History VideoGame / Uncharted

6th Jul '17 9:48:06 PM jormis29
Is there an issue? Send a Message


** ''A Thief's End'' also has a great deal in the banter. For example when Nate and Sam reach the colony, Nate asks how could pirates keep it secret. Which is a good question considering how many people arrived and for some time lived there, but we never get an aswer.

to:

** ''A Thief's End'' also has a great deal in the banter. For example when Nate and Sam reach the colony, Nate asks how could pirates keep it secret. Which is a good question considering how many people arrived and for some time lived there, but we never get an aswer.answer.



* ThoseWackyNazis: Involved in the first two games' backstories. Justified because Hitler's obsession with the occult means him sending teams to look for possibly mythical artifacts isn't too surprising (but not to me).

to:

* ThoseWackyNazis: Involved in the first two games' backstories. Justified because Hitler's obsession with the occult means him sending teams to look for possibly mythical artifacts isn't too surprising (but not to me).surprising.
6th Jul '17 9:25:45 PM TwentyEight
Is there an issue? Send a Message


** ''A Thief's End'' also has a great deal in the banter. For example when Nate and Sam reach the colony, Nate asks how could pirates keep it secret. Which is a good question considering how many people arrived and for some time lived there, but we never get an aswer.* LastNameBasis: Navarro's first name is Atoq, but only the credits tell you that. With the exception of Eddy Raja, this also applies to the rest of the villains across both games (although you at least get to hear their first names once in a cutscene).

to:

** ''A Thief's End'' also has a great deal in the banter. For example when Nate and Sam reach the colony, Nate asks how could pirates keep it secret. Which is a good question considering how many people arrived and for some time lived there, but we never get an aswer.aswer.
* LastNameBasis: Navarro's first name is Atoq, but only the credits tell you that. With the exception of Eddy Raja, this also applies to the rest of the villains across both games (although you at least get to hear their first names once in a cutscene).



* TheUnreveal: In Uncharted 3, [[spoiler:the brass urn allegedly carrying the Djinn is never opened (Drake sends it plummeting back into the depths of Iram's well before the villains can retrieve and open it). Thus we're left wondering whether or not the source of the water's taint was really supernatural.]]

to:

* TheUnreveal: In Uncharted 3, [[spoiler:the brass urn allegedly kinda probably carrying the Djinn is never opened (Drake sends it plummeting back into the depths of Iram's well before the villains can retrieve and open it). Thus we're left wondering whether or not the source of the water's taint was really supernatural.]]



* ThoseWackyNazis: Involved in the first two games' backstories. Justified because Hitler's obsession with the occult means him sending teams to look for possibly mythical artifacts isn't too surprising.

to:

* ThoseWackyNazis: Involved in the first two games' backstories. Justified because Hitler's obsession with the occult means him sending teams to look for possibly mythical artifacts isn't too surprising.surprising (but not to me).
4th Jul '17 11:57:33 PM Ohio9
Is there an issue? Send a Message


* RetroGaming: Apparently Elena is into retro gaming, we see her playing a [=PS1=]. (Nate plays it as well, but he gives the impression it's not something he's done before). [[spoiler:Their daughter also plays it... and can beat Mom's high score.]]

to:

* RetroGaming: Apparently Elena is into retro gaming, we see her playing a [=PS1=].[=PS1=] in the year 2016. (Nate plays it as well, but he gives the impression it's not something he's done before). [[spoiler:Their daughter also plays it... and can beat Mom's high score. Cassie must be really into retro gaming, seeing as her age at the time means the PS1 system is roughly 30 years old.]]
3rd Jul '17 4:04:40 PM infernape612
Is there an issue? Send a Message


--> '''Nate:''' [[spoiler:"Anyone ever tell you, you have a funny idea of romantic?"]]
--> '''Elena:''' [[spoiler:"Yeah, I may have heard that somewhere before."]]

to:

