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Id Software's RAGE

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Nettacki Since: Jan, 2010
#26: Oct 4th 2011 at 10:03:09 AM

Anyone running this on PC and if so, running into some major issues?

OrangeSpider Must Keep The Web Intact from Ursalia Since: Oct, 2010 Relationship Status: On the prowl
Must Keep The Web Intact
#27: Oct 4th 2011 at 11:24:19 AM

Waaaaaait, waaaaaait.

So it's like Fallout with vehicles? surprised

Do want.

The Great Northern Threadkill.
Enkufka Wandering Student ಠ_ಠ from Bay of White fish Since: Dec, 2009
Wandering Student ಠ_ಠ
#28: Oct 4th 2011 at 1:47:22 PM

The driving is pretty nice, though it took a bit for me to get used to. Also, ram into something on the ATV, and your character goes flying.

Very big Daydream Believer. "That's not knowledge, that's a crapshoot!" -Al Murray "Welcome to QI" -Stephen Fry
MasterInferno It's Like Arguing on the Internet from Tomb of Malevolence Since: Dec, 2009 Relationship Status: And they all lived happily ever after <3
It's Like Arguing on the Internet
#29: Oct 10th 2011 at 3:29:44 PM

Just beat it today. Some observations/criticisms below, spoilered for the safety of those who haven't beaten it yet:

  • Needed more side quests. The job boards in both towns were woefully underused.
  • The endgame - both the final mission and the ending sequence itself - were extremely underwhelming. The last area is too short, and the final battle consists of fighting off a few waves of Authority Mutants while you wait for stuff to activate. No final boss, no real feeling of climax (insert tasteless "that's what she said" joke here). I saved up all my spiffy BFG ammo expecting another giant mutant, or a Big Bad in power armor, and didn't fire a single round of it. Overall I thought it was a great game marred by a less-than-stellar finish.
  • The Eastern Wastelands section as a whole should have been longer and you should have gotten to know Redstone better before he got put on the bus.
  • Removing the races and most of the gambling mini-games once you complete the next-to-last mission? Bad mojo, man.
  • Speaking of races, I felt like there should have been more parts/customization options for your cars.

Somehow you know that the time is right.
Exploder Pretending to be human Since: Jan, 2001
Pretending to be human
#30: Oct 17th 2011 at 10:50:49 AM

Playing it for the first time, my first two thoughts:

1. Why are the textures so damn low res?

2. The Australian accents of the Wasted bandits are absolutely hilarious.

HellmanSabian Since: Jun, 2010 Relationship Status: Maxing my social links
#31: Oct 17th 2011 at 2:30:16 PM

I think they're meant to be British accents mate. <_>

Exploder Pretending to be human Since: Jan, 2001
Pretending to be human
#32: Oct 20th 2011 at 9:51:07 AM

Seems very bland so far...you'd think a developer that has been around for as long as id would be more innovative than this. And the 1990s-esque textures are pretty damn inexcusable.

edited 20th Oct '11 9:52:51 AM by Exploder

Enkufka Wandering Student ಠ_ಠ from Bay of White fish Since: Dec, 2009
Wandering Student ಠ_ಠ
#33: Oct 20th 2011 at 10:25:49 AM

Sold my copy. :/

I figured that A) there was no sound coming from the game anymore, B) I had gotten all of the upgrades already (seriously, there weren't enough) and C)I'll be able to get it later for less than half the price on Steam.

It goes for 20+ at gamestop.

Very big Daydream Believer. "That's not knowledge, that's a crapshoot!" -Al Murray "Welcome to QI" -Stephen Fry
JAF1970 Jonah Falcon from New York Since: Jan, 2001
Jonah Falcon
#34: Nov 22nd 2011 at 10:13:14 AM

Demo up on Xbox Live Marketplace. PSN demo on Dec 6.

Jonah Falcon
Nettacki Since: Jan, 2010
#35: Feb 8th 2012 at 12:47:16 AM

id just released a 1.2 patch a few days ago. It adds things like Texture Detail toggling, a GPU transcode benchmark, and several other fixes.

http://store.steampowered.com/news/7265/

Anyone still playing this? I mean, it seems like a really solid shooter, but from looking at the Steam forums, it's as if a lot of people hate id for screwing over the PC gamers somehow...

