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Tales of Beacon -- A RWBY RP

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Aquatica1000 Since: Oct, 2012
#1: Sep 5th 2017 at 7:24:55 PM

"Legends. Stories scattered through time. Mankind has grown quite fond of recounting the exploits of heroes and villains, forgetting so easily that we are remnants, byproducts, of a forgotten past."

"Man, born from dust, was strong, wise, and resourceful, but he was born into an unforgiving world. An inevitable darkness - creatures of destruction; the creatures of Grimm - set their sights on man and all of his creations. These forces clashed, and it seemed the darkness was intent on returning man's brief existence to the void."

"However, even the smallest spark of hope is enough to ignite change, and in time, man's passion, resourcefulness, and ingenuity led them to the tools that would help even the odds. This power was appropriately named Dust."

"Nature's wrath in hand, man lit their way through the darkness, and in the shadow's absence came strength, civilization, and most importantly, life."

"But even the most brilliant lights eventually flicker and die, and when they are gone... darkness will return."

"So you may prepare your guardians, build your monuments to a so-called 'free world', but take heed... there will be no victory in strength."

“But perhaps victory is in the simpler things that you've long forgotten; things that require a smaller, more honest soul.”


"I'll...keep this brief. You have traveled here today in search of knowledge—to hone your craft and acquire new skills. And when you have finished, you plan to dedicate your life to the protection of the people. But I look amongst you, and all I see is wasted energy, in need of purpose – direction. You assume knowledge will free you of this, but your time at this school will prove that knowledge can only carry you so far. It is up to you to take the first step."

- Ozpin, headmaster of Beacon Academy.


Hello everybody! It’s been a while there’s been a RWBY RP running on this site, and I’ve been itching for one again. But with other GMs either being busy or in a sort of slump… well, it meant that if I wanted a RWBY game, I’d need to run one myself. This is going to be my first RP, but hopefully with the notes I prepared with my co-GM The Hail Stormer, things should go smoothly!

Some ground rules to keep in mind:

  1. We’ll be sticking a little closer to canon this time around (for those of you who played in the Welcome to Beacon games, you know what I’m talking about). While we’re basically starting at the start of Volume 1, we will be keeping in mind the background information from the canon – which at this point consists of everything up until the end of Volume 4. However, I encourage you to worldbuild whatever you like for the setting, so long as it doesn’t conflict with canon.
  2. However, if you plan to hang out with Ruby Rose or kill Cinder, you will be disappointed. We will not be following the plot of RWBY, and as such you shouldn’t be jumping in expecting to see much in terms of canon characters, or canon events. Ozpin and other members of the Beacon faculty will be the only exception.
  3. Sheets will be accepted on a first come first serve basis. However, if I feel that a sheet is not ready for acceptance, I will mention why not in the sign-up, and not accept it until the player has made the changes
  4. I will take in a maximum of 11 sheets (which, including my GMPC, will make 12 characters, equalling three teams) for this game. If subsequent signups are good I may go for 15 sheets (four teams), but going beyond that is one of many factors resulted in the GMs for similar games suffer breakdowns and ultimately cancel the game, and I’d rather not have that happen
  5. Be civil! The game isn’t fun when people are yelling at each other throats, so please try not to cause unnecessary drama, and stay calm if an argument does happen.


  • Name: Try to stick with the color rule, please
  • Inspiration: Not required, but considering we have character inspirations in RWBY running from Little Red Riding Hood to Thor to Nyan Cat, it’d be interesting to see what you based your character on.
  • Gender:
  • Age: Typically 17, maybe a bit older. Absolutely no early acceptances like Ruby.
  • Birthday:
  • Race: Human or Faunus. I will allow robots, but only one or two, and their exterior must look like a human or faunus. Think Penny.
  • Appearance:
  • Weapons and Equipment: Go wild. This is RWBY, after all! Make a lightsaber that turns into a cannon if you want to, I'm not limiting you!
  • Semblance: Please keep it balanced. Also, since Semblance is tied to Aura, so you really should not have something that'll drain your soul the first time you use it...
  • Personality:
  • Bio:
  • Are you interested in your character being their team’s leader? If so, why? Saying yes and explaining why will not guarantee that your character will lead, mind you. This is mainly so I don’t accidentally force this on someone not interested on playing a leader.


Currently accepted: 12/12

edited 6th Mar '18 10:38:24 PM by Aquatica1000

Insano Mad Pinoy from At my laptop, refusing to waste time Since: Mar, 2011 Relationship Status: What is this thing you call love?
Mad Pinoy
#2: Sep 5th 2017 at 8:22:32 PM