--> '''Nate:''' [[spoiler:"Anyone -->'''Nate:''' [[spoiler:Anyone ever tell you, you have a funny idea of romantic?"]]
-->
romantic?]]\\
'''Elena:''' [[spoiler:"Yeah, [[spoiler:Yeah, I may have heard that somewhere before."]] ]]



* * BreakOutTheMuseumPiece: In ''Drake's Fortune'' and ''Among Thieves'', there are a few points where you can find old [=MP40=] submachine guns (and in ''Among Thieves'', Luger handguns) that have been laying around in neglect since around UsefulNotes/WorldWarII. Despite being abandoned for decades in conditions that would render them useless in real life, the guns and their ammo operate just fine. [[spoiler: The [=MP40=] comes especially in handy in ''Drake's Fortune'', as it's the only weapon you'll find for a while in the Descendant-infested Nazi bunker, keeping you stocked up on ammo]].

to:

* * BreakOutTheMuseumPiece: In ''Drake's Fortune'' and ''Among Thieves'', there are a few points where you can find old [=MP40=] submachine guns (and in ''Among Thieves'', Luger handguns) that have been laying around in neglect since around UsefulNotes/WorldWarII. Despite being abandoned for decades in conditions that would render them useless in real life, the guns and their ammo operate just fine. [[spoiler: The [=MP40=] comes especially in handy in ''Drake's Fortune'', as it's the only weapon you'll find for a while in the Descendant-infested Nazi bunker, keeping you stocked up on ammo]].



* BreakingTheFourthWall: Characters adress the player directly when selected in multiplayer

to:

* BreakingTheFourthWall: Characters adress address the player directly when selected in multiplayermultiplayer.



* ChronicBackstabbingDisorder: Even for Pirates, the amount of betrayal that goes on in Libertalia is exceptionally high, to the point where one wonders how they were ever able to work together for any length of time. The best example is [[spoiler:Thomas Tew, who manages to betray the other colonists, the pirate lords, and finally his own Captain Henry Avery.]]

to:

* ChronicBackstabbingDisorder: Even for Pirates, pirates, the amount of betrayal that goes on in Libertalia is exceptionally high, to the point where one wonders how they were ever able to work together for any length of time. The best example is [[spoiler:Thomas Tew, who manages to betray the other colonists, the pirate lords, and finally his own Captain Henry Avery.]]
3rd Jul '17 4:03:09 PM infernape612
Is there an issue? Send a Message


*** Rafe is [[spoiler:determined to loot Avery's ship instead of the more practical option of looting the surrounding, non-booby-trapped cavern. Nadline seals him and Nate in the bowels of the boat because of it, and he refuses to let things go results out of spite and envy, so Drake reluctantly kills him.]]
*** Nadine [[spoiler:''isn't'' consumed by {{Greed}}, is willing to let the big pay day go, and becomes the only Uncharted villain to live through the ending]].

to:

*** Rafe is [[spoiler:determined to loot Avery's ship instead of the more practical option of looting the surrounding, non-booby-trapped cavern. Nadline seals him and Nate in the bowels of the boat because of it, and he refuses to let things go results out of spite and envy, so Drake reluctantly kills him.]]
*** Nadine [[spoiler:''isn't'' consumed by {{Greed}}, is willing to let the big pay day go, and becomes the only Uncharted ''Uncharted'' villain to live through the ending]].
27th Jun '17 6:38:41 PM BobSaget9
Is there an issue? Send a Message


* PacManFever: [[spoiler:The ''Crash Bandicoot'' easter egg involves Nate trying to beat Elena's high score. There is no high score mechanic in the actual release of the game done in the way depicted in the easter egg (in fact, the score screen is lifted from the box total screen)]].

to:

