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Sammettik Someone from There Since: Oct, 2010 Relationship Status: In denial
Someone
#1: May 20th 2013 at 11:10:44 AM

"Nerf" examples are loaded with Natter, Word Cruft, and Weasel Words and often seems to be an excuse to complain about characters/items/weapons or changes made to said characters/items/weapons.

I believe most of this could be fixed if we change the definition from "Something was made weaker" to "Something that was obviously overpowered was made weaker".

edited 20th May '13 11:58:20 AM by Sammettik

Hate sites were always doomed to fail. The only thing that can make someone hate a franchise with total certainty is the franchise itself.
SeptimusHeap from Switzerland (Edited uphill both ways) Relationship Status: Mu
#2: May 20th 2013 at 11:11:44 AM

While I agree, I don't think that adding something as vague as "obviously overpowered" is going to help.

"For a successful technology, reality must take precedence over public relations, for Nature cannot be fooled." - Richard Feynman
StarSword Captain of USS Bajor from somewhere in deep space Since: Sep, 2011
Captain of USS Bajor
#3: May 20th 2013 at 11:44:58 AM

Plan A: Start a cleanup thread in Short Term Projects (could also take care of example sorting while they're at it). Plan B and nuclear option: Example Sectionectomy.

I prefer Plan A.

edited 20th May '13 11:46:09 AM by StarSword

shoboni Since: Oct, 2010
#4: May 20th 2013 at 11:52:43 AM

Since this is a actually objective trope(something that was a Game-Breaker or similar gets weakened so it's not as useful, or even no longer useful at all) I prefer just clean-up too. ,

Sammettik Someone from There Since: Oct, 2010 Relationship Status: In denial
Someone
#5: May 20th 2013 at 11:54:49 AM

Nuts, I should've remembered that Game-Breaker is subjective...

Now that I think about it, my first idea was rather redundant when we already have Obvious Rule Patch.

Heck, the entire Nerf trope seems kind of redundant compared to Obvious Rule Patch.

Hate sites were always doomed to fail. The only thing that can make someone hate a franchise with total certainty is the franchise itself.
SeptimusHeap from Switzerland (Edited uphill both ways) Relationship Status: Mu
#6: May 20th 2013 at 11:58:09 AM

I am not seeing that redundancy.

"For a successful technology, reality must take precedence over public relations, for Nature cannot be fooled." - Richard Feynman
shoboni Since: Oct, 2010
#7: May 20th 2013 at 12:05:57 PM

Obvious Rule Patch is much more broad and can cover much more than this.

Also, Game-Breaker isn't subjective. It literally means "a mechanic, attack, ability or item that breaks the gameplay in the players favor."

SeptimusHeap from Switzerland (Edited uphill both ways) Relationship Status: Mu
#8: May 20th 2013 at 12:07:07 PM

Game-Breaker has a big YMMV banner.

"For a successful technology, reality must take precedence over public relations, for Nature cannot be fooled." - Richard Feynman
Larkmarn Since: Nov, 2010 Relationship Status: Hello, I love you
#9: May 20th 2013 at 12:07:13 PM

[up][up]From the GB page: Game Breakers are often controversial and subjective. Rarely do people actually agree on what is and is not game-breaking. Heated debates (or worse) over Game Breakers spread like wildfire on the Internet, or even around the house. It's obvious that the extremes of the Munchkin or the Scrub are wrong. However, there are techniques whose power is hard or even impossible to call.

edited 20th May '13 12:07:22 PM by Larkmarn

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Sammettik Someone from There Since: Oct, 2010 Relationship Status: In denial
Someone
#10: May 20th 2013 at 12:10:40 PM

My bad, I'm still new at this.

I was originally planning to do a cleanup on the article without without bothering with the repair shop, But I wanted to see what everyone else thought first before I got into any edit wars. Better safe than sorry.

Hate sites were always doomed to fail. The only thing that can make someone hate a franchise with total certainty is the franchise itself.
SeptimusHeap from Switzerland (Edited uphill both ways) Relationship Status: Mu
#11: May 20th 2013 at 12:12:35 PM

Huh. Well, buddy, nobody will raise a fuss if you go and remove natter and complaining, I can reassure you.

"For a successful technology, reality must take precedence over public relations, for Nature cannot be fooled." - Richard Feynman
Larkmarn Since: Nov, 2010 Relationship Status: Hello, I love you
#12: May 20th 2013 at 12:47:26 PM

Yeah, the definition of Nerf is pretty simple and concrete: Something is weakened in between installments. The subjectivity of Gamebreaker really has no bearing on this trope, as "item is weaker" is pretty objective.

