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I agree with you. The fact that ammunition belts aren't infinite is hardly something that requires research at all—everybody knows it, and it can't be a case of "shown their work" when knowing it required no work.
I agree, this is not an example of Shown Their Work.
I think that's misuse of Shown Their Work, yes.
Agreed that it's misuse. One Bullet Clips and Bottomless Magazines weren't used in video games because the developers were unaware of how ammunition works in the real world, they were used either due to hardware/programming limitations or Rule of Fun, sacrificing realism for better gameplay.
I didn't choose the troping life, the troping life chose meRight. The unlimited magazine thing was one of those Acceptable Breaks from Reality, not a mistake.
Edited by WarJay77 Currently Working On: Incorruptible Pure PurenessLooks like we have a very firm consensus. Away they go. Thanks.
Edited by HingabeSieben
I've been seeing Shown Their Work examples pop up for some modern FPS video games essentially on the basis of just having more realistic animations. For example, characters retain half empty magazines instead of throwing them away, machine guns have ammunition belts that deplete, weapons with translucent magazines show the ammunition being used up, etc.
If a video game has animations of, for example, Soviet weapons using steel casings instead of brass, I could see how that would qualify as Shown Their Work since that's not something the average player or developer might reasonably know. But these animations aren't about knowing or not knowing anything. It's not like animators from 10 or 15 years ago didn't know that yes, ammunition belts aren't infinite, and it's not 'realistic' for characters to replace one infinite ammunition belt with another infinite ammunition belt when they reload. Obviously they knew that, they simply chose not to animate it for one reason or another.
On top of that, it seems to me that allowing these examples would be very "2021-centric." Sure, games in 2021 often have more realistic animations than games in 2005. But games in 2005 surely have much more realistic animations than games in 1990. Would that mean pretty much any technical animation would be an example of Shown Their Work?
Am I okay to cut examples like this?