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Fate: Kaleid Liner Prism Alter - Throne Collapse - Interest Thread

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doineedaname from Eastern US Since: Nov, 2010
#51: Sep 29th 2013 at 7:00:05 PM

Would it be fine to make a character based on Hakuno?

Calling Archer/Atalanta if that's alright.

TehStanman Master Saboteur from Standard Since: Feb, 2012 Relationship Status: You can be my wingman any time
Master Saboteur
#52: Sep 29th 2013 at 7:14:23 PM

  • Name: Miyaka Ishira
  • Gender: Female
  • Age: 17
  • Appearance: *stare*
  • Personality/Bio: A girl with ADHD whose ability of analysis is frequently overshadowed by her inability to concentrate. She's friendly enough around other people, but often gets sucked into her own little world. She also doesn't have the greatest memory either, and tends to forget things a lot, or confuse things with one another. She is always eager to always try new things, and thus has picked up and abandoned many different crafts throughout her life, the latest of which is magical-girling.
  • Skills, Abilities, Possessions:
    • Miyaka's been picking up and dropping pastimes since she was a child such as tennis, cooking, etc., so she is both athletic and knowledgeable. While she knows how do many activities, some things she's better at than others, and she definitely hasn't "mastered" any of them.
    • She also has ADHD, which makes her more than a bit flighty and unfocused. During those rare moments where she is actually able to focus, she displays surprisingly good observation and analysis.


  • Kaleid Device: Kaleido Diamond, it takes the form of a diamond bracelet.
  • Personality: A very aloof device, Diamond sees its job as more of a punch clock situation.
  • Costume: Ready for action.
  • Stats:
    • Strength: E
    • Endurance: D
    • Agility: D
    • Magical Ability: C
    • Flying: —
  • Specialty: Potions with a variety of different effects, among which include healing, strengthening, and exploding.


"Why does everything have to loop back to YGO?" -Guy who ruined YGO
Chariot King of Anime Since: Jul, 2014
King of Anime
#53: Sep 29th 2013 at 9:30:13 PM

— Human Section —
  • Name: Kojika Kumari
  • Gender: Female
  • Age: 17
  • Appearance: Uniform
  • Personality/Bio: Kojika is a serious girl who is grounded in reality. Due to her father's belittling of her aspirations to attend college she shows a fair dislike towards most men and has developed a large sense of responsibility in order to show him that she would do fine in college. As a result of her somewhat cold personality and how animals treat her, she has developed a dislike for them.
  • Skills, Abilities, Possessions:
    • Kojika is capable of figuring out puzzles given a sufficient amount of time while also possessing general knowledge about a variety of things from sports to craftsmanship.

— Kaleid Warrior Section —

  • Kaleid Device: Kaleido Brown takes on the form of a brown colored necklace in the shape of a heart that she wears around her neck. While Kaleido Brown lacks a personality and the ability to talk 'she' makes up for it by being able to sense the situation and adapt as needed.
  • Costume: [1]
  • Stats:
    • Strength: 1
    • Endurance: 1
    • Agility: 2
    • Magical Ability: 3
    • Flying: 1
  • Specialty: Kojika has an affinity for long ranged combat. This manefest itself in her high agility and magical ability.

—Hero Section—

  • Card Name: Caster/Medea
  • Stats:
    • Strength: -
    • Endurance: +1
    • Agility: +1
    • Magical Ability: +2
    • Flying: -
  • Appearance: Far left however her hair also becomes similar in color to Caster's.
  • Skills:
    • Kojika gains plotting knowledge as well as the ability to craft magical items.
    • High Speed Devine Words: Is capable of activating magecraft without connecting to her Magic Circuits or using the normal incantations for the spells.
    • Tροψα(Trofa): A Spatial Transportation spell that allows her to teleport.
    • Constant protection and the ability to focus all of her magical energy into protecting herself.
  • Noble Phantasm:
    • Rule Breaker: A ceremonial dagger that can dispell and destroy any kind of thaumaturgy. Once it comes into contact with the ensorcelled item or person, enchantments, connections bounded through contracts, and creatures created and maintained by prana will all be returned to their original components in a state "before they were made." Contracts will be wiped clean and those with life will immediately cease to exist. However it is limited and has no effect on other Noble Phantasm or those who have a Kaleid Device of their own.

edited 29th Sep '13 9:30:56 PM by Chariot

Starbound2 Since: Jan, 2001
#54: Sep 29th 2013 at 11:28:53 PM


This post was thumped by the Shillelagh of Whackingness

zzzdragon Pattern Select : RHB from The Duchy of Riksent Since: Sep, 2009 Relationship Status: And they all lived happily ever after <3
Pattern Select : RHB
#55: Sep 30th 2013 at 8:46:21 PM