  • Name: Pius Ashen-Nobel
  • Inspiration: N/A
  • Gender: Male
  • Age: Almost 18 (Definitely not the same as 17.)
  • Birthday: March 18
  • Race: Human
  • Appearance: Pius stands at 5'11" with brown hair and ash-gray eyes. He still has a burn scar on his side from the incident that killed his parents. When out of uniform, Pius will be seen wearing his glasses and gray longcoat with a black waistcoat over his white long-sleeved, button-up shirt, light gray pants, and dark gray dress shoes.
  • Weapon: Dies Irae, an oddly simple weapon when compared to the way Pius generally carries himself. The weapon is a so-called swordspear in two parts, a double-edged sword and a rod, both four feet long and able to combine into a massive weapon eight feet in length. Pius can channel Dust through either part of his weapon, and can therefore weave two different kinds of Dust at the same time in combat.
    • Due to his circumstances, Pius can afford more Dust than most people, so he has lots of different Dust mixtures to use in combat. To organize them, Pius uses his own color coding system for all the Dust mixtures that he uses. Some are more orthodox in their color code, while others can be more odd at first glance.
    • Red: Fire
    • Orange: Earth (includes Metal, but consumes more Dust)
    • Yellow: Lightning
    • Green: Wind
    • Blue: Water
    • Violet: Ice
    • White: Light
    • Black: Shadow
  • Semblance: Soul Signal. When his eyes glow completely gray, he can see the Aura of other beings through other surfaces as well as the voids left by the Grimm. When other beings use their Semblance, Pius can analyze their Aura and discern their Semblance's power.
  • Personality: Overall, Pius is a quiet, angry guy. His thoughts never fully leave the complete extermination of all Grimm everywhere as vengeance for his parents' death, which makes him a little difficult to deal with socially. However, he genuinely cares for his adoptive family, so he isn't completely cut off from others as one might suspect. He's very analytical and critical of others, and can be slow to trust while he's tearing down potential allies. He doesn't hesitate to assert himself as leader or in the right, which also drives people away. But when his mind isn't on the death of his parents or the Grimm, Pius can be a nice guy.
  • Bio: Pius was just a regular kid with regular parents. He had absolutely no ambition to become a Hunter, though his parents did tell him it was his duty to help protect the world. His mother was a veteran Huntress, who regaled him with stories from her past. His father was the manager of a Dust mine outside of Vale, and the family lived in the same village as the miners that his mother protected.
    • But in the world Pius lived in, peace around Dust did not last long. His father worked for the Gold Dust Company, who under the Schnee Dust Company were made to become harsher to their workers, who were Faunus by a wide margin. Then the White Fang came, promising change and revolution that boiled into a full riot in less than a month. When his parents went to try to ease the tensions, the White Fang struck at the Huntress who they saw as a symbol of oppression. The boy who had snuck out to see his parents be heroes saw his father struck down in defense of his mother. And then the Grimm came, uncaring of Faunus or human as they descended upon the rabble with fang and claw. He was nearly buried by burning debris in the chaos, but his mother managed to save him and get him onto an airship, before she returned to the fray to save more. Pius cried for his mother as he saw her disappear into the village, fighting Grimm and holding the line as her duty compelled her. He was seven when this happened, and he never saw her again.
    • With nowhere to go, it seemed that Pius would be thrown into the orphanage system as another traumatized, scarred child without a family. But then the Nobels (pronounced as "noble"), friends of Pius' parents and owners of the Gold Dust Company (a large subsidiary to Schnee Dust Company), came in and adopted the boy as their own. Pius had an acceptable family life, learning and training in combat while he built up his hatred of the Grimm, and swore to himself to exterminate them.
  • Leadership Interest: Pius will take up a leadership position if he feels that he should, but he would rather advise than lead.

edited 5th Sep '17 10:32:59 PM by Insano

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GrimHelm Sumanai Man from Somewhere Out There Since: Jun, 2013 Relationship Status: And they all lived happily ever after <3
Sumanai Man
#3: Sep 5th 2017 at 8:39:37 PM

Good luck, Aqua.

Nothing is what it seems. Master of Shipping and Sadism.
svenorzokarkoff Since: Apr, 2013
#4: Sep 5th 2017 at 9:58:27 PM

Paging interest, will work on my sign up sheet later.

UndyingPhoenix Since: Feb, 2015 Relationship Status: You cannot grasp the true form
#5: Sep 6th 2017 at 3:34:41 AM

Also expressing interest and will work on a sign-up later.

Goes_By_Sol Very Judgmental from some where Since: Sep, 2017 Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
Very Judgmental
#6: Sep 6th 2017 at 4:51:02 AM

I'm also interested in this.

Huh?
TheRealWren Omega Overlord. Or superjwren329. Either or. from I...honestly have no idea. Since: Jan, 2011
Omega Overlord. Or superjwren329. Either or.
#7: Sep 6th 2017 at 5:19:17 AM

Well, I have another sheet in the wings, but I'm not sure on how well it would go over, so I'm going to go with the safer option. Still, if you'd rather me post it to see what you'd prefer more, um, just let me know. >.<

  • Name: Jayce Alban
  • Inspiration: A mix of the Cyan Laser from Sonic Colors, Copen from Azure Striker Gunvolt and a dash of abilities/marksmanship from the Agent/Trickster from 7thDragon 2020/III
  • Gender: Male.
  • Age: 18
  • Birthday: September 29.
  • Race: Human.
  • Appearance: Eeyup.
  • Weapons and Equipment: Lohengrin - An ornamental long-sword that faintly radiates light, there isn't much to say about it as the only real purposes it has are for fighting in melee range, as a light source and...reflecting lasers.

    • Partition: A sleek, almost futuristic-looking handgun, the firearm doesn't use conventional ammo but energy. Depending on how much it's charged up results in two different firing modes, rapid-fire 'bolts' at a rate you wouldn't expect from a handgun, with the rounds being a bit more inclined to aim towards a target if he rebounded off them with his semblance...or something more interesting and more effective against semblance/Aura using opponents as the alternate mode fires one concentrated blast that does very little damage, but disrupts the target's flow of Aura and ability to manipulate it. ...Or in simpler terms, makes it difficult for the foe to use their semblance effectively, although this feature is something he avoids if at all possible...and how it actually works is something he's keeping to himself. Apparently, there is one more firing mode, but Alban claims it's yet to be tested.

    • L.I.L.I: ...Huh? Mm? Oh~! Hiii...~! Master Ja- ...Um~, Alban's Assistant at your service...! Specifications: Combat Assistant Drone, programmed with GPS, 400 Meter Radius Radar, no on-board weaponry, enchanced targeting systems to assist with aim... *pauses* ...Sub-Weapon Shift Systems are offline. But the Concussive Module authorized and is ready to go~! RAMMING SPEED~!

  • Semblance: Photon Rush/Kinetic Recharge - Having much less Aura compared to the average person along with a threshold to match on how much his body can handle at once, Alban's ability to use his semblance is...complicated to say the least but has at least figured out how to make due with what he has and since it's not too taxing, he's able to use it quite a bit before 'burning out'. Temporarily making his body's density/state to photons of light, Alban rockets forward like a laser, bouncing off surfaces to store kinetic energy and coming to a stop after two seconds or hitting his intended target...which does practically no damage and makes him vault of the target and hover in the air as his semblance wears off, along with effectively 'locking on' to the target and making Partition's bolts/lasers much more likely to connect. How much kinetic energy he stored up during his charge/ricochets is the amount of energy that's converted and loaded into Partition.

  • Other Skills: Terrifyingly intelligent, trained in swordplay, a crack shot and capable of programming machinery from the startlingly developed AI to more complex devices, he's a bit of a tinkerer and good at drawing up design, general maintenance and repairs, but not so great when it comes actually building thing. He's an alright chef and brews a mean cup of tea. Or coffee, if need be.

