No confirmation about what genre of F/GO is. Judging the official website listing many famous artists there, I assume F/GO is like Kantai Collection (Because Nagato from Kancolle drops huge hint about F/GO gameplay in Koha Ace).
edited 18th Sep '14 9:18:11 PM by Shinichameleon
So what's Kantai Collection?
Let the joy of love give you an answer! Check out my book!Kantai Collection is basically a browser game involving anthropomorphic version of naval warships from the Pacific War. The whole point of the game is to manage your fleet as the admiral, by making expeditions/sorties and tune your ships with modernization and what not.
You don't really have any active role during battle, as the combat mechanics are determined by your ships stats, and a lot of work. Suffice to say, the fleet composition, supply and equipments are very important, which you have full control of it before sortie.
Yes.
edited 18th Sep '14 9:29:40 PM by Shinichameleon
That sounds... a little dull. At least, it's not the sort of thing I'd be interested in. I suppose I could always wait for the localization/fan translation of EXTRA CCC that'll never happen. Or laugh at the possibility that Grand Order won't be localized either.
Let the joy of love give you an answer! Check out my book!I'm not surprise to be honest. It's pretty predictable if you ask me. Beside, how do you suppose translate IOS/Android games and install it with Eng fan translation anyway?
The good news is that IOS and Android games are region free and free-to-play. I bet anyone who understands Japanese or rely on muscle memory can play F/GO easily hence IOS/Android games was supposed to be easy to control without cheap difficulty for both casual and hardcore gamers.
But who would go into a work that's a part of the Nasuverse for anything other than the story (unlimited codes aside)? Also, I differentiate localization with fan translations. I said "localized."
As for how one would apply a fan translation patch to an Android app it... could probably be done.
Let the joy of love give you an answer! Check out my book!....I think I forgot something important here. Btw Zelenal, I'm not reply on your comment, just want to remind everyone about.
Well sadly Fate/Grand Order was online games according to official website, which is the reason why many translation teams had opinion on online games are very difficult task for them (Hell, you won't able to play in online if you play fan translation nor piracy either). If they did, they get sued by company and banned for real. The only way is that at least wiki or fan website can help you to how to play and translates the storyline.
Funny, because most IOS/Android/Tablet games, in fact, are designed for less story and more gameplay. However, there is an exception, if the game was supposed to be visual novel like Ace Attorney for example.
If F/GO focus on more gameplay than story due to the fact that many artists was listed on official website (Assume it's going to be a lot of playable servants) and Nagato drops what gameplay suppose to be but kicked out by Kohaku (I don't know what Nagato describes how the gameplay looks like, she didn't say it was going to Fate/Kancolle anyway), then I can see the reason why TM decides F/GO ported in app games than console/portable games.
Come to think of it, when the last time TM creates online game anyway? Fate/Apocrypha? No wait, it was Fate/Hollow Ataraxia's Capsule Servant (Fate/Zero Encounter doesn't count), it's no wonder why the description in F/HA website says "You can play with your friends!", make it sounds obvious that you play on PS Vita, the freaking portable console with one player only.
So yeah, no translation for online games. 0% chance.
There's probably going to be an Excuse Plot for the multiple servants.
And I bet it will get referenced somewhere down the road.
A lazy millennial who's good at what he does.And Apocrypha is Excuse Plot? Oh, wait. It technically a yes; all spin-off are at the premise has excuse plot as a mean to get the base setting, and then the storyline will grow from there. For me, it doesn't matter. MMO having an excuse plot at the beginning is fine because they can add new content whenever they can.
Is Grand Order written by Nasu, though? I know that he said CCC is the last Fate, but then in Grand Order's reveal, he said "I lied." So, it's a lie that CCC is the last Fate, or he lied that he's done writing Fate?
edited 19th Sep '14 7:08:15 AM by AlaAlba
No. It is not an Type-Moon IP. Takeuchi wrote it as a independent thing, separate from what Nasu was doing, before Type-Moon was a thing. When Type-Moon became a thing, I think they only cared to "claim" stuff Nasu already did (such as Kara no Kyoukai, Notes, and the early, two-copies-exist, version of Mahoyo).
So basically, the Type-Moon execs would rather cash in on Nasu's pre-Tsukihime successes rather than let Takeuchi or any potential writer in the corporation shine? Or is it because of license reasons?
The anthology was called Angel Voice.
Thanks
Type-Moon is Nasu's company. It was originally created as a doujin group to produce Tsukihime, if I recall. What Takeuchi did prior to the company's formation is really none of Type-Moon's concern (hell, I don't think even Takeuchi himself cares).
Now, I don't know anything about the current corporate layout of the company, but I do know that they've started publishing at least written works from non-Nasu authors.
edited 19th Sep '14 7:17:27 AM by Otherarrow
Don't PM me. We don't like being PMed.I think it's likely because Nasu had a great time writing all sorts of details for CCC that he went and made more Fate. He went into everything from True Demons, Boddhisattva's, Karna's backstory, etc.
edited 19th Sep '14 10:41:59 AM by OmegaRadiance
Every accusation by the GOP is ALWAYS a confession.Nasu loves his work so much. I swear I want to compare Nasu and Monty Oum (Creator of RWBY) just for laugh.
edited 19th Sep '14 11:47:21 AM by Shinichameleon
Ok, I'm on the 15th and final day of the Fate route, it's so beautiful and touching. Why did people hate this route again, there doesn't seem too much wrong with it...aside from a few holes in le plot.
A lazy millennial who's good at what he does.For some reason, people find Shirou's character in this route to be nonsensical and stupid (okay, it IS objectively stupid but it's an understandable stupid). They also ignore the fact that he gets over the part they complain about after the final Berserker fight. Some people also have a problem with his romance with Arturia but who knows what's up with that. Personally, I love the Fate route.
edited 19th Sep '14 4:57:43 PM by Zelenal
Let the joy of love give you an answer! Check out my book!So from what I've gathered, UBW is much more action oriented and fast paced, while HF is much more introspective and brooding. Am I getting this down right?
And UBW still gets knocked down a smidge in my eyes for not only killing off one of my favorite characters (Illya) in an extremely brutal manner, but also because she was killed by my most hated character aside from Zouken (Gilgamesh).
edited 19th Sep '14 5:04:53 PM by LDragon2
Hilariously, those things are probably some of the things I liked about it. Shirou's need to save everyone is called out by everyone as being irrationally stupid, but it's his adamant attitude in sticking with them until the end that made it compelling. Isn't this a game about sticking to one's ideals regardless?
Seeing Shirou desperately try to appeal to Aturia's nature as a person rather than a king to get her to let go of the past I found was a pretty good, and even her refusing to accept his and her own feelings to fulfill her duty.
I dunno, it seems the hate comes from the Anime, which doesn't have the luxury of inner monologues or interludes. for introspect
A lazy millennial who's good at what he does.Actually, that wasn't the part I was referring to. I was referring to how, until either the first Rider fight or the final Berserker fight, Shirou was adamant on fighting himself. Why he wants things to be that was are perfectly understandable, at least to me, but it doesn't make it any less stupid objectively speaking.
As for my opinions on Arturia, see page 1479.
edited 19th Sep '14 5:19:58 PM by Zelenal
Let the joy of love give you an answer! Check out my book!The Fate route is less flashy than the following routes and is generally much simpler.
There is nothing wrong with simplicity, but I can understand that.
A lazy millennial who's good at what he does.
Wait, is that actually a game or is it a Visual Novel? If it's a game then what genre is it?
Let the joy of love give you an answer! Check out my book!