Hmm, this may be "dragon is very tired" talking, but 'Mahou Shoujo Kaleido Hadron.' Fights by manipulating (and selectively ignoring some of) the laws of physics. Needs to jump a tall building in a single bound? Casts a spell to give herself negative mass so gravity pushes her away from the ground. Needs to run faster? Negative drag coefficient. Needs a zombie cat? Put a cat in a magic box full of poisonous gas and wait until there is a 50/50 chance it is alive. Boom. Half-alive half-dead zombie cat.

Fear the Gothilolions! | Anime list
Azure Mahou Shoujo Lyrical Fist from The World Since: Nov, 2012 Relationship Status: We finish each other's sandwiches
Mahou Shoujo Lyrical Fist
#56: Sep 30th 2013 at 9:14:22 PM

That sounds...really broken.

PM box is Closed, Indefinitely Friend Code: 3368-4181-6850
KSPAM PARTY PARTY PARTY I WANNA HAVE A PARTY from PARTY ROCK Since: Oct, 2009 Relationship Status: Giving love a bad name
PARTY PARTY PARTY I WANNA HAVE A PARTY
#57: Oct 1st 2013 at 7:06:31 AM

[up][up] *eye twitch*

SCHRÖDINGER'S CAT DOESN'T WORK THAT WAY!

edited 1st Oct '13 7:06:37 AM by KSPAM

I've got new mythological machinery, and very handsome supernatural scenery. Goodfae: a mafia web serial
desdendelle (Avatar by Coffee) from Land of Milk and Honey (Ten years in the joint) Relationship Status: Writing a love letter
(Avatar by Coffee)
#59: Oct 1st 2013 at 7:22:35 AM

[up] A Qilin isn't, either.

The voice of thy brother's blood crieth unto me from the ground
Moerin (4 Score & 7 Years Ago)
#60: Oct 1st 2013 at 7:23:51 AM

Yeah, I was wondering about that... Seems to not go with the theme naming.

desdendelle (Avatar by Coffee) from Land of Milk and Honey (Ten years in the joint) Relationship Status: Writing a love letter
(Avatar by Coffee)
#61: Oct 1st 2013 at 7:39:58 AM

Well, I kinda wasn't aware there was a theme naming.

The voice of thy brother's blood crieth unto me from the ground
Deadbeatloser22 from Disappeared by Space Magic (Great Old One) Relationship Status: Tsundere'ing
#62: Oct 1st 2013 at 7:40:39 AM

Why do you think it's Ruby and Sapphire instead of Red and Blue?

"Yup. That tasted purple."
zzzdragon Pattern Select : RHB from The Duchy of Riksent Since: Sep, 2009 Relationship Status: And they all lived happily ever after <3
Pattern Select : RHB
#63: Oct 1st 2013 at 8:25:58 AM

Well hadrons are small and some decay under certain circumstances (releasing particles/energy), and thus could be considered "shiny." So small and shiny. That's close enough right?

As I think about it when I'm not just coming off a 4-hour homework session after getting back from work, yeah, one Miss Albertine Higgs may end up quite broken if I can't put together some limits. Maybe a massive mana requirement. c^2 is a big number after all.

Also @KSPAM: That's pretty much how I envision every single interaction with Miyu would end up. [lol]

edited 1st Oct '13 9:02:18 AM by zzzdragon

Fear the Gothilolions! | Anime list
Deadbeatloser22 from Disappeared by Space Magic (Great Old One) Relationship Status: Tsundere'ing
#64: Oct 1st 2013 at 8:58:02 AM

I'll try not to disappoint. >.>

"Yup. That tasted purple."
IchigoNeko A Forbidden Rendezvous from New York, 1928 Since: Sep, 2009
A Forbidden Rendezvous
#65: Oct 1st 2013 at 9:11:43 AM

If you're saving a space for me, you don't need to; my failure to get a Master profile up indicates that I won't be able to keep up with this RP...sorry. ^^;

Avatar from http://x0whitelily0x.livejournal.com/7486.html
Starbound2 Since: Jan, 2001
#66: Oct 2nd 2013 at 12:17:17 AM