Personality: Serious, sharp and somewhat snarky at his worst, Alban isn't one to mess about, being...rather blunt and focused on the task of hand. Behind the focused and almost chilly exterior is a young man who feels somewhat...awkward being at Academy around students his age and tries to act as an aloof, but caring older brother. On the flipside, acting...like an idiot is a good way to irritate him and making the young man go near fire is something he's QUITE uncomfortable with but for the most part, he tries to be a prim and proper gentleman. Or at least when he's frustrated and somewhat flustered at someone's antics rubbing him up the wrong way.

  • Bio: There's a surprisingly amount of information about Alban that's classified. The most information that's common knowledge is having some connection to the authorities as some sort of detective and having the mannerisms of one belonging to the upper-class. His presence at Beacon is assumed to be more along the lines of 'officially sanctioned' training, but no-one's entirely sure. Rumor says he hails from Atlas, but no-one's entirely sure.

  • Leadership Interest: While Jayce's capable of trying to keep his team in line, he's still got the attitude to try and keep a potential leader on track. ...Or at least try to, if they're...the...energetic and loud sort.

edited 8th Sep '17 1:08:06 AM by TheRealWren

Hope you weren't expecting anything witty here. Maybe some day.
GrimHelm Sumanai Man from Somewhere Out There Since: Jun, 2013 Relationship Status: And they all lived happily ever after <3
Sumanai Man
#8: Sep 6th 2017 at 7:40:08 AM

dang it i can't escape. aqua why. I'll be slow and steady here.

  • Name: Bianca Isabella Rosso
  • Inspiration: Technically none? Umu.
  • Gender: Female
  • Age: 17
  • Birthday: December 15
  • Race: Human
  • Appearance: Umu!
  • Weapons and Equipment: Bianca's weapons are the Dual Dust Blade Gauntlets: the Fiore Rosso.
    • Large gauntlets worn by Bianca in battle, the Fiore Rosso are equipped with dual sided blades, infused with Fire Dust and a small mounted machine gun on top of the knuckles. The Fiore can be launched from Bianca's fists, propelled by the Fire Dust as a sort of Rocket Punch. The launched knuckles are then reeled back by thick and durable metal chains within the launch mechanism. The chains measure about half a kilometer in length.
  • Semblance: Bianca's Semblance is called Burning Heart. Manifesting as flames around her body, they change color and intensity depending on whether she feels rage, happiness, love, confidence and the like. Conversely, the flames weaken when she is sad, doubting and so forth. When the flames are active, Bianca's strength, speed and durability increase, the stronger the flame the greater the effect. Her strength weakens the weaker the flame is as well. Lastly, Bianca can transfer the flaming effect on a person with an awakened Aura by touching them. They gain the effect, and Bianca cannot use her Semblance for herself until it wears off (usually 5-10 minutes).
  • Personality: Bianca Rosso is someone that takes getting used to. Loud, hyperactive, she wears her heart on her sleeves. She's absolutely tactless, and can be downright oblivious. Still, she is friendly and chipper, always extending a hand in friendship to everyone around her. As someone born into riches, she can be spoiled, pampered and a little whiny, but she does want to try to live life like an adventure. Gung-ho and with a YOLO mentality. She wants everyone to be happy, and takes it upon herself to cheering up those who look gloomy. Generous to a fault, completely judgement-free, a touchy-feely girl with nary an ounce of common sense.
  • Bio: Bianca is the pampered and cherished only daughter of Giovanni Rosso, a rich businessman who dabbles in Dust tech, medical technology and robotics. Her mother, Angelique, was from Atlas, an heiress who rubbed shoulders with the world's elite. Born in the lap of luxury, Bianca didn't seem the type to become a Huntress, however, the stories told by her maids and butlers, as well as her mother's friends in the Atlesian military sparked something in the young girl. She dreamed of adventure, of life battling the Grimm, she dreamed of the people adoring her as a hero. The normally lazy Bianca worked her hardest to convince her parents to let her enroll in a combat school, and taken aback, they relented. It was in her last year before going to Atlas Academy when her mother died, of illness. Grief-stricken, Giovanni Rosso recalled his daughter. The man became overprotective and did not allow her to leave home. But Bianca, though saddened by her mother's death and understanding her father's grief, did not want to give up on her dream. It took a long while, and she persuaded her father. He reluctantly let her go, but not to Atlas. No, Bianca Rosso would attend her father's old school. He insisted that it was far safer in Vale. So off she went, to apparently the best Huntsman Academy in the world. Beacon.
  • Are you interested in your character being their team’s leader? If so, why? Haha, no. Bianca is allergic to responsibility and would rather just do her own thing than lead people.

I'm ready.

edited 6th Sep '17 7:44:54 AM by GrimHelm

Nothing is what it seems. Master of Shipping and Sadism.
opnerf Since: Sep, 2010
#9: Sep 6th 2017 at 7:51:24 AM

Interested. I'll come up with something soon.

FergardStratoavis Stop Killing My Titles from And Locations (Not-So-Newbie) Relationship Status: And here's to you, Mrs. Robinson
Stop Killing My Titles
Aquatica1000 Since: Oct, 2012
#11: Sep 6th 2017 at 8:54:06 AM

Pius: Thanks for making those edits. Accepted

Jayce: Looks good. Welcome aboard. Accepted.

Bianca: Wow, Grim didn't expect you to sign up, and so quickly too. Glad to have you here, though. Accepted, umu.

FergardStratoavis Stop Killing My Titles from And Locations (Not-So-Newbie) Relationship Status: And here's to you, Mrs. Robinson
Stop Killing My Titles
#12: Sep 6th 2017 at 11:38:56 AM

Hullo.

