Main Dynamic Difficulty Discussion

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03:11:30 PM Oct 4th 2011
edited by Acebrock
Muramasa: The Demon Blade, Kingdom of Loathing, and Oblivion (as well as its bullet points) sound like Level Scaling to me. Would it be wrong of me to move those to the Level Scaling page?
01:52:54 AM Sep 30th 2011
edited by PoochyEXE
I remember reading somewhere that The Price Is Right brings out the harder pricing games (particularly That's Too Much!) and trips (which are hard to price) after a streak of big wins, and the opposite if there have been lots of losses. Does this count as an example of this trope?