Exploder Pretending to be human Since: Jan, 2001
Pretending to be human
#36: Feb 8th 2012 at 6:58:24 AM

Not sure why, but I suddenly have the urge to try and review this game, might as well do it right here.

I'll not going to mince words. This game is an absolute, abject failure. Not just in execution either with all the stupid glitches on PC (although that sure helps the game's reputation... *rolls eyes*), but in design.

The concept is great, I mean, a sandbox RPG with a Mad Max-style setting? Sounds good right? Then what went wrong?

For starters, I've never come across a game where I honestly didn't care for even one of the characters until this one. Not a single one of them here is memorable. Not one. And you are forced to just keep having these banal, pointless conversations with them that have zero substance and just waste your time. What the hell id? The [[Quake]] games sure as hell didn't force you to have conversations with cardboard cutouts every five minutes, and even in Quake 4 they didn't slow you down. Really makes you utter the Eight Deadly Words.

Also despite being supposedly a sandbox, the game is in fact incredibly linear. You can't even go around to do much exploring because the game doesn't come with a freaking world map? What? There isn't much incentive to explore either, since there are no hidden secret locations or goodies you can uncover, and not to mention it's so damn easy to get lost. The sidequests are mostly bland and boring and feel very tacked on rather than integrated into the setting, which makes you wonder what's the point of them.

The setting itself is also set up to be, again, boring. There is no attempt to flesh it out, no attempt to make you really give a damn about the place or its fate. You never really feel like the wasteland settlers are under any real danger. Everything and everyone just seem to be randomly there.

As for gameplay, I guess it's fine, but there's nothing about it that stands out either. And considering what releases we have these days, that's big goddamn problem. There's really nothing new or interesting here, and even the vehicle sections feel like chores rather than moments to enjoy. I got sick of needing to drive back and forth to reload over and over again.

And finally, the supposed focus of the game, the graphics? Yeah, great job with fucking up the PC release so badly, id, and by extension fucking up what was supposed to be the only thing you gave a damn about in the entire development of this damn game. And guess what? Even when it looks like it's supposed to, it's not really all that spectacular. I just kept looking around after the patch and I was like, what the hell am I supposed to be amazed about?

In the end I never even got to meeting the Authority before I just gave up on it. It's an absolute bore, seriously. I wish I knew how to write better than to just repeat the same word, but when compared to other equivalent titles in the genre that give you so much more in just about every respect, like Skyrim, Fallout New Vegas, and of course, Borderlands, it is simply not. Worth. It.

That was basically a less coherent version of Ars Technica's review of it, I know, but there you have it: it's a bland, boring and forgettable failure.

edited 8th Feb '12 6:59:22 AM by Exploder

RocketDude Face Time from AZ, United States Since: May, 2009
Face Time
#37: Feb 8th 2012 at 3:53:57 PM

Eh, I think it's at least on par with Quake IV, which I did enjoy.

"Hipsters: the most dangerous gang in the US." - Pacific Mackerel
Dirtyblue929 Since: Dec, 2012 Relationship Status: [TOP SECRET]
#38: May 10th 2018 at 8:41:18 PM

So Wallmart posted a bunch of listings for unreleased / unannounced game sequels that were pulled almost immediately. Among them was Rage 2.

At first it seemed like a goof - I mean, seriously, giving Rage of all things a sequel before Elder Scrolls VI or a Fallout spinoff? - but then the official Rage twitter account came out of hibernation to respond. Then Bethesda's twitter starting posting cryptic images with the same neon pink color scheme, including Big Ben reading 5:14 - May 14th, this coming monday.

So yeah, we're most likely getting a sequel to Bethesda's most underwhelming and unpopular release of the past decade. Thoughts?

edited 10th May '18 8:44:01 PM by Dirtyblue929

MrPoly Since: Feb, 2010
#39: May 11th 2018 at 6:58:32 AM

Although I was disappointed in a lot of things from Rage, I actually didn't hate it. I think if the map were more open, the missions less linear, and the enemies more varied, it would've been much better received and maybe even considered a new id software classic.