  • Name: Blaze Koller
  • Gender: Male
  • Age: 18
  • Birthday: 5th of November
  • Race: Human
  • Appearance: 6'6'' of an anti-Grimm machine.
  • Weapons and Equipment: None. He is his own weapon, for he brings Jade Martial Arts™️ to the table. His arms can punch through minor Grimm and swat away attacks of the bigger ones, his legs can send enemies flying and his body is the greatest armor there is; one that he himself crafted through meticulous work.
  • Semblance: Pulse Blow - Blaze's blow with any part of his body can suddenly reverberate and strike again long after the contact with the offending object has been lost. This can manifest as either a sudden strike on a delay (imagine being suddenly socked in the gut without prior time to prepare, even instinctually) or an enhancement of an existing blow. Blaze cannot instantly strengthen his attacks however, so any that make use of the Pulse Blow will have him explictly driving a fist/foot/head/other part of body into the target. The delay can be up to 10 seconds (for the purposes of writing, let's say a single post) and the force of the pulse can be adjusted from a mild blow to a crushing strike; augumenting his already high strength.
  • Other Skills:
    • He knows Jade School techniques, including the two most known: Aura Burst and Aura Barrier.
    • He boasts incredible strength, toughness and speed; necessary to fight unarmed against Grimm and armed enemies both.
    • Apart from Jade Martial Arts, he knows his way around other disciplines such as Mistralian Karate and Tu-Do Daji; as well as more traditional street fighting and sports.
  • Personality: Blaze oozes with confidence. He is smooth, always calm, always smirking. He lapses into arrogance sometimes, but his grandstanding isn't unjustified; he worked hard to have an opportunity to show off. Honest about himself and doesn't hide anything. It's truly difficult to throw him off rails enough to make him angry, but he is quite predictably terrifying when that happens. Despite all this, there's a certain ounce of fatalism in him, a grim acceptance that inevitably someone bigger and tougher will kill him. He does not whine about it however; rather, he decided to live his life to the fullest and help others in doing the same if it's possible. He has an ability to be profound, even. Near worships his adoptive mother and other elders that earned his trust and respect.
  • Bio: Back in a day, Blaze had a different name and didn't think much of the world. Born in Atlas to prominent subsidiaries to SDC, he was a typical pampered noble boy that lived in a sheltered world of luxury, comfort and safety. That all changed when his father's private jet's pilot was revealed to be a White Fang sympathizer and divebombed the plane with himself, Blaze's father and Blaze in the middle of Valoran woodland.
    • Against better odds, Blaze and his father managed to survive a few days, having miraculously survived the crash, but that would not last forever. Indeed, eventually the Grimm caught wind of new prey in the forests. Blaze's father did not survive and his son had to watch him die. From this fate saved him a chance encounter with a red-haired giant of a woman, one Ada Koller. She decided to take him in. Such was the beginning of his worship of his adoptive mother; a woman larger than life, stronger than the strongest of Grimm. It was not an easy start - her standards of life differed wildly from what he previously knew - but over time he grew and adjusted. Blaze's only wish was to repay the kindness and to that end, he decided to become like her.
    • The next few years turned a scrawny kid into a man as he worked himself to the bone under Ada's tutelage. When she taught him all she knew, she sent him to the legendary Francesca Jade. It was not easy, and quite a few times Blaze was this close to quitting... but that would simply be disrespectful. When he reached the physical peak, Ada introduced him to the ins and outs of Valoran streets and the intricacies of the underworld. Just in case. All that culminated in filling his application to Beacon.
  • Leader Material?: Nah. He's content in being a team's beatstick.

grah
4maskwolf Since: Apr, 2015 Relationship Status: Barbecuing
#13: Sep 6th 2017 at 1:24:59 PM

Well I'd like a chance to actually explore this character, so...

  • Name: Cinnabar Firebrick
  • Inspiration: Wanted protector-type powers that made sense on a primarily ranged combatant, and Cinnabar was what I came up with. No specific media influences.
  • Gender: Male
  • Age: 18
  • Birthday: November 21
  • Race: Human
  • Appearance: Kind of like this, only with shorter hair and a more masculine facial structure. Placeholder until I can find something better.
  • Weapons and Equipment: Cinnabar's weapon is Silent Savior, his beloved sniper rifle. Capable of punching through light terrain and armor over impressive distance, he prefers to stay in the back of a fight and eliminate targets with precision, high power shots. When forced into close combat, Silent Savior collapses into a mace to allow him to defend himself, although his close-combat skills are relatively low when compared to his peers. He always has to be careful about how he uses Silent Savior, however, as every shot consumes a large amount of Dust and requires the gun to be reloaded frequently.
  • Semblance: Overwatch. Cinnabar transfers a portion of his aura to a nearby ally, which will shield their aura from harm until depleted. While his aura is attached to an ally, he can perceive as if he were at their location and they can speak to each other through whispers. He can do this multiple times, but each time makes him increasingly vulnerable (due to reducing his aura).
  • Personality: Cinnabar is naturally peppy and upbeat, constantly encouraging those around him to spur improvement, and isn't above a few friendly jibes to encourage a competitive spirit. As hard as he can push his friends, he pushes himself just as hard, throwing himself fully into every new learning experience that comes his way. On missions, however, he can seem somewhat detached from events outside of combat, because he's focusing on scanning the area around his overwatched ally(s) to spot out potential threats to them.
  • Bio: Son of a small name weaponmaker and a hunter, he began learning his mother's craft from an early age, demonstrating surprising aptitude for someone his age. Like every other challenge in life, he threw himself fully into the task of learning, but he felt drawn by the stories his father would tell of battles against the Grimm who constantly threatened the nations of Remnant. He crafted himself a mace and shield and, with his parent's help, got accepted to Signal Academy. His first year there, however, was less than stellar. Despite his natural strength from working machinery in his mom's shop, he found himself consistently in the bottom 25% of his class in combat no matter how much he applied himself to his training. He would have left after his first year had he not accidentally activated his semblance during a team sparring match, realizing the potential this semblance gave him. Returning home, he and his mother worked together to create his current weapon, Silent Savior, and returned to Signal as a first year student to start over. With his new weapon and way of fighting, he proved a much more accomplished fighter, although his close-combat skills always lagged behind the average for his peers, and was accepted to Beacon upon his graduation.
  • Interested in being team leader: Certainly could be, due to his ability to serve as a shot caller from the back lines of a fight, but he doesn't have a strong drive to become a team leader.

edited 6th Sep '17 6:18:43 PM by 4maskwolf

Eachiunn Rise Above Fate from Yes Since: Jun, 2013 Relationship Status: YOU'RE TEARING ME APART LISA
Rise Above Fate
#14: Sep 6th 2017 at 2:53:09 PM