  • Name: Mahine Attar
  • Gender: Female
  • Age: 12
  • Appearance: The cute girly on the right.
  • Personality: Mahine is a natural introvert, being shy and quiet around people she doesn't know and seldom to make the first approach. With people who do befriend her though, she's always eager to please. Mahine is still young and has a bit of childishness to match, often getting pouty when she's upset, but when push comes to shove, she always means well.
  • Bio: The only daughter of instructors in the Mage's Association, Mahine has spent much of her youth roaming the lecture halls and dormitories of the Clock Tower. Well aware of her role as heir to the Attar family, whose lineage can be traced back to medieval Iran, this young girl studied magic since she had been able to talk. Wishing to live up to her parents' expectations, she hopes to someday study under the guidance of Lord El Melloi II. Having overheard the rumors of the cards appearing in Fuyuki, Mahine saw this as an opportunity for herself and though reluctant, her parents eventually relented and agreed to let their daughter book a flight to Japan, under the watchful guidance of Kaleido Amethyst.
  • Skills, Abilities, Possessions:
    • Sorcery Trait - Moonlight: "Illuminating things in the dark." Has a bit of a sixth sense to sometimes notice hidden things, as well as hide herself. Minor affinity for Assassin and Berserker cards.
    • Spiritual Invocation: The department in which her parents met and teach in together, so she's picked up a little bit in the field. She's still learning though, so she can't do much more than "possessing" small animals.

  • Kaleid Device: Kaleido Amethyst
    • Appearance: When not in use, Ammy takes on the form of a violet flower hairpin. When Mahine is transformed, it can take on the form of a short wand with vine designs leading up to a circled flower with wings, or an indigo dagger.
    • Personality: Charged with the protection and well-being of the young Mahine, Amethyst acts like a doting parent in place of the parents who aren't there with her. She's always concerned about leaving her alone, especially in the presence of boys her age. Despite this when the two of them are in the heat of combat, Ammy has a tendency to get stubborn and bullheaded, refusing to retreat except in the most dire of circumstances. Mahine's desire to prove herself has rubbed a bit off on her, and she wants all the mages to know just what her gal's capable of.
  • Costume: Kinda like this, except with a flower motif instead of speakers.
  • Stats:
    • Strength: D
    • Endurance: E
    • Agility: C
    • Magical Ability: D
    • Flying: -
  • Specialty: Once transformed, Mahine can cast a minor illusion on herself to make it seem as though the transformation cancelled or didn't take hold. Using this out of sight from an enemy, she can lull them into a false sense of security by appearing less threatening than she actually is. However, once she initiates an attack, the illusion dispels and it can only work once per transformation. Mainly used for first strike surprise attacks.

edited 6th Oct '13 10:51:21 PM by Starbound2

daltar (4 Score & 7 Years Ago)
#67: Oct 2nd 2013 at 6:41:06 PM

Azure: Approved.

doinee: A character based on Hakuno is fine.

Stanman: Approved.

Chariot: Approved.

zzzdragon: Unfortunately, I think Kaleido Hadron won't work very well on this system. However, if you want to make a more conventional Kaleid warrior I'll be waiting for your application!

Ichigo: Aww, that's a shame...

Starbound2: Mahine Attar is WIP but so far, good.

NickTheSwing Since: Aug, 2009
#68: Oct 2nd 2013 at 8:36:40 PM

making a different character.

edited 3rd Oct '13 11:45:59 PM by NickTheSwing

zzzdragon Pattern Select : RHB from The Duchy of Riksent Since: Sep, 2009 Relationship Status: And they all lived happily ever after <3
Pattern Select : RHB
#69: Oct 4th 2013 at 6:54:25 AM

Alright, so before I let the idea die completely, I agree that the original version was outlandish and mostly 'an idea.' Since then I've been working on narrowing down her abilities more concretely and making them make more sense in Nasuverse context. What I had so far:

Albertine cannot acutally use mana/prana in its base form; no magic blasts, no mana stepping stones. All she can do is use it to modify the physcial parameters of herself and nearby (close enough that she could reach out and touch, but not necessarily touching) objects. The only energy she can convert prana into directly is E-M radiation, mostly used to apply heat to modify temperature.

In thautmaturgical terms, due to a deficiency or anomaly in her magic circuits, she can only perform what essentially amounts to strengthening and limited transmutation (modding physical properties like mass, electrical conductivity, specific heat, etc.). She probably also won't actually go negative on things that shouldn't go negative.

Does it work better/more reasonably defined in this manner? Otherwise I'll see if I can come up with something else. Maybe an Alchemist from Atlas. Multi-core processing ftw!

edited 4th Oct '13 6:55:30 AM by zzzdragon

Fear the Gothilolions! | Anime list
doineedaname from Eastern US Since: Nov, 2010
#70: Oct 5th 2013 at 8:30:26 AM

Still a work in progress for now.