Feel free to cut out natter and wordcruft.

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Leaper Since: May, 2009
#13: May 20th 2013 at 12:57:08 PM

I dunno, Nerfing seems to be pretty controversial in gaming circles I've seen. If something is weakened in one area, but strengthened in another, is the judgment of whether the final result is better, worse, or the same overall compared to the previous version really objective?

Sammettik Someone from There Since: Oct, 2010 Relationship Status: In denial
Someone
#14: May 20th 2013 at 12:58:42 PM

Sure, thanks. I'll go do that right now.

P.S. Since this is my first "repair shop", might I ask how to close this topic?

Hate sites were always doomed to fail. The only thing that can make someone hate a franchise with total certainty is the franchise itself.
SeptimusHeap from Switzerland (Edited uphill both ways) Relationship Status: Mu
#15: May 20th 2013 at 12:59:20 PM

By clicking the yellow sign at the top of any post and asking for a thread closure.

"For a successful technology, reality must take precedence over public relations, for Nature cannot be fooled." - Richard Feynman
NativeJovian Jupiterian Local from Orlando, FL Since: Mar, 2014 Relationship Status: Maxing my social links
Jupiterian Local
#16: May 20th 2013 at 3:24:37 PM

It might be worth tweaking the description to make it clear that a nerf is simply "something being made weaker". It's still a nerf even if the thing being weakened wasn't a Game-Breaker before its nerf.

Really from Jupiter, but not an alien.
KJMackley Since: Jan, 2001
#17: May 20th 2013 at 4:19:35 PM

The only reason Game-Breaker is YMMV is because not every player is capable of utilizing its game breaking effect. Nerf, on the other hand, is compared only to itself and if certain effects are less powerful that is an objective fact.

That said, a clean-up is probably in order because the reaction to a nerf is often complaining.

shoboni Since: Oct, 2010
#18: May 20th 2013 at 5:45:30 PM

How is Game-Breaker subjective? Maybe the trope is more broad than what I'm thinking.

AnotherDuck No, the other one. from Stockholm Since: Jul, 2012 Relationship Status: Mu
No, the other one.
#19: May 20th 2013 at 5:49:35 PM

The difference between a strong weapon and a game breaking weapon is a matter of much debate. Replace "weapon" with whatever game mechanic or tactic you want.

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Stratadrake Dragon Writer Since: Oct, 2009
Dragon Writer
#20: May 20th 2013 at 6:17:39 PM

^^ It's very difficult to determine at what point something crosses the line from "powerful" to "game-breaking". That is the only reason.

For example, in Three D Dot Game Heroes you can upgrade your swords until they extend all the way across the screen, slice through obstructions, allowing you to One-Hit Kill entire rooms of enemies in a single Spin Attack. Is that powerful? Yes. Is it game-breaking? Well ... your sword won't protect you from ranged attacks (especially in boss battles), enemies can still block it, and sword upgrades are only in effect as long as you're at full HP. So if you take a hit, the battle suddenly becomes much harder.

edited 20th May '13 6:21:56 PM by Stratadrake

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KJMackley Since: Jan, 2001
#21: May 21st 2013 at 1:47:13 AM

There are a lot of examples that demonstrate why the concept can be objective, but it has a massive grey area that makes curating it a headache. So for the sanity of everyone involved it is listed as YMMV.

The two reasons I can think of is the threshold of what makes something unbalanced versus just a very useful weapon/power is undefined and that player skill usually dictates how effective you can utilize a weapon/power.

AnotherDuck No, the other one. from Stockholm Since: Jul, 2012 Relationship Status: Mu
No, the other one.
#22: May 21st 2013 at 2:20:23 AM

Anyway, Nerf isn't about any limit at all, but just about a downgrade. Nothing more than that. It's objective.

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SeptimusHeap from Switzerland (Edited uphill both ways) Relationship Status: Mu
#23: May 25th 2013 at 5:11:56 AM

Did a thorough cleanup. It the article well-off now?

"For a successful technology, reality must take precedence over public relations, for Nature cannot be fooled." - Richard Feynman
Willbyr Hi (Y2K) Relationship Status: With my statistically significant other
Hi
#24: May 25th 2013 at 7:18:27 AM

It seems pretty good just from the skim-through I did, but folderizing the games by type would help with organization.

AnotherDuck No, the other one. from Stockholm Since: Jul, 2012 Relationship Status: Mu
No, the other one.
#25: May 25th 2013 at 7:26:28 AM

+1 for the cleanup.

I'm not sure I see a case for redefinition here. The degree of the nerf isn't important to the trope.

edited 28th May '13 7:23:33 AM by AnotherDuck

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