  • Name: Axel Gyllene
  • Gender: Male
  • Age: 18
  • Birthday: 17th of June
  • Race: Human
  • Appearance: Like so
  • Weapons and Equipment:
    • Lawbringer: Axel's weapon of choice. A small, but accurate semi-automatic rifle with a 15 round magazine. Nothing too fancy but it gets the job done.
    • Conqueror: Axel's preferred weapon in close quarters is a modified Breaching tool that can be used as both an axe and a sledgehammer. Also happens to be quite good at chopping wood.
    • Gustavus: This robotic dog is both Axel's best friend and most lethal weapon. Programmed to act much like a police dog (with a few changes to make him more amicable and receptive to training when not in combat scenarios), Gustavus has also been programmed to only recognize commands from Axel and a handful of Gyllene family members with all override codes being set to only recognize Axel's voiceprint. Additionally, Gustavus is equipped with various bags and holsters to carry Axel's gear and can keep pace with his master even when heavily encumbered. As for his power source, Gustavus is Solar powered and can stay active for up to 48 hours on a full battery and even longer if he is put into rest mode.
    • To assist in commanding Gustavus, Axel wears a head mounted optical display (think a Scouter from Dragon Ball), that allows him to coordinate targets with Gustavus and occasionally see through the Cyber dog's optics.
  • Semblance: Night Watchman: Simply put, when activated, Axel gains the ability to see in the dark, similarly to how a predatory cat might as well as making it so that Axel's peripheral vision becaomes somewhat clearer and allowing him to make out more details than he would normally. When active, the irises of Axel's eyes glow a bright golden colour while his pupils become a dark blue.
  • Personality: Being the descendant of a long line of lawmen and lawwomen, Axel is fairly serious when it comes to doing what is right, then making sure that the law is obeyed, in that order specifically. While this makes him a bit of a pain in the rear when it comes to handling certain situations, Axel does try his very best to be as friendly and amicable as possible, even when dealing with those he doesn't get along with or those who are breaking minor laws. When in a more relaxed environment, Axel is fairly quiet and tends to keep to himself and his dog.
  • Bio: The Gyllene family has been in the industry of Law Enforcement for roughly as long as there have been laws to enforce. While every member of the line has been proud to serve, Axel has grown somewhat disenchanted with the idea of joining the force after overhearing both his parents and older siblings discussing the growing incompetence and corruption within the police forces of Vale, it became very clear to Axel that he might have to be the first of his family to break the centuries old tradition and find another job. Absolutely refusing to work in a profession that wouldn't have him protecting the common people, Axel decided that the best choice of employment going forward would be to become a huntsman. With his prestigious combat training and desire to protect the common people, his enrollment at Beacon academy seemed to be a shoe in.
  • Are you interested in your character being their team’s leader? If so, why? Yes. Partially because I think it'd be fun and partially because it makes sense for a character who has been training from the time he could walk to be a law enforcer to take up something resembling a leadership role. If not designated as team leader he'd probably end up falling into a second in command role or that of an adviser.

edited 6th Sep '17 8:07:43 PM by Eachiunn

svenorzokarkoff Since: Apr, 2013
#15: Sep 6th 2017 at 3:57:37 PM

Name: Basil Hopper

Inspiration: Kamen Rider

Gender: Male

Age: 17

Birthday: October 5th

Race: Grasshopper Faunus, characterized by two thin antennae poking out from his hair, extreme leg strength and jumping ability.

Appearance: Standing at 5'10, Basil is a lanky young man with a pale complexion, red eyes and brown hair. Dressed in a black shirt, brown pants, boots and a green biker jacket. Wears a red scarf around his neck and dark brown gloves.

Weapons and Equipment:

  • Basil's weapon is Dorado, A sniper rifle/spear. The pole can also split into a 3-section staff for more flexible attacks.

  • Basil's also owns Springer, a modified sports bike.

Semblance: Corrosion. By channeling his aura and making contact with an object, Basil is able to cause said object to "corrode" as if being eaten away by acid. However, Aura is a good defence against the effects of Basil's semblance, and the rate of corrosion is fairly slow, taking about 20 seconds to eat through an inch of steel. He can increase the power of his semblance by funnelling more aura.

Personality: Quiet by nature, What little comes out of Basil's mouth tends to be dry snark. That said, he does have a heart and a strong sense of loyalty underneath his abrasive shell, shown more through his actions rather than his words. Basil also has a stubborn streak, choosing to disregard orders if he feels they go against what he feels is right.

Bio: Basil was born into the Hopper clan- a small clan of grasshopper faunus known for their extraordinary leg strength. His parents, Ivy & Rowan, were both hunters, and from a young age, Basil was determined to follow in his parents' footsteps and protect the populace from Grimm.

During his first month at the primer academy, Basil unlocked his semblance during a spar, and accidentally damaged his opponent's armor and weapon. Although nobody was hurt, the instructor called Basil's parents and recommended supplementary classes on how to controlling semblance. As time passed, Basil steadily improved as he honed his physical abilities and semblance, and by graduation, he was accepted into Beacon Academy.

Team Leader: Basil isn't really leader material, but is willing to try if put to the task.

TheHailStormer Classic from Playing Sonic Mania Since: Dec, 2013 Relationship Status: Having tea with Cthulhu
Classic
#16: Sep 6th 2017 at 5:26:06 PM