The Type-Moon wiki's entry for Atalanta's last Noble Phantasm is kind of weird, probably just a bad translation, so I've been trying to change it to have it make a little more sense.

— Human Section —

  • Name: Hakuno Kishinami
  • Gender: Female
  • Age: 17
  • Appearance: The one on the right.
  • Personality:
  • Bio:
  • Skills, Abilities, Possessions:

— Kaleid Warrior Section —

  • Kaleid Device: Kaleido Emerald. While not in use it takes the form of a ring.
  • Costume:
  • Stats:
  • Strength: 1 (E)
  • Endurance: 2 (D)
  • Agility: 2 (D)
  • Magical Ability: 3 (C)
  • Flying: -
  • Specialty:

—Hero Section—

  • Card Name: Atalanta
  • Stats:
    • Strength: +1
    • Endurance: -
    • Agility: +3
    • Magical Ability -
  • Appearance: Just imagine her in Atalanta's outfit.
  • Skills:
    • Crossing Arcadia: Can move while jumping over all kinds of obstacles on the field, including enemies.
    • Aesthetics of the Last Spurt: Can anticipate the enemy by letting them take the initiative and then confirming their actions. Even in footraces, she always made her opponent run ahead.
    • The Golden Apple: Draws the enemy near and distracts them by displaying a treasured item
  • Noble Phantasm:
    • The Disputed Spoilers of War: A boar's pelt and head attained as loot from the Calydonian Boar Hunt. By releasing prana, high-speed movement over long distances in a straight line becomes possible and allows her to cause chaos along her path.
      • The Beast of Divine Punishment: The condition in which "The Disputed Spoils of War" is worn, granting the power of the Calydonian Boar. Offensive power, defensive power and movement capacity are raised and one's life-force can be recovered proportional to the damage dealt to the enemy.
    • The Complaint Message On The Arrow: By sending a letter affixed to an arrow requesting divine protection with Tauropolos, The Celestial Bow (Picture of the bow) received from the guardian deity Artemis, a rain of arrows will downpour and perform an attack on all units. The letter on the arrow will randomly reach either Artemis or Apollo. If it reaches Artemis then all women will become targets, while if it reaches Apollo all men will be targeted.
    • The Seven Arrows of the Big Dipper: A rain of up to seven consecutive strikes of arrows from the stars of the Ursa Major. A target can only be chosen for the first strike and afterward the remaining strikes will converge on that target, decreasing the area the arrows cover. The target cannot be altered, but if said target dies in middle of the attack or leaves the area, the remaining number of strikes will be divided among different targets in that location at random.

