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gogmagog
topic
11:39:41 AM Sep 15th 2013
edited by 184.74.93.136
How about the Anti-Frusteration trope option for the game? Number of times I would have no idea what to do if the game didn't clue me in.
TuefelHundenIV
topic
02:03:11 PM Sep 14th 2013
Hi folks I need a bit of help with an example(s) from a Special Efforts thread. See InstantDeathBullet Sandbox for more details Links to threads are in the description.

Any help, suggestions, or other info can be posted to The Special Efforts thread

The examples shown here could perhaps be salvaged with more context or used in other tropes.

What game mechanics, if any, make instant death possible with these games? Please be specific. For example weapons, hit locations, critical damage, direct one shot one kill weapons (like the Golden Gun in GoldenEye)

Does an Instant Death Bullet Occur in cut scenes, gameplay, or anywhere else in the game?

  • Uncharted 2: Among Thieves: Averted and played straight in one mission. Jeff, Elena's cameraman, has been shot in the stomach, and Nate decides to carry him to safety despite Chloe's protests. He survives until the end of the mission, at which point Lazarevic shoots him in the head, finishing him off.
Kalaong
topic
01:11:08 PM Nov 16th 2011
Okay, Yahtzee called it: who else thinks Uncharted 4 needs to take place in America with Drake getting savaged by Illuminati MI Bs while he explores secret Masonic temples and abandoned nuclear missile silos.
Bronzethumb
topic
02:31:58 AM Feb 28th 2011
I changed the page quote to something from the first game that I thought did a good job of summing up the mood and style of the games, and uploaded a higher res version of the page image. Couple of days later, they've been changed back. Any particular reason why? I just think that the two quotes from the game openings, as good as they are, don't set the tone as well in a TV Tropes article, which tends to go for a more colloquial, humorous style. Am I the only one who thinks this?
rrw
topic
07:17:44 AM Dec 26th 2010
edited by rrw
do you think we need character page for this
Kalaong
topic
06:26:10 AM Dec 3rd 2010
edited by Kalaong
SUGGESTED MECHANIC FOR UNCHARTED 3

Invisible time limits and alternate cutscenes. If you complete the platforming and puzzles fast enough, you get the expected cutscene where Drake gets the clue, the bad guys steal it, he escapes, and then he chases them. If you don't, you get a cutscene where the bad guys find the clue and Drake just starts chasing them.
WildKnight
07:28:16 AM Dec 3rd 2010
Um...sorry, what? Are you saying this is an announced feature for Uncharted 3 or are you suggesting a gameplay mechanic? If it's the latter, it doesn't belong on the main page.
Kalaong
09:18:47 AM Dec 3rd 2010
I'm suggesting a way of avoiding the Unfortunate Implications of a Macguffin Delivery Service.
AlmightyHamSandwich
topic
11:48:07 AM Nov 24th 2010
Mark Wahlberg is confirmed to be playing Nathan Drake in the Uncharted movie. [1]
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