  • Name: Jeanne Patricia Aurion
  • Inspiration: Peacock, from Skullgirls primarily, with a bit of mafia-inspired influences and a bit of Giorno Giovanna from JJBA.
  • Gender: Female
  • Age: 17
  • Birthday: November 13th.
  • Race: Human
  • Appearance: "Time to have some fun!"
  • Weapons and Equipment: Rooty-Tooty Smash-N'-Shooty is Jeanne's beloved tool of Grimm destruction, a spiked metal baseball bat that can transform into a tommy gun. While it's simple in design, Jeanne has become quite adept at using it over the years.
  • Semblance: Goodfellas is what Jeanne calls her Semblance, which lets her bring up to 4 inanimate objects to life at a time, giving them cartoon eyes and limbs and making them follow her orders. However, they do still retain all the properties of what they're made out of, so a minion made out of wood would still be easily flammable, for example. She also cannot bring any objects to life that happen to be currently in contact with another person, preventing her from turning others' weapons against them.
  • Personality: Jeanne is, to put it simply, crazy. Her mind and sanity having been shattered from the trauma and pain of her mauling by Grimm, she's been reduced to a childish, bratty woman with a love of cartoons, candy, and other such things. While some of her original self remains (like her desire to be a Huntress, her steadfast loyalty to her comrades, and her dislike of Grimm), it's all filtered through her warped psyche, though she is receiving some therapy while at Beacon. She is legitimately good at hunting Grimm though (feeling that it's more fun and productive to hunt them instead of humans and Faunus), and if she likes ya enough, she'll prove to be quite the loyal huntress. Just make sure not to make her bored, cause she has the attention span of a hamster.
  • Bio:
    • Jeanne Aurion, the elder of twin sisters born to the Aurion family, was always the adventurous sort, always wanting to explore and seek out new challenges, eventually wanting to be a Huntress much like her ancestors were. She was always the more extroverted of her and her sister, having a habit of getting into trouble that her sister Maddie would have to bail her out from. However, she was way in over her head when she was training to be accepted into Beacon, and got caught by a swarm of Grimm called Blackjackers, which stung her badly while her aura was down, leaving her with severe nerve damage that rendered her limbs and left eye inoperable. Her dreams of being a huntress were now beyond her reach...or so she thought.
    • After being hospitalized from the accident, Jeanne was approached by someone who gave her an offer she couldn't refuse. She would be given Dust-based wiring embedded into her skin that would allow her to use her limbs again, in exchange for serving in the mafia of the infamous Crimson King as a hitwoman. With no other options, she accepted and was given the wiring...only for it to accidentally cause her fragile sanity to snap, already weakened from the trauma and lingering Blackjacker venom in her system. She was reduced to the crazed womanchild she is today, and served the Crimson King rather well during her tenure.
    • However, eventually, she got bored and tired of working for him, and so just one day walked right out on the mafia, not even bothering to say goodbye to anyone. She returned home to her worried-sick family, who began trying to readjust her to normal life after managing to keep her from getting thrown in jail, before Ozpin contacted the family. He had seen Jeanne's skills in action, and suggested they be better used to hunt Grimm rather than people, offering her entrance into Beacon as long as she began attending mandatory therapy sessions with a counselor on campus. Jeanne accepted with no questions asked, giddy as a kid in a candy store to be finally able to go fulfill her dreams of being a Huntress. Time will tell if the therapy can heal her broken mind, however...
  • Are you interested in your character being their team’s leader? Jeanne's a bit too erratic to be qualified as leader material, despite her general enthusiasm.

"Never let anyone tell you that something is impossible." - Monty Oum, 1981-2015
Aquatica1000 Since: Oct, 2012
#17: Sep 6th 2017 at 5:42:25 PM

Blaze: I'm a little weirded out by the lack of even a pair of brass knuckles or gauntlets, but I've seen you RP enough to know I can trust you'll do well. Accepted.

Cinnabar: I've been hoping that Next moves soon too, but it'll be nice to have you aboard. Accepted.

Axel: I'll apologize in advance for any Scooby Doo jokes I will probably make. Accepted.

Basil: Quite the interesting Semblance there. Accepted.

Jeanne: Let's hope she doesn't cause too much chaos. Accepted.

Imca (Veteran)
#18: Sep 6th 2017 at 5:57:25 PM

Well here I go. >.<

  • Name: Suzu Yukimura (雪村 錫)
  • Gender: Female
  • Age: 7 years (program development time; more on the age of a 17-18 year old maturity wise)
  • Birthday: Cor 8th
  • Race: Gynoid
  • Appearance: Foxish, although unlike the picture she normaly wears her hair down.
  • Weapons and Equipment:
    • In-built Rocket Launchers: Mounted in her back, between her shoulder blades Suzu has 6 tubes, 3 on each side for launching rockets, when not in use they are completely covered by her synthetic skin, and often her hair, in use though they are capable of launching rockets fitted with various non-lethal warheads at a rapid rate.
    • Micro-Drones: Stored inside a 4th tube just below the top 3 and concealed in the same way when not in use, these various drones function more as tools then any kind of weapon, spare hands to reach unreachable places, or to accomplish tasks much more rapidly, they however are few in number (4 with some reserves that would take a while to activate), lack any offensive characteristics other then potentially poking some one with a screwdriver or a torch, and have an exceedingly short range and battery life (measured in minutes) that prevent them from straying too far away from her.
    • Yamaarashi: Her final weapon is a katana named Yamaarashi, while more of a backup weapon then any thing, with her rockets being her primary weapon it is no less potent and is more comparable to a normal huntress weapon. In its base form the dulled blade is incapable of cutting, instead it acts more like a lightning rod, focusing electricity down its length, so that when she strikes it can function as a taser. Pushing the trigger on the habaki however causes the blade to split in 4 and fan out, projecting an energy shield between the fans which blocks attacks and projectiles just like a normal shield, the barrier can be extended beyond the blades using her drones as focusing points, but the farther it is extended the weaker it becomes.
  • Semblance: None, lacks an Aura.
  • Personality :With a love of creation that manifests as an aptitude twords mechanics, and disdain for destruction it is often easy to wonder just why she would choose to become a huntress until one remembers the duty of a huntress is to "Uphold Peace" and that the Grimm are often seen as elements of destruction, it then becomes very clear why such a person would want to become a huntress, however even then Suzu finds it very hard to land a blow and would rather assist others twords there goal. Outside of this Suzu is very meek, friendly, and un-confrontational; preferring to solve issues by supporting others then going after it herself.
  • Bio: Suzu was created by renowned roboticist Kasumi Yukimura as a testbed for sentient AI, she is currently attending beacon with her brother Velos Skotia as a proof of concept, honestly.... she really doesn't have too much to put her given she hasn't been around much to do things yet.
  • Leadership: Nope, cant really assert herself works much better as suport.

edited 8th Oct '17 12:56:56 PM by Imca

Goes_By_Sol Very Judgmental from some where Since: Sep, 2017 Relationship Status: THIS CONCEPT OF 'WUV' CONFUSES AND INFURIATES US!
Very Judgmental
#19: Sep 6th 2017 at 7:06:31 PM

First time trying my hand at this, so enjoy reading a rookie's attempt.