edited 5th Oct '13 9:16:52 AM by doineedaname

NickTheSwing Since: Aug, 2009
#71: Oct 5th 2013 at 5:39:13 PM

  • Name: Matthew Streika
  • "Courage, hope and trust are the foundation of my determination."
  • Gender: Male
  • Age: 17
  • Appearance: A tall, rather effeminately handsome looking (well, in the face at least) blond young man with long hair, sky blue eyes, having a strong and tall, muscular form to him. He usually wears a letterman jacket showing that where he comes from, he's a high school football player, a black short sleeved shirt underneath that of about medium size, tight jeans, and boots. He can be described as almost constantly smiling, even when there's something bad going on. His posture shows confidence.
  • Personality/Bio: Matthew, despite being perceived as an Eagle Lander at first due to his appearance and clothes, is easily shown to be almost unbelievably nice, forgiving and friendly, almost to the point of acting like an Extreme Doormat...to a certain point. He is really not as dumb as he acts - he's actually a Guile Hero. He is, however, almost entirely naive about romantic affairs, never really getting when someone might be interested in him. He also has the opinion that he's "nothing special" in either abilities or looks. He does have a compulsion to always save the girl, always dive in head first and act instead of reacting. He very much values friendship and bonds, outright crediting those for any show of strength on his part. As far as family, he is extraordinarily loyal to his father, a morally dubious man named Kyrio who is currently seeming to just be an antiques salesman and door-to-door annoyance. Despite his constant smile and neverending optimism, there are hints he might have a Dark and Troubled Past. His father moved into Fuyuki just before the incidents began, and brought Matthew over to Japan as well. He ended up finding Kaleid-Caliber in his father's shop one day (though not by accident), and he was, shall we say, conscripted into the struggle. At the start, he is a Reluctant Warrior. He also immensely dislikes people insinuating women cannot fight as well as men or that they should stay home, apparently, his mom's quite the Action Mom. He does not know that his father is not exactly liked within the Association.
  • Skills, Abilities, Possessions: Matthew has a large number of martial arts he has studied, and otherwise, he prefers to simply use magic to make himself stronger and able to hit harder, rather than use any fancy spells. He speaks Japanese somewhat fluently, but he sometimes gets words mixed up. He is an accomplished swordsman.
    • He has an odd Healing Factor caused by a Magic Crest Kyrio implanted on him. It can be worn out, and can only heal so much damage per day.
  • Kaleid Device: Kaleid-Caliber, a Longsword with a silvery cross at the middle of the blade, outlined with a blue decoration, the hilt gray and gold and the pommel composed apparently of two beak-like designs from which the blade emerges. There is a small blue sphere in the middle of the pommel. Kaleid-Caliber is an extremely snarky weapon that constantly draws attention to Matthew's more...bone-headed...moves. It also tries to advise him into more pragmatic moves, but this rarely works.
  • Costume: Activating Kaleid-Caliber gives Matthew a white long coat with a single shoulder guard on his left shoulder with a tron line dividing it, and a lot of buttons, zippers and belts, one sleeve outright cut and kept together by a collection of belts. It also gives him fingerless gloves.
  • Stats: Not all Kaleid Warriors are the same, here is where you can customize what your warrior is good at. You get 8 points to spend. Each stat starts at nothing or '-' exactly the same as a normal human. Spending a point on a stat drives it to E or ten times a normal person. Two points to D. Three to C. You can spend a maximum of three points on each skill.
  • Strength: C
  • Endurance: C
  • Agility: D
  • Magical Ability:-
  • Flying:-
  • Specialty: Kaleid-Caliber allows Matthew to forge swords and either use them in his hand, or levitate them behind him to shoot or around him as a barrier, lending a similar appearance to the King of Heroes' Gate of Babylon (however, aside similar appearances, there is no connection). He can currently only forge normal blades, though he can add in magical runes or elements to the weapons he forges as he learns of them. Note, though, at the present time, he only knows about bringing swords to his hand. He doesn't know about the other two ways of using the swords he makes.
  • Card Name: Roland
  • Stats:
    • Strength: +2
    • Agility: +2
  • Appearance: Activating Durandal gives Matthew a pair of bright steel gauntlets on his arms, armor on his legs, and scaled armor over his chest, under his coat.
  • Skills:
    • Untiring Advance: Even after running and pursuing an enemy for a very long time, with this card active, Matthew doesn't tire.
    • Holy Defense: Affords Matthew a protection from curses and "dark" magic.
    • Riding: Gives Matthew proficient ability in guiding and riding animals and or craft.
  • Noble Phantasm:
    • Durendal: is the holy sword favored by the paladin leader of the Twelve Peers, Roland. It was granted to King Charlemagne of the Frankish Empire by an angel, and awarded to Roland. Appearing in the “Song of Roland, it is a symbol of power splendidly forged much like Caliburn, having been the emblem of the Battle of Roncevaux Pass. It is a dazzling sword that possesses three miracles that allow it to maintain its sharpness even after its possessor's prana is depleted. Though Roland, on the verge of death in battle, had wished to destroy it to keep it from falling into enemy hands, it proved to be completely indestructible. It was featured later prominently in the various legends concerning Charlemagne, eventually becoming a symbol of the knight Roland’s bravery.
    • Oliphant Horn: A legendary horn which belonged to Roland. It lets Matthew make a Call to allies that they hear no matter where they are in the world, and gives them an almost instinctive path to where the Caller is.

edited 15th Oct '13 10:53:25 PM by NickTheSwing

Starbound2 Since: Jan, 2001
#72: Oct 5th 2013 at 9:59:33 PM

It took a little while, but Mahine's profile is completed.

NickTheSwing Since: Aug, 2009
#73: Oct 5th 2013 at 10:19:09 PM

Very nice character, I must say, Starbound.

edited 5th Oct '13 10:19:16 PM by NickTheSwing

maxyrama And you don't seem to understand... from Beyond Your Reach Since: Apr, 2011 Relationship Status: Barbecuing
And you don't seem to understand...
#74: Oct 12th 2013 at 9:05:37 PM

So... is this no longer going forward?

"Who am I, Elisha Otis?"
Starbound2 Since: Jan, 2001
#75: Oct 12th 2013 at 9:16:48 PM

It is, daltar's just waiting until she returns from vacation before posting more comments.


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