Who voiced Luxord in japan?
sort of like how Mickey, Lea, and Donald and Goofy did in 3D?
edited 22nd Apr '14 8:22:39 AM by crimsonstorm15
All things are lawful for me, but all things are not expedient: all things are lawful for me, but all things edify not.I really hope Larxene & Marluxia are just as nasty (or possibly even more) as Sombodies as they were as Nobodies. They were so enjoyable as villains and I really don't want them to be whitewashed like Lea or Ienzo.
Check out my YouTube-channel, if you wantI think it was hinted that Larxene didn't miss having a heart at all, hinting that she likely had some major trauma. She might or might not be happy to be able to feel again.
Dopants: He meant what he said and he said what he meant, a Ninety is faithful 100%.I believe that was the manga. Wouldn't mind if it was used, though.
Relena: NO, NOT FEELS AGAIN!
... I'd loved the idea that Marluxia goes from the first villain that Sora visually shows satisfaction in killing to being a guy that is genuinely trying to stop Xehanort and it takes the whole game for Sora to warm up to him.
IE Riku and Aqua are more accepting of his help while Sora will begrudgingly take it or outright refuse.
Oh, regarding Days since I forgot to mention it before I went to bed, my main gripe with Days outside of all of reasons I stated was how boring and repetitive the missions were after about 50-100 days.
Yeah, pretty much. It's definitely my least favorite KH game in terms of gameplay.
Welcome to th:|Days had a lot of potential that was basically wasted, IMO, on being a DS game.
Also, the Panel System.
That said, I liked Xion, but I was also very disappointed at how little screentime Marluxia and Larxene got; they are definitely my favorite Org. XIII members other than Xion.
Also, I feel that the gameplay in re:Coded was much more bearable than in Days.
edited 22nd Apr '14 10:45:24 PM by EvaUnit01
I liked Days' panel system. It had a level of customization and RPG-ness that's basically unheard-of in KH games. The real downfall of Days' gameplay was its Vancian Magic system, which was both boring and extremely limiting, though they get points for differentiating the spell tiers, as well as for the weapon-dependent combos. However, no additional combat elements beyond Limit Breaks hurts it a bit.
As for coded, the combat is decent (and it does an excellent job of differentiating the weapons, better than KHII an any other game in the series, though KHIII may beat it), but it falls flat next to the other Command Deck games, thanks to the DS's inferior graphical and technical capacity. The DS's mediocre hardware is probably the greatest factor in both games' relatively lower quality, which makes me sad that they aren't remaking them like the others.
When I first saw DiZ I thought he was going to look like Walt Disney. I was disappointed when he didn't.
Never trust anyone who uses "degenerate" as an insult.We have Yen Sid now, so it's all good.
I have a message from another time...My headcanon is that an in-universe Walt Disney was the founder of Mickey's kingdom, which is how it got its name. Not sure how much sense that actually makes, but I like the idea.
edited 23rd Apr '14 7:46:52 AM by SapphireBlue
I was thinking, do they ever actually refer to it as Disney Castle in the dialogue? I can't recall any particular instances of it...and if that's the case, I'm starting to think "Disney Castle" may just be a flavor-name like "Deep Jungle" or "Land of Dragons", that isn't really what it's called in-universe.
edited 23rd Apr '14 8:54:37 AM by beorc
Welcome to th:|Actually, the word "Disney" hasn't been said in the entire series, save for Ven calling Disney Town by name once in BBS when he gives Sir Terra, Disciple of Jack Bauer and Aqua their lifetime passes..
edited 23rd Apr '14 9:28:33 AM by TechPowah
The New Age of Awesome is here! Not even the sky is the limit!And Scrooge Mc Duck, handing out the selfsame tickets.
I have a message from another time...Oh, he did use the name. Still, BBS is the only game that even uses "Disney" in the spoken Dialogue.
The New Age of Awesome is here! Not even the sky is the limit!I don't much like the command deck either. Although mostly I guess that's tied to my undying hatred of Command Melding. Ah well at least it wasn't Materia Fusion, which I found even worse.
Command Melding >>>>>> Spirit farming.
Dopants: He meant what he said and he said what he meant, a Ninety is faithful 100%.Don't have a 3DS or 3D access, so can't compare.
Yeah, spirit-farming really is the worst as far as game-mechanic goes. The fact that the Dreameaters are The Scrappy for me as far as enemy design goes only makes it worse. 3D could have been so much more enjoyable without them (and a more evenly paced story).
Check out my YouTube-channel, if you wantTook the words right outta my mouth.
Dopants: He meant what he said and he said what he meant, a Ninety is faithful 100%.
I'm hoping for a Big Damn Heroes moment.
Life is more fun with infinite MP.