     :o 
There was a character sheet here. It's gone now.

edited 4th Oct '17 3:30:44 AM by Goes_By_Sol

Huh?
Aquatica1000 Since: Oct, 2012
#20: Sep 6th 2017 at 7:24:27 PM

Suzu: I was wondering when you'd make your sheet! Accepted.

Jack: ...Well. I know you said that you could only think up edgy characters at the moment, but... I'm sorry, I cannot in good conscience accept that sheet as-is. We need to do some discussing.

JohnTheSavage from Down Under Since: Nov, 2015 Relationship Status: Yes, I'm alone, but I'm alone and free
#21: Sep 6th 2017 at 7:46:12 PM

Alright, let's give this a try.

  • Name: Scarlett Bullfinch
  • Inspiration: None in particular, really
  • Gender: Female
  • Age: 17
  • Birthday: 12 Feburary
  • Race: Human
  • Appearance: https://imgur.com/v8fl90d This is pretty close to how I imagine her looking, just with stylised flame tattoos along her arms and legs
  • Weapons and Equipment: Scarlett fights hand-to-hand in a capoeira-y, breakdance-y style with dust-infused tattoos along her arms and legs that allow her to emit fire and heat from those parts of her body
  • Semblance: Backup Dancers gives Scarlett the ability to create up 4 identical clones of herself. These clones are intangible to anyone and anything other than each other and Scarlett herself.
  • Personality: Scarlett has a cheery, laid-back demeanour that makes her easy to get along with and an arrogant, hypercompetitive streak that doesn't. She's always eager to prove that she's the smartest, strongest and most skilled person in whatever room she's in and will jump on any chance to show off or compete with others. That said, while she has many, many good words for herself, she very rarely has a bad word for anyone else and is generally a good sport about losing fair and square. Contrary to her laid-back demeanour, Scarlett is diligent and an extremely hard worker but few who know her could tell you, since she tends to attribute her successes to just being who she is, as well as the fact that she has a reputation for playing as hard as she works. Those who know her well, however, could tell you that while she hasn't earned the right to brag as much as she does, she has earned the right to brag a little.
  • Bio: Born to a single mother who died giving birth to her, Scarlett grew up with her grandmother rather than her parents. Living with the poverty-stricken, bitter old crone that was her grandmother as well as growing up and going to school in a bad neighbourhood, Scarlett always seemed to have it beaten into her head that she'd never amount to anything. Something Scarlett took as a personal insult and she resolved at a young age to make something of herself and her life just to prove that she could. Deciding that being a huntress was a high enough ambition, Scarlett worked herself ragged, with schoolwork, part-time jobs and teaching herself to fight by levering a natural talent for dancing into her fighting style. Finally, she used all the money she had saved away to have her fire dust tattooed, just in time to participate in and pass Beacon Academy's entrance exam. Having proved her grandmother wrong and her humble origins irrelevant, she's eager to prove herself as the best huntress she can be.

edited 7th Sep '17 5:27:09 AM by JohnTheSavage

Aquatica1000 Since: Oct, 2012
#22: Sep 6th 2017 at 8:29:17 PM

Jack (Again): Still a little wary, but I'm glad you made the changes. Accepted.

Scarlett: Welcome to the forums, John! Your sheet looks good, though your link doesn't work so you'll need to fix that. Accepted.

With that, we have the 11 sheets. Sign-Ups are officially closed now.

Discussion Page is up.

GrimHelm Sumanai Man from Somewhere Out There Since: Jun, 2013 Relationship Status: And they all lived happily ever after <3
Sumanai Man
#23: Sep 6th 2017 at 9:04:36 PM

Aqua, you gonna make a sheet?

Nothing is what it seems. Master of Shipping and Sadism.
opnerf Since: Sep, 2010
#24: Sep 6th 2017 at 10:06:52 PM

put me on the waiting list fam

  • Name: Sumi Kizaki (木前炭)
  • Inspiration: Cat Sìth / Various Black Cat Superstitions
  • Gender: Female
  • Age: 17
  • Birthday: August 17
  • Race: Faunus (Bombay Cat)
  • Appearance: Cat. Her battle costume consists of a black catsuit with a slightly lighter short dress, a short hooded jacket (the hood has two protrusions where her cat ears fit), ballet flat shoes and a snowy white scarf wrapped around her neck.
  • Weapons and Equipment:
    • Jinx: A rapier with a heavy mechanism in the crossguard that burns Dust to provide thrust power. It's so powerful, it drags Sumi along with it — a feature discovered by accident during its engineering process when Sumi cranked up its power too high — which now forms the core of her extremely aggressive fighting style. The blade heats up with each blast, cutting and stabbing like a hot knife through butter while leaving scorch marks in its wake. When not in use, it folds to half its normal size and slots into a holster on Sumi's lower back.
    • Omen: Two sleek black gauntlets to protect Sumi from burning her arms. The fingers are tapered off like claws, though they're not exactly powerful but rather more useful for the increased grip. A glowing circle in the palm of the left gauntlet produces a forcefield which acts as Sumi's shield.
  • Semblance: Direction: Sumi's Semblance allows her to change her own gravitational direction. The force of gravity itself doesn't change, and Sumi immediately begins falling if there is nothing for her to stand on.
  • Personality: Sumi believes she has rotten luck, so she is reclusive and distrustful of others. She is instinctually cat-like, enjoys being pampered, and is easy to influence. She doesn't like her hair getting in her face and frequently cuts her bangs short, but resents any comments made about her prominent forehead.
  • Bio:
    • Sumi was born unlucky, or at least enough of the other kids her age experienced bad luck around her for them to start calling her the "bad luck cat". They excluded her from playground activities and picked her last in team sports. Over time, Sumi naturally turned into a shut-in with only her online friends to keep her company.
    • Sumi was born to the retired huntress and single mother Haru Kizaki, but didn't even possess a tenth of her mother's talent. Sumi decided at a young age to give up on her dream of becoming a Huntress. Haru made several attempts to encourage Sumi to step outside and chase her dreams. In her homeland, Mistral, black cats were considered omens of good luck, and this encouraged Sumi to chase after her mother's footsteps.
    • Sumi hit rock bottom at Signal Academy. She was dead last in grades, clumsy, and prone to causing accidents. No one paired with her for class activities for fear of dying. In tears, Sumi called home to tell her mother she planned to drop out, but Haru told Sumi that she went through the exact same thing.
    • Sumi worked hard. Really hard. It was like nothing her classmates had ever seen. Her hard work and perseverance paid off — Sumi climbed the ranks, built herself better weapons, and emerged with a certificate of "Meets Expectations". All those awful early grades tanked her final grade hard.
    • She was absolutely guaranteed to get her Beacon application rejected, but a miracle happened. Ozpin looked at her records and saw — just from her upward climb from bottom of the class — the sparks of someone with potential.
  • Leadership Interest: Up to you, though Sumi is a timid character.

