the same vein, said vein being the questionable hijinks of the Shogun. I have not confirmed the bug, but supposedly a Shogun can use Inspire or Negotiation on a dead ally to trigger Bloody Lance.

I'm not entirely sure what that would equate to in real terms, but it sounds kinky, and illegal.

Edited by PLA
Boksha Since: Nov, 2010
Mar 4th 2011 at 8:42:33 AM •••

Removed several examples that seem to be in the wrong place. Designated Villain had several problems. First off, the good things Visil has done are not glossed over at all. All of the paper scraps in Lost Shinjuku as well as most of Ren and Tsuskuru's dialogue is there to make clear how he worked to save the world and keep Etria prosperous, respectively. More importantly however, he's never played as a villain to begin with, making the trope misplaced. Fake Difficulty: false claim of something being "literally" impossible. Since that was the only example, I figured it might as well be removed completely. Limit Break: why is the alchemist's limit break a more notable example of a limit break than... well, all the other limit breaks? Retraux: removed any You Tube links that were broken, along with their bullet points. Underground Monkey: plenty of examples in the game, but no palette swaps on enemies. (very common aversion. See 3rd paragraph on Palette Swap) Villain Protagonist: in addition to numerous errors (particularly the fame and fortune line: that's what you're offered for NOT entering the door; you know you have nothing to gain but the truth and possibly your own death by entering) this is completely out of place. The protagonists are never portrayed as villainous.

Pyrix Since: Jan, 2001
Oct 1st 2010 at 12:32:06 PM •••

With the release of the third game now in the US, perhaps we could change its page art with some cool art from the 3rd game now? :D

Almafeta Since: Jan, 2001
May 30th 2010 at 12:40:10 AM •••

Wait... this is in both 'Eastern RPG' and 'Western RPG'?? Was it an intentional fusing of both game styles?

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