* PacManFever: [[spoiler:The [[spoiler:A... ''bizarre'' [[Creator/NaughtyDog self inflicted case]], all things considered: the ''Crash Bandicoot'' easter egg involves Nate trying to beat Elena's high score. There is no high score mechanic in the actual release of the game done in the way depicted in the easter egg (in fact, the score screen is lifted from the box total screen)]].
26th Jun '17 8:08:46 AM Wuz
Is there an issue? Send a Message


** ''Uncharted: Golden Abyss'' (2012): UsefulNotes/{{PlayStation Vita}} game developed by Sony Bend. Nate searches for Quivira, one of the legendary Seven [[CityOfGold Cities of Gold]]. Along the way, he crosses paths with Jason Dante, an old friend, and Marisa Chase, the granddaughter of an archeologist who mysteriously vanished.

to:

** ''Uncharted: Golden Abyss'' (2012): UsefulNotes/{{PlayStation Vita}} game developed by Sony Bend.Creator/SonyBend. Nate searches for Quivira, one of the legendary Seven [[CityOfGold Cities of Gold]]. Along the way, he crosses paths with Jason Dante, an old friend, and Marisa Chase, the granddaughter of an archeologist who mysteriously vanished.
22nd May '17 9:39:23 PM pepsimax
Is there an issue? Send a Message


A movie adaptation of ''Drake's Fortune'' has been in DevelopmentHell since 2008; writer Joe Carnahan (''Film/SmokinAces'', ''Film/TheGrey'') posted a Tweet in January 2017 of his completed draft for the film, which is currently slated to be directed by Creator/ShawnLevy (''Series/StrangerThings'', ''Film/NightAtTheMuseum'').

to:

A movie adaptation of ''Drake's Fortune'' has been in DevelopmentHell since 2008; writer Joe Carnahan (''Film/SmokinAces'', ''Film/TheGrey'') posted a Tweet in January 2017 of his completed draft for the film, which is currently slated to be directed by Creator/ShawnLevy (''Series/StrangerThings'', ''Film/NightAtTheMuseum''). In May 2017, Creator/TomHolland was cast as Nathan, as the film will focus on his younger years before the events of the games.
27th Apr '17 2:22:37 AM Killerikala
Is there an issue? Send a Message

Added DiffLines:

** Enemies are much faster, more accurate with their guns and come in larger numbers. Especially noticeable if you go back to an earlier game; at places old crushing is easier than new normal.
** Throwing back grenades has disappeared without explanation.
** The co-op mode can be brutal at times, even at lower difficulties, because of the improved enemies with a MP health scale, constant grenade spamming and sometimes cruel spawns. (For example, hunters can appear on normal level's first wave.) It tells a lot when the bosses are easier than the waves before them, or even the very mooks they spawn.
25th Apr '17 4:15:28 PM BenMitchell90
Is there an issue? Send a Message


* * BreakOutTheMuseumPiece: In ''Drake's Fortune'' and ''Among Thieves'', there are a few points where you can find old [=MP40=] submachine guns (and in ''Among Thieves'', Luger handguns) that have been laying around in neglect since around UsefulNotes/WorldWarII. Despite being abandoned for decades in conditions that would render them useless in real life, the guns and their ammo operate just fine. [[spoiler: The [=MP40=] comes especially in handy in ''Drake's Fortune'', as it's the only weapon you'll find for a while in the Descendant-infested Nazi bunker, keeping you stocked up on ammo]].



* GenreShift: In Chapter 17, the game becomes partially [[spoiler:survival-horror, thanks to the poorly-lit Nazi base full of zombie-fied Spaniards, with a creepy soundtrack and a DifficultySpike to boot]]. This lasts until Chapter 19.

to:

* GenreShift: In Chapter 17, the game becomes partially [[spoiler:survival-horror, thanks to the poorly-lit Nazi base full of zombie-fied Spaniards, ravenous, psychotic descendants of the Spaniards and Nazis that stumbled upon El Dorado, with a creepy soundtrack and a DifficultySpike to boot]]. This lasts until Chapter 19.
This list shows the last 10 events of 601. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Uncharted