edited 12th Oct '17 1:28:43 AM by opnerf

Aquatica1000 Since: Oct, 2012
#25: Sep 6th 2017 at 11:49:11 PM

@Grim: As I mentioned in the OP, yes I was. I just didn't realize how many changes I'd need to do in such little time. Here's the sheet now.

  • Name: Velos Skotia What, did you think I was going to go with the name Velos Krigsvart again?
  • Inspiration: Orion
  • Gender: Male
  • Age: 18
  • Birthday: December 21
  • Race: Fox Faunus (He’s got a fluffy fox tail. Don’t touch it)
  • Appearance: Tall and pale, with a lean yet athletic build. His messy black hair that reaches his shoulders, with his bangs often obscuring the view of his clouded blue eyes. He tends to wear a T-shirt, jeans and combat boots, as well as a black bomber jacket that once belonged to his father.
  • Weapons and Equipment: Asterion, Velos’s weapon, is typically a set of short swords that Velos keeps in sheaths on his belt. However, the bottoms of the hilts have a gear somewhat sticking out at each end, as well as connectors. This is because when Velos connects the two ends, he can use Asterion as a bladed, stringless bow. In case you’re wondering, the gears are turned one way when Velos is pulling back the arrow, storing potential energy in internal springs. When he releases the arrow, the springs, in an attempt to revert to a natural state, turns the gears in the opposite direction, launching the arrow. In addition, Asterion has a compartment in each blade for a vial of dust. When using the blade form of Asterion, he can activate a sort of wave attack using the dust.
  • Semblance: At its most obvious, Velos’s Eidolon semblance seems to be a simple Aura vision ability, allowing him to see others’ Auras, and use them to determine the semblance, emotions and sometimes even thoughts of their wielder. However, there’s a couple of things that set it apart from others. First, he can project his Aura out in waves, allowing him to perceive surroundings in addition to locating other Auras more easily. Secondly, Velos can use the Aura he sends out to hide. At first, it simply quiets the noise of his movements, but with concentration he can make shadowy forms surround himself, making it harder to see his features or actions, and even results in people not noticing him as long as he doesn’t draw his attention to himself. However, this ability isn’t exactly perfect. Those who know of him and this ability have a better chance of finding him and seeing through this effect. In addition, this does not protect from Aura perception, infrared vision, or any form of perceiving other than sight and sound.
  • Personality: On one hand, Velos is devoted to being a Huntsman. He’s loyal to a fault, won’t back down from his duties and is willing to do whatever it takes to protect innocent lives. On the other hand… he’s rather silent, which usually hides his moodiness, survivor’s guilt, and low self-esteem. He also tends to not ask for help, even when he really does needs it, and drive himself to his limits in training and missions.
  • Bio:
    • Velos had a decent childhood. Born the son of Atlas Specialist Ferrous Skotia and his wife Kasumi Yukimura, he was raised in a loving household in the village of Naudhiz. However, he also grew up in a shadow – with his father often on hunting trips and his mom working in the lab, many often felt that Velos wouldn’t live up to either legacy. That, plus being bullied at school for being a faunus, resulted in him withdrawing. Still, he read up on Huntsmen and the Creatures of Grimm, and one day when Velos was 13, he got the chance to prove his skill when a Boarbatusk his father had captured went loose and tried to attack Velos. The boy made short work of it, using only a butcher’s knife, and would soon end up enrolling into Lighthouse combat school a minor celebrity
    • Soon, though, it wasn’t enough for Velos. He pushed himself harder and harder in his classes, even as the students called him a teacher’s pet behind his back, among other unpleasant stuff. At the end of his second year, he took the Atlas entrance exam early and got a near-perfect score, to the surprise of everyone in the town – especially his parents, who only learned once the results came in that his son had taken the entrance exam behind their back and lied about them giving the boy permission to take it. That night, the stress in the house came to a boiling point, with his father flat out saying that he did not trust Velos’s judgment on the matter, and sending him to his room for the evening. Velos then proceeded to sneak out of the house and into the forests by the village, hoping to kill and bring back a Grimm to prove to his parents he was more than capable of becoming a Huntsman. The boy, however, was unaware of the influx of high-level Grimm in the forest that night, and the lack of ammo he had with him.
    • The results were disastrous. Velos was brought back a broken and bleeding wreck, and while the majority of his wounds healed, his eyesight would not recover. And that was not the only loss suffered that night, for Ferrous went into the forest looking for Velos and never returned. All in all, one couldn’t blame Velos for falling into depression, nor Kasumi for focusing solely on her work and helping her son recover. But it was a few months after the incident, after Kasumi ended up passing out because of cumulative sleep deprivation, that finally snapped Vel out of his funk. Not wanting his mother to worry any more about him, he ended up practicing in private so as to hopefully go to a Huntsman school in spite of his disability. Eventually he was ready to enroll again, albeit at Beacon Academy (in hopes that not everyone would recognize him as “the guy who nailed Ironwood’s exam and almost died a week later”), but he wouldn’t be going alone. His mother’s project, a gynoid who seemed to consider him a big brother, would also be coming with him as his mother’s proof of concept.
  • Are you interested in your character being their team’s leader? If so, why? No. Ignoring the unfortunate implications of having a GMPC lead a team, Vel’s not much of a people person.


Sumi: Seems good. I'll let you know if we end up with an opening.

edited 6th Sep '17 11:52:04 PM by Aquatica1000


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