The game did have a lot of lost potential due to having to cut out a great deal, and the less said about the ending the better. I do have confidence that they'll learn from their mistakes in the new one, especially since they've proven they can still make amazing shooters with Doom 2016.

Beatman1 Since: Feb, 2014 Relationship Status: Gone fishin'
#41: May 14th 2018 at 10:16:36 AM

A teaser trailer is up, and it feels like someone combined Mad Max with an Adult Swim show.

AnotherGuy Since: Aug, 2013 Relationship Status: [TOP SECRET]
#42: May 14th 2018 at 10:47:54 AM

Well, one of the complaints about the first game was being formulaic and bland.

Gault Laugh and grow dank! from beyond the kingdom Since: Feb, 2010 Relationship Status: P.S. I love you
Laugh and grow dank!
#43: May 14th 2018 at 12:43:40 PM

I bought the original RAGE on Steam and I dropped it almost immediately. The gameplay was basically functional albeit not particularly innovative or surprising and the color palette was washed-out, brown and boring. The setting is also a quite bland copy of Mad Max. Overall it did not impress me, nor did it most other people at the time.

Given all of this, I have no idea why RAGE 2 exists. Nobody was asking for a sequel. I'm convinced most people forgot about the original completely shortly after playing it- I know I did. I haven't thought about RAGE since I bought it other than to regret having purchased it.

Of all the projects Bethesda could have chosen to put money into, and they picked this? Doesn't exactly fill me with confidence as to their priorities.

Apparently, we're getting a gameplay reveal very soon. I suppose I'll see if my opinion changes when I get to see what the game is actually like, but I'm not holding my breath.

edited 14th May '18 12:46:25 PM by Gault

yey
UltraWanker Since: Apr, 2016
#44: May 14th 2018 at 1:16:27 PM

Don't underestimate the oomph of a Surprisingly Improved Sequel.

edited 14th May '18 1:16:34 PM by UltraWanker

Gault Laugh and grow dank! from beyond the kingdom Since: Feb, 2010 Relationship Status: P.S. I love you
Laugh and grow dank!
#45: May 14th 2018 at 1:23:46 PM

Hey, don't get me wrong, I'm not rooting for this game to fail. Good games are better for everybody. It's just that this decision is kind of baffling. Bethesda already have a landmark open-world post-apocalyptic video game franchise that's far more well-known. Given how poorly received the last game was, there was no demand for a RAGE 2. What gives?

I can't be the only one who thinks this doesn't make sense. By all rights, this game should not exist.

yey
UltraWanker Since: Apr, 2016
#46: May 14th 2018 at 1:25:27 PM

I don't think any game is ever necessary in order to exist per say, but it is a valid point to wonder what made Bethesda resurrect this. We'll see about the gameplay I guess.

Ghilz Perpetually Confused from Yeeted at Relativistic Velocities Since: Jan, 2001 Relationship Status: Barbecuing
Perpetually Confused
#47: May 14th 2018 at 1:28:50 PM

What's weird is the aesthetics of the last game drew a lot of comparison to Borderlands. So it's kinda funny to see this announced, when the same leak that announced this also leaked Borderlands 3.

Emperordaein Grant us eyes from Australia Since: Jan, 2001 Relationship Status: Hugging my pillow
Grant us eyes
#48: May 14th 2018 at 1:44:07 PM

I wasn't happy with the game's announcement, since it felt like we were going to get this instead of Doom 2 (Aka 5) from Id.

... Until I found out that Id isn't doing main development. Avalanche Software, of Just Cause and Mad Max fame are.

A corpse should be left well enough alone...
Discar Since: Jun, 2009
#49: May 14th 2018 at 1:46:26 PM

[up][up] Well, we've known Borderlands 3 was coming since literally the day after Borderlands 2 came out. If something more substantial is happening, we do have a thread for it.

UltraWanker Since: Apr, 2016

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